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00:20:30 *** Davcom has quit IRC 00:24:51 *** Davcom has joined #openttdcoop 01:26:00 *** Davcom has quit IRC 01:27:11 *** Davcom has joined #openttdcoop 04:08:41 *** PeterV has quit IRC 04:15:20 *** PeterV has joined #openttdcoop 05:00:59 *** Dom_ has quit IRC 06:15:21 *** PeterV has quit IRC 06:41:45 *** PeterV has joined #openttdcoop 08:46:25 *** happpy has quit IRC 09:01:27 *** Dom_ has joined #openttdcoop 09:09:31 *** Dom_ has quit IRC 10:12:01 *** happpy has joined #openttdcoop 10:12:38 <happpy> !players 10:12:39 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 10:51:24 *** zxbiohazardzx has joined #openttdcoop 10:51:42 <zxbiohazardzx> !password 10:51:42 <coopserver> zxbiohazardzx: useful 10:51:46 <coopserver> *** Game still paused (connecting clients, number of players) 10:51:50 <zxbiohazardzx> still making a loss hmmz 10:51:56 <coopserver> *** ZxBiohazardZx has joined 10:51:57 <coopserver> *** Game still paused (number of players) 10:51:58 <coopserver> *** Game unpaused (number of players) 10:59:44 *** happpy has quit IRC 11:03:09 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 11:03:10 <coopserver> *** Game paused (number of players) 11:03:14 *** zxbiohazardzx has quit IRC 11:23:50 <Lejving_> yo wasup wassup wassup wassuuuupppp Hazzard 11:23:52 <Lejving_> happ 11:23:52 <Lejving_> y 11:23:53 <Lejving_> fuck 11:37:33 *** happpy has joined #openttdcoop 11:38:04 <happpy> !players 11:38:04 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 11:43:51 <V453000> yoooooooooooooooooooooooooooooo 11:43:59 <V453000> Lejving_: MF 12:14:51 <V453000> !dl win64 12:14:51 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27951/openttd-trunk-r27951-windows-win64.zip 12:18:48 <happpy> hi 12:19:20 <happpy> how things going v 12:19:52 <V453000> busy, but I fixed PURR's 8bpp mode :) 12:20:01 <V453000> uploading tonight most likely 12:20:06 <happpy> woo sweet 12:20:16 <happpy> how that going 12:20:19 <V453000> other than that, let's see if I can make some train graphics 12:20:45 <V453000> for some reason I totally didn't check if the new tunnel entrances work in 8bpp of PURR 12:20:50 <V453000> spoiler: they are broken AF 12:21:01 <V453000> but well, now it's fixed :) 12:21:25 <V453000> I'll just see if I can get the 32bpp -> 8bpp conversion result in a bit nicer colours. 12:24:28 <happpy> i never see the problem whive the purrs 12:24:35 <happpy> but uraj 12:24:39 <happpy> yeah 12:24:42 <V453000> well yeah because you probably aren't using a forced 8bpp blitter 12:28:30 <V453000> I was honestly kind of hoping this game would have already been archived but I guess people still play it from time to time? :D 12:28:41 <V453000> this psg I mean 12:29:03 <Arveen2> what up slackers 12:29:25 <happpy> yeah i dont no what i got 12:29:32 <V453000> yo 12:29:35 <happpy> hi arveen 12:30:22 <Arveen2> just wondering, is there a new game around soon ? 12:30:34 <V453000> well someone has to make it, right? :P 12:30:51 <V453000> I'll most likely end up doing it tonight after I update PURR 12:30:58 <Arveen2> that is correct seƱor V 12:31:05 <V453000> but I'd prefer someone else making a map 12:31:10 <V453000> because I won't be playing most likely 12:32:23 <happpy> will no one can upload maps as i no 12:32:30 <Arveen2> however, making a new map only leads to someone needs to make a plan :D 12:32:48 <V453000> Why could you not upload maps? 12:32:51 <V453000> Dropbox fucked? 