Log for #openttdcoop on 24th December 2017:
Times are UTC Toggle Colours
00:00:17  <coopserver> <loeky> there are sme very sharp turns
00:00:20  <coopserver> <Imutrainfolks> im not doing anything about the snaking i did because it not effecting traffic
00:00:26  <coopserver> <Imutrainfolks> leave it be
00:00:30  <coopserver> <Imutrainfolks> it not effecting traffic
00:00:43  <coopserver> <loeky> and better to use min. 4 tile bridge
00:00:52  <coopserver> <Imutrainfolks> k
00:01:07  <coopserver> <Imutrainfolks> i forget about dat
00:01:08  <coopserver> *** Ar-to-the-veen has left the game (connection lost)
00:01:18  <coopserver> <loeky> what will happen when 2 trains will take snae route
00:01:23  <coopserver> <Imutrainfolks> lol
00:01:30  <coopserver> <Imutrainfolks> only wood does
00:02:35  <coopserver> <Imutrainfolks> that nice fix
00:02:47  <coopserver> <loeky> thanks
00:03:18  <coopserver> <Imutrainfolks> So we fixed the traffic jam around Slinwood
00:03:24  <coopserver> <loeky> for ML track also try to keep cl = tl =5
00:03:33  <coopserver> <Imutrainfolks> k
00:04:49  <coopserver> <loeky> there will be new jam when adding more trains (-:
00:04:53  <coopserver> <Imutrainfolks> XD
00:05:47  <coopserver> <Imutrainfolks> dang
00:06:12  <coopserver> <Imutrainfolks> gg
00:06:44  <coopserver> <loeky> #105
00:07:03  <coopserver> <Imutrainfolks> what about it?
00:07:15  <coopserver> <loeky> its taking wrong route
00:07:25  <coopserver> <Imutrainfolks> it took the right route
00:07:26  <coopserver> <Imutrainfolks> ...
00:08:05  <coopserver> <loeky> there overflow was wrong fixed now
00:08:21  <coopserver> <Imutrainfolks> k
00:08:42  <coopserver> <Imutrainfolks> im gonna do something that might rekt the overflow
00:09:01  <coopserver> <Imutrainfolks> im going to make a clear cut form the depot of the bypass
00:09:45  <coopserver> <Imutrainfolks> nvm
00:10:19  <coopserver> <loeky> this is how its soposed to be
00:10:30  <coopserver> <Imutrainfolks> i wish there was programmable singals
00:10:35  <coopserver> <Imutrainfolks> it would be so useful here
00:10:43  <coopserver> <loeky> work in progres
00:10:48  <coopserver> <Imutrainfolks> nvm
00:10:49  <coopserver> <Imutrainfolks> lel
00:11:00  <coopserver> <Imutrainfolks> nope
00:11:23  <coopserver> <Imutrainfolks> wait could this work?
00:11:32  <coopserver> <Imutrainfolks> how i done it?
00:11:53  <coopserver> <loeky> where are you building
00:11:58  <coopserver> <Imutrainfolks> slinwood mine
00:13:12  <coopserver> <loeky> what dit you do looks of now
00:13:23  <coopserver> <Imutrainfolks> wait i did it wrong
00:14:34  <coopserver> <Imutrainfolks> the waypoint is for de coal trains..
00:15:34  <coopserver> <Imutrainfolks> i finshed it
00:15:40  <coopserver> <Imutrainfolks> would it still work the overflow?
00:15:45  <coopserver> <Imutrainfolks> at slinwood mines
00:16:03  <coopserver> <loeky> lets see
00:16:17  <coopserver> <Imutrainfolks> no
00:16:19  <coopserver> <Imutrainfolks> it doesnt
00:16:22  <coopserver> <Imutrainfolks> I can see why
00:16:24  <coopserver> <Imutrainfolks> D:
00:16:34  <coopserver> <Imutrainfolks> now it shoild
00:16:49  <coopserver> <Imutrainfolks> still doesnt
00:17:05  <coopserver> <loeky> it wa oke before why alter it
00:17:22  <coopserver> <Imutrainfolks> i wanted all non coal trains to get out of the overflow
00:17:26  <coopserver> <Imutrainfolks> without having to idle
00:17:50  <coopserver> <loeky> trains should not be ging ther in the first place
00:18:20  <coopserver> <Imutrainfolks> then
00:18:23  <coopserver> <Imutrainfolks> why do we see them
00:18:33  <coopserver> <Imutrainfolks> there?
00:18:48  <coopserver> <loeky> there is some problem esle whare on the map
00:18:57  <coopserver> <Imutrainfolks> where?
00:20:53  *** Progman has quit IRC
00:23:42  <coopserver> <Imutrainfolks> the problem is
00:23:46  <coopserver> <Imutrainfolks> at slh06
00:25:18  <coopserver> <Imutrainfolks> wait
00:25:25  <coopserver> <Imutrainfolks> no one is use BBH 02
00:25:36  <coopserver> <Imutrainfolks> or the split
00:25:55  <coopserver> <Imutrainfolks> something must of gone ary with that section
00:26:02  <coopserver> <loeky> the over flow is still not working
00:27:13  <coopserver> <Imutrainfolks> Got it
00:27:25  <coopserver> <Imutrainfolks> go to goods pick up
00:27:30  <coopserver> <Imutrainfolks> refinery
00:27:54  <coopserver> <Imutrainfolks> and take a look at it
00:28:04  <coopserver> <Imutrainfolks> and the section that connects the goods too
00:28:08  <coopserver> <Imutrainfolks> nvm
00:28:10  <coopserver> <Imutrainfolks> i fixed it
00:28:11  <coopserver> <Imutrainfolks> xD
00:28:37  <coopserver> <Imutrainfolks> but the output need some updates
00:30:05  <coopserver> <Imutrainfolks> Im gonna see what i can do at slh 04 on the traffic
00:30:07  <coopserver> <Imutrainfolks> it so slow
00:32:21  <coopserver> <loeky> over f;ow is woring agian
00:32:31  <coopserver> <Imutrainfolks> you want to know the problem?
