Config
Log for #openttdcoop on 20th January 2018:
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13:32:15  <nicfer-irc> !password
13:32:15  <coopserver> nicfer-irc: become
13:33:02  <nicfer-irc> !password
13:33:03  <coopserver> nicfer-irc: mutual
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13:35:12  <happpy> hi
13:35:16  <coopserver> <nicfer> hi
13:35:30  <happpy> how things going
13:35:35  <coopserver> <nicfer> good
13:36:08  <happpy> be back in a minte
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14:13:27  <happpy> !players
14:13:28  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
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14:24:28  <happpy> .
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14:29:46  <happpy> hey alphasc  how things
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15:29:21  <loeky> !pw
15:29:21  <coopserver> loeky: window
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15:57:35  <AlphaSC>  @gap 3
15:57:50  <AlphaSC> @gap 3
15:57:50  <Webster> AlphaSC: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
16:30:35  <coopserver> *** loeky has left the game (general timeout)
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16:31:41  <loeky> !pw
16:31:41  <coopserver> loeky: commas
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17:19:01  <nicfer-irc> !password
17:19:01  <coopserver> nicfer-irc: render
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17:42:15  <nicfer-irc> My game is slow as a snail hauling a turtle
17:43:01  <happpy> mite be  lots ov train's
17:43:16  <happpy> that slow the game down
17:43:42  <nicfer-irc> Yes
17:44:29  <loeky> i know needed to switch to more powerfull pc to play but i still get lag but now its form slow intenet connection
17:44:40  <nicfer-irc> More on my computer side than network's
17:45:18  <loeky> yeah its cpu botelneck caues it can only do single core
17:45:36  <nicfer-irc> My computer has a AMD A6-5400k CPU
17:46:38  <loeky> dont know about amd normaly i play on core to duo 2 ghz
17:46:57  <nicfer-irc> That's not top tier, even clocked at 3.6Ghz
17:47:48  <nicfer-irc> System info mentions one main processor, two logic
17:48:06  <nicfer-irc> That means it's not completely dual core?
17:48:28  <nicfer-irc> I've got 8 gigs of RAM, so that's not a problem
17:49:24  <loeky> no it is intel and amd have difrent meanings of how to count
17:53:08  <coopserver> *** loeky has joined spectators
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17:53:38  <loeky> back later its pauzed now so you can atleast watch (-:
17:56:30  <happpy> that's true lokey  i got i 5 core hq core so i dont get lag now
17:57:52  <nicfer-irc> !password
17:57:52  <coopserver> nicfer-irc: solved
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18:05:56  <nicfer-irc> Saved and loaded in single player: works fine
18:29:30  <AlphaSC> maybe the connection to the server is a problem than?
18:30:23  <AlphaSC> what if you try forwarding the server port in your router, maybe that helps
18:30:34  <AlphaSC> works for alot of games
18:32:16  <happpy> i think its just how good your pc is
18:33:02  <nicfer-irc> Maybe it's my internet connection that cannot sync with the server
18:33:15  <happpy> can be
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19:35:37  <loeky> !pw
19:35:37  <coopserver> loeky: mutual
19:35:55  <loeky> !pw
19:35:55  <coopserver> loeky: mutual
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20:14:14  <loeky> !pw
20:14:14  <coopserver> loeky: subdir
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22:22:41  <AlphaSC> !Pw
22:22:41  <coopserver> AlphaSC: sqhash
22:23:00  <coopserver> *** Game still paused (connecting clients, number of players)
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22:37:16  <AlphaSC> can someone put some notes ingame on what to build/upgrade etc. next?
22:37:36  <AlphaSC> can we get more secondaries or something?
22:53:20  <nicfer-irc> In my single player world, I noticed that SLH 09 doesn't split properly
22:54:35  <nicfer-irc> Trains from steel finishing plant are forced to go a certain direction based on which lane they are
22:56:18  <nicfer-irc> If they come in from inner lane, they're sent to BBH 08, while from the outer they go to BBH 07
22:58:02  <nicfer-irc> Which doesn't actually cause lost trains because of multiple paths, but is a potential for inconsistencies on traffic
23:02:24  <nicfer-irc> Is that an actual thing to fix?
23:15:56  <nicfer-irc> Also, I have a "proper" join @ SLH 16: https://s10.postimg.org/jaofl0czt/Trindborough_Transport_29_Abr_2722.png
23:17:21  <AlphaSC> gonna check, sec
23:17:25  <AlphaSC> !pw
23:17:25  <coopserver> AlphaSC: showed
23:17:51  <AlphaSC> !pw
23:17:51  <coopserver> AlphaSC: yields
23:18:00  <coopserver> *** Game still paused (connecting clients, number of players)
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23:20:00  <AlphaSC> its because they re sent to a certain rail, they dont have a choice coming from their station
23:20:58  <coopserver> <AlphaSC> from pipe pickup/vehicle bodies
23:21:40  <AlphaSC> oh yeah, the slh is fucked up aswell
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