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00:00:18 *** nick213 has left #openttdcoop 00:39:16 *** Evuflow has joined #openttdcoop 01:36:35 *** Progman has quit IRC 03:58:01 *** Djanxy has joined #openttdcoop 04:15:48 *** Arveen2 has joined #openttdcoop 04:16:36 *** Djanxy has quit IRC 04:20:27 *** Arveen has quit IRC 05:56:52 *** Deactivated has joined #openttdcoop 05:58:53 <Evuflow> relax 06:01:28 <Deactivated> !pw 06:01:28 <coopserver> Deactivated: setter 06:01:43 <Deactivated> -_- 06:01:53 <Deactivated> i typed settle instead of settle 06:01:56 <Deactivated> *setter 06:02:03 <coopserver> *** Game still paused (connecting clients, number of players) 06:02:15 <coopserver> *** Deactivated has joined 06:02:16 <coopserver> *** Game still paused (number of players) 06:02:19 <Deactivated> yeah im chill just a little triggered 06:02:44 <Evuflow> You can't connect? 06:02:55 <Deactivated> computer not powerful enough to process map lol 06:03:53 <coopserver> *** Deactivated has joined company #1 06:03:54 <coopserver> *** Game unpaused (number of players) 06:08:00 <coopserver> <Deactivated> god 06:08:09 <coopserver> <Deactivated> do these people not mind about the goddamn CLs 06:13:22 <coopserver> <Deactivated> all these random depots... 06:14:12 <coopserver> <Deactivated> oh fuck 06:14:15 <coopserver> <Deactivated> the engines 06:14:31 <coopserver> <Deactivated> there goes my OCD 06:14:42 <coopserver> <Deactivated> GOD 06:14:53 <coopserver> <Deactivated> I now have another reason to kill myself 06:15:10 <coopserver> <Deactivated> ovf the goddamn thing lol 06:18:20 <coopserver> <Deactivated> why in the actual fuck 06:34:54 <coopserver> <Deactivated> you see this V? 07:01:57 <coopserver> <Deactivated> heh 07:02:02 <coopserver> <Deactivated> those truckz 07:05:50 <coopserver> <Deactivated> why is no one doing gold yet 07:16:29 <V453000> wot 07:16:36 <coopserver> <Deactivated> there was this guy 07:16:42 <coopserver> <Deactivated> put pathies on his termini too 07:16:57 <V453000> well that doesn't make it right :P 07:16:58 <V453000> !pw 07:16:58 <coopserver> V453000: rights 07:17:00 <V453000> !dl win64 07:17:00 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27927/openttd-trunk-r27927-windows-win64.zip 07:17:05 <coopserver> <Deactivated> two wrongs make one right 07:17:30 <V453000> yeah, no :P 07:17:47 <coopserver> *** Game paused (connecting clients) 07:17:48 <coopserver> *** V453000 has joined 07:17:49 <coopserver> *** Game unpaused (connecting clients) 07:17:50 <coopserver> <V453000> yo 07:17:55 <coopserver> <Deactivated> hax 07:17:59 <coopserver> <Deactivated> how the hell do you join so fast 07:18:37 <coopserver> <Deactivated> why does this guy have such weird places for depots 07:19:07 <coopserver> <Deactivated> just places them in a weird spot at the beginning of a SL lel 07:19:28 <coopserver> <V453000> not everyone knows everything from the start you know :) 07:19:40 <coopserver> <Deactivated> still thats a little weird, lol 07:20:04 <coopserver> <Deactivated> but as long as it's "hidden"... 