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00:03:23 *** Progman has quit IRC 02:58:06 <greeter> !date 02:58:06 <coopserver> Jan 23 2197 02:58:27 <greeter> guessing the game i created the map for ran its course? 08:33:34 *** Progman has joined #openttdcoop 09:11:03 <happpy> hi 10:02:28 *** happpy has quit IRC 10:04:20 *** StarLite has joined #openttdcoop 10:04:20 *** ChanServ sets mode: +o StarLite 10:37:51 *** happpy has joined #openttdcoop 10:37:53 *** happpy has left #openttdcoop 10:38:33 *** happpy has joined #openttdcoop 10:38:33 *** ChanServ sets mode: +o happpy 10:47:58 <Jam35> !pw 10:47:58 <coopserver> Jam35: errors 10:48:03 <coopserver> *** Game still paused (connecting clients, number of players) 10:48:16 <coopserver> *** Jam35 has joined 10:48:17 <coopserver> *** Game still paused (number of players) 10:48:41 <happpy> yo james 10:48:51 <coopserver> <Jam35> yoyo 10:49:05 <happpy> how things going 10:49:19 <coopserver> <Jam35> good thanks, you? 10:49:40 <happpy> yeah good thanks 10:49:41 <coopserver> *** Jam35 has joined company #1 10:49:42 <coopserver> *** Game unpaused (number of players) 10:49:55 <Arveen> good morning tycoons 10:50:23 <happpy> good morning how things going arveen 10:50:46 <coopserver> <Jam35> past tense of RV? 10:50:49 <Arveen> still pretty tired, but good, thanks :) 10:51:40 <Arveen> !pw 10:51:40 <coopserver> Arveen: reject 10:51:46 <coopserver> *** Game paused (connecting clients) 10:51:51 <coopserver> *** Ar-to-the-veen has joined 10:51:52 <coopserver> *** Game unpaused (connecting clients) 10:53:38 <coopserver> <Jam35> for the mono line it is going to be much easier just to have a loop but no hubs 10:53:53 <coopserver> <Jam35> just a bypass thru 10:54:56 <coopserver> <Ar-to-the-veen> just looking at this map makes me want to play Dune 2 again 10:55:02 <coopserver> <Jam35> so that's what I intend right now :) 10:55:09 <coopserver> <Jam35> oh :) 10:55:12 <coopserver> <Jam35> not Dune 2 10:55:17 <coopserver> <Ar-to-the-veen> :D 10:55:45 <coopserver> <Ar-to-the-veen> "land of sand, home of the spice melange" 10:56:04 <coopserver> <Jam35> I like the David Lynch movie 10:56:12 <coopserver> <Jam35> the books are hard to read 10:56:22 <coopserver> <Jam35> too much weird language 10:56:30 <coopserver> <Ar-to-the-veen> i never seen or read those, just played all the games 11:00:17 <Jam35> @gap 10 11:00:17 <Webster> Jam35: For Trainlength of 10: <= 16 needs 2, 17 - 28 needs 3, 29 - 40 needs 4. 11:14:48 *** happpy has quit IRC 11:29:58 <coopserver> *** Jam35 has joined spectators 11:29:59 <coopserver> *** Game paused (number of players) 11:43:28 <coopserver> *** Jam35 has joined company #1 11:43:29 <coopserver> *** Game unpaused (number of players) 12:32:07 <coopserver> *** Jam35 has joined spectators 12:32:08 <coopserver> *** Game paused (number of players) 12:33:00 *** virtualrandomnumber has joined #openttdcoop 12:33:00 *** ChanServ sets mode: +v virtualrandomnumber 13:13:20 *** happpy has joined #openttdcoop 13:13:23 *** happpy has left #openttdcoop 13:13:54 *** happpy has joined #openttdcoop 13:13:54 *** ChanServ sets mode: +o happpy 13:15:03 <happpy> !players 13:15:03 <coopserver> happpy: Spectators: Client 280 (Jam35), Client 284 (Ar-to-the-veen) 14:58:22 *** Progman has quit IRC 15:38:06 *** Progman has joined #openttdcoop 15:57:43 *** virtualrandomnumber has quit IRC 16:14:21 <coopserver> *** Jam35 has joined company #1 16:14:22 <coopserver> *** Game unpaused (number of players) 16:28:14 *** virtualrandomnumber has joined #openttdcoop 16:28:14 *** ChanServ sets mode: +v virtualrandomnumber 16:32:13 <coopserver> *** Jam35 has left the game (general timeout) 16:32:14 <coopserver> *** Game paused (number of players) 16:33:00 <Jam35> !pw 16:33:00 <coopserver> Jam35: access 16:33:07 <coopserver> *** Game still paused (connecting clients, number of