Log for #openttdcoop.devzone on 30th June 2009:
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01:33:25  <Brot6> Backup done! (Usage: 61M)
01:33:25  <Brot6> I'm having an emotional outburst!!
06:43:10  *** andythenorth_ has joined #openttdcoop.devzone
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06:54:29  <DJNekkid> good morning and hello :)
06:54:59  <planetmaker> moin DJNekkid :)
06:55:05  <planetmaker> welcome back in the North :P
06:55:12  <DJNekkid> hehe :) indeed
06:55:42  <planetmaker> you may want to test the new renum and grfcodec versions I compiled:
06:55:56  <planetmaker>
06:56:51  <DJNekkid> hold on :)
06:57:20  <planetmaker> I'm off for a bit.
06:59:58  <DJNekkid> ehm
07:00:08  <DJNekkid> why is renum 2,75mb now, and not like 123kb`?
07:00:29  <DJNekkid> and grfcodec 141kb vs 78kb ...
07:00:35  <DJNekkid> not that much diff, but the first one is quite wierd?
07:01:28  <DJNekkid> and renum dont take the dutchdj.nfo...
07:04:59  <Brot6> ::DevZone:: Dutch Train Set - Revision 20: mainly added the 1600 and ddar (more or less c/p from the original) @ (by DJ Nekkid)
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07:29:46  <DJNekkid> btw, grfcoded works
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07:55:10  <yorick> Ammler: the server no longer accepts my key?
07:56:22  <yorick> or I used the wrong login...
08:05:50  <yorick> it just displays a black screen and says "Server unexpectedly closed network connection" after I tried to login a couple of times
08:09:30  <Ammler> morning yorick
08:09:41  <yorick> morning :-)
08:10:04  <Ammler> as I said, you need first to register at the devzone
08:10:09  <yorick> I did!
08:11:35  <yorick> it does not like connections anymore :(
08:12:33  <Ammler> hmm, it might have banned your ip after failed connections
08:13:13  <Ammler> beardie should tell us, that he wants you as dev.
08:17:49  <Ammler> # DenyHosts: Tue Jun 30 09:55:36 2009 | ALL:
08:19:50  <yorick> meh, doesn't it automatically unban?
08:20:31  <Ammler> no, but I will remove it again
08:20:50  <yorick> btw, is my key still somewhere?
08:21:00  <planetmaker> DJNekkid, of the exe files changed due to different ways to build it.
08:21:16  <planetmaker> especially renum failed to remove some debugging symbols. But it doesn't hurt.
08:22:02  <planetmaker> DJNekkid, and "doesn't take dutchdj.nfo" is no bug or error report.
08:22:18  <planetmaker> most probable it's a short coming of the dutch set, though :)
08:22:34  <planetmaker> I tested it with firs and 2cc and opengfx and it works fine.
08:24:57  <planetmaker> yorick, your public key is still on our server. Just not active.
08:25:05  <yorick> ok
08:25:15  <Ammler> yorick: removed, but don't try again, before you are added to the project ;-)
08:25:44  <yorick> k
08:40:36  <Brot6> ::DevZone:: Infrastructure Sharing - Bug #289: compile warnings in changeset: 12509:e928e36261c2 @ (by planetmaker)
08:53:56  <DJNekkid> planetmaker: it saied something like: "Does not appear to be an NFO file"
08:54:22  <planetmaker> that's not a renum error. But a dutchset error.
08:54:49  <DJNekkid> hmm...
08:54:51  <DJNekkid> wierd
08:55:04  <DJNekkid> older renums work :p
08:55:25  <planetmaker> he...
08:55:31  <planetmaker> hm... how do I build the dutch set?
