Times are UTC Toggle Colours
04:50:19 *** keoz has joined #openttdcoop 05:36:28 *** Progman has joined #openttdcoop 05:51:28 *** orudge has quit IRC 05:51:31 *** orudge has joined #openttdcoop 06:11:20 *** keoz has quit IRC 06:51:26 *** Progman has quit IRC 08:21:20 *** happpy_ has joined #openttdcoop 08:27:21 *** happpy has quit IRC 08:27:23 *** happpy_ is now known as happpy 08:27:49 <happpy> !players 08:27:49 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 09:35:52 *** happpy has quit IRC 09:52:52 *** mescalito has joined #openttdcoop 09:57:56 *** Hiddenfunstuff has joined #openttdcoop 10:40:42 *** Progman has joined #openttdcoop 11:29:04 *** StarLite has joined #openttdcoop 11:29:04 *** ChanServ sets mode: +o StarLite 11:47:11 *** happpy has joined #openttdcoop 15:40:11 *** zxbiohazardzx has joined #openttdcoop 15:40:19 <zxbiohazardzx> !password 15:40:19 <coopserver> zxbiohazardzx: vacant 15:40:23 <coopserver> *** Game still paused (connecting clients, number of players) 15:40:25 <coopserver> *** zxbiohazardzx has joined 15:40:26 <coopserver> *** Game still paused (number of players) 15:40:27 <coopserver> *** Game unpaused (number of players) 15:40:57 <happpy> hi 16:01:02 <zxbiohazardzx> afk 16:01:07 <coopserver> *** zxbiohazardzx has joined spectators 16:01:08 <coopserver> *** Game paused (number of players) 17:54:44 <zxbiohazardzx> back 17:55:28 <coopserver> *** zxbiohazardzx has joined company #1 17:55:29 <coopserver> *** Game unpaused (number of players) 17:56:07 <happpy> wb 17:56:12 <coopserver> <zxbiohazardzx> th 17:56:14 <coopserver> <zxbiohazardzx> thx 17:56:26 <coopserver> <zxbiohazardzx> trying to upgrade network to 3+4 for bottleneck stations atm 17:56:32 <happpy> nice 17:56:54 <coopserver> <zxbiohazardzx> not really sure why iron drop and iron goods pickup are so spread. bit weird as it seems to hurt throughput 17:57:14 <happpy> ar true 17:57:27 <coopserver> <zxbiohazardzx> so much bh in SLH02 that needs cleanign as well 17:57:33 <coopserver> <zxbiohazardzx> but for now its nice to puzzle a bit 18:27:58 <coopserver> <zxbiohazardzx> deadlock is real 18:32:51 *** Osai^2 has joined #openttdcoop 18:32:58 *** [dpk] has joined #openttdcoop 18:33:22 *** Progman has quit IRC 18:33:22 *** fonsinchen has quit IRC 18:33:22 *** Osai has quit IRC 18:33:22 *** Sheogorath has quit IRC 18:33:22 *** Davcom has quit IRC 18:33:22 *** Indiana has quit IRC 18:33:22 *** XeryusTC has quit IRC 18:33:22 *** dpk has quit IRC 18:33:22 *** planetmaker has quit IRC 18:33:22 *** ^Spike^ has quit IRC 18:34:19 *** Sheogorath has joined #openttdcoop 18:36:18 *** Davcom has joined #openttdcoop 18:36:21 *** planetmaker has joined #openttdcoop 18:36:21 *** ChanServ sets mode: +o planetmaker 18:36:36 *** ^Spike^ has joined #openttdcoop 18:36:36 *** ChanServ sets mode: +o ^Spike^ 18:37:51 *** fonsinchen has joined #openttdcoop 18:38:51 *** XeryusTC has joined #openttdcoop 18:38:51 *** ChanServ sets mode: +o XeryusTC 18:39:01 <coopserver> <zxbiohazardzx> darnit 18:39:08 <coopserver> <zxbiohazardzx> alot of invalid orders to fix later on 18:39:26 <coopserver> <zxbiohazardzx> i killed the if empty go refit immediately waypoint 18:40:07 *** Indiana has joined #openttdcoop 18:46:02 *** Progman has joined #openttdcoop 18:47:50 *** minisylf has joined #openttdcoop 18:48:03 <coopserver> <zxbiohazardzx> ugh deadlocks 18:50:31 *** Sylf has quit IRC 18:56:27 *** dr_gonzo has joined #openttdcoop 18:56:57 *** dr_gonzo is now known as Guest4058 18:58:28 *** minisylf is now known as Sylf 19:19:15 *** Guest4058 has quit IRC 19:32:49 <coopserver> <zxbiohazardzx> ugh 19:32:55 <coopserver> <zxbiohazardzx> i think i solved the jam and expanded stations 