Log for #openttdcoop.devzone on 27th May 2009:
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00:53:51  *** Mark has quit IRC
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06:31:18  <Brot> [DevZone] OpenGFX - Revision 13: Feature: autogenerate opengfx.obg (planetmaker) -
06:31:19  <Brot> [DevZone] OpenGFX - Revision 14: Merge Foobar's fixes (planetmaker) -
06:37:18  <Brot> [DevZone] OpenGFX - Bug #84: looking for sprite , found sprite  (planetmaker) -
07:16:18  <Brot> [DevZone] OpenGFX - Revision 15: Make makefile a bit more platform independent and configurable and beautif... (planetmaker) -
07:58:18  <Brot> [DevZone] OpenGFX - Bug #84 (Closed): looking for sprite , found sprite  (foobar) -
11:38:18  <Ammler> Makefile sucks :-(
11:38:42  <Ammler> don't see the adv. to bash yet :-)
11:45:09  <planetmaker> what?
11:46:14  <planetmaker> the advantage is that you can have several build rules. e.g make install make clean make bundle. and in principle you could check dependencies. And in principle it can be such that it is OS independent.
11:46:39  <planetmaker> but what we have now could in principle be done by a shell script, too
11:59:18  <Brot> [DevZone] Infrastructure Sharing - Revision 12205: [IS] Fix sharing-related news messages, to make them com... (Hirundo) -
11:59:19  <Brot> [DevZone] OpenGFX - Feature #85 (Closed): Improved an OS independent build script (planetmaker) -
12:00:13  <Ammler> why do you use such complicated file names for the replacements?
12:00:27  <Ammler> why not just base.grf, logos.grf arctic.grf...?
12:00:53  <Ammler> or ogfx_base.grf
12:02:26  <Brot> [DevZone] Infrastructure Sharing - Revision 12229: Merge from trunk (Hirundo) -
12:03:31  <planetmaker> well. I don't know. And I like your proposal better, too.
12:03:50  <planetmaker> I'd go for ogfx_base.grf - as you proposed
12:04:10  <planetmaker> it'd give them a more uniform naming scheme which can be recognized throughout the set.
12:04:16  <planetmaker> Or just make it opengfx_base.grf
12:04:27  <planetmaker> but you have to ask Foobar :)
12:04:33  <Ammler> the other naming might be from originals
12:04:44  <planetmaker> yes
12:04:48  <planetmaker> I bet
12:05:08  <planetmaker> make a ticket :) Foobar isn't here.
12:06:17  <Ammler> trg->ogfx and removed the r
12:07:34  <Ammler> "\t" after "=" is ugly
12:11:18  <Ammler> the obg vars begin with a " "
12:16:46  <Ammler> liked to add target TAR, but failed :-(
12:21:28  <planetmaker> add target bundle
12:21:39  <planetmaker> well. it is already there. But does nothing
12:22:07  <planetmaker> it would then follow the same naming scheme as openttd
12:22:47  <planetmaker> Ammler, I'd go for something like:
12:23:08  <planetmaker> $(BUNDLE_FILES) = $(FILENAMES).grf $(OBG_FILE) $(DOC_FILES)
12:23:23  <planetmaker> $(DOC_FILES) = license readme ...
12:23:28  <planetmaker> bundle:
12:23:57  <planetmaker> tar -cvf $(BUNDLEFILES) opengfx.tar
12:24:07  <Ammler> $(FILENAMES).grf <-- does it automatically add grf to each name?
12:24:11  <planetmaker> mind that the rules have to be preceeded by a tab in the makefile
12:24:21  <Ammler> target should be filenames
12:24:33  <planetmaker> target should be filenames?
12:24:38  <planetmaker> target is bundle.
12:24:53  <planetmaker> the above $(...) is a general variable declaration
12:25:01  <planetmaker> not present in any specific target
12:25:26  <Ammler> tar: obj
12:25:28  <Ammler> 	@echo "generating TAR"
12:25:29  <planetmaker> concerning $(FILENAMES).grf probably doesn't work
12:25:29  <Ammler> 	-tar c *.grf *.obg readme.pdf license.txt > $(TARNAME)
12:25:55  <planetmaker> you want tar instead of tar
12:26:01  <planetmaker> it's fatal, if the bundle isn't created
12:26:08  <planetmaker> and please call it bundle, not tar
12:26:22  <planetmaker> tar instead of -tar
12:26:23  <Brot> [DevZone] Infrastructure Sharing - Revision 12230: [IS] Use Train as variable type instead of the generic V... (Hirundo) -
12:26:25  <Brot> [DevZone] Infrastructure Sharing - Revision 12231: [IS] Fix alignment in company_sl.cpp. (Hirundo) -
12:26:27  <Brot> [DevZone] Infrastructure Sharing - Revision 12232: [IS] Use FOR_ALL_TRAINS when iterating over all trains. (Hirundo) -
12:26:34  <Ammler> well, I don't commit it, I would make a ticket. I am not dev there :-)
12:26:40  <planetmaker> haha :)
12:26:44  <Ammler> no worry ;-)
12:27:26  <Ammler> the idea behind Makefile is to create the files
12:27:41  <planetmaker> and $(grf_files) = $(join var $(FILENAMES), $(var).grf)
12:27:43  <Ammler> so a target is nfo, grf, tar etc.
