Log for #openttdcoop on 14th May 2019:
Times are UTC Toggle Colours
03:51:27  *** Happpy has quit IRC
08:57:56  <Hazzard> !date
08:57:56  <coopserver> Sep 10 2486
09:03:15  <V453000> what's the satte of this game, is it archivable?
12:41:21  <Arveen> satte is gud
12:41:42  <Arveen> i'm not sure, but i think Hazzard is still working on some things
13:00:15  <V453000> thank you for the satte report
13:06:38  <V453000> we can have a new game soon I guess :)
13:12:26  *** StarLite has joined #openttdcoop
13:12:26  *** ChanServ sets mode: +o StarLite
13:17:09  *** virtualrandomnumber has joined #openttdcoop
13:17:09  *** ChanServ sets mode: +v virtualrandomnumber
13:18:48  *** virtualrandomnumber has quit IRC
13:48:28  *** virtualrandomnumber has joined #openttdcoop
13:48:28  *** ChanServ sets mode: +v virtualrandomnumber
14:24:43  <tyteen4a03> !pw
14:24:43  <coopserver> tyteen4a03: became
14:25:02  <coopserver> *** Game still paused (connecting clients, number of players)
14:25:04  <coopserver> *** tyteen4a03 has joined
14:25:05  <coopserver> *** Game still paused (number of players)
14:25:06  <coopserver> *** Game unpaused (number of players)
14:56:21  <coopserver> *** tyteen4a03 has left the game (Leaving)
14:56:22  <coopserver> *** Game paused (number of players)
16:09:50  *** Happpy has joined #openttdcoop
16:09:56  *** Happpy has left #openttdcoop
16:10:07  *** Happpy has joined #openttdcoop
16:10:07  *** ChanServ sets mode: +o Happpy
16:11:27  <Happpy> !players
16:11:27  <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation
16:42:50  *** virtualrandomnumber has quit IRC
17:12:57  *** virtualrandomnumber has joined #openttdcoop
17:12:57  *** ChanServ sets mode: +v virtualrandomnumber
17:28:56  <Hazzard> satte?
17:29:09  <Hazzard> oh state
17:29:16  <Hazzard> !pw
17:29:16  <coopserver> Hazzard: itsepc
17:29:58  <coopserver> *** Game still paused (connecting clients, number of players)
17:30:03  <coopserver> *** Hazzard has joined
17:30:04  <coopserver> *** Game still paused (number of players)
17:30:06  <coopserver> *** Game unpaused (number of players)
17:30:18  <coopserver> *** Hazzard has joined spectators
17:30:19  <coopserver> *** Game paused (number of players)
17:31:18  <coopserver> <Hazzard> Lol rip that forest complex
17:31:27  <coopserver> <Hazzard> felt the wrath of hazzard and t4
17:31:43  <coopserver> *** Hazzard has left the game (Leaving)
18:20:23  *** Happpy has quit IRC
18:31:30  <virtualrandomnumber> !pw
18:31:30  <coopserver> virtualrandomnumber: laynbr
18:31:37  <coopserver> *** Game still paused (connecting clients, number of players)
18:31:42  <coopserver> *** virtualrandomnumber has joined
18:31:43  <coopserver> *** Game still paused (number of players)
18:32:10  *** Progman has joined #openttdcoop
18:42:33  <coopserver> *** virtualrandomnumber has left the game (Leaving)
18:52:51  <V453000>  virtualrandomnumber want to start a new game?
18:53:26  <virtualrandomnumber> ok
19:11:19  <Hazzard> !pw
19:11:19  <coopserver> Hazzard: cutoff
19:11:22  <coopserver> *** Game still paused (connecting clients, number of players)
19:11:27  <coopserver> *** Hazzard has joined
19:11:28  <coopserver> *** Game still paused (number of players)
19:11:29  <coopserver> *** Game unpaused (number of players)
19:21:52  <coopserver> <Hazzard> Alright good to go
19:27:20  <V453000> last compile, publishing
19:28:32  <V453000> I've got more ideas what I would like to do, but for this version it's enough
19:28:52  <V453000> yay file size grew by 3MB :D
19:28:54  <V453000> no new graphics
19:30:54  <coopserver> <Hazzard> nice got a 2295
19:31:31  <coopserver> <Hazzard> hype for NUTS
19:31:53  *** Progman has quit IRC
19:32:41  *** Progman has joined #openttdcoop
19:34:28  *** Progman has quit IRC
19:35:04  *** Happpy has joined #openttdcoop
19:35:07  *** Happpy has left #openttdcoop
19:35:17  *** Progman has joined #openttdcoop
19:35:20  *** Happpy has joined #openttdcoop
19:35:20  *** ChanServ sets mode: +o Happpy
19:35:26  <V453000> :0
19:35:36  <coopserver> <Hazzard> Hey V have any opinion on what signal color is true/false for signal logic gates
19:35:41  <V453000> bananas refused connection, server got some shit up
19:35:45  <coopserver> <Hazzard> D:
19:35:53  <coopserver> <Hazzard> 2 nute
19:35:56  <V453000> idk I guess T would be green? :D
19:36:03  <V453000> false red?