08:56:18  <DJNekkid> i found the "error" :)
08:56:30  <DJNekkid> it lacked some of the comments in the beginning
08:56:30  <DJNekkid> the .bat-file :p
08:57:36  <Brot6> ::DevZone:: Infrastructure Sharing - Revision 12510: [IS] Silence some compile warnings. This partially fixes... @ (by planetmaker)
08:57:41  * yorick dislikes bat files
08:58:12  <planetmaker> DJNekkid, I expected nothing else actually :)
09:00:21  <DJNekkid> and whats wrong with batfiles?
09:01:00  <Ammler> never tried them on wine
09:03:14  <planetmaker> DJNekkid, they're not cross-platform.
09:03:52  <yorick> and I don't have an x:/ drive :D
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09:06:22  <planetmaker> that's what makefile.local is for.
09:08:39  *** DJNekkid has quit IRC
09:13:57  <yorick> ammler: beardie added me
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09:20:39  <yorick> DJ_Nekkid: renum.exe -k -w 141 -w 172 -w 94 -w 97 was.nfo <-- what are all those parameters?
09:21:17  <Hirundo> does renum.exe have a -help option, or something similar?
09:21:24  <yorick> yes
09:21:42  <yorick> but the numbers are not in it
09:21:44  <planetmaker> yorick, use the readme which comes along with it.
09:21:54  <planetmaker> yes. I didn't pack that :P
09:23:50  <Beardie> hello i just did a pull i got a a KDiff3 file opened whats this?
09:23:59  <yorick> start .
09:24:01  <yorick> meh
09:24:25  <Beardie> ?
09:24:31  <yorick> wrong tab
09:24:45  <yorick> planetmaker: it's not in th readme
09:24:46  <Hirundo> did you just hg pull or did you specify some additional options?
09:24:53  <Beardie> just hg pull -u
09:24:59  <Beardie> i havn't pulled in a hwile
09:25:06  <Beardie> franks beeing working on it alot
09:25:26  <Hirundo> the update conflicts between the remote changes and your local changes
09:25:45  <Hirundo> with kdiff3 you can fix that by performing a 3-way merge
09:25:46  <Beardie> so i forgot to push at one point
09:26:27  <Beardie> ok i see i have three windows
09:26:39  <Beardie> showing three different version on 737-100.nfo
09:26:50  <Beardie> the second and third line seem to bee differetn on all
09:27:04  <planetmaker> and it's now up to you to decide which shall be the result. Which may need some manual editing.
09:28:15  <Beardie> great becuase i don;t know which one is right
09:28:21  <planetmaker> hehe :)
09:28:43  <Beardie> why are there three versions
09:29:01  <Brot6> ::DevZone:: Infrastructure Sharing - Revision 12511: [IS] Fix: [Bug #289] missing return statement in smallma... @ (by Hirundo)
09:29:01  <Brot6> ::DevZone:: Infrastructure Sharing - Bug #289 (Closed): compile warnings in changeset: 12509:e928e36261c2 @ (by Hirundo)
09:29:04  <Ammler> yorick: added your key
09:29:15  <DJ_Nekkid> -k = "new file" or soemthing, -w 141, 172, 94 and 97 are some warning supressions
09:29:23  <yorick> Ammler: so I can ssh with my name to your server?
09:29:39  <Ammler> no
09:29:52  <Ammler> you can clone/pull/push with ssh
09:30:26  <Ammler> and please respect the rules, only write to repos, you are dev of.
09:30:51  <yorick> will do
09:31:06  <Ammler> try to clone the was repo now, so we see, if it works
09:31:10  <yorick> and my login name is just yorick?
09:31:27  <Ammler> you don't have a login
09:31:37  <Ammler> the user name is ottdc
09:31:52  <yorick> I'll pull
09:32:16  <Ammler>
09:32:21  <yorick> pulling from ssh://
09:32:24  <yorick> searching for changes
09:32:27  <yorick> no changes found
09:32:29  <yorick> :)
09:32:35  <yorick> and no tortoiseHg :)
09:32:53  <Ammler> ok, seems working.
