Config
Log for #openttdcoop on 5th May 2019:
Times are UTC Toggle Colours
00:15:04  <tyteen4a03> Oil Drop - if we shift the first refit to the right by 1 block then we can have two trains in the holding area in between
00:19:56  <tyteen4a03> it also looks like Hufingway Woods is being used by non-oil trains to reverse?
00:37:47  <Happpy> Gn
00:37:52  <coopserver> <tyteen4a03> night
00:55:43  <coopserver> *** tyteen4a03 has left the game (Leaving)
00:55:44  <coopserver> *** Game paused (number of players)
01:06:03  *** hickey has quit IRC
05:43:05  <Hazzard> !pw
05:43:05  <coopserver> Hazzard: entire
05:43:22  <coopserver> *** Game still paused (connecting clients, number of players)
05:43:27  <coopserver> *** Hazzard has joined
05:43:28  <coopserver> *** Game still paused (number of players)
05:44:59  <coopserver> *** Hazzard has joined company #1
05:45:00  <coopserver> *** Game unpaused (number of players)
05:48:46  <coopserver> <Hazzard> not reversing but using it as  if its a short fourth line
05:51:47  <coopserver> <Hazzard> Oh
05:52:34  <coopserver> <Hazzard> Third is missing a right turn at bbh 05
05:56:49  <tyteen4a03> didn't really look at where they were going
05:57:01  <tyteen4a03> either way I don't know how to fix the jam at SLH01 :D
05:58:00  <coopserver> <Hazzard> Just need more tracks afaik
05:58:05  <coopserver> <Hazzard> on the ml
06:00:36  *** Happpy has quit IRC
06:27:03  <tyteen4a03> I wouldn't know how to do the merges
07:18:57  <Hazzard> tyteen4a03: Did you change the oil drop?
07:19:09  <tyteen4a03> I added the third set
07:19:16  <tyteen4a03> !pw
07:19:16  <coopserver> tyteen4a03: region
07:19:30  <coopserver> *** Game paused (connecting clients)
07:19:32  <coopserver> *** tyteen4a03 has joined
07:19:33  <coopserver> *** Game unpaused (connecting clients)
07:19:34  <coopserver> <Hazzard> Copy paste basically, yea?
07:19:43  <tyteen4a03> yep
07:20:02  <coopserver> <tyteen4a03> what's wrong?
07:21:04  <coopserver> <Hazzard> Loading platforms need to be 4 long for the refit logic, load, unload if not full
07:21:17  <coopserver> <Hazzard> not sure how it got changed
07:21:28  <coopserver> <tyteen4a03> ahh I thought it was just one too long
07:21:35  <coopserver> <Hazzard> :P
07:21:44  <coopserver> <Hazzard> No problem
07:21:45  <coopserver> <tyteen4a03> whoops
07:21:49  <coopserver> <Hazzard> :D
07:37:24  <coopserver> <Hazzard> well fixed the SLH 01 jam by switching the prio on BBH 01
07:37:31  <coopserver> <tyteen4a03> noice
07:37:32  <coopserver> <Hazzard> bad news is now BBH 01 is jammed
07:37:35  <coopserver> <Hazzard> :P
07:37:37  <coopserver> <tyteen4a03> welp
07:37:48  <coopserver> <Hazzard> not sure if this is better
07:38:26  <coopserver> <tyteen4a03> probably best to just 3-line it
07:45:59  <Hazzard> @GAP 3
07:45:59  <Webster> Hazzard: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
07:52:36  <coopserver> <tyteen4a03> are you working on something?