12:32:57 <V453000> You can upload them to devzone 12:33:01 <V453000> or just send it to me :) 12:33:33 <happpy> yeah drop box is fuck 12:33:34 <Arveen2> hotmaps at v453000-hideout dot com 12:33:41 <V453000> Arveen2: same thing again, I can make a plan but I feel like people will be more invested into the game if it's their own plan 12:33:54 <V453000> :d 12:34:10 <Arveen2> talking about investments 12:34:18 <Arveen2> i seen the news factory is going up in price 12:34:26 <V453000> it is 12:34:28 <Arveen2> factorio even 12:34:52 <Arveen2> i still have not played it heh 12:34:55 <V453000> we're trying to stop people buying it but they just won't stop 12:35:01 <Arveen2> haha 12:35:18 <Arveen2> maybe add a 0 instead of just +10 12:35:47 <V453000> worst yet they are recommending it to friends and buying multiple copies because they feel guilty for how many hours they've spent in the game for just 12:35:57 <Arveen2> horrible 12:36:13 <V453000> the first reply to the price increase announcement was "can I pay you the extra back?" :D 12:36:42 <Arveen2> i read a news comments and there was no riot 12:36:52 <Arveen2> surprising 12:36:58 <V453000> :) 12:37:17 <Arveen2> maybe one day i get to play it too 12:37:25 <V453000> maybe one day :) 12:38:13 <Arveen2> i'm still trying to figure out if i like the fact that you run around with this guy 12:38:49 <Arveen2> when i was on a one week business trip last September i even downloaded the demo version at my hotel 12:39:02 <Arveen2> wifi was so slow that i fell asleep before the download was finished 12:39:12 <V453000> :D 12:39:27 <Arveen2> one day ... ;D 12:43:22 <Arveen2> last two PSGs have no screenshot on the website 12:43:29 <Arveen2> also nice comment "Yeah" :D 12:45:05 <V453000> the scarier part is that we had 4 PSGs last year 12:45:56 <V453000> I'd like to restart my effort on making a new train set, but I'm kind of afraid all the people I would do it for are kind of gone at this point. I'll try to make it regardless, but hm 12:47:03 <happpy> eney new train set plan is good 12:47:09 <V453000> after 6 months I got 4 replies on BRIX on tt-forums and 3 replies on blog 12:47:20 <V453000> doesn't sound like many people care 12:48:15 <happpy> i bet ther doo but if ther new players then it mite take time 12:48:16 <V453000> /complaints 12:48:32 *** zxbiohazardzx has joined #openttdcoop 12:48:51 <zxbiohazardzx> !password 12:48:51 <coopserver> zxbiohazardzx: masked 12:48:54 <coopserver> *** Game still paused (connecting clients, number of players) 12:49:04 <coopserver> *** ZxBiohazardZx has joined 12:49:05 <coopserver> *** Game still paused (number of players) 12:49:06 <coopserver> *** Game unpaused (number of players) 12:49:06 <V453000> yo :) 12:49:09 <Arveen2> yeah, it got pretty quiet here 12:49:09 <happpy> yeah you going to get sume complaints on eney games 12:49:20 <coopserver> <ZxBiohazardZx> sup sup 12:49:32 <coopserver> <ZxBiohazardZx> i managed to untangle most jams in my breaks haha 12:49:44 <V453000> :) I saw you writing stuff yeah 12:49:49 <V453000> how's the state of the game atm? 12:49:58 <coopserver> <ZxBiohazardZx> its bad but it runs steady 12:50:04 <V453000> :D 12:50:09 <V453000> bad as in jams a lot? 12:50:12 <coopserver> <ZxBiohazardZx> no more permablocked circlejerks 12:50:24 <V453000> :0 12:50:25 <coopserver> <ZxBiohazardZx> nah i got it flowing, but not sure we can do more 12:50:29 <V453000> !pw 12:50:29 <coopserver> V453000: masked 12:50:45 <coopserver> <ZxBiohazardZx> only real option is superexpand some juncs 12:50:46 <coopserver> *** Game paused (connecting clients) 12:50:49 <coopserver> *** V453000 has joined 12:50:50 <coopserver> *** Game unpaused (connecting clients) 12:50:52 <coopserver> <ZxBiohazardZx> but tbh it feels almost finished 12:50:55 <coopserver> <V453000> I'd just start a new game yeah 12:51:14 <coopserver> <ZxBiohazardZx> yeah i recon right? 