Log for on 18th June 2011:
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08:59:24  <Terkhen> andythenorth: do you want to resume testing? :)
08:59:41  <andythenorth> can't right now - other things to do :)
08:59:47  <IwantGoThere> <Terkh3n> ok :P
08:59:47  <andythenorth> maybe in a while
08:59:50  <andythenorth> depends on the baby :)
09:00:15  <IwantGoThere> <Terkh3n> I depend on helping with stuff here at home, when they call me I have to go :P
09:00:25  <IwantGoThere> <Terkh3n> so I'll link a few things before that
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10:42:05  <V453000> is that FIRS r2060?
10:42:10  <V453000> cause 2061 isnt at bundles
10:42:31  <Vikthor> you have link in topic
10:43:05  <V453000> oh
10:43:07  <V453000> dumb me
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10:47:32  <V453000> hm, what is new in this FIRS?
10:47:40  <V453000> I see the recyclables arent there yet :(
10:51:00  <planetmaker> all that will only be in 0.7
10:51:09  <planetmaker> there's actually nothing new wrt 0.6.4
10:51:14  <V453000> oh :)
10:51:17  <planetmaker> but: please tell us differences
10:51:24  <planetmaker> it's kinda written from scratch
10:51:32  <V453000> :o
10:51:59  <V453000> I will have to wait for a 0.7 then because I wont play yacd and stable needs it on bananas :)
10:59:12  <planetmaker> there'll be a 0.6.5 on bananas somewhen.
11:00:02  <V453000> hm :)
11:02:19  <planetmaker> which will be this version if it got *some* test and possibly one fix or another
11:19:04  <Terkhen> I have not seen any differences in the time we have been playing
11:25:36  <planetmaker> sweet :-)
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18:34:25  <andythenorth> Terkhen: do you want to resume MP?
18:34:35  <Terkhen> ok :)
18:35:44  <IwantGoThere> *** Game still paused (number of players)
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18:35:54  <IwantGoThere> <Terkh3n> what should we do now?
18:37:49  <IwantGoThere> *** andythen0rth joined the game
18:38:54  <IwantGoThere> <Terkh3n> in what should we focus now? :P
18:39:04  <IwantGoThere> <andythen0rth> not sure :)
18:39:14  <IwantGoThere> <andythen0rth> do you have supplies moving?
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18:40:35  <IwantGoThere> <Terkh3n> to some locations, yes
18:40:45  <IwantGoThere> <andythen0rth> petrol?
18:41:17  <IwantGoThere> <Terkh3n> oh, I added a chemicals train between the two refineries IIRC
18:41:35  <IwantGoThere> <Terkh3n> to the fertiliser plant
18:41:37  <IwantGoThere> <andythen0rth> ok
18:43:35  <IwantGoThere> <Terkh3n> with our current network bringing cargo to faraway locations is difficult
18:43:54  <IwantGoThere> <andythen0rth> yes
18:43:56  <IwantGoThere> <Terkh3n> I'm going to connect the missing bauxite mine
18:45:35  <IwantGoThere> <andythen0rth> I'd suggest
18:45:37  <IwantGoThere> <andythen0rth> oh
18:45:40  <IwantGoThere> <andythen0rth> you're doing it :)
18:45:46  <IwantGoThere> <Terkh3n> what?
18:45:56  <IwantGoThere> <andythen0rth> I would build a big port at Seethwaite
18:46:10  <IwantGoThere> <andythen0rth> and run large mixed trains to Gesbourne
18:46:12  <IwantGoThere> <andythen0rth> back and forth
18:46:26  <IwantGoThere> <andythen0rth> via accpool
18:46:48  <IwantGoThere> <andythen0rth> we can then start putting secondary cargos into that link
18:47:02  <IwantGoThere> <andythen0rth> I'd suggest longer stations :)
18:47:22  <IwantGoThere> <Terkh3n> with a different rail line than the existing ones?