12:27:48  <planetmaker> not sure whether it was $(join...)
12:27:56  <planetmaker> target is nfo grf bundle
12:27:58  <planetmaker>  :P
12:28:21  <Ammler> I woundn't make a bundle
12:28:22  <planetmaker> or release maybe :)
12:28:27  <planetmaker> a tar is a bundle
12:28:35  <Ammler> no, tar is bundle_tar
12:28:39  <planetmaker> ?
12:28:45  <Ammler> :-)
12:28:59  <Ammler> [14:22] <planetmaker> it would then follow the same naming scheme as openttd
12:29:02  <planetmaker> nah. bundle is everything you need for the complete pack in order to enjoy
12:29:14  <Ammler> then, a bundle is just a dir with the bundle files
12:29:30  <planetmaker> here it is
12:29:34  <planetmaker> which is a nice archive.
12:29:58  <Ammler> are you sure, it isn't bundle_app or so?
12:30:29  <Ammler> an archive here is bundle_bzip2, e.g.
12:30:39  <planetmaker> not 100%. but I never did bundle*
12:30:42  <planetmaker> only ever bundle
12:31:02  <planetmaker> but well... :)
12:31:12  <Ammler> well, the bundle is like you use the files
12:31:38  <planetmaker> maybe better call it make release :)
12:31:44  <Ammler> NO
12:31:50  <planetmaker> no?
12:31:51  <Ammler> that is even worse :P
12:32:04  <Ammler> target should be releated to files
12:32:20  <planetmaker> like make clean?
12:32:21  <Brot> [DevZone] Infrastructure Sharing - Revision 12233: [IS] Declare variables upon first use. (Hirundo) -
12:32:25  <planetmaker> or make test?
12:32:26  <Ammler> if you make a tar, the target should be tar, isn't that obvious?
12:32:30  <planetmaker> or make install?
12:32:48  <planetmaker> targets should be related to what you want to achieve :)
12:32:52  <Ammler> if you install the files the target is install, also quite obvious.
12:32:54  <planetmaker> not the means :)
12:33:18  <planetmaker> yeah. And if you want to create an archive for a release, it's make release. Quite obvious ;)
12:33:35  <Ammler> in c, taget is something like hello: hello.o hello.h
12:34:06  <Ammler> yep, you can make a target release
12:34:19  <Ammler> but that target is ueseless without target tar :-)
12:34:40  <Ammler> well, nvm.
12:35:31  <Ammler> I was wondering about your target names since the beginning, I just need to become familiar with it, maybe :-)
12:38:40  <planetmaker> well... basically it's a grown makefile :P
12:38:54  <planetmaker> you know: start off, it works, nice. And then you're stuck with it :P
12:40:11  <Ammler> I withdraw my target tar and let it to you ;-)
12:40:56  <Ammler> I have also problems to understand the need of "pre-release"
12:41:17  <Ammler> beta does show me that enough, imo.
12:44:13  <planetmaker> Ammler, the word "pre-release" is there to indicate that it's not an official release build.
12:44:24  <planetmaker> it's for the fact that any person can pull and build a grf.
12:44:50  <planetmaker> if such grfs circulate it allows to easily see that it's not an officially supported build :)
12:45:28  <Ammler> so you should make a var RELEASE
12:45:45  <Ammler> and if that is used, remove the autovar, like openttd
12:46:09  <planetmaker> hm. good point.
12:46:45  <Ammler> well, I have a better idea
12:46:50  <planetmaker> though... yes?
12:46:56  <Ammler> if the parent has a tag, use that :-)
12:47:01  <planetmaker> hehe :)
12:47:08  <planetmaker> I thought of that this morning.
12:47:40  <Ammler> I could easy make a bash script for, but no idea with make
12:47:40  <planetmaker> RELEASE = $(hg parent --template={tags} | grep -v 'tip')
12:47:52  <planetmaker> ^^ works :)
12:48:11  <planetmaker> it needs a test for an empty string of RELEASE though
12:48:26  <Ammler> I mean that, yes.
