Log for on 15th May 2010:
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00:00:26  *** Coco-Banana-Man has quit IRC
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07:21:48  *** Wasila has joined
07:21:52  <Wasila> hey
07:26:49  <Wasila> What's the password?
07:26:52  <Wasila> !password
07:26:56  <Wasila> !pass
07:27:02  <Wasila> !revision
07:27:02  <Tycoon> Wasila: Game version is g9e7e0a6b-cd
07:27:05  <Wasila> !pass
07:27:06  <Wasila> !password
07:27:08  <Wasila> !code
07:27:11  <Wasila> !secret password
07:27:37  <Wasila> How do you get the pass?
07:28:12  <Wasila> pasasdp
07:30:27  <Wasila> !password
07:30:30  <Wasila> !pass word
07:30:31  <Wasila> !pass
07:30:32  <Wasila> !word
07:30:33  <Wasila> !code
07:30:36  <Wasila> !game
07:30:37  <Wasila> !join game
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08:33:15  <Tycoon> *** fonsinchen joined the game
08:33:49  *** Farden has joined
08:34:25  <Farden> !playercount
08:34:25  <Tycoon> Farden: Number of players: 1
08:34:28  <Farden> !password
08:35:49  <fonsinchen> coop
08:36:10  <Farden> thanks^^
08:36:11  <Farden> !grf
08:36:20  <Farden> hu, will take it myself
08:36:39  <Farden> damn, it's been so long since I played openttd
08:36:42  <fonsinchen> interesting commands you have there.
08:38:14  <Farden> why?
08:38:42  <Farden> I remember using it (some years ago, I admit) in #openttdcoop
08:39:13  <fonsinchen> Maybe I should try to make them available
08:40:54  <Farden> are there extra grf from the 7.3 pack?
08:42:24  <Farden> okay, you can download from ingame now
08:42:29  <Farden> wow, openttd changed a lot^^
08:42:34  <Farden> it's great
08:43:02  <fonsinchen> You can get all grfs from bananas
08:43:07  <Tycoon> *** Farden joined the game
08:43:14  <Tycoon> <Farden> here we are
08:44:54  <Tycoon> *** Farden has left the game (leaving)
09:00:33  <Tycoon> *** Arie joined the game
09:00:54  <Tycoon> <Arie> hi, just taking a small look around
09:03:01  <Tycoon> *** Arie has left the game (leaving)
09:05:59  *** mib_6be1q1 has joined
09:06:02  <mib_6be1q1> Hey
09:06:07  <fonsinchen> Hi
09:06:11  <mib_6be1q1> What's the password?
09:06:14  <fonsinchen> coop
09:06:18  <mib_6be1q1> Thanks
09:06:33  <Tycoon> *** Wasila joined the game
09:07:00  <Tycoon> <Wasila> Hi
09:07:06  <fonsinchen> Moin
09:07:32  <Tycoon> <Wasila> Can you speak on MP
09:07:38  <Tycoon> <Wasila> via command line?
09:07:40  <Tycoon> <fonsinchen> I can
09:07:42  <Tycoon> <Wasila> How?
09:07:49  <Tycoon> <fonsinchen> press enter
09:07:52  <Tycoon> <fonsinchen> and type
09:07:59  <Tycoon> <Wasila> Oh!
09:08:01  <Tycoon> <Wasila> Right
09:08:09  <Tycoon> <Wasila> I was doing it via ` key
09:08:32  <Tycoon> <Wasila> has the game not started yet?
09:08:43  <Tycoon> <Wasila> oh yeah, didn't see the track
09:09:07  <Tycoon> <fonsinchen> it needs at least two active people to unpause
09:09:21  <mib_6be1q1> oh
09:09:23  <Tycoon> <fonsinchen> and I have some other things to do right now. I'll join later
09:09:27  <mib_6be1q1> OK
09:09:47  <mib_6be1q1> !help
09:09:50  <Tycoon> <Wasila> I``
09:10:06  <Tycoon> *** Wasila has left the game (leaving)
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09:29:56  <Tycoon> *** Grandmaster joined the game
09:31:19  <Tycoon> <Grandmaster> hello
09:32:14  <Tycoon> <Grandmaster> help
09:32:57  <fonsinchen> hi
09:33:09  <fonsinchen> What are you trying to find out?
09:33:31  <Tycoon> <Grandmaster> ik wanted to look how it work here, but the game is on pauze
09:33:57  <fonsinchen> It automatically unpauses when at least two players are active.+
09:34:15  <Tycoon> <Grandmaster> ooo ok
09:34:26  <Tycoon> <Grandmaster> so i have to wait then
09:37:37  <Tycoon> *** Grandmaster has left the game (leaving)
09:44:23  <planetmaker> fonsinchen: if you think that it's better to unpause with a single player, that can be done here, too
09:44:29  <planetmaker> oh, and good morning ;-)
09:45:22  <fonsinchen> I'm not sure about that
09:45:42  <fonsinchen> Actually I'd like to see a discussion about the playing style
09:45:55  <fonsinchen> For that to happen we need more than one player.
