Log for on 13th February 2021:
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00:07:33  <coopdiscord> <OpenTTDiscord> Insomlol quit
00:07:34  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (number of players)
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04:36:08  <coopdiscord> <OpenTTDiscord> Insomlol has connected in Company #1 (Larnway Transport)
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04:39:30  <coopdiscord> <OpenTTDiscord> Insomlol quit
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07:57:03  <coopdiscord> <OpenTTDiscord> TacticalPenguin has connected in Company #1 (Larnway Transport)
07:57:03  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
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08:02:43  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (number of players)
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08:02:54  <coopdiscord> <OpenTTDiscord> TacticalPenguin has connected in Company #1 (Larnway Transport)
08:02:54  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
08:02:55  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (number of players)
08:04:35  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (connecting clients)
08:04:38  <coopdiscord> <OpenTTDiscord> fabi123 has connected in Company #1 (Larnway Transport)
08:04:38  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (connecting clients)
08:04:48  <coopdiscord> <OpenTTDiscord> <fabi123> hi
08:04:50  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> hey
08:05:01  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> 500 trains !!!
08:05:16  <coopdiscord> <OpenTTDiscord> <fabi123> nice
08:06:55  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> i would like to tap to the oilrigs at west :D
08:07:15  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> and bring them across the whole map
08:07:16  <coopdiscord> <OpenTTDiscord> <fabi123> yeah, woud be a ton of fun
08:08:10  <coopdiscord> <OpenTTDiscord> <fabi123> have you done anything significant? can't really find anything
08:08:21  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> ive just been adding trains
08:08:36  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> for stations that have waiting cargo
08:08:47  <coopdiscord> <OpenTTDiscord> <fabi123> I'm happy that my cyclotron now can handle 3 trains
08:09:24  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> that is really nice
08:09:58  <coopdiscord> <OpenTTDiscord> <fabi123> even 4 trains now
08:10:16  <coopdiscord> <OpenTTDiscord> <fabi123> never seen that before
08:12:05  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> The northern iron pickup is providing like 3k ore
08:12:33  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> needs an uphrade
08:12:36  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> upgrade
08:13:53  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> whole map is flowing currenylu
08:14:16  <coopdiscord> <OpenTTDiscord> <fabi123> the factory drop is no longer jamming
08:27:09  <coopdiscord> <OpenTTDiscord> <fabi123> have to go now, bb and happy mainlining
08:27:16  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> bb
08:27:18  <coopdiscord> <OpenTTDiscord> fabi123 quit
08:35:08  *** Progman has joined
08:56:50  <coopdiscord> <OpenTTDiscord> TacticalPenguin quit
08:56:50  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (number of players)
11:34:45  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
11:34:48  <coopdiscord> <OpenTTDiscord> fabi123 has connected in Company #1 (Larnway Transport)
11:34:49  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
11:34:49  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (number of players)
11:36:52  <coopdiscord> Command sent from Discord by fabi123:
11:36:53  <coopdiscord> @TacticalPenguin Do we want to further stress our existing mainline? I don't think so
11:38:32  <coopdiscord> <TacticalPenguin> I think the new oil line will be full already so make separate lines
11:38:42  <coopdiscord> <OpenTTDiscord> <fabi123> yeah
11:39:03  <coopdiscord> <TacticalPenguin> They wont fit to 4 lane
11:39:22  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (connecting clients)
11:39:28  <coopdiscord> <OpenTTDiscord> <fabi123> so the iol line is a separate network
11:39:28  <coopdiscord> <OpenTTDiscord> fastFox2 has connected in Company #1 (Larnway Transport)
11:39:29  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (connecting clients)
11:39:31  <coopdiscord> <OpenTTDiscord> <fastFox2> Hi
11:39:33  <coopdiscord> <OpenTTDiscord> <fabi123> hi
11:41:25  <coopdiscord> <OpenTTDiscord> <fastFox2> I"m going to connect the other Oil Rigs with ships to the big oil station
11:52:13  <coopdiscord> <OpenTTDiscord> <fastFox2> Whee do we want the oil to deliver?