09:33:09  <Beardie> Ammler: i deleted a file in my repo beucase i had edited it and the one on the repo was newer and better, how do i get the one on the repo.
09:33:10  <Ammler> wel, the guides do also support command line commands
09:33:34  <yorick> do I need to set a push username?
09:33:37  <Ammler> Beardie: you have it local, still
09:33:39  <Ammler> hg revert
09:33:50  <Ammler> (just not in your woking copy)
09:33:55  <Beardie> Ammler:no
09:33:57  <Ammler> yorick: I would
09:34:10  <Ammler> thell pull :-)
09:34:14  <Ammler> then*
09:34:27  <Beardie> That doesn't put the missing file on my comp
09:34:55  <Ammler> hg st is empty?
09:34:57  <yorick> pull + up
09:35:41  <DJ_Nekkid> Beardie: use the website and download it manually :p
09:35:45  <Beardie> hg st = !sprites/nfo/boeing/737-100.nfo
09:35:57  <Ammler> DJ_Nekkid: don't tell such crap :P
09:35:58  <Beardie> thats the file i want
09:35:59  <yorick> try hg up
09:36:03  <planetmaker> Beardie, hg revert --all & hg up
09:36:11  <Beardie> thanks plantmaker
09:36:19  <yorick> hg revert reverts all local changes
09:36:23  <planetmaker> yes.
09:36:24  <yorick> plantmaker :D
09:36:24  <Beardie> hg up did it
09:36:31  <Ammler> DJ_Nekkid: they might believe you ;-)
09:36:39  <Beardie> actaully DJ
09:36:42  <Beardie> i did that
09:36:51  <Beardie> and i opened the NFO file and it was ll rubbish
09:36:55  <Beardie> made no sense
09:36:55  <yorick> I can't even tell freenode/#windows users to do format C:/ :(
09:37:12  <yorick> they kicked me :-)
09:37:26  <Ammler> there is a windows irc channel?
09:37:30  <Ammler> don't they use msn?
09:37:36  <Hirundo> They do
09:37:38  <Beardie> O DJNekkid i have a question
09:37:45  <Ammler> (only ;-)
09:37:50  <yorick> Ammler: there is probably a bot they use
09:37:50  <Hirundo> because MSN is much more secure than IRC ;)
09:37:52  <yorick> :-)
09:38:08  <Beardie> i have a plane where the model life is shorter than the vehicle life though it last wat long than it should
09:38:12  <Ammler> Hirundo: not, if we talk together
09:38:24  <Ammler> our connections are 100% ssl
09:38:33  <yorick> so is mine :)
09:38:41  <yorick> Beardie: repeat, this time making sense please?
09:38:49  * Hirundo buys Ammler a new sarcasm detector
09:39:05  <Ammler> hmm
09:39:12  <Ammler> Hirundo: I don't know msn :P
09:39:23  <Ammler> I just know, it is from windows
09:39:41  <Ammler> so it isn't crypted?
09:39:41  <Beardie> i have a plane where the model life is shorter than the vehicle life, as a result the plane seems to be avaliable way past its model life.
09:39:43  <yorick> it is that thing where people sign in with their hotmail thing and then they send things to eachother
09:40:01  <yorick> Beardie: are you sure you did it correct?
09:40:19  <Ammler> well, I have some msn contacts in my Kopete ;-)
09:40:27  <Beardie> yes we have coded about 15 planes its just this 737-100
09:40:28  <yorick> else, look @ and else file a bug
09:41:23  <Beardie> well i can;t check it until i make some pcx files be back in a bit lol
09:41:48  <Brot6> ::DevZone:: Infrastructure Sharing - Revision 12512: [IS] Codechange: some signed variables made unsigned in ... @ (by Hirundo)
09:42:10  <Hirundo> I hope this triggers no new warnings ^^
09:42:44  <yorick> Beardie: rename the broken boeing nfos to nfo.bak
09:43:25  <yorick> beardie: do you have make?
