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00:07:33 <coopdiscord> <OpenTTDiscord> Insomlol quit 00:07:34 <coopdiscord> <OpenTTDiscord> *** Game paused (number of players) 04:36:05 <coopdiscord> <OpenTTDiscord> *** Game still paused (connecting clients, number of players) 04:36:08 <coopdiscord> <OpenTTDiscord> Insomlol has connected in Company #1 (Larnway Transport) 04:36:08 <coopdiscord> <OpenTTDiscord> *** Game still paused (number of players) 04:36:09 <coopdiscord> <OpenTTDiscord> *** Game unpaused (number of players) 04:39:30 <coopdiscord> <OpenTTDiscord> Insomlol quit 04:39:31 <coopdiscord> <OpenTTDiscord> *** Game paused (number of players) 06:00:01 *** coopdiscord has quit IRC 06:00:14 *** coopdiscord has joined #openttdcoop.dev 07:56:58 <coopdiscord> <OpenTTDiscord> *** Game still paused (connecting clients, number of players) 07:57:03 <coopdiscord> <OpenTTDiscord> TacticalPenguin has connected in Company #1 (Larnway Transport) 07:57:03 <coopdiscord> <OpenTTDiscord> *** Game still paused (number of players) 07:57:04 <coopdiscord> <OpenTTDiscord> *** Game unpaused (number of players) 08:02:43 <coopdiscord> <OpenTTDiscord> *** Game paused (number of players) 08:02:50 <coopdiscord> <OpenTTDiscord> *** Game still paused (connecting clients, number of players) 08:02:54 <coopdiscord> <OpenTTDiscord> TacticalPenguin has connected in Company #1 (Larnway Transport) 08:02:54 <coopdiscord> <OpenTTDiscord> *** Game still paused (number of players) 08:02:55 <coopdiscord> <OpenTTDiscord> *** Game unpaused (number of players) 08:04:35 <coopdiscord> <OpenTTDiscord> *** Game paused (connecting clients) 08:04:38 <coopdiscord> <OpenTTDiscord> fabi123 has connected in Company #1 (Larnway Transport) 08:04:38 <coopdiscord> <OpenTTDiscord> *** Game unpaused (connecting clients) 08:04:48 <coopdiscord> <OpenTTDiscord> <fabi123> hi 08:04:50 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> hey 08:05:01 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> 500 trains !!! 08:05:16 <coopdiscord> <OpenTTDiscord> <fabi123> nice 08:06:55 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> i would like to tap to the oilrigs at west :D 08:07:15 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> and bring them across the whole map 08:07:16 <coopdiscord> <OpenTTDiscord> <fabi123> yeah, woud be a ton of fun 08:08:10 <coopdiscord> <OpenTTDiscord> <fabi123> have you done anything significant? can't really find anything 08:08:21 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> ive just been adding trains 08:08:36 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> for stations that have waiting cargo 08:08:47 <coopdiscord> <OpenTTDiscord> <fabi123> I'm happy that my cyclotron now can handle 3 trains 08:09:24 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> that is really nice 08:09:58 <coopdiscord> <OpenTTDiscord> <fabi123> even 4 trains now 08:10:16 <coopdiscord> <OpenTTDiscord> <fabi123> never seen that before 08:12:05 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> The northern iron pickup is providing like 3k ore 08:12:33 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> needs an uphrade 08:12:36 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> upgrade 08:13:53 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> whole map is flowing currenylu 08:14:16 <coopdiscord> <OpenTTDiscord> <fabi123> the factory drop is no longer jamming 08:27:09 <coopdiscord> <OpenTTDiscord> <fabi123> have to go now, bb and happy mainlining 08:27:16 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> bb 08:27:18 <coopdiscord> <OpenTTDiscord> fabi123 quit 08:35:08 *** Progman has joined #openttdcoop.dev 08:56:50 <coopdiscord> <OpenTTDiscord> TacticalPenguin quit 08:56:50 <coopdiscord> <OpenTTDiscord> *** Game paused (number of players) 11:34:45 <coopdiscord> <OpenTTDiscord> *** Game still paused (connecting clients, number of players) 11:34:48 <coopdiscord> <OpenTTDiscord> fabi123 