11:52:44  <coopdiscord> <OpenTTDiscord> <fastFox2> @fabi123
11:52:51  *** Progman has quit IRC
11:57:15  <coopdiscord> <OpenTTDiscord> <fabi123> to be planned
11:57:30  <coopdiscord> <OpenTTDiscord> <fabi123> where the line currently goes
11:57:40  <coopdiscord> <OpenTTDiscord> <fastFox2> I've placed some signs, what do you think
11:57:45  <coopdiscord> <OpenTTDiscord> <fabi123> should go to hte other side of the map
11:57:59  <coopdiscord> <OpenTTDiscord> <fastFox2> It does!
11:59:15  <coopdiscord> <OpenTTDiscord> <fabi123> I think we should thake another refinary
11:59:23  <coopdiscord> <OpenTTDiscord> <fastFox2> Why?
11:59:29  <coopdiscord> <OpenTTDiscord> <fabi123> which is a bit more accessible
11:59:57  <coopdiscord> <OpenTTDiscord> <fastFox2> Then one arround Hunnwell?
12:00:20  <coopdiscord> <OpenTTDiscord> <fabi123> around Mundingstone
12:01:00  <coopdiscord> <OpenTTDiscord> <fastFox2> Looks good!
12:01:22  <coopdiscord> <OpenTTDiscord> <fastFox2> And Hadingham as drop?
12:01:30  <coopdiscord> <OpenTTDiscord> <fastFox2> near the oil pickup
12:02:16  <coopdiscord> <OpenTTDiscord> fastFox2 is now spectating
12:02:23  <coopdiscord> <OpenTTDiscord> <fabi123> maybe some other city around the oil pickup, but that would save tons of track laying
12:02:56  <coopdiscord> <OpenTTDiscord> <fabi123> the general idea is good, I would let the choice to the person who implements it
12:07:00  <coopdiscord> Command sent from Discord by fabi123:
12:07:01  <coopdiscord> @TacticalPenguin  Do we want to build oil using maglev?
12:11:16  <coopdiscord> <OpenTTDiscord> fastFox2 has joined Company #1 (Larnway Transport)
12:11:22  <coopdiscord> <OpenTTDiscord> <fastFox2> I'm back
12:11:26  <coopdiscord> <OpenTTDiscord> <fabi123> I see
12:11:38  <coopdiscord> <OpenTTDiscord> <fastFox2> xd
12:12:06  <coopdiscord> <OpenTTDiscord> <fabi123> do you have any opinion on making oil a maglev line?
12:12:14  <coopdiscord> <OpenTTDiscord> fabi123 is now spectating
12:12:36  <coopdiscord> <OpenTTDiscord> <fastFox2> I think we shouldn't to keep everything compatible
12:15:12  <coopdiscord> <TacticalPenguin> Up to you guys
12:15:29  <coopdiscord> <TacticalPenguin> Im not gonna play today
12:16:09  <coopdiscord> <TacticalPenguin>
12:16:09  <coopdiscord> <TacticalPenguin> Got some stuff to do
12:23:27  <coopdiscord> <OpenTTDiscord> fabi123 has joined Company #1 (Larnway Transport)
12:35:18  <coopdiscord> <OpenTTDiscord> <fastFox2> in the top of the sea
12:35:26  <coopdiscord> <OpenTTDiscord> <fabi123> yeah, jut saw it
12:35:28  <coopdiscord> <OpenTTDiscord> <fastFox2> Oh you've seen it
12:35:38  <coopdiscord> <OpenTTDiscord> <fastFox2> I mean lake xd
12:36:00  <coopdiscord> <OpenTTDiscord> <fastFox2> The German "See" is the English lake
12:37:53  <coopdiscord> <OpenTTDiscord> <fabi123> the other side is built right hand side, your station is left hand side traffic
12:38:14  <coopdiscord> <OpenTTDiscord> <fastFox2> oops
12:38:22  <coopdiscord> <OpenTTDiscord> <fabi123> I could build a switcher, or you resignal the station, it's up to you
12:38:32  <coopdiscord> <OpenTTDiscord> <fastFox2> A swithcer
12:38:47  <coopdiscord> <OpenTTDiscord> <fastFox2> Because I don't want to rebuild everything
12:38:55  <coopdiscord> <OpenTTDiscord> <fabi123> understandable
12:39:13  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (connecting clients)
12:39:16  <coopdiscord> <OpenTTDiscord> loeky has connected (Spectator)
12:39:16  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (connecting clients)
12:39:21  <coopdiscord> <OpenTTDiscord> <fabi123> hi
12:39:32  <coopdiscord> <OpenTTDiscord> <loeky> hey
12:39:38  <coopdiscord> <OpenTTDiscord> <fastFox2> hi
12:40:28  <coopdiscord> <OpenTTDiscord> <loeky> not plans for maglev