19:36:05  <coopserver> <Hazzard> Thats what I think too
19:36:08  <V453000> does that matter?
19:36:12  <coopserver> <Hazzard> not really
19:36:14  <V453000> I wouldn't add this terminology
19:36:19  <V453000> it's red or green
19:36:39  <V453000> there's also  the thing I call absolute red which locks the block by a physical train
19:36:45  <coopserver> <Hazzard> Yup
19:37:09  <coopserver> <Hazzard> Interestingly, the wiki's logic gate page uses red as 1 and green as 0
19:37:13  *** Progman has quit IRC
19:37:24  <Arveen> !pw
19:37:24  <coopserver> Arveen: sigill
19:37:25  <V453000> our or openttd wiki?
19:37:30  <coopserver> *** Game paused (connecting clients)
19:37:31  <coopserver> <Hazzard> coop
19:37:32  <coopserver> *** Ar-to-the-veen has joined
19:37:33  <coopserver> *** Game unpaused (connecting clients)
19:37:54  <coopserver> <Hazzard> Hey arv
19:38:02  <coopserver> <Ar-to-the-veen> hey hey :)
19:38:07  <V453000> well iirc mfb wrote that and he probably understood logic gates much better than I ever will so...
19:38:11  <V453000> probably has a point :)
19:38:21  <coopserver> <Hazzard> get your finishing touches in this game
19:38:35  <Hazzard> I've been working on some logic gates
19:38:47  <Hazzard> I'm using the other convention, works more like minecraft redstone
19:38:48  <V453000> in fact he had a specific not gate design because of which he joined coop in the first place :)
19:39:01  <V453000> I see red, I say red. :)
19:39:23  <V453000> I understand AND/OR/... terminology gets easier when you use real terms used in logic world
19:39:31  <coopserver> <Hazzard> fair enough
19:41:24  <coopserver> <Hazzard> I'm looking at making a computer using logic gates
19:41:33  <coopserver> <Hazzard> I have all the knowledge I need
19:42:13  <coopserver> <Hazzard> designing some compact gates to get idea of how big itd need to be
19:42:14  <V453000> jesus fuck
19:42:29  <V453000> I'm almost sure someone did it
19:43:02  <V453000>
19:43:08  <coopserver> <Hazzard> I saw someone started with a adder using trains as the bits rather than signal colors
19:43:09  <V453000> didn't watch or listen to it but it's there
19:43:26  <Hazzard> yeah that one
19:43:56  <Hazzard> big handicap by trying to use train movment
19:45:14  <Hazzard> If you had a machine that could do general computations in openttd any ideas of what to use it for
19:46:09  <V453000> ultra srnw wotefak
19:46:11  <V453000> no I don't know
19:46:36  *** Progman has joined #openttdcoop
19:46:49  <V453000> check out YETI source, port it to latest NML, make it compile, code stupid production mechanism into it that requires sophisticated math machine to service industries properly, build computer, profit
19:47:52  <Hazzard> Hah
19:48:16  <coopserver> *** Hazzard has left the game (Leaving)
19:48:17  <coopserver> *** Game paused (number of players)
19:51:37  <V453000> what exactly would a computer allow?
19:51:40  <V453000> doing arithmetic math?
19:57:48  <V453000> yay while musa sleeps I added a feature :D
19:58:26  <V453000> you know how the earliest steamers drew with gaps between them because the engine graphic is too short? Well now they draw directly next to each other :)
19:59:05  <Hazzard> Nice
20:00:27  <Hazzard> probably would do addition, subtraction, maybe bit shift, and branches (if stmts)
20:00:36  <Hazzard> and some sort of user input / output
20:00:54  <V453000> just thinking about bit operations makes my brain wiggle
20:00:55  <Hazzard> can do a 7 segment display
20:02:08  <Hazzard> making a d-latch right now
20:03:25  <V453000> dick-latch?
20:04:36  <Hazzard> basically
20:04:48  <Hazzard> if your dick is the bits
20:04:52  <Hazzard> it latches onto them
20:07:02  <V453000> BOOM did you feel it?