00:32:40  <loeky> yeah
00:32:42  <coopserver> <Imutrainfolks> It was just because of a single singal
00:32:51  <coopserver> <Imutrainfolks> that caused a blockade
00:33:04  <coopserver> <Imutrainfolks> Im being legit
00:33:45  <loeky> where was it
00:33:56  <coopserver> <Imutrainfolks> SLH 03
00:34:20  <coopserver> <Imutrainfolks> there are two one-way Path singals
00:34:31  <coopserver> <Imutrainfolks> on the left is the one that caused the problem
00:34:38  <coopserver> <Imutrainfolks> that use to be a block singal
00:35:17  <coopserver> <loeky> can be both block no problem there
00:35:25  <coopserver> <Imutrainfolks> yep
00:35:28  <coopserver> <Imutrainfolks> no
00:35:37  <coopserver> <Imutrainfolks> that was the problem
00:35:43  <coopserver> <Imutrainfolks> they were both blocks
00:35:50  <coopserver> <Imutrainfolks> then i converted both of them to one way
00:35:56  <coopserver> <Imutrainfolks> then it fixed it self
00:36:51  <coopserver> <Imutrainfolks> no
00:36:54  <coopserver> <loeky> it can still lock like now those stations also needs overflow other wise the ML get blocked
00:36:58  <coopserver> <Imutrainfolks> yrah
00:37:05  <coopserver> <Imutrainfolks> before it didnt seem like it
00:38:40  <coopserver> <Imutrainfolks> added it
00:39:49  <coopserver> <Imutrainfolks> adding more trains
00:39:51  <coopserver> <loeky> that wont do it yet lets see if you can do better
00:39:54  <coopserver> <Imutrainfolks> to keep up with demand
00:40:08  <coopserver> <Imutrainfolks> my overflow?
00:40:28  <coopserver> <loeky> also slh 04 will is oke the problem is the split at bbh 02
00:40:44  <coopserver> <loeky> yeah it doen work
00:41:07  <coopserver> <Imutrainfolks> wait
00:41:14  <coopserver> <Imutrainfolks> k
00:42:22  <coopserver> <Imutrainfolks> I was thinking that we should add a express like we did before at the overflow
00:42:47  <coopserver> <Imutrainfolks> at the exit of slh04
00:42:48  <coopserver> <loeky> no x is always prefured
00:43:04  <coopserver> <Imutrainfolks> x?
00:43:06  <coopserver> <Imutrainfolks> where dat?
00:43:28  <coopserver> <loeky> no was taling about the overflow
00:43:33  <coopserver> <Imutrainfolks> oh
00:43:38  <coopserver> <Imutrainfolks> hmm
00:44:13  <coopserver> <loeky> the trains on slh 04 will want to go in all directons
00:44:26  <coopserver> <loeky> bbh02 needs faster split
00:44:41  <coopserver> <Imutrainfolks> the source of that problem is after SLH04
00:44:43  <coopserver> <Imutrainfolks> see the merger
00:45:07  <coopserver> <Imutrainfolks> that the problem at
00:45:56  <coopserver> <Imutrainfolks> so
00:45:59  <coopserver> <loeky> yep no need now to alter slh 04 that not were the problem begins
00:46:00  <coopserver> <Imutrainfolks> we need to fix the merger
00:46:29  *** Mark has quit IRC
00:46:48  <coopserver> <loeky> we meaning you need to  get going
00:52:09  <coopserver> <Imutrainfolks> i think that should fix it,,
00:56:02  <coopserver> <Imutrainfolks> it fixed!
00:56:20  <coopserver> <Imutrainfolks> look what i did for the fixed
00:57:45  <coopserver> <loeky> well thats blocking
01:01:23  *** Mark has joined #openttdcoop
01:01:23  *** Webster sets mode: +o Mark
01:02:21  <Mark> !pw
01:02:21  <coopserver> Mark: agains
01:02:31  <coopserver> *** Game paused (connecting clients)
01:02:34  <coopserver> *** Mark has joined
01:02:35  <coopserver> *** Game unpaused (connecting clients)
01:02:40  <coopserver> <Mark> hello
01:02:43  <coopserver> <loeky> hey
01:03:58  <coopserver> <loeky> this is event slower then what is was before it just blocks even when other main line are free
01:10:13  <coopserver> <loeky> you should realy read ottd coop overflow article these arenot working
01:10:39  <coopserver> <Imutrainfolks> where?
01:10:52  <coopserver> <loeky> sign not working
01:11:07  <coopserver> <Imutrainfolks> i never made dat,,,
01:11:15  <coopserver> <Imutrainfolks> someone else did
01:11:33  <coopserver> <loeky> k mark are you still working on that
01:13:02  <Mark> i havent touched anything
01:16:28  <coopserver> <loeky> then it is you imuntrainfolks
01:16:36  <coopserver> <Imutrainfolks> what?
01:17:04  <coopserver> <loeky> you can easly test an overfloww by stoping the trains
01:17:37  <coopserver> <Imutrainfolks> i fixed dat overflow
01:17:39  <coopserver> <Imutrainfolks> I didnt add it
01:17:44  <coopserver> <Imutrainfolks> i just fixed it
01:18:54  <coopserver> <loeky> oh yeah i see it was there before but it dit not do shit
01:19:02  <coopserver> <Imutrainfolks> lol
01:19:38  <coopserver> <Mark> theres some funky shit going on here
01:19:43  <coopserver> <Imutrainfolks> dang
01:19:47  <coopserver> <Imutrainfolks> I was doing some singals
01:19:53  <coopserver> <Imutrainfolks> and i did dat shity stuuf
01:21:18  <coopserver> <loeky> on slh 04 ? its a SL so its not kritical and we all had to learn somtimes
01:21:33  <coopserver> <Imutrainfolks> k
01:21:50  <coopserver> <Imutrainfolks> Where is dat funky shit you talked about?
01:22:03  <coopserver> <Mark> all over the place
01:22:08  <coopserver> <Mark> food drop specifically
01:22:23  <coopserver> <Imutrainfolks> what happened?
01:22:29  <coopserver> <Mark> also BBH01
01:23:14  <coopserver> <Mark> trying to get my head around whats actually happening
01:23:21  <coopserver> <Imutrainfolks> where?
01:23:42  <coopserver> <Mark> right now, food drop
01:24:25  <coopserver> <loeky> i dit redo does food =3ml bbh 01 =4ml
01:24:37  <coopserver> <Imutrainfolks> k
01:26:29  <coopserver> <Mark> why is there a food transfer?
01:27:32  <coopserver> <loeky> it was there before only split coal and gold to new station
01:27:44  <coopserver> <Mark> right
01:28:50  <coopserver> <loeky> also when moveing he truck transfer hit truck limmit
01:29:11  <coopserver> <Mark> limits are easy to raise
01:29:20  <coopserver> <Imutrainfolks> i added some trucks
01:29:23  <coopserver> <Imutrainfolks> maybe that why
01:29:48  <Mark> !rcon set max_trucks
01:29:49  <coopserver> 'max_trucks' is an unknown setting.
