Config
Log for #openttdcoop on 7th January 2018:
Times are UTC Toggle Colours
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05:15:01  <Mark> !pw
05:15:01  <coopserver> Mark: itsepc
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10:15:13  <Arveen> !pw
10:15:13  <coopserver> Arveen: colour
10:15:18  <Arveen> colour
10:15:22  <Arveen> nice
10:15:28  <coopserver> *** Game still paused (connecting clients, number of players)
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10:50:21  <Dom_> !gap 4
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13:22:25  <happpy> !players
13:22:25  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
13:22:29  <happpy> ji
13:22:31  <happpy> hi
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13:51:58  <happpy> hi
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14:21:12  <loeky> !pw
14:21:12  <coopserver> loeky: prefer
14:21:22  <coopserver> *** Game still paused (connecting clients, number of players)
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14:27:54  <happpy> how the network going lokey
14:30:48  <loeky> should finis 2nd rund of primaries
14:30:55  <loeky> round
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14:34:11  <DL> !help
14:34:11  <coopserver> DL: http://wiki.openttdcoop.org/Soap
14:34:29  <happpy> hi dl
14:34:39  <happpy> welome
14:34:59  <happpy> whont bit u need help whive
14:35:10  <DL> yo
14:35:13  <DL> !password
14:35:13  <coopserver> DL: winter
14:40:05  <happpy> !dl
14:40:06  <coopserver> happpy: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
14:40:07  <coopserver> happpy: http://www.openttd.org/en/download-trunk/r27951
14:40:29  <happpy> download that  dl
14:40:54  <DL> thanks!
14:40:59  <happpy> np
14:41:09  <happpy> u mite need this
14:41:16  <happpy> !grf
14:41:16  <coopserver> happpy: http://wiki.openttdcoop.org/GRF
14:41:28  <DL> i should have that
14:41:41  <happpy> ok nice
14:42:54  <DL> !password
14:42:54  <coopserver> DL: townid
14:43:06  <coopserver> *** Game paused (connecting clients)
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14:44:05  <happpy> ther u go ther a network plan sign network plan
14:45:50  <Borg> happpy: your company survived..
14:45:51  <Borg> 12M atm
14:46:13  <happpy> woo nice
14:46:20  <Borg> but coal mine got closed...
14:46:45  <happpy> ok
14:46:48  <Borg> oil wells do good for now.. 180k reserves
14:46:57  <happpy> nice
14:51:26  <coopserver> <loeky> sign farm
14:52:42  <happpy> borg i mite be on ver late or sfter diner becours the fortbal on tv and then whoching the dsrts
14:53:05  <Borg> sure.. its your company :)
14:53:08  <Borg> its still going
14:53:15  <happpy> Ok
14:53:21  <Borg> 14M :)
14:53:46  <Borg> and oil wells reserves are big enough.. for at least 30 years.. w/ current extraction level
14:53:47  <coopserver> <deeplearning> loeky: see !SLH HERE
14:53:50  <Borg> so you have time
14:54:55  <coopserver> <loeky> sure look at industrys that dont have 2nd station jet
14:56:10  <coopserver> <loeky> we have 6 primary industryes full serviced whit es suplies
14:56:56  <coopserver> <loeky> before we conect new station we do al 6 again to do full es again
14:57:06  <happpy> sweet  i cheek it out later borg
14:58:14  <coopserver> <loeky> firs 3 dont think any body has played it yet
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15:38:20  <KyleS> !info
15:38:20  <coopserver> KyleS: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27951, date: May 19 2391, clients connected: 3, map size: 512x512, address: ps.openttdcoop.org:3983
15:38:42  <KyleS> !password
15:38:43  <coopserver> KyleS: faking
15:38:58  <coopserver> *** Game paused (connecting clients)
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15:46:52  <coopserver> <loeky> look at es pick up there 6 rimarys see if any of those is msing 2 station
15:50:19  <coopserver> <KyleS> bbh 09 might benefit from being reworked slightly.