07:52:43  <coopserver> <Hazzard> yeah working around bbh 1 and
07:52:46  <coopserver> <Hazzard> farm drop
07:52:49  <coopserver> <tyteen4a03> cool
07:59:20  <coopserver> *** tyteen4a03 has joined spectators
08:01:55  <coopserver> <Hazzard> looks like we need a 4th through the middle
08:06:49  <coopserver> <Hazzard> welp
08:06:51  <coopserver> <Hazzard> lots of jams
08:07:00  <coopserver> <Hazzard> deal with them later
08:07:03  <coopserver> *** Hazzard has joined spectators
08:07:04  <coopserver> *** Game paused (number of players)
08:07:48  <coopserver> *** tyteen4a03 has left the game (Leaving)
08:19:49  *** Progman has joined #openttdcoop
09:34:44  <Arveen2> !pw
09:34:44  <coopserver> Arveen2: curidx
09:34:49  <coopserver> *** Game still paused (connecting clients, number of players)
09:34:50  <coopserver> *** Ar-to-the-veen has joined
09:34:51  <coopserver> *** Game still paused (number of players)
09:35:05  <coopserver> *** Hazzard has left the game (general timeout)
09:39:55  <coopserver> *** Ar-to-the-veen has joined company #1
09:39:56  <coopserver> *** Game unpaused (number of players)
09:42:41  <V453000> !pw
09:42:41  <coopserver> V453000: typing
09:42:54  <coopserver> *** Game paused (connecting clients)
09:42:57  <coopserver> *** V453000 has joined
09:42:58  <coopserver> *** Game unpaused (connecting clients)
09:42:59  <coopserver> <V453000> yooo
09:43:09  <coopserver> <Ar-to-the-veen> yO to you too sir
09:48:03  <coopserver> <V453000> the oil station at SLH07 was a good example why escape routes from overflows are a good idea :)
09:48:18  <coopserver> <V453000> with terminus stations it only gets worse
09:48:42  <coopserver> <Ar-to-the-veen> well that place seems pretty locked up
09:48:56  <coopserver> <V453000> trains cant get off to ML enough
09:49:00  <coopserver> <Ar-to-the-veen> yeah
09:49:01  <coopserver> <V453000> 3rd necessary further down
09:49:17  <coopserver> <Ar-to-the-veen> i noticed the 3 bridge solution isn't the best some days ago
09:49:18  <coopserver> <V453000> I won't build now at least, doing some nuts
09:49:37  <coopserver> <V453000> it's good enough when the ML isn't jamming :)
09:49:43  <coopserver> <Ar-to-the-veen> heh
09:52:30  <coopserver> *** Ar-to-the-veen has joined spectators
10:07:10  *** Happpy has joined #openttdcoop
10:07:22  *** Happpy has joined #openttdcoop
10:07:35  *** Happpy has joined #openttdcoop
10:07:38  *** Happpy has left #openttdcoop
10:07:41  *** Progman has quit IRC
10:07:49  *** Happpy has joined #openttdcoop
10:07:49  *** ChanServ sets mode: +o Happpy
10:07:50  *** virtualrandomnumber has joined #openttdcoop
10:07:50  *** ChanServ sets mode: +v virtualrandomnumber
10:09:10  <coopserver> *** V453000 has left the game (Leaving)
10:09:11  <coopserver> *** Game paused (number of players)
10:11:09  <Happpy> Hi
10:20:11  *** Fuco has joined #openttdcoop