07:20:51 <coopserver> <V453000> Saninghall in serious luxury 07:20:59 <coopserver> <Deactivated> defintiely 07:21:22 <coopserver> <V453000> btw oil wells only die in temperate climate where are oil rigs 07:21:26 <coopserver> <Deactivated> k 07:21:29 <coopserver> <Deactivated> thx 07:21:30 <coopserver> <V453000> neither arctic or tropic have oil rigs so wells don't die 07:21:39 <coopserver> <Deactivated> oh so thats the logic behind it 07:21:46 <coopserver> <V453000> yes 07:21:53 <coopserver> <Deactivated> goddammit worldgen 07:22:06 <coopserver> <Deactivated> why do you always place gold right in the middle of BBHs... 07:23:25 <coopserver> <Deactivated> god why do you keep breaking 07:24:02 <coopserver> <Deactivated> i does not get it 07:26:00 <coopserver> <Deactivated> wtf 07:26:05 <coopserver> <Deactivated> there are some wood trains under coal 07:26:11 <coopserver> <Deactivated> this is unacceptable 07:33:50 <coopserver> <Deactivated> oshit 07:33:54 <coopserver> <Deactivated> this coal mine 07:33:56 <coopserver> <Deactivated> 945 prod 07:34:04 <coopserver> <Deactivated> ayy roro now 07:35:52 <coopserver> <V453000> we won't be able to transport all primary cargoes anyway 07:35:57 <coopserver> <V453000> just saying 07:36:11 <coopserver> <Deactivated> ok 07:36:17 <coopserver> <V453000> just focus on managing good service of secondaries and the rest just scales with it 07:36:37 <coopserver> <Deactivated> we dun even have 100 trains... 07:36:42 <coopserver> <V453000> we tried to have as many as we could of 2295 industries 07:36:43 <coopserver> <Deactivated> 100 rvs done tho 07:36:48 <coopserver> <V453000> I think we had like 12 or something 07:36:58 <coopserver> <V453000> with rather small TL4 but still 07:37:26 <coopserver> <V453000> wtf coal ships :D 07:37:31 <coopserver> <Deactivated> wait wut 07:38:17 <coopserver> <Deactivated> heh 07:38:19 <coopserver> <V453000> why does Daninghead Heights have both cargoes? 07:38:34 <coopserver> <Deactivated> cos everyone is going with that 07:38:46 <coopserver> <V453000> oh John started wit hthat 07:38:48 <coopserver> <V453000> that's a nono 07:38:51 <coopserver> <Deactivated> fuck 07:38:54 <coopserver> <V453000> at least split it by waypoints 07:38:56 <coopserver> <Deactivated> well whatever 07:39:02 <coopserver> <V453000> don't need to demolish station and shit 07:39:09 <coopserver> <V453000> but it has to be 2 separate things logistically 07:39:25 <coopserver> <V453000> :D rekt 07:39:27 <coopserver> <V453000> solvd 07:40:11 <coopserver> <Deactivated> bs 07:40:16 <coopserver> <Deactivated> now the line is fucked up 07:41:01 <coopserver> <Deactivated> clear or die 07:41:13 <coopserver> <Deactivated> see it worked 07:41:27 <coopserver> <V453000> why are some engines Lev2 and why are some Lev3 07:41:31 <coopserver> <V453000> not reversed at the end :0 07:41:35 <coopserver> <Deactivated> yeah 07:41:44 <coopserver> <Deactivated> lev2? 07:41:48 <coopserver> <V453000> the non reversing I can understand not everyone knows that shit 07:42:02 <coopserver> <Deactivated> although it still triggers mw 07:42:03 <coopserver> <V453000> yeah train 59 07:42:04 <coopserver> <Deactivated> go on 07:42:27 <coopserver> <Deactivated> oh god 07:42:29 <coopserver> <Deactivated> this guy 07:42:34 <coopserver> <Deactivated> didnt even bother to share ALL orders 07:44:34 <coopserver> <Deactivated> is this seriously all the trains left going to this station after the crash... 07:45:50 *** V453000 changes topic to "Cooperative OpenTTD | PSG#328 (r27927) | STAGE: Building | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!" 07:46:09 <coopserver> <Deactivated> also another problem I see is the length 3 bridges 07:46:12 <coopserver> <Deactivated> ive fixed some 07:47:15 <coopserver> <V453000> ok let's bring an old concept back 07:47:17 <coopserver> <V453000> the message board 07:47:22 <coopserver> <Deactivated> ok gud 07:47:23 <coopserver> <V453000> you can find it at !! MESSAGE BOARD !! 