18:47:32  <IwantGoThere> <andythen0rth> no use existing
18:47:35  <IwantGoThere> <andythen0rth> it's almost complete
18:47:53  <IwantGoThere> <Terkh3n> ok :)
18:47:53  <IwantGoThere> <andythen0rth> might need 4 tracks when it gets busy
18:48:07  <IwantGoThere> <Terkh3n> for this one, since it is primary, I'll just use the existing train lenght
18:48:22  <IwantGoThere> <andythen0rth> tbh, my play style seems quite different to coop
18:48:32  <IwantGoThere> <andythen0rth> I deliberately overload and complicate networks
18:48:40  <IwantGoThere> <andythen0rth> then resolving them is more interesting
18:48:46  <IwantGoThere> <Terkh3n> ;D
18:49:04  <IwantGoThere> <Terkh3n> let's give it a try :P
18:49:07  <IwantGoThere> <andythen0rth> I like least infrastructure + long trains
18:49:14  <IwantGoThere> <andythen0rth> like the US
18:49:16  <IwantGoThere> <andythen0rth> :P
18:49:39  <IwantGoThere> <Terkh3n> :)
18:50:24  <IwantGoThere> <Terkh3n> that would work best with a bigger map and less industry frequency (so we have more or less the same industries but more spread out)
18:50:36  <IwantGoThere> <Terkh3n> this map feels a bit crowded
18:53:18  <IwantGoThere> <Terkh3n> we could have a network for huge trains along the map, and smaller networks for local transport
18:53:32  <IwantGoThere> <andythen0rth> lets do that
18:53:39  <IwantGoThere> <Terkh3n> new game then? :P
18:53:54  <IwantGoThere> <andythen0rth> only if you're bored of this one :P
18:54:00  <IwantGoThere> <andythen0rth> this one is not very mountainous
18:54:06  <IwantGoThere> <andythen0rth> that raises the challenge
18:54:12  <IwantGoThere> <Terkh3n> it is set to mountainous IIRC :P
18:54:32  <IwantGoThere> *** Terkh3n has left the game (leaving)
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18:54:47  <Terkhen> same newgrf selection? I'll do something about the mountains
18:55:02  <andythenorth> have you played with NARS 2 or UKRS 2 much?
18:55:07  <Terkhen> never :P
18:55:23  <Terkhen> if you are willing to babysit me through one of them we can try it
18:55:26  <andythenorth> NARS 2, start about 1950 for a short game, play until about 2010
18:55:30  <andythenorth> see how much we can complete
18:55:33  <Terkhen> ok
18:55:34  <andythenorth> maybe 1940
18:55:36  <andythenorth> money cheat
18:55:40  <andythenorth> try and move the most cargo
18:55:43  <andythenorth> small map
18:55:45  <andythenorth> lots of industry
18:56:18  <Terkhen> do we need any special parameters for NARS 2.03?
18:56:26  <andythenorth> not as I recall
18:56:39  <Terkhen> same size as the last game?
18:58:11  <andythenorth> ok
18:58:22  <andythenorth> magic bulldozer might be useful
18:58:29  <andythenorth> helps to demolish a few secondary industries sometimes
18:58:38  <andythenorth> otherwise YACD spreads cargo too thinly
18:58:52  <Terkhen> increasing roughness did the trick regarding mountains
18:59:25  <Terkhen> magic bulldozer? isn't that making things too easy? :P
18:59:41  <andythenorth> maybe
18:59:51  <andythenorth> sometimes there are just too many lime kilns
19:00:00  <andythenorth> I fixed that for 0.7, but we're not there yet :P
19:00:06  <andythenorth> I fixed a lot of stuff for 0.7 :P
19:00:22  <Terkhen> :)
19:00:31  <Terkhen> I'll demolish a few ones :P
19:03:14  <V453000> NARS2 is best to start in like 1900 in my opinion :p
19:03:29  <V453000> the rather modern diesels are boring :p
19:04:21  <Terkhen> !getsave
19:04:21  <IwantGoThere> Terkhen: OK :-)
19:04:24  <Terkhen> !rcon ls
19:04:24  <IwantGoThere> Terkhen: 0) .. (Parent directory)
19:04:24  <IwantGoThere> Terkhen: 1) terkhen_yacd.sav
19:04:24  <IwantGoThere> Terkhen: 2) yacdV2.sav
19:04:24  <IwantGoThere> Terkhen: 3) yacdV1.sav
19:04:24  <IwantGoThere> Terkhen: 4) YACD3.sav
19:04:26  <IwantGoThere> Terkhen: you have 7 more messages
19:04:39  <Terkhen> !rcon load 1
19:04:40  <andythenorth> V453000: I like US railroads :)
19:04:41  <IwantGoThere> *** Game still paused (manual, number of players)
19:04:49  <andythenorth> and lots of power on a long train
19:04:49  <V453000> hmm :)
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19:05:08  <V453000> lots of power? NARS has quite weak engines I thought
19:05:10  * andythenorth just has to finish a commit
19:05:13  <andythenorth> and maybe make dinner :P
19:05:26  <IwantGoThere> <andythen0rth> woah
19:05:26  <IwantGoThere> *** Terkh3n joined the game
19:05:30  <IwantGoThere> <andythen0rth> lots of dairy farms :o
19:05:33  <IwantGoThere> <Terkh3n> yes :)
19:05:43  <IwantGoThere> <Terkh3n> I liked it because of all the nicely clustered farms
19:05:50  <IwantGoThere> <andythen0rth> Terkh3n: I just have to put dinner to cook
19:05:50  <IwantGoThere> <andythen0rth> brb
19:05:50  <IwantGoThere> *** V453000 joined the game
19:06:02  <IwantGoThere> <Terkh3n> ok, I'll propose a plan for the long line
19:06:08  <IwantGoThere> *** Terkh3n has joined company #1
19:06:26  <IwantGoThere> <V453000> :< opengfx landscape in tropic
19:09:53  <IwantGoThere> <andythen0rth> Terkh3n: the dairy farms are a great project for someone who likes trucks ;)
19:10:07  <IwantGoThere> <Terkh3n> yes :P
19:10:19  <IwantGoThere> <Terkh3n> but for money making we should start with iron
19:10:29  <IwantGoThere> <Terkh3n> there are 4 mines really close, and another 2 nearby
19:10:29  <IwantGoThere> <andythen0rth> oh yes
19:10:43  <IwantGoThere> <andythen0rth> this is mostly a freight game
19:10:49  <IwantGoThere> <Terkh3n> I have placed a few signs with a plan for the long line of big trains btw
19:11:00  <IwantGoThere> <andythen0rth> So I suggest a spine from Fardburg-on-sea to Winddean?