12:51:25 <coopserver> <V453000> want to make a map? :) 12:51:28 <coopserver> <ZxBiohazardZx> i mean we are up to 5th/6th in the junctions sometimes and with the blocks out of the way..... 12:51:36 <coopserver> <ZxBiohazardZx> haha me and map making haha 12:51:47 <coopserver> <ZxBiohazardZx> just random map it and ill play it. you know me right? 12:52:03 <coopserver> <ZxBiohazardZx> some mountains or other map type is fine 12:52:20 <coopserver> <V453000> well if you want to give it a shot, you can :P 12:52:41 <coopserver> <V453000> I would just add PURR 0.0.5 to it when I release it tonight 12:52:48 <coopserver> <ZxBiohazardZx> haha not really but noted 12:52:51 <coopserver> <ZxBiohazardZx> ill consider it 12:52:53 <coopserver> <V453000> k XD 12:54:00 <coopserver> <V453000> you better make a plan then at least :P 12:54:08 <coopserver> <ZxBiohazardZx> that i can do 12:56:38 <coopserver> <V453000> just browsing around I can't seem to find big jams 12:59:25 <coopserver> <ZxBiohazardZx> means i solved them ;) 12:59:40 <coopserver> <V453000> well, I didn't see the carnage that was there before, but well done :) 13:00:20 <coopserver> <ZxBiohazardZx> SLH17 to SLH04 to BBH4 to SLH02 was literally full of trains waiting on eachother in a circlejerk style 13:00:22 <coopserver> <ZxBiohazardZx> haha 13:00:29 <coopserver> <V453000> heh 13:00:32 <coopserver> <ZxBiohazardZx> all there is to do now is wrap up and map new 13:00:48 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 13:01:35 <zxbiohazardzx> whats mapsize again? preferred? 13:01:43 <V453000> 512x512 13:01:48 <V453000> smaller possible 13:02:17 <zxbiohazardzx> startyear? 13:02:40 <V453000> up to you really, I typically do 2100 13:03:09 <V453000> I'd recommend default industries 13:04:28 <zxbiohazardzx> hmmz i dunno about mapmaking 13:04:50 <zxbiohazardzx> usually i just click the "new-map" and accept whatever it does as you can fund towns and industries anyway haha 13:04:54 <zxbiohazardzx> or manipulate terrain 13:04:59 <zxbiohazardzx> but ill consider it 13:05:22 <V453000> just generate a map, don't do manual edits 13:05:24 <V453000> that's work 13:05:44 <zxbiohazardzx> hmm and newgrf selection and all haha 13:05:49 <zxbiohazardzx> i dunno ill check when im home again 13:05:59 <zxbiohazardzx> gotta go back to work and all, cant play ottd all the time right :) 13:06:12 <V453000> newgrf selection is the interesting part, yes :) most important is the train set obviously 13:06:21 <zxbiohazardzx> hmhm 13:06:26 <zxbiohazardzx> i liked our DB games alot 13:06:27 <zxbiohazardzx> hehe 13:06:29 <zxbiohazardzx> well see 13:06:37 <zxbiohazardzx> i like the purr stuff too so 13:06:40 <V453000> I also felt it could be the time for a DB game 13:06:40 *** zxbiohazardzx has quit IRC 13:06:46 <V453000> rekt 13:14:02 <coopserver> *** V453000 has left the game (Leaving) 13:14:03 <coopserver> *** Game paused (number of players) 13:14:39 <V453000> LOL 13:14:40 <V453000> !trains 13:14:46 <V453000> !vehicles 13:14:46 <coopserver> V453000: Total vehicles per type: Rail: 3430, Road: 79, Water: 4, Air: 0 13:14:49 <V453000> @records 13:14:50 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 3000 (PZG#21) - ( 5000 (PZG#2013) logic net) | Single cargo type output: 204,614 (PZG#2013) | World Pop: 6,150,671 (PSG#201) | PublicServer:Archive - Hall of Fame - #openttdcoop wiki - http://wiki.openttdcoop.org/PublicServer:Archive_-_Hall_of_Fame 13:14:55 <V453000> that's a train