12:48:32  <planetmaker> but it'd save the version string in makefile.config
12:48:50  <planetmaker> template is nice :)
12:48:53  <Ammler> if there is no tag, add pre-release
12:48:58  <planetmaker> yes
12:49:04  <planetmaker> something like that
12:49:15  <Ammler> if there is tag, add dat
12:49:17  <Ammler> e
12:49:26  <planetmaker> though we have no version information without tag then.
12:49:28  <Ammler> or not :-)
12:49:49  <planetmaker> adding automatically a date is difficult: you'll get a different md5 the other day
12:50:12  <planetmaker> I've done that automatic insertion of a date, though, already for testing purposes :P
12:50:42  <Ammler> branch :-)
12:51:12  <planetmaker> hehe :)
12:51:20  <Ammler> if tag=branch -> release
12:51:45  <Ammler> hmm
12:51:45  <planetmaker> nah, not every release is a new branch.
12:52:11  <Ammler> I guess, that would become to comöicated for some
12:52:14  <planetmaker> e.g. 1.0.1 (or 1.1) - whatever - would be no new branch. At least not 1.1.1
12:52:24  <planetmaker> hehe :)
12:52:55  <Ammler> would it hurt, if you branch every release?
12:53:17  <Brot> [DevZone] Infrastructure Sharing - Revision 12234: [IS] Check all articulated parts of a road vehicle when ... (Hirundo) -
12:53:38  <planetmaker> it would add a new head each time. For a bug fix release that's a bit exagerated IMO
12:53:40  <Ammler> you would then be able to make a release ;-)
12:54:01  <planetmaker> :D
12:54:21  <Ammler> that it is flyfix
12:54:27  <planetmaker> and now: 2cc Train Set (r153)
12:54:32  <Ammler> lol
12:54:33  <planetmaker> and now: 2cc Train Set (r154)
12:54:39  <planetmaker> and now: 2cc Train Set (r155)
12:54:45  <planetmaker> and now: 2cc Train Set (r156)
12:54:47  <planetmaker> :P
13:08:18  <Brot> [DevZone] Infrastructure Sharing - Feature #90: Train station access (Hirundo) -
13:14:19  <Brot> [DevZone] Infrastructure Sharing - Feature #91: patch ./ with the release version too. (Ammler) -
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14:01:07  <Ammler> planetmaker: why target obj and not obg?
14:01:34  <Ammler> looks like a misstype
14:02:15  <planetmaker> it does. it is.
14:02:46  <Ammler> here you use the filename, I am still confused :-)
14:04:32  <Ammler> do you guys have a gmail account?
14:04:43  <Ammler> I could then add you to the analytics
14:08:19  <Brot> [DevZone] OpenGFX - Feature #92: Add changelog.txt (planetmaker) -
14:08:40  <planetmaker> I don't. I won't.
14:17:18  <Brot> [DevZone] OpenGFX - Feature #92: Add changelog.txt (planetmaker) -
14:17:19  <Brot> [DevZone] 2cc train set - Feature #93: Add changelog.txt (planetmaker) -
14:22:47  <Ammler> hehe
14:22:59  <Ammler> I check, if it is posible to make it public
14:23:14  <Ammler> alternative stats are here:
14:24:05  <planetmaker> make what public?
14:24:18  <Brot> [DevZone] OpenGFX - Revision 17: Feature: add changelog of previous releases (planetmaker) -
14:24:44  <planetmaker> hehe. The changelog request came from Rubidium :)
14:25:38  <Ammler> and why isn't that automatically?
14:26:42  <Ammler> is it Alpha 4.2 or 4.2 alpha?
14:26:59  <Ammler> I guess, you are going to confuse that ;-)
14:27:22  <planetmaker> all is 0.1.0 - alpha x.y :)
14:27:43  <planetmaker> yes, I just added the file as Rubi gave me. It will need work probably.
14:34:42  <Ammler> do you mind me adding new version and add all missing sprites there?
