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00:06:07 *** Dom_ has quit IRC 00:13:24 *** PeterV_ has quit IRC 00:19:37 *** PeterV_ has joined #openttdcoop 01:06:39 *** PeterV_ has quit IRC 01:43:22 *** PeterV_ has joined #openttdcoop 02:40:31 *** PeterV_ has quit IRC 03:08:13 <coopserver> *** AlphaSC has left the game (Leaving) 03:08:14 <coopserver> *** Game paused (number of players) 03:15:23 *** AlphaSC has quit IRC 03:17:55 *** PeterV_ has joined #openttdcoop 06:18:27 *** hylje has quit IRC 06:18:28 *** hylje has joined #openttdcoop 06:18:28 *** ChanServ sets mode: +o hylje 06:33:56 *** PeterV_ has quit IRC 07:12:23 *** Dom_ has joined #openttdcoop 08:12:40 *** Dom_ has quit IRC 08:14:46 *** Dom_ has joined #openttdcoop 08:21:52 *** Dom_ has quit IRC 08:28:04 *** StarLite has joined #openttdcoop 08:28:04 *** ChanServ sets mode: +o StarLite 09:37:24 *** Dom_ has joined #openttdcoop 09:59:36 *** Dom_ has quit IRC 10:44:59 *** Dom_ has joined #openttdcoop 11:13:08 *** happpy has quit IRC 11:23:17 *** Dom_ has quit IRC 11:32:01 *** happpy has joined #openttdcoop 11:40:58 *** Brainzman has joined #openttdcoop 11:41:12 <Brainzman> Hi 11:41:14 <Brainzman> !passwd 11:41:26 <Brainzman> !password 11:41:26 <coopserver> Brainzman: import 11:41:30 <happpy> hi 11:42:46 <happpy> how things going 11:48:29 <Brainzman> I'm fine 11:48:46 <Brainzman> I'm missing the newgrd new company color(black) 11:48:52 <Brainzman> do you know where can i found it 11:48:59 <happpy> !grf 11:48:59 <coopserver> happpy: http://wiki.openttdcoop.org/GRF 11:49:09 <happpy> try that 11:49:31 <Brainzman> I have already the package don't worry 11:49:39 <Brainzman> Maybe i'll try to reinstall 11:50:14 <happpy> have you dun a folder in your openttd and nane it Newgrf 11:50:52 <Brainzman> yeah 11:51:01 <Brainzman> Oh shit I need to go 11:51:06 <happpy> ok yhen it shord work 11:51:11 <Brainzman> I'll be back in 3 hour 11:51:15 <happpy> k 11:51:18 <happpy> ok 12:12:20 <V453000> sup humanz 12:12:27 <V453000> hi Brainzman :) PURR is fixed <3 12:12:37 <V453000> I added a few more parameters as an extra bonus ;) 12:49:42 *** Brainzman has quit IRC 12:50:03 *** Brainzman has joined #openttdcoop 12:50:40 *** Brainzman is now known as Guest1623 13:23:42 *** Guest1623 has quit IRC 13:27:10 *** happpy_ has joined #openttdcoop 13:28:35 <happpy_> !players 13:28:35 <coopserver> happpy_: The server is empty, no one is connected. Feel free to remedy this situation 13:33:13 *** happpy has quit IRC 13:34:30 *** happpy_ is now known as happpy 13:44:23 *** zxbiohazardzx has joined #openttdcoop 13:44:38 <zxbiohazardzx> !pw 13:44:38 <coopserver> zxbiohazardzx: paying 13:44:45 <coopserver> *** Game still paused (connecting clients, number of players) 13:44:48 <coopserver> *** ZxBiohazardZx has joined 13:44:49 <coopserver> *** Game still paused (number of players) 13:44:50 <coopserver> *** Game unpaused (number of players) 13:45:53 <zxbiohazardzx> i wonder who complains on the CL1? 13:46:04 <zxbiohazardzx> mostly because at 160kmph CL is not relevant 13:48:28 <zxbiohazardzx> only relevant if you go clean purr, and we cant with mixed TL and/or mixed trains having different speeds 13:48:40 <zxbiohazardzx> and you cant have fast -> slow as that is instant traffic jam 13:51:49 *** Brainzman has joined #openttdcoop 13:52:20 *** Brainzman is now known as Guest1627 14:05:08 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 14:05:09 <coopserver> *** Game paused (number of players) 14:05:37 *** zxbiohazardzx has quit IRC 14:27:34 *** virtualrandomnumber has joined #openttdcoop 