record :D 13:15:04 <V453000> just casually :D 13:17:05 <V453000> I was wondering why is my pc struggling 13:22:25 *** Dom_ has joined #openttdcoop 13:23:29 <V453000> yo Dom_ :) 13:24:51 <happpy> yo dom 13:35:14 <Dom_> hello there :) 13:35:24 <happpy> how things going 13:35:34 <Dom_> Thanks V for showing me a great game thats now taking all my time away :D:D 13:35:39 <Dom_> well happy :) 13:35:42 <Dom_> and you? 13:35:47 <happpy> good thanks 13:37:32 <Dom_> nice to hear :) 13:38:05 <V453000> :D oh. 13:38:11 <V453000> sorry for your loss :) 13:38:22 <Dom_> haha :) 13:38:33 <Dom_> still trying to figure out some things 13:38:34 <V453000> I just wanted to SAVE your money! It's for now 13:38:40 <Dom_> xDD 13:38:40 <V453000> How do you like it? 13:39:03 <Dom_> it is very good :9 since you showed me steam tells me i played about 200 hours 13:39:10 <Dom_> so yeah i kind of enjoy it ;) 13:39:29 <V453000> nice :) 13:39:41 <Dom_> i like the idea of making a huge bus with all the ressources and then take from that 13:39:46 <V453000> as I said, it's almost a sure bet for openttdcoo people 13:39:52 <Dom_> :D 13:40:12 <Dom_> yep once you get the trains running and with ottd understanding, it makes it much easier :) 13:40:32 <V453000> I was to PAX East last week with Factorio, I've seen hundreds of people coming "Yeah I already have played the game for 800 hours." and hundreds of people who didn't know it, but were interested 13:40:56 <V453000> The belts are what reminds me of OpenTTD more than the trains actually :) 13:41:22 <Dom_> belts are awesome :) almoost as awesome as the locusts called bots :D 13:41:43 <V453000> xd bots are cheaty 13:41:48 <Dom_> why? 13:41:58 <Dom_> in late game they seem quite nice :) 13:42:00 <V453000> just removes any need for logistic routing 13:42:06 <Dom_> thats true 13:42:36 <Dom_> but logistic routing isnt that bad if you have the right balancer for stuff 13:42:37 <V453000> have you seen my factory? :P 13:42:41 <Dom_> nope? 13:42:48 <Dom_> where can i look at it? 13:42:58 <V453000> https://www.factorio.com/blog/post/fff-236 13:42:59 <Webster> Title: Friday Facts #236 - Building a rollup | Factorio (at www.factorio.com) 13:43:10 <V453000> there is a link to https://imgur.com/a/FmoBY 13:43:11 <Webster> Title: GridLock - Album on Imgur (at imgur.com) 13:44:20 <Dom_> i like the Poster at the end :D:D 13:44:33 <V453000> :) 13:44:42 <Dom_> looks very very nice :) 13:44:50 <Dom_> but all so tight together 13:45:21 <V453000> 160 hours counted by game, runs at about 30% game speed so it's actually well over 250 hours or something 13:45:24 <V453000> it's nuts 13:45:33 <Dom_> yep :D 13:47:37 <Dom_> yeah i can relate that mixing oil/prodcution/science and trains all into one looks very nice :) but is it effective? 13:47:45 <Dom_> i mean productivity wise 13:48:42 <V453000> if you build it for beacon-optimized layouts, yes 13:49:05 <V453000> but that generally looks boring if you do everything that way, this kind of mixing is generally aimed just to make the most visually awesome factory 13:49:21 <V453000> you can download a save from the imgur album, you can see there are many more things than just this central cell 13:49:40 <Dom_> i try to make smelting and stuff with outposts 13:49:59 <Dom_> so that once i've got the outposts then everythings is delivered to the bus 13:50:03 <Dom_> i will :) 13:51:52 <Dom_> also i like the 0.16 update with the cliffs 13:51:55 <Dom_> the look awesome :) 13:52:17 <V453000> yeah 13:54:57 <Dom_> btw i took your advice and didnt look at reddit (i dont read reddit ever) but i like youtube. so i strated watching Kathrineofsky. 