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Log for #openttdcoop on 17th April 2018:
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10:12:38  <happpy> !players
10:12:39  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
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10:51:42  <zxbiohazardzx> !password
10:51:42  <coopserver> zxbiohazardzx: useful
10:51:46  <coopserver> *** Game still paused (connecting clients, number of players)
10:51:50  <zxbiohazardzx> still making a loss hmmz
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11:23:50  <Lejving_> yo wasup wassup wassup wassuuuupppp Hazzard
11:23:52  <Lejving_> happ
11:23:52  <Lejving_> y
11:23:53  <Lejving_> fuck
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11:38:04  <happpy> !players
11:38:04  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
11:43:51  <V453000> yoooooooooooooooooooooooooooooo
11:43:59  <V453000> Lejving_: MF
12:14:51  <V453000> !dl win64
12:14:51  <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27951/openttd-trunk-r27951-windows-win64.zip
12:18:48  <happpy> hi
12:19:20  <happpy> how things going v
12:19:52  <V453000> busy, but I fixed PURR's 8bpp mode :)
12:20:01  <V453000> uploading tonight most likely
12:20:06  <happpy> woo sweet
12:20:16  <happpy> how that going
12:20:19  <V453000> other than that, let's see if I can make some train graphics
12:20:45  <V453000> for some reason I totally didn't check if the new tunnel entrances work in 8bpp of PURR
12:20:50  <V453000> spoiler: they are broken AF
12:21:01  <V453000> but well, now it's fixed :)
12:21:25  <V453000> I'll just see if I can get the 32bpp -> 8bpp conversion result in a bit nicer colours.
12:24:28  <happpy> i never see the problem whive the purrs
12:24:35  <happpy> but uraj
12:24:39  <happpy> yeah
12:24:42  <V453000> well yeah because you probably aren't using a forced 8bpp blitter
12:28:30  <V453000> I was honestly kind of hoping this game would have already been archived but I guess people still play it from time to time? :D
12:28:41  <V453000> this psg I mean
12:29:03  <Arveen2> what up slackers
12:29:25  <happpy> yeah  i dont no what i got
12:29:32  <V453000> yo
12:29:35  <happpy> hi arveen
12:30:22  <Arveen2> just wondering, is there a new game around soon ?
12:30:34  <V453000> well someone has to make it, right? :P
12:30:51  <V453000> I'll most likely end up doing it tonight after I update PURR
12:30:58  <Arveen2> that is correct seƱor V
12:31:05  <V453000> but I'd prefer someone else making a map
12:31:10  <V453000> because I won't be playing most likely
12:32:23  <happpy> will no one can upload maps as i  no
12:32:30  <Arveen2> however, making a new map only leads to someone needs to make a plan :D
12:32:48  <V453000> Why could you not upload maps?
12:32:51  <V453000> Dropbox fucked?
12:32:57  <V453000> You can upload them to devzone
12:33:01  <V453000> or just send it to me :)
12:33:33  <happpy> yeah drop box is fuck
12:33:34  <Arveen2> hotmaps at v453000-hideout dot com
12:33:41  <V453000> Arveen2: same thing again, I can make a plan but I feel like people will be more invested into the game if it's their own plan
12:33:54  <V453000> :d
12:34:10  <Arveen2> talking about investments
12:34:18  <Arveen2> i seen the news factory is going up in price
12:34:26  <V453000> it is
12:34:28  <Arveen2> factorio even
12:34:52  <Arveen2> i still have not played it heh
12:34:55  <V453000> we're trying to stop people buying it but they just won't stop
12:35:01  <Arveen2> haha
12:35:18  <Arveen2> maybe add a 0 instead of just +10
12:35:47  <V453000> worst yet they are recommending it to friends and buying multiple copies because they feel guilty for how many hours they've spent in the game for just 
12:35:57  <Arveen2> horrible
12:36:13  <V453000> the first reply to the price increase announcement was "can I pay you the extra  back?" :D
12:36:42  <Arveen2> i read a news comments and there was no riot
12:36:52  <Arveen2> surprising
12:36:58  <V453000> :)
12:37:17  <Arveen2> maybe one day i get to play it too
12:37:25  <V453000> maybe one day :)
