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00:35:47 <loeky> nicfer-irc, slh 09 trains can go in all directions this is good what they cant do is balance because the cant go to all available lanes for slh i usaly build this way to get started need to add more choice as the game goes on 00:36:23 <AlphaSC> its fixed now 00:36:59 <loeky> nicfer-irc, slh its 18 i like the extra splits but the ml needs to have the prio track 00:37:12 <AlphaSC> just build correctly and it saves alot of time later to find all the mess 00:41:29 <loeky> AlphaSC, i would say we have fully serviced 2 rounds off primaries and secondaries except for FS but we just dont have the supply for it 00:42:02 <AlphaSC> how can we get it? 00:42:31 <AlphaSC> kinda need to progress 00:42:49 <loeky> bbh 01 and 02 seem to hold the most trafic its good for now and think game will be done before to much trains (-: 00:42:58 *** Progman has quit IRC 00:43:26 <loeky> updated the orders of FS pickup to not waste the fs 00:43:32 <AlphaSC> tzzz 00:43:38 <AlphaSC> go 3k+ trains or bust 00:45:40 <loeky> sure but seeing the preformace the game need you will probaly need to do most off the work (-: 00:46:15 <loeky> was also working on the idee off mergeing bbh 01 and 02 together and make it 4 way 5ml 00:46:30 <AlphaSC> 4 way hub? 00:48:47 <loeky> yeah it aviods merging for bbh 01 and the spliting again for bbh 02 and 00:49:15 <loeky> !player 00:49:17 <loeky> !players 00:49:17 <coopserver> loeky: There are currently 1 players and 0 spectators, making a total of 1 clients connected 00:49:26 <loeky> !pw 00:49:26 <coopserver> loeky: scores 00:49:40 <coopserver> *** Game paused (connecting clients) 00:49:43 <coopserver> *** loeky has joined 00:49:44 <coopserver> *** Game unpaused (connecting clients) 00:50:10 <AlphaSC> that would be a whole lot of work 00:50:18 <AlphaSC> complete rebuild 00:50:36 <loeky> expanding both to 5ml will be much work as well 00:51:04 <coopserver> *** loeky has joined company #1 00:51:10 <coopserver> <AlphaSC> bbh01 is trash 00:51:23 <coopserver> <AlphaSC> but 02 is fine and good to upgrade 00:52:12 <coopserver> <AlphaSC> sucks that there 3 industries in the bbh01 00:52:46 <coopserver> <AlphaSC> should instruct an admin to delete them 00:53:52 <coopserver> <loeky> seems plenty off space to build around them 00:55:29 <coopserver> <AlphaSC> with 5 lines? 00:56:18 <coopserver> <AlphaSC> if we do getto like now, than maybe 00:56:38 <loeky> at 2 sides we can move the merger outside of the hub leaving more space on the inside 00:56:46 <coopserver> <AlphaSC> but i thought the idea was to have an actual good hub, which can take all the traffic comming 00:57:05 *** PeterV has quit IRC 00:57:37 <loeky> yes 5 lines from a + 5 from b the build 10 ml -> 5 ml merger 00:58:32 <AlphaSC> ? 00:59:37 <loeky> when building the merger out side off the bbh dont merge any tracks on the inside the only slow downs will come from the merger 01:00:16 <AlphaSC> well that almost always the case 01:00:19 <AlphaSC> no? 01:01:26 <AlphaSC> sign which lines you think should be 5 ML 01:01:39 <loeky> yeah but usaly you dont see large part of 10ml parallel track when split is done merging begins 01:02:18 <loeky> curantly none but for 3k+ trains 01:02:56 <AlphaSC> but 4 way hub? 01:03:59 <AlphaSC> imo upgrade whats needed, and 01 maybe rebuild 01:04:36 <AlphaSC> like do you wanna build an actual 4 way or just put 2 3-way hubs together 01:05:11 <loeky> think 4way is still oke it gets wierd at 5 and bigger 01:05:45 <loeky> we can simply build a big ass round about of the to hubs and have 4 exits on them 01:06:16 <AlphaSC> not talking about 4 ml 01:07:11 <loeky> makeing left truns will mean longer path 01:07:47 <loeky> dongi an 4way means 10 ml > + 10 ml < direction between th two hubs 01:08:20 <AlphaSC> http://wiki.openttdcoop.org/images/d/d0/Psg173_bbh01.png 01:08:39 <AlphaSC> u want that with 5 ml? 01:08:54 <AlphaSC> im not sure if we understand each other 01:09:44 *** PeterV has joined #openttdcoop 01:10:51 <loeky> this is layed out as a cross but other form can be done as well 01:10:58 <AlphaSC> with what i linked, you can come from all the 4 sides and go to all 4 sides 01:11:10 <AlphaSC> that is what you ve in mind? 01:11:26 <loeky> thats the idee 01:11:36 <AlphaSC> ofc, we ll build a X probably 01:11:43 <AlphaSC> alright 01:11:56 <loeky> you just can go to and come from the same side and a round about can 01:12:40 <loeky> yeah think a shape like this old bbh 01 >===< old bbh 02 01:13:19 <AlphaSC> the 5 ml signs you made were clear to me 01:13:26 <AlphaSC> but whats with the other 01:14:13 <loeky> what other ? diffrent sign 01:14:57 <AlphaSC> you ve 4 times into the hub and 4 times out 01:15:16 <AlphaSC> so 1x 5ml in and 1x5ml out 01:15:20 <AlphaSC> and the rest? 01:16:32 <loeky> 1 incomeing line will get 3 exits so 3*5 only 2 of those exits need to go to the other hub 01:19:31 <loeky> see my example 01:20:22 <AlphaSC> thats good 01:20:45 <AlphaSC> now you add the nuzmber of tracks that are going/coming from there 01:21:42 <loeky> all should be 5 times for inside the hub out side the hub as traffic needs it 01:22:26 <AlphaSC> so you come with 5 ml from slh o2? 01:23:02 <loeky> the income line will split to 5ml for 3 ways 01:23:16 <coopserver> <AlphaSC> that would be 20 lines coming in there 01:24:20 <loeky> indeed 01:30:22 <coopserver> <AlphaSC> see my? 01:30:46 <coopserver> <AlphaSC> we need the number of in/out for every side 01:30:49 <coopserver> <AlphaSC> to scale it 01:31:22 <coopserver> <loeky> yeah that is the min. amount of track 01:32:21 <coopserver> <AlphaSC> number, i want numbers 01:37:24 <coopserver> <loeky> going from 3> 5 in one go will do more traffic 01:38:04 <coopserver> <AlphaSC> but it will be final 01:38:13 <coopserver> <AlphaSC> nobody would touch that ever again 01:38:23 <coopserver> <AlphaSC> just build it ultimate imo 01:39:24 <coopserver> <AlphaSC> upgrading slh 02 and slh 17 to 4 lines is no problem 01:39:44 <coopserver> <AlphaSC> bbh 03 to 5 np aswell 01:40:29 <coopserver> <loeky> yep just bbh 01 that is hard to do and there is not even a merge there now 01:41:00 <coopserver> <AlphaSC> yep, it needs rebuild 01:41:56 <coopserver> <AlphaSC> but the space here isnt enough 01:42:25 *** PeterV has quit IRC 01:44:10 <loeky> and i would say doing bbh 1&2 needs less space but the merging will be 15 -> 5 verry verry verry biggggg 01:44:10 <coopserver> *** AlphaSC has left the game (Leaving) 01:44:25 <coopserver> *** loeky has joined spectators 01:44:26 <coopserver> *** Game paused (number of players) 01:44:45 <AlphaSC> we would need to build at bbh02 place 01:44:48 <AlphaSC> there is more space 01:45:19 <loeky> exept for the lines to slh 01 01:46:13 <loeky> any way its not going to happen today so gn 01:47:24 *** PeterV has joined #openttdcoop 01:47:31 <AlphaSC> gn8 01:49:16 <loeky> maby should tell admin to make temp save as it is fully served now 01:49:29 <coopserver> *** loeky has left the game (Leaving) 01:54:40 *** loeky has quit IRC 02:03:25 *** PeterV has quit IRC 02:11:27 *** Evuflow has quit IRC 02:27:12 *** PeterV has joined #openttdcoop 03:07:30 *** PeterV has quit IRC 03:09:40 *** KyleS has joined #openttdcoop 03:09:56 <KyleS> !password 03:09:56 <coopserver> KyleS: coasts 03:09:59 <coopserver> *** Game still paused (connecting clients, number of players) 03:10:11 <coopserver> *** KyleS has joined 03:10:12 <coopserver> *** Game still paused (number of players) 03:10:13 <coopserver> *** Game unpaused (number of players) 03:44:14 <coopserver> *** KyleS has left the game (Leaving) 03:44:15 <coopserver> *** Game paused (number of players) 03:44:18 *** KyleS has quit IRC 04:05:34 *** KyleS has joined #openttdcoop 04:26:39 *** AlphaSC has quit IRC 04:29:58 *** KyleS has quit IRC 04:37:00 *** KyleS has joined #openttdcoop 04:37:34 <KyleS> !password 04:37:34 <coopserver> KyleS: scaler 04:37:38 <coopserver> *** Game still paused (connecting clients, number of players) 04:37:47 <coopserver> *** KyleS has joined 04:37:49 <coopserver> *** Game still paused (number of players) 04:37:50 <coopserver> *** Game unpaused (number of players) 04:57:06 <coopserver> *** KyleS has left the game (Leaving) 04:57:07 <coopserver> *** Game paused (number of players) 05:06:23 *** KyleS has quit IRC 07:37:52 *** Compu has quit IRC 07:49:32 *** Compu has joined #openttdcoop 08:04:04 *** happpy has quit IRC 08:14:01 *** Progman has joined #openttdcoop 08:55:09 *** StarLite has joined #openttdcoop 08:55:09 *** ChanServ sets mode: +o StarLite 09:04:38 *** StarLite has quit IRC 09:05:02 *** Borg has joined #openttdcoop 10:00:57 *** StarLite has joined #openttdcoop 10:00:57 *** ChanServ sets mode: +o StarLite 11:22:37 <tycoondemon> !dl win64 11:22:37 <coopserver> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r27951/openttd-trunk-r27951-windows-win64.zip 11:23:09 <tycoondemon> !pw 11:23:09 <coopserver> tycoondemon: favors 11:25:03 <coopserver> *** Game still paused (connecting clients, number of players) 11:25:15 <coopserver> *** tycoondemon has joined 11:25:16 <coopserver> *** Game still paused (number of players) 11:25:17 <coopserver> *** Game unpaused (number of players) 11:25:37 <coopserver> *** tycoondemon has left the game (general timeout) 11:25:38 <coopserver> *** Game paused (number of players) 11:25:49 <tycoondemon> too slow computrer ??? :O 11:26:53 <Borg> or.. connection 11:26:59 <Borg> but do not despair! 11:27:03 <Borg> there is server that will work for you ;) 11:27:45 <Borg> but we run mostly Vanilla OpenTTD 1.7.2 11:27:53 <Borg> w/ small GRF for Stockpilling industries 11:28:36 <tycoondemon> ow wait it must be the spectre update 11:28:47 <tycoondemon> !pw 11:28:47 <coopserver> tycoondemon: favors 11:28:53 <coopserver> *** Game still paused (connecting clients, number of players) 11:28:59 <coopserver> *** tycoondemon has joined 11:29:00 <coopserver> *** Game still paused (number of players) 11:29:01 <coopserver> *** Game unpaused (number of players) 11:29:12 <coopserver> *** tycoondemon has joined spectators 11:29:13 <coopserver> *** Game paused (number of players) 11:29:47 <tycoondemon> wow at the new graphics 11:32:47 <coopserver> <tycoondemon> nice plan V 11:41:36 <coopserver> *** tycoondemon has joined company #1 11:41:37 <coopserver> *** Game unpaused (number of players) 11:50:19 <coopserver> *** tycoondemon has left the game (Leaving) 11:50:20 <coopserver> *** Game paused (number of players) 12:51:04 *** Maraxus has joined #openttdcoop 12:51:04 *** ChanServ sets mode: +o Maraxus 12:52:54 <Maraxus> !pw 12:52:54 <coopserver> Maraxus: append 12:53:03 <coopserver> *** Game still paused (connecting clients, number of players) 12:53:08 <coopserver> *** Maraxus has joined 12:53:09 <coopserver> *** Game still paused (number of players) 12:56:15 <coopserver> *** Maraxus has left the game (Leaving) 12:56:32 *** Maraxus has quit IRC 13:15:43 *** AlphaSC has joined #openttdcoop 13:38:47 *** loeky has joined #openttdcoop 13:40:44 <loeky> !players 13:40:44 <coopserver> loeky: The server is empty, no one is connected. Feel free to remedy this situation 13:46:18 <loeky> !pw 13:46:18 <coopserver> loeky: favors 13:46:28 <coopserver> *** Game still paused (connecting clients, number of players) 13:46:31 <coopserver> *** loeky has joined 13:46:32 <coopserver> *** Game still paused (number of players) 13:47:43 <coopserver> *** loeky has joined