13:55:12 <Dom_> she has some nice ideas on how to make a nice factory 13:55:25 <V453000> :) yeah she's quite nice 13:55:48 <Dom_> but i think for my next map i will try to go even more on trains 13:55:49 <V453000> my advice was more about "don't look at the internet" rather than specifically reddit, but sure, why not :D 13:55:54 <V453000> trainz rule 13:55:54 <Dom_> :D 13:56:24 <Dom_> if i didnt look at the internet it would take me months to understand what i am even doing :D 13:56:53 <V453000> :P 13:56:57 <V453000> "k" 13:56:58 <Dom_> also the "cheat sheet" i think is quite important 13:57:02 <V453000> haha 13:58:02 <Dom_> and i love blueprints :) especially if doing them by themselves and then in a new map you find out hmmm you can change that to make it better. so you start always making and changing new blueprints which is awesome :) 13:58:49 <V453000> yarr 14:28:13 <Mothership_Q> this is truly mind boggling, trains arent "looking ahead" at signals in my SP game 14:28:54 *** virtualrandomnumber has joined #openttdcoop 14:29:33 <V453000> :0 14:30:03 <V453000> almost every single time I saw a bug report about openttd pathfinder, it was a player error :P 14:30:07 <V453000> just saying 14:30:42 <Mothership_Q> and it probably is my fault, but its elusive 14:31:30 <V453000> so, votes on what should new map look like? 14:56:29 <Dom_> idk :) 14:57:37 <happpy> i can not vote becours i dont have time to play 15:10:01 *** virtualrandomnumber_ has joined #openttdcoop 15:15:37 *** virtualrandomnumber has quit IRC 15:15:42 *** virtualrandomnumber_ is now known as virtualrandomnumber 15:54:47 *** Dom_ has quit IRC 16:06:28 *** virtualrandomnumber has quit IRC 16:14:56 *** Progman has joined #openttdcoop 16:34:51 *** happpy has quit IRC 16:46:46 *** happpy has joined #openttdcoop 17:48:50 *** StarLite has joined #openttdcoop 17:48:50 *** ChanServ sets mode: +o StarLite 17:52:50 *** Dom_ has joined #openttdcoop 18:20:35 *** virtualrandomnumber has joined #openttdcoop 18:37:27 *** dr_gonzo has joined #openttdcoop 18:38:03 *** dr_gonzo is now known as Guest206 18:56:35 *** Vinnie has joined #openttdcoop 18:56:47 <Vinnie> !dl win64 18:56:47 <coopserver> Vinnie: http://binaries.openttd.org/nightlies/trunk/r27951/openttd-trunk-r27951-windows-win64.zip 18:58:23 <Vinnie> !dl win64 18:58:23 <coopserver> Vinnie: http://binaries.openttd.org/nightlies/trunk/r27951/openttd-trunk-r27951-windows-win64.zip 18:58:37 <Vinnie> !pw 18:58:37 <coopserver> Vinnie: sqblob 18:58:42 <coopserver> *** Game still paused (connecting clients, number of players) 18:58:46 <coopserver> *** Vinnie has joined 18:58:47 <coopserver> *** Game still paused (number of players) 19:00:23 <coopserver> <Vinnie> holy shit 19:00:23 <V453000> yoyo 19:00:28 <coopserver> <Vinnie> so many rules 19:00:36 <V453000> fucking FIRS, right 19:00:42 <V453000> !pw 19:00:42 <coopserver> V453000: dimmed 19:00:53 <coopserver> *** Game still paused (connecting clients, number of players) 19:00:58 <coopserver> *** V453000 has joined 19:00:59 <coopserver> *** Game still paused (number of players) 19:04:34 <coopserver> <Vinnie> they made some 5L-6R do you have new members? 