has connected in Company #1 (Larnway Transport) 11:34:49 <coopdiscord> <OpenTTDiscord> *** Game still paused (number of players) 11:34:49 <coopdiscord> <OpenTTDiscord> *** Game unpaused (number of players) 11:36:52 <coopdiscord> Command sent from Discord by fabi123: 11:36:53 <coopdiscord> @TacticalPenguin Do we want to further stress our existing mainline? I don't think so 11:38:32 <coopdiscord> <TacticalPenguin> I think the new oil line will be full already so make separate lines 11:38:42 <coopdiscord> <OpenTTDiscord> <fabi123> yeah 11:39:03 <coopdiscord> <TacticalPenguin> They wont fit to 4 lane 11:39:22 <coopdiscord> <OpenTTDiscord> *** Game paused (connecting clients) 11:39:28 <coopdiscord> <OpenTTDiscord> <fabi123> so the iol line is a separate network 11:39:28 <coopdiscord> <OpenTTDiscord> fastFox2 has connected in Company #1 (Larnway Transport) 11:39:29 <coopdiscord> <OpenTTDiscord> *** Game unpaused (connecting clients) 11:39:31 <coopdiscord> <OpenTTDiscord> <fastFox2> Hi 11:39:33 <coopdiscord> <OpenTTDiscord> <fabi123> hi 11:41:25 <coopdiscord> <OpenTTDiscord> <fastFox2> I"m going to connect the other Oil Rigs with ships to the big oil station 11:52:13 <coopdiscord> <OpenTTDiscord> <fastFox2> Whee do we want the oil to deliver? 11:52:44 <coopdiscord> <OpenTTDiscord> <fastFox2> @fabi123 11:52:51 *** Progman has quit IRC 11:57:15 <coopdiscord> <OpenTTDiscord> <fabi123> to be planned 11:57:30 <coopdiscord> <OpenTTDiscord> <fabi123> where the line currently goes 11:57:40 <coopdiscord> <OpenTTDiscord> <fastFox2> I've placed some signs, what do you think 11:57:45 <coopdiscord> <OpenTTDiscord> <fabi123> should go to hte other side of the map 11:57:59 <coopdiscord> <OpenTTDiscord> <fastFox2> It does! 11:59:15 <coopdiscord> <OpenTTDiscord> <fabi123> I think we should thake another refinary 11:59:23 <coopdiscord> <OpenTTDiscord> <fastFox2> Why? 11:59:29 <coopdiscord> <OpenTTDiscord> <fabi123> which is a bit more accessible 11:59:57 <coopdiscord> <OpenTTDiscord> <fastFox2> Then one arround Hunnwell? 12:00:20 <coopdiscord> <OpenTTDiscord> <fabi123> around Mundingstone 12:01:00 <coopdiscord> <OpenTTDiscord> <fastFox2> Looks good! 12:01:22 <coopdiscord> <OpenTTDiscord> <fastFox2> And Hadingham as drop? 12:01:30 <coopdiscord> <OpenTTDiscord> <fastFox2> near the oil pickup 12:02:16 <coopdiscord> <OpenTTDiscord> fastFox2 is now spectating 12:02:23 <coopdiscord> <OpenTTDiscord> <fabi123> maybe some other city around the oil pickup, but that would save tons of track laying 12:02:56 <coopdiscord> <OpenTTDiscord> <fabi123> the general idea is good, I would let the choice to the person who implements it 12:07:00 <coopdiscord> Command sent from Discord by fabi123: 12:07:01 <coopdiscord> @TacticalPenguin Do we want to build oil using maglev? 12:11:16 <coopdiscord> <OpenTTDiscord> fastFox2 has joined Company #1 (Larnway Transport) 12:11:22 <coopdiscord> <OpenTTDiscord> <fastFox2> I'm back 12:11:26 <coopdiscord> <OpenTTDiscord> <fabi123> I see 12:11:38 <coopdiscord> <OpenTTDiscord> <fastFox2> xd 12:12:06 <coopdiscord> <OpenTTDiscord> <fabi123> do you have any opinion on making oil a maglev line? 12:12:14 <coopdiscord> <OpenTTDiscord> fabi123 is now spectating 12:12:36 <coopdiscord> <OpenTTDiscord> <fastFox2> I think we shouldn't to keep everything compatible 12:15:12 <coopdiscord> <TacticalPenguin> Up to you guys 12:15:29 <coopdiscord> <TacticalPenguin> Im not gonna play today 12:16:09 <coopdiscord> <TacticalPenguin> https://cdn.discordapp.com/attachments/462934017696595968/810122133942435860/20210213_141543.jpg 12:16:09 <coopdiscord> <TacticalPenguin> Got some stuff to do 12:23:27 <coopdiscord> <OpenTTDiscord> fabi123 has joined Company #1 (Larnway Transport) 12:35:18 <coopdiscord> <OpenTTDiscord> <fastFox2> in the top of the sea 12:35:26 <coopdiscord> <OpenTTDiscord> <fabi123> yeah, jut saw it 12:35:28 <coopdiscord> <OpenTTDiscord> <fastFox2> Oh you've seen it 12:35:38 <coopdiscord> <OpenTTDiscord> <fastFox2> I mean lake xd 12:36:00 <coopdiscord> <OpenTTDiscord> <fastFox2> The German "See" is the English lake 12:37:53 <coopdiscord> <OpenTTDiscord> <fabi123> the other side is built right hand side, your station is left hand side traffic 12:38:14 <coopdiscord> <OpenTTDiscord> <fastFox2> oops 12:38:22 <coopdiscord> <OpenTTDiscord> <fabi123> I could build a switcher, or you resignal the station, it's up to you 12:38:32 <coopdiscord> <OpenTTDiscord> <fastFox2> A swithcer 12:38:47 <coopdiscord> <OpenTTDiscord> <fastFox2> Because I don't want to rebuild everything 12:38:55 <coopdiscord> <OpenTTDiscord> <fabi123> understandable 12:39:13 <coopdiscord> <OpenTTDiscord> *** Game paused (connecting clients) 12:39:16 <coopdiscord> <OpenTTDiscord> loeky has connected (Spectator) 12:39:16 <coopdiscord> <OpenTTDiscord> *** Game unpaused (connecting clients) 12:39:21 <coopdiscord> <OpenTTDiscord> <fabi123> hi 12:39:32 <coopdiscord> <OpenTTDiscord> <loeky> hey 12:39:38 <coopdiscord> <OpenTTDiscord> <fastFox2> hi 12:40:28 <coopdiscord> <OpenTTDiscord> <loeky> not plans for maglev 12:44:30 <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport) 12:45:42 <coopdiscord> <OpenTTDiscord> <fabi123> the line is finished 12:47:28 <coopdiscord> <OpenTTDiscord> <loeky> for the oil line we can pick oil at both ends and deliver at the other 12:48:02 <coopdiscord> <OpenTTDiscord> <fabi123> I think it will be crowded already 12:48:16 <coopdiscord> <OpenTTDiscord> <fabi123> with goods on the same line 12:49:31 <coopdiscord> <OpenTTDiscord> <loeky> there is an stupid amount of oil on this map 12:49:56 <coopdiscord> <OpenTTDiscord> <fabi123> yes, since you can have multiple similar industries per town 12:50:14 <coopdiscord> <OpenTTDiscord> <loeky> are we makeing oil maglev 12:50:38 <coopdiscord> <OpenTTDiscord> <fabi123> currently not planned 12:50:56 <coopdiscord> <OpenTTDiscord> <loeky> it will be hard to migrate later 12:51:03 <coopdiscord> <OpenTTDiscord> <fabi123> but if you strongly prefer it, you could raise your voice 12:51:09 <coopdiscord> <OpenTTDiscord> <fabi123> ofc 12:51:44 <coopdiscord> <OpenTTDiscord> <loeky> I would get maglev now; so no need for hard upgrade later 12:53:23 <coopdiscord> <OpenTTDiscord> <fabi123> It's my preference, too, but I'm ok with another electric railway 12:54:16 <coopdiscord> <OpenTTDiscord> <loeky> I will make it maglev then also because it is seperated from the other lines 12:54:33 <coopdiscord> <OpenTTDiscord> <fabi123> just separated it completely 12:55:52 <coopdiscord> <OpenTTDiscord> <fastFox2> Station is finished, I think 12:56:09 <coopdiscord> <OpenTTDiscord> <fastFox2> If you want, you can convert it to maglev 12:56:22 <coopdiscord> <OpenTTDiscord> <fabi123> done 12:58:18 <coopdiscord> <OpenTTDiscord> <fabi123> just realised that there's jet another lane switcher on the other side 13:01:36 <coopdiscord> <OpenTTDiscord> <fabi123> no more lane switchers 13:02:13 <coopdiscord> <OpenTTDiscord> <fastFox2> I think the mergers a signalled correctly 13:02:26 <coopdiscord> <OpenTTDiscord> <fastFox2> And everything should run 13:02:51 <coopdiscord> <OpenTTDiscord> <fabi123> interesting design 13:03:02 <coopdiscord> <OpenTTDiscord> <fastFox2> To inner mixes 13:03:14 <coopdiscord> <OpenTTDiscord> <fastFox2> https://wiki.openttdcoop.org/File:LLmerger.png 13:04:01 <coopdiscord> <OpenTTDiscord> <fastFox2> I've to go for now 13:04:07 <coopdiscord> <OpenTTDiscord> <fabi123> bb 13:04:15 <coopdiscord> <OpenTTDiscord> fastFox2 quit 13:33:50 <coopdiscord> <OpenTTDiscord> fabi123 quit 13:50:42 <coopdiscord> <fastFox2> clients 13:50:50 <coopdiscord> Command sent from Discord by fastFox2: 13:50:51 <coopdiscord> !help 13:50:51 <coopdiscord> Command sent from Discord by OpenTTDiscord: 13:50:52 <coopdiscord> @fastFox2, Command list: companies, connect, date, disconnect, help, id, info, newserver, password, ping, playercount, players, save, shutdown, vehicles 