01:30:43  <Mark> !rcon set max_roadveh 1000
01:31:01  <coopserver> <loeky> when more trucks can remove the train and test truck station limits (-:
01:31:14  <coopserver> <Mark> you got 1000 now
01:31:46  <coopserver> <Mark> whats with the unconnected tracks?
01:31:53  <coopserver> <Mark> at food transfer exit
01:31:56  <coopserver> <Imutrainfolks> adding new station
01:31:59  <coopserver> <loeky> nice will switch train back to truck transfers tomorom should realy be sleeeping
01:32:01  <coopserver> <Imutrainfolks> reouting
01:33:58  <coopserver> <loeky> station was bigger before coal and gold got moved but food transfer may need more platfrom in futer so i dit not reomve the old tracks
01:34:15  <coopserver> <Mark> ok im going to clean that area up a bit
01:35:15  <coopserver> <loeky> nice if posible try to add more platfomrs got ots off food
01:35:30  <coopserver> <Imutrainfolks> why not make a new station for food?
01:35:35  <coopserver> <Mark> i think it has more than enough
01:35:50  <coopserver> <Imutrainfolks> yeah
01:36:00  <coopserver> <Imutrainfolks> Why not we add more trains
01:36:03  <coopserver> <Imutrainfolks> Xd
01:36:12  <coopserver> <Imutrainfolks> to stations that actually need it
01:36:46  <coopserver> <loeky> poducing 10k food 56% trasport
01:37:10  <coopserver> <loeky> fod is he main station that needs more trains
01:37:20  <coopserver> <Imutrainfolks> Add new platform for food
01:37:22  <coopserver> <Imutrainfolks> pick up
01:38:20  <coopserver> <loeky> wahts up whit #50
01:38:39  <coopserver> <Imutrainfolks> XD
01:38:41  <coopserver> <Imutrainfolks> idk
01:38:58  <coopserver> <loeky> there 3 implicet orders
01:41:51  <coopserver> <loeky> when redising tracks dont disconect them or strop al trains now there are geting lost
01:42:10  <coopserver> <Imutrainfolks> it not a train disconnection
01:42:15  <coopserver> <Imutrainfolks> it just one stoped train
01:42:19  <coopserver> <Imutrainfolks> that rekt the line
01:42:57  <coopserver> <loeky> ther was 1 tie mising
01:43:00  <coopserver> <Imutrainfolks> yep
01:43:06  <coopserver> <Imutrainfolks> And I cant dont anything about it
01:43:44  <coopserver> <Imutrainfolks> nvm
01:43:47  <coopserver> <Imutrainfolks> i can
01:46:29  <coopserver> <Imutrainfolks> Loeky
01:46:31  <coopserver> <Imutrainfolks> Look what I did
01:46:52  <coopserver> <loeky> where the new statio
01:46:57  <coopserver> <Imutrainfolks> Fort Grin
01:47:03  <coopserver> <Imutrainfolks> Near dat
01:47:22  <coopserver> <Imutrainfolks> It for dat farm
01:48:38  <coopserver> <loeky> an other not woring overflow ? or what should   isee
01:49:07  <coopserver> <Imutrainfolks> It not dat
01:49:11  <coopserver> <Imutrainfolks> It something else
01:49:21  <coopserver> <Imutrainfolks> omg
01:49:33  <coopserver> <Imutrainfolks> look at BBH04
01:49:43  <coopserver> <Imutrainfolks> And then look at the connect me
01:49:49  <coopserver> <Imutrainfolks> that our problem
01:50:19  <coopserver> <loeky> it is already conected
01:50:26  <coopserver> <Imutrainfolks> look at the trains
01:50:39  <coopserver> <loeky> look at the rails
01:50:50  <coopserver> <Imutrainfolks> that backing up all the way to
01:50:56  <coopserver> <Imutrainfolks> SLH06
01:51:39  <coopserver> <Imutrainfolks> Let see if that helps
01:52:01  <coopserver> <loeky> dont do that is 1 to 1
01:52:24  <coopserver> <Imutrainfolks> what else can we do?
01:52:44  <coopserver> <Imutrainfolks> We cant just funnel all of the trains to that lane alone.
01:53:40  <coopserver> <loeky> the merging is waht is sowing it down when making more splits you need to do more mergers making it only slower not faster
01:53:55  <coopserver> <Imutrainfolks> ok
01:54:12  <coopserver> <Imutrainfolks> I didnt see the merger behind the merger i did
01:54:40  <coopserver> <loeky> when it is the ML it usaly is oke anf the problem is else where
01:54:55  <coopserver> <Imutrainfolks> Got it
01:55:20  <coopserver> <Imutrainfolks> I have to stop the flow in order to do
01:55:34  <coopserver> <Imutrainfolks> it
01:55:45  <coopserver> <Imutrainfolks> i was thinking that we can connect it to the third lane
01:55:50  <coopserver> <Imutrainfolks> nvm
01:55:54  <coopserver> <loeky> yeah its fine but it can take very long before flow is back
01:56:01  <coopserver> <Imutrainfolks> it already in place
01:56:03  *** Imutrainfolks has quit IRC
01:56:07  <coopserver> <Imutrainfolks> we just need it do the singals skill
01:56:40  <coopserver> <loeky> maby you can find the problem wit train #35
01:57:08  <coopserver> <Imutrainfolks> idk
01:57:12  <coopserver> <Imutrainfolks> it doesnt make any sense
01:57:16  <coopserver> <Imutrainfolks> maybe it was a lag issue
01:58:08  <coopserver> <loeky> when there is no problem it will remove the inplicit oredes automatacly
01:58:19  <coopserver> <Imutrainfolks> hmm
01:58:24  <coopserver> <Imutrainfolks> I did some magic singals
01:59:22  <coopserver> <Imutrainfolks> :/
02:04:12  <coopserver> <Imutrainfolks> look what I did
02:04:16  <coopserver> <Imutrainfolks> BBH01
02:04:37  <coopserver> <Imutrainfolks> it so little space
02:05:44  <coopserver> <Mark> food pickup jamming now
02:05:52  <coopserver> <Imutrainfolks> ikr
02:06:02  <coopserver> <Imutrainfolks> im trying to fix dat
02:06:17  <coopserver> <loeky> fund the problem on train #50 / 35 there is no route n slh 01 so it makes trun in sl 06
02:06:25  <coopserver> <Imutrainfolks> fix it
02:07:40  <coopserver> <Mark> that "balancer" needs to go
02:07:46  <coopserver> <Imutrainfolks> ikr
02:08:02  <coopserver> <Imutrainfolks> that is the worse spot for on
02:08:03  <coopserver> <Imutrainfolks> one
02:08:10  <coopserver> <Mark> yea
02:08:13  <coopserver> <Mark> ill fix it
02:08:21  <coopserver> <Imutrainfolks> ...