19:04:44 <coopserver> <Vinnie> they must know what they are doing 19:05:42 <coopserver> <V453000> "just" long time players :) 19:06:01 <coopserver> <V453000> they do know what they are doing 19:06:06 <coopserver> <V453000> mostly :> 19:11:28 <coopserver> <Vinnie> man i dont know what grfs to pick 19:11:36 <coopserver> <Vinnie> maybe even go simple mode 19:11:50 <coopserver> <V453000> I'd do DB set with default industries in temperate 19:11:57 <coopserver> <V453000> some basic station grfs 19:12:09 <coopserver> <V453000> can add PURR if you want, I'll have it ready in a few minutes 19:14:46 <V453000> ok, PURR 0.0.5 is online 19:16:13 <V453000> if you want to add NUTS, I'd recommend adding BRIX as currently you can't load BRIX with NUTS as static 19:17:43 <V453000> !save 19:17:44 <coopserver> Saving map... 19:17:45 <coopserver> Map successfully saved to game.sav 19:17:51 <V453000> !transfer 329 game.sav 19:17:51 <coopserver> V453000: Attempting to transfer game.sav 19:17:54 <coopserver> Transfer done. File now at http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_329_Final.sav 19:18:18 <coopserver> <Vinnie> sounds very complicated, would you like to make map? 19:18:32 <V453000> :D ok 19:18:34 <V453000> DB set or NUTS? 19:19:15 <coopserver> *** V453000 has left the game (Leaving) 19:20:14 <happpy> the openttdcoop stable server mite need a new map but no one been playing it for a lone time 19:20:22 <coopserver> <Vinnie> nuts, more familiar 19:20:42 <V453000> k 19:21:13 <V453000> I think I'll just drop in industrial station renewal and call it done 19:23:20 <V453000> climate? 19:24:13 <coopserver> <Vinnie> tempreate is ok 19:27:00 <coopserver> <Vinnie> wtf 19:27:30 <V453000> !getsave http://dev.openttdcoop.org/attachments/download/8979/psg230start1.sav 19:27:30 <coopserver> Starting download... 19:27:31 <coopserver> Savegame successfully downloaded 19:27:36 <V453000> !content 19:27:37 <coopserver> Downloading 0 file(s) (0 bytes) 19:27:41 <V453000> !contentupdate 19:27:41 <coopserver> V453000: Performing content update 19:27:42 <coopserver> Content server connection established 19:27:45 <V453000> !content 19:27:57 <coopserver> Downloading 32 file(s) (3774766 bytes) 19:28:58 <coopserver> Content server connection closed 19:29:02 <coopserver> <Vinnie> you guys did some wierd shit this game 19:29:18 <V453000> like? :> 19:29:20 <V453000> !content 19:29:21 <coopserver> Downloading 73 file(s) (84167017 bytes) 19:29:40 <coopserver> <Vinnie> why do you stop the exit of a station and trigger it open once two trains have loaded 19:29:53 <V453000> the ES pickup? 19:29:54 <coopserver> <Vinnie> to then let them simultanious join the same fucking split 19:30:03 <coopserver> <Vinnie> nope 19:30:16 <V453000> oh, is it one of the weird joiners? 19:30:21 <coopserver> *** Vinnie has joined company #1 19:30:22 <coopserver> *** Game unpaused (number of players) 19:30:38 <coopserver> <Vinnie> !here22 19:30:49 <V453000> !pw 19:30:49 <coopserver> V453000: select 19:30:59 <coopserver> *** Game paused (connecting clients) 19:31:00 <coopserver> *** Vinnie has joined spectators 19:31:01 <coopserver> *** Game still paused (connecting clients, number of players) 19:31:02 <coopserver> <Vinnie> yeah 19:31:04 <coopserver> *** V453000 has joined 19:31:05 <coopserver> *** Game still paused (number of players) 19:31:06 <coopserver> *** Game unpaused (number of players) 19:31:46 <coopserver> <Vinnie> it makes no sense to me 19:31:50 <coopserver> <V453000> I guess to force half of the trains to take different route 19:32:17 <coopserver> <V453000> but I guess with expands the trains started prefering only the one route 19:33:13 <coopserver> <Vinnie> that could lead to more traffic on the longer route? 19:33:24 <coopserver> <V453000> the longer route is probably less busy 19:33:27 <coopserver> <Vinnie> which is a trick to reach more traincount 19:33:36 <coopserver> <Vinnie> so this record is cheated :P 19:33:40 <coopserver> <V453000> :D 19:35:26 <V453000> !getsave http://dev.openttdcoop.org/attachments/download/8980/psg230start2.sav 19:35:26 <coopserver> Starting download... 