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00:40:44 *** Progman has quit IRC 00:41:23 <Hazzard> !pw 00:41:23 <coopserver> Hazzard: stupid 00:41:28 <Hazzard> >:( 00:41:46 <coopserver> *** Game still paused (connecting clients, number of players) 00:41:52 <coopserver> *** Hazzard has joined 00:41:53 <coopserver> *** Game still paused (number of players) 00:42:08 <coopserver> *** Hazzard has joined company #1 00:42:09 <coopserver> *** Game unpaused (number of players) 00:42:43 <coopserver> <Hazzard> Yay 00:44:09 <Hazzard> Who marked "flat junctions are sexy" lol 01:17:13 <coopserver> *** Hazzard has left the game (Leaving) 01:17:14 <coopserver> *** Game paused (number of players) 07:13:58 *** Speedy` has quit IRC 08:36:26 *** Progman has joined #openttdcoop 08:58:33 *** Progman has quit IRC 08:59:22 *** Progman has joined #openttdcoop 09:16:01 <Arveen2> !pw 09:16:01 <coopserver> Arveen2: towers 09:16:08 <coopserver> *** Game still paused (connecting clients, number of players) 09:16:09 <coopserver> *** Ar-to-the-veen has joined 09:16:10 <coopserver> *** Game still paused (number of players) 09:26:10 <V453000> https://www.tt-forums.net/download/file.php?id=207835 09:26:14 <V453000> which one is better? 09:26:27 <Arveen2> top 09:26:48 <Arveen2> i can co-exist with bottom too though 09:54:19 <Happpy> Yeah ther ferst own v 09:58:33 <V453000> I guess it's quite extreme case regardless, how often do you build 4 engines or more 10:00:36 <Happpy> Hmm onley 2 for me but if the map is ver hilley then i world do 4 10:06:10 <V453000> well yeah or you could get 1 strong engine :) 10:27:31 *** virtualrandomnumber has joined #openttdcoop 10:27:31 *** ChanServ sets mode: +v virtualrandomnumber 10:29:30 <coopserver> *** Ar-to-the-veen has joined company #1 10:29:31 <coopserver> *** Game unpaused (number of players) 10:35:27 *** Borg has joined #openttdcoop 10:36:20 *** Speedy` has joined #openttdcoop 10:47:19 <virtualrandomnumber> !pw 10:47:19 <coopserver> virtualrandomnumber: reload 10:47:25 <coopserver> *** Game paused (connecting clients) 10:47:29 <coopserver> *** virtualrandomnumber has joined 10:47:30 <coopserver> *** Game unpaused (connecting clients) 10:47:42 <coopserver> <Ar-to-the-veen> yO sir 10:47:45 <Happpy> Hi virtualrandomnumber how things 10:48:01 <virtualrandomnumber> I'm fine, thanks.You? 10:48:06 <Happpy> Good 10:48:10 <Happpy> Thanks 10:55:49 <coopserver> *** virtualrandomnumber has joined company #1 10:57:53 <coopserver> <Ar-to-the-veen> 746 trains total - nice 10:58:10 <coopserver> <Ar-to-the-veen> didn't expect so many to run on LLRR, heh 11:01:22 <Hazzard> Goodnight guys 11:01:30 <coopserver> <Ar-to-the-veen> gn8 Haz 11:07:42 <coopserver> <Ar-to-the-veen> you doing any building currently VR ? 11:08:32 <coopserver> <virtualrandomnumber> preparing bbh 04 for 3rd line 11:08:53 <coopserver> <Ar-to-the-veen> nice, i'll watch that while eating breakfast :) 11:25:53 *** Happpy has quit IRC 11:35:36 <coopserver> <Ar-to-the-veen> stell drop accepts wood :D 11:57:29 <coopserver> *** virtualrandomnumber has left the game (Leaving) 11:59:53 <coopserver> *** Ar-to-the-veen has joined spectators 11:59:54 <coopserver> *** Game paused (number of players) 13:21:58 *** virtualrandomnumber has quit IRC 13:26:16 *** Happpy has joined #openttdcoop 13:26:24 *** Happpy has joined #openttdcoop 13:26:27 *** Happpy has left #openttdcoop 13:26:41 *** Happpy has joined #openttdcoop 13:26:41 *** ChanServ sets mode: +o Happpy 13:42:19 *** virtualrandomnumber has joined #openttdcoop 13:42:19 *** ChanServ sets mode: +v virtualrandomnumber 