Config
Log for #openttdcoop on 2nd February 2020:
Times are UTC Toggle Colours
00:59:18  <coopdiscord> Command sent from Discord by Arcene: Let's get building :D:
00:59:18  <coopdiscord> @happpy the pick ups all had overflows
00:59:32  <coopdiscord> <Arcene: Let's get building :D> And its not used unless i need to replace trains
01:02:11  <loeky> gn
01:02:23  <coopserver> *** loeky has left the game (Leaving)
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10:16:04  *** ChanServ sets mode: +o happpy
10:17:13  <happpy> !players
10:17:13  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
11:27:45  *** loeky has joined #openttdcoop
11:27:47  <loeky> !pw
11:27:47  <coopserver> loeky: stefan
11:27:53  <coopserver> *** Game still paused (connecting clients, number of players)
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11:27:59  <coopdiscord> <happpy> yo
11:28:02  <loeky> how is stefan!?
11:28:06  <loeky> hello
11:28:14  <coopdiscord> <happpy> how things going
11:28:37  <loeky> good got 1 complete SLH done
11:28:44  <loeky> so both SRNW are working now
11:28:52  <coopdiscord> <happpy> sweet
11:35:39  <loeky> i did have to build some wierd logic to get the trains where they needed to go
11:37:10  <coopdiscord> <happpy> nice
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11:38:31  *** ChanServ sets mode: +o happpy
11:52:31  <coopserver> *** loeky has joined company #1
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13:12:23  <coopdiscord> <Arcene: Let's get building :D> Hey loeky
13:12:34  <coopdiscord> <Arcene: Let's get building :D> I might come in in a while :D
13:13:24  <coopdiscord> <happpy> yo
13:16:42  <Arveen2> !pw
13:16:43  <coopserver> Arveen2: bridge
13:16:48  <coopserver> *** Game still paused (connecting clients, number of players)
13:17:11  <coopserver> *** Game still paused (number of players)
13:17:32  <coopserver> *** Game still paused (connecting clients, number of players)
13:17:41  <coopserver> *** Ar-to-the-veen has joined
13:17:42  <coopserver> *** Game still paused (number of players)
13:38:39  <loeky> hey
13:38:49  <happpy> hi
13:48:14  <coopserver> *** loeky has joined company #1
13:48:15  <coopserver> *** Game unpaused (number of players)
13:57:29  <coopdiscord> <happpy> hi loeky   do you no the answer to this
13:57:33  <coopdiscord> <happpy> is there any way to display framerate, ping etc?
13:57:55  <loeky> not that i know off,
13:58:03  <coopdiscord> <happpy> ok
13:58:25  <loeky> but !ding wil get you the time to talk the server
13:58:28  <loeky> !ding
13:58:29  <coopserver> Dong! reply took 0:00:00.032993
14:02:10  <happpy> !ding
14:02:11  <coopserver> Dong! reply took 0:00:00.016258
14:02:17  <happpy> woo
14:05:48  <happpy> !ding
14:05:49  <coopserver> Dong! reply took 0:00:00.046526
14:05:53  <happpy> !ding
14:05:54  <coopserver> Dong! reply took 0:00:00.036800
14:05:58  <happpy> !ding
14:05:59  <coopserver> Dong! reply took 0:00:00.042943
14:06:04  <loeky> !ding
14:06:05  <coopserver> Dong! reply took 0:00:00.030581
14:06:11  <happpy> !ding
14:06:12  <coopserver> Dong! reply took 0:00:00.035911
14:06:27  <happpy> !ding
14:06:28  <coopserver> Dong! reply took 0:00:00.029401
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14:52:46  *** ChanServ sets mode: +o happpy
16:33:34  <coopserver> *** loeky has joined spectators
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20:15:29  <coopserver> *** loeky has joined spectators
20:15:30  <coopserver> *** Game paused (number of players)
21:06:19  <coopdiscord> Command sent from Discord by YaoAngelsin:
21:06:20  <coopdiscord> !pw
21:06:20  <coopserver> coopdiscord: passes
21:06:24  <coopserver> *** Game still paused (connecting clients, number of players)
21:06:27  <coopserver> *** fair_ has joined
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21:14:08  <coopserver> <fair_> this is a big map :o
21:17:23  <coopserver> *** fair_ has left the game (Leaving)
21:23:52  <coopdiscord> Command sent from Discord by nicfer:
21:23:52  <coopdiscord> !pw
21:23:52  <coopserver> coopdiscord: blades
21:23:57  <coopserver> *** Game still paused (connecting clients, number of players)
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21:40:09  <coopserver> *** nicfer has left the game (Leaving)
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22:01:38  <coopserver> *** loeky has left the game (Leaving)
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22:20:58  *** ChanServ sets mode: +o happpy
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