15:23:54 *** Dom_ has joined #openttdcoop 15:31:07 *** Alpha has joined #openttdcoop 15:31:28 <Alpha> !Pw 15:31:28 <coopserver> Alpha: fileos 15:31:33 <coopserver> *** Game still paused (connecting clients, number of players) 15:31:35 <coopserver> *** AlphaSC has joined 15:31:36 <coopserver> *** Game still paused (number of players) 15:31:40 *** Alpha is now known as Guest1637 15:31:57 *** Dom_ has quit IRC 15:31:58 <happpy> hi 15:35:49 <coopserver> *** AlphaSC has joined company #1 15:35:50 <coopserver> *** Game unpaused (number of players) 15:36:33 <happpy> how things 15:39:18 <Guest1627> Im back 15:39:32 <happpy> wb 15:41:37 *** Guest1627 is now known as Brainzman 15:46:10 <happpy> did you get the grf brainzman 15:47:00 <Brainzman> I'm gonna try redownloading everything and see if it works 15:47:13 <happpy> ok 15:49:38 *** Progman has joined #openttdcoop 15:54:31 <coopserver> *** AlphaSC has left the game (Leaving) 15:54:32 <coopserver> *** Game paused (number of players) 15:55:37 <Guest1637> @logs 15:55:38 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 15:57:33 <Brainzman> happpy : It's working now !!! 15:57:35 <Brainzman> !password 15:57:35 <coopserver> Brainzman: spends 15:57:51 <coopserver> *** Game still paused (connecting clients, number of players) 15:57:53 <coopserver> *** Brainzman has joined 15:57:54 <coopserver> *** Game still paused (number of players) 15:57:55 <coopserver> *** Game unpaused (number of players) 15:59:09 <Guest1637> !pw 15:59:09 <coopserver> Guest1637: spends 15:59:13 <happpy> good 15:59:15 <coopserver> *** Game paused (connecting clients) 15:59:18 <coopserver> *** AlphaSC has joined 15:59:19 <coopserver> *** Game unpaused (connecting clients) 16:06:57 <coopserver> *** Brainzman has left the game (Leaving) 16:12:31 <coopserver> *** AlphaSC has left the game (Leaving) 16:12:32 <coopserver> *** Game paused (number of players) 16:12:37 *** Guest1637 has quit IRC 16:18:05 *** virtualrandomnumber has quit IRC 18:12:42 *** Borg has joined #openttdcoop 18:36:49 *** virtualrandomnumber has joined #openttdcoop 19:14:52 *** StarLite has quit IRC 19:16:27 *** Borg has quit IRC 20:09:47 *** AlphaSC has joined #openttdcoop 20:09:53 <AlphaSC> !players 20:09:53 <coopserver> AlphaSC: The server is empty, no one is connected. Feel free to remedy this situation 20:10:00 <happpy> wb 20:10:21 <AlphaSC> hi 20:10:32 <happpy> how things going 20:13:43 *** zxbiohazardzx has joined #openttdcoop 20:13:58 <zxbiohazardzx> !players 20:13:58 <coopserver> zxbiohazardzx: The server is empty, no one is connected. Feel free to remedy this situation 20:13:59 <zxbiohazardzx> !pw 20:13:59 <coopserver> zxbiohazardzx: differ 20:14:27 <AlphaSC> !pw 20:14:28 <coopserver> AlphaSC: differ 20:14:37 <coopserver> *** Game still paused (connecting clients, number of players) 20:14:39 <coopserver> *** AlphaSC has joined 20:14:40 <coopserver> *** zxbiohazardzx has joined 20:14:41 <coopserver> *** Game still paused (number of players) 20:14:42 <coopserver> *** Game unpaused (number of players) 20:14:44 <coopserver> <zxbiohazardzx> eya 20:14:50 <coopserver> <AlphaSC> hihi 20:14:57 <coopserver> <zxbiohazardzx> so much hate on the round-about? 