02:08:33  <coopserver> <Mark> unless you want to do it
02:08:39  <coopserver> <Imutrainfolks> I like to do it
02:08:43  <coopserver> <Mark> ok all yours
02:08:48  <coopserver> <Mark> didnt realise you were working on it
02:08:58  <coopserver> <Mark> just be aware splits dont need balancing
02:09:00  <coopserver> <Imutrainfolks> it honesly a bad spot for it
02:09:44  <coopserver> <Mark> was that you or loeky?
02:09:45  <coopserver> <Imutrainfolks> im gonna leave it flowing
02:09:51  <coopserver> <Imutrainfolks> It was me
02:10:00  <coopserver> <Imutrainfolks> Whom deleted that "balancer"
02:10:08  <coopserver> <Mark> ok its fine the way it is now
02:10:43  <coopserver> <loeky> it is using 2 tile sg now
02:11:10  <coopserver> <Mark> connecting missing too
02:11:17  <coopserver> <Imutrainfolks> where?
02:11:18  <coopserver> <Mark> whats with the unconnected tracks?
02:11:47  <coopserver> <Mark> "this lane" has no straight through
02:13:21  <coopserver> <loeky> it is still only 2ml there needs upgrade
02:13:26  <coopserver> <Imutrainfolks> im fixing something
02:13:50  <coopserver> <Mark> whats with the unconnected tracks going towards slh05?
02:14:52  <coopserver> <Imutrainfolks> I fixed singals at BHH04
02:15:05  <coopserver> <Imutrainfolks> So now it should act like a proper balancer
02:15:38  <coopserver> <loeky> the water bridge replaced those bbh 01 growd big and lh 5 god relocated
02:15:54  <coopserver> <Mark> so they can be deleted?
02:16:13  <coopserver> <Imutrainfolks> it could be
02:16:44  <coopserver> <loeky> yeah i must remember to at least convert to erail tracks
02:16:57  <coopserver> *** Mark has left the game (general timeout)
02:17:09  <Mark> !pw
02:17:09  <coopserver> Mark: picker
02:17:16  <coopserver> *** Game paused (connecting clients)
02:17:21  <coopserver> *** Mark has joined
02:17:22  <coopserver> *** Game unpaused (connecting clients)
02:17:22  <loeky> hey that was funny i nearly got disconected too
02:17:27  <coopserver> <Mark> just delete unused tracks
02:17:36  <coopserver> <Mark> no point keeping them
02:18:01  <loeky> i like to keep them when ther is some major flaw in the new desing it is easyer to go back
02:18:12  <coopserver> <Mark> that never happens
02:18:36  <coopserver> <Mark> it just confuses stuff
02:18:43  <coopserver> <Imutrainfolks> true
02:18:56  <loeky> when i moved slh 02 i missed building 1 onection
02:19:13  <coopserver> <Imutrainfolks> im considering adding a balancer
02:19:17  <loeky> yeah i know but making it erail stops the convusing
02:19:29  <coopserver> <Mark> not really
02:19:32  <coopserver> <Mark> just delete it
02:26:45  <coopserver> <Mark> better
02:26:49  <coopserver> <Mark> bbh04 needs some love next
02:27:07  <coopserver> <Mark> dinner first
02:27:11  <coopserver> *** Mark has joined spectators
02:27:30  <coopserver> *** Mark has left the game (general timeout)
02:27:36  <coopserver> <loeky> good luck see you tomorom
02:27:49  <coopserver> *** loeky has left the game (Leaving)
02:28:29  <coopserver> <Imutrainfolks> afk
02:28:46  *** PeterV has quit IRC
02:29:03  <loeky> then you can pause the game
02:29:08  *** loeky has quit IRC
02:32:19  <coopserver> *** Imutrainfolks has joined spectators
02:32:20  <coopserver> *** Game paused (number of players)
02:32:43  <coopserver> *** Imutrainfolks has joined company #1
02:32:44  <coopserver> *** Game unpaused (number of players)
02:34:27  *** Mark has quit IRC
02:58:27  *** Mark has joined #openttdcoop
02:58:27  *** Webster sets mode: +o Mark
03:00:45  <Mark> !pw
03:00:45  <coopserver> Mark: suffix
03:00:50  <coopserver> *** Game paused (connecting clients)
03:00:53  <coopserver> *** Mark has joined
03:00:54  <coopserver> *** Game unpaused (connecting clients)
03:02:09  <coopserver> *** Mark has joined spectators
03:06:56  <coopserver> <Imutrainfolks> back
03:07:43  <coopserver> <Imutrainfolks> What did you do mark?