12:38:13  <Arveen2> i'm still trying to figure out if i like the fact that you run around with this guy
12:38:49  <Arveen2> when i was on a one week business trip last September i even downloaded the demo version at my hotel
12:39:02  <Arveen2> wifi was so slow that i fell asleep before the download was finished
12:39:12  <V453000> :D
12:39:27  <Arveen2> one day ... ;D
12:43:22  <Arveen2> last two PSGs have no screenshot on the website
12:43:29  <Arveen2> also nice comment "Yeah" :D
12:45:05  <V453000> the scarier part is that we had 4 PSGs last year
12:45:56  <V453000> I'd like to restart my effort on making a new train set, but I'm kind of afraid all the people I would do it  for are kind of gone at this point. I'll try to make it regardless, but hm
12:47:03  <happpy> eney new train set  plan is good
12:47:09  <V453000> after 6 months I got 4 replies on BRIX on tt-forums and 3 replies on blog
12:47:20  <V453000> doesn't sound like many people care
12:48:15  <happpy> i bet ther doo but  if ther new players then it mite take time
12:48:16  <V453000>  /complaints
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12:48:51  <zxbiohazardzx> !password
12:48:51  <coopserver> zxbiohazardzx: masked
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12:49:06  <V453000> yo :)
12:49:09  <Arveen2> yeah, it got pretty quiet here
12:49:09  <happpy> yeah you going to get sume complaints on eney games
12:49:20  <coopserver> <ZxBiohazardZx> sup sup
12:49:32  <coopserver> <ZxBiohazardZx> i managed to untangle most jams in my breaks haha
12:49:44  <V453000> :) I saw you writing stuff yeah
12:49:49  <V453000> how's the state of the game atm?
12:49:58  <coopserver> <ZxBiohazardZx> its bad but it runs steady
12:50:04  <V453000> :D
12:50:09  <V453000> bad as in jams a lot?
12:50:12  <coopserver> <ZxBiohazardZx> no more permablocked circlejerks
12:50:24  <V453000> :0
12:50:25  <coopserver> <ZxBiohazardZx> nah i got it flowing, but not sure we can do more
12:50:29  <V453000> !pw
12:50:29  <coopserver> V453000: masked
12:50:45  <coopserver> <ZxBiohazardZx> only real option is superexpand some juncs
12:50:46  <coopserver> *** Game paused (connecting clients)
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12:50:52  <coopserver> <ZxBiohazardZx> but tbh it feels almost finished
12:50:55  <coopserver> <V453000> I'd just start a new game yeah
12:51:14  <coopserver> <ZxBiohazardZx> yeah i recon right?
12:51:25  <coopserver> <V453000> want to make a map? :)
12:51:28  <coopserver> <ZxBiohazardZx> i mean we are up to 5th/6th in the junctions sometimes and with the blocks out of the way.....
12:51:36  <coopserver> <ZxBiohazardZx> haha me and map making haha
12:51:47  <coopserver> <ZxBiohazardZx> just random map it and ill play it. you know me right?
12:52:03  <coopserver> <ZxBiohazardZx> some mountains or other map type is fine
12:52:20  <coopserver> <V453000> well if you want to give it a shot, you can :P
12:52:41  <coopserver> <V453000> I would just add PURR 0.0.5 to it when I release it tonight
12:52:48  <coopserver> <ZxBiohazardZx> haha not really but noted
12:52:51  <coopserver> <ZxBiohazardZx> ill consider it
12:52:53  <coopserver> <V453000> k XD
12:54:00  <coopserver> <V453000> you better make a plan then at least :P
12:54:08  <coopserver> <ZxBiohazardZx> that i can do
12:56:38  <coopserver> <V453000> just browsing around I can't seem to find big jams
12:59:25  <coopserver> <ZxBiohazardZx> means i solved them ;)
12:59:40  <coopserver> <V453000> well, I didn't see the carnage that was there before, but well done :)
13:00:20  <coopserver> <ZxBiohazardZx> SLH17 to SLH04 to BBH4 to SLH02 was literally full of trains waiting on eachother in a circlejerk style
13:00:22  <coopserver> <ZxBiohazardZx> haha
13:00:29  <coopserver> <V453000> heh
13:00:32  <coopserver> <ZxBiohazardZx> all there is to do now is wrap up and map new
13:00:48  <coopserver> *** ZxBiohazardZx has left the game (Leaving)
13:01:35  <zxbiohazardzx> whats mapsize again? preferred?
13:01:43  <V453000> 512x512
13:01:48  <V453000> smaller possible
13:02:17  <zxbiohazardzx> startyear?