19:11:10  <IwantGoThere> <andythen0rth> where are your signs :)
19:11:20  <IwantGoThere> <Terkh3n> open the sign list :P
19:11:26  <IwantGoThere> <Terkh3n> it's the best way to follow them
19:11:28  <IwantGoThere> <andythen0rth> sign list :O
19:11:30  <IwantGoThere> <andythen0rth> something new
19:11:36  <IwantGoThere> <andythen0rth> for me
19:11:46  <IwantGoThere> <Terkh3n> map menu -> last item
19:11:54  <IwantGoThere> <Terkh3n> you can click on the entries to go to them
19:12:01  <IwantGoThere> <andythen0rth> omg
19:12:35  <IwantGoThere> <Terkh3n> we mostly agree on the long line, except that mine starts a bit at the south
19:12:41  <IwantGoThere> <Terkh3n> shouldn't be necessary, there is almost nothing south of Fardburg-on-sea
19:12:43  <IwantGoThere> <andythen0rth> ok, quite a winding route if you go 1-5 in order
19:12:53  <IwantGoThere> <Terkh3n> winding? new word :P
19:13:00  <IwantGoThere> <andythen0rth> like a river :P
19:13:06  <IwantGoThere> <Terkh3n> oh, yes
19:13:08  <IwantGoThere> <andythen0rth> ok I leave that in your hands
19:13:14  <IwantGoThere> <Terkh3n> the long line?
19:13:17  <IwantGoThere> <andythen0rth> I recommend 12-14 tile stations
19:13:28  <IwantGoThere> <andythen0rth> our goal should be to fill them :)
19:13:32  <IwantGoThere> <Terkh3n> ok :P
19:13:38  <IwantGoThere> <andythen0rth> yes the long line ;)
19:13:56  <IwantGoThere> <Terkh3n> stations in the mainline as needed? :P
19:14:06  <IwantGoThere> <andythen0rth> I'd do hub style
19:14:24  <IwantGoThere> <andythen0rth> i.e. if necessary break the line at a couple of massive hubs
19:14:27  <IwantGoThere> <andythen0rth> and transfer there
19:14:30  <IwantGoThere> <V453000> hubs with YACD? sounds like slave labour
19:14:38  <IwantGoThere> <andythen0rth> but not too many :)
19:14:48  <IwantGoThere> <Terkh3n> hmm... break the line how?
