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01:37:57 *** Progman has quit IRC 06:00:01 *** coopdiscord has quit IRC 06:00:15 *** coopdiscord has joined #openttdcoop 10:31:22 *** Progman has joined #openttdcoop 11:51:01 *** Speedy` has quit IRC 12:10:09 *** StarLite has joined #openttdcoop 12:10:09 *** ChanServ sets mode: +o StarLite 12:20:36 *** virtualrandomnumber has joined #openttdcoop 12:20:36 *** ChanServ sets mode: +v virtualrandomnumber 13:55:44 <virtualrandomnumber> @gap 6 13:55:44 <Webster> virtualrandomnumber: For Trainlength of 6: <= 12 needs 2, 13 - 20 needs 3, 21 - 28 needs 4. 14:17:44 *** Speedy` has joined #openttdcoop 14:19:58 *** virtualrandomnumber has quit IRC 14:25:20 <coopdiscord> Command sent from Discord by Maraxus: 14:25:21 <coopdiscord> !pw 14:25:21 <coopserver> coopdiscord: master 14:25:32 <coopserver> *** Game still paused (connecting clients, number of players) 14:25:42 <coopserver> *** Maraxus has joined 14:25:43 <coopserver> *** Game still paused (number of players) 14:26:05 <coopdiscord> <happpy> hi 14:26:10 <coopserver> <Maraxus> hi 14:26:17 <coopdiscord> <happpy> how things going 14:26:26 <coopserver> <Maraxus> fine atm 14:26:40 <coopdiscord> <happpy> long time no see 14:30:10 <coopserver> <Maraxus> some mapsettings are bad, so someone will have to change them 14:30:33 <coopserver> *** Maraxus has left the game (Leaving) 14:30:53 <coopdiscord> <happpy> hmm 14:30:56 <coopdiscord> <happpy> ok 14:34:00 <coopdiscord> Command sent from Discord by Maraxus: 14:34:00 <coopdiscord> !rcon set station_spread 14:35:07 <coopdiscord> <happpy> that commands will not in discord as i no ov 14:35:19 *** happpy has joined #openttdcoop 14:35:23 *** happpy has left #openttdcoop 14:35:32 *** happpy has joined #openttdcoop 14:35:32 *** ChanServ sets mode: +o happpy 14:35:35 <coopdiscord> <Maraxus> irc only? 14:35:43 <happpy> yes 14:36:11 <coopdiscord> <happpy> in till hazzard fixs it 14:36:50 <coopdiscord> <happpy> or in till hazzard finds a way so admin commands can work in discord 14:37:23 <coopdiscord> <happpy> what station spread you was try to do 14:38:56 <coopdiscord> <Maraxus> needs to be 64 instead of 12 14:39:05 <happpy> ok 14:39:14 <coopdiscord> <Maraxus> brb 14:40:00 <happpy> !rcon set station_spread 64 14:40:05 *** Maraxus has joined #openttdcoop 14:40:06 <happpy> all dun 14:41:57 <Maraxus> !pw 14:41:57 <coopserver> Maraxus: grades 14:42:04 <coopserver> *** Game still paused (connecting clients, number of players) 14:42:13 <coopserver> *** Maraxus has joined 14:42:14 <coopserver> *** Game still paused (number of players) 14:43:06 *** virtualrandomnumber has joined #openttdcoop 14:43:06 *** ChanServ sets mode: +v virtualrandomnumber 14:43:24 <happpy> hi virtualrandomumber 14:48:14 <happpy> hi maraxus the station shord be 64 now 14:48:23 <Maraxus> allow_town_roads should be false when town growth is set to other than none 14:48:44 *** loeky has joined #openttdcoop 14:48:48 <happpy> ik 14:48:49 <happpy> ok 14:49:09 <happpy> i think I got that command 14:49:53 <loeky> hey 14:50:03 <happpy> h 14:50:05 <happpy> i 14:50:32 <Maraxus> should be !rcon set allow_town_roads false iirc 14:51:45 <happpy> rcon set allow_town_roads false iirc 14:51:50 <happpy> ok 14:51:52 <happpy> dum 14:52:01 <loeky> and what about bribeing the city 14:52:32 <happpy> hmm 14:52:53 <Maraxus> !rcon set bribe true 14:53:26 <happpy> !rcon set bribe true 14:53:31 <happpy> ok 14:53:33 <happpy> dum 14:53:37 <happpy> dun 14:54:06 <coopserver> *** Maraxus has left the game (Leaving) 14:54:15 <Maraxus> !pw 14:54:15 <coopserver> Maraxus: linear 14:54:26 <coopserver> *** Game still paused (connecting clients, number of players) 14:54:29 <coopserver> *** Player has joined 14:54:30 <coopserver> *** Game still paused (number of players) 14:54:36 <coopserver> <Player> !name loeky 14:54:37 <coopserver> *** Player has changed his/her name to loeky 14:54:44 <coopserver> *** Game still paused (connecting clients, number of players) 14:54:53 <coopserver> *** Maraxus has joined 14:54:54 <coopserver> *** Game still paused (number of players) 14:55:15 <happpy> pleaas forgive me for my spelling i be in bed 2 days form a cold 14:56:47 <Maraxus> I dont' think commands will work if you have a space in front, but not sure about it 14:57:25 <happpy> will it did not say it did not w 14:57:27 <happpy> work 14:57:38 <happpy> so it must have dun it 14:57:43 <coopserver> *** loeky has joined company #1 14:57:44 <coopserver> *** Game unpaused (number of players) 14:58:09 <Maraxus> @op 14:58:28 <Maraxus> settings ingame says otherwise 14:58:47 <happpy> hmm 14:58:55 <happpy> i do them a gen 15:00:00 <loeky> station spread is at 64 now 15:00:16 <happpy> ok 15:00:18 <happpy> so 15:00:34 <happpy> which command did not work 15:01:03 <Maraxus> this: !rcon set bribe true 15:01:54 <happpy> !rcon set bridge true 15:01:55 <coopserver> 'bridge' is an unknown setting. 15:02:25 <happpy> !rcon set bribe true 15:02:48 <Maraxus> that worked 15:02:57 <happpy> nice 15:03:28 <Maraxus> next up: !rcon set allow_town_roads false 15:03:51 <happpy> ok 15:04:00 <happpy> give me a minte 15:05:33 <coopserver> *** loeky has joined spectators 15:05:34 <coopserver> *** Game paused (number of players) 15:06:29 <happpy> !rcon set allowed town roads false 15:06:30 <coopserver> - Change setting for all clients. Usage: 'setting <name> [<value>]' 15:06:31 <coopserver> - Omitting <value> will print out the current value of the setting. 15:07:42 *** Progman has quit IRC 15:09:03 <happpy> whoops i dont do it wrong 15:09:43 <loeky> yeah there is no space but underscore in the command 15:09:56 <happpy> !rcon set allowed _town roads false 15:09:57 <coopserver> - Change setting for all clients. Usage: 'setting <name> [<value>]' 15:09:58 <coopserver> - Omitting <value> will print out the current value of the setting. 15:11:13 <happpy> !rcon set allow_town_roads false 15:11:14 <coopserver> ERROR: This command/variable is not available during network games. 15:11:23 <happpy> ar ok 15:11:36 <happpy> sorry 15:11:47 <happpy> but it only can be fixs offline 15:11:53 <happpy> not online 15:11:53 <loeky> do we need that seting? 15:13:19 <Maraxus> if you don't have that setting town will grow without control when town growth is more than none 15:13:39 <happpy> you can blocking the town 15:13:42 <happpy> town 15:14:01 <Maraxus> you can buy land around the town to prevent that 15:14:12 <happpy> or do flags 15:15:25 <Maraxus> last one; !rcon set wagon_speed_limits false 15:16:06 <happpy> !rcon set wagon_speed_limits false 15:16:07 <coopserver> ERROR: This command/variable is not available during network games. 