12:44:30  <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport)
12:45:42  <coopdiscord> <OpenTTDiscord> <fabi123> the line is finished
12:47:28  <coopdiscord> <OpenTTDiscord> <loeky> for the oil line we can pick oil at both ends and deliver at the other
12:48:02  <coopdiscord> <OpenTTDiscord> <fabi123> I think it will be crowded already
12:48:16  <coopdiscord> <OpenTTDiscord> <fabi123> with goods on the same line
12:49:31  <coopdiscord> <OpenTTDiscord> <loeky> there is an stupid amount of oil on this map
12:49:56  <coopdiscord> <OpenTTDiscord> <fabi123> yes, since you can have multiple similar industries per town
12:50:14  <coopdiscord> <OpenTTDiscord> <loeky> are we makeing oil maglev
12:50:38  <coopdiscord> <OpenTTDiscord> <fabi123> currently not planned
12:50:56  <coopdiscord> <OpenTTDiscord> <loeky> it will be hard to migrate later
12:51:03  <coopdiscord> <OpenTTDiscord> <fabi123> but if you strongly prefer it, you could raise your voice
12:51:09  <coopdiscord> <OpenTTDiscord> <fabi123> ofc
12:51:44  <coopdiscord> <OpenTTDiscord> <loeky> I would get maglev now; so no need for hard upgrade later
12:53:23  <coopdiscord> <OpenTTDiscord> <fabi123> It's my preference, too, but I'm ok with another electric railway
12:54:16  <coopdiscord> <OpenTTDiscord> <loeky> I will make it maglev then also because it is seperated from the other lines
12:54:33  <coopdiscord> <OpenTTDiscord> <fabi123> just separated it completely
12:55:52  <coopdiscord> <OpenTTDiscord> <fastFox2> Station is finished, I think
12:56:09  <coopdiscord> <OpenTTDiscord> <fastFox2> If you want, you can convert it to maglev
12:56:22  <coopdiscord> <OpenTTDiscord> <fabi123> done
12:58:18  <coopdiscord> <OpenTTDiscord> <fabi123> just realised that there's jet another lane switcher on the other side
13:01:36  <coopdiscord> <OpenTTDiscord> <fabi123> no more lane switchers
13:02:13  <coopdiscord> <OpenTTDiscord> <fastFox2> I think the mergers a signalled correctly
13:02:26  <coopdiscord> <OpenTTDiscord> <fastFox2> And everything should run
13:02:51  <coopdiscord> <OpenTTDiscord> <fabi123> interesting design
13:03:02  <coopdiscord> <OpenTTDiscord> <fastFox2> To inner mixes
13:03:14  <coopdiscord> <OpenTTDiscord> <fastFox2>
13:04:01  <coopdiscord> <OpenTTDiscord> <fastFox2> I've to go for now
13:04:07  <coopdiscord> <OpenTTDiscord> <fabi123> bb
13:04:15  <coopdiscord> <OpenTTDiscord> fastFox2 quit
13:33:50  <coopdiscord> <OpenTTDiscord> fabi123 quit
13:50:42  <coopdiscord> <fastFox2> clients
13:50:50  <coopdiscord> Command sent from Discord by fastFox2:
13:50:51  <coopdiscord> !help
13:50:51  <coopdiscord> Command sent from Discord by OpenTTDiscord:
13:50:52  <coopdiscord> @fastFox2, Command list: companies, connect, date, disconnect, help, id, info, newserver, password, ping, playercount, players, save, shutdown, vehicles
13:51:01  <coopdiscord> <fastFox2> players
13:51:08  <coopdiscord> Command sent from Discord by fastFox2:
13:51:08  <coopdiscord> !players
13:51:09  <coopdiscord> Command sent from Discord by OpenTTDiscord:
13:51:09  <coopdiscord> @fastFox2, `Client 388: TacticalPenguin in Company 1 (Larnway Transport), Client 390: fastFox2 in Company 1 (Larnway Transport), Client 393: TacticalPenguin in Company 1 (Larnway Transport), Client 395: TacticalPenguin in Company 1 (Larnway Transport), Client 397: fastFox2 in Company 1 (Larnway Transport), Client 405: fabi123 in Company 1 (Larnway Transport), Client 407: TacticalPenguin in Company 1 (Larnway
13:51:10  <coopdiscord> Transport), Client 409: TacticalPenguin in Company 1 (Larnway Transport), Client 411: fabi123 in Company 1 (Larnway Transport), Client 423: fastFox2 in Company 1 (Larnway Transport), Client 429: TacticalPenguin in Company 1 (Larnway Transport), Client 473: TacticalPenguin in Company 1 (Larnway Transport), Client 484: loeky in Company 1 (Larnway Transport) Spectators: Client 372: loeky, Client 376: loeky, Client 421:
13:51:10  <coopdiscord> TacticalPenguin, Client 431: TacticalPenguin`
13:51:34  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (connecting clients)
13:51:41  <coopdiscord> <OpenTTDiscord> fastFox2 has connected (Spectator)
13:51:41  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (connecting clients)
13:54:09  <coopdiscord> <OpenTTDiscord> fastFox2 has joined Company #1 (Larnway Transport)
14:01:39  <coopdiscord> <OpenTTDiscord> <fastFox2> loeki, the oil all goes to the refinery in Mindingstone
14:02:42  <coopdiscord> <OpenTTDiscord> <loeky> yeah fixed now
14:03:58  <coopdiscord> <OpenTTDiscord> <loeky> this oil is comming from Mundingstone
14:14:57  <coopdiscord> <OpenTTDiscord> fastFox2 quit
14:25:05  <coopdiscord> <OpenTTDiscord> <loeky> fabi123 the cycletron is not running at full speed for 4 trains
15:12:37  *** Progman has joined
16:07:53  <coopdiscord> <OpenTTDiscord> loeky is now spectating
16:07:54  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (number of players)
16:08:54  <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport)
16:08:54  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (number of players)
16:20:42  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (connecting clients)
16:20:45  <coopdiscord> <OpenTTDiscord> fabi123 has connected in Company #1 (Larnway Transport)
16:20:46  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (connecting clients)
16:20:52  <coopdiscord> <OpenTTDiscord> <fabi123> hi
16:20:56  <coopdiscord> <OpenTTDiscord> <loeky> hey
16:39:56  <coopdiscord> <OpenTTDiscord> <loeky> planing oil goods drop
16:40:18  <coopdiscord> <OpenTTDiscord> <fabi123> planning to build a stream reassembly oil drop
16:53:35  <coopdiscord> <OpenTTDiscord> <fabi123> What have you planned for Ganingville?
16:54:04  <coopdiscord> <OpenTTDiscord> <loeky> goods drop from oil
16:54:18  <coopdiscord> <OpenTTDiscord> <fabi123> which oil? east oil?
16:54:52  <coopdiscord> <OpenTTDiscord> <loeky> Mundingstone: it is longer distance
16:55:25  <coopdiscord> <OpenTTDiscord> <fabi123> I don't think it will keep up with the throughput of Mundingstone
16:56:10  <coopdiscord> <OpenTTDiscord> <loeky> probably but need to grow te town a bit
16:56:40  <coopdiscord> <OpenTTDiscord> <fabi123> think we should build a propper ro-ro station before the town is growing
16:57:37  <coopdiscord> <OpenTTDiscord> <loeky> sure go ahead need to go soon so wont start on it now
16:58:17  <coopdiscord> <OpenTTDiscord> <fabi123> Limited the town growth now so it won't interfere with future station upgrades
16:58:34  <coopdiscord> <OpenTTDiscord> <loeky> will sned some trains
16:58:50  <coopdiscord> <OpenTTDiscord> loeky is now spectating
16:58:52  <coopdiscord> <OpenTTDiscord> <fabi123> ok
16:59:43  <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport)
17:03:07  <coopdiscord> <OpenTTDiscord> <loeky> erail is not able to trasport all cargo
17:03:30  <coopdiscord> <OpenTTDiscord> <fabi123> the rail is jammed due to a too small drop station
17:04:01  <coopdiscord> <OpenTTDiscord> <loeky> see sign need 6 rail think this is the biggest problem
17:05:08  <coopdiscord> <OpenTTDiscord> <fabi123> that's what you mean
17:05:15  <coopdiscord> <OpenTTDiscord> <fabi123> probably yes
17:05:23  <coopdiscord> <OpenTTDiscord> <fabi123> thought of oil
17:06:36  <coopdiscord> <OpenTTDiscord> <loeky> yeah factory drop station is could be to small soon as well
17:15:23  <coopdiscord> <OpenTTDiscord> <fabi123> on purpose
17:15:49  <coopdiscord> <OpenTTDiscord> <loeky> thus that help the ratings?
