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00:48:28 *** PeterV has joined #openttdcoop 00:57:29 *** PeterV has quit IRC 01:22:37 *** PeterV has joined #openttdcoop 01:23:29 <PeterV> !players 01:23:29 <coopserver> PeterV: The server is empty, no one is connected. Feel free to remedy this situation 01:31:39 *** PeterV has quit IRC 02:29:59 *** Arveen2 has joined #openttdcoop 02:35:42 *** Arveen has quit IRC 02:47:18 *** Mark has joined #openttdcoop 03:17:22 *** Mark has quit IRC 03:23:11 *** Mark has joined #openttdcoop 03:57:13 *** Mark has quit IRC 04:16:16 *** Mark has joined #openttdcoop 04:16:16 *** Webster sets mode: +o Mark 04:38:19 *** Mark has quit IRC 05:33:42 *** PeterV has joined #openttdcoop 05:36:50 *** Mark has joined #openttdcoop 05:36:50 *** Webster sets mode: +o Mark 06:27:42 *** PeterV has quit IRC 06:57:52 *** Mark has quit IRC 07:11:55 *** KenjiE20 has quit IRC 07:38:06 *** happpy_ has joined #openttdcoop 07:38:52 <happpy_> !players 07:38:52 <coopserver> happpy_: The server is empty, no one is connected. Feel free to remedy this situation 07:42:28 *** happpy has quit IRC 07:42:43 *** happpy_ is now known as happpy 07:45:29 *** KenjiE20 has joined #openttdcoop 07:45:29 *** Webster sets mode: +o KenjiE20 07:52:08 *** Arveen has joined #openttdcoop 07:53:13 *** Arveen2 has quit IRC 08:00:18 *** Arveen has quit IRC 08:22:37 *** Borg has joined #openttdcoop 09:42:28 *** alpha has joined #openttdcoop 09:42:34 <alpha> !password 09:42:34 <coopserver> alpha: locale 09:42:49 <coopserver> *** Game still paused (connecting clients, number of players) 09:42:54 <coopserver> *** deeplearning has joined 09:42:55 <coopserver> *** Game still paused (number of players) 09:43:08 *** alpha is now known as Guest1660 09:50:42 <coopserver> *** deeplearning has joined company #1 09:50:43 <coopserver> *** Game unpaused (number of players) 10:58:07 <happpy> hi 10:58:46 <coopserver> <deeplearning> hi 11:00:04 <happpy> how things 11:28:52 <Guest1660> @gap 2 11:28:52 <Webster> Guest1660: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 11:30:40 <Guest1660> @gap 3 11:30:40 <Webster> Guest1660: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 12:42:03 <coopserver> *** deeplearning has joined spectators 12:42:04 <coopserver> *** Game paused (number of players) 12:48:10 <coopserver> *** deeplearning has joined company #1 12:48:11 <coopserver> *** Game unpaused (number of players) 13:19:58 <coopserver> *** deeplearning has joined spectators 13:19:59 <coopserver> *** Game paused (number of players) 13:30:27 <coopserver> *** deeplearning has joined company #1 13:30:28 <coopserver> *** Game unpaused (number of players) 13:37:32 *** happpy_ has joined #openttdcoop 13:42:40 *** happpy has quit IRC 13:43:15 *** happpy_ is now known as happpy 14:33:12 *** ld50 has quit IRC 14:36:19 *** ld50 has joined #openttdcoop 14:37:01 *** ld50 has quit IRC 14:37:10 *** ld50 has joined #openttdcoop 14:37:19 <happpy> hi 16:45:53 *** Dom_ has joined #openttdcoop 16:53:21 *** Dom_ has quit IRC 16:53:44 *** Dom_ has joined #openttdcoop 17:16:10 *** Mark has joined #openttdcoop 17:16:10 *** Webster sets mode: +o Mark 17:22:29 *** Davcom has quit IRC 17:22:37 *** Davcom has joined #openttdcoop 17:50:00 *** StarLite has joined #openttdcoop 17:50:00 *** ChanServ sets mode: +o StarLite 17:57:06 *** Progman has joined #openttdcoop 18:29:13 *** Mark has quit IRC 18:45:32 *** Mark has joined #openttdcoop 18:45:32 *** Webster sets mode: +o Mark 18:51:53 *** loeky has joined #openttdcoop 18:52:48 <loeky> !player 18:52:53 <loeky> !players 18:52:53 <coopserver> loeky: There are currently 1 players and 0 spectators, making a total of 1 clients connected 18:57:41 <Borg> happpy: im going to run new server.. 