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00:01:25 <coopserver> <Imutrainfolks> how? 00:01:37 <coopserver> <Imutrainfolks> the same rule would apply 00:02:40 <coopserver> <loeky> like so trains will take left track more often so no real balacing 00:03:09 <coopserver> <loeky> its about penalty not bocka 00:03:15 <coopserver> <loeky> *blocks 00:03:46 *** happpy has joined #openttdcoop 00:04:06 <happpy> !players 00:04:06 <coopserver> happpy: There are currently 2 players and 0 spectators, making a total of 2 clients connected 00:04:19 <happpy> hi 00:04:25 <coopserver> <Imutrainfolks> Oh 00:06:49 <coopserver> <Imutrainfolks> I see what you mean 00:06:58 <coopserver> *** loeky has joined spectators 00:07:26 <coopserver> <Imutrainfolks> would you need to use a combo? 00:07:34 <coopserver> <Imutrainfolks> nvm 00:08:44 <loeky> no you dont even want pre signals on equal splits 00:09:19 <loeky> at sign this works ... you are cl 1 00:13:20 <coopserver> *** loeky has joined company #1 00:23:24 <coopserver> *** loeky has joined spectators 00:23:39 <coopserver> <Imutrainfolks> why make this juction? 00:24:03 <coopserver> <loeky> just for fun 00:24:08 <coopserver> <Imutrainfolks> xd 00:24:23 <coopserver> <Imutrainfolks> Isnt one of the basic BBHs? 00:25:19 <coopserver> <loeky> ist a variation on the basic wiki but still no duble bridges 00:25:27 <coopserver> <Imutrainfolks> ah 00:26:05 <coopserver> <Imutrainfolks> There isnt a single bbh or slh that four way by the looks of it xd 00:26:40 <coopserver> <Imutrainfolks> im mad about it 00:26:48 <coopserver> <Imutrainfolks> it doesnt allow complex juctions! 00:26:51 <coopserver> <loeky> no have not seen them used yet on here yet 00:27:05 <coopserver> <loeky> you call there simple !? 00:27:10 <coopserver> <Imutrainfolks> lol jk 00:27:33 <coopserver> <Imutrainfolks> but I had a juction idea that was interesting but requires four way 00:28:30 <loeky> you can build it 1 dir wont be used 00:28:44 <coopserver> <Imutrainfolks> lol 00:29:03 <coopserver> <Imutrainfolks> it would defeat the purpose of it, make a complex roundabout 00:29:29 <loeky> round about is difrent from 4 way 00:30:18 <coopserver> <Imutrainfolks> lol it four roundabouts on the outside then in the middle connects them all. adding a total of 5 of them 00:32:52 <loeky> any way see you later 00:34:22 *** loeky has quit IRC 00:34:23 <coopserver> *** loeky has left the game (connection lost) 00:36:46 <coopserver> <Imutrainfolks> k 00:37:30 <coopserver> *** Imutrainfolks has left the game (general timeout) 00:37:31 <coopserver> *** Game paused (number of players) 00:42:41 *** Imutrainfolks has quit IRC 00:44:39 *** Progman has quit IRC 00:53:17 *** PeterV has quit IRC 01:04:17 *** Mark has joined #openttdcoop 01:04:17 *** Webster sets mode: +o Mark 01:04:27 <Mark> !pw 01:04:27 <coopserver> Mark: redraw 01:04:32 <coopserver> *** Game still paused (connecting clients, number of players) 01:04:39 <coopserver> *** Mark has joined 01:04:40 <coopserver> *** Game still paused (number of players) 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<Mark> !pw 02:55:32 <coopserver> Mark: target 02:55:38 <coopserver> *** Game still paused (connecting clients, number of players) 02:55:43 <coopserver> *** Mark has joined 02:55:44 <coopserver> *** Game still paused (number of players) 02:55:45 <coopserver> *** Game unpaused (number of players) 03:23:24 <coopserver> *** Mark has joined spectators 03:23:25 <coopserver> *** Game paused (number of players) 03:38:14 <coopserver> *** Mark has left the game (general timeout) 06:27:17 <Mark> !pw 06:27:17 <coopserver> Mark: bundle 06:27:25 <coopserver> *** Game still paused (connecting clients, number of players) 