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00:00:17 <coopserver> <loeky> there are sme very sharp turns 00:00:20 <coopserver> <Imutrainfolks> im not doing anything about the snaking i did because it not effecting traffic 00:00:26 <coopserver> <Imutrainfolks> leave it be 00:00:30 <coopserver> <Imutrainfolks> it not effecting traffic 00:00:43 <coopserver> <loeky> and better to use min. 4 tile bridge 00:00:52 <coopserver> <Imutrainfolks> k 00:01:07 <coopserver> <Imutrainfolks> i forget about dat 00:01:08 <coopserver> *** Ar-to-the-veen has left the game (connection lost) 00:01:18 <coopserver> <loeky> what will happen when 2 trains will take snae route 00:01:23 <coopserver> <Imutrainfolks> lol 00:01:30 <coopserver> <Imutrainfolks> only wood does 00:02:35 <coopserver> <Imutrainfolks> that nice fix 00:02:47 <coopserver> <loeky> thanks 00:03:18 <coopserver> <Imutrainfolks> So we fixed the traffic jam around Slinwood 00:03:24 <coopserver> <loeky> for ML track also try to keep cl = tl =5 00:03:33 <coopserver> <Imutrainfolks> k 00:04:49 <coopserver> <loeky> there will be new jam when adding more trains (-: 00:04:53 <coopserver> <Imutrainfolks> XD 00:05:47 <coopserver> <Imutrainfolks> dang 00:06:12 <coopserver> <Imutrainfolks> gg 00:06:44 <coopserver> <loeky> #105 00:07:03 <coopserver> <Imutrainfolks> what about it? 00:07:15 <coopserver> <loeky> its taking wrong route 00:07:25 <coopserver> <Imutrainfolks> it took the right route 00:07:26 <coopserver> <Imutrainfolks> ... 00:08:05 <coopserver> <loeky> there overflow was wrong fixed now 00:08:21 <coopserver> <Imutrainfolks> k 00:08:42 <coopserver> <Imutrainfolks> im gonna do something that might rekt the overflow 00:09:01 <coopserver> <Imutrainfolks> im going to make a clear cut form the depot of the bypass 00:09:45 <coopserver> <Imutrainfolks> nvm 00:10:19 <coopserver> <loeky> this is how its soposed to be 00:10:30 <coopserver> <Imutrainfolks> i wish there was programmable singals 00:10:35 <coopserver> <Imutrainfolks> it would be so useful here 00:10:43 <coopserver> <loeky> work in progres 00:10:48 <coopserver> <Imutrainfolks> nvm 00:10:49 <coopserver> <Imutrainfolks> lel 00:11:00 <coopserver> <Imutrainfolks> nope 00:11:23 <coopserver> <Imutrainfolks> wait could this work? 00:11:32 <coopserver> <Imutrainfolks> how i done it? 00:11:53 <coopserver> <loeky> where are you building 00:11:58 <coopserver> <Imutrainfolks> slinwood mine 00:13:12 <coopserver> <loeky> what dit you do looks of now 00:13:23 <coopserver> <Imutrainfolks> wait i did it wrong 00:14:34 <coopserver> <Imutrainfolks> the waypoint is for de coal trains.. 00:15:34 <coopserver> <Imutrainfolks> i finshed it 00:15:40 <coopserver> <Imutrainfolks> would it still work the overflow? 00:15:45 <coopserver> <Imutrainfolks> at slinwood mines 00:16:03 <coopserver> <loeky> lets see 00:16:17 <coopserver> <Imutrainfolks> no 00:16:19 <coopserver> <Imutrainfolks> it doesnt 00:16:22 <coopserver> <Imutrainfolks> I can see why 00:16:24 <coopserver> <Imutrainfolks> D: 00:16:34 <coopserver> <Imutrainfolks> now it shoild 00:16:49 <coopserver> <Imutrainfolks> still doesnt 00:17:05 <coopserver> <loeky> it wa oke before why alter it 00:17:22 <coopserver> <Imutrainfolks> i wanted all non coal trains to get out of the overflow 00:17:26 <coopserver> <Imutrainfolks> without having to idle 00:17:50 <coopserver> <loeky> trains should not be ging ther in the first place 00:18:20 <coopserver> <Imutrainfolks> then 00:18:23 <coopserver> <Imutrainfolks> why do we see them 00:18:33 <coopserver> <Imutrainfolks> there? 00:18:48 <coopserver> <loeky> there is some problem esle whare on the map 00:18:57 <coopserver> <Imutrainfolks> where? 00:20:53 *** Progman has quit IRC 00:23:42 <coopserver> <Imutrainfolks> the problem is 00:23:46 <coopserver> <Imutrainfolks> at slh06 00:25:18 <coopserver> <Imutrainfolks> wait 00:25:25 <coopserver> <Imutrainfolks> no one is use BBH 02 00:25:36 <coopserver> <Imutrainfolks> or the split 00:25:55 <coopserver> <Imutrainfolks> something must of gone ary with that section 00:26:02 <coopserver> <loeky> the over flow is still not working 00:27:13 <coopserver> <Imutrainfolks> Got it 00:27:25 <coopserver> <Imutrainfolks> go to goods pick up 00:27:30 <coopserver> <Imutrainfolks> refinery 00:27:54 <coopserver> <Imutrainfolks> and take a look at it 00:28:04 <coopserver> <Imutrainfolks> and the section that connects the goods too 00:28:08 <coopserver> <Imutrainfolks> nvm 00:28:10 <coopserver> <Imutrainfolks> i fixed it 00:28:11 <coopserver> <Imutrainfolks> xD 00:28:37 <coopserver> <Imutrainfolks> but the output need some updates 00:30:05 <coopserver> <Imutrainfolks> Im gonna see what i can do at slh 04 on the traffic 00:30:07 <coopserver> <Imutrainfolks> it so slow 00:32:21 <coopserver> <loeky> over f;ow is woring agian 00:32:31 <coopserver> <Imutrainfolks> you want to know the problem? 