07:47:59 <coopserver> <V453000> btw that reverser exit isn't in any way better than the CL1 :) 07:48:06 <coopserver> <Deactivated> whatever 07:48:10 <coopserver> <Deactivated> looks better 07:48:13 <coopserver> <V453000> Just Sayin 07:48:21 <coopserver> <V453000> that's quite subjective 07:48:33 <coopserver> <Deactivated> look. i hate 2cc 07:48:39 <coopserver> <Deactivated> one reason is bcos the max CL needed is 2 07:48:40 <coopserver> <V453000> wot 07:48:52 <coopserver> <V453000> 2cc ? 07:48:53 <coopserver> <Deactivated> so I run my TL7s along CL2s 07:48:55 <coopserver> <Deactivated> this is not alright 07:49:45 <coopserver> <V453000> what are you talking about? 2cc set having slow trains? 07:49:58 <coopserver> <Deactivated> the freight ones yes 07:50:03 <coopserver> <Deactivated> cos of the wagons 07:50:08 <coopserver> <V453000> it has Lok2000 which goes 200kmh 07:50:14 <coopserver> <Deactivated> the wagons... 07:50:15 <coopserver> <V453000> ah you had wagon speed limits on 07:50:22 <coopserver> <V453000> wagon speed limits are basically wrong every single time 07:50:29 <coopserver> <Deactivated> moderately true 07:50:31 <coopserver> <V453000> there's a reason nuts does not have them 07:50:55 <coopserver> <Deactivated> its just that running trains on curves smaller than their length triggers me 07:51:26 <coopserver> <V453000> the wagons just make the train's max speed not matter above a point ... and of course if different cargoes have different speeds then it just makes mess on the network 07:51:31 <coopserver> <V453000> haha, h8 nuts? 07:51:47 <coopserver> <V453000> many nuts trains have lower CL than commonly used TL 07:52:07 <coopserver> <Deactivated> not the type I usually use 07:52:10 <JohnK> !pw 07:52:10 <coopserver> JohnK: search 07:52:14 <coopserver> *** Game paused (connecting clients) 07:52:20 <coopserver> *** John has joined 07:52:21 <coopserver> *** Game unpaused (connecting clients) 07:52:23 <coopserver> <V453000> even though CL1.5 slug is my fav train, having CL5 is nice, I agree 07:52:26 <coopserver> <John> Morning. 07:52:31 <coopserver> <V453000> hi John :) 07:52:33 <coopserver> <John> Complaining about my building? :) 07:52:34 <coopserver> <Deactivated> but yeah, running the slugs kinda made me feel a little guilty 07:52:41 <coopserver> <V453000> John: I have started a !! MESSAGE BOARD !! 07:52:50 <coopserver> <V453000> you can find it at the place where you joined the game 07:53:21 <coopserver> <V453000> well the slugs have low speed and rather low capacity :) it's balanced 07:53:31 <coopserver> <V453000> in a straight up network with good CLs, slugs will never win 07:53:36 <coopserver> <Deactivated> but it sorta made me feel guilty 07:53:39 <coopserver> <Deactivated> 0.5cl... 07:53:41 <coopserver> <V453000> it's the compactness they allow which makes them good 07:53:47 <coopserver> <V453000> 1,5 not 0.5 07:53:50 <coopserver> <Deactivated> same 07:53:53 <coopserver> <V453000> n 07:56:36 <coopserver> <Deactivated> eh 07:56:47 <coopserver> <Deactivated> you bought too many food truckz 07:56:51 <coopserver> <Deactivated> *shipz 07:56:57 <coopserver> <V453000> too many dopesn' 07:57:00 <coopserver> <V453000> doesn't exist 07:57:10 <coopserver> <V453000> moar trains will bring moar shiz 07:57:11 <coopserver> <Deactivated> dopesn? 07:57:17 <coopserver> <V453000> fasjosidgiysu 07:57:20 <coopserver> <V453000> ugetthepoint 07:57:22 <coopserver> <Deactivated> dsokhadhaiwrohqoiwhoafd 07:57:40 <coopserver> <V453000> y 07:57:50 <coopserver> <Deactivated> trucks do the gold, ships do fud 07:57:51 <coopserver> <Deactivated> fair 07:58:06 <coopserver> <Deactivated> planes do goods... 