09:46:55  <planetmaker> No problem. I prefer two players, too. But it gives a certain barrier to starting construction :-)
09:49:12  <fonsinchen> That's the downside, yes.
09:49:56  <fonsinchen> Let's wait some more and if there's still so few people I'll drop the two player requirement.
10:03:34  *** einKarl has quit IRC
10:12:03  <fonsinchen> I wonder why the last game was so popular and this one is so unpopular
10:19:06  <planetmaker> different time of the year
10:19:16  <planetmaker> people still drunk from last Thursday
10:19:19  <planetmaker> :-D
10:26:50  <Ammler> attracting people to play together is not always same easy
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10:35:32  <fonsinchen> I'll drop the two-player requirement now and play some myself.
10:35:42  <fonsinchen> !rcon set min_active_clients
10:35:42  <Tycoon> fonsinchen: Current value for 'min_active_clients' is: '2' (min: 0, max: 255)
10:35:45  <fonsinchen> !rcon set min_active_clients 1
10:35:47  <fonsinchen> !rcon set min_active_clients
10:35:47  <Tycoon> fonsinchen: Current value for 'min_active_clients' is: '1' (min: 0, max: 255)
10:36:01  <Tycoon> *** fonsinchen has joined company #1
10:36:01  <Tycoon> *** Game unpaused (number of players)
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11:23:54  <Tycoon> *** fonsinchen has joined spectators
11:23:54  <Tycoon> *** Game paused (number of players)
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12:16:11  <Tycoon> *** fonsinchen has left the game (leaving)
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12:24:17  <Tycoon> *** Dr. Strangelove joined the game
12:25:39  <Tycoon> *** Game unpaused (number of players)
12:25:39  <Tycoon> *** Grandmaster joined the game
12:31:34  <Tycoon> *** Dr. Strangelove has left the game (leaving)
12:41:47  <Tycoon> *** vok11 joined the game
12:46:11  <Tycoon> *** vok11 has joined company #1
13:20:14  <Tycoon> *** vok11 has left the game (leaving)
13:22:56  <Tycoon> *** Grandmaster has left the game (desync error)
13:22:58  <Tycoon> *** Game paused (number of players)
13:23:46  <Tycoon> *** Game unpaused (number of players)
13:23:49  <Tycoon> *** Grandmaster joined the game
13:24:02  <planetmaker> hm
13:24:18  <PeterT> !password
13:24:20  <planetmaker> !rcon set debug_level
13:24:21  <Tycoon> planetmaker: 'debug_level' is an unknown setting.
13:24:24  <planetmaker> !rcon set debuglevel
13:24:24  <Tycoon> planetmaker: 'debuglevel' is an unknown setting.
13:24:42  <planetmaker> !rcon debug_level
13:24:42  <Tycoon> planetmaker: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0'
13:24:42  <PeterT> Can we PLEASE make it more clear that the password is for the company, not the game!
13:24:47  <planetmaker> !rcon debug_level desync=3
13:24:52  <planetmaker> !rcon debug_level
13:24:53  <Tycoon> planetmaker: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=3, console=0'
13:25:01  <planetmaker> !rcon save desync_start
13:25:01  <Tycoon> planetmaker: Saving map...
13:25:01  <Tycoon> planetmaker: Map successfully saved to desync_start.sav
13:25:09  <planetmaker> !rcon load desync_start.sav
13:25:10  <Ammler> PeterT: it works for both
13:25:12  <Tycoon> *** Game paused (number of players)
13:25:17  <Tycoon> *** Grandmaster joined the game
13:25:19  <Ammler> I wonder why you need a pw anyway
13:25:20  <PeterT> the game has no password
13:25:31  <PeterT> Ammler: i agree
13:25:37  <planetmaker> it has no passwords anymore :-P
13:25:42  <planetmaker> I just removed them :-P
13:25:57  <PeterT> thank you pm
13:26:00  <Tycoon> *** Grandmaster has joined company #2
13:26:00  <planetmaker> !rcon set autoclean
13:26:00  <Tycoon> planetmaker: 'autoclean' is an unknown setting.
13:26:05  <planetmaker> !rcon set autoclean_unprotected
13:26:05  <Tycoon> planetmaker: Current value for 'autoclean_unprotected' is: '0' (min: (0) 0, max: 240)
13:26:09  <PeterT> can you op me Ammler
13:26:10  <planetmaker> good
13:26:12  <PeterT> please :-)
13:26:19  <planetmaker> @op PeterT
13:26:19  *** Webster sets mode: +o PeterT
13:26:26  <PeterT> :-D
13:26:28  <PeterT> thanks planetmaker
13:26:35  *** Fuco has joined
13:26:59  <PeterT> planetmaker: did I tell you about xShunter?