00:32:40 <loeky> yeah 00:32:42 <coopserver> <Imutrainfolks> It was just because of a single singal 00:32:51 <coopserver> <Imutrainfolks> that caused a blockade 00:33:04 <coopserver> <Imutrainfolks> Im being legit 00:33:45 <loeky> where was it 00:33:56 <coopserver> <Imutrainfolks> SLH 03 00:34:20 <coopserver> <Imutrainfolks> there are two one-way Path singals 00:34:31 <coopserver> <Imutrainfolks> on the left is the one that caused the problem 00:34:38 <coopserver> <Imutrainfolks> that use to be a block singal 00:35:17 <coopserver> <loeky> can be both block no problem there 00:35:25 <coopserver> <Imutrainfolks> yep 00:35:28 <coopserver> <Imutrainfolks> no 00:35:37 <coopserver> <Imutrainfolks> that was the problem 00:35:43 <coopserver> <Imutrainfolks> they were both blocks 00:35:50 <coopserver> <Imutrainfolks> then i converted both of them to one way 00:35:56 <coopserver> <Imutrainfolks> then it fixed it self 00:36:51 <coopserver> <Imutrainfolks> no 00:36:54 <coopserver> <loeky> it can still lock like now those stations also needs overflow other wise the ML get blocked 00:36:58 <coopserver> <Imutrainfolks> yrah 00:37:05 <coopserver> <Imutrainfolks> before it didnt seem like it 00:38:40 <coopserver> <Imutrainfolks> added it 00:39:49 <coopserver> <Imutrainfolks> adding more trains 00:39:51 <coopserver> <loeky> that wont do it yet lets see if you can do better 00:39:54 <coopserver> <Imutrainfolks> to keep up with demand 00:40:08 <coopserver> <Imutrainfolks> my overflow? 00:40:28 <coopserver> <loeky> also slh 04 will is oke the problem is the split at bbh 02 00:40:44 <coopserver> <loeky> yeah it doen work 00:41:07 <coopserver> <Imutrainfolks> wait 00:41:14 <coopserver> <Imutrainfolks> k 00:42:22 <coopserver> <Imutrainfolks> I was thinking that we should add a express like we did before at the overflow 00:42:47 <coopserver> <Imutrainfolks> at the exit of slh04 00:42:48 <coopserver> <loeky> no x is always prefured 00:43:04 <coopserver> <Imutrainfolks> x? 00:43:06 <coopserver> <Imutrainfolks> where dat? 00:43:28 <coopserver> <loeky> no was taling about the overflow 00:43:33 <coopserver> <Imutrainfolks> oh 00:43:38 <coopserver> <Imutrainfolks> hmm 00:44:13 <coopserver> <loeky> the trains on slh 04 will want to go in all directons 00:44:26 <coopserver> <loeky> bbh02 needs faster split 00:44:41 <coopserver> <Imutrainfolks> the source of that problem is after SLH04 00:44:43 <coopserver> <Imutrainfolks> see the merger 00:45:07 <coopserver> <Imutrainfolks> that the problem at 00:45:56 <coopserver> <Imutrainfolks> so 00:45:59 <coopserver> <loeky> yep no need now to alter slh 04 that not were the problem begins 00:46:00 <coopserver> <Imutrainfolks> we need to fix the merger 00:46:29 *** Mark has quit IRC 00:46:48 <coopserver> <loeky> we meaning you need to get going 00:52:09 <coopserver> <Imutrainfolks> i think that should fix it,, 00:56:02 <coopserver> <Imutrainfolks> it fixed! 00:56:20 <coopserver> <Imutrainfolks> look what i did for the fixed 00:57:45 <coopserver> <loeky> well thats blocking 01:01:23 *** Mark has joined #openttdcoop 01:01:23 *** Webster sets mode: +o Mark 01:02:21 <Mark> !pw 01:02:21 <coopserver> Mark: agains 01:02:31 <coopserver> *** Game paused (connecting clients) 01:02:34 <coopserver> *** Mark has joined 01:02:35 <coopserver> *** Game unpaused (connecting clients) 01:02:40 <coopserver> <Mark> hello 01:02:43 <coopserver> <loeky> hey 01:03:58 <coopserver> <loeky> this is event slower then what is was before it just blocks even when other main line are free 01:10:13 <coopserver> <loeky> you should realy read ottd coop overflow article these arenot working 01:10:39 <coopserver> <Imutrainfolks> where? 01:10:52 <coopserver> <loeky> sign not working 01:11:07 <coopserver> <Imutrainfolks> i never made dat,,, 01:11:15 <coopserver> <Imutrainfolks> someone else did 01:11:33 <coopserver> <loeky> k mark are you still working on that 01:13:02 <Mark> i havent touched anything 01:16:28 <coopserver> <loeky> then it is you imuntrainfolks 01:16:36 <coopserver> <Imutrainfolks> what? 01:17:04 <coopserver> <loeky> you can easly test an overfloww by stoping the trains 01:17:37 <coopserver> <Imutrainfolks> i fixed dat overflow 01:17:39 <coopserver> <Imutrainfolks> I didnt add it 01:17:44 <coopserver> <Imutrainfolks> i just fixed it 01:18:54 <coopserver> <loeky> oh yeah i see it was there before but it dit not do shit 01:19:02 <coopserver> <Imutrainfolks> lol 01:19:38 <coopserver> <Mark> theres some funky shit going on here 01:19:43 <coopserver> <Imutrainfolks> dang 01:19:47 <coopserver> <Imutrainfolks> I was doing some singals 01:19:53 <coopserver> <Imutrainfolks> and i did dat shity stuuf 01:21:18 <coopserver> <loeky> on slh 04 ? its a SL so its not kritical and we all had to learn somtimes 01:21:33 <coopserver> <Imutrainfolks> k 01:21:50 <coopserver> <Imutrainfolks> Where is dat funky shit you talked about? 01:22:03 <coopserver> <Mark> all over the place 01:22:08 <coopserver> <Mark> food drop specifically 01:22:23 <coopserver> <Imutrainfolks> what happened? 01:22:29 <coopserver> <Mark> also BBH01 01:23:14 <coopserver> <Mark> trying to get my head around whats actually happening 01:23:21 <coopserver> <Imutrainfolks> where? 01:23:42 <coopserver> <Mark> right now, food drop 01:24:25 <coopserver> <loeky> i dit redo does food =3ml bbh 01 =4ml 01:24:37 <coopserver> <Imutrainfolks> k 01:26:29 <coopserver> <Mark> why is there a food transfer? 01:27:32 <coopserver> <loeky> it was there before only split coal and gold to new station 01:27:44 <coopserver> <Mark> right 01:28:50 <coopserver> <loeky> also when moveing he truck transfer hit truck limmit 01:29:11 <coopserver> <Mark> limits are easy to raise 01:29:20 <coopserver> <Imutrainfolks> i added some trucks 01:29:23 <coopserver> <Imutrainfolks> maybe that why 01:29:48 <Mark> !rcon set max_trucks 01:29:49 <coopserver> 'max_trucks' is an unknown setting. 