07:58:07 <coopserver> <V453000> a bunch of food trucks won't hurt 07:58:16 <coopserver> <V453000> no planes 07:58:28 <coopserver> <V453000> but yeah goods pickup(s) could use work 07:58:45 <coopserver> <Deactivated> time to hook up oil goods 07:58:46 <coopserver> <V453000> I'd generally expect to have 1 goods pickup, how you guys solve it is up to creativity 07:58:55 <coopserver> <Deactivated> where 07:59:52 <coopserver> <Deactivated> this is bullshit 08:00:08 <coopserver> <Deactivated> in short I need to separate all farms... 08:00:35 <coopserver> <V453000> as I said 08:00:39 <coopserver> <V453000> you can do it by waypoints 08:00:42 <coopserver> <V453000> don't have to nuke stations 08:00:57 <coopserver> <V453000> the only problem with merged stations is that one cargo can block the other 08:01:16 <coopserver> <V453000> if you separate it by waypoints, assuming you have shared trains, you just add the waypoint for each 08:01:29 <coopserver> <V453000> and give each of them at least some dedicated platforms 08:02:26 <coopserver> <Deactivated> well this kinda stuff would require 2 separate ovfs if I want this compact 08:02:32 <coopserver> <Deactivated> no overflows for days now 08:03:00 <coopserver> <V453000> overflows aren't absolutely mandatory for primaries 08:03:01 <coopserver> <V453000> really 08:03:19 <coopserver> <Deactivated> ive seen these SLHs clog up 08:03:32 <coopserver> <V453000> just make a longer incoming line towards that industry from the SL :) 08:03:40 <coopserver> <V453000> but sure, if you want to do overflows it's not a bad thing 08:03:41 <coopserver> <Deactivated> hey its not like I built it... 08:03:49 <coopserver> <V453000> sure np 08:03:56 <coopserver> <V453000> applies to anyone :) 08:04:54 <coopserver> <Deactivated> I also presume something has to be said about the non-stop orders... 08:05:02 <coopserver> <V453000> oh :) 08:05:27 <coopserver> <V453000> just feel free to write things there 08:05:32 <coopserver> <V453000> it's not just for me 08:06:07 <coopserver> <Deactivated> eh these bridges 08:06:21 <coopserver> <Deactivated> @gap 5 08:06:24 <Deactivated> @gap 5 08:06:24 <Webster> Deactivated: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 08:06:31 <coopserver> <V453000> if it works, it works 08:06:32 <coopserver> <Deactivated> 11 08:06:33 <coopserver> <Deactivated> ok 08:07:38 <coopserver> <Deactivated> I think this is 12 08:07:39 <coopserver> <Deactivated> fuck it 08:07:53 <coopserver> <V453000> the bot isn't always correct either btw 08:07:57 <coopserver> <Deactivated> wtf 08:08:05 <coopserver> <V453000> just build it and if it doesn't work, we can fix it later 08:08:21 <coopserver> <Deactivated> where are all the trains 08:08:28 <coopserver> <Deactivated> ahh going round and round... 08:09:36 <Arveen2> g'morning 08:09:41 <coopserver> <Deactivated> gn 08:09:47 <coopserver> <V453000> yo 08:09:54 <Arveen2> everybody is building stuff and i'm sitting at work :( 08:10:03 <coopserver> <V453000> ok why are trains using SLH 04 to turn around 08:10:24 <coopserver> <V453000> did you do nasty shit to them? 08:10:25 <coopserver> <Deactivated> heh 08:10:32 <coopserver> <Deactivated> no cos I broke that longass unsightly bridge 08:10:43 <coopserver> <V453000> ah 08:10:52 <coopserver> <V453000> we can just TF the shit out of that 08:11:09 <coopserver> <Deactivated> apparently these imbecile trains didnt know they could take the mls 08:11:20 <coopserver> <V453000> no it's just shorter 08:11:28 <coopserver> <Deactivated> but more jammy lel 08:11:59 <coopserver> <Deactivated> they re still stupid 08:12:10 <coopserver> <V453000> ur mom 08:12:20 <coopserver> <Deactivated> why even does this forest get 6 plats... 