13:27:14  <Tycoon> *** Peter joined the game
13:27:25  <planetmaker> hm, is the rcon for voice implemented in this channel / ap version?
13:28:25  <Tycoon> *** Peter has started a new company (#3)
13:28:25  <Tycoon> *** Game unpaused (number of players)
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13:28:54  <PeterT_> !rcon set test_variable
13:28:54  <Tycoon> PeterT_: you are not allowed to use !rcon
13:29:01  <PeterT_> planetmaker: it's not ^
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13:31:34  <Tycoon> *** Player joined the game
13:31:34  <Webster> Player, please change your in game nick
13:33:43  <Tycoon> *** Player has left the game (leaving)
13:41:54  <Tycoon> *** Peter has left the game (desync error)
13:41:54  <Tycoon> *** Game paused (number of players)
13:42:17  <Tycoon> *** Peter joined the game
13:43:33  <Tycoon> *** Peter has joined company #3
13:43:33  <Tycoon> *** Game unpaused (number of players)
13:47:58  <planetmaker> hm, someone should tell fonsinchen about it when she comes back...
13:48:05  <PeterT> ..she?
13:48:13  * PeterT dies
13:48:22  <planetmaker> dunno really
13:48:37  <PeterT> I thought he was a he.
13:48:44  <PeterT> Maybe she is a she.
13:48:50  <PeterT> Or he is a she? :O
13:49:20  <planetmaker> her pseudonym is quite perfect and not traceable to a real world name ;-)
13:51:23  <Ammler> there is no she in the ttd world :-)
13:51:40  <Ammler> except maybe sac
13:52:59  <planetmaker> true :-)
13:53:22  <Ammler> coding und trains aren't things for girls :-)
13:53:35  <PeterT> sexist.
13:53:38  <PeterT> just kidding
13:54:53  <Tycoon> *** Peter has left the game (leaving)
13:54:53  <Tycoon> *** Game paused (number of players)
13:56:02  <Ammler> !dl lin
13:56:02  <Tycoon> Ammler:
13:56:06  <planetmaker> given the domain name of the git repo fonsinchen can handle sexist jokes quite well ;-) - irrespective whether girl or boy
13:57:05  <PeterT> what does "fickzoo" mean?
13:57:21  <planetmaker> depends. something like "fucking zoo"
13:57:30  <Tycoon> *** Game unpaused (number of players)
13:57:32  <Tycoon> *** Amm1er joined the game
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13:57:50  <planetmaker> hey fonsinchen, we got some desyncs again
13:58:00  <fonsinchen> ouch
13:58:08  <planetmaker> I turned on desync debugging and the start game for that is desync_start.sav
13:58:32  <fonsinchen> ok ...
13:58:50  <planetmaker> it's actually quite fast after I turned that on... so replaying it should not take too much time
13:59:14  <planetmaker> But I don't know... Rubidium does have some experience on how to do that efficiently
13:59:20  <planetmaker> Maybe he cares to share
14:00:24  <fonsinchen> it's fairly easy actually. The server will write a big pile of logs and if you have a client with desync debug on then you get the same logs from the client.
14:00:37  <fonsinchen> Desync means they differ somewhere. You can track that.
14:00:47  <planetmaker> yes. All data should be there
14:00:49  <fonsinchen> so I'll connect now with desync debug on
14:00:52  <planetmaker> You could just scp them
14:01:20  <planetmaker> and replay it locally, then you might trigger it again at the same time
14:01:36  <planetmaker> That's why I said Rubidium might know how to replay it efficiently
14:01:46  <planetmaker> he has done so quite recently quite a lot
14:02:15  <Tycoon> *** fonsinchen joined the game
14:02:36  <Ammler> !rcon set autosave
14:02:36  <Tycoon> Ammler: Current value for 'autosave' is: '1' (min: 0, max: 4)
14:02:40  <Ammler> off? ^
14:03:09  <fonsinchen> have we already passed the time the desync happened before?
14:03:23  <fonsinchen> and did you load an autosave?
14:03:24  *** Coco-Banana-Man has joined
14:03:35  <Tycoon> *** Amm1er has left the game (leaving)
14:03:35  <Tycoon> *** Game paused (number of players)
14:03:35  <fonsinchen> and did all clients desync or only some?
14:03:36  <planetmaker> I didn't load an autosave
14:03:42  <planetmaker> only one client desynced
14:03:48  <Ammler> !gi
14:03:50  <Ammler> !git
14:03:53  <planetmaker> But I loaded a save. Which resets everything
14:04:05  <Ammler> hmm, we need the git url
14:04:08  <fonsinchen> where did the save come from?