19:14:54  <IwantGoThere> <andythen0rth> nvm
19:14:56  <IwantGoThere> <andythen0rth> bad idea
19:14:56  <IwantGoThere> <Terkh3n> I'd prefer that you build the main line, I'm not getting the plan :P
19:15:02  <IwantGoThere> <andythen0rth> nah it's fine
19:15:12  <IwantGoThere> <andythen0rth> lets just get iron ore moving
19:15:14  <IwantGoThere> <andythen0rth> h
19:15:16  <IwantGoThere> <andythen0rth> then connect 1-5
19:15:22  <IwantGoThere> <Terkh3n> ok :)
19:15:22  <IwantGoThere> <andythen0rth> and see what happens
19:15:25  <IwantGoThere> <andythen0rth> planning is over-rated
19:15:30  <Terkhen> !rcon unpause
19:15:31  <IwantGoThere> *** Game unpaused (manual)
19:15:35  <IwantGoThere> * andythen0rth wants a demand graph
19:15:38  <IwantGoThere> <Terkh3n> let's see where they want to go first
19:15:42  <IwantGoThere> <Terkh3n> me too :P
19:15:48  <IwantGoThere> <andythen0rth> Bopool:
19:16:03  <IwantGoThere> <andythen0rth> probably by train
19:16:09  <IwantGoThere> <andythen0rth> not quite enough water for shipping :P
19:16:19  <IwantGoThere> <andythen0rth> we could go great lakes style and build a canal
19:16:25  <IwantGoThere> <Terkh3n> :O
19:16:32  <IwantGoThere> <Terkh3n> there is a aluminum plant next to a steel mill at Bopool
19:16:42  <IwantGoThere> <Terkh3n> that should be one of our big stations :P
19:16:56  <IwantGoThere> <andythen0rth> yes
19:17:35  <IwantGoThere> <Terkh3n> IMO we should get all of the iron in the same station by trucks and then trains
19:17:45  <IwantGoThere> <andythen0rth> I'd go straight line towards sign 2 at Findore after Bopool
19:17:47  <IwantGoThere> <andythen0rth> there's a steel mill there
19:17:58  <IwantGoThere> <Terkh3n> oh, true
19:18:08  <IwantGoThere> <andythen0rth> I'm guessing livestock will want to go to Brintditch stockyard
19:18:24  <IwantGoThere> <Terkh3n> yes
19:18:30  <IwantGoThere> <andythen0rth> I would do a couple of big stations near there
19:18:32  <IwantGoThere> <andythen0rth> they don't all have to be one
19:18:47  <IwantGoThere> <andythen0rth> I find splitting them balances waiting / delivering issues bettter
19:18:49  <IwantGoThere> <Terkh3n> the station for the stockyard could also be the one for picking up all of the iron
19:18:56  <IwantGoThere> <andythen0rth> maybe but it might get blocked by pickup
19:19:00  <IwantGoThere> <Terkh3n> hmm
19:19:02  <IwantGoThere> <Terkh3n> true
19:19:05  <IwantGoThere> <Terkh3n> better a different one :P
19:19:15  <IwantGoThere> <andythen0rth> just connect them to the same bit of mainline
19:19:29  <IwantGoThere> <andythen0rth> be generous with stations, parsimonious with track :P
19:19:39  <IwantGoThere> <Terkh3n> time for dinner :P
19:19:41  <IwantGoThere> <andythen0rth> parsimonious translates?
19:19:43  <IwantGoThere> <Terkh3n> I'll be back later
19:19:45  <IwantGoThere> <andythen0rth> no
19:19:47  <IwantGoThere> <andythen0rth> np :P
19:19:54  <IwantGoThere> <Terkh3n> yes, it's mostly the same word in spanish :P
19:19:56  <IwantGoThere> <Terkh3n> bbl
19:19:58  <IwantGoThere> *** Terkh3n has left the game (leaving)
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19:46:24  <IwantGoThere> <Terkh3n> hi
19:46:26  <IwantGoThere> <andythen0rth> yay
19:46:28  <IwantGoThere> <andythen0rth> let's go :)
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19:46:53  <IwantGoThere> <Terkh3n> do you want to do the main line? I'd prefer to do the trucks this time :P
19:47:00  <IwantGoThere> <andythen0rth> oh ok
19:47:02  <IwantGoThere> <andythen0rth> np
19:47:08  <IwantGoThere> <Terkh3n> ok :=
19:47:10  <IwantGoThere> <Terkh3n> :)
19:47:32  <IwantGoThere> <andythen0rth> I'm about to build the iron ore hub then
19:47:38  <IwantGoThere> <Terkh3n> ok :)
19:47:57  <IwantGoThere> <Terkh3n> hmm... I'll use trams, they are faster now
19:51:21  <IwantGoThere> <andythen0rth> 462t train now running :)
19:51:28  <IwantGoThere> <Terkh3n> ok, I'll add the trams then :)
19:54:59  <IwantGoThere> <Terkh3n> all trams set :)
19:57:45  <IwantGoThere> <andythen0rth> Terkh3n: finwich
19:57:47  <IwantGoThere> <andythen0rth> ;)
19:57:53  <IwantGoThere> <andythen0rth> should be obvious what's needed
19:58:07  <IwantGoThere> <andythen0rth> specifically Finwich farm
19:58:13  <IwantGoThere> <Terkh3n> I'll get to it :)
19:58:19  <IwantGoThere> <Terkh3n> both livestock and milk?