15:16:24 <happpy> a gen onley offline 15:18:15 <coopserver> *** loeky has joined company #1 15:18:16 <coopserver> *** Game unpaused (number of players) 15:20:19 <coopserver> *** loeky has joined spectators 15:20:20 <coopserver> *** Game paused (number of players) 15:21:14 <loeky> so as long as we build CL=TL does this afect the game 15:22:51 <Maraxus> unless someone didn't do a !setdef that should be it (apart from the two settings requiring a reupload) 15:23:31 <loeky> the 2 way end of line is set so i asume it is set 15:23:47 <happpy> !setdef 15:23:47 <coopserver> happpy: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 15:24:00 <happpy> will check that 15:24:20 <happpy> and i did the !setdef 15:24:29 <happpy> so shord be ok 15:30:34 <Maraxus> not sure if NUTS uses wagon speed limits, but I would assume it doesn't. Do some CL checks with trains to check it. 15:31:57 <coopserver> *** Maraxus has left the game (Leaving) 15:33:28 <happpy> there do but it got to be set before online 15:34:20 <Maraxus> be back when building starts 15:34:31 *** Maraxus has quit IRC 15:34:48 <happpy> o 15:34:50 <happpy> ok 15:38:00 <coopserver> *** loeky has joined company #1 15:38:01 <coopserver> *** Game unpaused (number of players) 15:58:54 <coopdiscord> Command sent from Discord by nicfer: 15:58:55 <coopdiscord> !pw 15:58:55 <coopserver> coopdiscord: pooled 15:59:04 <coopserver> *** Game paused (connecting clients) 15:59:13 <coopserver> *** nicfer has joined 15:59:14 <coopserver> *** Game unpaused (connecting clients) 16:00:05 <coopdiscord> <happpy> hi 16:00:09 <coopserver> <nicfer> hi 16:00:22 <coopdiscord> <happpy> how things going 16:00:30 <coopserver> <nicfer> good 16:11:40 <coopserver> *** loeky has joined spectators 16:11:41 <coopserver> *** Game paused (number of players) 16:13:16 <coopserver> *** nicfer has left the game (Leaving) 16:35:56 *** happpy has quit IRC 16:44:13 *** happpy has joined #openttdcoop 16:44:15 *** happpy has left #openttdcoop 16:44:27 *** happpy has joined #openttdcoop 16:44:27 *** ChanServ sets mode: +o happpy 17:03:55 *** Progman has joined #openttdcoop 17:10:23 <virtualrandomnumber> !pw 17:10:23 <coopserver> virtualrandomnumber: newtop 17:10:30 <coopserver> *** Game still paused (connecting clients, number of players) 17:10:39 <coopserver> *** virtualrandomnumber has joined 17:10:40 <coopserver> *** Game still paused (number of players) 17:12:49 <coopserver> *** virtualrandomnumber has left the game (Leaving) 17:21:16 *** happpy has quit IRC 17:24:28 *** happpy has joined #openttdcoop 17:24:33 *** happpy has left #openttdcoop 17:25:18 *** happpy has joined #openttdcoop 17:25:18 *** ChanServ sets mode: +o happpy 18:28:10 <coopdiscord> Command sent from Discord by jewo GRFS: 18:28:11 <coopdiscord> !date 18:28:11 <coopserver> Aug 22 2263 18:34:14 <coopserver> *** loeky has left the game (Leaving) 18:47:56 *** happpy has quit IRC 20:30:52 <Webster> Latest update from openttd: OpenTTD 1.10.0-beta2 <https://www.openttd.org:443/news/2019/12/25/openttd-1-10-0-beta2.html> || OpenTTD 1.10.0-beta1 <https://www.openttd.org:443/news/2019/10/29/openttd-1-10-0-beta1.html> || Monthly Dev Post of October 2019 <https://www.openttd.org:443/news/2019/10/26/monthly-dev-post.html> || OpenTTD 1.9.3 <https://www.openttd.org:443/news/2019/09/16/openttd-1-9-3.html> || Monthly Dev Post of June/July 2019 <https://www.openttd.org:443/news/2019/07/14/monthly-dev-post.html> || OpenTTD 1.9.2 <https://www.openttd.org:443/news/2019/07/08/openttd-1-9-2.html> || Monthly Dev Post of May 2019 <https://www.openttd.org:443/news/2019/05/01/monthly-dev-post.html> || OpenTTD 1.9.1 <https://www.openttd.org:443/news/2019/04/08/openttd-1-9-1.html> || OpenTTD 1.9.0 <https://www.openttd.org:443/news/2019/04/01/openttd-1-9-0.html> || Monthly Dev Post of April 2019 <https://www.openttd.org:443/news/2019/04/01/monthly-dev-post.html> 23:06:12 *** StarLite has quit IRC 23:20:10 *** virtualrandomnumber has quit IRC