09:43:26  <Beardie> well i shall kep that in mind for the future yorick but at the moment i ma sorting the pcx files
09:43:35  <yorick> k
09:47:27  <yorick> Beardie: renum gives some errors?
09:48:09  <yorick> 2 on the concorde
09:48:45  <Beardie> really?
09:49:01  <Beardie> have you seen our issues page yorick?
09:49:49  <Beardie> thats a simple error onf ranks part it needs to 05 on both account not 07
09:49:54  <Beardie> on franks*
09:50:12  <Beardie> i'll fix it in a minute
09:50:44  <yorick> ah, I see
09:51:35  <Beardie> unless you want to fix it?
09:51:52  <yorick> mhm
09:51:57  <yorick> and lots of warnings
09:52:25  <Beardie> ues thats to do with the take of and landing sprites, that what you mean?
09:52:28  <Beardie> yes*
09:53:34  <yorick> ok, now it fails on the warnings
09:54:54  <Beardie> fails?
09:54:57  <Brot6> ::DevZone:: World Airliners Set - Revision 249: Fixed #272 - Added7 Basic 737-300 pcx Files @ (by Beardie27)
09:54:57  <Brot6> ::DevZone:: World Airliners Set - Feature #272 (Closed): 737-300 pcx files @ (by Beardie27)
09:54:59  <yorick> Beardie: so what issue is it?
09:55:11  <Beardie> which one the concorde error?
09:55:14  <yorick> yes
09:55:18  <Beardie> i actaully don;t think there is one
09:55:25  <yorick> ok
09:55:48  <Beardie> i think you just discovered a little error frank made
09:56:21  <Beardie> make sure you pull before pushinggggggg
09:56:40  * yorick pushes
09:56:45  <Beardie> lol
09:56:48  <yorick> remote: Thanks for the push, DevZone will be updated. :-)
09:56:56  <Beardie> indeed it will
09:57:29  <yorick> btw, why did you commit r137 with date 10-07-2009
09:57:43  <Beardie> haha
09:57:44  <Beardie> well
09:57:51  <Beardie> my computer had a lovely error
09:57:58  <Beardie> i thought it was the 10th july
09:58:09  <Beardie> i did one push during this time
09:58:12  <yorick> now it keeps being on the top
09:58:15  <Brot6> ::DevZone:: World Airliners Set - Revision 250: Fixed concorde errors @ (by yorick)
09:58:21  <Ammler> and no, we can't changesets properities
09:58:22  <Beardie> and its stuck there unil the 10th of july
09:58:32  <Ammler> but we could strip it and recommit
09:58:44  <Ammler> change*
09:58:47  <Beardie> well ammler the file in that commit i don;t want in the repo
09:59:03  <Ammler> then just strip?
09:59:14  <Beardie> well i don;t know how
09:59:24  <yorick> everyone will have to strip locally
09:59:34  <Beardie> its not on anyone comps yorick
09:59:42  <yorick> the changeset is
09:59:51  <Beardie> emmm
09:59:54  <Ammler> yorick: shouldn't matter
10:00:14  <Beardie> it was a added file by me
10:00:24  <yorick> Ammler: doesn't it check of the changesets are about the same?
10:00:29  <yorick> if*
10:01:18  <yorick> Ammler: is a bit slow?
10:03:54  <Ammler> no, it is very fast :P
10:04:05  <Brot6> is2: Backup push to ssh:// initiated.
10:04:07  <Ammler> if you compare with trac that is ;-)
10:04:12  <Brot6> ::DevZone:: World Airliners Set - Revision 251: Fixed #273 - Added 4 737-400 pcx Files @ (by Beardie27)
10:04:12  <Brot6> ::DevZone:: World Airliners Set - Feature #273 (Closed): 737-400 pcx @ (by Beardie27)
10:04:31  <DJ_Nekkid> my god what a heat!
10:04:37  <DJ_Nekkid> mallorca were cooler then this...