19:35:27 <coopserver> Savegame successfully downloaded 19:35:31 <V453000> !rcon ls 19:35:36 <coopserver> 0) .. (Parent directory) 19:35:37 <coopserver> 1) autosave231.sav 19:35:38 <coopserver> 2) autosave230.sav 19:35:39 <coopserver> 3) autosave229.sav 19:35:40 <coopserver> 4) autosave228.sav 19:35:41 <coopserver> V453000: You have 351 more messages. Type !less to view them 19:35:41 <V453000> !rcon cd .. 19:35:43 <V453000> !rcon ls 19:35:44 <coopserver> 0) .. (Parent directory) 19:35:45 <coopserver> 1) autosave/ (Directory) 19:35:46 <coopserver> 2) uploads/ (Directory) 19:35:47 <coopserver> 3) game.sav 19:35:47 <V453000> !rcon cd 2 19:35:48 <coopserver> 4) 20160226_pre_reboot.sav 19:35:49 <V453000> !rcon ls 19:35:50 <coopserver> V453000: You have 10 more messages. Type !less to view them 19:35:52 <coopserver> 0) .. (Parent directory) 19:35:53 <coopserver> 1) psg230start2.sav 19:35:54 <coopserver> 2) psg230start1.sav 19:35:54 <V453000> !rcon load 1 19:35:55 <coopserver> 3) psg329_2017-12-29_n.sav 19:35:56 <coopserver> 4) psg329_2017-12-29_m.sav 19:35:57 <coopserver> V453000: You have 190 more messages. Type !less to view them 19:35:58 <coopserver> Starting new game 19:36:09 <coopserver> *** Vinnie has left the game (connection lost) 19:36:10 <coopserver> *** V453000 has left the game (connection lost) 19:36:11 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27951) 19:36:12 <coopserver> ERROR: Game Load Failed, NewGRF mismatch 19:36:13 <coopserver> *** Game paused (number of players) 19:36:14 <coopserver> *** Vinnie has left the game (connection lost) 19:36:14 <V453000> ofc 19:36:19 <V453000> !content 19:36:20 <coopserver> Downloading 0 file(s) (0 bytes) 19:36:23 <V453000> !rescan 19:36:23 <coopserver> V453000: Scanning content directories 19:37:24 <coopserver> V453000: Rescan completed 19:38:40 <V453000> !rcon load 1 19:38:41 <coopserver> Starting new game 19:38:44 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27951) 19:38:45 <coopserver> *** Game still paused (manual, number of players) 19:38:48 <V453000> ok 19:38:51 <V453000> just the rescan did it :) 19:38:54 <V453000> !auto 19:38:55 <coopserver> *** Game still paused (number of players) 19:38:56 <V453000> !pw 19:38:56 <coopserver> V453000: retire 19:39:04 <V453000> no I'm not retiring fuck off 19:39:09 <coopserver> *** Game still paused (connecting clients, number of players) 19:39:11 <coopserver> *** V453000 has joined 19:39:12 <coopserver> *** Game still paused (number of players) 19:39:13 <coopserver> *** Game unpaused (number of players) 19:39:19 <coopserver> *** Game paused (connecting clients) 19:39:20 <coopserver> *** Vinnie has joined 19:39:21 <coopserver> *** Game unpaused (connecting clients) 19:39:42 <coopserver> *** Vinnie has joined company #1 19:40:01 *** V453000 changes topic to "Cooperative OpenTTD | PSG#330 (r27951) | STAGE: Planning, Satisfying all productions. DO NOT ADD NEW PRIMARIES YET! | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!" 19:40:10 <V453000> @stage Plannning 19:40:11 *** Webster changes topic to "Cooperative OpenTTD | PSG#330 (r27951) | STAGE: Plannning | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!" 19:40:23 <V453000> @stage Planning 19:40:23 *** Webster changes topic to "Cooperative OpenTTD | PSG#330 (r27951) | STAGE: Planning | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!" 19:40:46 <coopserver> <V453000> ideaz? 