15:50:27  <coopserver> <loeky> looks like we need quarry soda ash and limestone
15:51:06  <coopserver> <loeky> yeah it does not split to 3rd
15:51:12  <coopserver> <deeplearning> loeky: i dont understand how isee it
15:51:58  <coopserver> <KyleS> loeky, i was thinking the two lines coming from slh 13 should split
15:53:25  <coopserver> <loeky> yeah and also from slh 11 only splits for 2ml
15:54:17  <coopserver> <loeky> deeplearning: we want to connect all engeniring upplies at the same time so all 6 primarys
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16:04:31  <coopserver> <loeky> k left some signs connect me these we still need
16:11:38  <Jam35> !pw
16:11:39  <coopserver> Jam35: indtid
16:11:44  <coopserver> *** Game paused (connecting clients)
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16:12:03  <coopserver> <Jam35> hello
16:12:07  <coopserver> <deeplearning> hi
16:12:09  <coopserver> <loeky> hey
16:12:10  <coopserver> <KyleS> hi
16:12:29  <happpy> hi
16:14:15  <coopserver> <KyleS> loeky, i split the two lanes at bbh 09
16:15:49  <coopserver> <loeky> the left track has a single bridge befor the split on lots of traffic that may become a problem
16:16:04  <coopserver> <KyleS> oh, true
16:16:14  <coopserver> <KyleS> i think we can move that bridge onto the track that has a long tunnel tho
16:19:01  <coopserver> <KyleS> thanks for the catch :D
16:19:09  <coopserver> <loeky> np
16:22:10  <coopserver> *** KyleS has left the game (general timeout)
16:22:28  <KyleS> ok i need to head out, have a great day y'all o/
16:22:35  <coopserver> <deeplearning> bb
16:22:45  <coopserver> <loeky> deeplearning: you may do 2 pick ups for both cargos and a drop but that wont get trains jet
16:23:32  <coopserver> <loeky> deeplearning: nice overflow
16:24:41  <coopserver> <loeky> no i like it
16:24:46  <coopserver> <deeplearning> ok thx
16:25:13  <coopserver> <loeky> coal 2 trains dit not have non stop orders
16:25:39  <coopserver> <loeky> same for iron 2
16:34:46  <Dom_> !password
16:34:46  <coopserver> Dom_: newval
16:34:51  <coopserver> *** Game paused (connecting clients)
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16:35:01  <coopserver> <Dom> hello there :)
16:35:06  <coopserver> <loeky> yo yo
16:35:26  <coopserver> <deeplearning> hi
16:35:56  <coopserver> <Dom> deep at your station frunfingway on sea you need another station for ES
16:36:38  <^Spike^> !save
16:36:40  <coopserver> Saving map...
16:36:41  <coopserver> Map successfully saved to game.sav
16:36:50  <^Spike^> Will have to reboot all services shortly
16:37:01  <coopserver> <Dom> ok
16:37:07  <coopserver> <Dom> for how long?
16:37:13  <happpy> ok
16:37:16  <^Spike^> i hope very quick :D
16:37:21  <coopserver> <Dom> btw hi spike :)
16:37:24  <^Spike^> else i'm gonna have a long night :D
16:37:32  <coopserver> <Dom> why that?
16:37:36  <happpy> is ther a problem whive the server
16:38:07  <^Spike^> security things
16:38:15  <happpy> ok
16:38:18  <coopserver> <Dom> intel stuff ^^
16:38:23  <^Spike^> yup
16:38:29  <happpy> updates
16:38:50  <coopserver> <loeky> your not running virtuals
16:38:51  <coopserver> <Dom> xD that was just a guess but yeah  thought so :D
16:39:49  <^Spike^> eh, let's see, overpowered server for just a webserver, database server, game server
16:39:52  <^Spike^> yeah we're running virtuals
16:40:22  <coopserver> *** loeky has joined spectators
16:41:02  <coopserver> <loeky> when the host got the update is the vm still at risk?
