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00:52:46 *** happpy has quit IRC 06:00:02 *** coopdiscord has quit IRC 06:00:15 *** coopdiscord has joined #openttdcoop 06:18:30 <coopdiscord> Command sent from Discord by Arcene: Time to YEET!: 06:18:31 <coopdiscord> @LugnutsK / Hazzard pffffft i dont see how u can do this conversion 06:18:33 <coopdiscord> <Arcene: Time to YEET!> Is it by bridges 06:18:37 <coopdiscord> <Arcene: Time to YEET!> And tunnels etc 06:18:45 <coopdiscord> <Arcene: Time to YEET!> One track crosses the over 06:18:48 <coopdiscord> <Arcene: Time to YEET!> Other 06:18:52 <coopdiscord> <LugnutsK / Hazzard> Huh? 06:19:14 <coopdiscord> <Arcene: Time to YEET!> So likeeee how does the tracks become drive on left in the middle 06:19:34 <coopdiscord> <Arcene: Time to YEET!> They still crossover righttttttttt 06:19:39 <coopdiscord> <LugnutsK / Hazzard> Yeah 06:19:41 <coopdiscord> <LugnutsK / Hazzard> bridges or tunnels 06:19:49 <coopdiscord> <LugnutsK / Hazzard> easiest when your ML is diagonal actually 06:20:02 <coopdiscord> <Arcene: Time to YEET!> Ah i see u cross twice instead of 1 big massive cluster death 06:20:31 <coopdiscord> <Arcene: Time to YEET!> So its easier to build 2 cross overs rather than 1 massive crossover that can get quite confusing 06:20:59 <coopdiscord> <Arcene: Time to YEET!> If the original traffic is drive on left, then switching over to drive on right in the middle wohld help too right 06:21:01 <coopdiscord> <LugnutsK / Hazzard> Usually yeah 06:21:05 <coopdiscord> <LugnutsK / Hazzard> yeah 06:21:27 <coopdiscord> <LugnutsK / Hazzard> LHD vs RHD can be swapped and used to your advantage 06:39:38 <coopdiscord> <Arcene: Time to YEET!> I see 06:39:50 <coopdiscord> <Arcene: Time to YEET!> Ive always been building 1 massive crossover 06:40:16 <coopdiscord> <Arcene: Time to YEET!> XD learning smth new everyday 11:37:38 *** happpy has joined #openttdcoop 11:37:40 *** happpy has left #openttdcoop 11:37:51 *** happpy has joined #openttdcoop 11:37:51 *** ChanServ sets mode: +o happpy 11:38:21 <happpy> !players 11:38:21 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 11:50:47 *** happpy has quit IRC 11:55:33 *** happpy has joined #openttdcoop 11:55:35 *** happpy has left #openttdcoop 11:55:45 *** happpy has joined #openttdcoop 11:55:45 *** ChanServ sets mode: +o happpy 13:16:50 *** StarLite has joined #openttdcoop 13:16:50 *** ChanServ sets mode: +o StarLite 14:16:51 *** Arveen has quit IRC 14:49:59 <happpy> yo 15:07:51 *** happpy has quit IRC 15:17:00 *** happpy has joined #openttdcoop 15:17:05 *** happpy has left #openttdcoop 15:17:24 *** happpy has joined #openttdcoop 15:17:24 *** ChanServ sets mode: +o happpy 15:45:17 *** happpy has quit IRC 16:24:50 *** Progman has joined #openttdcoop 16:53:07 <coopdiscord> Command sent from Discord by Dumbutpoo: 16:53:07 <coopdiscord> !players 16:53:07 <coopserver> coopdiscord: The server is empty, no one is connected. Feel free to remedy this situation 17:08:14 *** Arveen has joined #openttdcoop 17:15:06 <Arveen> !pw 17:15:06 <coopserver> Arveen: panels 17:15:10 <coopserver> *** Game still paused (connecting clients, number of players) 17:15:14 <coopserver> *** Ar-to-the-veen has joined 17:15:15 <coopserver> *** Game still paused (number of players) 17:22:45 <coopdiscord> Command sent from Discord by Dumbutpoo: 17:22:46 <coopdiscord> !players 17:22:46 <coopserver> coopdiscord: There are currently 0 players and 1 spectators, making a total of 1 clients connected 17:23:04 <coopdiscord> Command sent from Discord by Dumbutpoo: 17:23:04 <coopdiscord> !pw 17:23:04 <coopserver> coopdiscord: panels 18:36:48 *** happpy has joined #openttdcoop 18:36:56 *** happpy has left #openttdcoop 18:37:01 *** happpy has joined #openttdcoop 18:37:01 *** ChanServ sets mode: +o happpy 20:22:11 *** StarLite has quit IRC 20:45:59 <coopserver> *** Ar-to-the-veen has left the game (Leaving) 21:06:09 *** Progman has quit IRC 21:57:28 *** happpy has quit IRC