03:16:55  <coopserver> *** Imutrainfolks has joined spectators
03:16:56  <coopserver> *** Game paused (number of players)
03:21:43  <coopserver> *** Imutrainfolks has joined company #1
03:21:44  <coopserver> *** Game unpaused (number of players)
03:30:44  <coopserver> *** Imutrainfolks has joined spectators
03:30:45  <coopserver> *** Game paused (number of players)
03:31:42  <coopserver> *** Imutrainfolks has joined company #1
03:31:43  <coopserver> *** Game unpaused (number of players)
03:32:50  <coopserver> *** Imutrainfolks has joined spectators
03:32:51  <coopserver> *** Game paused (number of players)
03:33:44  <coopserver> *** Imutrainfolks has joined company #1
03:33:45  <coopserver> *** Game unpaused (number of players)
03:38:08  <coopserver> <Imutrainfolks> Hey if it okay
03:38:35  <coopserver> <Imutrainfolks> Im going to upgrade section from SLH06 to
03:38:41  <coopserver> <Imutrainfolks> BBH03
03:38:56  <coopserver> <Imutrainfolks> from a LL RRR
03:39:02  <coopserver> <Imutrainfolks> To a LLLL RRR
03:40:47  <coopserver> *** Imutrainfolks has left the game (connection lost)
03:40:48  <coopserver> *** Game paused (number of players)
05:14:19  <coopserver> *** Mark has left the game (general timeout)
05:21:32  *** Mark has quit IRC
05:31:26  *** Mark has joined #openttdcoop
05:31:26  *** Webster sets mode: +o Mark
07:05:50  *** Arveen2 has joined #openttdcoop
07:10:19  *** Arveen has quit IRC
07:32:31  *** Mark has quit IRC
08:20:22  *** Progman has joined #openttdcoop
10:00:48  *** StarLite has joined #openttdcoop
10:00:48  *** ChanServ sets mode: +o StarLite
13:00:41  <Webster> (00a) [944915528447078400] @OpenTTDNews> Senior engineer Rudolph presents OpenTTD 1.7.2
13:02:12  <happpy> nice
13:04:08  <Webster> Latest update from openttd: OpenTTD 1.7.2 <>
13:04:25  <happpy> sweet
13:30:41  *** loeky has joined #openttdcoop
13:31:23  <loeky> !pw
13:31:23  <coopserver> loeky: arrows
13:31:28  <coopserver> *** Game still paused (connecting clients, number of players)
13:31:29  <coopserver> *** Player has joined
13:31:30  <coopserver> *** Game still paused (number of players)
13:31:35  <coopserver> *** Player has changed his/her name to loeky
13:31:37  <happpy> hey
13:31:40  <coopserver> <loeky> helo
13:31:46  <happpy> how things going
13:33:01  <loeky> added lots off trains before and no horba jam so good
13:33:16  <happpy> nice
13:33:20  <loeky> you too ottd is 1.7.2 now
13:34:51  <happpy> i am good  the new openttd 1.7.2 has just cune  out so jusr wate for the server to update
13:37:47  <loeky> you want to help out or ore you bussy on other game
13:39:20  <coopserver> *** loeky has joined company #1
13:39:21  <coopserver> *** Game unpaused (number of players)
13:42:06  <happpy> i can join but i have not much  time  becoues i need to go bed erley for the big day   i can play for 4 hour's
13:42:12  <happpy> tonight
13:43:52  <loeky> played a little (alot) to long yesterday (-:
13:44:49  <happpy> ok i don't play in the day onley night
13:45:00  <happpy> but what's need doing
13:47:24  <loeky> curantly redoing slh conection its porly build
13:48:52  <happpy> heem
13:48:57  <happpy> ok
13:55:20  <happpy> year i need command conquer ries ov the reds to lone larst night as will
13:56:00  <happpy> i finsh 1 am in the mooring
16:01:29  *** efess has quit IRC
16:45:40  *** Arveen has joined #openttdcoop
16:50:18  *** Arveen2 has quit IRC
17:07:49  <coopserver> *** loeky has joined spectators
17:07:50  <coopserver> *** Game paused (number of players)
18:03:30  <coopserver> *** loeky has joined company #1
18:03:31  <coopserver> *** Game unpaused (number of players)
18:14:48  *** Imutrainfolks has joined #openttdcoop
18:14:58  <Imutrainfolks> !password
18:14:58  <coopserver> Imutrainfolks: tracks
18:15:05  <coopserver> *** Game paused (connecting clients)
18:15:08  <coopserver> *** Imutrainfolks has joined
18:15:09  <coopserver> *** Game unpaused (connecting clients)
18:15:27  <coopserver> <Imutrainfolks> Hi loeky
18:15:47  <coopserver> <loeky> hey
18:15:55  <coopserver> <Imutrainfolks> What going on?
18:16:11  <coopserver> <loeky> adding gold trucks
18:16:15  <coopserver> <Imutrainfolks> lol
18:16:28  <coopserver> <Imutrainfolks> Look at the food plant livestock trucks
18:16:30  <coopserver> <Imutrainfolks> xd
18:17:06  <coopserver> <Imutrainfolks> im just going to add some new industrials to the train line
18:17:08  <coopserver> *** Imutrainfolks has joined company #1
18:17:23  <coopserver> <loeky> could add more there to
18:17:31  <coopserver> <Imutrainfolks> k
18:18:20  <coopserver> <loeky> oh livsock is at max production
18:18:28  <coopserver> <Imutrainfolks> xd
18:29:53  *** Mark has joined #openttdcoop
18:29:53  *** Webster sets mode: +o Mark
18:31:39  <coopserver> <loeky> why build 3 stations
18:31:45  <coopserver> <Imutrainfolks> farm
18:32:10  <coopserver> <loeky> yeah 1 wheat 1 cow
18:32:21  <coopserver> <Imutrainfolks> :D
18:32:41  <coopserver> <Imutrainfolks> I did add a overflow
18:34:14  <coopserver> <loeky> yes i see still needs mpty split at end of it somimes they dont work
18:34:26  <coopserver> <Imutrainfolks> what?
18:34:56  <coopserver> <Imutrainfolks> i couldnt do that before
18:35:22  <coopserver> <loeky> its also 4 tiles not 5
18:35:41  <coopserver> <Imutrainfolks> k
18:35:57  <coopserver> <loeky> why vuild the 3rd station coal is already used
18:37:21  <coopserver> *** loeky has joined spectators
18:37:25  <coopserver> <Imutrainfolks> cringe
18:37:26  <coopserver> <Imutrainfolks> ikr
18:46:57  <coopserver> *** loeky has joined company #1
18:47:08  <coopserver> *** loeky has joined spectators
18:49:57  <coopserver> <loeky> you need to swch signal gap to 2
18:50:08  <coopserver> <Imutrainfolks> thx
18:50:47  <coopserver> *** loeky has joined company #1
18:51:54  <coopserver> <Imutrainfolks> wait
18:53:15  <coopserver> <Imutrainfolks> k
18:59:18  <coopserver> <Imutrainfolks> ir works!
19:02:12  <coopserver> *** Imutrainfolks has joined spectators
19:02:14  <coopserver> <Imutrainfolks> afk
19:02:21  <coopserver> <Imutrainfolks> I fix it soon
19:04:18  <coopserver> *** Imutrainfolks has joined company #1
19:06:20  <coopserver> <loeky> stoping food trains
19:12:57  *** Mark has quit IRC
19:50:41  <coopserver> <Imutrainfolks> I was trying to add another two platforms
19:51:41  <coopserver> <loeky> do it before the trucks tunnel you can extend the turn
19:57:41  <coopserver> *** Imutrainfolks has left the game (general timeout)
19:59:12  *** Imutrainfolks_ has joined #openttdcoop
19:59:40  <Imutrainfolks_> !password
19:59:40  <coopserver> Imutrainfolks_: netbsd
19:59:52  <coopserver> *** Game paused (connecting clients)
19:59:58  <coopserver> *** Imutrainfolks has joined
19:59:59  <coopserver> *** Game unpaused (connecting clients)
20:01:39  *** PeterV has joined #openttdcoop
20:02:13  <coopserver> <Imutrainfolks> Loeky
20:02:18  <coopserver> <Imutrainfolks> what you trying to do?