17:16:02  <coopdiscord> <OpenTTDiscord> <fabi123> probably not
17:20:49  <coopdiscord> <OpenTTDiscord> <fabi123> why?
17:21:04  <coopdiscord> <fabi123>
17:21:12  <coopdiscord> <OpenTTDiscord> <fabi123> please not
17:22:14  <coopdiscord> <OpenTTDiscord> <fabi123> just waiting for the town
17:22:56  <coopdiscord> <OpenTTDiscord> <loeky> we could make 2 row of all diagonal stations
17:23:07  <coopdiscord> <OpenTTDiscord> <loeky> there will be a lot off oil
17:25:52  <coopdiscord> <OpenTTDiscord> loeky is now spectating
17:30:25  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (connecting clients)
17:30:31  <coopdiscord> <OpenTTDiscord> TacticalPenguin has connected in Company #1 (Larnway Transport)
17:30:31  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (connecting clients)
17:30:37  <coopdiscord> <OpenTTDiscord> <fabi123> wb
17:30:49  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> Hello
17:31:44  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> hows things going
17:31:51  <coopdiscord> <OpenTTDiscord> <fabi123> tapped some oil
17:32:05  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> some
17:32:36  <coopdiscord> <OpenTTDiscord> <fabi123> I built my first stream reassembly station
17:33:02  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> o
17:33:09  <coopdiscord> <OpenTTDiscord> <fabi123> at oil drop
17:33:11  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> did i make this left hand drive
17:33:18  <coopdiscord> <OpenTTDiscord> <fabi123> yes
17:33:21  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> oops
17:33:22  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> well
17:33:33  <coopdiscord> <OpenTTDiscord> <fabi123> and fastfox too, so I removed the lane switchers
17:33:53  <coopdiscord> <OpenTTDiscord> <fabi123> first there has been a lane switcher on both sides
17:33:58  <coopdiscord> <OpenTTDiscord> <loeky> will need dual in out track
17:33:59  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> :D
17:35:26  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> 800 trains
17:35:36  <coopdiscord> <OpenTTDiscord> <fabi123> 200 oil trains
17:35:52  <coopdiscord> <OpenTTDiscord> <loeky> will still need more oil trains
17:36:01  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> nice
17:36:01  <coopdiscord> <OpenTTDiscord> <fabi123> currently not
17:36:07  <coopdiscord> <OpenTTDiscord> <loeky> back later
17:36:14  <coopdiscord> <OpenTTDiscord> loeky quit
17:38:00  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> Why goods trains are just plowing throgh their station -_-
17:38:34  <coopdiscord> <OpenTTDiscord> <fabi123> target city doesn't accept goody
17:38:47  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> yea it does
17:39:11  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> station accepts passenger, mail, goods
17:39:16  <coopdiscord> <OpenTTDiscord> <fabi123> fixed the schedule now
17:39:23  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> was is nonstop
17:39:24  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> or
17:39:54  <coopdiscord> <OpenTTDiscord> <fabi123> changed it from go to to go non-stop via
17:40:08  <coopdiscord> <OpenTTDiscord> <fabi123> they had implicit orders previously
17:40:36  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> they are still not picking up
17:40:48  <coopdiscord> <OpenTTDiscord> <fabi123> bc some are already full
17:40:54  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> ohh
17:40:59  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> stupid trains
17:52:04  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> there is so much oil coming from west that there is 5 trains loading at same time
17:52:15  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> America would be proud
17:53:28  <coopdiscord> <OpenTTDiscord> <fabi123> constantly more than 300'000 oil waiting -> bad station rating
17:53:43  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> outstanding currenly
17:53:49  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> 93%
17:54:10  <coopdiscord> <OpenTTDiscord> <fabi123> each percent gives 1 percent more cargo
17:54:37  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> it only counts the "waiting cargo"
17:54:41  <coopdiscord> <OpenTTDiscord> <fabi123> maybe switching to not full load would help
17:54:46  <coopdiscord> <OpenTTDiscord> <fabi123> maybe switching to not full load would help
17:54:46  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> loading cargo is different
17:55:23  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> all above 80% is perfectly fien
17:55:26  <coopdiscord> <OpenTTDiscord> <TacticalPenguin> fine
18:02:51  <coopdiscord> <OpenTTDiscord> TacticalPenguin is now spectating
18:05:01  <coopdiscord> <OpenTTDiscord> <fabi123> do you know a good full speed merger for the second lane for the oil drop?