players) 16:33:16 <coopserver> *** Jam35 has joined 16:33:17 <coopserver> *** Game still paused (number of players) 16:36:49 <coopserver> *** Jam35 has joined company #1 16:36:50 <coopserver> *** Game unpaused (number of players) 16:37:03 *** happpy has quit IRC 16:37:08 <coopserver> *** Jam35 has joined spectators 16:37:09 <coopserver> *** Game paused (number of players) 16:38:03 <coopserver> *** Jam35 has left the game (general timeout) 17:08:40 *** happpy has joined #openttdcoop 17:09:00 *** happpy has joined #openttdcoop 17:09:19 *** happpy has left #openttdcoop 17:10:00 *** happpy has joined #openttdcoop 17:10:00 *** ChanServ sets mode: +o happpy 17:23:47 <happpy> !players 17:23:47 <coopserver> happpy: Spectators: Client 284 (Ar-to-the-veen) 18:49:03 <coopdiscord> Command sent from Discord by YaoAngelsin: 18:49:04 <coopdiscord> !pw 18:49:04 <coopserver> coopdiscord: anding 18:49:08 <coopserver> *** Game still paused (connecting clients, number of players) 18:49:21 <coopserver> *** fair_ has joined 18:49:22 <coopserver> *** Game still paused (number of players) 18:58:11 <coopserver> *** fair_ has joined company #1 18:58:12 <coopserver> *** Game unpaused (number of players) 19:17:16 <coopserver> *** fair_ has joined spectators 19:17:17 <coopserver> *** Game paused (number of players) 19:22:24 <coopserver> *** fair_ has left the game (Leaving) 19:26:20 <coopdiscord> Command sent from Discord by Hazzard: 19:26:20 <coopdiscord> !players 19:26:20 <coopserver> coopdiscord: There are currently 0 players and 1 spectators, making a total of 1 clients connected 19:26:21 <coopdiscord> Command sent from Discord by Hazzard: 19:26:21 <coopdiscord> !pw 19:26:21 <coopserver> coopdiscord: pylons 19:27:24 <coopserver> *** Game still paused (connecting clients, number of players) 19:27:40 <coopserver> *** Hazzard has joined 19:27:41 <coopserver> *** Game still paused (number of players) 19:28:30 <coopserver> <Hazzard> ALright guess we should get this game going properly 19:28:43 <coopserver> *** Hazzard has joined company #1 19:28:44 <coopserver> *** Game unpaused (number of players) 19:37:42 <virtualrandomnumber> !pw 19:37:42 <coopserver> virtualrandomnumber: simply 19:37:48 <coopserver> *** Game paused (connecting clients) 19:38:00 <coopserver> *** virtualrandomnumber has joined 19:38:01 <coopserver> *** Game unpaused (connecting clients) 19:39:13 <coopdiscord> Command sent from Discord by YaoAngelsin: 19:39:13 <coopdiscord> !pw 19:39:13 <coopserver> coopdiscord: simply 19:39:17 <coopserver> *** Game paused (connecting clients) 19:39:31 <coopserver> *** fair_ has joined 19:39:32 <coopserver> *** Game unpaused (connecting clients) 19:39:40 <coopserver> <fair_> hi 19:41:52 <coopserver> *** virtualrandomnumber has joined company #1 19:52:39 <coopserver> <Hazzard> dame these trains are greedy 19:52:44 <coopserver> <Hazzard> hopefully will be OK with the balancing 20:18:09 *** StarLite has quit IRC 20:21:39 <Hazzard> !rcon set economy.multiple_industry_per_toiwn 20:21:40 <coopserver> 'economy.multiple_industry_per_toiwn' is an unknown setting. 20:21:41 <Hazzard> !rcon set economy.multiple_industry_per_town 20:21:42 <coopserver> Current value for 'economy.multiple_industry_per_town' is: 'off' (min: 0, max: 1) 20:21:45 <Hazzard> !rcon set economy.multiple_industry_per_town 1 20:22:36 <coopserver> <Hazzard> Guess that setting doesnt work actually 20:22:49 <V453000> !rcon set multiple_industry_per_town 20:22:51 <coopserver> Current value for 'multiple_industry_per_town' is: 'on' (min: 0, max: 1) 20:23:03 <V453000> wot 20:23:20 <Hazzard> YETI hut still says only one allowed per town 20:23:37 <Hazzard> So we will need four towns 20:24:11 <V453000> ah 20:24:11 <V453000> yes 20:24:16 <V453000> YETI checks that itself 20:24:23 <V453000> !rcon set found_town 20:24:24 <coopserver> Current value for 'found_town' is: '0' (min: 0, max: 2) 20:24:25 <V453000> !rcon set found_town 2 20:24:29 <V453000> there 20:25:17 <V453000> F!pw 20:25:19 <V453000> !pw 20:25:19 <coopserver> V453000: higher 20:25:28 <coopserver> *** Game paused (connecting clients) 20:25:34 <coopserver> *** V453000 has joined 20:25:35 <coopserver> *** Game unpaused (connecting clients) 20:26:06 <coopserver> <V453000> yeah that logic is much cleaner :P 20:26:45 <coopserver> <Hazzard> I wanna get a train going 20:27:56 <coopserver> <V453000> can do some for 1B and use the other than 1B waypoints at the center as well for testing if you want 20:28:45 <coopserver> *** Ar-to-the-veen has left the game (general timeout) 20:29:21 <Hazzard> !rcon set construction.raw_industry_construction 20:29:22 <coopserver> Current value for 'construction.raw_industry_construction' is: '2' (min: 0, max: 2) 20:29:25 <Hazzard> !rcon set construction.raw_industry_construction 1 20:31:18 *** Arveen2 has joined #openttdcoop 20:32:33 <coopserver> <V453000> good night 20:32:34 <coopserver> *** V453000 has left the game (Leaving) 20:32:36 <coopserver> <Hazzard> Night 20:36:23 *** Arveen has quit IRC 20:41:53 <coopserver> <virtualrandomnumber> is it intentional that yeti pickup doesnt have full load? 20:42:09 <coopserver> *** fair_ has joined company #1 20:42:22 <coopserver> <Hazzard> I think so 20:42:45 <coopserver> <Hazzard> eventually there should just be a surpluss of YETI 20:44:04 <coopserver> <Hazzard> We should be able to get the yeti hut to 200/mo just by giving tired yeti 20:49:28 <coopserver> <Hazzard> Alright we making money 20:49:34 <coopserver> <fair_> :D nice 20:51:09 <coopserver> <Hazzard> Hmm we can get an extra 48 YETI per train by using express wagons 20:51:14 <coopserver> <Hazzard> but I think those dont have the nice graphics 20:54:40 <coopserver> *** virtualrandomnumber has joined spectators 21:00:28 <coopserver> *** virtualrandomnumber has joined company #1 21:01:25 <coopserver> <fair_> is the red machinery purr gonna be L_R? 21:01:45 <coopserver> <Hazzard> Probably is enough for now 21:01:54 <coopserver> <fair_> okay 21:06:16 *** Progman has quit IRC 21:12:40 <coopserver> <fair_> why does all my stuff always end up to be 1 tile too short somewhere :/ 21:14:58 <coopserver> <Hazzard> dame 21:15:04 <coopserver> <Hazzard> trains too greedy 21:25:26 <coopserver> *** Hazzard has joined spectators 21:25:49 <coopserver> <Hazzard> feel free to move around the green lines to 1b however 21:29:36 <coopserver> *** Hazzard has joined company #1 21:29:50 <coopserver> <fair_> can someone quickly help me out by judging my CL at the sign? 21:30:43 <coopserver> <Hazzard> yeah 21:31:04 <coopserver> <fair_> okay perfect :D thanks! 21:31:05 <coopserver> <Hazzard> 6.5 on the monorail and 2 on the green 21:31:24 <coopserver> <fair_> hmm .. isn't the green curve that I have there 1.5? 21:31:33 <coopserver> <Hazzard> the convention is weird 21:31:36 <coopserver> <Hazzard> you add 0.5 21:31:54 <coopserver> <fair_> okay 21:32:43 <coopserver> <Hazzard> If you needed more CL you could tunnel the platforms and merge after 21:33:28 <coopserver> <fair_> you mean for 2B pick? I guess so, but the tunnels would be a little further back 21:33:45 <coopserver> <Hazzard> For 1x drop 21:33:56 <coopserver> <Hazzard> But its already fine so no problems 21:34:13 <coopserver> <fair_> perfect :D finally something that didn't come up 1 tile short 21:34:15 <coopserver> <fair_> thank you 21:43:04 <coopserver> *** Hazzard has left the game (Leaving) 21:49:55 <coopserver> *** virtualrandomnumber has left the game (Leaving) 22:01:13 *** virtualrandomnumber has quit IRC 22:36:59 *** foophoof__ is now known as foophoof 22:38:57 <coopserver> *** fair_ has joined spectators 22:38:58 <coopserver> *** Game paused (number of players) 22:41:15 <coopserver> *** fair_ has left the game (Leaving)