19:58:30  <IwantGoThere> <andythen0rth> yes
19:58:32  <IwantGoThere> <andythen0rth> please
19:58:36  <IwantGoThere> <andythen0rth> I'll add the trains
19:58:38  <IwantGoThere> <Terkh3n> ok :)
20:07:08  <IwantGoThere> <Terkh3n> almost done, lots of farms :)
20:07:15  <IwantGoThere> <andythen0rth> ha
20:07:18  <IwantGoThere> <andythen0rth> lots indeed
20:07:24  <IwantGoThere> <andythen0rth> there's one in the far north
20:07:42  <IwantGoThere> <Terkh3n> is there any machine shop nearby the farms or the iron ore mines? we could use some supplies, specially on the farms
20:08:04  <IwantGoThere> <andythen0rth> there are two lime kilns
20:08:15  <IwantGoThere> <Terkh3n> oh, interesting too :)
20:08:25  <IwantGoThere> <Terkh3n> only two? :P
20:08:47  <IwantGoThere> <andythen0rth> only two nearby the farms
20:08:53  <IwantGoThere> <Terkh3n> :D
20:10:55  <IwantGoThere> *** Terkh3n has left the game (connection lost)
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20:11:32  <IwantGoThere> <Terkh3n> my line sucks today :P
20:12:45  <IwantGoThere> <andythen0rth> Terkh3n:  there's a cluster of mixed farms in the se corner of map
20:12:57  <IwantGoThere> <andythen0rth> they need to connect livestock via Little Frodingbury
20:13:07  <IwantGoThere> <andythen0rth> I'll build the rail in
20:13:25  <IwantGoThere> <Terkh3n> ok
20:13:40  <IwantGoThere> <Terkh3n> the dairy farms are done (except one in an island)
20:13:54  <IwantGoThere> <Terkh3n> I'll check that the iron mines have enough trams
20:15:00  <IwantGoThere> <Terkh3n> meeh
20:15:07  <IwantGoThere> <Terkh3n> the tramway was not connected at one point
20:15:10  <IwantGoThere> <andythen0rth> :o
20:15:12  <IwantGoThere> <andythen0rth> :D
20:15:19  <IwantGoThere> <Terkh3n> the two upper mines were doing nothing :P
20:17:11  <IwantGoThere> <Terkh3n> only livestock for now?
20:17:14  <IwantGoThere> <andythen0rth> yup
20:17:33  <IwantGoThere> <andythen0rth> hmm
20:17:47  <IwantGoThere> <andythen0rth> Finwich farm needs to be a much bigger station :P
20:18:01  <IwantGoThere> <Terkh3n> whoa
20:18:13  <IwantGoThere> <Terkh3n> that's the power of having a lot of farms :P
20:20:03  <IwantGoThere> <Terkh3n> mixed farms done
20:21:53  <IwantGoThere> <Terkh3n> supplying both lime kilns will give coverage to most of the dairy farms, let's see if some cargo wants to go to them
20:23:29  <IwantGoThere> <Terkh3n> nope, they hate them :(
20:23:43  <IwantGoThere> <andythen0rth> meh
20:23:50  <IwantGoThere> <andythen0rth> YACD is not supplies - friendly
20:24:00  <IwantGoThere> <Terkh3n> nope, not really
20:24:19  <IwantGoThere> <Terkh3n> it would make sense to disable YACD for supplies
20:24:49  <IwantGoThere> <Terkh3n> but they only fit in the "other cargoes" category so we cannot do that :P
20:25:12  <IwantGoThere> <andythen0rth> our railroad goes diesel :D
20:25:18  <IwantGoThere> <andythen0rth> classic F units
20:26:04  <IwantGoThere> <Terkh3n> the trains look really nice
20:26:46  <IwantGoThere> <Terkh3n> do coal mines cluster too? they are in the same island :P
20:26:57  <IwantGoThere> <andythen0rth> they do cluster yes
20:27:03  <IwantGoThere> <Terkh3n> nice
20:28:01  <IwantGoThere> <Terkh3n> what's next now? :P
20:28:32  <IwantGoThere> <andythen0rth> I have to finish connecting some livestock and dairy
20:29:22  <IwantGoThere> <Terkh3n> I'm thinking on demolishing all destinations for metal and build two machine shops, one near the farms and another one near the mines :P
20:29:28  <IwantGoThere> <andythen0rth> heh
20:29:30  <IwantGoThere> <Terkh3n> too much of a cheat? :P
20:29:36  <IwantGoThere> <andythen0rth> not bothered
20:30:26  <IwantGoThere> <Terkh3n> hmm.. the machine shop that exists already supplies many farms and the coal mines too
20:30:38  <IwantGoThere> <Terkh3n> so maybe leave that one and build another one near the dairy farms
20:30:47  <IwantGoThere> <andythen0rth> ok
20:31:48  <IwantGoThere> <Terkh3n> huh...