08:12:28 <coopserver> <V453000> it's boss forest 08:12:46 <Arveen2> :D 08:12:54 <coopserver> <Deactivated> still have to fix train 59... 08:13:28 <coopserver> <V453000> you can either have 6 platforms or an overflow 08:13:34 <coopserver> <V453000> not much difference really 08:13:36 <coopserver> <Deactivated> i chooses ovf 08:14:09 <coopserver> <V453000> sure overflow is more dynamic and limitless but there might never be more than 6 trains for the industry 08:14:39 <coopserver> <V453000> it's big, I like it 08:15:06 <coopserver> <V453000> look, if there is anyone going full hitler about overflows in the past, then it was definitely me :P 08:15:16 <coopserver> <Deactivated> ok 08:15:18 <coopserver> <V453000> but we don't have to build everything the absolute ultimate way every single time 08:15:38 <coopserver> <Deactivated> damn how could you 08:15:43 <coopserver> <Deactivated> you remove the bridges 08:15:49 <coopserver> <Deactivated> nasty guy 08:15:54 <coopserver> <V453000> the local authority requested it 08:16:21 <coopserver> <Deactivated> ok 08:16:26 <coopserver> <Deactivated> local authority requested? 08:16:42 <coopserver> <Deactivated> I helped the roads 08:16:44 <coopserver> <V453000> yes they messaged me directly 08:17:15 <coopserver> <Deactivated> do you not know how to landscape 08:17:25 *** Progman has joined #openttdcoop 08:17:46 <coopserver> <V453000> natural looks 08:17:50 <coopserver> <Deactivated> they dun want bridges 08:18:16 <coopserver> <V453000> .. 08:18:17 <coopserver> <Deactivated> there goes notification spam 08:18:22 <coopserver> <V453000> disabled :) 08:18:26 <coopserver> <Deactivated> heh 08:18:28 <coopserver> <V453000> oh I meant deactivated 08:18:31 <coopserver> <Deactivated> ok 08:18:32 <coopserver> <V453000> same things 08:18:33 <coopserver> <V453000> G_G checkmate 08:18:39 <coopserver> <Deactivated> gud I am disabled 08:19:02 <coopserver> <Deactivated> disabled 08:19:09 <coopserver> <Deactivated> mentally disabled 08:19:19 <coopserver> <V453000> that makes two of us 08:19:50 <coopserver> <Deactivated> ok i g2g bai 08:19:56 <coopserver> <V453000> laters 08:20:06 <coopserver> <V453000> I'll just connect this farm and go as well 08:20:12 <coopserver> <John> bye 08:20:42 <coopserver> <Deactivated> I may or may not have just freaked out when yo usaid I was disabled 08:20:48 <coopserver> <Deactivated> look at our hq 08:21:07 <coopserver> <V453000> XD 08:21:40 <coopserver> <Deactivated> ok 08:21:43 <coopserver> <Deactivated> train 107 and his lot 08:22:02 <coopserver> <Deactivated> BORN TO DI62 08:24:13 <coopserver> <Deactivated> there really is nothing wrong with me 08:24:24 <coopserver> <V453000> yeah with me neither 08:24:30 <coopserver> <Deactivated> the local authority requested that the trains get some shelter 08:24:36 <coopserver> <Deactivated> it pmed me 08:24:57 <coopserver> <V453000> I like the bridges yo :D 08:25:05 <coopserver> <Deactivated> the trains are just randomly glitching thru tho 08:25:12 <coopserver> <Deactivated> agreed it looks nice actually 08:25:55 <coopserver> <Deactivated> ok next task when I come back is to cover the whole map like that 08:25:56 <happpy> hi 08:25:59 <coopserver> <Deactivated> hi 08:26:04 <happpy> how things 08:26:05 <coopserver> <Deactivated> alright 