20:02:28  <coopserver> <Imutrainfolks> oh
20:02:41  <coopserver> <loeky> flow protection
20:02:55  <coopserver> <Imutrainfolks> smart
20:03:16  <coopserver> <Imutrainfolks> let just add more trains
20:03:21  <coopserver> <Imutrainfolks> it gonna make it more fun
20:04:56  <coopserver> <Imutrainfolks> There is to much trains going to Slinwood Mines
20:05:04  *** Imutrainfolks has quit IRC
20:05:05  <coopserver> <Imutrainfolks> Maybe we should actually delete some
20:05:15  <PeterV> !pw
20:05:15  <coopserver> PeterV: netbsd
20:05:21  <coopserver> *** Game paused (connecting clients)
20:05:24  <coopserver> *** PeterV has joined
20:05:25  <coopserver> *** Game unpaused (connecting clients)
20:18:29  <happpy> hi lokey
20:18:33  <coopserver> <loeky> hey
20:18:37  <coopserver> <Imutrainfolks> hi
20:19:53  <coopserver> <Imutrainfolks> Loeky
20:19:57  <coopserver> <Imutrainfolks> I have a plan
20:20:07  <coopserver> <Imutrainfolks> That would fix the problem
20:20:23  <happpy> i will not be on the server becoues the mousc bug is on that openttd for the openttdcoop public server so on till its fixs  the Olney server i can plsy is the welcome when ther update it
20:20:31  <coopserver> <Imutrainfolks> Arrow
20:20:36  <coopserver> <Imutrainfolks> Just use the arrow keys
20:20:50  <loeky> k np is wecome updates?
20:20:52  <happpy> na  i hate that
20:20:57  <happpy> np
20:20:59  <coopserver> <Imutrainfolks> it not dat bad
20:21:00  <happpy> nop
20:21:10  <coopserver> <Imutrainfolks> I pefer the mouse any day
20:21:14  <coopserver> <Imutrainfolks> but im using the arrows
20:22:18  <happpy> eney way i going to do command conquer ries ov the reds
20:22:19  <coopserver> <loeky> remember cl 5
20:22:28  <loeky> kk
20:22:30  <coopserver> <Imutrainfolks> k
20:23:55  <coopserver> <loeky> hw is uildng on bbh 03
20:24:10  <coopserver> <Imutrainfolks> ?
20:24:28  <coopserver> <loeky> *how is building bbh 03
20:24:43  <coopserver> <Imutrainfolks> Im planning to add 4 lanes
20:24:45  <coopserver> <Imutrainfolks> or L
20:24:48  <coopserver> <Imutrainfolks> on L
20:24:59  <coopserver> <Imutrainfolks> So each lane would be decated to the SLH ahead
20:25:47  <coopserver> <loeky> your till building to big sg
20:26:00  <coopserver> <Imutrainfolks> ....
20:26:07  <coopserver> <Imutrainfolks> Use actual grammar..
20:26:52  <coopserver> <loeky> yeah sorry but signal gap (sg) needs to be set on 2 evrey other tile gets a signal
20:27:15  <coopserver> <Imutrainfolks> where the sig gap at?
20:31:29  <coopserver> <loeky> switching between signal gaps will stop flow
20:32:49  <coopserver> <Imutrainfolks> Im starting to finally upgrade it
20:32:53  <coopserver> <Imutrainfolks> then I mess up
20:32:54  <coopserver> <Imutrainfolks> xd
20:35:54  <coopserver> <Imutrainfolks> k
20:36:00  <coopserver> *** PeterV has left the game (Leaving)
20:36:06  <coopserver> <Imutrainfolks> what so bad about cl5?
20:36:11  <coopserver> <Imutrainfolks> I doesnt have any effect
20:36:38  <coopserver> <loeky> any thing smaler then cl 5 will slow flow
20:36:52  <coopserver> <Imutrainfolks> k
20:37:02  <coopserver> <Imutrainfolks> that was just a temp route
20:37:48  <coopserver> <loeky> and trains wont always stick o the dedicated tracks and get themselfs lost
20:37:50  *** StarLite has quit IRC
20:37:54  <coopserver> <Imutrainfolks> xd
20:38:06  <coopserver> <Imutrainfolks> is it worth it dou
20:38:13  <coopserver> <Imutrainfolks> to add the
20:38:15  <coopserver> <Imutrainfolks> the lanes
20:38:20  <coopserver> <Imutrainfolks> dedicated
20:39:12  <coopserver> <loeky> i would build a all to all balancer there poibly for 3ml or more
20:39:23  <coopserver> <loeky> *posible
20:39:49  <coopserver> <Imutrainfolks> Yeah, I was thinking that the prio Deac made would do the job
20:41:59  <loeky> well it was but not any more needs to be faster
20:44:39  *** PeterV has quit IRC
20:45:32  <coopserver> <Imutrainfolks> k
20:45:38  <coopserver> <Imutrainfolks> So now it the balancer next
20:45:41  <coopserver> <Imutrainfolks> D:
20:46:02  *** PeterV has joined #openttdcoop
20:46:36  <loeky> yeah this is unfinisehed
20:46:42  <coopserver> <Imutrainfolks> yep
20:46:59  <coopserver> <Imutrainfolks> dat prio gotta go
20:47:03  <coopserver> <Imutrainfolks> it just got me confused
20:47:44  <coopserver> <Imutrainfolks> Should I remove the prio
20:47:51  <coopserver> <Imutrainfolks> It should I add on to it?
20:47:59  <loeky> just redo it hole will be back later and imrove he missing bits
20:48:06  <coopserver> *** loeky has joined spectators
20:48:19  <coopserver> <Imutrainfolks> k
20:49:00  <loeky> make sure the waiting bays are tl
20:49:06  <coopserver> <Imutrainfolks> k
20:49:11  <coopserver> *** loeky has changed his/her name to loeky_afk
20:59:48  <V453000> merry christmas, many trains everyone!