14:04:32  <PeterT> Ammler:
14:04:43  <Tycoon> <Grandmaster> i had a desync, but that was over an hour ago. i never had one after that
14:05:02  <planetmaker> Grandmaster, yeah, that was unfortunately not loged. But PeterT had one later
14:05:08  <PeterT> <Tycoon> *** Peter has left the game (desync error)
14:05:09  <planetmaker> I turned loging on after I saw yours
14:05:12  <PeterT> as did I :-)
14:05:23  <Tycoon> <Grandmaster> i saw that he had one
14:05:26  <PeterT> planetmaker read my mind
14:05:55  <fonsinchen> what have you been doing when the desync happened?
14:06:16  <PeterT> Nothing
14:06:22  <PeterT> I minimized the game
14:06:32  <Tycoon> <Grandmaster> i was waiting for my train to place my timetable
14:06:35  <PeterT> I was watching the channel when it happened
14:07:09  <fonsinchen> ok, basically nothing then
14:07:27  <fonsinchen> have you been playing the coop company or a different one?
14:07:29  <Tycoon> <Grandmaster> when i minimised the game did not desynced
14:07:48  <Ammler> !rcon set autosave 0
14:07:56  <PeterT> !companies
14:07:58  <Tycoon> <Grandmaster> i play a different one
14:07:59  <Tycoon> PeterT: Company 1 (Red): coop
14:07:59  <Tycoon> PeterT: Company 2 (Blue): Grandmaster Transport
14:07:59  <Tycoon> PeterT: Company 3 (Pink): Peter Transport
14:08:02  <PeterT> I played 3
14:08:11  <Tycoon> <Grandmaster> i play 2
14:08:21  <fonsinchen> !rcon set max_companies 4
14:08:29  <Tycoon> *** fonsinchen has started a new company (#4)
14:08:29  <Tycoon> *** Game unpaused (number of players)
14:10:05  <fonsinchen> which parts of your networks existed before the desync?
14:10:36  <planetmaker> fonsinchen, you should have all savegames time-tagged on the server
14:10:45  <Tycoon> <Grandmaster> for me all of the network on the bottom was already there
14:10:46  <planetmaker> you can look at the logs....
14:10:58  <planetmaker> a savegame every... dunno... minute?
14:11:00  <Tycoon> <Grandmaster> at langres
14:24:39  <Tycoon> *** Grandmaster has left the game (desync error)
14:24:39  <Tycoon> *** Game paused (number of players)
14:25:01  <fonsinchen> grandmaster, have you been logging?
14:25:02  <Tycoon> *** Game unpaused (number of players)
14:25:02  <Tycoon> *** Grandmaster joined the game
14:25:26  <Tycoon> <Grandmaster> i don't know howe i can do that
14:25:45  <fonsinchen> open the console and type "debug_level desync=3"
14:26:45  <Ammler> fonsinchen: did you tag the version we use here?
14:27:04  <fonsinchen> tag? you mean with git?
14:27:05  <fonsinchen> no
14:27:18  <Ammler> how do I update the git to get the same version?
14:27:51  <fonsinchen> pull the branch "cd"
14:28:04  *** Farden has quit IRC
14:28:06  <fonsinchen> the current version is the tip of that branch
14:28:15  <Ammler> yes, but not forever :-)
14:28:59  <fonsinchen> you can also checkout 9e7e0a6b
14:30:11  <Tycoon> <Grandmaster> when i type the tekst debug_level desync=3 Should something happen?
14:30:29  <Tycoon> <fonsinchen> you can check the result by typing "debug_level"
14:30:35  <Tycoon> <Grandmaster> can i close the console then or must ik leave it open
14:30:49  <Tycoon> <fonsinchen> you can close it
14:31:06  <Ammler> !revision
14:31:06  <Tycoon> Ammler: Game version is g9e7e0a6b-cd
14:31:33  <Ammler> maybe you could tag that ^
14:31:47  <Ammler> dunno, does nobody build it self?
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15:02:12  <fonsinchen> !rcon set debug_desync
15:02:12  <Tycoon> fonsinchen: 'debug_desync' is an unknown setting.
15:02:18  <fonsinchen> !rcon set desync
15:02:18  <Tycoon> fonsinchen: 'desync' is an unknown setting.
15:02:24  <fonsinchen> !rcon set desync_debug
15:02:24  <Tycoon> fonsinchen: 'desync_debug' is an unknown setting.
15:02:30  *** Wasila has left
15:03:04  <fonsinchen> !rcon debug desync
15:03:04  <Tycoon> fonsinchen: ERROR: command not found
15:03:16  <fonsinchen> !rcon debug_level desync
15:03:28  <fonsinchen> !rcon help
15:03:28  <Tycoon> fonsinchen: ---- OpenTTD Console Help ----
15:03:28  <Tycoon> fonsinchen: - commands: [command to list all commands: list_cmds]
15:03:28  <Tycoon> fonsinchen: call commands with '<command> <arg2> <arg3>...'