13:02:40  <V453000> up to you really, I typically do 2100
13:03:09  <V453000> I'd recommend default industries
13:04:28  <zxbiohazardzx> hmmz i dunno about mapmaking
13:04:50  <zxbiohazardzx> usually i just click the "new-map" and accept whatever it does as you can fund towns and industries anyway haha
13:04:54  <zxbiohazardzx> or manipulate terrain
13:04:59  <zxbiohazardzx> but ill consider it
13:05:22  <V453000> just generate a map, don't do manual edits
13:05:24  <V453000> that's work
13:05:44  <zxbiohazardzx> hmm and newgrf selection and all haha
13:05:49  <zxbiohazardzx> i dunno ill check when im home again
13:05:59  <zxbiohazardzx> gotta go back to work and all, cant play ottd all the time right :)
13:06:12  <V453000> newgrf selection is the interesting part, yes :) most important is the train set obviously
13:06:21  <zxbiohazardzx> hmhm
13:06:26  <zxbiohazardzx> i liked our DB games alot
13:06:27  <zxbiohazardzx> hehe
13:06:29  <zxbiohazardzx> well see
13:06:37  <zxbiohazardzx> i like the purr stuff too so
13:06:40  <V453000> I also felt it could be the time for a DB game
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13:06:46  <V453000> rekt
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13:14:03  <coopserver> *** Game paused (number of players)
13:14:39  <V453000> LOL
13:14:40  <V453000> !trains
13:14:46  <V453000> !vehicles
13:14:46  <coopserver> V453000: Total vehicles per type: Rail: 3430, Road: 79, Water: 4, Air: 0
13:14:49  <V453000> @records
13:14:50  <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 3000 (PZG#21) - ( 5000 (PZG#2013) logic net) | Single cargo type output: 204,614 (PZG#2013) | World Pop: 6,150,671 (PSG#201) | PublicServer:Archive - Hall of Fame - #openttdcoop wiki - http://wiki.openttdcoop.org/PublicServer:Archive_-_Hall_of_Fame
13:14:55  <V453000> that's a train record :D
13:15:04  <V453000> just casually :D
13:17:05  <V453000> I was wondering why is my pc struggling
13:22:25  *** Dom_ has joined #openttdcoop
13:23:29  <V453000> yo Dom_ :)
13:24:51  <happpy> yo dom
13:35:14  <Dom_> hello there :)
13:35:24  <happpy> how things going
13:35:34  <Dom_> Thanks V for showing me a great game thats now taking all my time away :D:D
13:35:39  <Dom_> well happy :)
13:35:42  <Dom_> and you?
13:35:47  <happpy> good thanks
13:37:32  <Dom_> nice to hear :)
13:38:05  <V453000> :D oh.
13:38:11  <V453000> sorry for your loss :)
13:38:22  <Dom_> haha :)
13:38:33  <Dom_> still trying to figure out some things
13:38:34  <V453000> I just wanted to SAVE your money! It's for  now
13:38:40  <Dom_> xDD
13:38:40  <V453000> How do you like it?
13:39:03  <Dom_> it is very good :9 since you showed me steam tells me i played about 200 hours
13:39:10  <Dom_> so yeah i kind of enjoy it ;)
13:39:29  <V453000> nice :)
13:39:41  <Dom_> i like the idea of making a huge bus with all the ressources and then take from that
13:39:46  <V453000> as I said, it's almost a sure bet for openttdcoo people
13:39:52  <Dom_> :D
13:40:12  <Dom_> yep once you get the trains running and with ottd understanding, it makes it much easier :)
13:40:32  <V453000> I was to PAX East last week with Factorio, I've seen hundreds of people coming "Yeah I already have played the game for 800 hours." and hundreds of people who didn't know it, but were interested
13:40:56  <V453000> The belts are what reminds me of OpenTTD more than the trains actually :)
13:41:22  <Dom_> belts are awesome :) almoost as awesome as the locusts called bots :D
13:41:43  <V453000> xd bots are cheaty
13:41:48  <Dom_> why?
13:41:58  <Dom_> in late game they seem quite nice :)
13:42:00  <V453000> just removes any need for logistic routing
13:42:06  <Dom_> thats true
13:42:36  <Dom_> but logistic routing isnt that bad if you have the right balancer for stuff
13:42:37  <V453000> have you seen my factory? :P
13:42:41  <Dom_> nope?