10:05:03  <Ammler> :-P
10:05:33  <Beardie> its on the brink of raining here
10:08:24  <Brot6> ::DevZone:: World Airliners Set - Revision 252: Fixed #282 - Added 3 737-500 pcx Files @ (by Beardie27)
10:08:24  <Brot6> ::DevZone:: World Airliners Set - Feature #282 (Closed): 737-500 pcx files @ (by Beardie27)
10:10:37  <Ammler> well, the repo could sort with revs
10:11:32  <Brot6> ::DevZone:: World Airliners Set - Revision 253: Fixed #283 - Added 2 737-600 pcx Files @ (by Beardie27)
10:11:32  <Brot6> ::DevZone:: World Airliners Set - Feature #283 (Closed): 737-600 pcx files @ (by Beardie27)
10:12:09  <Ammler> planetmaker: lol
10:12:21  <Ammler> you removed the channel limiter without -l :-)
10:12:26  <Ammler> @op
10:12:35  *** ChanServ sets mode: +o Ammler
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10:12:48  *** Ammler sets mode: -l 
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10:13:08  *** Ammler sets mode: +o Webster
10:13:18  <Ammler> @deop
10:13:18  *** Webster sets mode: -o Ammler
10:13:49  <Brot6> ::DevZone:: World Airliners Set - Revision 254: Fixed #286 - Added 3 737-700 pcx Files @ (by Beardie27)
10:13:49  <Brot6> ::DevZone:: World Airliners Set - Feature #286 (Closed): 737-700 pcx files @ (by Beardie27)
10:16:16  <Brot6> ::DevZone:: World Airliners Set - Revision 255: Fixed #287 - added 4 737-800 pcx Files @ (by Beardie27)
10:16:16  <Brot6> ::DevZone:: World Airliners Set - Feature #287 (Closed): 737-800 pcx files @ (by Beardie27)
10:17:29  <Beardie> Yorick?
10:17:36  <yorick> Beardie?
10:18:00  <Beardie> i got a error stating : Sprite y extends beyond end of PCX file
10:18:12  <yorick> your coordinates are wrong then
10:18:21  <Beardie> on the 737-600
10:18:24  <Beardie> at one point
10:18:32  <Beardie> ok i thought so thanks for the second opinion lol
10:18:43  <yorick> or your pcx is broken
10:20:02  <Beardie> why would it be broken?
10:20:09  <Beardie> i just made it 10 minutes ago
10:20:17  <yorick> I dunno
10:20:26  <Beardie> **File has 165 lines, sprite wants 135...170
10:20:32  <Beardie> it says that aswell
10:22:20  <yorick> huh?
10:22:24  <yorick> renum or grfcodec?
10:23:27  <Beardie> renum says nothing
10:23:36  <Beardie> batch file says this
10:23:44  <yorick> hmm, ask DJNekkid then ;)
10:24:03  <DJNekkid> if its not renum its grfcodec
10:24:16  <Beardie> and it says this becuase......
10:25:08  <DJNekkid> because the file is 165 tall, and you want a sprite that starts at 135, and that is 45 tall (or whatever 170-135 is)
10:25:27  <Beardie> i see
10:25:32  <Beardie> b737-600
10:25:35  <DJNekkid> and btw, you want your pcx files to have length and width that is in a power of 4
10:25:36  <Beardie> let me have a look
10:25:44  <DJNekkid> or else the sprites might end up scewed
10:25:52  <Beardie> ?
10:26:08  <Beardie> there has to be a giant white area?
10:26:32  <DJNekkid> basicly
10:26:38  <Beardie> <<beardie not impressed
10:26:51  <Beardie> how you do the star message yorick?
10:27:01  <Beardie> you telling me this now DJ?
10:27:02  * DJNekkid stuff ?
