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Log for #openttdcoop on 26th May 2019:
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00:03:23  *** Progman has quit IRC
02:58:06  <greeter> !date
02:58:06  <coopserver> Jan 23 2197
02:58:27  <greeter> guessing the game i created the map for ran its course?
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09:11:03  <happpy> hi
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10:47:58  <Jam35> !pw
10:47:58  <coopserver> Jam35: errors
10:48:03  <coopserver> *** Game still paused (connecting clients, number of players)
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10:48:41  <happpy> yo james
10:48:51  <coopserver> <Jam35> yoyo
10:49:05  <happpy> how things going
10:49:19  <coopserver> <Jam35> good thanks, you?
10:49:40  <happpy> yeah good thanks
10:49:41  <coopserver> *** Jam35 has joined company #1
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10:49:55  <Arveen> good morning tycoons
10:50:23  <happpy> good morning how things going arveen
10:50:46  <coopserver> <Jam35> past tense of RV?
10:50:49  <Arveen> still pretty tired, but good, thanks :)
10:51:40  <Arveen> !pw
10:51:40  <coopserver> Arveen: reject
10:51:46  <coopserver> *** Game paused (connecting clients)
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10:53:38  <coopserver> <Jam35> for the mono line it is going to be much easier just to have a loop but no hubs
10:53:53  <coopserver> <Jam35> just a bypass thru
10:54:56  <coopserver> <Ar-to-the-veen> just looking at this map makes me want to play Dune 2 again
10:55:02  <coopserver> <Jam35> so that's what I intend right now :)
10:55:09  <coopserver> <Jam35> oh :)
10:55:12  <coopserver> <Jam35> not Dune 2
10:55:17  <coopserver> <Ar-to-the-veen> :D
10:55:45  <coopserver> <Ar-to-the-veen> "land of sand, home of the spice melange"
10:56:04  <coopserver> <Jam35> I like the David Lynch movie
10:56:12  <coopserver> <Jam35> the books are hard to read
10:56:22  <coopserver> <Jam35> too much weird language
10:56:30  <coopserver> <Ar-to-the-veen> i never seen or read those, just played all the games
11:00:17  <Jam35> @gap 10
11:00:17  <Webster> Jam35: For Trainlength of 10: <= 16 needs 2, 17 - 28 needs 3, 29 - 40 needs 4.
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13:13:54  *** ChanServ sets mode: +o happpy
13:15:03  <happpy> !players
13:15:03  <coopserver> happpy: Spectators: Client 280 (Jam35), Client 284 (Ar-to-the-veen)
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16:33:00  <Jam35> !pw
16:33:00  <coopserver> Jam35: access
16:33:07  <coopserver> *** Game still paused (connecting clients, number of players)
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17:23:47  <happpy> !players
17:23:47  <coopserver> happpy: Spectators: Client 284 (Ar-to-the-veen)
18:49:03  <coopdiscord> Command sent from Discord by YaoAngelsin:
18:49:04  <coopdiscord> !pw
18:49:04  <coopserver> coopdiscord: anding
18:49:08  <coopserver> *** Game still paused (connecting clients, number of players)
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19:26:20  <coopdiscord> Command sent from Discord by Hazzard:
19:26:20  <coopdiscord> !players
19:26:20  <coopserver> coopdiscord: There are currently 0 players and 1 spectators, making a total of 1 clients connected
19:26:21  <coopdiscord> Command sent from Discord by Hazzard:
19:26:21  <coopdiscord> !pw
19:26:21  <coopserver> coopdiscord: pylons
19:27:24  <coopserver> *** Game still paused (connecting clients, number of players)
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19:28:30  <coopserver> <Hazzard> ALright guess we should get this game going properly
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19:37:42  <virtualrandomnumber> !pw
19:37:42  <coopserver> virtualrandomnumber: simply
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19:39:13  <coopdiscord> Command sent from Discord by YaoAngelsin:
19:39:13  <coopdiscord> !pw
19:39:13  <coopserver> coopdiscord: simply
19:39:17  <coopserver> *** Game paused (connecting clients)
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19:39:40  <coopserver> <fair_> hi
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19:52:39  <coopserver> <Hazzard> dame these trains are greedy
19:52:44  <coopserver> <Hazzard> hopefully will be OK with the balancing
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20:21:39  <Hazzard> !rcon set economy.multiple_industry_per_toiwn
20:21:40  <coopserver> 'economy.multiple_industry_per_toiwn' is an unknown setting.