13:50:13 *** Happpy has quit IRC 15:57:06 *** Happpy has joined #openttdcoop 15:57:08 *** Happpy has left #openttdcoop 15:57:19 *** Happpy has joined #openttdcoop 15:57:19 *** ChanServ sets mode: +o Happpy 16:31:36 *** MrD2DG has joined #openttdcoop 16:36:33 *** virtualrandomnumber has quit IRC 17:24:29 *** virtualrandomnumber has joined #openttdcoop 17:24:29 *** ChanServ sets mode: +v virtualrandomnumber 17:26:36 <Happpy> Wb virtualrandomnumber How 17:38:46 *** Happpy has quit IRC 18:56:01 *** Happpy has joined #openttdcoop 18:56:04 *** Happpy has left #openttdcoop 18:56:13 *** Borg has quit IRC 18:56:16 *** Happpy has joined #openttdcoop 18:56:16 *** ChanServ sets mode: +o Happpy 19:55:12 *** MrD2DG has quit IRC 20:07:40 <Hazzard> Meh public server resets too often for me to invest this much effort in it 20:09:28 <V453000> lol 20:09:30 <V453000> bastard 20:09:33 <V453000> :D 20:10:35 <Hazzard> Gimme the pro server ;) 20:11:28 <V453000> yeah we don't need that one for now :) 20:12:06 <Hazzard> Damn 20:13:09 <Hazzard> I’ve been a good boy 20:15:12 <Hazzard> Alright if I whip up the old hazzard server then 20:16:04 <V453000> WTF :D 20:19:00 <Hazzard> I have the perfect yeti plan 20:20:32 <Hazzard> Well I assume I will have it once I figure it out 20:22:30 <V453000> lol 20:22:50 <V453000> well as I said, perfect splitting is cute but it isn't mandatory 20:23:02 <V453000> also the ratio of food:bdmt is not really possible to figure out precisely 20:24:03 <V453000> added misc_flags: bitmask(TRAIN_FLAG_SPRITE_STACK, TRAIN_FLAG_FLIP, TRAIN_FLAG_2CC); to item 20:24:11 <V453000> eh 20:26:28 <Hazzard> It’s not 1:1? 20:26:39 <Hazzard> Hmm based on city population? 20:30:41 <Hazzard> Is the v.6 scheme still accurate? 20:36:38 <Happpy> Not shor hazzard? 20:37:25 <Hazzard> The flow is right but wanna check the numbers in the desc 20:38:29 <Hazzard> Based on it should be 10:1 food:machinery based on town population 20:40:24 <Hazzard> So why is it not precisely that :c 20:41:49 <Happpy> What's your sever name? 20:41:57 <Hazzard> #hazzard 20:42:07 <Hazzard> It doesn’t exist right now though 20:42:19 <Happpy> Ok 20:42:19 <Hazzard> J chillin with Afdal :D 20:42:28 <Hazzard> @seen Afdal 20:42:28 <Webster> Hazzard: Afdal was last seen in #openttdcoop 38 weeks, 1 day, 4 hours, 42 minutes, and 15 seconds ago: <Afdal> ... horsepower? 20:43:46 <Hazzard> Wait he’s not even in here 20:47:15 <Hazzard> V453000: Why isn’t the ratio food:machine just 10:1? 20:47:46 <V453000> if I remember correctly, the number of food consumed is based on town population, while to number of bdmt consumed on building count 20:47:54 <V453000> which are two not perfectly related numbers 20:48:00 <V453000> you can probably guess some average 20:48:14 <V453000> anyway, it's possible this changed over the years as Sylf recoded a lot of the stuff 20:49:19 <Hazzard> Sylf huh 20:49:43 <Hazzard> @seen Sylf 20:49:43 <Webster> Hazzard: Sylf was last seen in #openttdcoop 40 weeks, 0 days, 3 hours, 22 minutes, and 55 seconds ago: <Sylf> !pw 20:51:45 <V453000> y-yes 20:51:46 <V453000> :) 20:51:51 <V453000> anyway 20:51:54 <V453000> big nuts progress today 20:51:56 <V453000> moar tomorrow 20:51:57 <V453000> gnight 20:53:00 <Hazzard> Gnight V 20:53:45 <Hazzard> Seems like city oriented has a precise formula 20:53:54 <V453000> is possible 20:54:00 <V453000> they differ in some ways 21:34:39 <coopserver> *** Ar-to-the-veen has left the game (connection lost) 22:03:29 *** virtualrandomnumber has quit IRC 22:06:09 *** Progman has quit IRC 22:14:38 *** erratic has joined #openttdcoop