company #1 13:47:44 <coopserver> *** Game unpaused (number of players) 14:15:52 <coopserver> *** loeky has joined spectators 14:15:53 <coopserver> *** Game paused (number of players) 14:22:05 <coopserver> *** loeky has joined company #1 14:22:06 <coopserver> *** Game unpaused (number of players) 14:25:43 *** Dom_ has joined #openttdcoop 15:23:28 *** Sheogorath has quit IRC 15:23:30 *** Sheogorath has joined #openttdcoop 16:46:42 *** Dom_ has quit IRC 17:08:26 *** KyleS has joined #openttdcoop 17:08:30 <KyleS> !password 17:08:30 <coopserver> KyleS: statue 17:08:43 <coopserver> *** Game paused (connecting clients) 17:08:51 <coopserver> *** KyleS has joined 17:08:52 <coopserver> *** Game unpaused (connecting clients) 17:20:09 <coopserver> *** KyleS has left the game (Leaving) 17:22:49 *** KyleS has quit IRC 17:30:52 <coopserver> *** loeky has joined spectators 17:30:53 <coopserver> *** Game paused (number of players) 17:57:14 <coopserver> *** loeky has joined company #1 17:57:15 <coopserver> *** Game unpaused (number of players) 18:23:28 *** Arveen2 has quit IRC 18:23:55 *** Arveen2 has joined #openttdcoop 18:53:54 *** Borg has quit IRC 18:58:12 *** Dom_ has joined #openttdcoop 19:09:07 <AlphaSC> !pw 19:09:07 <coopserver> AlphaSC: membes 19:09:12 <coopserver> *** Game paused (connecting clients) 19:09:18 <coopserver> *** AlphaSC has joined 19:09:19 <coopserver> *** Game unpaused (connecting clients) 19:17:57 *** Guest2373 has joined #openttdcoop 19:18:59 *** Guest2373 has quit IRC 19:26:46 *** happpy has joined #openttdcoop 19:32:50 <coopserver> *** loeky has joined spectators 19:35:03 <coopserver> <loeky> back later 19:35:12 <happpy> ok 19:35:13 <coopserver> *** loeky has left the game (Leaving) 19:37:37 <coopserver> *** AlphaSC has joined spectators 19:37:38 <coopserver> *** Game paused (number of players) 19:37:56 <coopserver> *** AlphaSC has left the game (Leaving) 20:34:59 <loeky> !pw 20:34:59 <coopserver> loeky: bridge 20:35:23 <coopserver> *** Game still paused (connecting clients, number of players) 20:35:27 <coopserver> *** loeky has joined 20:35:28 <coopserver> *** Game still paused (number of players) 20:36:59 <coopserver> *** loeky has joined company #1 20:37:00 <coopserver> *** Game unpaused (number of players) 20:46:30 <coopserver> *** loeky has joined spectators 20:46:31 <coopserver> *** Game paused (number of players) 20:58:11 *** PeterV has joined #openttdcoop 21:34:09 *** StarLite has quit IRC 21:38:13 *** happpy has quit IRC 21:39:59 *** happpy has joined #openttdcoop 21:42:52 *** Dom_ has quit IRC 22:08:15 *** PeterV has quit IRC 22:21:17 *** AlphaSC has quit IRC 22:47:20 <coopserver> *** loeky has joined company #1 22:47:21 <coopserver> *** Game unpaused (number of players) 22:52:04 <happpy> how things going 22:53:17 <loeky> trying to build FS pick up same way as ES V453000 build it its timer releas 22:54:01 <happpy> nice 22:54:55 <happpy> i don't no when i can play a gen bit bad time at the moment 22:56:22 <loeky> cant play much as well the public game needs much from cpu 22:56:39 <loeky> but that is just hardware 22:57:21 <coopserver> *** loeky has joined spectators 22:57:22 <coopserver> *** Game paused (number of players) 22:57:24 <coopserver> *** loeky has left the game (Leaving) 22:57:34 <happpy> year its bit bad time for me at my nan all most lost my granddad he hade a hartarke 23:01:51 <loeky> thst does not sound well hope he gets better soon 23:02:33 <happpy> year he's ok now hop he can cume back home 23:02:50 <happpy> but we just have to wate and see 23:02:57 <happpy> but thanks 23:03:12 <loeky> end off the weekend so better get some sleep GN 23:03:32 <happpy> gn 23:03:40 *** loeky has quit IRC 23:09:08 *** Progman has quit IRC 23:23:23 *** PeterV has joined #openttdcoop 23:45:48 *** nicfer-irc has quit IRC