15:03:28  <Tycoon> fonsinchen: - to assign strings, or use them as arguments, enclose it within quotes
15:03:28  <Tycoon> fonsinchen: like this: '<command> "string argument with spaces"'
15:03:29  <Tycoon> fonsinchen: you have 3 more messages
15:03:38  <fonsinchen> !rcon debug_level
15:03:38  <Tycoon> fonsinchen: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0'
15:03:44  <fonsinchen> !rcon debug_level desync 3
15:03:44  <Tycoon> fonsinchen: - Get/set the default debugging level for the game. Usage: 'debug_level [<level>]'
15:03:44  <Tycoon> fonsinchen: - Level can be any combination of names, levels. Eg 'net=5 ms=4'. Remember to enclose it in "'s
15:03:49  <fonsinchen> !rcon debug_level desync=3
15:03:52  <fonsinchen> !rcon debug_level
15:03:52  <Tycoon> fonsinchen: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=3, console=0'
15:11:20  <fonsinchen> I get the impression that desyncs happen when opening new routes
15:11:47  <Tycoon> <Grandmaster> that can be tested very easy then
15:21:07  <DJNekkid> !download win64
15:21:07  <Tycoon> DJNekkid:
15:23:14  <Tycoon> *** DJ Nekkid joined the game
15:23:41  <Tycoon> <DJ Nekkid> what a WIERD map
15:24:49  <Tycoon> *** Grandmaster has left the game (desync error)
15:25:16  <Tycoon> *** Grandmaster joined the game
15:25:23  <Tycoon> *** DJ Nekkid has left the game (leaving)
15:28:01  <fonsinchen> grandmaster, did youlog this time?
15:29:17  <Tycoon> <Grandmaster> i did typed the tekst you specifyd
15:29:27  <Tycoon> <Grandmaster>  still noting happend
15:29:45  <Tycoon> <Grandmaster> should i look for a save file?
15:30:16  <fonsinchen> can you get all those dmp_cmd*.sav and the command log from your autosave directory and give them to me ?
15:30:59  <fonsinchen> that would be very helpful
15:31:39  <Tycoon> <Grandmaster> i will look for them and then send  it to you  when i find them
15:32:48  <fonsinchen> the autosave folder is inside the save folder, the place where it usually puts your saves.
15:33:48  <fonsinchen> there should be a lot of files with names starting with "dmp_cmd" and one called "commands-out.log"
15:33:58  <fonsinchen> Those are the ones I need.
15:34:26  <Tycoon> <Grandmaster> i already found them. I will place them in a rar and place it on the forum
15:34:35  <fonsinchen> thanks
15:34:38  <Tycoon> <Grandmaster> five me 5 min or so
15:37:53  <Tycoon> <Grandmaster> i will close this game for now so windows can't block those files
15:37:59  <Tycoon> <Grandmaster> see you in 4 min
15:38:37  <Tycoon> *** Grandmaster has left the game (leaving)
15:38:37  <Tycoon> *** Game paused (number of players)
15:47:53  <planetmaker> hm... was it disabled, the desync debug or did someone restart the server?
15:49:29  <Tycoon> *** Game unpaused (number of players)
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15:49:47  <Tycoon> <Grandmaster> the files are on the forum
15:49:51  <planetmaker> fonsinchen, starting desync_debug without reloading the map is pointless
15:49:58  <planetmaker> you need a defined start savegame
15:49:59  <fonsinchen> why?
15:50:11  <planetmaker> otherwise you have nowhere from where to reproduce the desync
15:50:21  <planetmaker> !rcon save desync_start2
15:50:21  <Tycoon> planetmaker: Saving map...
15:50:21  <Tycoon> planetmaker: Map successfully saved to desync_start2.sav
15:50:23  <fonsinchen> 1. I still have my own trace
15:50:27  <planetmaker> !rcon debug_level
15:50:27  <Tycoon> planetmaker: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=3, console=0'
15:50:27  <fonsinchen> whatever
15:50:37  <planetmaker> !rcon load desync_start2.sav
15:50:39  <Tycoon> *** Game paused (number of players)
15:50:42  <Tycoon> *** Grandmaster joined the game
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15:51:27  <planetmaker> if you have the start game, you can start a server (locally), replay the exact game and then see when and where the client desyncs
15:51:51  <planetmaker> that's actually where I proposed to ask Rubi. He has some kind of scripts / framework / whatever setup which allows to do that
15:51:57  <planetmaker> to replay it exactly.
15:52:08  <planetmaker> and then all required clients can have desync debuging enabled, too
15:52:26  <fonsinchen> but then I can also do that with the last common dmp_cmd save
15:52:29  <planetmaker> but most of it is guesswork of mine which I conclude from what he told
15:52:45  <planetmaker> every command to exactly the same tick?