13:42:48  <Dom_> where can i look at it?
13:42:58  <V453000> https://www.factorio.com/blog/post/fff-236
13:42:59  <Webster> Title: Friday Facts #236 - Building a rollup | Factorio (at www.factorio.com)
13:43:10  <V453000> there is a link to https://imgur.com/a/FmoBY
13:43:11  <Webster> Title: GridLock - Album on Imgur (at imgur.com)
13:44:20  <Dom_> i like the Poster at the end :D:D
13:44:33  <V453000> :)
13:44:42  <Dom_> looks very very nice :)
13:44:50  <Dom_> but all so tight together
13:45:21  <V453000> 160 hours counted by game, runs at about 30% game speed so it's actually well over 250 hours or something
13:45:24  <V453000> it's nuts
13:45:33  <Dom_> yep :D
13:47:37  <Dom_> yeah i can relate that mixing oil/prodcution/science and trains all into one looks very nice :) but is it effective?
13:47:45  <Dom_> i mean productivity wise
13:48:42  <V453000> if you build it for beacon-optimized layouts, yes
13:49:05  <V453000> but that generally looks boring if you do everything that way, this kind of mixing is generally aimed just to make the most visually awesome factory
13:49:21  <V453000> you can download a save from the imgur album, you can see there are many more things than just this central cell
13:49:40  <Dom_> i try to make smelting and stuff with outposts
13:49:59  <Dom_> so that once i've got the outposts then everythings is delivered to the bus
13:50:03  <Dom_> i will :)
13:51:52  <Dom_> also i like the 0.16 update with the cliffs
13:51:55  <Dom_> the look awesome :)
13:52:17  <V453000> yeah
13:54:57  <Dom_> btw i took your advice and didnt look at reddit (i dont read reddit ever) but i like youtube. so i strated watching Kathrineofsky.
13:55:12  <Dom_> she has some nice ideas on how to make a nice factory
13:55:25  <V453000> :) yeah she's quite nice
13:55:48  <Dom_> but i think for my next map i will try to go even more on trains
13:55:49  <V453000> my advice was more about "don't look at the internet" rather than specifically reddit, but sure, why not :D
13:55:54  <V453000> trainz rule
13:55:54  <Dom_> :D
13:56:24  <Dom_> if i didnt look at the internet it would take me months to understand what i am even doing :D
13:56:53  <V453000> :P
13:56:57  <V453000> "k"
13:56:58  <Dom_> also the "cheat sheet" i think is quite important
13:57:02  <V453000> haha
13:58:02  <Dom_> and i love blueprints :) especially if doing them by themselves and then in a new map you find out hmmm you can change that to make it better. so you start always making and changing new blueprints which is awesome :)
13:58:49  <V453000> yarr
14:28:13  <Mothership_Q> this is truly mind boggling, trains arent "looking ahead" at signals in my SP game
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14:29:33  <V453000> :0
14:30:03  <V453000> almost every single time I saw a bug report about openttd pathfinder, it was a player error :P
14:30:07  <V453000> just saying
14:30:42  <Mothership_Q> and it probably is my fault, but its elusive
14:31:30  <V453000> so, votes on what should new map look like?
14:56:29  <Dom_> idk :)
14:57:37  <happpy>  i can not vote becours i dont have time to play
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18:56:47  <Vinnie> !dl win64
18:56:47  <coopserver> Vinnie: http://binaries.openttd.org/nightlies/trunk/r27951/openttd-trunk-r27951-windows-win64.zip
18:58:23  <Vinnie> !dl win64
18:58:23  <coopserver> Vinnie: http://binaries.openttd.org/nightlies/trunk/r27951/openttd-trunk-r27951-windows-win64.zip
18:58:37  <Vinnie> !pw
18:58:37  <coopserver> Vinnie: sqblob
18:58:42  <coopserver> *** Game still paused (connecting clients, number of players)
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19:00:23  <coopserver> <Vinnie> holy shit
19:00:23  <V453000> yoyo
19:00:28  <coopserver> <Vinnie> so many rules
19:00:36  <V453000> fucking FIRS, right
19:00:42  <V453000> !pw
19:00:42  <coopserver> V453000: dimmed
19:00:53  <coopserver> *** Game still paused (connecting clients, number of players)
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19:00:59  <coopserver> *** Game still paused (number of players)
19:04:34  <coopserver> <Vinnie> they made some 5L-6R do you have new members?