19:40:49 <Arveen2> !dl 19:40:49 <coopserver> Arveen2: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 19:40:50 <coopserver> Arveen2: http://www.openttd.org/en/download-trunk/r27951 19:41:15 <coopserver> <Vinnie> first thing to come to mind is a loop, but will be boring as fuck 19:41:22 <coopserver> <Vinnie> so im thinking some more 19:41:51 <Arveen2> !pw 19:41:51 <coopserver> Arveen2: retire 19:42:04 <coopserver> *** Game paused (connecting clients) 19:42:06 <coopserver> *** Ar-to-the-veen has joined 19:42:07 <coopserver> *** Game unpaused (connecting clients) 19:42:11 <coopserver> <V453000> brb switching blitters 19:42:12 <coopserver> *** V453000 has left the game (Leaving) 19:42:35 <V453000> !pw 19:42:35 <coopserver> V453000: retire 19:42:40 <coopserver> *** Game paused (connecting clients) 19:42:42 <coopserver> *** V453000 has joined 19:42:43 <coopserver> *** Game unpaused (connecting clients) 19:42:46 <coopserver> <Vinnie> hello Ar-to-the-veen 19:43:48 <coopserver> <Ar-to-the-veen> hey hey :) 19:44:16 <coopserver> <V453000> yoyoyo 19:44:27 <coopserver> <Ar-to-the-veen> new game hype, i might even have time to play some in this one 19:44:31 <coopserver> <V453000> nice 19:45:05 <coopserver> *** V453000 has left the game (general timeout) 19:45:14 <coopserver> <Vinnie> nice bitter :D 19:45:18 <V453000> !pw 19:45:18 <coopserver> V453000: panels 19:45:25 <coopserver> *** Game paused (connecting clients) 19:45:28 <coopserver> *** V453000 has joined 19:45:29 <coopserver> *** Game unpaused (connecting clients) 19:46:18 <coopserver> <Ar-to-the-veen> is this 256x512 ? 19:46:36 <coopserver> <Vinnie> yes 19:50:59 <coopserver> <Ar-to-the-veen> nice story :D 19:51:31 <coopserver> <Vinnie> even better now 19:53:26 *** Guest206 has quit IRC 20:06:13 <coopserver> <Vinnie> hmm train choice gonna be a bitch 20:07:31 <coopserver> <Ar-to-the-veen> hmmmm 20:07:54 <coopserver> <Ar-to-the-veen> you thinking more like slow or fast trains ? 20:08:16 <coopserver> <Vinnie> two different trains :D 20:08:31 <coopserver> <Ar-to-the-veen> heh, well 20:10:39 <coopserver> <Vinnie> how would i know which nut trains have tilt 20:11:01 <coopserver> <Ar-to-the-veen> V to the rescue ? 20:12:37 <Vinnie> @@cl 3 20:12:38 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 20:12:46 <Vinnie> fuck it 20:15:54 <coopserver> <Vinnie> hahaha 20:15:58 <coopserver> <Vinnie> i didnt know 20:16:31 <coopserver> <V453000> trains with tilt have it written in the purchase menu 20:16:47 <V453000> http://dev.openttdcoop.org/projects/nuts/wiki/Cargo_Train_Classes 20:17:08 <coopserver> <Vinnie> this acceleration is terrible 20:22:20 <coopserver> <Vinnie> yeah good enough 20:22:49 <coopserver> <V453000> :D 20:23:36 *** StarLite has quit IRC 20:32:31 <coopserver> *** Vinnie has joined spectators 20:32:32 <coopserver> *** Game paused (number of players) 20:32:45 <coopserver> <Vinnie> done 20:33:03 <coopserver> *** Vinnie has joined company #1 20:33:04 <coopserver> *** Game unpaused (number of players) 20:33:27 <coopserver> *** Vinnie has joined spectators 20:33:28 <coopserver> *** Game paused (number of players) 20:34:21 <coopserver> *** Vinnie has joined company #1 20:34:22 <coopserver> *** Game unpaused (number of players) 20:38:04 <coopserver> *** Vinnie has joined spectators 20:38:05 <coopserver> *** Game paused (number of players) 20:49:42 *** virtualrandomnumber has quit IRC 20:53:18 <coopserver> *** Ar-to-the-veen has left the game (Leaving) 21:01:12 <coopserver> *** V453000 has left the game (Leaving) 21:03:23 <coopserver> *** Vinnie has left the game (Leaving) 21:05:37 *** Vinnie has quit IRC 21:47:54 *** Dom_ has quit IRC 22:14:46 *** Progman has quit IRC 23:31:17 *** Dom_ has joined #openttdcoop