18:05:43  <coopdiscord> <TacticalPenguin> Not really
18:06:03  <coopdiscord> <TacticalPenguin> i just give line a prio and then other lines a choice
18:06:39  <coopdiscord> <OpenTTDiscord> <fabi123> tested it, but since the trains slow down, they're bumping into each other
18:32:54  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (connecting clients)
18:32:57  <coopdiscord> <OpenTTDiscord> loeky has connected (Spectator)
18:32:57  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (connecting clients)
18:33:08  <coopdiscord> <OpenTTDiscord> <fabi123> hi
18:33:14  <coopdiscord> <OpenTTDiscord> <loeky> hey
18:34:01  <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport)
18:34:24  <coopdiscord> <OpenTTDiscord> <fabi123> do you know, how to detect if a train is running full speed?
18:36:13  <coopdiscord> <OpenTTDiscord> <loeky> not sure, think you need to compare aganst somthing else
18:37:27  <coopdiscord> <OpenTTDiscord> <loeky> does the exit of the stream station need to be so long
18:37:39  <coopdiscord> <OpenTTDiscord> <fabi123> yes
18:37:46  <coopdiscord> <OpenTTDiscord> <fabi123> so the trains accelerate
18:38:12  <coopdiscord> <OpenTTDiscord> <fabi123> the're at ~400 to 500 km/h at aoutput
18:39:21  <coopdiscord> <OpenTTDiscord> <loeky> yeah but we need somthing for dual track layout
18:45:33  <coopdiscord> <OpenTTDiscord> <loeky> a train at max speed needs X seconds to travel from A to B
18:46:05  <coopdiscord> <OpenTTDiscord> <loeky> if a logic train needs X time to also travel between A and B using pio
18:46:30  <coopdiscord> <OpenTTDiscord> <loeky> it must be stoped if train is at max speed or when no train at all
18:46:46  <coopdiscord> <OpenTTDiscord> <fabi123> the problem is that we don't have logic trains and maglev needs too long to accelerate
18:48:56  <coopdiscord> <OpenTTDiscord> <fabi123> don't think we need all stations from the start
18:49:27  <coopdiscord> <OpenTTDiscord> <loeky> will ad more trains....
18:56:23  <coopdiscord> <OpenTTDiscord> <fabi123> 9 of 13 plattforms are now active
18:56:38  <coopdiscord> <OpenTTDiscord> <fabi123> should be enough for now
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19:04:31  <coopdiscord> <OpenTTDiscord> <fabi123> bb
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20:57:06  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (connecting clients)
20:57:10  <coopdiscord> <OpenTTDiscord> fabi123 has connected in Company #1 (Larnway Transport)
20:57:10  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (connecting clients)
20:57:17  <coopdiscord> <OpenTTDiscord> <fabi123> hi
20:57:23  <coopdiscord> <OpenTTDiscord> <loeky> hey hey
20:58:22  <coopdiscord> <OpenTTDiscord> <fabi123> 1 of the 2 oil platforms at oil drop died
20:59:07  <coopdiscord> <OpenTTDiscord> <fabi123> 300 oil trains aren't enough :)
20:59:31  <coopdiscord> <OpenTTDiscord> <loeky> dont add new train now
20:59:49  <coopdiscord> <OpenTTDiscord> <loeky> the ML is not at full speed al the time
21:00:24  <coopdiscord> <OpenTTDiscord> <fabi123> the merger at the drop seems to be inefficient
21:01:06  <coopdiscord> <OpenTTDiscord> <loeky> were oil goods merges?