20:21:41  <Hazzard> !rcon set economy.multiple_industry_per_town
20:21:42  <coopserver> Current value for 'economy.multiple_industry_per_town' is: 'off' (min: 0, max: 1)
20:21:45  <Hazzard> !rcon set economy.multiple_industry_per_town 1
20:22:36  <coopserver> <Hazzard> Guess that setting doesnt work actually
20:22:49  <V453000> !rcon set multiple_industry_per_town
20:22:51  <coopserver> Current value for 'multiple_industry_per_town' is: 'on' (min: 0, max: 1)
20:23:03  <V453000> wot
20:23:20  <Hazzard> YETI hut still says only one allowed per town
20:23:37  <Hazzard> So we will need four towns
20:24:11  <V453000> ah
20:24:11  <V453000> yes
20:24:16  <V453000> YETI checks that itself
20:24:23  <V453000> !rcon set found_town
20:24:24  <coopserver> Current value for 'found_town' is: '0' (min: 0, max: 2)
20:24:25  <V453000> !rcon set found_town 2
20:24:29  <V453000> there
20:25:17  <V453000> F!pw
20:25:19  <V453000> !pw
20:25:19  <coopserver> V453000: higher
20:25:28  <coopserver> *** Game paused (connecting clients)
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20:26:06  <coopserver> <V453000> yeah that logic is much cleaner :P
20:26:45  <coopserver> <Hazzard> I wanna get a train going
20:27:56  <coopserver> <V453000> can do some for 1B and use the other than 1B waypoints at the center as well for testing if you want
20:28:45  <coopserver> *** Ar-to-the-veen has left the game (general timeout)
20:29:21  <Hazzard> !rcon set construction.raw_industry_construction
20:29:22  <coopserver> Current value for 'construction.raw_industry_construction' is: '2' (min: 0, max: 2)
20:29:25  <Hazzard> !rcon set construction.raw_industry_construction 1
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20:32:33  <coopserver> <V453000> good night
20:32:34  <coopserver> *** V453000 has left the game (Leaving)
20:32:36  <coopserver> <Hazzard> Night
20:36:23  *** Arveen has quit IRC
20:41:53  <coopserver> <virtualrandomnumber> is it intentional that yeti pickup doesnt have full load?
20:42:09  <coopserver> *** fair_ has joined company #1
20:42:22  <coopserver> <Hazzard> I think so
20:42:45  <coopserver> <Hazzard> eventually there should just be a surpluss of YETI
20:44:04  <coopserver> <Hazzard> We should be able to get the yeti hut to 200/mo just by giving tired yeti
20:49:28  <coopserver> <Hazzard> Alright we making money
20:49:34  <coopserver> <fair_> :D nice
20:51:09  <coopserver> <Hazzard> Hmm we can get an extra 48 YETI per train by using express wagons
20:51:14  <coopserver> <Hazzard> but I think those dont have the nice graphics
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21:01:25  <coopserver> <fair_> is the red machinery purr gonna be L_R?
21:01:45  <coopserver> <Hazzard> Probably is enough for now
21:01:54  <coopserver> <fair_> okay
21:06:16  *** Progman has quit IRC
21:12:40  <coopserver> <fair_> why does all my stuff always end up to be 1 tile too short somewhere :/
21:14:58  <coopserver> <Hazzard> dame
21:15:04  <coopserver> <Hazzard> trains too greedy
21:25:26  <coopserver> *** Hazzard has joined spectators
21:25:49  <coopserver> <Hazzard> feel free to move around the green lines to 1b however
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21:29:50  <coopserver> <fair_> can someone quickly help me out by judging my CL at the sign?
21:30:43  <coopserver> <Hazzard> yeah
21:31:04  <coopserver> <fair_> okay perfect :D thanks!
21:31:05  <coopserver> <Hazzard> 6.5 on the monorail and 2 on the green
21:31:24  <coopserver> <fair_> hmm .. isn't the green curve that I have there 1.5?
21:31:33  <coopserver> <Hazzard> the convention is weird
21:31:36  <coopserver> <Hazzard> you add 0.5
21:31:54  <coopserver> <fair_> okay
21:32:43  <coopserver> <Hazzard> If you needed more CL you could tunnel the platforms and merge after
21:33:28  <coopserver> <fair_> you mean for 2B pick?  I guess so, but the tunnels would be a little further back
21:33:45  <coopserver> <Hazzard> For 1x drop
21:33:56  <coopserver> <Hazzard> But its already fine so no problems
21:34:13  <coopserver> <fair_> perfect :D finally something that didn't come up 1 tile short
21:34:15  <coopserver> <fair_> thank you
21:43:04  <coopserver> *** Hazzard has left the game (Leaving)
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22:36:59  *** foophoof__ is now known as foophoof
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