01:30:43 <Mark> !rcon set max_roadveh 1000 01:31:01 <coopserver> <loeky> when more trucks can remove the train and test truck station limits (-: 01:31:14 <coopserver> <Mark> you got 1000 now 01:31:46 <coopserver> <Mark> whats with the unconnected tracks? 01:31:53 <coopserver> <Mark> at food transfer exit 01:31:56 <coopserver> <Imutrainfolks> adding new station 01:31:59 <coopserver> <loeky> nice will switch train back to truck transfers tomorom should realy be sleeeping 01:32:01 <coopserver> <Imutrainfolks> reouting 01:33:58 <coopserver> <loeky> station was bigger before coal and gold got moved but food transfer may need more platfrom in futer so i dit not reomve the old tracks 01:34:15 <coopserver> <Mark> ok im going to clean that area up a bit 01:35:15 <coopserver> <loeky> nice if posible try to add more platfomrs got ots off food 01:35:30 <coopserver> <Imutrainfolks> why not make a new station for food? 01:35:35 <coopserver> <Mark> i think it has more than enough 01:35:50 <coopserver> <Imutrainfolks> yeah 01:36:00 <coopserver> <Imutrainfolks> Why not we add more trains 01:36:03 <coopserver> <Imutrainfolks> Xd 01:36:12 <coopserver> <Imutrainfolks> to stations that actually need it 01:36:46 <coopserver> <loeky> poducing 10k food 56% trasport 01:37:10 <coopserver> <loeky> fod is he main station that needs more trains 01:37:20 <coopserver> <Imutrainfolks> Add new platform for food 01:37:22 <coopserver> <Imutrainfolks> pick up 01:38:20 <coopserver> <loeky> wahts up whit #50 01:38:39 <coopserver> <Imutrainfolks> XD 01:38:41 <coopserver> <Imutrainfolks> idk 01:38:58 <coopserver> <loeky> there 3 implicet orders 01:41:51 <coopserver> <loeky> when redising tracks dont disconect them or strop al trains now there are geting lost 01:42:10 <coopserver> <Imutrainfolks> it not a train disconnection 01:42:15 <coopserver> <Imutrainfolks> it just one stoped train 01:42:19 <coopserver> <Imutrainfolks> that rekt the line 01:42:57 <coopserver> <loeky> ther was 1 tie mising 01:43:00 <coopserver> <Imutrainfolks> yep 01:43:06 <coopserver> <Imutrainfolks> And I cant dont anything about it 01:43:44 <coopserver> <Imutrainfolks> nvm 01:43:47 <coopserver> <Imutrainfolks> i can 01:46:29 <coopserver> <Imutrainfolks> Loeky 01:46:31 <coopserver> <Imutrainfolks> Look what I did 01:46:52 <coopserver> <loeky> where the new statio 01:46:57 <coopserver> <Imutrainfolks> Fort Grin 01:47:03 <coopserver> <Imutrainfolks> Near dat 01:47:22 <coopserver> <Imutrainfolks> It for dat farm 01:48:38 <coopserver> <loeky> an other not woring overflow ? or what should isee 01:49:07 <coopserver> <Imutrainfolks> It not dat 01:49:11 <coopserver> <Imutrainfolks> It something else 01:49:21 <coopserver> <Imutrainfolks> omg 01:49:33 <coopserver> <Imutrainfolks> look at BBH04 01:49:43 <coopserver> <Imutrainfolks> And then look at the connect me 01:49:49 <coopserver> <Imutrainfolks> that our problem 01:50:19 <coopserver> <loeky> it is already conected 01:50:26 <coopserver> <Imutrainfolks> look at the trains 01:50:39 <coopserver> <loeky> look at the rails 01:50:50 <coopserver> <Imutrainfolks> that backing up all the way to 01:50:56 <coopserver> <Imutrainfolks> SLH06 01:51:39 <coopserver> <Imutrainfolks> Let see if that helps 01:52:01 <coopserver> <loeky> dont do that is 1 to 1 01:52:24 <coopserver> <Imutrainfolks> what else can we do? 01:52:44 <coopserver> <Imutrainfolks> We cant just funnel all of the trains to that lane alone. 01:53:40 <coopserver> <loeky> the merging is waht is sowing it down when making more splits you need to do more mergers making it only slower not faster 01:53:55 <coopserver> <Imutrainfolks> ok 01:54:12 <coopserver> <Imutrainfolks> I didnt see the merger behind the merger i did 01:54:40 <coopserver> <loeky> when it is the ML it usaly is oke anf the problem is else where 01:54:55 <coopserver> <Imutrainfolks> Got it 01:55:20 <coopserver> <Imutrainfolks> I have to stop the flow in order to do 01:55:34 <coopserver> <Imutrainfolks> it 01:55:45 <coopserver> <Imutrainfolks> i was thinking that we can connect it to the third lane 01:55:50 <coopserver> <Imutrainfolks> nvm 01:55:54 <coopserver> <loeky> yeah its fine but it can take very long before flow is back 01:56:01 <coopserver> <Imutrainfolks> it already in place 01:56:03 *** Imutrainfolks has quit IRC 01:56:07 <coopserver> <Imutrainfolks> we just need it do the singals skill 01:56:40 <coopserver> <loeky> maby you can find the problem wit train #35 01:57:08 <coopserver> <Imutrainfolks> idk 01:57:12 <coopserver> <Imutrainfolks> it doesnt make any sense 01:57:16 <coopserver> <Imutrainfolks> maybe it was a lag issue 01:58:08 <coopserver> <loeky> when there is no problem it will remove the inplicit oredes automatacly 01:58:19 <coopserver> <Imutrainfolks> hmm 01:58:24 <coopserver> <Imutrainfolks> I did some magic singals 01:59:22 <coopserver> <Imutrainfolks> :/ 02:04:12 <coopserver> <Imutrainfolks> look what I did 02:04:16 <coopserver> <Imutrainfolks> BBH01 02:04:37 <coopserver> <Imutrainfolks> it so little space 02:05:44 <coopserver> <Mark> food pickup jamming now 02:05:52 <coopserver> <Imutrainfolks> ikr 02:06:02 <coopserver> <Imutrainfolks> im trying to fix dat 02:06:17 <coopserver> <loeky> fund the problem on train #50 / 35 there is no route n slh 01 so it makes trun in sl 06 02:06:25 <coopserver> <Imutrainfolks> fix it 02:07:40 <coopserver> <Mark> that "balancer" needs to go 02:07:46 <coopserver> <Imutrainfolks> ikr 02:08:02 <coopserver> <Imutrainfolks> that is the worse spot for on 02:08:03 <coopserver> <Imutrainfolks> one 02:08:10 <coopserver> <Mark> yea 02:08:13 <coopserver> <Mark> ill fix it 02:08:21 <coopserver> <Imutrainfolks> ... 