20:59:55  <coopserver> <Imutrainfolks> lol
21:00:00  <coopserver> <Imutrainfolks> Im fixing the sections
21:00:03  <coopserver> <Imutrainfolks> and i stoped all flow
21:00:05  <coopserver> <Imutrainfolks> D:
21:00:26  <Arveen> !pw
21:00:26  <coopserver> Arveen: thomas
21:00:34  <coopserver> *** Game paused (connecting clients)
21:00:35  <coopserver> *** Ar-to-the-veen has joined
21:00:36  <coopserver> *** Game unpaused (connecting clients)
21:01:13  <coopserver> <Ar-to-the-veen> ummm
21:01:16  <coopserver> <Ar-to-the-veen> where are all the trains ?
21:01:21  <coopserver> <Imutrainfolks> go to BBH03
21:01:37  <coopserver> <Imutrainfolks> fa
21:01:48  <coopserver> <Imutrainfolks> I forge dat coal plant
21:02:04  <coopserver> <Ar-to-the-veen> nice - solid lock :D
21:02:12  <coopserver> <Imutrainfolks> :D
21:04:58  <coopserver> <Imutrainfolks> Now
21:05:01  <coopserver> <Imutrainfolks> For dat singals
21:05:02  <coopserver> <Imutrainfolks> FA
21:07:33  <coopserver> <Imutrainfolks> Let see how this works
21:08:48  <coopserver> <Imutrainfolks> Ar
21:15:08  <coopserver> <Imutrainfolks> Wow it actually works
21:18:29  <loeky> thanks and merry christmas to you all too
21:18:38  <coopserver> <Imutrainfolks> Ayee
21:18:43  <coopserver> <Imutrainfolks> Merry Christmas!
21:18:50  <coopserver> <Imutrainfolks> (forget too say it)
21:19:34  <happpy> yep  happpy Christmas
21:19:43  <coopserver> <Imutrainfolks> Happy
21:19:55  <coopserver> <Imutrainfolks> Come online
21:19:57  <happpy> yep
21:20:05  <coopserver> <Imutrainfolks> and atleast look
21:20:32  <coopserver> <Imutrainfolks> r
21:20:36  <loeky> are you finished on the balancer its not all connections are possible
21:21:01  <happpy> na  i  am ok going to bed soon got a patey to go  tomorrow so need sleep
21:21:02  <coopserver> <Imutrainfolks> Im fixing that
21:21:05  <coopserver> <Imutrainfolks> k
21:21:24  <loeky> kk
21:21:30  <coopserver> <Imutrainfolks> Done
21:21:32  <coopserver> <Imutrainfolks> Xd
21:21:36  <Lejving> Merry Christmas all fuckers, human and inhabitans of the slugplanet
21:21:37  <coopserver> <Imutrainfolks> Cant find any other way to finsh it
21:21:47  <happpy> hey lejving
21:21:52  <happpy> how things
21:21:56  <Lejving> yoyoyo happpy
21:22:00  <Lejving> it's ok thank you how about you?
21:22:05  <coopserver> <Imutrainfolks> MEME
21:22:26  <coopserver> <Imutrainfolks> ( ͡° ͜ʖ ͡°)
21:22:27  <coopserver> <Imutrainfolks> ( ͡° ͜ʖ ͡°)
21:22:42  <coopserver> <Imutrainfolks> Dang lenny face dont work here
21:22:43  <Arveen> hey hey señor Pepsi
21:23:08  <Lejving> yoyo Arveen
21:23:09  <coopserver> <Imutrainfolks> uhh
21:23:12  <happpy> good just doing sume commander coquer ries ov fhe reds
21:23:30  <coopserver> <Imutrainfolks> I think I started another traffic jam without even knowing it...
21:23:33  <coopserver> <Ar-to-the-veen> oh, i see shits unlocked now
21:23:34  <coopserver> <Ar-to-the-veen> nice
21:23:42  <Lejving> happpy, what did you get for christmas???
21:24:08  <coopserver> <Imutrainfolks> asdfijasbhdgnlihajbgpijafdbga
21:24:11  <happpy> i dont no yet Christmas is tomorrow
21:24:44  <loeky> he will come tonight true the chimney
21:25:01  <happpy> yep
21:25:12  <Lejving> ooooohh
21:25:24  <Lejving> it's only us swedish fuckers that gets presents today then I guess
21:25:29  <coopserver> <Imutrainfolks> xd
21:25:33  <coopserver> <Imutrainfolks> Le
21:25:41  <coopserver> <Imutrainfolks> check out the server!
21:25:48  <coopserver> <Imutrainfolks> on public
21:26:06  <coopserver> <Imutrainfolks> cuz THERE IS A ANOTHER CLOG JUST BECAUSE OF TWO TRAINS!!
21:26:11  <coopserver> <Imutrainfolks> :D
21:26:18  <happpy> but  i no what i got  all the movies i see this year
21:28:28  <coopserver> <Imutrainfolks> The fun part is in slinwood Woods is filled with random trains
21:28:39  <coopserver> <Imutrainfolks> So now it causing major traffic problems at overflow
21:28:49  <coopserver> <loeky_afk> that becuse your balancer is only half finised
21:29:05  <coopserver> *** loeky_afk has changed his/her name to loeky
21:29:13  <coopserver> <Imutrainfolks> well
21:29:22  <coopserver> <Imutrainfolks> there is a cross behind it
21:29:30  <coopserver> <Imutrainfolks> so it in the meh zone of finsh
21:30:04  <Lejving> I saw episode 7 of star wars the other day
21:30:08  <Lejving> it was really fucking good tbh :S
21:30:32  <loeky> who nice still need to go o dont spoil (-;
21:30:59  <Lejving> yeah I need to see 8+9 also =)
21:31:03  <Lejving> gonna see 8 soon I hope
21:31:36  <happpy> nice  was  it  stsr wars movie or  star was clone wars
21:32:18  <Lejving> the force awakens
21:32:18  <Lejving> it was
21:32:19  <Lejving> :)
21:32:45  <happpy> ar nice  year it was good  have u see the new won
21:32:55  <Lejving> nope gonna see 8th tomorrow or so I hope
21:33:08  <happpy> nice
21:33:49  <loeky> yeah still should see 8
21:38:18  <coopserver> *** loeky has joined company #1
21:38:30  *** happpy has left #openttdcoop
21:38:50  *** happpy has joined #openttdcoop
21:39:27  <coopserver> <Imutrainfolks> loeky
21:39:37  <coopserver> <Imutrainfolks> I dont think that needed
21:39:51  <coopserver> <loeky> gonig to do 3ml
21:45:17  <coopserver> <Imutrainfolks> Loeky
21:45:26  <coopserver> <Imutrainfolks> Why not make the strech 3 lanes
21:45:27  <coopserver> <Imutrainfolks> ?