19:04:44  <coopserver> <Vinnie> they must know what they are doing
19:05:42  <coopserver> <V453000> "just" long time players :)
19:06:01  <coopserver> <V453000> they do know what they are doing
19:06:06  <coopserver> <V453000> mostly :>
19:11:28  <coopserver> <Vinnie> man i dont know what grfs to pick
19:11:36  <coopserver> <Vinnie> maybe even go simple mode
19:11:50  <coopserver> <V453000> I'd do DB set with default industries in temperate
19:11:57  <coopserver> <V453000> some basic station grfs
19:12:09  <coopserver> <V453000> can add PURR if you want, I'll have it ready in a few minutes
19:14:46  <V453000> ok, PURR 0.0.5 is online
19:16:13  <V453000> if you want to add NUTS, I'd recommend adding BRIX as currently you can't load BRIX with NUTS as static
19:17:43  <V453000> !save
19:17:44  <coopserver> Saving map...
19:17:45  <coopserver> Map successfully saved to game.sav
19:17:51  <V453000> !transfer 329 game.sav
19:17:51  <coopserver> V453000: Attempting to transfer game.sav
19:17:54  <coopserver> Transfer done. File now at http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_329_Final.sav
19:18:18  <coopserver> <Vinnie> sounds very complicated, would you like to make map?
19:18:32  <V453000> :D ok
19:18:34  <V453000> DB set or NUTS?
19:19:15  <coopserver> *** V453000 has left the game (Leaving)
19:20:14  <happpy> the openttdcoop stable server mite need  a new map  but no one been playing it for a lone time
19:20:22  <coopserver> <Vinnie> nuts, more familiar
19:20:42  <V453000> k
19:21:13  <V453000> I think I'll just drop in industrial station renewal and call it done
19:23:20  <V453000> climate?
19:24:13  <coopserver> <Vinnie> tempreate is ok
19:27:00  <coopserver> <Vinnie> wtf
19:27:30  <V453000> !getsave http://dev.openttdcoop.org/attachments/download/8979/psg230start1.sav
19:27:30  <coopserver> Starting download...
19:27:31  <coopserver> Savegame successfully downloaded
19:27:36  <V453000> !content
19:27:37  <coopserver> Downloading 0 file(s) (0 bytes)
19:27:41  <V453000> !contentupdate
19:27:41  <coopserver> V453000: Performing content update
19:27:42  <coopserver> Content server connection established
19:27:45  <V453000> !content
19:27:57  <coopserver> Downloading 32 file(s) (3774766 bytes)
19:28:58  <coopserver> Content server connection closed
19:29:02  <coopserver> <Vinnie> you guys did some wierd shit this game
19:29:18  <V453000> like? :>
19:29:20  <V453000> !content
19:29:21  <coopserver> Downloading 73 file(s) (84167017 bytes)
19:29:40  <coopserver> <Vinnie> why do you stop the exit of a station and trigger it open once two trains have loaded
19:29:53  <V453000> the ES pickup?
19:29:54  <coopserver> <Vinnie> to then let them simultanious join the same fucking split
19:30:03  <coopserver> <Vinnie> nope
19:30:16  <V453000> oh, is it one of the weird joiners?
19:30:21  <coopserver> *** Vinnie has joined company #1
19:30:22  <coopserver> *** Game unpaused (number of players)
19:30:38  <coopserver> <Vinnie> !here22
19:30:49  <V453000> !pw
19:30:49  <coopserver> V453000: select
19:30:59  <coopserver> *** Game paused (connecting clients)
19:31:00  <coopserver> *** Vinnie has joined spectators
19:31:01  <coopserver> *** Game still paused (connecting clients, number of players)
19:31:02  <coopserver> <Vinnie> yeah
19:31:04  <coopserver> *** V453000 has joined
19:31:05  <coopserver> *** Game still paused (number of players)
19:31:06  <coopserver> *** Game unpaused (number of players)
19:31:46  <coopserver> <Vinnie> it makes no sense to me
19:31:50  <coopserver> <V453000> I guess to force half of the trains to take different route
19:32:17  <coopserver> <V453000> but I guess with expands the trains started prefering only the one route
19:33:13  <coopserver> <Vinnie> that could lead to more traffic on the longer route?