02:08:33 <coopserver> <Mark> unless you want to do it 02:08:39 <coopserver> <Imutrainfolks> I like to do it 02:08:43 <coopserver> <Mark> ok all yours 02:08:48 <coopserver> <Mark> didnt realise you were working on it 02:08:58 <coopserver> <Mark> just be aware splits dont need balancing 02:09:00 <coopserver> <Imutrainfolks> it honesly a bad spot for it 02:09:44 <coopserver> <Mark> was that you or loeky? 02:09:45 <coopserver> <Imutrainfolks> im gonna leave it flowing 02:09:51 <coopserver> <Imutrainfolks> It was me 02:10:00 <coopserver> <Imutrainfolks> Whom deleted that "balancer" 02:10:08 <coopserver> <Mark> ok its fine the way it is now 02:10:43 <coopserver> <loeky> it is using 2 tile sg now 02:11:10 <coopserver> <Mark> connecting missing too 02:11:17 <coopserver> <Imutrainfolks> where? 02:11:18 <coopserver> <Mark> whats with the unconnected tracks? 02:11:47 <coopserver> <Mark> "this lane" has no straight through 02:13:21 <coopserver> <loeky> it is still only 2ml there needs upgrade 02:13:26 <coopserver> <Imutrainfolks> im fixing something 02:13:50 <coopserver> <Mark> whats with the unconnected tracks going towards slh05? 02:14:52 <coopserver> <Imutrainfolks> I fixed singals at BHH04 02:15:05 <coopserver> <Imutrainfolks> So now it should act like a proper balancer 02:15:38 <coopserver> <loeky> the water bridge replaced those bbh 01 growd big and lh 5 god relocated 02:15:54 <coopserver> <Mark> so they can be deleted? 02:16:13 <coopserver> <Imutrainfolks> it could be 02:16:44 <coopserver> <loeky> yeah i must remember to at least convert to erail tracks 02:16:57 <coopserver> *** Mark has left the game (general timeout) 02:17:09 <Mark> !pw 02:17:09 <coopserver> Mark: picker 02:17:16 <coopserver> *** Game paused (connecting clients) 02:17:21 <coopserver> *** Mark has joined 02:17:22 <coopserver> *** Game unpaused (connecting clients) 02:17:22 <loeky> hey that was funny i nearly got disconected too 02:17:27 <coopserver> <Mark> just delete unused tracks 02:17:36 <coopserver> <Mark> no point keeping them 02:18:01 <loeky> i like to keep them when ther is some major flaw in the new desing it is easyer to go back 02:18:12 <coopserver> <Mark> that never happens 02:18:36 <coopserver> <Mark> it just confuses stuff 02:18:43 <coopserver> <Imutrainfolks> true 02:18:56 <loeky> when i moved slh 02 i missed building 1 onection 02:19:13 <coopserver> <Imutrainfolks> im considering adding a balancer 02:19:17 <loeky> yeah i know but making it erail stops the convusing 02:19:29 <coopserver> <Mark> not really 02:19:32 <coopserver> <Mark> just delete it 02:26:45 <coopserver> <Mark> better 02:26:49 <coopserver> <Mark> bbh04 needs some love next 02:27:07 <coopserver> <Mark> dinner first 02:27:11 <coopserver> *** Mark has joined spectators 02:27:30 <coopserver> *** Mark has left the game (general timeout) 02:27:36 <coopserver> <loeky> good luck see you tomorom 02:27:49 <coopserver> *** loeky has left the game (Leaving) 02:28:29 <coopserver> <Imutrainfolks> afk 02:28:46 *** PeterV has quit IRC 02:29:03 <loeky> then you can pause the game 02:29:08 *** loeky has quit IRC 02:32:19 <coopserver> *** Imutrainfolks has joined spectators 02:32:20 <coopserver> *** Game paused (number of players) 02:32:43 <coopserver> *** Imutrainfolks has joined company #1 02:32:44 <coopserver> *** Game unpaused (number of players) 02:34:27 *** Mark has quit IRC 02:58:27 *** Mark has joined #openttdcoop 02:58:27 *** Webster sets mode: +o Mark 03:00:45 <Mark> !pw 03:00:45 <coopserver> Mark: suffix 03:00:50 <coopserver> *** Game paused (connecting clients) 03:00:53 <coopserver> *** Mark has joined 03:00:54 <coopserver> *** Game unpaused (connecting clients) 03:02:09 <coopserver> *** Mark has joined spectators 03:06:56 <coopserver> <Imutrainfolks> back 03:07:43 <coopserver> <Imutrainfolks> What did you do mark? 03:16:55 <coopserver> *** Imutrainfolks has joined spectators 03:16:56 <coopserver> *** Game paused (number of players) 03:21:43 <coopserver> *** Imutrainfolks has joined company #1 03:21:44 <coopserver> *** Game unpaused (number of players) 03:30:44 <coopserver> *** Imutrainfolks has joined spectators 03:30:45 <coopserver> *** Game paused (number of players) 03:31:42 <coopserver> *** Imutrainfolks has joined company #1 03:31:43 <coopserver> *** Game unpaused (number of players) 03:32:50 <coopserver> *** Imutrainfolks has joined spectators 03:32:51 <coopserver> *** Game paused (number of players) 03:33:44 <coopserver> *** Imutrainfolks has joined company #1 03:33:45 <coopserver> *** Game unpaused (number of players) 03:38:08 <coopserver> <Imutrainfolks> Hey if it okay 03:38:35 <coopserver> <Imutrainfolks> Im going to