08:26:34 <coopserver> <V453000> NOT OK 08:26:44 <coopserver> <Deactivated> yeah not really ok 08:26:46 <coopserver> <V453000> XD 08:26:53 <coopserver> <Deactivated> I have to cover all the tracks with wooden bridges 08:26:59 <coopserver> <Deactivated> hey more eyecandy 08:27:05 <coopserver> <Deactivated> put some heavyass trucks on there 08:27:12 <coopserver> <Deactivated> marvel at why the shitdoesnt collapse 08:27:17 <coopserver> <V453000> n 08:27:22 <coopserver> <V453000> this is good 08:27:27 <coopserver> <V453000> don't hint that it's actually a road 08:27:28 <coopserver> <Deactivated> this is better 08:27:29 <happpy> u can not join the openttdcoop stable server then u cup spped is to hi then 08:27:40 <coopserver> <V453000> OMG IZ RUINED 08:27:51 <coopserver> <Deactivated> just leave it stranded somewhere 08:28:01 <coopserver> <Deactivated> as if I stole shit and abandoned this rv 08:28:24 <coopserver> <Deactivated> rip LA hates me 08:28:33 <coopserver> <Deactivated> and bribe has to fail 08:28:34 <coopserver> <V453000> haha 08:28:45 <coopserver> <V453000> unube 08:29:05 <coopserver> <Deactivated> stfu im new to openttd 08:29:10 <coopserver> <Deactivated> whats diz games abouts 08:29:16 <coopserver> <V453000> treinz 08:29:29 <coopserver> <Deactivated> slugs? ok 08:29:48 <coopserver> <V453000> we needed goods pickups not secret agent bridges btw 08:29:57 <coopserver> <Deactivated> oh ok 08:30:08 <coopserver> <Deactivated> i said I was going 08:30:09 <coopserver> *** Deactivated has left the game (Leaving) 08:30:15 <coopserver> <V453000> :D 08:30:17 <coopserver> *** John has joined spectators 08:30:24 <coopserver> <V453000> ok I go as well for now 08:30:25 <coopserver> *** V453000 has left the game (Leaving) 08:30:26 <coopserver> *** Game paused (number of players) 08:30:31 <Deactivated> lmfao no one wants to do the work 08:30:39 <V453000> see you later John :) 08:30:42 <V453000> nah, just ned to do shit 08:31:02 <Deactivated> there shit to do in svr 08:31:20 *** Deactivated is now known as d 08:31:31 *** d is now known as Guest7807 08:31:35 <Guest7807> dammit 08:32:23 <V453000> "ok" 08:33:16 *** Guest7807 is now known as ` 08:34:07 *** ` is now known as Deactivateds 10:04:22 *** Deactivated has joined #openttdcoop 10:04:28 <Deactivated> !players 10:04:28 <coopserver> Deactivated: There are currently 0 players and 1 spectators, making a total of 1 clients connected 10:04:32 <Deactivated> yo V 10:06:34 <V453000> yoyo 10:06:40 <Deactivated> doom 10:07:13 <Deactivated> a wild guess - youre working on that 10:08:23 <Deactivated> dun ask me why I guessed 10:08:59 <Deactivated> ok 10:09:01 *** Deactivated has quit IRC 11:52:25 *** StarLite has joined #openttdcoop 11:52:25 *** ChanServ sets mode: +o StarLite 12:16:15 *** tycoondemon has quit IRC 12:18:35 *** tycoondemon has joined #openttdcoop 13:09:50 *** tycoondemon2 has joined #openttdcoop 13:11:08 *** Djanxy has joined #openttdcoop 13:17:28 *** tycoondemon has quit IRC 13:19:46 *** tycoondemon has joined #openttdcoop 13:24:37 *** tycoondemon2 has quit IRC 13:31:13 *** Jerik_ has joined #openttdcoop 13:38:08 *** Jerik has quit IRC 14:56:29 <coopserver> *** John has left the game (general timeout) 15:27:27 *** happpy_ has joined #openttdcoop 15:34:07 *** happpy has quit IRC 15:37:09 *** happpy_ is now known as happpy 18:53:12 <JohnK> !pw 18:53:12 <coopserver> JohnK: turner 18:53:16 <coopserver> *** Game still paused (connecting clients, number of players) 18:53:23 <coopserver> *** John has joined 18:53:24 <coopserver> *** Game