19:33:24  <coopserver> <V453000> the longer route is probably less busy
19:33:27  <coopserver> <Vinnie> which is a trick to reach more traincount
19:33:36  <coopserver> <Vinnie> so this record is cheated :P
19:33:40  <coopserver> <V453000> :D
19:35:26  <V453000> !getsave http://dev.openttdcoop.org/attachments/download/8980/psg230start2.sav
19:35:26  <coopserver> Starting download...
19:35:27  <coopserver> Savegame successfully downloaded
19:35:31  <V453000> !rcon ls
19:35:36  <coopserver> 0) .. (Parent directory)
19:35:37  <coopserver> 1) autosave231.sav
19:35:38  <coopserver> 2) autosave230.sav
19:35:39  <coopserver> 3) autosave229.sav
19:35:40  <coopserver> 4) autosave228.sav
19:35:41  <coopserver> V453000: You have 351 more messages. Type !less to view them
19:35:41  <V453000> !rcon cd ..
19:35:43  <V453000> !rcon ls
19:35:44  <coopserver> 0) .. (Parent directory)
19:35:45  <coopserver> 1) autosave/ (Directory)
19:35:46  <coopserver> 2) uploads/ (Directory)
19:35:47  <coopserver> 3) game.sav
19:35:47  <V453000> !rcon cd 2
19:35:48  <coopserver> 4) 20160226_pre_reboot.sav
19:35:49  <V453000> !rcon ls
19:35:50  <coopserver> V453000: You have 10 more messages. Type !less to view them
19:35:52  <coopserver> 0) .. (Parent directory)
19:35:53  <coopserver> 1) psg230start2.sav
19:35:54  <coopserver> 2) psg230start1.sav
19:35:54  <V453000> !rcon load 1
19:35:55  <coopserver> 3) psg329_2017-12-29_n.sav
19:35:56  <coopserver> 4) psg329_2017-12-29_m.sav
19:35:57  <coopserver> V453000: You have 190 more messages. Type !less to view them
19:35:58  <coopserver> Starting new game
19:36:09  <coopserver> *** Vinnie has left the game (connection lost)
19:36:10  <coopserver> *** V453000 has left the game (connection lost)
19:36:11  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27951)
19:36:12  <coopserver> ERROR: Game Load Failed, NewGRF mismatch
19:36:13  <coopserver> *** Game paused (number of players)
19:36:14  <coopserver> *** Vinnie has left the game (connection lost)
19:36:14  <V453000> ofc
19:36:19  <V453000> !content
19:36:20  <coopserver> Downloading 0 file(s) (0 bytes)
19:36:23  <V453000> !rescan
19:36:23  <coopserver> V453000: Scanning content directories
19:37:24  <coopserver> V453000: Rescan completed
19:38:40  <V453000> !rcon load 1
19:38:41  <coopserver> Starting new game
19:38:44  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27951)
19:38:45  <coopserver> *** Game still paused (manual, number of players)
19:38:48  <V453000> ok
19:38:51  <V453000> just the rescan did it :)
19:38:54  <V453000> !auto
19:38:55  <coopserver> *** Game still paused (number of players)
19:38:56  <V453000> !pw
19:38:56  <coopserver> V453000: retire
19:39:04  <V453000> no I'm not retiring fuck off
19:39:09  <coopserver> *** Game still paused (connecting clients, number of players)
19:39:11  <coopserver> *** V453000 has joined
19:39:12  <coopserver> *** Game still paused (number of players)
19:39:13  <coopserver> *** Game unpaused (number of players)
19:39:19  <coopserver> *** Game paused (connecting clients)
19:39:20  <coopserver> *** Vinnie has joined
19:39:21  <coopserver> *** Game unpaused (connecting clients)
19:39:42  <coopserver> *** Vinnie has joined company #1
19:40:01  *** V453000 changes topic to "Cooperative OpenTTD | PSG#330 (r27951) | STAGE: Planning, Satisfying all productions. DO NOT ADD NEW PRIMARIES YET! | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
19:40:10  <V453000> @stage Plannning
19:40:11  *** Webster changes topic to "Cooperative OpenTTD | PSG#330 (r27951) | STAGE: Plannning | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
19:40:23  <V453000> @stage Planning
19:40:23  *** Webster changes topic to "Cooperative OpenTTD | PSG#330 (r27951) | STAGE: Planning | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
19:40:46  <coopserver> <V453000> ideaz?