upgrade section from SLH06 to 03:38:41 <coopserver> <Imutrainfolks> BBH03 03:38:56 <coopserver> <Imutrainfolks> from a LL RRR 03:39:02 <coopserver> <Imutrainfolks> To a LLLL RRR 03:40:47 <coopserver> *** Imutrainfolks has left the game (connection lost) 03:40:48 <coopserver> *** Game paused (number of players) 05:14:19 <coopserver> *** Mark has left the game (general timeout) 05:21:32 *** Mark has quit IRC 05:31:26 *** Mark has joined #openttdcoop 05:31:26 *** Webster sets mode: +o Mark 07:05:50 *** Arveen2 has joined #openttdcoop 07:10:19 *** Arveen has quit IRC 07:32:31 *** Mark has quit IRC 08:20:22 *** Progman has joined #openttdcoop 10:00:48 *** StarLite has joined #openttdcoop 10:00:48 *** ChanServ sets mode: +o StarLite 13:00:41 <Webster> (00a) [944915528447078400] @OpenTTDNews> Senior engineer Rudolph presents OpenTTD 1.7.2 https://t.co/AesZlYzpfm 13:02:12 <happpy> nice 13:04:08 <Webster> Latest update from openttd: OpenTTD 1.7.2 <http://www.openttd.org/en/news/232> 13:04:25 <happpy> sweet 13:30:41 *** loeky has joined #openttdcoop 13:31:23 <loeky> !pw 13:31:23 <coopserver> loeky: arrows 13:31:28 <coopserver> *** Game still paused (connecting clients, number of players) 13:31:29 <coopserver> *** Player has joined 13:31:30 <coopserver> *** Game still paused (number of players) 13:31:35 <coopserver> *** Player has changed his/her name to loeky 13:31:37 <happpy> hey 13:31:40 <coopserver> <loeky> helo 13:31:46 <happpy> how things going 13:33:01 <loeky> added lots off trains before and no horba jam so good 13:33:16 <happpy> nice 13:33:20 <loeky> you too ottd is 1.7.2 now 13:34:51 <happpy> i am good the new openttd 1.7.2 has just cune out so jusr wate for the server to update 13:37:47 <loeky> you want to help out or ore you bussy on other game 13:39:20 <coopserver> *** loeky has joined company #1 13:39:21 <coopserver> *** Game unpaused (number of players) 13:42:06 <happpy> i can join but i have not much time becoues i need to go bed erley for the big day i can play for 4 hour's 13:42:12 <happpy> tonight 13:43:52 <loeky> played a little (alot) to long yesterday (-: 13:44:49 <happpy> ok i don't play in the day onley night 13:45:00 <happpy> but what's need doing 13:47:24 <loeky> curantly redoing slh conection its porly build 13:48:52 <happpy> heem 13:48:57 <happpy> ok 13:55:20 <happpy> year i need command conquer ries ov the reds to lone larst night as will 13:56:00 <happpy> i finsh 1 am in the mooring 16:01:29 *** efess has quit IRC 16:45:40 *** Arveen has joined #openttdcoop 16:50:18 *** Arveen2 has quit IRC 17:07:49 <coopserver> *** loeky has joined spectators 17:07:50 <coopserver> *** Game paused (number of players) 18:03:30 <coopserver> *** loeky has joined company #1 18:03:31 <coopserver> *** Game unpaused (number of players) 18:14:48 *** Imutrainfolks has joined #openttdcoop 18:14:58 <Imutrainfolks> !password 18:14:58 <coopserver> Imutrainfolks: tracks 18:15:05 <coopserver> *** Game paused (connecting clients) 18:15:08 <coopserver> *** Imutrainfolks has joined 18:15:09 <coopserver> *** Game unpaused (connecting clients) 18:15:27 <coopserver> <Imutrainfolks> Hi loeky 18:15:47 <coopserver> <loeky> hey 18:15:55 <coopserver> <Imutrainfolks> What going on? 18:16:11 <coopserver> <loeky> adding gold trucks 18:16:15 <coopserver> <Imutrainfolks> lol 18:16:28 <coopserver> <Imutrainfolks> Look at the food plant livestock trucks 18:16:30 <coopserver> <Imutrainfolks> xd 18:17:06 <coopserver> <Imutrainfolks> im just going to add some new industrials to the train line 18:17:08 <coopserver> *** Imutrainfolks has joined company #1 18:17:23 <coopserver> <loeky> could add more there to 18:17:31 <coopserver> <Imutrainfolks> k 18:18:20 <coopserver> <loeky> oh livsock is at max production 18:18:28 <coopserver> <Imutrainfolks> xd 18:29:53 *** Mark has joined #openttdcoop 18:29:53 *** Webster sets mode: +o Mark 18:31:39 <coopserver> <loeky> why build 3 stations 18:31:45 <coopserver> <Imutrainfolks> farm 18:32:10 <coopserver> <loeky> yeah 1 wheat 1 cow 18:32:21 <coopserver> <Imutrainfolks> :D 18:32:41 <coopserver> <Imutrainfolks> I did add a overflow 18:34:14 <coopserver> <loeky> yes i see still needs mpty split at end of it somimes they dont work 18:34:26 <coopserver> <Imutrainfolks> what? 18:34:56 <coopserver> <Imutrainfolks> i couldnt do that before 18:35:22 <coopserver> <loeky> its also 4 tiles not 5 18:35:41 <coopserver> <Imutrainfolks> k 18:35:57 <coopserver> <loeky> why vuild the 3rd station coal is already used 18:37:21 <coopserver> *** loeky has joined spectators 18:37:25 <coopserver> <Imutrainfolks> cringe 18:37:26 <coopserver> <Imutrainfolks> ikr 18:46:57 <coopserver> *** loeky has joined company #1 18:47:08 <coopserver> *** loeky has joined spectators 18:49:57 <coopserver> <loeky> you need to swch signal gap to 2 18:50:08 <coopserver> <Imutrainfolks> thx 18:50:47 <coopserver> *** loeky has joined company #1 18:51:54 <coopserver> <Imutrainfolks> wait 18:53:15 <coopserver> <Imutrainfolks> k 18:59:18 <coopserver> <Imutrainfolks> ir works! 