13:51:01 <coopdiscord> <fastFox2> players 13:51:08 <coopdiscord> Command sent from Discord by fastFox2: 13:51:08 <coopdiscord> !players 13:51:09 <coopdiscord> Command sent from Discord by OpenTTDiscord: 13:51:09 <coopdiscord> @fastFox2, `Client 388: TacticalPenguin in Company 1 (Larnway Transport), Client 390: fastFox2 in Company 1 (Larnway Transport), Client 393: TacticalPenguin in Company 1 (Larnway Transport), Client 395: TacticalPenguin in Company 1 (Larnway Transport), Client 397: fastFox2 in Company 1 (Larnway Transport), Client 405: fabi123 in Company 1 (Larnway Transport), Client 407: TacticalPenguin in Company 1 (Larnway 13:51:10 <coopdiscord> Transport), Client 409: TacticalPenguin in Company 1 (Larnway Transport), Client 411: fabi123 in Company 1 (Larnway Transport), Client 423: fastFox2 in Company 1 (Larnway Transport), Client 429: TacticalPenguin in Company 1 (Larnway Transport), Client 473: TacticalPenguin in Company 1 (Larnway Transport), Client 484: loeky in Company 1 (Larnway Transport) Spectators: Client 372: loeky, Client 376: loeky, Client 421: 13:51:10 <coopdiscord> TacticalPenguin, Client 431: TacticalPenguin` 13:51:34 <coopdiscord> <OpenTTDiscord> *** Game paused (connecting clients) 13:51:41 <coopdiscord> <OpenTTDiscord> fastFox2 has connected (Spectator) 13:51:41 <coopdiscord> <OpenTTDiscord> *** Game unpaused (connecting clients) 13:54:09 <coopdiscord> <OpenTTDiscord> fastFox2 has joined Company #1 (Larnway Transport) 14:01:39 <coopdiscord> <OpenTTDiscord> <fastFox2> loeki, the oil all goes to the refinery in Mindingstone 14:02:42 <coopdiscord> <OpenTTDiscord> <loeky> yeah fixed now 14:03:58 <coopdiscord> <OpenTTDiscord> <loeky> this oil is comming from Mundingstone 14:14:57 <coopdiscord> <OpenTTDiscord> fastFox2 quit 14:25:05 <coopdiscord> <OpenTTDiscord> <loeky> fabi123 the cycletron is not running at full speed for 4 trains 15:12:37 *** Progman has joined #openttdcoop.dev 16:07:53 <coopdiscord> <OpenTTDiscord> loeky is now spectating 16:07:54 <coopdiscord> <OpenTTDiscord> *** Game paused (number of players) 16:08:54 <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport) 16:08:54 <coopdiscord> <OpenTTDiscord> *** Game unpaused (number of players) 16:20:42 <coopdiscord> <OpenTTDiscord> *** Game paused (connecting clients) 16:20:45 <coopdiscord> <OpenTTDiscord> fabi123 has connected in Company #1 (Larnway Transport) 16:20:46 <coopdiscord> <OpenTTDiscord> *** Game unpaused (connecting clients) 16:20:52 <coopdiscord> <OpenTTDiscord> <fabi123> hi 16:20:56 <coopdiscord> <OpenTTDiscord> <loeky> hey 16:39:56 <coopdiscord> <OpenTTDiscord> <loeky> planing oil goods drop 16:40:18 <coopdiscord> <OpenTTDiscord> <fabi123> planning to build a stream reassembly oil drop 16:53:35 <coopdiscord> <OpenTTDiscord> <fabi123> What have you planned for Ganingville? 16:54:04 <coopdiscord> <OpenTTDiscord> <loeky> goods drop from oil 16:54:18 <coopdiscord> <OpenTTDiscord> <fabi123> which oil? east oil? 16:54:52 <coopdiscord> <OpenTTDiscord> <loeky> Mundingstone: it is longer distance 16:55:25 <coopdiscord> <OpenTTDiscord> <fabi123> I don't think it will keep up with the throughput of Mundingstone 16:56:10 <coopdiscord> <OpenTTDiscord> <loeky> probably but need to grow te town a bit 16:56:40 <coopdiscord> <OpenTTDiscord> <fabi123> think we should build a propper ro-ro station before the town is growing 16:57:37 <coopdiscord> <OpenTTDiscord> <loeky> sure go ahead need to go soon so wont start on it now 16:58:17 <coopdiscord> <OpenTTDiscord> <fabi123> Limited the town growth now so it won't interfere with future station upgrades 16:58:34 <coopdiscord> <OpenTTDiscord> <loeky> will sned some trains 16:58:50 <coopdiscord> <OpenTTDiscord> loeky is now spectating 16:58:52 <coopdiscord> <OpenTTDiscord> <fabi123> ok 16:59:43 <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport) 17:03:07 <coopdiscord> <OpenTTDiscord> <loeky> erail is not able to trasport all