20:15:06 <coopserver> <zxbiohazardzx> xd haha 20:15:22 <coopserver> <AlphaSC> hm 20:16:03 <coopserver> <AlphaSC> i dont understand why it has to be like this, if the aim was to avoid a city build around 20:16:12 <coopserver> <AlphaSC> and you re doing exactly that 20:16:28 <coopserver> <zxbiohazardzx> ah i thought the inted WAS to build around haha 20:16:36 <coopserver> <zxbiohazardzx> well the markers where 20:16:43 <coopserver> <AlphaSC> it says 20:16:45 <coopserver> <zxbiohazardzx> i can easily shift it into a normal again haha 20:16:48 <coopserver> <AlphaSC> AVoid 20:16:54 <coopserver> <zxbiohazardzx> markers before text 20:16:57 <coopserver> <AlphaSC> i didnt make the sign tho 20:17:04 <coopserver> <zxbiohazardzx> i mean i can just move mergers and all haha 20:17:22 <coopserver> <AlphaSC> the thing is 20:17:30 <coopserver> <zxbiohazardzx> most of the spaghetti is in place south anyway 20:17:35 <coopserver> <AlphaSC> we ve to have 2 town drops for goods here on the west 20:17:49 <coopserver> <AlphaSC> and they ve to be here somehwere 20:17:54 <coopserver> <zxbiohazardzx> so much clean purr haha 20:17:59 <coopserver> <AlphaSC> not to close to ´fac/wood 20:18:10 <coopserver> <zxbiohazardzx> i get the higher speeds but i though we went 160kmph to avoid using 1 train? 20:18:17 <coopserver> <AlphaSC> i suggest cuburg or wunfingbridge 20:18:34 <coopserver> <AlphaSC> for towndrop 1 20:18:57 <coopserver> <zxbiohazardzx> CU burg 20:19:01 <coopserver> <AlphaSC> and building msh on the roundabout wouldnt be ideal, since it is spread so far 20:19:04 <coopserver> <zxbiohazardzx> so the Commies can C-U burg 20:19:20 <coopserver> <zxbiohazardzx> i get that, ill migrate it to 1 side 20:19:22 <coopserver> <AlphaSC> eh yeah 20:19:27 <coopserver> <AlphaSC> when i said west, i meant east 20:19:37 <coopserver> <zxbiohazardzx> just gotta tinker some of it 1 sec 20:19:56 <coopserver> <AlphaSC> 2 towndrops east, 6 west 20:20:37 <coopserver> <AlphaSC> about the speed im not sure honestly 20:21:15 <coopserver> <AlphaSC> i hate slow trains, so i used white rails for now :D 20:21:24 <coopserver> <zxbiohazardzx> haha 20:21:34 <coopserver> <zxbiohazardzx> i liked not caring what train, just 160kmph is fine haha 20:21:51 <coopserver> <AlphaSC> but we can change that anytime 20:22:17 <coopserver> <AlphaSC> btw, we re using tl3 + tl5 on the same network 20:22:44 <coopserver> <AlphaSC> so you ve to pay attention on how u re building/signaling your waitingbays at the mergers 20:22:51 <happpy> i think pick tl3 or tl5 20:22:52 <coopserver> <zxbiohazardzx> hmmz 20:23:04 <coopserver> <zxbiohazardzx> i assume waits for TL5 and leave signals for TL3 20:23:16 <coopserver> <AlphaSC> e.g. bbh02 has wrong signaling 20:23:22 <coopserver> <zxbiohazardzx> i know i colored my waitings bays for now i think we need signalgaps intentila 20:23:36 <coopserver> <AlphaSC> i made an example 20:23:42 <coopserver> <zxbiohazardzx> aware i didnt assume TL3 mix there just gotta kill some signals no? 20:23:43 <coopserver> <AlphaSC> !Example 20:23:53 <coopserver> <AlphaSC> exactly 20:24:19 <coopserver> <AlphaSC> and we cant build cl0.5, it slows 20:24:33 <coopserver> <AlphaSC> plan says cl2 20:24:34 <coopserver> <zxbiohazardzx> only on clean purr 20:24:41 <coopserver> <AlphaSC> but 1,5 does the job aswell 20:24:51 <coopserver> <AlphaSC> its slows on both 20:24:53 <coopserver> <zxbiohazardzx> i know i fixed most short CL issues already 20:25:01 <coopserver> <zxbiohazardzx> on red/blue it wont, 160 = 160 20:25:04 <coopserver> <AlphaSC> 0,5 slows on 160 and 256 20:25:09 <coopserver> <AlphaSC> it does 20:25:15 <coopserver> <AlphaSC> check testtrack 20:25:25 <coopserver> <AlphaSC> below msh wood 20:25:34 <coopserver> *** AlphaSC has joined company #1 20:25:56 <coopserver> <AlphaSC> oh wait, 20:26:00 <coopserver> <AlphaSC> you re right 20:26:07 <coopserver> <AlphaSC> 0,5 doesnt slow on 160 20:26:21 <coopserver> <AlphaSC> but on white it does 20:26:39 <coopserver> <AlphaSC> to have the option to change speed, no cl0.5 20:28:01 <coopserver> <zxbiohazardzx> the larger problem is the diff gapsize for TL3 and TL5 20:28:06 <coopserver> <zxbiohazardzx> <9 vs <11 i think 20:28:13 <coopserver> <AlphaSC> just max 9 20:28:22 <V453000> !pw 20:28:22 <coopserver> V453000: inland 20:28:28 <coopserver> <AlphaSC> min 5, max 9 20:28:30 <coopserver> *** Game paused (connecting clients) 20:28:34 <coopserver> *** V453000 has joined 20:28:35 <coopserver> *** Game unpaused (connecting clients) 20:28:36 <coopserver> <V453000> yo 20:28:39 <coopserver> <AlphaSC> thats how i handle it 20:28:44 <coopserver> <AlphaSC> hihi 20:29:45 <coopserver> <AlphaSC> bio, you re building to close to the city, imo. that will be 1 of the first hubs to expand, once we progress 20:30:00 <coopserver> <AlphaSC> since it connects east/west 20:30:04 <coopserver> <AlphaSC> every train will go there 20:39:40 <coopserver> *** V453000 has left the game (Leaving) 20:39:52 *** loeky has joined #openttdcoop 20:41:12 *** Brainzman has quit IRC 20:41:17 <loeky> !pw 20:41:17 <coopserver> loeky: vastly 20:41:25 <coopserver> *** Game paused (connecting clients) 20:41:27 <coopserver> *** loeky has joined 20:41:28 <coopserver> *** Game unpaused (connecting clients) 20:41:32 <coopserver> <loeky> he he 20:41:34 <coopserver> <AlphaSC> hihi 20:43:27 <coopserver> <zxbiohazardzx> solved? 20:44:20 <coopserver> <AlphaSC> i think you didnt read, but yes, its better, for now :D 20:45:11 <coopserver> <loeky> are all stations going to be tl5 now 20:45:25 <coopserver> <AlphaSC> drops have to be 20:45:33 <coopserver> <AlphaSC> pick ups can be tl3 on east 20:45:39 <coopserver> <AlphaSC> primary pick ups 20:45:50 <coopserver> <AlphaSC> towndrop on east can be tl3 aswell 20:46:13 <coopserver> <zxbiohazardzx> no town drop east needs to accept TL5 ? 20:46:21 <coopserver> <AlphaSC> no 20:46:23 <coopserver> <zxbiohazardzx> just any production East can be TL3? 20:46:34 <coopserver> <AlphaSC> since goods from fac/wood are on east 20:46:46 <coopserver> <zxbiohazardzx> hmm 20:46:47 <coopserver> <AlphaSC> a<nd only east drops in east 20:47:07 <coopserver> <AlphaSC> west tl5 take goods and bring it to tl5 twondrops in west 20:47:35 <coopserver> <AlphaSC> or would you disagree? 20:50:02 <virtualrandomnumber> !pw 20:50:02 <coopserver> virtualrandomnumber: issues 20:50:09 <coopserver> *** Game paused (connecting clients) 20:50:15 <coopserver> *** virtualrandomnumber has joined 20:50:16 <coopserver> *** Game unpaused (connecting clients) 20:51:38 <coopserver> *** zxbiohazardzx has left the game (Leaving) 21:03:38 <coopserver> *** virtualrandomnumber has left the game (Leaving) 21:13:41 <coopserver> *** AlphaSC has left the game (Leaving) 21:13:42 <coopserver> *** Game paused (number of players) 21:17:04 <coopserver> *** loeky has left the game (Leaving) 21:19:42 *** AlphaSC has quit IRC 21:21:26 *** virtualrandomnumber has quit IRC 21:22:12 *** zxbiohazardzx has quit IRC 21:31:43 *** Progman has quit IRC 21:46:02 <loeky> !pw 21:46:02 <coopserver> loeky: places 21:46:18 <coopserver> *** Game still paused (connecting clients, number of players) 21:46:19 <coopserver> *** loeky has joined 21:46:20 <coopserver> *** Game still paused (number of players) 21:46:29 <coopserver> *** loeky has joined company #1 21:46:30 <coopserver> *** Game unpaused (number of players) 22:00:12 <coopserver> *** loeky has left the game (Leaving) 22:00:12 <coopserver> *** Game paused (number of players) 22:00:24 *** loeky has quit IRC 23:55:16 *** PeterV_ has joined #openttdcoop