14:39:19  <Brot> [DevZone] OpenGFX - Feature #94: Sprites 912:989 (78) - African manager faces (Ammler) -
14:39:20  <Brot> [DevZone] OpenGFX - Feature #95: Sprite 4434:4445 (12) - Office blocks  (Ammler) -
14:39:21  <Brot> [DevZone] OpenGFX - Feature #96: Sprites 4462:4465 (4) - Arctic church  (Ammler) -
14:42:18  <Brot> [DevZone] OpenGFX - Feature #97: Sprites 4471:4476 (6) - Arctic hotel  (Ammler) -
14:42:19  <Brot> [DevZone] OpenGFX - Feature #98: Sprites 4480:4492 (13) - Office blocks  (Ammler) -
14:45:20  <Brot> [DevZone] OpenGFX - Bug #100: Resize window towards the left sprite missing (foobar) -
14:45:21  <Brot> [DevZone] OpenGFX - Feature #101: Sprites 4579:4579 (1) - Snow arctic church  (Ammler) -
14:45:22  <Brot> [DevZone] OpenGFX - Feature #102: monolev engines (foobar) -
14:46:03  <planetmaker> good job, Ammler :) Add them all :)
14:46:11  <Ammler> :P
14:46:53  <planetmaker> <- Rubi just gave me that link for reference. I think with this site we're doing much better  than the project was doing before.
14:46:54  <Webster> Title: The Joel Test: 12 Steps to Better Code - Joel on Software (at
14:48:19  <Brot> [DevZone] OpenGFX - Feature #103: Sprites 4583:4587 (5) - Snow buildings  (Ammler) -
14:48:20  <Brot> [DevZone] OpenGFX - Feature #104: Sprites 4614:4619 (6) - Modern office block  (Ammler) -
14:51:20  <Brot> [DevZone] OpenGFX - Feature #105: Sprites 4623:4625 (3) - Modern office block  (Ammler) -
14:51:21  <Brot> [DevZone] OpenGFX - Feature #106: Sprites 1947:2009 (63) - Toyland: trees  (Ammler) -
14:54:19  <Brot> [DevZone] OpenGFX - Feature #107: Sprites 4627:4674 (48) - Toyland: Buildings  (Ammler) -
14:54:20  <Brot> [DevZone] OpenGFX - Bug #108: Unduplicate nfo code (planetmaker) -
14:54:21  <Brot> [DevZone] OpenGFX - Feature #109: Sprites 4675:4676 (2) - Toyland: Building ground tiles (Ammler) -
14:57:19  <Brot> [DevZone] OpenGFX - Feature #110: Sprites 4677:4685 (9) - Toyland: Sweet factory  (Ammler) -
14:57:20  <Brot> [DevZone] OpenGFX - Feature #111: Sprites 4694:4694 (1) - Toyland: Statue  (Ammler) -
15:00:26  <Brot> [DevZone] OpenGFX - Feature #112: Sprites 4695:4698 (4) - Toyland: Tea pot and piggy bank  (Ammler) -
15:00:27  <Brot> [DevZone] OpenGFX - Feature #113: Sprites 4699:4707 (9) - Toyland: Toy shop  (Ammler) -
15:03:18  <Brot> [DevZone] OpenGFX - Feature #115: Sprites 4737:4742 (6) - Toyland: Fizzy drink factory  (Ammler) -
15:03:19  <Brot> [DevZone] OpenGFX - Feature #116: Sprites 4743:4762 (20) - Toyland: Bubble generator  (Ammler) -
15:03:20  <Brot> [DevZone] OpenGFX - Feature #117: Sprites 4763:4767 (5) - Toyland: Toffee quarry  (Ammler) -
15:06:18  <Brot> [DevZone] OpenGFX - Feature #118: Sprites 4768:4789 (22) - Toyland: Sugar mine  (Ammler) -
15:34:41  <Ammler> I moved some tickets to the alpha version
15:39:19  <Brot> [DevZone] OpenGFX - Feature #119: Sprite 270:270 (1) - Company statue  (Ammler) -
15:39:20  <Brot> [DevZone] OpenGFX - Feature #120: Sprites 341:392 (52) - Aircraft  (Ammler) -
15:39:21  <Brot> [DevZone] OpenGFX - Feature #121: Sprites 393:400 (8) - Train engines (Ammler) -
15:42:18  <Brot> [DevZone] OpenGFX - Feature #124: Sprites 601:760 (160) - Road trucks  (Ammler) -
15:42:19  <Brot> [DevZone] OpenGFX - Feature #125: Sprites 761:840 (80) - Rail wagons  (Ammler) -
15:42:20  <Brot> [DevZone] OpenGFX - Feature #126: Sprites 841:872 (32) - Rail engines  (Ammler) -
15:43:51  <Ammler> <-- if that is the temperate statute too, it should be moved to alpha
15:45:18  <Brot> [DevZone] OpenGFX - Feature #127: Snowy temperate trees  (Ammler) -
15:45:19  <Brot> [DevZone] OpenGFX - Feature #128: Resize window towards the left sprite (Ammler) -
15:45:20  <Brot> [DevZone] OpenGFX - Feature #119: Sprite 270:270 (1) - Company statue  (Ammler) -
15:45:41  <Ammler> done so far :P
16:05:14  <Ammler> Hirundo: planetmaker, did you remove IS wiki as homepage to?