cargo 17:03:30 <coopdiscord> <OpenTTDiscord> <fabi123> the rail is jammed due to a too small drop station 17:04:01 <coopdiscord> <OpenTTDiscord> <loeky> see sign need 6 rail think this is the biggest problem 17:05:08 <coopdiscord> <OpenTTDiscord> <fabi123> that's what you mean 17:05:15 <coopdiscord> <OpenTTDiscord> <fabi123> probably yes 17:05:23 <coopdiscord> <OpenTTDiscord> <fabi123> thought of oil 17:06:36 <coopdiscord> <OpenTTDiscord> <loeky> yeah factory drop station is could be to small soon as well 17:15:23 <coopdiscord> <OpenTTDiscord> <fabi123> on purpose 17:15:49 <coopdiscord> <OpenTTDiscord> <loeky> thus that help the ratings? 17:16:02 <coopdiscord> <OpenTTDiscord> <fabi123> probably not 17:20:49 <coopdiscord> <OpenTTDiscord> <fabi123> why? 17:21:04 <coopdiscord> <fabi123> https://wiki.openttd.org/en/Community/Railway%20Designs#merges 17:21:12 <coopdiscord> <OpenTTDiscord> <fabi123> please not 17:22:14 <coopdiscord> <OpenTTDiscord> <fabi123> just waiting for the town 17:22:56 <coopdiscord> <OpenTTDiscord> <loeky> we could make 2 row of all diagonal stations 17:23:07 <coopdiscord> <OpenTTDiscord> <loeky> there will be a lot off oil 17:25:52 <coopdiscord> <OpenTTDiscord> loeky is now spectating 17:30:25 <coopdiscord> <OpenTTDiscord> *** Game paused (connecting clients) 17:30:31 <coopdiscord> <OpenTTDiscord> TacticalPenguin has connected in Company #1 (Larnway Transport) 17:30:31 <coopdiscord> <OpenTTDiscord> *** Game unpaused (connecting clients) 17:30:37 <coopdiscord> <OpenTTDiscord> <fabi123> wb 17:30:49 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> Hello 17:31:44 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> hows things going 17:31:51 <coopdiscord> <OpenTTDiscord> <fabi123> tapped some oil 17:32:05 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> some 17:32:36 <coopdiscord> <OpenTTDiscord> <fabi123> I built my first stream reassembly station 17:33:02 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> o 17:33:09 <coopdiscord> <OpenTTDiscord> <fabi123> at oil drop 17:33:11 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> did i make this left hand drive 17:33:18 <coopdiscord> <OpenTTDiscord> <fabi123> yes 17:33:21 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> oops 17:33:22 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> well 17:33:33 <coopdiscord> <OpenTTDiscord> <fabi123> and fastfox too, so I removed the lane switchers 17:33:53 <coopdiscord> <OpenTTDiscord> <fabi123> first there has been a lane switcher on both sides 17:33:58 <coopdiscord> <OpenTTDiscord> <loeky> will need dual in out track 17:33:59 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> :D 17:35:26 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> 800 trains 17:35:36 <coopdiscord> <OpenTTDiscord> <fabi123> 200 oil trains 17:35:52 <coopdiscord> <OpenTTDiscord> <loeky> will still need more oil trains 17:36:01 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> nice 17:36:01 <coopdiscord> <OpenTTDiscord> <fabi123> currently not 17:36:07 <coopdiscord> <OpenTTDiscord> <loeky> back later 17:36:14 <coopdiscord> <OpenTTDiscord> loeky quit 17:38:00 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> Why goods trains are just plowing throgh their station -_- 17:38:34 <coopdiscord> <OpenTTDiscord> <fabi123> target city doesn't accept goody 17:38:47 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> yea it does 17:39:11 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> station accepts passenger, mail, goods 17:39:16 <coopdiscord> <OpenTTDiscord> <fabi123> fixed the schedule now 17:39:23 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> was is nonstop 17:39:24 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> or 17:39:54 <coopdiscord> <OpenTTDiscord> <fabi123> changed it from go to to go non-stop via 17:40:08 <coopdiscord> <OpenTTDiscord> <fabi123> they had implicit orders previously 17:40:36 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> they