10:20:11  *** ChanServ sets mode: +v Fuco
10:39:29  <coopserver> *** Ar-to-the-veen has left the game (general timeout)
10:58:03  *** Happpy has quit IRC
11:41:59  *** Progman has joined #openttdcoop
12:33:32  *** hickey has joined #openttdcoop
12:52:56  *** Happpy has joined #openttdcoop
12:52:59  *** Happpy has left #openttdcoop
12:53:17  *** Happpy has joined #openttdcoop
12:53:17  *** ChanServ sets mode: +o Happpy
13:28:07  *** Happpy has quit IRC
13:38:33  *** virtualrandomnumber has quit IRC
14:23:10  *** Progman has quit IRC
14:24:00  *** Progman has joined #openttdcoop
14:34:30  *** Progman has quit IRC
15:01:54  *** Happpy has joined #openttdcoop
15:02:02  *** Happpy has joined #openttdcoop
15:02:04  *** Happpy has left #openttdcoop
15:02:11  *** Happpy has joined #openttdcoop
15:02:14  *** Happpy has left #openttdcoop
15:02:23  *** Happpy has joined #openttdcoop
15:02:23  *** ChanServ sets mode: +o Happpy
15:28:53  *** Happpy has quit IRC
15:55:02  *** nirasa1957 has joined #openttdcoop
16:17:13  *** virtualrandomnumber has joined #openttdcoop
16:17:13  *** ChanServ sets mode: +v virtualrandomnumber
16:34:18  *** Happpy has joined #openttdcoop
16:34:21  *** Happpy has left #openttdcoop
16:34:32  *** Happpy has joined #openttdcoop
16:34:32  *** ChanServ sets mode: +o Happpy
16:37:54  *** StarLite has joined #openttdcoop
16:37:54  *** ChanServ sets mode: +o StarLite
16:47:38  <Happpy> !players
16:47:39  <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation
16:48:29  *** virtualrandomnumber has quit IRC
17:00:03  *** Happpy_ has joined #openttdcoop
17:00:08  *** Happpy_ has left #openttdcoop
17:00:14  *** Happpy is now known as Guest1839
17:00:24  *** happpy has joined #openttdcoop
17:00:24  *** ChanServ sets mode: +o happpy
17:02:50  <tyteen4a03> V!pw
17:02:51  <tyteen4a03> !pw
17:02:52  <coopserver> tyteen4a03: answer
17:03:02  <coopserver> *** Game still paused (connecting clients, number of players)
17:03:04  <coopserver> *** tyteen4a03 has joined
17:03:05  <coopserver> *** Game still paused (number of players)
17:03:06  <coopserver> *** Game unpaused (number of players)
17:03:47  <happpy> Hi
17:03:52  *** Guest1839 has quit IRC
17:03:56  <tyteen4a03> \o
17:04:12  <happpy> How things going
17:04:36  <tyteen4a03> good
17:16:25  *** Progman has joined #openttdcoop
17:25:32  <Arveen2> !pw
17:25:33  <coopserver> Arveen2: appear
17:25:38  <coopserver> *** Game paused (connecting clients)
17:25:40  <coopserver> *** Ar-to-the-veen has joined
17:25:41  <coopserver> *** Game unpaused (connecting clients)
17:26:06  <happpy> Hi arveen
17:26:13  <coopserver> <Ar-to-the-veen> hey hey, hows going
17:26:25  <happpy> Good thanks
17:26:50  <happpy> How  things going
17:28:09  *** virtualrandomnumber has joined #openttdcoop
17:28:09  *** ChanServ sets mode: +v virtualrandomnumber
17:28:20  <coopserver> <Ar-to-the-veen> did someone expand oil drop ?