1024x512 18:57:44 <Borg> but experimental :) 18:58:05 <Borg> HQ is your base.. u need to place stations within proximity of your HQ.. 19:02:22 *** happpy has quit IRC 19:04:33 <Borg> oh whatever ;) 19:17:24 <loeky> !pw 19:17:24 <coopserver> loeky: naming 19:17:30 <coopserver> *** Game paused (connecting clients) 19:17:33 <coopserver> *** loeky has joined 19:17:34 <coopserver> *** Game unpaused (connecting clients) 19:19:32 <coopserver> *** loeky has joined company #1 19:21:42 *** happpy has joined #openttdcoop 19:22:07 <coopserver> <loeky> some one is messed up es station 19:26:09 <Guest1660> hi 19:28:56 <coopserver> <loeky> where ? 19:29:06 <coopserver> <deeplearning> i ask you :D 19:29:27 <coopserver> <loeky> then what is smth 19:29:35 <coopserver> <deeplearning> something 19:30:06 <coopserver> <loeky> ah the es pick up had runing trains on wrong place 19:30:22 <coopserver> <loeky> they only need to run when more es suplie 19:30:28 <coopserver> <deeplearning> where? 19:30:40 <coopserver> <loeky> the big es station 19:30:50 <coopserver> <deeplearning> soda ash depot? 19:30:54 <coopserver> <deeplearning> 03 19:31:15 <coopserver> <deeplearning> i see it aks like an overflow and trians are stopped in there 19:31:20 <coopserver> <deeplearning> acts* 19:31:46 <coopserver> <loeky> soda ash 02 and scrapyard 02 should be stoped for now 19:32:10 <coopserver> <deeplearning> i made shield: !TRAINS STOPPED 19:32:20 <coopserver> <deeplearning> is that where you stopped them? 19:33:14 <coopserver> <loeky> the go there them selfs not a problem now 19:33:49 <coopserver> <deeplearning> they are actually stopped, not just in there 19:33:56 <coopserver> <deeplearning> is that intended? 19:34:27 <coopserver> <loeky> yes first we need more es suply to start them again 19:34:33 <coopserver> <deeplearning> ok 19:34:46 <coopserver> <deeplearning> lets upgrade more lines 19:35:01 <coopserver> <deeplearning> i made signs 19:35:08 <coopserver> <deeplearning> 3rd or 4th lines 19:35:12 <coopserver> <loeky> nice 19:35:58 <coopserver> <deeplearning> alot is done 19:36:16 <coopserver> <deeplearning> you wanna upgrade bbh02 orbbh10? 19:36:35 <coopserver> <loeky> slh 17 now still some x in there 19:39:18 <coopserver> <deeplearning> build 3 lines to there from bbh? 19:47:17 <coopserver> *** loeky has left the game (general timeout) 19:48:21 *** loeky has quit IRC 19:48:35 *** loeky has joined #openttdcoop 19:48:39 <loeky> !pw 19:48:39 <coopserver> loeky: danger 19:48:46 <coopserver> *** Game paused (connecting clients) 19:48:48 <coopserver> *** loeky has joined 19:48:49 <coopserver> *** Game unpaused (connecting clients) 19:49:05 <coopserver> *** loeky has joined company #1 19:50:10 <coopserver> *** deeplearning has joined spectators 19:51:16 <Borg> okey.. server is up.. 19:51:25 <Borg> w/ experimental Sectorized OpenTTD GS ;) 19:54:37 *** Mark has quit IRC 19:54:45 *** happpy_ has joined #openttdcoop 20:01:27 <coopserver> *** deeplearning has joined company #1 20:01:45 <coopserver> <deeplearning> your split/join is too short 20:03:36 *** Dom__ has joined #openttdcoop 20:09:12 *** petvas has joined #openttdcoop 20:09:50 *** Dom_ has quit IRC 20:17:14 <coopserver> <deeplearning> too right side to slh17 make 3 line out please 20:30:45 <coopserver> <deeplearning> map jammed ^^ 20:30:53 <coopserver> <loeky> yeah rebuilding 20:31:01 <coopserver> <deeplearning> np 20:31:05 <coopserver> <deeplearning> just saying 20:31:15 <coopserver> <deeplearning> last time you told me better stop trains, no? 20:43:18 <loeky> yeah true dint go true the hassel (-: 21:11:23 *** StarLite has quit IRC 21:32:02 <coopserver> <loeky> nice yob on bbh 10 21:33:20 <coopserver> <deeplearning> how do u start with your ´mergers etc? 21:33:42 <coopserver> <deeplearning> split and than go down, where the trains will join 21:33:51 <coopserver> <deeplearning> or do you start at the joining point 21:33:59 <coopserver> <deeplearning> and build backwards kinda 21:34:36 <coopserver> <deeplearning> im always unsure where to start, that