20:07:10  <V453000> new NUTS entering your universe
20:07:26  <V453000> uploaded 33240487 bytes of 33240487 bytes (100%) all okay, content uploaded into bananas
20:07:27  <V453000> fake
20:07:29  <V453000> GG
20:07:41  <Hazzard> :D
20:08:15  <V453000> go get it and tell me how fucking broken beyond recognition it is
20:13:16  <virtualrandomnumber> I tried to emulate Conways Game of Life once, figured out a design but got too bored to copy it 99 times
20:19:46  <virtualrandomnumber>
20:21:17  <V453000> well fak
20:21:52  <Hazzard> Whoo that looks nice
20:24:11  <V453000> ok
20:24:17  <V453000> so we want a new game here?
20:24:23  <V453000> do we want to do a 256*256 YETI?
20:25:22  <V453000> !contentupdate
20:25:22  <coopserver> V453000: Performing content update
20:25:23  <coopserver> Content server connection established
20:25:28  <V453000> !content
20:25:41  <coopserver> Downloading 31 file(s) (98011035 bytes)
20:27:22  <coopserver> Content server connection closed
20:27:58  <Hazzard> Is it currently possible to updat ethe game version?
20:28:00  <Hazzard> r7584578
20:28:13  <Hazzard> *r27951
20:28:33  <V453000> not easily
20:28:41  <V453000> would love to
20:29:30  <V453000> I'll ask
20:35:00  <Hazzard> possible to at least update to stable 1.9.1?
20:36:46  <V453000> yeah we tried that :D
20:36:57  <V453000> since openttd migrated to git our updater scripts no longer work
20:37:05  <V453000> either need to fix them or update manually via ssh
20:37:27  <V453000> I'll re-ask the people with access :)
20:39:49  <V453000> for now, good night
20:40:07  <V453000> I'll make a new map tomorow, let me know about your preferences or make one yourself if you prefer :)
20:48:17  <Hazzard> How you get #openttdcoop.stable to work :?
20:49:03  <Hazzard> 4 bits of d flip flops
20:49:13  <Hazzard> think it isnt 100% reliable though
20:50:43  <Hazzard> also still takes a lot of space
20:51:28  <coopserver> *** Ar-to-the-veen has left the game (Leaving)
20:51:35  <Hazzard> actually I guess if I use absolute red I can use normal memories
20:51:55  <Hazzard> hm
20:58:24  <Hazzard> Yeah probably better to use absolute red
21:04:23  <tyteen4a03> !pw
21:04:23  <coopserver> tyteen4a03: resets
21:04:31  <coopserver> *** Game still paused (connecting clients, number of players)
21:04:32  <coopserver> *** tyteen4a03 has joined
21:04:33  <coopserver> *** Game still paused (number of players)
21:04:34  <coopserver> *** Game unpaused (number of players)
21:04:48  <Hazzard> Could make a trinary machine lol
21:06:48  *** StarLite has quit IRC
21:12:26  <Happpy> Hi hazzard
21:13:43  <Hazzard> Hey happpy
21:16:27  <Happpy> I need sleep  Have not much sleep so far
21:17:01  <Happpy> Been so tired and naked
21:17:17  <tyteen4a03> what *have* you been doing :P
21:17:34  <Hazzard> What  naked
21:18:29  *** Compu has joined #openttdcoop
21:18:34  *** Compu has quit IRC
21:19:03  *** Speedy` has quit IRC
21:20:14  <Happpy> Will helping my dad at work so been up at 4.44am Tuesday  up to Friday  and saterday and Sunday and Monday  been helping my dad  and mun change the  gardern  so big job
21:21:14  <Happpy> So had to cut my play time  down more
21:23:22  <Hazzard> :(
21:23:29  <Hazzard> Make a pretty garden
21:25:22  <Happpy> Yes
21:26:08  <Happpy> So far we dun 8 tons ov  dert
21:26:31  <Hazzard> Dam
21:26:42  <Happpy> Year
21:26:45  <Happpy> Rip
21:28:18  <Happpy> Aney way gn i don't no wheh i be back on mite be at 5 pm or 7 pm    and playing on the sever  mite not play in till the garden is dun
21:38:55  <coopserver> *** tyteen4a03 has left the game (Leaving)
21:38:56  <coopserver> *** Game paused (number of players)
21:59:54  *** Arveen2 has joined #openttdcoop
22:02:28  *** virtualrandomnumber has quit IRC
22:04:52  *** Arveen has quit IRC
22:04:56  *** Lejving has quit IRC
22:41:57  *** Progman has quit IRC
23:22:39  *** Speedy` has joined #openttdcoop

Powered by YARRSTE version: svn-trunk