Config
Log for #openttdcoop on 27th April 2019:
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00:17:54  <tyteen4a03> virtualrandomnumber: I would probably avoid extremely long bridges
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00:56:12  <KyleS> !password
00:56:12  <coopserver> KyleS: actual
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06:58:27  <Hazzard> !players
06:58:27  <coopserver> Hazzard: The server is empty, no one is connected. Feel free to remedy this situation
06:58:28  <Hazzard> !pw
06:58:28  <coopserver> Hazzard: issues
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07:35:43  <Hazzard> @gap 3
07:35:43  <Webster> Hazzard: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
07:36:10  <Happpy> !date
07:36:11  <coopserver> May 16 2214
07:36:17  <Happpy> Hi
07:36:20  <coopserver> <Hazzard> Hey
07:36:28  <coopserver> <Hazzard> Rebuilding this SLH to be 4 way :D
07:36:31  <Happpy> How things going
07:36:34  <Happpy> Nove
07:36:43  <Happpy> Nice
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10:32:20  <Arveen2> !pw
10:32:20  <coopserver> Arveen2: bounds
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10:32:51  <Happpy> Hi
10:37:00  <virtualrandomnumber> !pw
10:37:00  <coopserver> virtualrandomnumber: ppppos
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10:51:35  <V453000> !pw
10:51:35  <coopserver> V453000: likely
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10:51:53  <coopserver> <V453000> hi
10:51:59  <coopserver> <Ar-to-the-veen> yO sir
10:52:15  <coopserver> <V453000> how we doin?
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10:52:27  <coopserver> <Ar-to-the-veen> well i just got up like 30 minutes ago, heh
10:52:39  <coopserver> <V453000> not bed
10:52:42  <coopserver> <Ar-to-the-veen> btw: company name needs to be updated too
10:52:50  <coopserver> <Ar-to-the-veen> indeed, no more bed :P
10:52:52  <coopserver> <V453000> LOL
10:53:01  <coopserver> <V453000> done
10:53:06  <coopserver> <Ar-to-the-veen> you'r the best
10:53:43  <coopserver> <Ar-to-the-veen> so i see there are some trains going now
10:53:52  <coopserver> <Ar-to-the-veen> which is nice, cause i like trains
10:54:18  <coopserver> <V453000> ayyy
10:54:38  <coopserver> <V453000> making new nutez version :)
10:54:44  <coopserver> <V453000> starting to hate trains
10:55:00  <coopserver> <Ar-to-the-veen> just small fixes or new features ?
10:55:07  <coopserver> <V453000> big fixes
10:55:30  <coopserver> <V453000> kinda new features you will see :)
10:55:50  <coopserver> <V453000> simplifying so it's less weird to use generally
10:55:57  <coopserver> <Ar-to-the-veen> so i'm finally getting a XEQTR which goes 500km/h with instant acceleration ? :D
10:56:05  <coopserver> <V453000> no :)
10:56:10  <coopserver> <Ar-to-the-veen> :(
10:56:28  <coopserver> <V453000> you already have mono fast with 417kmh :P
10:57:00  <coopserver> <Ar-to-the-veen> hehe
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10:57:57  <coopserver> <V453000> I'm doing 3 things related to how are trains alloed to attach, because some of these rules are a bit wtf
10:58:18  <coopserver> <V453000> and implifying the rules allows to do some mad magic elsewhere
10:59:37  <coopserver> <V453000> and the mad shit requires more visualization :D it's a cycle
11:00:05  <coopserver> <Ar-to-the-veen> do we have 2eol enabled here ? probably, eh ?
11:01:28  <coopserver> <V453000> also rewriting purchase menu info, simpler and clearer ... with simpler attach rules they do not even need to be explained and for the rest are error messages... and for example loading speed will not be shown in units/tick but in amout of loading stages
11:01:42  <coopserver> <Ar-to-the-veen> noice
11:02:42  <V453000> !setdef
11:02:42  <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
11:03:06  <coopserver> <V453000> we certainly have ol now
11:03:09  <coopserver> <V453000> eol
11:12:41  <coopserver> <Ar-to-the-veen> there is a dead station @ !rip    - do we rebuild the forest or trash the station ?