19:33:00 <coopserver> <zxbiohazardzx> still alot of tods 19:33:10 <coopserver> <zxbiohazardzx> but its something ") 19:39:12 <coopserver> <zxbiohazardzx> BBH01 is next to need an update hehe 19:42:51 <coopserver> <zxbiohazardzx> love how Jam35 did " some haha 19:43:00 <coopserver> <zxbiohazardzx> but the most important branch is still a todo it seems 19:46:58 <V453000> evening :) 19:47:04 <coopserver> <zxbiohazardzx> sup sup V 19:47:12 <coopserver> <zxbiohazardzx> you missed out on my super jam :) 19:47:15 <coopserver> <zxbiohazardzx> solved mostly now hehe 19:47:23 <coopserver> <zxbiohazardzx> now its back to expanding athe network agian 19:47:34 <V453000> awww :P 19:47:36 <V453000> !pw 19:47:36 <coopserver> V453000: cactus 19:47:42 <coopserver> *** Game paused (connecting clients) 19:47:44 <coopserver> *** V453000 has joined 19:47:45 <coopserver> *** Game unpaused (connecting clients) 19:48:44 <coopserver> <V453000> game is nice 19:49:02 <coopserver> <V453000> mess from BBH01? 19:49:08 <coopserver> <zxbiohazardzx> ? 19:49:09 <coopserver> <V453000> hm 19:49:17 <coopserver> *** V453000 has joined company #1 19:49:32 <coopserver> <zxbiohazardzx> its BBH01 and SLH02 that where the larger problem 19:49:55 <coopserver> <zxbiohazardzx> i mean BBH00's balance is off obviously as 4+4 inner mix mostly results in unbalance due to lobsided supply 19:50:36 <coopserver> <zxbiohazardzx> haha 19:50:42 <coopserver> <zxbiohazardzx> magic builds by V 19:50:47 <coopserver> <V453000> hacking shit real fast 19:50:52 <coopserver> <V453000> taking a break from trees :D 19:50:56 <coopserver> <V453000> this is really bad 19:50:57 <coopserver> <zxbiohazardzx> at least BBH01 has no blocking elements in place that much 19:51:04 <coopserver> <zxbiohazardzx> haha 19:51:09 <coopserver> <zxbiohazardzx> what is 19:51:21 <coopserver> <V453000> for example this 19:51:56 <coopserver> <zxbiohazardzx> ah the X haha 19:52:02 <coopserver> <zxbiohazardzx> well its better then it was 19:52:07 <coopserver> <V453000> well if most of the traffic doesn't go just to 1 direction this will help a little bit 19:52:16 <coopserver> <V453000> eh, a bunch 19:52:17 <coopserver> <V453000> yeah 19:52:41 <coopserver> <zxbiohazardzx> i realised we have ALOT more iron/steel trains 19:52:47 <coopserver> <V453000> oh yeah SLH 05 too 19:52:51 <coopserver> <zxbiohazardzx> when i did BBH00 and MSH01 i realised it 19:52:52 <coopserver> <zxbiohazardzx> hehe 19:52:55 <coopserver> <V453000> XD 19:52:57 <coopserver> <V453000> well 19:53:11 <coopserver> <zxbiohazardzx> yeah SLH02 and 05 are fun to eeehm 19:53:39 <coopserver> <zxbiohazardzx> i mean SLH02 andM MSH01 are practically unfinished and semi merged 19:54:01 <coopserver> <zxbiohazardzx> SLH02 just feels like spaghetti with random connectors for me at first. took me a while to figure out what was was 19:54:16 <coopserver> <V453000> haha when I zoom out I can see almost full map on this screen 19:54:17 <coopserver> <V453000> nutz 19:55:07 <coopserver> <V453000> just maximized window, shit got real 19:55:08 <coopserver> <V453000> gg 19:55:24 <coopserver> <zxbiohazardzx> neat 19:55:43 <coopserver> <V453000> there's SLH 05 fine 19:55:56 <coopserver> <zxbiohazardzx> ? 