20:31:58  <IwantGoThere> <Terkh3n> check the money required for building a machine shop
20:32:11  <IwantGoThere> <andythen0rth> he
20:32:21  <IwantGoThere> <Terkh3n> I guess that is not normal :)
20:32:39  <IwantGoThere> <andythen0rth> base costs might be interacting badly :)
20:32:53  <IwantGoThere> <Terkh3n> they are only set for water stuff
20:33:36  <IwantGoThere> <Terkh3n> andythen0rth: I checked by creating a savegame with only FIRS
20:33:42  <IwantGoThere> <Terkh3n> (the same FIRS we are using here)
20:33:46  <IwantGoThere> <Terkh3n> the costs are huge :)
20:33:52  <IwantGoThere> <andythen0rth> nml conversion :P
20:35:12  <IwantGoThere> <Terkh3n> looks like, yes
20:35:18  <IwantGoThere> <Terkh3n> they are fine in 0.6.4
20:35:28  <IwantGoThere> <andythen0rth> one bug found :)
20:35:35  <andythenorth> Yexo: ^^
20:36:22  <IwantGoThere> <Terkh3n> well, my plan can't be done :P
20:36:28  <IwantGoThere> <andythen0rth> oh well
20:36:35  <Yexo> so base costs are wrong? I'll try and fix that
20:36:46  <IwantGoThere> <Terkh3n> no problem, let's connect everything on the Trebury island
20:37:08  <IwantGoThere> <Terkh3n> I wish I noticed before I killed the only metal foundry in the map, though :P
20:37:10  <IwantGoThere> <andythen0rth> I'll build the main line into Pendale from Little Frodingbury
20:37:16  <IwantGoThere> <andythen0rth> I want to get food moving
20:37:22  <IwantGoThere> <Terkh3n> ok :)
20:37:24  <IwantGoThere> <andythen0rth> we need farm production ^^
20:41:11  <IwantGoThere> <Terkh3n> huh... lots of engines
20:41:14  <IwantGoThere> <Terkh3n> which one should I use?
20:41:20  <IwantGoThere> <andythen0rth> where?
20:41:38  <IwantGoThere> <Terkh3n> bauxite from Findore
20:41:57  <IwantGoThere> <andythen0rth> maybe two alcos
20:42:00  <IwantGoThere> <andythen0rth> looks nice
20:42:06  <IwantGoThere> <andythen0rth> rs3
20:42:36  <IwantGoThere> <Terkh3n> rs3 is another engine?
20:42:54  <IwantGoThere> <andythen0rth> alco rs-3
20:42:57  <IwantGoThere> <andythen0rth> diesel
20:43:08  <IwantGoThere> <Terkh3n> oh, ok :)
20:43:50  <IwantGoThere> <Terkh3n> meh, it is complaining about a caboose
20:43:56  <IwantGoThere> <andythen0rth> pikka style :)
20:44:06  <IwantGoThere> <andythen0rth> short trains don't need one
20:44:08  <IwantGoThere> <andythen0rth> long ones do
20:44:19  <IwantGoThere> <andythen0rth> goes away around 1970
20:44:49  <IwantGoThere> <Terkh3n> ok
20:48:04  <Yexo> Terkhen / andythenorth: basecosts were indeed converted incorrectly. The costs were 256 times as high as they should be
20:48:22  <Yexo> fix is pushed to the firs repo
20:48:48  <andythenorth> thanks
20:49:47  <IwantGoThere> <Terkh3n> yes, that's exactly the difference in costs between 0.6.4 and this version :)
20:49:49  <IwantGoThere> <Terkh3n> thank you
20:52:12  <IwantGoThere> <andythen0rth> Terkh3n: metal by ship to Trebury?
20:52:50  <IwantGoThere> <Terkh3n> yes, that should be the next step
20:52:53  <IwantGoThere> <Terkh3n> new industries appear, right?
20:52:59  <IwantGoThere> <andythen0rth> yes
20:53:05  <IwantGoThere> <andythen0rth> transfer metal at Bopool
20:53:11  <IwantGoThere> <andythen0rth> I'll build a rail line
20:53:37  <IwantGoThere> <Terkh3n> ok, I'll take the metal to Bopool
20:53:52  <IwantGoThere> <Terkh3n> and then ships for crossing the water?
20:53:55  <IwantGoThere> <andythen0rth> yes
20:58:03  <IwantGoThere> <andythen0rth> Terkh3n: now coal can probably come back the other way down that route
20:58:09  <IwantGoThere> <andythen0rth> if it wants to go to our mill
20:58:55  <IwantGoThere> <Terkh3n> some of it wants to go to the other steel mill
20:58:59  <IwantGoThere> <andythen0rth> findore?
20:59:05  <IwantGoThere> <Terkh3n> is that one connected to the steel line?