10:27:08  <Beardie> yes that
10:27:09  <yorick> /me
10:27:13  <yorick> /me does
10:27:14  * yorick does
10:27:15  * Beardie Beardie
10:27:18  <Beardie> ok
10:27:34  <Beardie> back on topic you telling me now DJ?
10:27:40  <Beardie> after i have spent hours making pcx files
10:27:50  <Beardie> i just spent last 30 minutes makign some as well
10:28:14  <Beardie> *key in the mood
10:28:32  * Beardie Beardie Not Impressed
10:28:47  <Beardie> fail lol
10:29:18  <yorick> Beardie fial
10:29:30  <yorick> and you have a square face
10:29:41  <Beardie> anad a bearded one
10:30:13  <yorick> you have a face on your beard!
10:31:36  <Beardie> just like Chuck Norris
10:35:46  <Beardie> What the standard size of a GRF?
10:35:58  <yorick> There is no chin behind Chuck Norris' beard. There is only another fist.!
10:36:08  <Beardie> lol
10:36:12  <yorick> Beardie: anywhere between some 50kb and 3mb
10:37:15  <Brot6> ::DevZone:: World Airliners Set - Revision 256: Fixed B737-600 Sprite Co-ord Error @ (by Beardie27)
10:38:39  <yorick> beardie: would you like me to translate your strings into dutch?
10:38:47  <Beardie> why?
10:39:03  <yorick> because then I have something to do
10:39:08  <Beardie> lol
10:39:11  <Beardie> but i am not dutch
10:39:17  <yorick> yes, but I am
10:39:17  <Beardie> i am not going to understand it
10:39:20  <Beardie> lol
10:39:24  <yorick> you don't need to
10:40:05  <Beardie> ok but can you not look at why the 737-100 doesn't expire on the correct date?
10:40:13  <planetmaker> Beardie, look at e.g. how the 2cctrainset has done the translations
10:40:25  <planetmaker> Do it the same way and having translations is easy as pie.
10:40:40  <planetmaker> cluttering it all over the place is a bad design choice
10:40:46  <planetmaker> (dunno how you do it, just telling)
10:40:59  <Beardie> well yorick can do i lol
10:41:03  <Beardie> he volneteered
10:41:10  <Beardie> also add a issue for it as a feature
10:41:43  <Beardie> i see how 2cc have done it
10:41:45  <yorick> hmm, should I translate "red meatball"?
10:42:20  <Beardie>
10:42:22  <Beardie> lol
10:42:32  <Beardie> emm not to sure
10:45:55  <yorick> hmm, why B6
10:46:09  <planetmaker> yorick, read the newgrf specs
10:46:17  <planetmaker> :)
10:46:25  <planetmaker> it's the language ID
10:46:39  <yorick> oh, bit 7 set
10:46:55  <planetmaker> mind that you understand bit 7. It MUST NOT be in all strings.
10:47:40  <yorick> oh, that way
10:48:01  <yorick> btw, sould I translate the airliner names?
10:48:42  <yorick> or only the ones that have a dutch name
10:49:23  <yorick> or...nvm
10:49:34  <yorick> not really much to be translated
10:52:32  <Beardie> lol
10:53:15  <Beardie> well just think which ones you would refer to in dutch and which airliners you would refer to in english
10:56:45  <yorick> I'll comment out the ones that I haven't translated
10:57:36  <yorick> <-- is that ok, I added the header to the english ones too
10:58:33  <yorick> I translated 9 :D
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11:09:42  <yorick> heh, it works :)
11:11:36  <Beardie> looking now :)
11:11:53  <yorick> I'll commit
11:12:00  <Beardie> why they all have // in front?
11:12:13  <Beardie> thats for commenting?
11:12:30  <yorick> they don't need to be translated
11:12:34  <Beardie> o they the ones you havn't translated
11:12:43  <Beardie> so it will just pick up on the ones that do
11:12:44  <yorick> and ottd doesn't need to load them
11:12:49  <Beardie> ok cool
11:13:35  <yorick> push?