19:02:12 <coopserver> *** Imutrainfolks has joined spectators 19:02:14 <coopserver> <Imutrainfolks> afk 19:02:21 <coopserver> <Imutrainfolks> I fix it soon 19:04:18 <coopserver> *** Imutrainfolks has joined company #1 19:06:20 <coopserver> <loeky> stoping food trains 19:12:57 *** Mark has quit IRC 19:50:41 <coopserver> <Imutrainfolks> I was trying to add another two platforms 19:51:41 <coopserver> <loeky> do it before the trucks tunnel you can extend the turn 19:57:41 <coopserver> *** Imutrainfolks has left the game (general timeout) 19:59:12 *** Imutrainfolks_ has joined #openttdcoop 19:59:40 <Imutrainfolks_> !password 19:59:40 <coopserver> Imutrainfolks_: netbsd 19:59:52 <coopserver> *** Game paused (connecting clients) 19:59:58 <coopserver> *** Imutrainfolks has joined 19:59:59 <coopserver> *** Game unpaused (connecting clients) 20:01:39 *** PeterV has joined #openttdcoop 20:02:13 <coopserver> <Imutrainfolks> Loeky 20:02:18 <coopserver> <Imutrainfolks> what you trying to do? 20:02:28 <coopserver> <Imutrainfolks> oh 20:02:41 <coopserver> <loeky> flow protection 20:02:55 <coopserver> <Imutrainfolks> smart 20:03:16 <coopserver> <Imutrainfolks> let just add more trains 20:03:21 <coopserver> <Imutrainfolks> it gonna make it more fun 20:04:56 <coopserver> <Imutrainfolks> There is to much trains going to Slinwood Mines 20:05:04 *** Imutrainfolks has quit IRC 20:05:05 <coopserver> <Imutrainfolks> Maybe we should actually delete some 20:05:15 <PeterV> !pw 20:05:15 <coopserver> PeterV: netbsd 20:05:21 <coopserver> *** Game paused (connecting clients) 20:05:24 <coopserver> *** PeterV has joined 20:05:25 <coopserver> *** Game unpaused (connecting clients) 20:18:29 <happpy> hi lokey 20:18:33 <coopserver> <loeky> hey 20:18:37 <coopserver> <Imutrainfolks> hi 20:19:53 <coopserver> <Imutrainfolks> Loeky 20:19:57 <coopserver> <Imutrainfolks> I have a plan 20:20:07 <coopserver> <Imutrainfolks> That would fix the problem 20:20:23 <happpy> i will not be on the server becoues the mousc bug is on that openttd for the openttdcoop public server so on till its fixs the Olney server i can plsy is the welcome when ther update it 20:20:31 <coopserver> <Imutrainfolks> Arrow 20:20:36 <coopserver> <Imutrainfolks> Just use the arrow keys 20:20:50 <loeky> k np is wecome updates? 20:20:52 <happpy> na i hate that 20:20:57 <happpy> np 20:20:59 <coopserver> <Imutrainfolks> it not dat bad 20:21:00 <happpy> nop 20:21:10 <coopserver> <Imutrainfolks> I pefer the mouse any day 20:21:14 <coopserver> <Imutrainfolks> but im using the arrows 20:22:18 <happpy> eney way i going to do command conquer ries ov the reds 20:22:19 <coopserver> <loeky> remember cl 5 20:22:28 <loeky> kk 20:22:30 <coopserver> <Imutrainfolks> k 20:23:55 <coopserver> <loeky> hw is uildng on bbh 03 20:24:10 <coopserver> <Imutrainfolks> ? 20:24:28 <coopserver> <loeky> *how is building bbh 03 20:24:43 <coopserver> <Imutrainfolks> Im planning to add 4 lanes 20:24:45 <coopserver> <Imutrainfolks> or L 20:24:48 <coopserver> <Imutrainfolks> on L 20:24:59 <coopserver> <Imutrainfolks> So each lane would be decated to the SLH ahead 20:25:47 <coopserver> <loeky> your till building to big sg 20:26:00 <coopserver> <Imutrainfolks> .... 20:26:07 <coopserver> <Imutrainfolks> Use actual grammar.. 20:26:52 <coopserver> <loeky> yeah sorry but signal gap (sg) needs to be set on 2 evrey other tile gets a signal 20:27:15 <coopserver> <Imutrainfolks> where the sig gap at? 20:31:29 <coopserver> <loeky> switching between signal gaps will stop flow 20:32:49 <coopserver> <Imutrainfolks> Im starting to finally upgrade it 20:32:53 <coopserver> <Imutrainfolks> then I mess up 20:32:54 <coopserver> <Imutrainfolks> xd 20:35:54 <coopserver> <Imutrainfolks> k 20:36:00 <coopserver> *** PeterV has left the game (Leaving) 20:36:06 <coopserver> <Imutrainfolks> what so bad about cl5? 20:36:11 <coopserver> <Imutrainfolks> I doesnt have any effect 20:36:38 <coopserver> <loeky> any thing smaler then cl 5 will slow flow 20:36:52 <coopserver> <Imutrainfolks> k 20:37:02 <coopserver> <Imutrainfolks> that was just a temp route 20:37:48 <coopserver> <loeky> and trains wont always stick o the dedicated tracks and get themselfs lost 20:37:50 *** StarLite has quit IRC 20:37:54 <coopserver> <Imutrainfolks> xd 20:38:06 <coopserver> <Imutrainfolks> is it worth it dou 20:38:13 <coopserver> <Imutrainfolks> to add the 20:38:15 <coopserver> <Imutrainfolks> the lanes 20:38:20 <coopserver> <Imutrainfolks> dedicated 20:39:12 <coopserver> <loeky> i would build a all to all balancer there poibly for 3ml or more 20:39:23 <coopserver> <loeky> *posible 20:39:49 <coopserver> <Imutrainfolks> Yeah, I was thinking that the prio Deac made would do the job 20:41:59 <loeky> well it was but not any more needs to be faster 20:44:39 *** PeterV has quit IRC 20:45:32 <coopserver> <Imutrainfolks> k 20:45:38 <coopserver> <Imutrainfolks> So now it the balancer next 20:45:41 <coopserver> <Imutrainfolks> D: 20:46:02 *** PeterV has joined #openttdcoop 20:46:36 <loeky> yeah this is unfinisehed 20:46:42 <coopserver> <Imutrainfolks> yep 20:46:59 <coopserver> <Imutrainfolks> dat prio gotta go 20:47:03 <coopserver> <Imutrainfolks> it just got me confused 20:47:44 <coopserver> <Imutrainfolks> Should I remove the prio 20:47:51 <coopserver> <Imutrainfolks> It should I add on to it? 20:47:59 <loeky> just redo it hole will be back later and imrove he missing bits 20:48:06 <coopserver> *** loeky has joined spectators 20:48:19 <coopserver> <Imutrainfolks> k 20:49:00 <loeky> make sure the waiting bays are tl 20:49:06 <coopserver> <Imutrainfolks> k 20:49:11 <coopserver> *** loeky has changed his/her name to loeky_afk 20:59:48 <V453000> merry christmas, many trains everyone! 