20:59:07  <IwantGoThere> <andythen0rth> I'll do that one
20:59:09  <IwantGoThere> <Terkh3n> yes, findore
20:59:13  <IwantGoThere> <Terkh3n> ok, I'll start with coal
20:59:31  <IwantGoThere> <andythen0rth> another drop near bartminster would be best
20:59:41  <IwantGoThere> <Terkh3n> oh, now some of the coal wants to go to one of the lime kilns for the farms :)
20:59:51  <IwantGoThere> <andythen0rth> I suggested a place
20:59:53  <IwantGoThere> <Terkh3n> yes, that place is fine for the coal dock
21:00:08  <IwantGoThere> <Terkh3n> I'll bring it using trams :P
21:02:58  <IwantGoThere> <Terkh3n> should I start with the trams?
21:03:00  <IwantGoThere> <andythen0rth> yup
21:06:14  <IwantGoThere> <andythen0rth> big tram stations :D
21:06:20  <IwantGoThere> <Terkh3n> yes
21:06:26  <IwantGoThere> <Terkh3n> these ones will receive supplies
21:06:32  <IwantGoThere> <Terkh3n> we will need big trams later :P
21:06:34  <IwantGoThere> <andythen0rth> ok
21:07:09  <IwantGoThere> <Terkh3n> in one game I had 3x8 tram stations with ishizuchis :P
21:07:24  <Yexo> andythenorth: what do you think? Enough tests done to release firs 0.6.5?
21:07:35  <IwantGoThere> <andythen0rth> not tonight
21:07:41  <IwantGoThere> <andythen0rth> maybe by tomorrow though
21:07:47  <Yexo> ok
21:07:49  <IwantGoThere> <Terkh3n> it's looking nice for now IMO :P
21:07:59  <IwantGoThere> <andythen0rth> I haven't checked production yet
21:08:02  <IwantGoThere> <andythen0rth> or parameters :)
21:13:43  <IwantGoThere> <Terkh3n> we need to deliver coal to the other steel mill too
21:13:53  <IwantGoThere> <andythen0rth> ships
21:13:59  <IwantGoThere> <Terkh3n> yes
21:14:10  <IwantGoThere> <andythen0rth> via Bopool forest
21:14:21  <IwantGoThere> <Terkh3n> with ships we won't get production increases very frequently, though
21:14:43  <IwantGoThere> <andythen0rth> makes no difference with FIRS
21:15:02  <IwantGoThere> <andythen0rth> oh I see what you mean
21:15:05  <IwantGoThere> <Terkh3n> oh, I thought that the steel mill needed different cargos to increase production
21:15:11  <IwantGoThere> <andythen0rth> yes
21:15:15  <IwantGoThere> <andythen0rth> my mistake
21:15:25  <IwantGoThere> <Terkh3n> but... there is no string at the steel mill about that
21:15:27  <IwantGoThere> <andythen0rth> train from Bopool forest to Bopool south
21:15:37  <IwantGoThere> <andythen0rth> Terkh3n: that's a bug :D
21:15:43  <IwantGoThere> <andythen0rth> yexo ^^
21:16:05  <IwantGoThere> <andythen0rth> all the FIRS strings are missing at secondary
21:16:15  <IwantGoThere> <Terkh3n> yes, none of the industries seem to have the additional FIRS text
21:16:26  <IwantGoThere> <andythen0rth> I missed it because there is so much yacd text
21:16:29  <Yexo> !dl
21:16:29  <IwantGoThere> Yexo: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
21:16:36  <IwantGoThere> <Terkh3n> me too
21:16:37  <Yexo> !dl lin
21:16:38  <IwantGoThere> <Terkh3n> :P
21:16:38  <IwantGoThere> Yexo:
21:16:52  <IwantGoThere> <Terkh3n> I only noticed because I wanted to check the production stuff
21:17:22  <IwantGoThere> *** Terkh3n has left the game (connection lost)
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21:18:30  <IwantGoThere> <Terkh3n> err...
21:18:48  <IwantGoThere> <Terkh3n> why are the Finwich North trains going through Bopool Manufacturing Plant?
21:21:12  <IwantGoThere> <andythen0rth> I'll check :P
21:21:31  <IwantGoThere> *** Yexo joined the game
21:21:47  <IwantGoThere> *** Yexo has changed his/her name to Yex0
21:23:09  <IwantGoThere> <andythen0rth> more tracks
21:23:19  <IwantGoThere> *** Yex0 has left the game (leaving)
21:23:19  <IwantGoThere> <andythen0rth> single track railroading is difficult :P
21:23:21  <IwantGoThere> <Terkh3n> where?