still paused (number of players) 18:53:25 <coopserver> *** Game unpaused (number of players) 19:49:44 <coopserver> *** John has joined spectators 19:49:45 <coopserver> *** Game paused (number of players) 19:50:11 *** loeky has joined #openttdcoop 19:50:34 <happpy> hey 19:51:14 <loeky> hello 19:51:25 <happpy> how things 19:55:11 <loeky> good thanks you too 19:55:52 <happpy> yep good thanks 20:00:44 <coopserver> *** John has joined company #1 20:00:45 <coopserver> *** Game unpaused (number of players) 20:07:53 <coopserver> *** John has joined spectators 20:07:54 <coopserver> *** Game paused (number of players) 20:46:39 <Arveen2> !pw 20:46:39 <coopserver> Arveen2: paquet 20:46:47 <coopserver> *** Game still paused (connecting clients, number of players) 20:46:48 <coopserver> *** Ar-to-the-veen has joined 20:46:49 <coopserver> *** Game still paused (number of players) 20:48:22 *** happpy has quit IRC 20:54:02 *** happpy has joined #openttdcoop 20:55:29 *** loeky has quit IRC 21:31:16 <coopserver> *** John has joined company #1 21:31:17 <coopserver> *** Game unpaused (number of players) 21:33:22 * JohnK doesn't understand overflows... 21:33:58 *** StarLite has quit IRC 22:00:43 <coopserver> *** Ar-to-the-veen has left the game (Leaving) 22:40:08 *** Progman has quit IRC 23:27:21 *** Deactivated has joined #openttdcoop 23:27:57 <Deactivated> !players 23:27:57 <coopserver> Deactivated: There are currently 1 players and 0 spectators, making a total of 1 clients connected 23:28:56 <Deactivated> ok im coming 23:29:08 <Deactivated> 491 newgrfs ;-; 23:29:46 <Deactivated> !pw 23:29:46 <coopserver> Deactivated: forbid 23:29:51 <coopserver> *** Game paused (connecting clients) 23:30:06 <coopserver> *** Deactivated has joined 23:30:07 <coopserver> *** Game unpaused (connecting clients) 23:30:15 <coopserver> <John> Hi 23:30:21 <coopserver> <Deactivated> hi 23:31:06 <happpy> hi 23:31:09 <coopserver> *** Deactivated has joined company #1 23:31:16 <coopserver> <Deactivated> im sick 23:31:19 <coopserver> <Deactivated> dun need to go to school 23:31:37 <coopserver> <Deactivated> veri gud 23:32:37 <coopserver> <Deactivated> GOLOD 23:32:40 <coopserver> <Deactivated> moar 23:32:54 <coopserver> <Deactivated> can somebody update me on the situation in Welcome? 23:33:33 <happpy> not much 23:34:04 <coopserver> <Deactivated> guess nobody wants to play there anymore... 23:34:40 <happpy> yep 23:36:13 <coopserver> <Deactivated> yo john 23:36:18 <coopserver> <Deactivated> you broke the ml... 23:36:26 <coopserver> <John> uh? where? 23:36:30 <coopserver> <Deactivated> nvm fixed 23:36:35 <coopserver> <Deactivated> sign !here 23:37:07 <coopserver> <Deactivated> just now there was a length 3 bridge whose head was on the ml 23:37:48 <coopserver> <John> oh, sorry... didn't notice 23:37:51 <coopserver> <Deactivated> nvm 23:49:33 <coopserver> <Deactivated> what in the actual 23:49:41 <coopserver> <Deactivated> why the fuck 23:49:49 <coopserver> <Deactivated> Patston Cats and Dogs 23:49:59 <coopserver> <Deactivated> why would you wanna eat cats and dogs 23:51:21 <coopserver> <John> It's not for eating... They're exporting pets 23:51:33 <coopserver> <Deactivated> heh 23:51:50 <coopserver> <John> everybody wants pets, especially people that work in the food plant 23:51:51 <coopserver> <Deactivated> so in short the workers at the food processing plants need pets 23:52:04 <coopserver> <Deactivated> weird but heh 23:57:28 <JohnK> @gap 5 23:57:28 <Webster> JohnK: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.