Log for on 10th November 2013:
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00:24:36  *** Progman has joined
01:50:20  *** Progman has quit IRC
09:28:01  *** Progman has joined
12:08:00  *** coopserver has joined
13:07:48  *** Jelle has joined
13:07:55  <Jelle> hi
13:08:19  <Jelle> hg clone abort: HTTP Error 502: Bad Gateway
13:08:22  <planetmaker> hello Jelle. Did you mean to join #openttdcoop.devzone?
13:08:41  <Jelle> i want to download autopilot
13:08:53  <Jelle> but there is a problem i think?
13:09:15  <planetmaker> yes, http access to repositories is currently in maintenance mode and unavailable.
13:09:46  <Jelle> ah oke, do you have a alternate link where i can download autopilot ?
13:09:48  <planetmaker> we're working on restoring anonymous http access though
13:14:11  <planetmaker> <-- current repository tip
13:14:26  <planetmaker> I'd rather recommend you to try soap though which interfaces the admin port
13:15:08  <Jelle> ty!
13:19:19  <Jelle> i will look into soap, tnx for the hint
13:21:38  <coopserver> Connecting...
13:21:39  <coopserver> Connection failed
13:33:16  <coopserver> Connecting...
13:33:18  <coopserver> Connection failed
13:40:04  <coopserver> Connecting...
13:40:06  <coopserver> Now playing on #openttdcoop Development Server ( (Version r25936)
13:40:07  <coopserver> *** Game paused (number of players)
13:40:37  <planetmaker> Taede, for fun, can it attach to running servers?
13:40:50  <Taede> as long as the adminport is set up and working
13:40:59  <Taede> btw, that was the first ssh-enabled server-start
13:41:28  <Taede> the bot now has its own useraccount and started the server which resides on a different useraccount
13:42:42  <Taede> but setting up adminport to work, disables the local rcon (and thus most of ap+), does it not?
13:43:56  <Taede> !shutdown
13:43:56  <coopserver> Shutting down server...
13:43:57  <coopserver> Successfully saved game as autosavesoap.sav
13:43:58  <coopserver> Server Shutting down
13:43:59  <coopserver> Disconnected from #openttdcoop Development Server (
13:46:50  <planetmaker> I don't think it would
13:47:12  <planetmaker> they work totally independent as far as I know. And two different scripts interfacing admin port would also not pose a problem to my knowledge
13:47:47  <Taede> no, just some funny things when they both try setting passwords at an interval and such
13:48:03  <Taede> but yeah, you could have coopserver connect twice to the same server and echo to both channels
13:48:14  <Taede> and both channels would get relayed to the game
13:48:21  <Taede> just not to eachother
13:48:28  <Taede> as an example
13:48:50  <planetmaker> oh, yes, of course. Both setting passwords will get messy :-)
13:49:53  <Taede> i've had xaroths admin-console connected along with soap several times
13:50:01  <Taede> mainly to find out if the bug was in my or his code
13:50:12  <planetmaker> :-)
14:24:15  <Taede> !start PZ
14:24:45  <Taede> !upkeep
14:24:45  <coopserver> Taede: 1095 objects collected.
14:26:48  <coopserver> Connecting...
14:28:14  <Taede> !start PZ
14:28:15  <coopserver> Taede: reported an error, exitcode: 255. See bot-log for more information.
14:32:41  *** Jelle has quit IRC
14:39:37  <Taede> !start PZ
14:39:38  <coopserver> Server is starting...
14:41:11  <Taede> !apconnect PZ
14:41:12  <coopserver> Connecting...
14:55:29  <Taede> !start PZ
14:55:36  <coopserver> Server is starting...
14:56:15  <Taede> !apconnect PZ
14:56:16  <coopserver> Connecting...
22:46:28  *** Progman has quit IRC

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