11:39:59  <coopserver> <virtualrandomnumber> we hit the cap for trains
11:40:05  <coopserver> <Ar-to-the-veen> dun dun dun
11:48:08  <tyteen4a03> !pw
11:48:08  <coopserver> tyteen4a03: cycled
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11:48:23  <coopserver> <Player> !name tyteen4a03
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12:18:18  <coopserver> <Ar-to-the-veen> could we raise train limit ?
12:19:17  <Happpy> I can if i no the command
12:21:02  <Arveen2> V453000 wake up :D
12:24:12  <Arveen2> i think i found it
12:24:21  <Arveen2> try "!rcon max_trains 600"
12:25:07  <Happpy> !Rcon max _tranins 600
12:25:08  <coopserver> ERROR: command not found
12:25:10  <Arveen2> hmmmm
12:25:17  <Happpy> Fuck
12:25:34  <Arveen2> maybe put a "set" between rcon and max_trains
12:26:26  <Happpy> !Rcon max tranins 600
12:26:27  <coopserver> ERROR: command not found
12:26:38  <Arveen2> like "!rcon set max_trains 600"
12:27:03  <Happpy> !Rcon set max_trains 600
12:27:20  <Happpy> Try now
12:27:21  <Arveen2> :D
12:27:22  <Arveen2> nice - worked
12:27:26  <Arveen2> thank you
12:27:35  <Happpy> Thanks for the help
12:27:50  <Happpy> Its my Ferst yeah has a admin
12:30:44  <Happpy> I must save that command to my list
12:32:49  <Happpy> I must find the station  space command
12:32:56  <Happpy> So i can save it
12:33:40  <Happpy> Wher did you find that command  for the train thin arveen
12:34:11  <coopserver> <Ar-to-the-veen> i was looking through some older logs of this channel
12:34:45  <Happpy> Ar ok
12:37:52  <V453000> wot
12:38:01  <V453000> !rcon set max_trains 55555
12:38:01  <coopserver> <Ar-to-the-veen> nuthin'
12:38:03  <coopserver> <Ar-to-the-veen> we fixed it
12:38:07  <V453000> ah
12:38:11  <V453000> good :)
12:38:20  <V453000> wuz codin'
12:38:33  <Happpy> Yeah v i fixs it
12:42:14  <coopserver> <Ar-to-the-veen> you here t4 ?
12:42:14  <Happpy> Afk
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13:23:54  <tyteen4a03> Arveen2: sorry forgot to spectate
13:24:01  <coopserver> <Ar-to-the-veen> np
13:24:08  <coopserver> <Ar-to-the-veen> i still remember what i wanted, hehe
13:24:51  <coopserver> <Ar-to-the-veen> your dead canway station could have been fed by an oil platform below it, but i just seen this one died as well now
13:25:03  <coopserver> <tyteen4a03> lol
13:25:07  <coopserver> <tyteen4a03> sad times
13:25:14  <coopserver> <Ar-to-the-veen> indeed
13:25:24  <coopserver> <tyteen4a03> feel free to remove
13:27:15  <coopserver> <Ar-to-the-veen> f'king hell
13:27:36  <coopserver> <Ar-to-the-veen> well now i don't need to change 2 trains orders Kappa
13:33:55  <coopserver> <Ar-to-the-veen> BBH4<->5 traffic is tightning up, heh
13:41:02  <coopserver> <tyteen4a03> is it just me or is SLH 03 LHD running on the wrong side?
13:41:15  <coopserver> <Ar-to-the-veen> eh, sec, need to finish this station quick
13:52:52  <coopserver> <Ar-to-the-veen> SLH3 you said ?
13:53:00  <coopserver> <tyteen4a03> yes\
13:54:16  <coopserver> <Ar-to-the-veen> it's left hand traffic, yeah
13:54:26  <coopserver> <tyteen4a03> we allow that?
13:56:29  <coopserver> <Ar-to-the-veen> i'm a bit confused. essentially BBH03 is just a big SLH and SLH03 just splits it up even more ?