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16:10:17  <Hirundo> I did not do anything regarding the wiki
16:11:37  <Ammler> hehe, we need versioning for the settings ;-)
16:12:28  <Ammler> Hirundo: which url do you give someone, if he ask for IS?
16:15:17  <Brot> [DevZone] OpenGFX - Feature #109 (Closed): Sprites 4675:4676 (2) - Toyland: Building ground tiles (foobar) -
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16:18:20  <Brot> [DevZone] OpenGFX - Bug #108: Unduplicate nfo code (foobar) -
16:18:27  <Ammler> [18:12] <Ammler> Hirundo_: which url do you give someone, if he ask for IS?
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16:28:18  <Brot> [DevZone] OpenGFX - Feature #92: Add changelog.txt (foobar) -
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16:32:36  <Ammler> Hello Foo of Bar, added some tickets to opengfx :-)
16:32:54  <FooBar_> yeah I noticed
16:33:14  <Ammler> ok for you?
16:33:17  <FooBar_> we collided a bit though, as I was adding a few things myself :)
16:33:23  <FooBar_> but that's all fixed now
16:33:58  <FooBar_> yes this works for me, makes the roadmap a bit more interesting
16:34:41  <Ammler> now, people could register at the devzone, we add them as constributor and then, they could assign the tickets, they want to draw
16:35:26  <FooBar_> don't know if people would actually do that, but yes it's possible ;)
16:36:16  <Ammler> and I moved some tasks to alpha
16:36:29  <Ammler> you think, it is possible?
16:36:50  <Ammler> the next release should be complete for temperate, imo.
16:36:59  <FooBar_> depends on if it gets drawn really...
16:37:19  <FooBar_> people are eager for a new release, but not eager to draw.
16:37:37  <Ammler> hmm, how about borrow from 32bpp?
16:37:42  <Ammler> they have lots of houses
16:38:04  <FooBar_> I have been thinking about that as well
16:38:23  <Ammler> and that is bside the engines the only missing important thing...
16:38:37  <FooBar_> Since they don't post license information I was a bit hesitant to ask, maybe I should just do
16:38:54  <FooBar_> maybe fire up a license discussion on that front as well ;)
16:39:01  <Ammler> well, I am sure, they would also convert it for you :-)
16:39:13  <Ammler> lol
16:39:29  <Ammler> that topic looks for me GPL
16:40:04  <FooBar_> It doesn't look like a license at all if you ask me...
16:40:25  <FooBar_> Let me post a message there...
16:41:00  <Ammler> yes, but I mean, they will agree quite fast for GPL
16:42:07  <Ammler> I would prefer, they make the 8bpp for you, not that you have take the 32er version and convert it self.
16:42:07  <FooBar_> possibly
16:43:20  <FooBar_> I don't really mind having to convert some things myself. Fairly easy in photoshop. But if the original author can do it, it saves me the trouble :)
16:43:36  <FooBar_> or someone else's trouble
16:44:15  <Ammler> it isn't just fewer colors, also another zooom :-)
16:44:57  <Ammler> some details are better removed then just zoomed out, maybe.
16:45:22  <Ammler> well, dunno.
16:46:34  <FooBar_> true, but if people say "feel free to use it, but I ain't converting" then I have no problem doing so myself you know
16:50:18  <Ammler> of course, better then none.
16:50:28  <FooBar_> exactly
16:51:02  <FooBar_> by the way, do you want to be credited by your real name in the OpenGFX credits, or just by nickname?
16:51:50  <Ammler> I don't need credits at all, yet :-)
16:52:08  <FooBar_> don't say that, I think you deserve it
16:52:41  <Ammler> well, do it like you did for the rest.
16:52:43  <FooBar_> helping to set up the repo and putting all those tasks in counts for some something you know
16:52:59  <Ammler> :-)
16:53:05  <FooBar_> others were free to choose as well, so that's why I ask ;)
16:53:13  <Ammler> I am also quilty for Blaubus commits
16:53:18  <Ammler> are they useable?
16:54:12  <FooBar_> I think I'm about to lose my inet connection... brb, hopefully...
16:54:19  <Ammler> :-)
16:55:08  <FooBar_> nope, I just seem unable to reach
16:55:39  <FooBar_> I had problems connecting earlier this evening, so I figured it came back, but it didn't :P
16:56:15  <FooBar_> so what Blaubus commits you're referring to?