21:23:27  <IwantGoThere> <Terkh3n> yes, but it's interesting :)
21:23:59  <andythenorth>
21:24:15  <Yexo> nooo :(
21:24:21  <Yexo> those strings are a pretty big bug
21:24:27  <IwantGoThere> <Terkh3n> what's wrong yexo? :(
21:24:29  <Yexo> but I don't think it'll be possible to fix those automatically
21:24:47  <IwantGoThere> <Terkh3n> ouch
21:24:54  <Yexo> it's a varaction2 returning the integer 01, which translates to the string 0xD001
21:25:05  <andythenorth> we talked about replacing lang format anyway?
21:25:13  <Yexo> but there is no way to determine that automatically, as a varaction2 returning 01 could also just return the integer 01
21:25:25  <Yexo> it all depends on the callback
21:25:49  <Yexo> so all switch-blocks results will need manual checking whether they return an actual integer or a string
21:26:07  <IwantGoThere> <Terkh3n> hmm... but only those that can return strings, right?
21:26:14  <IwantGoThere> * Terkh3n wonders if that's {all of them}
21:26:49  <Yexo> that is all of them
21:26:59  <IwantGoThere> <Terkh3n> ouch**
21:27:37  <Yexo> every "return integer;" could have to be replaced by "return string(STR_GENERIC_D001);" (where the 001 part is the same as the integer value)
21:28:19  <IwantGoThere> <Terkh3n> hmm... and we have no way to distinguish the callbacks that just return 1 from those
21:28:46  <IwantGoThere> <Terkh3n> maybe we could edit the nfo, set them to some value and convert them later properly
21:28:56  <IwantGoThere> <Terkh3n> but it is quite hacky
21:29:50  <Yexo> Terkhen: but the grf is taken as basis, not the nfo code
21:30:04  <Yexo> from the code it's pretty obvious
21:30:10  <IwantGoThere> <Terkh3n> yes, what I meant is: give some "broken" value at nfo
21:30:13  <IwantGoThere> <Terkh3n> compile as grf
21:30:16  <IwantGoThere> <Terkh3n> convert to nml
21:30:24  <IwantGoThere> <Terkh3n> convert the broken value to the right thing
21:30:31  <Yexo> start at the item/graphics block, first switch will most likely test for "current_callback", follow the 58 (=0x3A) chain and every return will be a string
21:32:13  <Terkhen> maybe andythenorth  has a template in nfo that we can change to an easily distinguishable value
21:32:35  <IwantGoThere> <andythen0rth> not sure
21:32:42  <Yexo> that's possible
21:32:53  <Yexo> setting bit 14 instead of bit 15 makes it invalid nfo
21:33:19  <Yexo> however I don't think that's templated
21:33:26  <Yexo> so it would be as much work as fixing the final nml
21:33:35  <Yexo> I'll try anyway to see if I can fix most cases automatically
21:33:43  <Yexo> given my description above I think it should at least be partly doable
21:40:48  <IwantGoThere> *** andythen0rth has left the game (connection lost)
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21:43:06  <Terkhen> I have been checking the source but I'm not sure if the approach I mentioned is feasible or not :P
21:47:00  <IwantGoThere> *** andythen0rth has left the game (connection lost)
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21:47:18  <andythenorth> bad connection
21:47:23  <andythenorth> maybe time for bed :)
21:47:32  <IwantGoThere> <Terkh3n> agreed :P
21:47:46  <IwantGoThere> <andythen0rth> might carry on tomorrow
21:47:56  <IwantGoThere> <andythen0rth> this could be a good game if we get supplies
21:47:58  <IwantGoThere> <Terkh3n> I'll be busy most of the day, except maybe at the morning
21:48:04  <IwantGoThere> <andythen0rth> ok
21:48:06  <IwantGoThere> <Terkh3n> supplies are already being delivered :)
21:48:09  <IwantGoThere> <andythen0rth> so I see :)
21:48:11  <IwantGoThere> <Terkh3n> to some farms and some coal mines
21:48:45  <IwantGoThere> <Terkh3n> so it's just a matter of time :P
21:48:56  <IwantGoThere> <andythen0rth> there are quite a lot being produced at Trebury
21:49:04  <IwantGoThere> <andythen0rth> this is good
21:49:40  <IwantGoThere> <Terkh3n> yes, it's just missing a lot more connections :P
21:49:42  <IwantGoThere> *** Terkh3n has left the game (leaving)
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21:50:18  <Terkhen> but for now it's time for bed :)
21:50:44  <Terkhen> Yexo: I'll look into FIRS code more thoroughly tomorrow, just in case we need to hack something
21:50:55  <andythenorth> good night
21:50:57  <Terkhen> good night
21:51:12  <Yexo> good night
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