21:01:29  <coopdiscord> <OpenTTDiscord> <fabi123> at oil drop
21:02:07  <coopdiscord> <OpenTTDiscord> <fabi123> look at signs
21:02:42  <coopdiscord> <OpenTTDiscord> <fabi123> I dont get the cyclotron there
21:02:50  <coopdiscord> <OpenTTDiscord> <fabi123> just not working
21:04:04  <coopdiscord> <OpenTTDiscord> <loeky> when there is a empty spot on the ML on both tracks it will alouw merge
21:04:20  <coopdiscord> <OpenTTDiscord> <loeky> but it seems it is not fail safe now )-:
21:04:25  <coopdiscord> <OpenTTDiscord> <fabi123> yeah, but the cyclotron has several bugs
21:04:40  <coopdiscord> <OpenTTDiscord> <fabi123> I see 2 bugs from my first impression
21:07:00  <coopdiscord> <OpenTTDiscord> <loeky> even when no merge the ML slows down
21:07:15  <coopdiscord> <OpenTTDiscord> <fabi123> just found a too large signal gap
21:07:34  <coopdiscord> <OpenTTDiscord> <fabi123> yet another
21:08:33  <coopdiscord> <OpenTTDiscord> <fabi123> hav you built this?
21:08:51  <coopdiscord> <OpenTTDiscord> <loeky> to not alouw a new train in when there is already 1 threr
21:09:25  <coopdiscord> <OpenTTDiscord> <fabi123> in where?
21:09:36  <coopdiscord> <OpenTTDiscord> <fabi123> ah
21:09:43  <coopdiscord> <OpenTTDiscord> <loeky> in to the prio check
21:09:52  <coopdiscord> <OpenTTDiscord> <fabi123> got it, it increases the effective signal gap to 4
21:10:01  <coopdiscord> <OpenTTDiscord> <loeky> it can fial when a train gap is to small
21:10:07  <coopdiscord> <OpenTTDiscord> <loeky> yeah indeed
21:10:19  <coopdiscord> <OpenTTDiscord> <fabi123> slowing down mainline
21:10:35  <coopdiscord> <OpenTTDiscord> <fabi123> I propose to change this
21:10:47  <coopdiscord> <OpenTTDiscord> <loeky> only when the trains actual get so close to each othere
21:11:19  <coopdiscord> <OpenTTDiscord> <loeky> which I think is unlikly for maglev
21:11:40  <coopdiscord> <OpenTTDiscord> <fabi123> It happens especially in jam conditions
21:11:43  <coopdiscord> <OpenTTDiscord> <loeky> yeah go ahead it is not finished any way
21:12:39  <coopdiscord> <OpenTTDiscord> <loeky>
21:12:59  <coopdiscord> <OpenTTDiscord> <loeky> that could work nicly as well no logic trains needed
21:13:25  <coopdiscord> <OpenTTDiscord> <loeky> sorry it does need logic train
21:14:17  <coopdiscord> <OpenTTDiscord> <fabi123> just look over at my cyclotron
21:14:27  <coopdiscord> <OpenTTDiscord> <fabi123> This one works almost fine
21:15:21  <coopdiscord> <OpenTTDiscord> <loeky> I did not try but the distance must be difrent fro maglev write?
21:15:48  <coopdiscord> <OpenTTDiscord> <fabi123> yes for the injector and no for the rest
21:26:49  <coopdiscord> <OpenTTDiscord> <loeky> in case the ML is empty it could merge to slow
21:27:05  <coopdiscord> <OpenTTDiscord> <loeky> so try to inject at the far end of the loop
21:27:06  <coopdiscord> <OpenTTDiscord> <fabi123> yes
21:27:15  <coopdiscord> <OpenTTDiscord> <fabi123> and that could cause a jam
21:28:38  <coopdiscord> <OpenTTDiscord> <fabi123> my only problem is, that trains sometime decide to drive towards a red signal
21:29:07  <coopdiscord> <OpenTTDiscord> <loeky> even wihle it is fail save
21:29:46  <coopdiscord> <OpenTTDiscord> <loeky> it will probaby work better when 2way red was active
21:29:54  <coopdiscord> <OpenTTDiscord> <fabi123> ofc
21:30:45  <coopdiscord> <OpenTTDiscord> <fabi123> wit 2way red there's no need for the entry and combi signal, you could just use a entry signal
21:31:17  <coopdiscord> <OpenTTDiscord> <loeky> !admin )-:
21:38:33  <coopdiscord> <OpenTTDiscord> <fabi123> It's hard to fit the acceleration in here
21:39:10  <coopdiscord> <OpenTTDiscord> <loeky> we can move the ML
21:39:30  <coopdiscord> <OpenTTDiscord> <fabi123> I think i'm fine with using bridges
21:41:52  <coopdiscord> <OpenTTDiscord> <fabi123> oil drop is jammed
21:42:06  <coopdiscord> <OpenTTDiscord> <fabi123> do you want to do a merger?