16:57:06  <FooBar_> works again, so don't bugger on your side...
17:00:24  <planetmaker> <Ammler> hmm, how about borrow from 32bpp? <--- he... do you often think what I think? :)
17:00:55  <FooBar_> yes, he does :P
17:01:27  <FooBar_> planetmaker: while you're here... How do you want to be credited for your work on OpenGFX nickname + real name or just nickname?
17:03:01  <planetmaker> just nickname is fine.
17:03:14  <planetmaker> it's with a small "p" :)
17:03:56  <planetmaker> now I'm off for the next hours. A 50th birthday to be celebrated :)
17:04:28  <FooBar_> well, have fun!
17:09:01  <Ammler> made the tt-forums links a bit shorter
17:09:11  <Ammler> and added the devzone
17:09:31  <Ammler> (the opengfx wiki menu)
17:11:06  <Ammler> my nickname is so bad for lists
17:11:32  <Ammler> never thought about that.
17:12:19  <Ammler> [18:56] <FooBar_> so what Blaubus commits you're referring to? <-- I once asked at for constribution to the opengfx project
17:13:13  <Ammler> he draw the monolev engines, didn't he?
17:13:17  <FooBar_> yes, congrats on that nickname, you're first now :P
17:13:52  <FooBar_> @Blaubus commits: ah, that way round, yes he did draw the monolev engines.
17:14:01  <Ammler> don't like that
17:14:32  <FooBar_> Still haven't gotten around actually adding it to OpenGFX though, hence he's not in the credit list (yet)
17:14:56  <FooBar_> well, I can un-credit you again...
17:16:07  <FooBar_> Maybe we should put the list the other way round, after all Zephyris has done a tremendous job and now he sits at the very end...
17:16:42  <Ammler> yep, nice idea
17:16:51  <Ammler> just turn the list
17:17:05  <FooBar_> works for me, I'm on it
17:18:21  <FooBar_> done
17:22:26  <Ammler> hehe, I can't assign a ticket to me, as I am not part of the project
17:23:04  <Ammler> liked to try the engines
17:24:38  <FooBar_> I'll make you part if you want to have a go
17:25:51  <Ammler> or did you already begin to code them?
17:25:52  <FooBar_> I made you "Constributor", earn "Developer" if you like :P
17:25:56  <FooBar_> no, I haven't
17:26:03  <Ammler> :-)
17:26:12  <FooBar_> that's "Constributor" including the typo by the way
17:26:31  <Ammler> I am wondering, if I am able to :-)
17:26:55  <FooBar_> I think everything except changing setting
17:27:18  <Ammler> p
17:27:19  <FooBar_> let me know if you've figured that out, that way I know what to do if others need access to the project
17:31:59  <Ammler> [19:26] <FooBar_> that's "Constributor" including the typo by the way <-- should be fixed :-$
17:32:41  <FooBar_> well, then go to redmine administration edit the particular role and change the name. There you can see what you can do as "constributer" as well...
17:34:51  <FooBar_> lol on that I'm telling you that, you probably know that already :D
17:34:54  <Ammler> contributor should be a dev without commit rights
17:35:42  <Ammler> actually, I added that role :P
17:35:59  <FooBar_> lol :P
17:36:40  <Ammler> it is imo better then Reporter
17:37:29  <FooBar_> reporter should only be able to report issues I think
17:38:47  <FooBar_> and ofcourse view things
17:39:39  <Ammler> hmm, it should automatically change the status to assinged, if you assign someone :-)
17:40:01  <Ammler> well, that could everyone
17:40:21  <Brot> [DevZone] OpenGFX - Feature #102: Sprites 2981-3016 (36) - monolev engines (Ammler) -
17:40:22  <Brot> [DevZone] OpenGFX - Feature #102 (Assigned): Sprites 2981-3016 (36) - monolev engines (Ammler) -
17:40:31  <FooBar_> funny, according to this:
17:40:45  <FooBar_> one can prevent some role of viewing certain things
17:41:30  <FooBar_> would be a bit weird if one can view files when logged out but not when logged in though....
17:41:34  <Ammler> and what is the fun part?
17:41:46  <Ammler> ah, ok :-)
17:42:30  <Ammler> we run trunk version to redmine btw.
17:42:36  <Ammler> of*
17:43:13  <Ammler> ok, some fresh air, then I take a look in gimp, pcx and bmp :-)
17:43:32  <Ammler> and a bit of adjusting...
17:43:33  <FooBar_> nfo, not bmp I think...