20:59:55 <coopserver> <Imutrainfolks> lol 21:00:00 <coopserver> <Imutrainfolks> Im fixing the sections 21:00:03 <coopserver> <Imutrainfolks> and i stoped all flow 21:00:05 <coopserver> <Imutrainfolks> D: 21:00:26 <Arveen> !pw 21:00:26 <coopserver> Arveen: thomas 21:00:34 <coopserver> *** Game paused (connecting clients) 21:00:35 <coopserver> *** Ar-to-the-veen has joined 21:00:36 <coopserver> *** Game unpaused (connecting clients) 21:01:13 <coopserver> <Ar-to-the-veen> ummm 21:01:16 <coopserver> <Ar-to-the-veen> where are all the trains ? 21:01:21 <coopserver> <Imutrainfolks> go to BBH03 21:01:37 <coopserver> <Imutrainfolks> fa 21:01:48 <coopserver> <Imutrainfolks> I forge dat coal plant 21:02:04 <coopserver> <Ar-to-the-veen> nice - solid lock :D 21:02:12 <coopserver> <Imutrainfolks> :D 21:04:58 <coopserver> <Imutrainfolks> Now 21:05:01 <coopserver> <Imutrainfolks> For dat singals 21:05:02 <coopserver> <Imutrainfolks> FA 21:07:33 <coopserver> <Imutrainfolks> Let see how this works 21:08:48 <coopserver> <Imutrainfolks> Ar 21:15:08 <coopserver> <Imutrainfolks> Wow it actually works 21:18:29 <loeky> thanks and merry christmas to you all too 21:18:38 <coopserver> <Imutrainfolks> Ayee 21:18:43 <coopserver> <Imutrainfolks> Merry Christmas! 21:18:50 <coopserver> <Imutrainfolks> (forget too say it) 21:19:34 <happpy> yep happpy Christmas 21:19:43 <coopserver> <Imutrainfolks> Happy 21:19:55 <coopserver> <Imutrainfolks> Come online 21:19:57 <happpy> yep 21:20:05 <coopserver> <Imutrainfolks> and atleast look 21:20:32 <coopserver> <Imutrainfolks> r 21:20:36 <loeky> are you finished on the balancer its not all connections are possible 21:21:01 <happpy> na i am ok going to bed soon got a patey to go tomorrow so need sleep 21:21:02 <coopserver> <Imutrainfolks> Im fixing that 21:21:05 <coopserver> <Imutrainfolks> k 21:21:24 <loeky> kk 21:21:30 <coopserver> <Imutrainfolks> Done 21:21:32 <coopserver> <Imutrainfolks> Xd 21:21:36 <Lejving> Merry Christmas all fuckers, human and inhabitans of the slugplanet 21:21:37 <coopserver> <Imutrainfolks> Cant find any other way to finsh it 21:21:47 <happpy> hey lejving 21:21:52 <happpy> how things 21:21:56 <Lejving> yoyoyo happpy 21:22:00 <Lejving> it's ok thank you how about you? 21:22:05 <coopserver> <Imutrainfolks> MEME 21:22:26 <coopserver> <Imutrainfolks> ( ͡° ͜ʖ ͡°) 21:22:27 <coopserver> <Imutrainfolks> ( ͡° ͜ʖ ͡°) 21:22:42 <coopserver> <Imutrainfolks> Dang lenny face dont work here 21:22:43 <Arveen> hey hey señor Pepsi 21:23:08 <Lejving> yoyo Arveen 21:23:09 <coopserver> <Imutrainfolks> uhh 21:23:12 <happpy> good just doing sume commander coquer ries ov fhe reds 21:23:30 <coopserver> <Imutrainfolks> I think I started another traffic jam without even knowing it... 21:23:33 <coopserver> <Ar-to-the-veen> oh, i see shits unlocked now 21:23:34 <coopserver> <Ar-to-the-veen> nice 21:23:42 <Lejving> happpy, what did you get for christmas??? 21:24:08 <coopserver> <Imutrainfolks> asdfijasbhdgnlihajbgpijafdbga 21:24:11 <happpy> i dont no yet Christmas is tomorrow 21:24:44 <loeky> he will come tonight true the chimney 21:25:01 <happpy> yep 21:25:12 <Lejving> ooooohh 21:25:24 <Lejving> it's only us swedish fuckers that gets presents today then I guess 21:25:29 <coopserver> <Imutrainfolks> xd 21:25:33 <coopserver> <Imutrainfolks> Le 21:25:41 <coopserver> <Imutrainfolks> check out the server! 21:25:48 <coopserver> <Imutrainfolks> on public 21:26:06 <coopserver> <Imutrainfolks> cuz THERE IS A ANOTHER CLOG JUST BECAUSE OF TWO TRAINS!! 21:26:11 <coopserver> <Imutrainfolks> :D 21:26:18 <happpy> but i no what i got all the movies i see this year 21:28:28 <coopserver> <Imutrainfolks> The fun part is in slinwood Woods is filled with random trains 21:28:39 <coopserver> <Imutrainfolks> So now it causing major traffic problems at overflow 21:28:49 <coopserver> <loeky_afk> that becuse your balancer is only half finised 21:29:05 <coopserver> *** loeky_afk has changed his/her name to loeky 21:29:13 <coopserver> <Imutrainfolks> well 21:29:22 <coopserver> <Imutrainfolks> there is a cross behind it 21:29:30 <coopserver> <Imutrainfolks> so it in the meh zone of finsh 21:30:04 <Lejving> I saw episode 7 of star wars the other day 21:30:08 <Lejving> it was really fucking good tbh :S 21:30:32 <loeky> who nice still need to go o dont spoil (-; 21:30:59 <Lejving> yeah I need to see 8+9 also =) 21:31:03 <Lejving> gonna see 8 soon I hope 21:31:36 <happpy> nice was it stsr wars movie or star was clone wars 21:32:18 <Lejving> the force awakens 21:32:18 <Lejving> it was 21:32:19 <Lejving> :) 21:32:45 <happpy> ar nice year it was good have u see the new won 21:32:55 <Lejving> nope gonna see 8th tomorrow or so I hope 21:33:08 <happpy> nice 21:33:49 <loeky> yeah still should see 8 21:38:18 <coopserver> *** loeky has joined company #1 21:38:30 *** happpy has left #openttdcoop 21:38:50 *** happpy has joined #openttdcoop 21:39:27 <coopserver> <Imutrainfolks> loeky 21:39:37 <coopserver> <Imutrainfolks> I dont think that needed 21:39:51 <coopserver> <loeky> gonig to do 3ml 21:45:17 <coopserver> <Imutrainfolks> Loeky 21:45:26 <coopserver> <Imutrainfolks> Why not make the strech 3 lanes 21:45:27 <coopserver> <Imutrainfolks> ? 