are still not picking up 17:40:48 <coopdiscord> <OpenTTDiscord> <fabi123> bc some are already full 17:40:54 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> ohh 17:40:59 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> stupid trains 17:52:04 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> there is so much oil coming from west that there is 5 trains loading at same time 17:52:15 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> America would be proud 17:53:28 <coopdiscord> <OpenTTDiscord> <fabi123> constantly more than 300'000 oil waiting -> bad station rating 17:53:43 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> outstanding currenly 17:53:49 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> 93% 17:54:10 <coopdiscord> <OpenTTDiscord> <fabi123> each percent gives 1 percent more cargo 17:54:37 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> it only counts the "waiting cargo" 17:54:41 <coopdiscord> <OpenTTDiscord> <fabi123> maybe switching to not full load would help 17:54:46 <coopdiscord> <OpenTTDiscord> <fabi123> maybe switching to not full load would help 17:54:46 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> loading cargo is different 17:55:23 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> all above 80% is perfectly fien 17:55:26 <coopdiscord> <OpenTTDiscord> <TacticalPenguin> fine 18:02:51 <coopdiscord> <OpenTTDiscord> TacticalPenguin is now spectating 18:05:01 <coopdiscord> <OpenTTDiscord> <fabi123> do you know a good full speed merger for the second lane for the oil drop? 18:05:43 <coopdiscord> <TacticalPenguin> Not really 18:06:03 <coopdiscord> <TacticalPenguin> i just give line a prio and then other lines a choice 18:06:39 <coopdiscord> <OpenTTDiscord> <fabi123> tested it, but since the trains slow down, they're bumping into each other 18:32:54 <coopdiscord> <OpenTTDiscord> *** Game paused (connecting clients) 18:32:57 <coopdiscord> <OpenTTDiscord> loeky has connected (Spectator) 18:32:57 <coopdiscord> <OpenTTDiscord> *** Game unpaused (connecting clients) 18:33:08 <coopdiscord> <OpenTTDiscord> <fabi123> hi 18:33:14 <coopdiscord> <OpenTTDiscord> <loeky> hey 18:34:01 <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport) 18:34:24 <coopdiscord> <OpenTTDiscord> <fabi123> do you know, how to detect if a train is running full speed? 18:36:13 <coopdiscord> <OpenTTDiscord> <loeky> not sure, think you need to compare aganst somthing else 18:37:27 <coopdiscord> <OpenTTDiscord> <loeky> does the exit of the stream station need to be so long 18:37:39 <coopdiscord> <OpenTTDiscord> <fabi123> yes 18:37:46 <coopdiscord> <OpenTTDiscord> <fabi123> so the trains accelerate 18:38:12 <coopdiscord> <OpenTTDiscord> <fabi123> the're at ~400 to 500 km/h at aoutput 18:39:21 <coopdiscord> <OpenTTDiscord> <loeky> yeah but we need somthing for dual track layout 18:45:33 <coopdiscord> <OpenTTDiscord> <loeky> a train at max speed needs X seconds to travel from A to B 18:46:05 <coopdiscord> <OpenTTDiscord> <loeky> if a logic train needs X time to also travel between A and B using pio 18:46:30 <coopdiscord> <OpenTTDiscord> <loeky> it must be stoped if train is at max speed or when no train at all 18:46:46 <coopdiscord> <OpenTTDiscord> <fabi123> the problem is that we don't have logic trains and maglev needs too long to accelerate 18:48:56 <coopdiscord> <OpenTTDiscord> <fabi123> don't think we need all stations from the start 18:49:27 <coopdiscord> <OpenTTDiscord> <loeky> will ad more trains.... 