17:43:48  <Ammler> bmp->pcx is first step
17:43:49  <FooBar_> oh wait, that bmp
17:43:55  <FooBar_> :)
17:44:01  <Ammler> :-)
17:44:11  <Ammler> coding alone isn't new to me
17:45:05  <FooBar_> coding with others is new to me :P
17:45:07  <Ammler> shall I first make a newgrf or directly code them in the base grf?
17:45:31  <FooBar_> whatever suits you.
17:45:49  <FooBar_> ii did some things directly in base as well
17:46:02  <FooBar_> see random.pcx for instance...
17:46:30  <Ammler> random is a nice category ;-)
17:46:41  <FooBar_> best category ever
17:46:52  <Ammler> ...and again some random stuff....
17:47:07  <FooBar_> stuff is a nice category as well :P
17:47:26  <Ammler> hehe
17:48:08  <FooBar_> on my computer "new folder" is a common category...
17:48:30  <FooBar_> well, actually "Nieuwe map" in dutch, but you get the idea :P
17:48:31  <Ammler> hehe
17:48:44  <Ammler> "Neuer Ordner" yeah
17:49:03  <FooBar_> yes, that one
17:49:52  <Ammler> "Neues Textdokument.txt"
17:49:56  <Ammler> etc...
17:50:31  <Ammler> or backups like "copy of <whatever>"
17:50:38  <FooBar_> yes, sometimes, but usually I give text files a more describing name...
17:51:02  <FooBar_> having like 10 "new text file" inside "new folder" is a bit confusing...
17:51:33  <Ammler> that is my personal nopaste.txt :-)
17:51:57  <FooBar_> :)
17:54:10  <FooBar_> :S I seem to be unable to access Google now....
17:54:43  <FooBar_> hence I cannot access my mail, although gnotify tells me that there's new messages
18:03:47  <Ammler> :-)
18:04:04  <Ammler> ok, now the first step :-)
18:04:20  <Ammler> decoding original grf to get the palette
18:06:58  <FooBar_> If you get a palette file out of that, then maybe you can add it to the Documents section of DevZone/OpenGFX so that others with GIMP can use it
18:18:28  <Ammler> <-- now how to save that?
18:18:30  <Webster> Title: mycolors.png at" target="_blank"> - Image Hosting (at" target="_blank">
18:21:53  <FooBar_> dunno, I'm not the one using GIMP. I think it should be able to generate some specialised file containing the palette, something different than just an image
18:23:36  <Ammler> yeah
18:23:52  <Ammler> I could load those, but didn't find to export/save the current
18:25:37  <FooBar_> well, then just don't bugger. getting the palette from a decoded file isn't that hard really
18:27:10  <FooBar_> live search (still can't access google) doesn't help me either
18:27:45  <FooBar_> now that can be live seach's fault ofcourse
18:28:10  <FooBar_> it even differentiates between "color" and "colour", I think Google knows that you might want both...
18:28:56  <Ammler> well, teh bmp has exactly the same table
18:31:27  <FooBar_> didn't know bmps had an index table...
18:40:18  <Brot> [DevZone] OpenGFX - Document: GIMP palette (Ammler) -
18:40:19  <Brot> [DevZone] OpenGFX - ttd-newgrf-win.gpl (Ammler) -
18:40:22  <Ammler> :-)
18:40:57  <Ammler> now, let me see what happens, if I add that to the bmp
18:45:08  <Ammler> [20:39] <KenjiE20> okay, is that a bug in 2cc? the flatbed wagons fitted for wood appear to be loading containers
18:45:23  <Ammler> [20:43] <KenjiE20> 1x Re460 'Lok2000' with 17x Flatbed Wagon (Long)
18:45:25  <Ammler> [20:44] <KenjiE20> <-- if you cba to login
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21:07:20  <Brot> [DevZone] OpenGFX - Revision 18: Update: docs/authoroverview.xls and renamed version numbers of changelog.txt (foobar) -
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21:43:19  <Brot> [DevZone] 2cc train set - Bug #129: Superbus is missaligned in the \ view (Ammler) -
21:55:19  <Brot> [DevZone] OpenGFX - Bug #130: investigate renum error on ogfxe.nfo (foobar) -
21:58:18  <Brot> [DevZone] OpenGFX - Revision 19: Feature #128: add resize towards left sprite (foobar) -
22:01:19  <Brot> [DevZone] OpenGFX - Bug #131: makefile failure on win32 using mingw/msys (foobar) -
22:10:19  <Brot> [DevZone] OpenGFX - Feature #128 (Closed): Resize window towards the left sprite (foobar) -
22:22:18  <Brot> [DevZone] 2cc train set - Bug #132: Short Gondola's appear as goods (KenjiE20) -
22:25:18  <Brot> [DevZone] 2cc train set - Bug #133: Flatbed wagons aren't (KenjiE20) -
22:27:39  <planetmaker> hm... should have been fix r8. nvm
22:28:18  <Brot> [DevZone] OpenGFX - Revision 20: Fix r14 (Bug #131): actually rename create nfo files which are going to be... (planetmaker) -
22:28:19  <Brot> [DevZone] OpenGFX - Bug #131 (Closed): makefile failure on win32 using mingw/msys (planetmaker) -
22:31:16  <FooBar_> planetmaker: thanks for fixing the makefile, works now ;)
22:31:54  <planetmaker> no problem. I guess it was a left-over from testing it. I commented out the last stage: creating the nfos :P
22:32:04  <planetmaker> it was present but not called
22:32:57  <planetmaker> sorry for the hassel
22:33:01  <planetmaker> *hassle
22:33:42  <planetmaker> btw: all the nfo files in the nfo dir: they're actual grfs, right?