13:57:22  <tyteen4a03> SLH 03 is kinda a SLH and a MSH\
13:58:08  <coopserver> <Ar-to-the-veen> yeah, theres the wood-goods drop and plenty stations
14:01:29  <coopserver> <Ar-to-the-veen> shit 's locked up at invell woods
14:01:34  <coopserver> <Ar-to-the-veen> i think youj need an overflow there, heh
14:02:10  <coopserver> <Ar-to-the-veen> and why are coal trains reversing there - hmmm
14:03:00  <tyteen4a03> a piece of rail was missingg
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14:03:33  <tyteen4a03> I have to go - have fun
14:07:09  <Arveen2> later
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17:02:58  <Happpy> !players
17:02:58  <coopserver> Happpy: Spectators: Client 221 (Ar-to-the-veen)
17:03:03  <Happpy> Hi
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17:38:58  <Maraxus> !pw
17:38:58  <coopserver> Maraxus: strgen
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17:59:03  <Hazzard> I realized half of the super compact BBH I made won't get used Xd
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19:09:37  <virtualrandomnumber> !pw
19:09:37  <coopserver> virtualrandomnumber: strcmp
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19:14:07  <Happpy> Hi New game on  #openttdcoop welcome server
19:14:16  <V453000> !pw
19:14:17  <coopserver> V453000: ground
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19:14:37  <coopserver> <V453000> this is the real deal though happy :P
19:14:47  <coopserver> <V453000> hi guys
19:15:26  <coopserver> <V453000> I'll extend MSH 01 to be a SLH
19:23:39  <coopserver> <Ar-to-the-veen> is SLH06 real ? 5 is right next to it
19:24:13  <coopserver> <V453000> well I guess it's meant to go to the opposite side
19:24:23  <coopserver> <V453000> though 07 is kind of taking stuff from there already
19:24:28  <coopserver> <Ar-to-the-veen> yeah
19:24:39  <coopserver> <Ar-to-the-veen> was thinking about hooking the iron mine up to 05
19:24:42  <coopserver> <V453000> we probably won't need many more SLHs, the industries we already have will destroy our ML :)
19:30:27  <virtualrandomnumber> @gap 3
19:30:27  <Webster> virtualrandomnumber: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
19:33:57  <coopserver> <V453000> some parts are getting significant amounts of trafic already :) good
19:34:08  <coopserver> <Ar-to-the-veen> bbh4<->5 is tight
19:34:19  <coopserver> <Ar-to-the-veen> as it's the only connection from top to bottom
19:36:41  <coopserver> <V453000> 's fine :)
20:00:28  <coopserver> <Ar-to-the-veen> V
20:00:33  <coopserver> <V453000> yes
20:00:38  <coopserver> <Ar-to-the-veen> your wood station @ dudingbury is f'd up
20:00:52  <coopserver> <V453000> NOT MY FAULT
20:00:53  <coopserver> <V453000> how?
20:00:57  <coopserver> <V453000> ooh
20:01:09  <coopserver> <Ar-to-the-veen> too much backlog heh
20:01:10  <coopserver> <V453000> wtf
20:01:22  <coopserver> <V453000> well the coal trains in it don't help
20:01:31  <coopserver> <Ar-to-the-veen> that too
20:01:56  <coopserver> <V453000> why can't they find the path though
20:02:08  <coopserver> <V453000> weird
20:02:26  <coopserver> <Ar-to-the-veen> rewrite pathfinder engine instead of fixing network layout :D
20:11:48  <coopserver> <V453000> should be fine I think
20:12:04  <coopserver> <V453000> I'm not even sure what went wrong, possibly unelectrified piece
20:12:07  <coopserver> <Ar-to-the-veen> coal trains not coming back ?
20:12:37  <coopserver> <V453000> hm they aren't indeed
20:12:45  <coopserver> <V453000> or
20:12:51  <coopserver> <V453000> yes should be fine now
20:16:38  <coopserver> <V453000> anyway, brain ded
20:16:41  <coopserver> <V453000> gnight
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