06:27:32 <coopserver> *** Mark has joined 06:27:33 <coopserver> *** Game still paused (number of players) 06:27:34 <coopserver> *** Game unpaused (number of players) 06:35:34 <coopserver> *** Mark has left the game (general timeout) 06:35:35 <coopserver> *** Game paused (number of players) 06:35:39 <Mark> fuck me 06:35:40 <Mark> !pw 06:35:40 <coopserver> Mark: around 06:35:52 <coopserver> *** Game still paused (connecting clients, number of players) 06:35:59 <coopserver> *** Mark has joined 06:36:00 <coopserver> *** Game still paused (number of players) 06:36:01 <coopserver> *** Game unpaused (number of players) 06:45:12 <coopserver> *** Mark has left the game (general timeout) 06:45:13 <coopserver> *** Game paused (number of players) 06:45:28 <Mark> !pw 06:45:28 <coopserver> Mark: depots 06:45:35 <coopserver> *** Game still paused (connecting clients, number of players) 06:45:42 <coopserver> *** Mark has joined 06:45:43 <coopserver> *** Game still paused (number of players) 06:45:44 <coopserver> *** Game unpaused (number of players) 06:48:36 <coopserver> *** Mark has left the game (Leaving) 06:48:37 <coopserver> *** Game paused (number of players) 06:50:16 *** cosmobird has joined #openttdcoop 06:55:52 *** Mark has quit IRC 06:57:28 *** Mark has joined #openttdcoop 06:57:28 *** Webster sets mode: +o Mark 07:26:01 <V453000> @logs 07:26:02 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 08:12:32 *** Mark has quit IRC 08:42:33 <V453000> !pw 08:42:33 <coopserver> V453000: oneway 08:42:53 <coopserver> *** Game still paused (connecting clients, number of players) 08:42:56 <coopserver> *** V453000 has joined 08:42:57 <coopserver> *** Game still paused (number of players) 08:42:58 <coopserver> *** Game unpaused (number of players) 08:44:20 <coopserver> *** V453000 has left the game (Leaving) 08:44:21 <coopserver> *** Game paused (number of players) 09:25:59 *** Maraxus has joined #openttdcoop 09:25:59 *** ChanServ sets mode: +o Maraxus 09:26:31 <Maraxus> !pw 09:26:31 <coopserver> Maraxus: thanks 09:26:35 <coopserver> *** Game still paused (connecting clients, number of players) 09:26:40 <coopserver> *** Maraxus has joined 09:26:41 <coopserver> *** Game still paused (number of players) 09:29:34 <coopserver> *** Maraxus has joined company #1 09:29:35 <coopserver> *** Game unpaused (number of players) 09:34:25 <coopserver> *** Maraxus has left the game (Leaving) 09:34:26 <coopserver> *** Game paused (number of players) 10:28:08 *** Progman has joined #openttdcoop 10:46:44 *** StarLite has joined #openttdcoop 10:46:44 *** ChanServ sets mode: +o StarLite 11:06:47 *** ld50_ has quit IRC 11:06:54 *** ld50 has joined #openttdcoop 11:08:03 *** cosmobird has quit IRC 11:08:25 *** cosmobird has joined #openttdcoop 11:19:46 *** happpy has quit IRC 12:04:58 <Maraxus> !pw 12:04:58 <coopserver> Maraxus: mostly 12:05:08 <coopserver> *** Game still paused (connecting clients, number of players) 12:05:12 <coopserver> *** Maraxus has joined 12:05:13 <coopserver> *** Game still paused (number of players) 12:08:11 <coopserver> *** Maraxus has joined company #1 12:08:12 <coopserver> *** Game unpaused (number of players) 12:15:29 *** happpy has joined #openttdcoop 12:15:55 <happpy> !players 12:15:55 <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected 12:39:08 <V453000> !pw 12:39:08 <coopserver> V453000: chance 12:39:16 <coopserver> *** Game paused (connecting clients) 12:39:17 <happpy> hey v 12:39:18 <coopserver> *** V453000 has joined 12:39:19 <coopserver> *** Game unpaused (connecting clients) 12:39:20 <coopserver> <V453000> heyo 12:39:25 <happpy> how things 12:39:26 <coopserver> <Maraxus> hi 12:43:21 *** KenjiE20 has quit IRC 12:44:04 *** KenjiE20 