22:34:18  <Brot> [DevZone] OpenGFX - Bug #134: additional coast tiles broken (foobar) -
22:34:48  <planetmaker> could it be related to the renum error?
22:37:20  <Brot> [DevZone] 2cc train set - Support #135: Testsave (Ammler) -
22:40:18  <Brot> [DevZone] OpenGFX - Feature #136: add test case / test save (planetmaker) -
22:51:21  <FooBar_> [00:34]	<planetmaker>	could it be related to the renum error?
22:51:26  <FooBar_> possibly
22:51:58  <FooBar_> or due to a change in OpenTTD; it worked previously but now it doesn't
23:10:19  <Brot> [DevZone] OpenGFX - Revision 21: Fix: [md5] is not [md5s] (foobar) -
23:13:18  <Brot> [DevZone] OpenGFX - Revision 22: Fix (r9): revert sprites/pcx/medfontcond.pcx to r0 (foobar) -
23:17:19  <Ammler> FooBar_:
23:17:27  <FooBar_> present
23:17:34  <Ammler> he, I continue my coding, but :-)
23:17:47  <Ammler> I see, there is already a monolve pcx in the repo
23:18:25  <FooBar_> there's a monolevwagons pcx; we still need the engines
23:18:30  <Ammler> I'll make a newgrf, so we can compare
23:18:56  <Ammler> yeah, but blaubus made also the waggons
23:19:56  <FooBar_> I know, but we already have wagons matching with the rail wagons
23:20:25  <FooBar_> dunno which I would prefer though, probably matching, similar to the TTD graphics
23:21:07  <Ammler> well, I make a newgrf
23:21:22  <Ammler> two*
23:21:32  <FooBar_> alright, start with the engines, those are needed the most ;)
23:21:35  <Ammler> one with only engines, the 2nd with the waggons
23:22:18  <Brot> [DevZone] 2cc train set - Bug #137: Misaligned trains (KenjiE20) -
23:22:19  <FooBar_> good, that way we can release the wagons as seperate grf may we decide to keep the current ones
23:25:20  <Brot> [DevZone] OpenGFX - Revision 23: Fix (r15): order of FILENAMES and FILETYPE didn't match (foobar) -
23:26:01  <FooBar_> Is it actually good practice that I commit when I'm done with a particular subject, even if it's just one file, or should I rather gather a little more and then commit all at once?
23:30:53  <Ammler> I don't need to limit the pcx for images I use only.
23:31:07  <Ammler> grfcodec will ignroe the others automatically, I assume?
23:31:48  <FooBar_> yep
23:32:29  <FooBar_> just leave everything you don't need in, grfcodec only uses the parts you instruct it to do via the realsprites
23:33:11  <FooBar_> on other projects I have palettes and comments scattered all around a pcx without problem
23:33:12  <Ammler> so we keep the "source" kinda complete :-)
23:33:25  <Ammler> if someone ever decide to use them
23:33:27  <FooBar_> yes, "source"...
23:33:46  <Ammler> hehe
23:34:23  <FooBar_> I think I have some real source files sitting around that I can put in after cleaning up a bit
23:35:32  <FooBar_> anyways, good luck on coding, I'm gonna hit the sack
23:35:44  <Ammler> trg1r is a nice pcx :-)
23:36:03  <FooBar_> I surely don't hope that on is in the repo...
23:36:07  <Ammler> good night FooBar
23:36:35  <FooBar_> good night, talk to you later
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