21:46:07 <coopserver> <loeky> going to make the hole lnk 3ml but first need to move some trakcs 21:46:13 <coopserver> <loeky> *tracks 21:46:15 <coopserver> <Imutrainfolks> k 21:49:56 <coopserver> <Imutrainfolks> Loeky, What you think of my balancer? 21:50:57 <coopserver> <loeky> its only half finised from the 2 *2 inuts not all of the 2+1+1 oututs can be done 21:51:12 <coopserver> <Imutrainfolks> k 21:51:43 <coopserver> <Imutrainfolks> oh yeah 21:51:48 <coopserver> <Imutrainfolks> I see some zones i can do it at 21:55:51 <coopserver> <Imutrainfolks> ... 21:56:00 <coopserver> <Imutrainfolks> That blocks my balancer 21:56:09 <coopserver> <Imutrainfolks> or you are 21:56:11 <coopserver> <Imutrainfolks> oh 21:56:46 <coopserver> <Imutrainfolks> your maz of bridges confused me 21:58:49 <coopserver> <Imutrainfolks> You should make the third lane turn left 21:59:08 <coopserver> <Imutrainfolks> So I dont have to redo my balancer 22:00:50 <coopserver> <Imutrainfolks> wait Loeky 22:01:03 <coopserver> <Imutrainfolks> Are you having only one lane go to my balancer or both? 22:01:17 <coopserver> <loeky> all when its is done 22:01:23 <coopserver> <Imutrainfolks> k 22:05:09 <coopserver> <Imutrainfolks> .... 22:05:11 <coopserver> <Imutrainfolks> The tunnel 22:05:13 <coopserver> <Imutrainfolks> is meant to be there 22:06:55 <coopserver> <Imutrainfolks> .... 22:08:32 <coopserver> <Imutrainfolks> im gonna redo the balancer 22:10:42 <coopserver> <Imutrainfolks> Wait 22:10:48 <coopserver> <Imutrainfolks> Let me finsh dat balancer k? 22:12:06 <coopserver> <Imutrainfolks> wait 22:12:07 <coopserver> <Imutrainfolks> k 22:12:11 <coopserver> <Imutrainfolks> I can do it 22:16:28 <coopserver> <loeky> hold lets pace sme trains 22:16:58 <coopserver> <Imutrainfolks> why you need to do it? 22:17:36 <coopserver> <loeky> let the trains pass ill work on the slh 05 22:17:51 <coopserver> <Imutrainfolks> k 22:18:57 <coopserver> <loeky> last train 22:19:01 <coopserver> <loeky> go ahead 22:19:11 <coopserver> <Imutrainfolks> work on balancer? 22:19:16 <coopserver> <loeky> yep 22:19:20 <coopserver> <Imutrainfolks> k 22:20:36 <loeky> @gap 5 22:20:36 <Webster> loeky: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 22:44:05 <coopserver> <loeky> how is it going 22:47:32 <coopserver> <Imutrainfolks> oof 22:47:46 <coopserver> <Imutrainfolks> I forget to make the third lane balancer / merge 23:04:56 <coopserver> <Imutrainfolks> I think I did it! 23:15:56 <coopserver> <Imutrainfolks> I need to remake it 23:16:04 <coopserver> <Imutrainfolks> It have crappy speed 23:16:44 <coopserver> <loeky> yep to keep full speed use double bridges or tunnels 23:17:30 <coopserver> <loeky> and start doing all splits first so no merge before split 23:18:31 <coopserver> <loeky> o and when your add it make it 3 ml trun tracks output then we dont need to redo it when slh 06 get full 3ml 23:19:02 <coopserver> <Imutrainfolks> ye 23:19:33 <coopserver> <Imutrainfolks> hmm 23:19:37 <coopserver> <Imutrainfolks> I made a sample model 23:19:43 <coopserver> <Imutrainfolks> I see the source of the problem 23:19:58 <coopserver> <Imutrainfolks> unless 23:25:04 <coopserver> <Imutrainfolks> k 23:25:08 *** happpy has quit IRC 23:25:17 <coopserver> <Imutrainfolks> I figure out a legitmate plan 23:27:57 <coopserver> <Imutrainfolks> So 23:28:05 <coopserver> <Imutrainfolks> I think we need to fix SLH 06 23:28:12 <coopserver> <Imutrainfolks> To only have 3 inputs 23:28:22 <coopserver> <Imutrainfolks> Which would make things hella easier 23:28:46 <coopserver> <Imutrainfolks> then merge accordly 23:29:48 <coopserver> <loeky> k will do split on slh 06 23:30:02 <coopserver> <Imutrainfolks> yeah 23:33:46 *** happpy has joined #openttdcoop 23:37:11 <coopserver> *** Ar-to-the-veen has left the game (connection lost) 23:44:59 <coopserver> <Imutrainfolks> Wait 23:45:19 <coopserver> <Imutrainfolks> Why not reroute Slinwoodwood North and SLinwood Transfer? 23:45:27 <coopserver> <Imutrainfolks> So we dont have to deal with them? 23:45:45 <coopserver> <Imutrainfolks> We can alway connect them to SLH 01 23:46:22 <coopserver> <Imutrainfolks> Should we do it ? 23:46:39 <coopserver> <loeky> i would agree that it is easyers no more dedicated lanes 23:46:46 <coopserver> <Imutrainfolks> k 23:48:17 <coopserver> <Imutrainfolks> ? 23:49:03 <coopserver> <Imutrainfolks> wait 23:49:18 <coopserver> <Imutrainfolks> I was talking about Slinwood North and Transfer 23:49:23 <coopserver> <Imutrainfolks> And rerouting them to SLH01 23:49:52 <coopserver> <loeky> 1 thing at a time then the trains can run again 23:50:50 <coopserver> <Imutrainfolks> afk 23:51:58 <coopserver> <Imutrainfolks> back 23:52:43 <coopserver> <Imutrainfolks> Loeky 23:53:04 <coopserver> <Imutrainfolks> You dont need to do the connection.. 23:53:16 <coopserver> <Imutrainfolks> nvm 23:53:44 <coopserver> <Imutrainfolks> I move the enterence point 23:54:04 <coopserver> <Imutrainfolks> So, you dont need to make the enterence for Slinwood transfer and 23:54:07 <coopserver> <Imutrainfolks> North 23:54:13 <coopserver> <Imutrainfolks> We just need a exit 23:59:42 *** PeterV has quit IRC