21:46:07  <coopserver> <loeky> going to make the hole lnk 3ml but first need to move some trakcs
21:46:13  <coopserver> <loeky> *tracks
21:46:15  <coopserver> <Imutrainfolks> k
21:49:56  <coopserver> <Imutrainfolks> Loeky, What you think of my balancer?
21:50:57  <coopserver> <loeky> its only half finised from the 2 *2 inuts not all of the 2+1+1 oututs can be done
21:51:12  <coopserver> <Imutrainfolks> k
21:51:43  <coopserver> <Imutrainfolks> oh yeah
21:51:48  <coopserver> <Imutrainfolks> I see some zones i can do it at
21:55:51  <coopserver> <Imutrainfolks> ...
21:56:00  <coopserver> <Imutrainfolks> That blocks my balancer
21:56:09  <coopserver> <Imutrainfolks> or you are
21:56:11  <coopserver> <Imutrainfolks> oh
21:56:46  <coopserver> <Imutrainfolks> your maz of bridges confused me
21:58:49  <coopserver> <Imutrainfolks> You should make the third lane turn left
21:59:08  <coopserver> <Imutrainfolks> So I dont have to redo my balancer
22:00:50  <coopserver> <Imutrainfolks> wait Loeky
22:01:03  <coopserver> <Imutrainfolks> Are you having only one lane go to my balancer or both?
22:01:17  <coopserver> <loeky> all when its is done
22:01:23  <coopserver> <Imutrainfolks> k
22:05:09  <coopserver> <Imutrainfolks> ....
22:05:11  <coopserver> <Imutrainfolks> The tunnel
22:05:13  <coopserver> <Imutrainfolks> is meant to be there
22:06:55  <coopserver> <Imutrainfolks> ....
22:08:32  <coopserver> <Imutrainfolks> im gonna redo the balancer
22:10:42  <coopserver> <Imutrainfolks> Wait
22:10:48  <coopserver> <Imutrainfolks> Let me finsh dat balancer k?
22:12:06  <coopserver> <Imutrainfolks> wait
22:12:07  <coopserver> <Imutrainfolks> k
22:12:11  <coopserver> <Imutrainfolks> I can do it
22:16:28  <coopserver> <loeky> hold lets pace sme trains
22:16:58  <coopserver> <Imutrainfolks> why you need to do it?
22:17:36  <coopserver> <loeky> let the trains pass ill work on the slh 05
22:17:51  <coopserver> <Imutrainfolks> k
22:18:57  <coopserver> <loeky> last train
22:19:01  <coopserver> <loeky> go ahead
22:19:11  <coopserver> <Imutrainfolks> work on balancer?
22:19:16  <coopserver> <loeky> yep
22:19:20  <coopserver> <Imutrainfolks> k
22:20:36  <loeky> @gap 5
22:20:36  <Webster> loeky: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
22:44:05  <coopserver> <loeky> how is it going
22:47:32  <coopserver> <Imutrainfolks> oof
22:47:46  <coopserver> <Imutrainfolks> I forget to make the third lane balancer / merge
23:04:56  <coopserver> <Imutrainfolks> I think I did it!
23:15:56  <coopserver> <Imutrainfolks> I need to remake it
23:16:04  <coopserver> <Imutrainfolks> It have crappy speed
23:16:44  <coopserver> <loeky> yep to keep full speed use double bridges or tunnels
23:17:30  <coopserver> <loeky> and start doing all splits first so no merge before split
23:18:31  <coopserver> <loeky> o and when your add it make it 3 ml trun tracks output then we dont need to redo it when slh 06 get full 3ml
23:19:02  <coopserver> <Imutrainfolks> ye
23:19:33  <coopserver> <Imutrainfolks> hmm
23:19:37  <coopserver> <Imutrainfolks> I made a sample model
23:19:43  <coopserver> <Imutrainfolks> I see the source of the problem
23:19:58  <coopserver> <Imutrainfolks> unless
23:25:04  <coopserver> <Imutrainfolks> k
23:25:08  *** happpy has quit IRC
23:25:17  <coopserver> <Imutrainfolks> I figure out a legitmate plan
23:27:57  <coopserver> <Imutrainfolks> So
23:28:05  <coopserver> <Imutrainfolks> I think we need to fix SLH 06
23:28:12  <coopserver> <Imutrainfolks> To only have 3 inputs
23:28:22  <coopserver> <Imutrainfolks> Which would make things hella easier
23:28:46  <coopserver> <Imutrainfolks> then merge accordly
23:29:48  <coopserver> <loeky> k will do split on slh 06
23:30:02  <coopserver> <Imutrainfolks> yeah
23:33:46  *** happpy has joined #openttdcoop
23:37:11  <coopserver> *** Ar-to-the-veen has left the game (connection lost)
23:44:59  <coopserver> <Imutrainfolks> Wait
23:45:19  <coopserver> <Imutrainfolks> Why not reroute Slinwoodwood North and  SLinwood Transfer?
23:45:27  <coopserver> <Imutrainfolks> So we dont have to deal with them?
23:45:45  <coopserver> <Imutrainfolks> We can alway connect them to SLH 01
23:46:22  <coopserver> <Imutrainfolks> Should we do it ?
23:46:39  <coopserver> <loeky> i would agree that it is easyers no more dedicated lanes
23:46:46  <coopserver> <Imutrainfolks> k
23:48:17  <coopserver> <Imutrainfolks> ?
23:49:03  <coopserver> <Imutrainfolks> wait
23:49:18  <coopserver> <Imutrainfolks> I was talking about Slinwood North and Transfer
23:49:23  <coopserver> <Imutrainfolks> And rerouting them to SLH01
23:49:52  <coopserver> <loeky> 1 thing at a time then the trains can run again
23:50:50  <coopserver> <Imutrainfolks> afk
23:51:58  <coopserver> <Imutrainfolks> back
23:52:43  <coopserver> <Imutrainfolks> Loeky
23:53:04  <coopserver> <Imutrainfolks> You dont need to do the connection..
23:53:16  <coopserver> <Imutrainfolks> nvm
23:53:44  <coopserver> <Imutrainfolks> I move the enterence point
23:54:04  <coopserver> <Imutrainfolks> So, you dont need to make the enterence for Slinwood transfer and
23:54:07  <coopserver> <Imutrainfolks> North
23:54:13  <coopserver> <Imutrainfolks> We just need a exit
23:59:42  *** PeterV has quit IRC

Powered by YARRSTE version: svn-trunk