everything fits perfectly 21:34:58 <loeky> the merger can extend out side of the junction 21:35:30 <coopserver> <deeplearning> that i know of course 21:35:41 <coopserver> <deeplearning> its more like, where do i start building 21:36:23 <coopserver> <deeplearning> do you ve a plan in mind when u re starting or just start building make everything fit? 21:36:48 <loeky> depents on the room you have but the splits are harder to do in a compact way the merge can alwasy be added later 21:37:37 <Guest1660> i see 21:37:43 <loeky> i do both basically somtimes i have got a plan to do but when space is short its also try and error 21:38:33 <loeky> building the split outside of the bbh just makes more mess when the left turns need to swap 21:38:56 <coopserver> <deeplearning> i ve problems where the lines have to go, like before i start, i ve no clue :D 21:39:44 <loeky> and not all mergers are fully balanced 21:39:55 <loeky> so then it also depends on traffic 21:43:10 <coopserver> <loeky> yeah es supply is incresing 21:50:16 <coopserver> <loeky> k need to go will see in the weekend if we can go full es 21:50:24 <coopserver> *** loeky has joined spectators 21:50:28 <coopserver> <deeplearning> bb 21:51:22 <coopserver> <loeky> damm see sign extremly.... it block lareg part off the netwerk 21:52:26 <coopserver> <loeky> oh the prio is wrong 21:52:32 <coopserver> *** loeky has joined company #1 21:52:54 <coopserver> <deeplearning> y 21:53:00 <coopserver> <deeplearning> tried if that helps 21:53:11 <coopserver> <deeplearning> but no prio no good 21:53:42 <coopserver> <loeky> see wiki prio over bridges 21:53:49 <coopserver> <deeplearning> i know man 21:53:54 <coopserver> <loeky> but better aplit to all 4ml 21:54:17 <coopserver> <loeky> think alphaSC does not 21:54:23 <coopserver> *** loeky has joined spectators 21:54:33 <coopserver> <deeplearning> read what i wrote 21:54:52 <coopserver> <deeplearning> i took prio away and try if that makes it better 21:55:43 <coopserver> <loeky> wrote 21:55:50 <loeky> lag .. 21:55:56 <loeky> wrote where 21:56:21 <Guest1660> [22:53] <@coopserver> <deeplearning> tried if that helps [22:53] <@coopserver> <deeplearning> but no prio no good 21:57:46 <loeky> yeah indeed but a not working prio is worse was think you ment sign in the game 21:58:39 <coopserver> <deeplearning> what did you mean with better split to all ml? 21:58:47 <coopserver> <deeplearning> it is split to all 4 lines atm 21:58:58 <loeky> only from 1 side 21:59:10 <coopserver> <deeplearning> or do you mean mix all 6 lines 21:59:54 <coopserver> <loeky> yeah the 2 ml from slh 19 can both split to 2*2 and then merge to 4ml prio to other lines 22:00:38 <coopserver> <deeplearning> slh 19? 22:00:46 <coopserver> <loeky> if you need more help probably some more people on irc i am out gn 22:01:05 <coopserver> <deeplearning> gn8 22:01:11 <coopserver> <loeky> 2ml tracks from slh 19 4ml from slh 12 22:01:27 <coopserver> <loeky> need to merge 4ml bbh 01 22:01:36 <Guest1660> yep 22:01:38 <coopserver> *** loeky has left the game (Leaving) 22:02:21 *** loeky has quit IRC 22:02:54 *** Borg has quit IRC 22:12:28 *** Mark has joined #openttdcoop 22:12:28 *** Webster sets mode: +o Mark 22:34:16 *** Mazur has quit IRC 22:38:03 *** Progman has quit IRC 22:51:17 *** Mazur has joined #openttdcoop 22:51:17 *** ChanServ sets mode: +o Mazur 23:11:27 *** petvas has quit IRC 23:14:57 *** Dom__ has quit IRC 23:16:15 *** KyleS has joined #openttdcoop 23:16:23 <KyleS> !info 23:16:23 <coopserver> KyleS: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27951, date: Aug 22 2579, clients connected: 1, map size: 512x512, address: ps.openttdcoop.org:3983 23:16:26 <KyleS> !password 23:16:26 <coopserver> KyleS: casing 23:16:49 <coopserver> *** Game paused (connecting clients) 23:16:56 <coopserver> *** KyleS has joined 23:16:57 <coopserver> *** Game unpaused (connecting clients)