has joined #openttdcoop 12:44:04 *** ChanServ sets mode: +o KenjiE20 12:51:52 *** loeky has joined #openttdcoop 12:52:30 <loeky> !pw 12:52:30 <coopserver> loeky: syntax 12:52:40 <coopserver> *** Game paused (connecting clients) 12:52:47 <coopserver> *** loeky has joined 12:52:48 <coopserver> *** Game unpaused (connecting clients) 12:58:57 <happpy> hey loeky 12:59:02 <coopserver> <loeky> hey 12:59:31 <happpy> how things 12:59:53 <coopserver> <loeky> good for as long wifi keeps working (-; 13:00:31 <coopserver> *** loeky has joined company #1 13:10:07 <Arveen> !pw 13:10:07 <coopserver> Arveen: reason 13:10:14 <coopserver> *** Game paused (connecting clients) 13:10:16 <coopserver> *** Ar-to-the-veen has joined 13:10:17 <coopserver> *** Game unpaused (connecting clients) 13:26:28 <coopserver> *** Maraxus has joined spectators 14:10:29 <coopserver> *** Maraxus has joined company #1 14:49:06 <coopserver> *** V453000 has joined spectators 14:50:03 <coopserver> <V453000> SLH 02 cute as fuck Maraxus 14:50:14 <coopserver> <Maraxus> thanks :) 14:57:00 <Arveen> looks nice, got one question for SLH02: the right side yellow bridges. is that no problem that the upper path is longer than the bottom one ? 14:59:20 <coopserver> <V453000> it shouldn't make issues 14:59:24 <coopserver> <Maraxus> afaik it shouldn't 14:59:43 <coopserver> <V453000> synced bridges are only an issue in really dense areas and it's safe to guess it won't be mega dense here 14:59:48 <coopserver> <V453000> if it is we can always fix it 15:15:16 <Arveen> ah, cool :) 15:29:45 *** virtualrandomnumber has joined #openttdcoop 15:34:01 *** virtualrandomnumber has quit IRC 15:35:46 *** virtualrandomnumber has joined #openttdcoop 15:36:11 <coopserver> <loeky> i have an idee for the ovf may i build it? 15:36:16 <coopserver> <Maraxus> no 16:06:03 <coopserver> *** loeky has left the game (general timeout) 16:06:23 <loeky> !ding 16:06:24 <coopserver> Dong! reply took 0:00:00.110847 16:06:51 <loeky> !pw 16:06:51 <coopserver> loeky: curves 16:06:56 <coopserver> *** Game paused (connecting clients) 16:07:04 <coopserver> *** loeky has joined 16:07:05 <coopserver> *** Game unpaused (connecting clients) 16:07:25 <coopserver> *** loeky has joined company #1 16:19:07 <coopserver> *** Maraxus has joined spectators 16:19:17 <coopserver> *** loeky has left the game (general timeout) 16:19:18 <coopserver> *** Game paused (number of players) 16:19:40 <loeky> !ding 16:19:41 <coopserver> Dong! reply took 0:00:00.036138 16:20:19 <happpy> internet problems 16:20:20 <loeky> !pw 16:20:20 <coopserver> loeky: 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clients, number of players) 17:05:27 <coopserver> *** Mark has joined 17:05:28 <coopserver> *** Game still paused (number of players) 17:05:29 <coopserver> *** Game unpaused (number of players) 17:05:30 <coopserver> <Mark> hello 17:07:06 <loeky> hey 17:10:02 *** happpy has joined #openttdcoop 17:10:49 <happpy> !players 17:10:49 <coopserver> happpy: There are currently 1 players and 3 spectators, making a total of 4 clients connected 17:16:48 <V453000> yo 17:16:56 <coopserver> <Mark> yo man 17:17:02 <V453000> how u doij 17:17:04 <V453000> n 17:17:19 <Mark> not bad 17:17:21 <Mark> how are you 17:17:53 <V453000> good, daughter is watching a fairy tale so I can type on the other half of the screen :D 17:18:14 <hylje> candyl.. fairytale expansion pack for factorio when? 17:18:53 <V453000> :D 17:19:33 <Mark> ha nice :D 17:29:30 <coopserver> *** Mark has joined spectators 17:29:31 <coopserver> *** Game paused (number of players) 17:33:10 *** loeky has quit IRC 17:35:09 *** ld50 has quit IRC 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has quit IRC 18:10:49 *** Mark has joined #openttdcoop 18:10:49 *** Webster sets mode: +o Mark 18:13:44 <coopserver> *** Maraxus has joined company #1 18:13:45 <coopserver> *** Game unpaused (number of players) 18:17:01 <Mark> !pw 18:17:01 <coopserver> Mark: coming 18:17:08 <coopserver> *** Game paused (connecting clients) 18:17:14 <coopserver> *** Mark has joined 18:17:15 <coopserver> *** Game unpaused (connecting clients) 18:17:44 <coopserver> <Mark> hi 18:17:48 <coopserver> <Maraxus> hi 18:29:45 *** virtualrandomnumber has quit IRC 18:34:21 <coopserver> *** Mark has joined spectators 18:34:46 <coopserver> *** Mark has left the game (general timeout) 18:41:53 *** Mark has quit IRC 18:44:52 <coopserver> *** Maraxus has joined spectators 18:44:53 <coopserver> *** Game paused (number of players) 18:54:21 <coopserver> *** Ar-to-the-veen has left the game (connection lost) 18:58:12 <coopserver> *** Maraxus has left the game (Leaving) 18:58:31 *** Maraxus has quit IRC 19:09:59 <coopserver> <V453000> thank you whoever made the detailed signs about the big station 19:26:50 *** Mark has joined #openttdcoop 19:26:50 *** Webster sets mode: +o Mark 19:26:59 <Mark> !pw 19:26:59 <coopserver> Mark: marked 19:27:02 <coopserver> *** Game still paused (connecting clients, number of players) 19:27:08 <coopserver> *** Mark has joined 19:27:09 <coopserver> *** Game still paused (number of players) 19:27:10 <coopserver> *** Game unpaused (number of players) 19:29:14 <coopserver> *** Mark has joined spectators 19:29:15 <coopserver> *** Game paused (number of players) 19:29:34 <coopserver> *** Mark has left the game (general timeout) 19:36:52 *** Mark has quit IRC 19:46:34 *** Mark has joined #openttdcoop 19:46:34 *** Webster sets mode: +o Mark 20:08:34 *** Mark has quit IRC 20:26:14 *** happpy has joined #openttdcoop 20:42:45 *** happpy has quit IRC 20:58:32 *** PeterV has joined #openttdcoop 20:58:38 <PeterV> !pw 20:58:38 <coopserver> PeterV: commas 20:58:48 <coopserver> *** Game still paused (connecting clients, number of players) 20:58:53 <coopserver> *** PeterV has joined 20:58:54 <coopserver> *** Game still paused (number of players) 20:58:55 <coopserver> *** Game unpaused (number of players) 21:02:15 <PeterV> !players 21:02:15 <coopserver> PeterV: There are currently 1 players and 1 spectators, making a total of 2 clients connected 21:32:04 <PeterV> I looked for Roundabound on openttd wiki for bbh, have you guys ever tried it, it is not woth it, or uneficent? 21:34:32 <PeterV> i mean Roundabout 21:37:40 <coopserver> <V453000> it's not a good idea :P 21:38:02 <coopserver> <V453000> the general issue is that you would need to have MANY tracks on the roundabout which would become really, really large 21:38:14 <coopserver> <V453000> as you need to merge/unmerge constantly 21:38:41 <PeterV> ah I understand 21:39:19 <PeterV> BBH07 woud be hard without terraforming... 21:39:38 <PeterV> I am just lokos for what can i do :D 21:40:47 *** Imopenttdcoop has quit IRC 21:41:30 <coopserver> *** V453000 has left the game (Leaving) 21:41:37 <V453000> later :) 21:43:39 <PeterV> see you happy new year! 22:15:25 <PeterV> !gap 2 22:15:32 <PeterV> !tunnel 2 22:15:41 <PeterV> !bridge 2 22:21:49 *** KenjiE20 has quit IRC 22:26:56 *** KenjiE20 has joined #openttdcoop 22:26:56 *** ChanServ sets mode: +o KenjiE20 22:43:10 *** cosmobird has quit IRC 22:44:37 <Lejving> Happy 1984292 new year! (slug planet years) 22:54:23 *** loeky has joined #openttdcoop 22:56:27 <coopserver> *** PeterV has left the game (Leaving) 22:56:28 <coopserver> *** Game paused (number of players) 23:00:18 <loeky> happy new year now ! for me at least (-; 23:01:41 *** Arveen2 has joined #openttdcoop 23:06:02 *** Arveen has quit IRC