19:56:01 <coopserver> <zxbiohazardzx> haha 19:56:15 <coopserver> <V453000> there was a jam 19:56:25 <coopserver> <zxbiohazardzx> aha 19:56:30 <coopserver> <V453000> now isn't -> I declare progress :P 19:56:56 <coopserver> <zxbiohazardzx> PROGRES I TELL YOU! 19:57:02 <coopserver> <V453000> OBEY 19:57:20 <coopserver> <zxbiohazardzx> "progress" declared by V453000 on May 1st 2394 19:57:38 <coopserver> <V453000> xd 19:57:48 <coopserver> <V453000> it was then when the others realized anything counts for him 19:57:52 <coopserver> <V453000> he was this desperate 19:58:32 <coopserver> <V453000> well the 3->2 at BBH 00 doesn't help yeah 19:58:41 <coopserver> <zxbiohazardzx> true 19:58:44 <coopserver> <V453000> 4->2 even 19:58:52 <coopserver> <V453000> well dayum 19:58:55 <coopserver> <zxbiohazardzx> its 4->2 double 19:58:58 <coopserver> <zxbiohazardzx> its 4+4 -> 4 19:59:10 <coopserver> <zxbiohazardzx> but lazy me decided to go 4->2 twice 19:59:11 <coopserver> <zxbiohazardzx> i know 19:59:28 <coopserver> <V453000> oh nice that's your fault 19:59:30 <coopserver> <V453000> prepare uranus 19:59:34 <coopserver> <zxbiohazardzx> haha 19:59:39 <coopserver> <zxbiohazardzx> its partially my fault 19:59:40 <coopserver> <V453000> /me found person to blame 19:59:45 <coopserver> <V453000> that will do 19:59:58 <coopserver> <zxbiohazardzx> i did most of the dirty mergers on BBH00 20:00:13 <coopserver> <zxbiohazardzx> they worked on the other branches as there the mix was balanced before it enters the junction 20:00:20 <coopserver> <zxbiohazardzx> so outbound balance is less of a thing 20:01:03 <coopserver> <V453000> I don't think counting lines like this ever works 20:01:13 <coopserver> <V453000> unless you have really even traffic everywhere and from everywhere to everywhere 20:01:18 <coopserver> <V453000> which you would only with a flipflop 20:01:40 <coopserver> <zxbiohazardzx> true 20:01:47 <coopserver> <V453000> well this works for now 20:01:54 <coopserver> <zxbiohazardzx> so just offer more choices works right? 20:02:06 <coopserver> <zxbiohazardzx> 4+4->3 works for now 20:02:37 <coopserver> <V453000> well now that we fixed this some other spot is probably going to go fucked 20:02:52 <coopserver> <V453000> hm I don't see it yet 20:02:57 <coopserver> <zxbiohazardzx> hehe 20:03:31 <coopserver> <V453000> damn playing this game for whole days was so much fun 20:03:36 <coopserver> <V453000> haha 20:03:39 <coopserver> <zxbiohazardzx> haha 20:03:41 <coopserver> <V453000> was signal gap on the way to MSH01 20:03:51 <coopserver> <V453000> that will fix the queue at the bridges of bbh 00 20:04:00 <coopserver> <zxbiohazardzx> ah neat 20:04:22 <coopserver> <V453000> also people are too scared of short prios 20:04:24 <coopserver> <zxbiohazardzx> keep in mind that that mixer is similar to the other one 20:04:27 <coopserver> <V453000> with dual headed TL3 it's no big deal 20:04:30 <coopserver> <zxbiohazardzx> as in 2+2->2 and 2+2->2 20:04:34 <coopserver> <V453000> yeah I see it 20:04:52 <coopserver> <V453000> won't touch that until I see jams 20:04:59 <coopserver> <zxbiohazardzx> and MSH01 has it too 20:05:05 <coopserver> <zxbiohazardzx> but i dont think it hurts there 20:05:20 <coopserver> <zxbiohazardzx> output seems reasonably balanced apart from 4th not being used that much 20:05:29 <coopserver> <zxbiohazardzx> mutters something about distances 20:05:33 <coopserver> <V453000> sloppy bastards :) BACK IN MY DAYS... 20:05:37 <coopserver> <zxbiohazardzx> jajaja 20:05:42 <coopserver> <zxbiohazardzx> man i havent played in ages ;) 20:05:51 <coopserver> <V453000> me neither really 20:05:52 <coopserver> <zxbiohazardzx> i was happy i rememberd how to at least do 2+2->2 in one go 20:06:09 <coopserver> <zxbiohazardzx> the 4+4 and larger mergers always are a pain if you dont want to kill environment imo 20:06:24 <coopserver> <zxbiohazardzx> on BBH00 i tried to keep canal alive, the town alive and the rest of the elements there 20:06:53 <coopserver> <V453000> well sure they get big 20:07:10 <coopserver> <zxbiohazardzx> i hate conditional order jumps getting borked if an order is removed 20:07:17 <coopserver> <zxbiohazardzx> example: SLH06 grain 20:07:21 <coopserver> <zxbiohazardzx> jump to 10, jump to 1 20:07:27 <coopserver> <zxbiohazardzx> should be: jump to 11 20:07:36 <coopserver> <zxbiohazardzx> but you cant modify the jump-to param 20:07:48 <coopserver> <zxbiohazardzx> you nave to actually create a new jump to 11 and kill the jump to 10 20:07:49 <coopserver> <zxbiohazardzx> bah 20:08:15 <coopserver> <V453000> haha 20:08:20 <coopserver> <V453000> well :) 20:08:54 <coopserver> <zxbiohazardzx> manually fixed but it would be nice if i can alter the jump-number rather then it being fixed i guess 20:09:15 <coopserver> <V453000> I understand 20:09:17 <coopserver> <V453000> but eh :P 20:10:18 <coopserver> <V453000> what the 20:10:24 <coopserver> <V453000> ah BBH 01 is wip 20:10:26 <coopserver> <V453000> I see 20:10:32 <coopserver> <V453000> XD totally missed that the two things are disconnected 20:10:33 <coopserver> <zxbiohazardzx> jam did some 3+4 20:10:39 <coopserver> <V453000> yeah I understand 20:11:14 <coopserver> <V453000> cool, everything looks fluent to me now 20:11:26 <coopserver> <V453000> I did something =D 20:11:46 <coopserver> <zxbiohazardzx> haha jeej? 20:11:53 <coopserver> <zxbiohazardzx> you contributed! haha 20:12:23 <coopserver> <V453000> I guess I've been workin on BRIX without publishing anything for too long 20:12:37 <coopserver> <V453000> the lack of the feeling of completing something is a bitch :P 20:12:39 <coopserver> <zxbiohazardzx> haha 20:12:51 <coopserver> <zxbiohazardzx> not happy with its state or? 20:13:15 <coopserver> <V453000> well 0.0.1 is super bad, I am quite embarassed with it 20:13:41 <coopserver> <V453000> I'm quite confident with where 0.0.2 is going but it's still a lot of work because I want to finish all tree models before releasing it 20:14:12 <coopserver> <V453000> I'm about halfway there since the last 2-3 weeks or something 20:14:33 <coopserver> <V453000> and before that I spent about 2 months fixing other stuff like terrain, rails, ... 20:14:34 <coopserver> <zxbiohazardzx> sounds like progress? 20:14:39 <coopserver> <V453000> progress is huge 20:14:47 <coopserver> <V453000> but the amount of work is still giant 20:15:08 <coopserver> <V453000> thing is, releasing without trees harms it a lot, the trees really give the touch it needs 20:15:28 <coopserver> <V453000> but yeah, I hope within a month 20:15:50 <Lejving> it'll be a great day for openttd 20:16:02 <coopserver> <V453000> yes :) 20:16:11 <coopserver> <zxbiohazardzx> haha 20:16:36 <coopserver> <V453000> for the version after I will probably work on trains 20:16:52 <coopserver> <V453000> but first I will likely need a bit of a break from it :D 20:17:24 <coopserver> <V453000> the ultimately best part is that it works great with 8bpp 20:17:35 <coopserver> <V453000> so I have it loaded right now with the db set and swedish rails and it's awesome 20:17:42 <coopserver> <V453000> no 32bpp vs 8bpp problem 20:18:12 <coopserver> <V453000> even the bridges are crippled half&half 20:18:14 <coopserver> <V453000> still not a big deal 20:19:07 <coopserver> <V453000> k enough shittalk 20:19:09 <coopserver> <V453000> back to moar trees 20:19:16 <coopserver> <V453000> progress here has been achieved :P 20:19:17 <coopserver> *** V453000 has left the game (Leaving) 20:20:04 <coopserver> <zxbiohazardzx> ok i gotta go 20:20:10 <coopserver> <zxbiohazardzx> was fun and thanks for those fixes V 20:20:13 <coopserver> <zxbiohazardzx> cheers yall 20:20:16 <coopserver> *** zxbiohazardzx has left the game (Leaving) 20:20:17 <coopserver> *** Game paused (number of players) 20:20:44 *** zxbiohazardzx has quit IRC 20:41:13 *** StarLite has quit IRC 21:48:23 *** Progman has quit IRC