16:41:25  <coopserver> <loeky> will be back after dinner
16:41:51  <Dom_> kk
16:42:18  <^Spike^> technically the host shouldn't be at risk after the update
16:42:48  *** KyleS has quit IRC
16:43:53  <happpy> is the updates a part ov the haking then ther wher torking on the news
16:54:32  <coopserver> *** Dom has left the game (Leaving)
17:06:55  <coopserver> <loeky> #915 reversed
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17:29:50  <Lejving> !pw
17:29:50  <coopserver> Lejving: demand
17:29:57  <coopserver> *** Game paused (connecting clients)
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17:30:08  <coopserver> <Lejvingbot> hi
17:30:12  <coopserver> <deeplearning> hey
17:30:15  <happpy> hi
17:31:38  <coopserver> *** Lejvingbot has left the game (Leaving)
17:33:50  <happpy> hey lejving how things
17:34:05  <Lejving> hey happpy
17:34:09  <Lejving> it's okish
17:34:11  <Lejving> how about you?
17:34:15  <happpy> good
17:34:40  <happpy> got the darts on so
17:37:04  <happpy> whont to join me and loeky and dom in the nexs map on the welome server   lejving
17:37:44  <coopserver> <loeky> dit you add second pick up for both off the cargos
17:40:03  <coopserver> <loeky> no pick up as well evry cargo has its own pick up station
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17:46:06  <coopserver> <deeplearning> 1 rail is enough for that?
17:46:57  <coopserver> <loeky> if not we add more later
17:56:14  <coopserver> <loeky> the Frunfingway-on-seasoda ash mine produces soda ash and salt both need there own pick up station
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18:02:50  <Mark> !pw
18:02:50  <coopserver> Mark: bubble
18:03:32  <coopserver> *** Game still paused (connecting clients, number of players)
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18:03:43  <coopserver> <Mark> hello
18:03:51  <happpy> hi
18:04:25  <happpy> how things mark
18:04:36  <coopserver> <Mark> im good, you?
18:04:42  <happpy> good
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18:45:59  <^Spike^> !save
18:46:01  <coopserver> Saving map...
18:46:02  <coopserver> Map successfully saved to game.sav
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19:14:18  <loeky> !ping
19:14:36  <^Spike^> bots not here
19:14:42  <^Spike^> working on that
19:15:05  <happpy> yep
19:15:08  <Webster> Latest update from blog: PURR 0.0.4 has been released! <https://blog.openttdcoop.org/2017/11/12/purr-0-0-4-has-been-released/> || BRIX 0.0.2 is here! <https://blog.openttdcoop.org/2017/10/23/brix-0-0-2-is-here/> || BRIX 0.0.1 & NUTS 0.7.9 released <https://blog.openttdcoop.org/2017/04/01/brix-0-0-1-nuts-0-7-9-released/> || Server/DevZone Outtage <https://blog.openttdcoop.org/2015/01/28/serverdevzone-outtage/> || RAWR!!! <https://blog.openttdcoop.org/2015/01/27/rawr/> || New member: Hazzard <https://blog.openttdcoop.org/2014/12/25/new-member-hazzard/> || Server Changes <https://blog.openttdcoop.org/2014/08/26/server-changes/> || YETIs have arrived! <https://blog.openttdcoop.org/2014/07/13/yetis-have-arrived/> || YETI Extended Towns & Industries <https://blog.openttdcoop.org/2014/04/09/yeti-extended-towns-industries/> || 2ND NUTS BIRTHDAY <https://blog.openttdcoop.org/2014/03/31/2nd-nuts-birthday/>
19:15:47  *** coopserver has joined #openttdcoop
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19:15:55  <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r27951)
19:16:14  <^Spike^> !players
19:16:14  <coopserver> ^Spike^: The server is empty, no one is connected. Feel free to remedy this situation
19:16:23  <loeky> np just cheking
19:19:38  <^Spike^> there as far as i know everything works again
19:20:26  <^Spike^> if it a wrong save, let me know tonight or if another member is awake, make them aware :)
19:20:26  <^Spike^> it should've loaded the latest autosaves
19:20:27  <loeky> nice dit not take long
