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03:11:57 *** dihedral has quit IRC 03:26:31 *** dihedral has joined #openttdcoop 06:00:01 *** coopdiscord has quit IRC 06:00:22 *** coopdiscord has joined #openttdcoop 07:08:34 <starxplor> so, I saw a video of using a side track with forked end and a depot to allow 'unlimited' train buffering... 07:09:19 <starxplor> however, it seems like any time a train takes the side track, once it turns around, it exits the side track, making the rest of the incoming line wait, as if the buffer didnt exist... 07:10:13 <starxplor> I tried checking the coop wiki but see nothing about how to build a waiting area like this 07:11:14 <starxplor> is there any way to have a waiting area without the need for 20 staging lines? 08:01:23 *** happpy has quit IRC 09:41:54 <coopdiscord> <V453000> hi, what do you mean by 20 staging lines? 09:42:05 <coopdiscord> <V453000> the overflows are best documented on the blog 09:43:34 <coopdiscord> <V453000> There's 3 editions, the first one is very outdated at this point, but it's good to understand the bigger picture. 09:43:36 <coopdiscord> <V453000> The first one: https://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/ 09:43:51 <coopdiscord> <V453000> The second one has a lot more interesting things https://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ 09:44:13 <coopdiscord> <V453000> And the third one is really the one that matters the most, with some really good designs that are used to this day https://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/ 09:47:27 * V453000 pokes starxplor 10:24:01 <starxplor> sorry, I work nights, so I am sporatic at reading chat 10:24:36 <starxplor> I have added these to read when I am off work in half an hour 10:29:47 <coopdiscord> <V453000> Well I replied in like 3 hours so I'm not exactly quick either 😛 10:42:56 <coopdiscord> <not purple> I guess he/she talking about the video of overflow? 10:45:00 <coopdiscord> <not purple> That uses eol and priority merge, sounds like priority merge isn'tset up correctly to me 10:48:12 *** FatalFUUU has joined #openttdcoop 10:53:31 <starxplor> yeah, it was a vid on youtube, guy went through multiple iterations showing various simple but flawed designs and ended with this one 10:54:14 <starxplor> I think it might work with just one station bay, but with the 4 that I had in the instance I set it up, a space opens up 'too quickly' 10:54:45 <starxplor> also, you can use he or they for me, thanks for not assuming :) 10:59:51 <coopdiscord> <not purple> How about adding a waiting bay between station bay and overflow depot, to buffer some trains (not sure would it work) 11:13:14 <coopdiscord> <V453000> Sounds like @LugnutsK 🙂 11:15:16 <coopdiscord> <V453000> There's many overflow designs, even for really, really high throughput stations 11:15:29 <coopdiscord> <V453000> I'm sure for example pro zone game 21 had some 11:17:46 <starxplor> the first post reverences this setting, which was also part of the vid i saw: yapf.rail_firstred_twoway_eol = 1 11:18:21 <coopdiscord> <V453000> yes that's what turns on the ability for red 2way signals to divert trains even into dead ends etc 11:41:11 <starxplor> I like the look of that final one in the first post, the one with the timer... I hope to have pretty builds in the future, for now I am just working on being functional, heh 11:48:17 <coopdiscord> <V453000> That one functions, but the most convenient I build all the time is the figure D http://blog.openttdcoop.org/files/blog/V453000/Example_D.png 11:49:03 <coopdiscord> <V453000> For multi-track layout, if you want it clean, this works very well http://blog.openttdcoop.org/files/blog/V453000/Example_F.png and is similar to the layout you liked 11:50:00 <coopdiscord> <V453000> And for the Really big stations, you can "just" do the figure D for each incoming line. http://blog.openttdcoop.org/files/blog/V453000/Extras_C.png 11:51:53 <coopdiscord> <V453000> Quite a few people just build this, which is viable for small stations (though you usually want to expand even primary industries further than this) http://blog.openttdcoop.org/files/blog/V453000/Example_A.png 12:03:05 <starxplor> A is similar, but slightly different that what I had tried, I will check it out in my current new map as it looks like a nice small starting point (especially since I tend to make bigger stations as RORO) 12:03:55 <starxplor> but for now, I have to put my laptop down to wind down to try to sleep, thanks for all the info/leads 14:52:29 *** happpy has joined #openttdcoop 15:59:24 *** Progman has joined #openttdcoop 17:39:32 *** happpy has left #openttdcoop 17:39:37 *** happpy has joined #openttdcoop 17:39:37 *** ChanServ sets mode: +o happpy 17:47:50 *** Progman has quit IRC 18:39:37 <coopdiscord> <LugnutsK> 👀 18:41:53 *** Progman has joined #openttdcoop 20:30:38 <coopdiscord> <V453000> yo @LugnutsK 20:30:40 <coopdiscord> <V453000> 🙂 20:41:03 <coopdiscord> <LugnutsK> ossu 22:02:54 *** Progman has quit IRC 23:07:06 *** happpy has quit IRC