17:28:32  <happpy> Yeah
17:28:35  <virtualrandomnumber> !players
17:28:36  <coopserver> virtualrandomnumber: There are currently 1 players and 1 spectators, making a total of 2 clients connected
17:28:43  <happpy> But i can not rember
17:28:45  <happpy> How
17:28:48  <coopserver> <Ar-to-the-veen> ah, nice
17:28:57  <coopserver> <Ar-to-the-veen> looks bigger, hehe
17:29:10  <coopserver> <Ar-to-the-veen> ah and it's tagged, i'm blind :P
17:29:42  <coopserver> *** Ar-to-the-veen has joined company #1
17:34:04  <virtualrandomnumber> !pw
17:34:04  <coopserver> virtualrandomnumber: addons
17:34:10  <coopserver> *** Game paused (connecting clients)
17:34:15  <coopserver> *** virtualrandomnumber has joined
17:34:16  <coopserver> *** Game unpaused (connecting clients)
17:38:00  <coopserver> *** tyteen4a03 has joined spectators
17:38:25  <coopserver> <Ar-to-the-veen> i'm killing your dead oil wells station t4
17:49:02  *** happpy has quit IRC
17:49:47  <Hazzard> !pw
17:49:47  <coopserver> Hazzard: favors
17:50:44  <Hazzard> !pw
17:50:44  <coopserver> Hazzard: endlen
17:50:47  <Hazzard> >.>
17:50:53  <coopserver> *** Game paused (connecting clients)
17:50:57  <coopserver> *** Hazzard has joined
17:50:58  <coopserver> *** Game unpaused (connecting clients)
17:51:33  <coopserver> <Hazzard> Yo
17:51:37  <coopserver> *** virtualrandomnumber has joined company #1
17:51:38  <coopserver> <Ar-to-the-veen> yO sir
17:51:56  <coopserver> *** Hazzard has joined company #1
18:13:43  <coopserver> *** tyteen4a03 has joined company #1
18:19:30  <coopserver> <Hazzard> Hmm goodbye kinwood
18:19:37  <coopserver> <tyteen4a03> yep
18:20:13  <coopserver> <Ar-to-the-veen> fund new buildings :P
18:21:18  <coopserver> <Hazzard> HMM
18:21:24  <coopserver> <Hazzard> almost just crashed a bunch of trains
18:25:21  *** salah has joined #openttdcoop
18:25:25  *** salah has quit IRC
18:25:35  <coopserver> *** Ar-to-the-veen has joined spectators
18:35:47  *** Freed505 has joined #openttdcoop
18:39:14  <coopserver> *** tyteen4a03 has joined spectators
18:42:30  <coopserver> *** tyteen4a03 has joined company #1
18:51:22  <Jam35> !pw
18:51:22  <coopserver> Jam35: sigbus
18:51:28  <coopserver> *** Game paused (connecting clients)
18:51:32  <coopserver> *** Player has joined
18:51:33  <coopserver> *** Game unpaused (connecting clients)
18:51:37  <coopserver> <Hazzard> Hello
18:51:44  <coopserver> <Hazzard> Jam
18:51:47  <coopserver> <Player> !name Jam35
18:51:48  <coopserver> *** Player has changed his/her name to Jam35
18:51:50  <coopserver> <Ar-to-the-veen> ello Player
18:52:01  <coopserver> <Jam35> hiiii
18:52:15  <coopserver> <Ar-to-the-veen> omg it's Jam thirty five
18:52:44  <coopserver> <Jam35> I thought station name from nearby industry prevented oil well closure
18:53:03  <coopserver> <Jam35> continuing a random thing in logs :)
18:53:46  <coopserver> <Jam35> guess not cos there's none here
18:54:16  <Jam35> param is off
18:54:36  <coopserver> <Jam35> nm what's going on here then?
18:55:10  <coopserver> <Ar-to-the-veen>  mostly ML expansion i'd say
18:55:32  <coopserver> <Hazzard> Idk about the oil
18:55:42  *** Happpy has joined #openttdcoop
18:55:44  *** Happpy has left #openttdcoop
18:56:01  *** Happpy has joined #openttdcoop
18:56:01  *** ChanServ sets mode: +o Happpy
18:56:13  <coopserver> <Jam35> it can do but not today it seems
18:58:16  <coopserver> *** tyteen4a03 has joined spectators
19:02:22  <coopserver> <Jam35> messing with those super-compact hubs is not my idea of esing back into this :P
19:02:27  <coopserver> <Hazzard> :D
19:03:29  <coopserver> *** Ar-to-the-veen has joined company #1