19:40:49  <Arveen2> !dl
19:40:49  <coopserver> Arveen2: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
19:40:50  <coopserver> Arveen2: http://www.openttd.org/en/download-trunk/r27951
19:41:15  <coopserver> <Vinnie> first thing to come to mind is a loop, but will be boring as fuck
19:41:22  <coopserver> <Vinnie> so im thinking some more
19:41:51  <Arveen2> !pw
19:41:51  <coopserver> Arveen2: retire
19:42:04  <coopserver> *** Game paused (connecting clients)
19:42:06  <coopserver> *** Ar-to-the-veen has joined
19:42:07  <coopserver> *** Game unpaused (connecting clients)
19:42:11  <coopserver> <V453000> brb switching blitters
19:42:12  <coopserver> *** V453000 has left the game (Leaving)
19:42:35  <V453000> !pw
19:42:35  <coopserver> V453000: retire
19:42:40  <coopserver> *** Game paused (connecting clients)
19:42:42  <coopserver> *** V453000 has joined
19:42:43  <coopserver> *** Game unpaused (connecting clients)
19:42:46  <coopserver> <Vinnie> hello Ar-to-the-veen
19:43:48  <coopserver> <Ar-to-the-veen> hey hey :)
19:44:16  <coopserver> <V453000> yoyoyo
19:44:27  <coopserver> <Ar-to-the-veen> new game hype, i might even have time to play some in this one
19:44:31  <coopserver> <V453000> nice
19:45:05  <coopserver> *** V453000 has left the game (general timeout)
19:45:14  <coopserver> <Vinnie> nice bitter :D
19:45:18  <V453000> !pw
19:45:18  <coopserver> V453000: panels
19:45:25  <coopserver> *** Game paused (connecting clients)
19:45:28  <coopserver> *** V453000 has joined
19:45:29  <coopserver> *** Game unpaused (connecting clients)
19:46:18  <coopserver> <Ar-to-the-veen> is this 256x512 ?
19:46:36  <coopserver> <Vinnie> yes
19:50:59  <coopserver> <Ar-to-the-veen> nice story :D
19:51:31  <coopserver> <Vinnie> even better now
19:53:26  *** Guest206 has quit IRC
20:06:13  <coopserver> <Vinnie> hmm train choice gonna be a bitch
20:07:31  <coopserver> <Ar-to-the-veen> hmmmm
20:07:54  <coopserver> <Ar-to-the-veen> you thinking more like slow or fast trains ?
20:08:16  <coopserver> <Vinnie> two different trains :D
20:08:31  <coopserver> <Ar-to-the-veen> heh, well
20:10:39  <coopserver> <Vinnie> how would i know which nut trains have tilt
20:11:01  <coopserver> <Ar-to-the-veen> V to the rescue ?
20:12:37  <Vinnie>   @@cl 3
20:12:38  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
20:12:46  <Vinnie> fuck it
20:15:54  <coopserver> <Vinnie> hahaha
20:15:58  <coopserver> <Vinnie> i didnt know
20:16:31  <coopserver> <V453000> trains with tilt have it written in the purchase menu
20:16:47  <V453000> http://dev.openttdcoop.org/projects/nuts/wiki/Cargo_Train_Classes
20:17:08  <coopserver> <Vinnie> this acceleration is terrible
20:22:20  <coopserver> <Vinnie> yeah good enough
20:22:49  <coopserver> <V453000> :D
20:23:36  *** StarLite has quit IRC
20:32:31  <coopserver> *** Vinnie has joined spectators
20:32:32  <coopserver> *** Game paused (number of players)
20:32:45  <coopserver> <Vinnie> done
20:33:03  <coopserver> *** Vinnie has joined company #1
20:33:04  <coopserver> *** Game unpaused (number of players)
20:33:27  <coopserver> *** Vinnie has joined spectators
20:33:28  <coopserver> *** Game paused (number of players)
20:34:21  <coopserver> *** Vinnie has joined company #1
20:34:22  <coopserver> *** Game unpaused (number of players)
20:38:04  <coopserver> *** Vinnie has joined spectators
20:38:05  <coopserver> *** Game paused (number of players)
20:49:42  *** virtualrandomnumber has quit IRC
20:53:18  <coopserver> *** Ar-to-the-veen has left the game (Leaving)
21:01:12  <coopserver> *** V453000 has left the game (Leaving)
21:03:23  <coopserver> *** Vinnie has left the game (Leaving)
21:05:37  *** Vinnie has quit IRC
21:47:54  *** Dom_ has quit IRC
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