18:56:23 <coopdiscord> <OpenTTDiscord> <fabi123> 9 of 13 plattforms are now active 18:56:38 <coopdiscord> <OpenTTDiscord> <fabi123> should be enough for now 18:57:27 *** HeyCitizen has quit IRC 19:04:31 <coopdiscord> <OpenTTDiscord> <fabi123> bb 19:04:56 <coopdiscord> <OpenTTDiscord> fabi123 quit 19:23:16 <coopdiscord> <OpenTTDiscord> TacticalPenguin quit 20:57:06 <coopdiscord> <OpenTTDiscord> *** Game paused (connecting clients) 20:57:10 <coopdiscord> <OpenTTDiscord> fabi123 has connected in Company #1 (Larnway Transport) 20:57:10 <coopdiscord> <OpenTTDiscord> *** Game unpaused (connecting clients) 20:57:17 <coopdiscord> <OpenTTDiscord> <fabi123> hi 20:57:23 <coopdiscord> <OpenTTDiscord> <loeky> hey hey 20:58:22 <coopdiscord> <OpenTTDiscord> <fabi123> 1 of the 2 oil platforms at oil drop died 20:59:07 <coopdiscord> <OpenTTDiscord> <fabi123> 300 oil trains aren't enough :) 20:59:31 <coopdiscord> <OpenTTDiscord> <loeky> dont add new train now 20:59:49 <coopdiscord> <OpenTTDiscord> <loeky> the ML is not at full speed al the time 21:00:24 <coopdiscord> <OpenTTDiscord> <fabi123> the merger at the drop seems to be inefficient 21:01:06 <coopdiscord> <OpenTTDiscord> <loeky> were oil goods merges? 21:01:29 <coopdiscord> <OpenTTDiscord> <fabi123> at oil drop 21:02:07 <coopdiscord> <OpenTTDiscord> <fabi123> look at signs 21:02:42 <coopdiscord> <OpenTTDiscord> <fabi123> I dont get the cyclotron there 21:02:50 <coopdiscord> <OpenTTDiscord> <fabi123> just not working 21:04:04 <coopdiscord> <OpenTTDiscord> <loeky> when there is a empty spot on the ML on both tracks it will alouw merge 21:04:20 <coopdiscord> <OpenTTDiscord> <loeky> but it seems it is not fail safe now )-: 21:04:25 <coopdiscord> <OpenTTDiscord> <fabi123> yeah, but the cyclotron has several bugs 21:04:40 <coopdiscord> <OpenTTDiscord> <fabi123> I see 2 bugs from my first impression 21:07:00 <coopdiscord> <OpenTTDiscord> <loeky> even when no merge the ML slows down 21:07:15 <coopdiscord> <OpenTTDiscord> <fabi123> just found a too large signal gap 21:07:34 <coopdiscord> <OpenTTDiscord> <fabi123> yet another 21:08:33 <coopdiscord> <OpenTTDiscord> <fabi123> hav you built this? 21:08:51 <coopdiscord> <OpenTTDiscord> <loeky> to not alouw a new train in when there is already 1 threr 21:09:25 <coopdiscord> <OpenTTDiscord> <fabi123> in where? 21:09:36 <coopdiscord> <OpenTTDiscord> <fabi123> ah 21:09:43 <coopdiscord> <OpenTTDiscord> <loeky> in to the prio check 21:09:52 <coopdiscord> <OpenTTDiscord> <fabi123> got it, it increases the effective signal gap to 4 21:10:01 <coopdiscord> <OpenTTDiscord> <loeky> it can fial when a train gap is to small 21:10:07 <coopdiscord> <OpenTTDiscord> <loeky> yeah indeed 21:10:19 <coopdiscord> <OpenTTDiscord> <fabi123> slowing down mainline 21:10:35 <coopdiscord> <OpenTTDiscord> <fabi123> I propose to change this 21:10:47 <coopdiscord> <OpenTTDiscord> <loeky> only when the trains actual get so close to each othere 21:11:19 <coopdiscord> <OpenTTDiscord> <loeky> which I think is unlikly for maglev 21:11:40 <coopdiscord> <OpenTTDiscord> <fabi123> It happens especially in jam conditions 21:11:43 <coopdiscord> <OpenTTDiscord> <loeky> yeah go ahead it is not finished any way 21:12:39 <coopdiscord> <OpenTTDiscord> <loeky> http://wiki.openttdcoop.org/File:Psg131_Compressor.png 21:12:59 <coopdiscord> <OpenTTDiscord> <loeky> that could work nicly as well no logic trains needed 21:13:25 <coopdiscord> <OpenTTDiscord> <loeky> sorry it does need logic train 21:14:17 <coopdiscord> <OpenTTDiscord> <fabi123> just look over at my cyclotron 21:14:27 <coopdiscord> <OpenTTDiscord> <fabi123> This one works almost fine 21:15:21 <coopdiscord> <OpenTTDiscord> <loeky> I did not try but the distance must be difrent fro maglev write? 21:15:48 <coopdiscord> <OpenTTDiscord> <fabi123> yes for the injector and no for the rest 21:26:49 <coopdiscord> <OpenTTDiscord> <loeky> in case the ML is empty it could merge to slow 21:27:05 <coopdiscord> <OpenTTDiscord> <loeky> so try to inject at the far end of the loop 21:27:06 <coopdiscord> <OpenTTDiscord> <fabi123> yes 21:27:15 <coopdiscord> <OpenTTDiscord> <fabi123> and that could cause a jam 21:28:38 <coopdiscord> <OpenTTDiscord> <fabi123> my only problem is, that trains sometime decide to drive towards a red signal 21:29:07 <coopdiscord> <OpenTTDiscord> <loeky> even wihle it is fail save 21:29:46 <coopdiscord> <OpenTTDiscord> <loeky> it will probaby work better when 2way red was active 21:29:54 <coopdiscord> <OpenTTDiscord> <fabi123> ofc 21:30:45 <coopdiscord> <OpenTTDiscord> <fabi123> wit 2way red there's no need for the entry and combi signal, you could just use a entry signal 21:31:17 <coopdiscord> <OpenTTDiscord> <loeky> !admin )-: 21:38:33 <coopdiscord> <OpenTTDiscord> <fabi123> It's hard to fit the acceleration in here 21:39:10 <coopdiscord> <OpenTTDiscord> <loeky> we can move the ML 21:39:30 <coopdiscord> <OpenTTDiscord> <fabi123> I think i'm fine with using bridges 21:41:52 <coopdiscord> <OpenTTDiscord> <fabi123> oil drop is jammed 21:42:06 <coopdiscord> <OpenTTDiscord> <fabi123> do you want to do a merger? 21:42:41 <coopdiscord> <OpenTTDiscord> <loeky> np 22:07:52 <coopdiscord> <OpenTTDiscord> <fabi123> my new cyclotron is working, but performing terrible under jam conditions 22:08:38 <coopdiscord> <OpenTTDiscord> <fabi123> 4 trains in it 22:08:55 <coopdiscord> <OpenTTDiscord> <loeky> whooo 22:11:27 <coopdiscord> <OpenTTDiscord> <fabi123> the last train needs to stop first 22:15:10 <coopdiscord> <OpenTTDiscord> <fabi123> the trains are too compact 22:15:32 <coopdiscord> <OpenTTDiscord> <loeky> there are already 2 signals apart 22:15:45 <coopdiscord> <OpenTTDiscord> <fabi123> they bump into each other at every corner 22:16:14 <coopdiscord> <OpenTTDiscord> <loeky> are the signal gaps oke in te corners 22:16:44 <coopdiscord> <OpenTTDiscord> <fabi123> I fixed some corners now, but it's just too compact 22:17:50 <coopdiscord> <OpenTTDiscord> <loeky> making the gap bigger will also mean a trian can fit inbetween 22:18:12 <coopdiscord> <OpenTTDiscord> <fabi123> idk why they slow down 22:18:59 <coopdiscord> <OpenTTDiscord> <loeky> also your prio doesnt work 22:19:10 <coopdiscord> <OpenTTDiscord> <fabi123> which one? 22:19:24 <coopdiscord> <OpenTTDiscord> <loeky> at oil pickup 22:19:51 <coopdiscord> <OpenTTDiscord> <fabi123> It assumes that the trains are driving at full speed 22:20:04 <coopdiscord> <OpenTTDiscord> <loeky> the trains never switch side 22:22:19 <coopdiscord> <OpenTTDiscord> <fabi123> added some penaltys now 22:22:25 <coopdiscord> <OpenTTDiscord> <fabi123> should be better 22:22:48 <coopdiscord> <OpenTTDiscord> <loeky> looks like all corner need some extra signals 22:26:45 <coopdiscord> <OpenTTDiscord> <fabi123> just found a rare bug 23:00:24 <coopdiscord> <OpenTTDiscord> <fabi123> I added a jam detection 23:20:37 <coopdiscord> <OpenTTDiscord> <fabi123> the acceleration area of oil drop is even too short for your compressed trains 23:20:47 <coopdiscord> <OpenTTDiscord> <loeky> lol 23:21:30 <coopdiscord> <OpenTTDiscord> <fabi123> it's a bit more than half the size for full acceleration 23:24:07 <coopdiscord> <OpenTTDiscord> <loeky> would it help the move the staion to have a difrent diagonal shape 23:24:31 <coopdiscord> <OpenTTDiscord> <fabi123> move it where 23:24:53 <coopdiscord> <OpenTTDiscord> <loeky> like 2 tile ofset instead of 1 tile 23:25:07 <coopdiscord> <OpenTTDiscord> <fabi123> I dont't think so 23:25:21 <coopdiscord> <OpenTTDiscord> <loeky> somtimes the merge back good 23:25:41 <coopdiscord> <OpenTTDiscord> <fabi123> we would need to move all stations 15 tiles over 23:26:30 <coopdiscord> <OpenTTDiscord> <loeky> let me try somthing 23:27:14 <coopdiscord> <OpenTTDiscord> <fabi123> doesn't work 23:27:21 <coopdiscord> <OpenTTDiscord> <fabi123> (better) 23:27:48 <coopdiscord> <OpenTTDiscord> <loeky> yeah only the last train slows now 23:27:56 <coopdiscord> <OpenTTDiscord> <fabi123> as previously 23:29:30 <coopdiscord> <OpenTTDiscord> <loeky> any way time to add more trains ? 23:30:38 <coopdiscord> <OpenTTDiscord> <fabi123> idk, some part of me says yes and another part says no 23:33:49 <coopdiscord> <OpenTTDiscord> <fabi123> I have to go now, bb 23:33:54 <coopdiscord> <OpenTTDiscord> <loeky> gn 23:33:59 <coopdiscord> <OpenTTDiscord> fabi123 quit