15:52:53  <planetmaker> difficult without re-play script of some sort
15:54:10  <Tycoon> <Grandmaster> Did i place all the files you want corectly fonsinchen
15:54:20  <Tycoon> <Grandmaster> in the rar files
15:57:06  <fonsinchen> yes
15:57:14  <Tycoon> <Grandmaster> ok
15:57:27  <fonsinchen> the interesting fact is that they're all different from mine
15:58:32  <Tycoon> <Grandmaster> and that's wrong?
15:58:52  <Tycoon> <fonsinchen> yes, very wrong
15:59:22  <Tycoon> <Grandmaster> ok
16:05:05  <fonsinchen> but then, the server saves are again different ..
16:07:30  <planetmaker> which makes sense if not all players desync
16:14:16  <fonsinchen> but the dmp_cmds from the server are also different from mine and I'm not desynced
16:20:03  <planetmaker> strange then
16:20:17  <planetmaker> even though time stamps match?
16:20:46  <fonsinchen> that might be the reason ... different system times
16:21:01  <planetmaker> they should have the same name
16:21:05  <planetmaker> iirc
16:21:15  <planetmaker> but I might err there
16:21:39  <fonsinchen> I have more ways to test it anyway
16:29:40  <fonsinchen> well, they're really all different. No two of those saves are the same
16:36:10  <fonsinchen> ah, no that's bs. There are some time measurements in the log
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16:52:53  <Tycoon> *** Grandmaster has left the game (leaving)
17:05:08  <Tycoon> *** Arie joined the game
17:05:11  <Tycoon> <Arie> hi
17:05:17  <Tycoon> <Arie> just here to take a look around
17:07:41  <PeterT> that's fine arie
17:07:57  <Tycoon> <Arie> :)
17:08:55  <Tycoon> <Arie> who designs these maps :/
17:09:27  <PeterT> planetmaker and fonsinchen
17:11:15  <Tycoon> <Arie> well seen enough, not much happening atm
17:11:18  <Tycoon> <Arie> bye
17:11:23  <Tycoon> *** Arie has left the game (leaving)
17:11:58  <PeterT> What did he expect, a circus?
17:16:22  <planetmaker> it's fonsinchen's map. But it's an interesting setup :-)
17:16:51  <planetmaker> like oasis within a desert. Well... the name tells it, does it?
17:18:36  <Ammler> !info
17:18:36  <Tycoon> Ammler: #:1(Red) Company Name: 'coop'  Year Founded: 1919  Money: 4485040  Loan: 0  Value: 4893578  (T:38, R:0, P:0, S:0) unprotected
17:18:36  <Tycoon> Ammler: #:2(Blue) Company Name: 'Grandmaster Transport'  Year Founded: 1927  Money: 156126  Loan: 0  Value: 398828  (T:10, R:2, P:0, S:0) unprotected
17:18:37  <Tycoon> Ammler: #:3(Pink) Company Name: 'Peter Transport'  Year Founded: 1931  Money: 175959  Loan: 500000  Value: 1  (T:2, R:10, P:0, S:0) unprotected
17:18:37  <Tycoon> Ammler: #:4(Green) Company Name: 'desync debug'  Year Founded: 1933  Money: 18813  Loan: 340000  Value: 1  (T:9, R:7, P:0, S:0) unprotected
17:18:41  <Ammler> !rcon server_name
17:18:42  <Tycoon> Ammler: Current value for 'server_name' is: ' Cargodist'
17:20:43  <PeterT> perhaps Cargodist Oasis
17:22:25  <planetmaker> wasteland is the map's name
17:44:17  <Tycoon> *** fonsinchen has left the game (leaving)
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18:08:26  <Razaekel> !dl win64
18:08:26  <Tycoon> Razaekel:
18:11:35  <Tycoon> *** Razaekel joined the game
18:11:58  <Tycoon> <Razaekel> wtf is this map?
18:25:53  <Tycoon> *** Razaekel has started a new company (#5)
18:26:01  <Razaekel> !unpause
18:26:01  <Tycoon> Razaekel: you must be channel op to use !unpause
18:26:04  <Razaekel> oh well
18:26:12  <PeterT> !unpause
18:26:12  <Tycoon> *** PeterT has unpaused the server. (Use !auto to set it back.)
18:26:14  <Tycoon> *** Game unpaused (number of players)
18:26:17  <Razaekel> thanks
18:26:25  <PeterT> welcome :-)
18:27:49  <Tycoon> *** Razaekel has left the game (desync error)
18:27:49  <Tycoon> *** Game paused (number of players)
18:27:53  <Razaekel> doh
18:28:04  <Tycoon> *** Game unpaused (number of players)
18:28:05  <Tycoon> *** Razaekel joined the game
18:28:55  <fonsinchen> gah, the server save has more flow stats than mine
18:29:15  <Tycoon> *** Razaekel has left the game (desync error)
18:29:15  <Tycoon> *** Game paused (number of players)
18:29:25  <Razaekel> something's broken >.>
18:29:37  <Tycoon> *** Game unpaused (number of players)
18:29:39  <Tycoon> *** Razaekel joined the game
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18:34:19  <fonsinchen> actually there is a difference in one setting, too ... that's bad.