19:21:04  <loeky> !pw
19:21:04  <coopserver> loeky: street
19:21:04  <coopserver> *** Game still paused (connecting clients, number of players)
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19:21:05  <^Spike^> You don't know how long I had to wait for all servers to be updated
19:21:22  <happpy> a ver lone time i bet
19:22:38  <loeky> on the 5th amazone rebooted therie clound and on the 10 microsoft does there
19:24:16  <^Spike^> reboots aren't bad per se, at work we update our customers every 2 months at least so a reboot every 2 months
19:24:16  <^Spike^> the hosts i manage i reboot when needed customers don't feel the pain when i do that cause clusters so
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19:39:26  <Arveen> !pw
19:39:26  <coopserver> Arveen: hangar
19:39:26  <coopserver> *** Game paused (connecting clients)
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19:43:23  <PeterV> !players
19:43:23  <coopserver> PeterV: There are currently 1 players and 1 spectators, making a total of 2 clients connected
19:46:00  <happpy> .
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20:21:33  <Dom__> !password
20:21:33  <coopserver> Dom__: offest
20:21:54  <coopserver> *** Game paused (connecting clients)
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20:22:12  <coopserver> <Dom> o/
20:22:59  <happpy> hey
20:24:18  <coopserver> *** Dom has joined company #1
20:31:58  <coopserver> <Dom> massive jam
20:32:15  <coopserver> <Dom> got it
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20:34:32  <coopserver> <loeky> was broken prio on map
20:34:39  <coopserver> <Dom> yep
20:35:27  <coopserver> <loeky> started 2 more es trains
20:35:35  <coopserver> <Dom> i saw
20:36:12  <coopserver> <loeky> need to see how many trians ae needed
20:55:11  <coopserver> *** loeky has joined spectators
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21:01:38  <coopserver> <loeky> 2k trains
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21:05:52  <KyleS> !info
21:05:52  <coopserver> KyleS: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27951, date: Jan 02 2410, clients connected: 2, map size: 512x512, address: ps.openttdcoop.org:3983
21:06:32  <KyleS> !password
21:06:32  <coopserver> KyleS: sparse
21:06:39  <coopserver> *** Game paused (connecting clients)
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21:09:26  <Mark> !pw
21:09:26  <coopserver> Mark: sparse
21:09:30  <coopserver> *** Game paused (connecting clients)
21:09:40  <coopserver> *** Mark has joined
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21:09:42  <coopserver> <Mark> hello
21:09:44  <coopserver> <KyleS> howdy
21:09:53  <coopserver> <loeky> hi
21:09:55  <happpy> ji
21:09:58  <happpy> hi
21:18:52  <coopserver> <Mark> should be force vehicle trains to turn left at slh12?
21:18:55  <coopserver> <Mark> we*
21:19:10  <coopserver> <loeky> vehicels pick up not orking write
21:19:25  <coopserver> <Mark> theres nothing wrong with the pick up
21:19:39  <coopserver> <Mark> i just hate the unequal traffic
21:19:42  <coopserver> <loeky> trains wont go to all platforms
21:21:28  <coopserver> <loeky> over 2k trains now so may need to upgrade some slhs
21:21:48  <coopserver> *** loeky has joined spectators
21:23:59  <coopserver> <loeky> will be back tommorow gn
21:24:05  <coopserver> <KyleS> gn loeky
21:24:15  <coopserver> *** loeky has left the game (Leaving)
21:24:57  <happpy> gn loeky
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21:26:40  <KyleS> !help
21:26:40  <coopserver> KyleS: http://wiki.openttdcoop.org/Soap
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21:51:30  <Dom__> !password
21:51:30  <coopserver> Dom__: retval
21:51:36  <coopserver> *** Game still paused (connecting clients, number of players)
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