21:42:41  <coopdiscord> <OpenTTDiscord> <loeky> np
22:07:52  <coopdiscord> <OpenTTDiscord> <fabi123> my new cyclotron is working, but performing terrible under jam conditions
22:08:38  <coopdiscord> <OpenTTDiscord> <fabi123> 4 trains in it
22:08:55  <coopdiscord> <OpenTTDiscord> <loeky> whooo
22:11:27  <coopdiscord> <OpenTTDiscord> <fabi123> the last train needs to stop first
22:15:10  <coopdiscord> <OpenTTDiscord> <fabi123> the trains are too compact
22:15:32  <coopdiscord> <OpenTTDiscord> <loeky> there are already 2 signals apart
22:15:45  <coopdiscord> <OpenTTDiscord> <fabi123> they bump into each other at every corner
22:16:14  <coopdiscord> <OpenTTDiscord> <loeky> are the signal gaps oke in te corners
22:16:44  <coopdiscord> <OpenTTDiscord> <fabi123> I fixed some corners now, but it's just too compact
22:17:50  <coopdiscord> <OpenTTDiscord> <loeky> making the gap bigger will also mean a trian can fit inbetween
22:18:12  <coopdiscord> <OpenTTDiscord> <fabi123> idk why they slow down
22:18:59  <coopdiscord> <OpenTTDiscord> <loeky> also your prio doesnt work
22:19:10  <coopdiscord> <OpenTTDiscord> <fabi123> which one?
22:19:24  <coopdiscord> <OpenTTDiscord> <loeky> at oil pickup
22:19:51  <coopdiscord> <OpenTTDiscord> <fabi123> It assumes that the trains are driving at full speed
22:20:04  <coopdiscord> <OpenTTDiscord> <loeky> the trains never switch side
22:22:19  <coopdiscord> <OpenTTDiscord> <fabi123> added some penaltys now
22:22:25  <coopdiscord> <OpenTTDiscord> <fabi123> should be better
22:22:48  <coopdiscord> <OpenTTDiscord> <loeky> looks like all corner need some extra signals
22:26:45  <coopdiscord> <OpenTTDiscord> <fabi123> just found a rare bug
23:00:24  <coopdiscord> <OpenTTDiscord> <fabi123> I added a jam detection
23:20:37  <coopdiscord> <OpenTTDiscord> <fabi123> the acceleration area of oil drop is even too short for your compressed trains
23:20:47  <coopdiscord> <OpenTTDiscord> <loeky> lol
23:21:30  <coopdiscord> <OpenTTDiscord> <fabi123> it's a bit more than half the size for full acceleration
23:24:07  <coopdiscord> <OpenTTDiscord> <loeky> would it help the move the staion to have a difrent diagonal shape
23:24:31  <coopdiscord> <OpenTTDiscord> <fabi123> move it where
23:24:53  <coopdiscord> <OpenTTDiscord> <loeky> like 2 tile ofset instead of 1 tile
23:25:07  <coopdiscord> <OpenTTDiscord> <fabi123> I dont't think so
23:25:21  <coopdiscord> <OpenTTDiscord> <loeky> somtimes the merge back good
23:25:41  <coopdiscord> <OpenTTDiscord> <fabi123> we would need to move all stations 15 tiles over
23:26:30  <coopdiscord> <OpenTTDiscord> <loeky> let me try somthing
23:27:14  <coopdiscord> <OpenTTDiscord> <fabi123> doesn't work
23:27:21  <coopdiscord> <OpenTTDiscord> <fabi123> (better)
23:27:48  <coopdiscord> <OpenTTDiscord> <loeky> yeah only the last train slows now
23:27:56  <coopdiscord> <OpenTTDiscord> <fabi123> as previously
23:29:30  <coopdiscord> <OpenTTDiscord> <loeky> any way time to add more trains ?
23:30:38  <coopdiscord> <OpenTTDiscord> <fabi123> idk, some part of me says yes and another part says no
23:33:49  <coopdiscord> <OpenTTDiscord> <fabi123> I have to go now, bb
23:33:54  <coopdiscord> <OpenTTDiscord> <loeky> gn
23:33:59  <coopdiscord> <OpenTTDiscord> fabi123 quit

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