18:34:51  <Tycoon> *** Razaekel has left the game (desync error)
18:34:51  <Tycoon> *** Game paused (number of players)
18:35:02  <Tycoon> *** Game unpaused (number of players)
18:35:03  <Tycoon> *** Razaekel joined the game
18:37:14  <Tycoon> <Razaekel> dsammit
18:37:18  <Tycoon> <Razaekel> wagon speelimits are on
18:37:55  <Tycoon> <Razaekel> whoa
18:38:01  <Tycoon> <Razaekel> x7 weight multiplier
18:43:26  <Tycoon> *** Razaekel has left the game (desync error)
18:43:26  <Tycoon> *** Game paused (number of players)
18:43:32  <planetmaker> hm
18:43:43  <Tycoon> *** Game unpaused (number of players)
18:43:44  <Tycoon> *** Razaekel joined the game
18:43:44  <Razaekel> lasted a bit longer that time
18:43:52  <planetmaker> I get constant highlights here :-P
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18:59:29  <fonsinchen> somehow the code doesn't get better, but rather worse the more I clean it up.
18:59:46  <fonsinchen> That's frustrating.
19:00:02  <Tycoon> <Razaekel> i can imagine
19:00:54  <Ammler> hehe, pm has highlight on desync error :-P
19:02:18  <Tycoon> *** Razaekel has left the game (desync error)
19:02:20  <Tycoon> *** Game paused (number of players)
19:02:28  <Tycoon> *** Game unpaused (number of players)
19:02:31  <Tycoon> *** Razaekel joined the game
19:03:19  <planetmaker> :-P
19:06:44  <Tycoon> *** Razaekel has left the game (desync error)
19:06:44  <Tycoon> *** Game paused (number of players)
19:06:49  <Razaekel> meh
19:07:00  <Razaekel> might as well take the time to replace the battries in my keyboard
19:07:11  <Razaekel> i think theyre dying
19:07:23  <Razaekel> or maybe not
19:07:24  <Tycoon> *** Game unpaused (number of players)
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19:10:41  <fonsinchen> The original problem is that copper network of the coop company.
19:11:10  <fonsinchen> Somehow everyone sees a different number of flow stats there.
19:11:28  <planetmaker> hm
19:11:50  <Tycoon> <Razaekel> lol
19:11:57  <Tycoon> <Razaekel> where's peter?
19:12:10  <fonsinchen> there must be some bug that drops flow stats in a nondeterministic way.
19:12:13  <Tycoon> <Razaekel> his train is stopped on a slope since it doesnt have enough power to get up
19:12:54  <fonsinchen> Can you all open the copper receiving station, click on "Planned", open all "+" signs and tell me what you see?
19:13:26  <Tycoon> <Razaekel> which station is tat?
19:13:32  <fonsinchen> the one at the factory
19:13:34  <fonsinchen> !players
19:13:36  <Tycoon> fonsinchen: Client 75 (Orange) is Razaekel, in company 5 (Razaekel Transport)
19:13:38  <Tycoon> <Razaekel> iceNorth/
19:14:19  <Razaekel> i dont see a 'planned' anywhere on the station scren
19:14:34  <Tycoon> <Razaekel> nvm
19:14:46  <Razaekel> 48 tonnes from nice mines
19:14:53  <Razaekel> 28 tonnes from cannes mines
19:15:02  <Razaekel> 36 tonnes from cannes heights
19:15:10  <Razaekel> 88 tonnes from aubusson heights
19:15:18  <Razaekel> for the copper
19:15:22  <fonsinchen> that
19:15:27  <fonsinchen> 's enough, thanks
19:15:36  <Razaekel> 540,000 litres rubber from blois heights
19:15:55  <fonsinchen> you got 4, the server has only 3 I guess. It doesn't see the link from aubusson
19:16:07  <Tycoon> <Razaekel> huh
19:16:31  <Tycoon> *** fonsinchen has left the game (connection lost)
19:16:33  <Tycoon> <Razaekel> sounds like a problem there >.>
19:16:56  <fonsinchen> !pause
19:16:57  <Tycoon> *** fonsinchen has paused the server.
19:16:59  <Tycoon> *** Game paused (number of players)
19:17:25  <Tycoon> *** fonsinchen joined the game
19:18:04  <fonsinchen> I was right
19:18:19  <Tycoon> <Razaekel> about what?