19:05:29  <V453000> :D
19:05:56  <coopserver> <Jam35> ono him
19:06:16  <V453000> doin dem nutez
19:06:29  <coopserver> <Jam35> fat nutz
19:08:40  <V453000> btw in some future version I might redraw monorail wagons to be short
19:08:54  <V453000> no more chameleon & normal monorail wagons, just one
19:11:49  <Jam35> that will simplify things but will people realise chami is mono? at least at first
19:12:07  <Jam35> it probably is a huge chuck less coding
19:12:13  <Jam35> chunk even
19:14:06  <V453000> well chami can say it's monorail just the same way normal monorail does :)
19:14:22  <V453000> it's a bunch of coding to unify them, the existing solution is 0 coding :P
19:14:48  <V453000> the main big deal will be wagon graphics as always, but I would do this only when redrawing them / migrating to layered system
19:16:33  <coopserver> *** tyteen4a03 has joined company #1
19:16:47  <coopserver> *** tyteen4a03 has joined spectators
19:16:47  <Jam35> chami already says mono
19:16:59  <Jam35> thought it was some unique special type
19:18:01  *** nirasa1957 has quit IRC
19:19:06  <V453000> oh yeah it does :d
19:19:35  <V453000> well I'll see
19:19:44  <V453000> could end up either way
19:21:16  <coopserver> <Ar-to-the-veen> D:
19:21:31  <coopserver> <Hazzard> :c
19:21:42  <tyteen4a03> uh oh
19:21:59  <coopserver> <Hazzard> 6 die in fireball at Sluhattan Airport
19:22:49  <Jam35> rip?
19:23:05  <coopserver> *** Hazzard has left the game (Leaving)
19:24:59  <Hazzard> Guess they should stop letting fireballs into airports
19:38:06  <coopserver> *** tyteen4a03 has left the game (Leaving)
19:40:43  <coopserver> *** Jam35 has joined spectators
19:45:59  <V453000> :D
20:05:10  <virtualrandomnumber> @gap 3
20:05:10  <Webster> virtualrandomnumber: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
20:09:45  <coopserver> <virtualrandomnumber> oops
20:11:31  <coopserver> *** Ar-to-the-veen has joined spectators
20:27:53  <coopserver> *** virtualrandomnumber has joined spectators
20:27:54  <coopserver> *** Game paused (number of players)
20:28:06  <coopserver> *** virtualrandomnumber has left the game (Leaving)
20:33:29  *** StarLite has quit IRC
20:53:53  <coopserver> *** Jam35 has left the game (Leaving)
20:59:14  *** hickey has quit IRC
21:20:35  <coopserver> *** Ar-to-the-veen has left the game (Leaving)
21:28:12  *** virtualrandomnumber has quit IRC
21:34:04  <Hazzard> !players
21:34:04  <coopserver> Hazzard: The server is empty, no one is connected. Feel free to remedy this situation
21:35:15  <Happpy> What's up  hazzard
21:35:42  *** Progman has quit IRC
21:38:03  <Hazzard> Not much
22:31:00  *** Freed505 has quit IRC
22:50:06  <Happpy> Hi hazzard ar you ther
23:04:27  <Hazzard> Yea
23:04:32  <Hazzard> Whats up Happpy
23:05:15  <Happpy> If v dus a new game on Tuesday night  can i join you
23:06:39  <Happpy> Becours  Tuesday and Wednesday and Thursday i onley can play for 1  hour
23:27:23  <Hazzard> Yea
23:27:31  <Hazzard> On #openttdcoop.stable ?
23:27:53  <Hazzard> What timezone is "tuesday night?" Happpy
23:28:30  <Happpy> Yeah  on #openttdcoop welcome server
23:28:42  <Happpy> I am from uk
23:29:57  <Happpy> So i onley can play from 8 pm  up to p pm  on Tuesday night and Wednesday and Thursday night
23:57:06  <Happpy> Sorry i redo that texs
23:57:46  <Happpy> On Tuesday night and Wednesday and Thursday night its 8 pm to 9 pm Becours i go to sleep at 10
23:58:06  <Happpy> In uk time zoom
23:58:17  <Happpy> Is that ok hazzard
23:58:45  <Happpy> But Friday night and saterday or Sunday night is my late night
23:59:50  <Hazzard> ya

Powered by YARRSTE version: svn-trunk