19:18:25  <fonsinchen> however this time, not aubusson but cannes mines was dropped
19:18:26  <Razaekel> !pause
19:18:26  <Tycoon> Razaekel: you must be channel op to use !pause
19:18:34  <fonsinchen> you still see 4, right?
19:18:39  <Chris_Booth> !pause
19:18:39  <Tycoon> Chris_Booth: you must be channel op to use !pause
19:18:44  <Tycoon> <Razaekel> yes
19:18:49  <fonsinchen> !unpause
19:18:49  <Tycoon> *** fonsinchen has unpaused the server. (Use !auto to set it back.)
19:18:49  <Chris_Booth> !rcon pause
19:18:49  <Tycoon> Chris_Booth: you are not allowed to use !rcon
19:18:50  <Tycoon> *** Game unpaused (number of players)
19:19:02  <fonsinchen> !pause auto
19:19:02  <Tycoon> *** fonsinchen has paused the server.
19:19:02  <Chris_Booth> !auto
19:19:02  <Tycoon> *** Chris_Booth has enabled autopause mode.
19:19:04  <Tycoon> *** Game paused (number of players)
19:19:26  <Razaekel> !players
19:19:29  <Tycoon> Razaekel: Client 75 (Orange) is Razaekel, in company 5 (Razaekel Transport)
19:19:29  <Tycoon> Razaekel: Client 77 is fonsinchen, a spectator
19:19:33  <fonsinchen> now I see 4 too, but not right after loading
19:19:35  <Razaekel> geez cb
19:19:45  <Chris_Booth> what Razaekel ?
19:19:48  <Chris_Booth> i was bored
19:19:51  <fonsinchen> can you repeat the numbers?
19:20:08  <fonsinchen> I mean, update them, if they have changed
19:20:10  <Tycoon> <Razaekel> 54, 28, 48, 99
19:20:20  <Razaekel> same order
19:20:49  <fonsinchen> that's the same as I see
19:20:57  <Tycoon> *** fonsinchen has left the game (leaving)
19:21:00  <Razaekel> cb, you were bored so you paused the server?
19:21:19  <fonsinchen> no, I didn't want the numbers to change while I connected
19:21:33  <Razaekel> no, he autoed it after you unpaused
19:21:44  <Tycoon> *** fonsinchen joined the game
19:22:30  <Chris_Booth> !ip
19:22:30  <Tycoon> Chris_Booth:
19:22:59  <Tycoon> *** Chris Booth joined the game
19:23:21  <Tycoon> <Chris Booth> this is a random map
19:23:29  <Tycoon> <Razaekel> get to your party already
19:23:36  <Tycoon> *** fonsinchen has joined company #1
19:23:36  <Tycoon> *** Game unpaused (number of players)
19:24:25  <Tycoon> *** fonsinchen has joined spectators
19:24:25  <Tycoon> *** Game paused (number of players)
19:24:59  <fonsinchen> yup. Either the server has the correct number of flowstats and doesn't transmit it when I join or it has dropped one somewhere.
19:25:25  <Tycoon> <Razaekel> how many do you get?
19:25:35  <Tycoon> *** Chris Booth has left the game (leaving)
19:25:36  <fonsinchen> Shortly after joining: 3
19:25:59  <fonsinchen> later, when the game has run and probably the copper link graph has joined or sth: 4
19:26:13  <Razaekel> humm
19:27:40  <Chris_Booth> dont the routes recalculate ever x months?
19:28:51  <fonsinchen> yes, but in the meantime things happen
19:29:02  <fonsinchen> and the differences propagate
19:39:16  <Tycoon> <Razaekel> can i get a unpause?
19:46:34  <Chris_Booth> !rcon unpause
19:46:34  <Tycoon> Chris_Booth: you are not allowed to use !rcon
19:46:44  <Chris_Booth> !unpause
19:46:44  <Tycoon> Chris_Booth: you must be channel op to use !unpause
19:47:35  *** Chris_Booth has left
19:57:22  <fonsinchen> !auto
19:57:22  <Tycoon> *** fonsinchen has enabled autopause mode.
20:05:47  <Tycoon> *** fonsinchen has left the game (leaving)
20:12:53  <Tycoon> *** Razaekel has joined spectators
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20:41:26  <fonsinchen> I think the start.sav was corrupted.
20:42:20  <fonsinchen> Too many dirty tricks.
20:44:58  <Razaekel> sounds like you need a janitor
20:48:37  <fonsinchen> I think at some point I missed the conversion from saveload 140 to 141 and loaded a start.sav based on 140 in a cargodist based on 141
20:48:51  <fonsinchen> this might have had strange effects.
20:49:19  <fonsinchen> on the other hand, there were no stations. So it probably hadn't
20:59:42  <fonsinchen> OK, I give up for today. Good night.
21:00:12  <Tycoon> <Grandmaster> goodnight
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