11:14:00  <Beardie> sure :)
11:15:10  <yorick> k, pushed
11:16:33  <yorick> and my makefile seems to work, too :)
11:16:43  <Brot6> ::DevZone:: World Airliners Set - Revision 257: Add dutch translation @ (by yorick)
11:16:54  <Beardie> good
11:16:55  *** Ammler has quit IRC
11:17:19  <Beardie> i am just sorting out the 737-100 allignment
11:17:59  <DJNekkid> i.e. the borinbg parts``
11:18:01  <DJNekkid> `+?
11:18:36  <yorick> `
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11:18:57  * yorick goes lunch
11:19:48  * Beardie does the same
11:23:14  <Brot6> ::DevZone:: World Airliners Set - Revision 258: Fixed #258 - Fixed 737 Sprite Co-ord Allignment @ (by Beardie27)
11:23:14  <Brot6> ::DevZone:: World Airliners Set - Bug #258 (Closed): Fix 737-100 Allignment @ (by Beardie27)
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11:43:26  <yorick> back
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12:04:17  <Beardie> back
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12:05:42  <Beardie> what you up to yorick ?
12:06:53  <yorick> see msn ;)
12:15:35  <yorick> pushed
12:17:38  <Brot6> ::DevZone:: World Airliners Set - Revision 259: Change description to include nice colours and plane images @ (by yorick)
12:21:47  <yorick> Beardie: do you have a compile environment?
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12:27:54  <Beardie> explain lol
12:29:03  <yorick> it's something you can use to make stuff
12:29:16  <yorick> like openttd
12:29:19  <yorick> but also grfs
12:31:31  <Beardie> well i don;t have one
12:31:38  <yorick> ok
12:31:51  <Beardie> we have nfos and pcxs we batch it and its made
12:36:58  <Beardie> why do we need one?
12:37:23  <Ammler>
12:37:34  <yorick> it can do nice stuff
12:37:34  <Ammler>
12:37:54  <planetmaker> Beardie, actually I'd recommend you to copy the Makefile* files from firs and adapt Makefile.config to your needs.
12:38:30  <planetmaker> but it would require every windows user to install MinGW / MSys on his/her system
12:38:43  <Beardie> and i don't even have makefile on my comp
12:39:02  <planetmaker> otoh though it would ensure that every person who checks out the repo can make the grf.
12:39:16  <planetmaker> Beardie, that's why you need MinGW/MSys
12:39:56  <Ammler> everything very well documented on the devzone guide
12:40:07  <planetmaker> :)
12:40:18  <Ammler> thanks to pm and foobar :-)
12:40:19  <planetmaker> The firs Makefiles are meanwhile the best documented, too IMO
12:41:03  * Beardie is slightly confused
12:41:19  <yorick> mission accomplished!
12:41:35  <Beardie> lol?
12:42:17  * Beardie is more confused
12:44:19  <Beardie> Btw Ammeler how do i strip this revision i made in teh future
12:44:58  <Beardie> Ammler*
12:44:59  <Ammler> Beardie: you can't, yet.
12:45:13  <Beardie> ok
12:45:22  <Ammler> but I could do it for you
12:45:32  <Ammler> I would just need the rev/hash
12:45:34  <Beardie> now?
12:46:44  *** andythenorth_ has joined #openttdcoop.devzone
12:47:20  <Beardie> also whats this thing about where if i say your name it alerts you?
12:47:32  *** Beardie has quit IRC
12:47:38  <yorick> highlight
12:47:48  <yorick> huh?
12:47:58  *** andythenorth_ has quit IRC
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12:48:05  <yorick> oh there
12:48:11  <yorick> highlight
12:48:24  <Beardie> highlight?
12:49:12  <yorick> ys
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12:50:47  <Beardie> installing  MinGW now
12:50:52  <planetmaker> you're have a bit of surreal conversation, you two :)
12:51:21  <Beardie> lol
12:51:21  <yorick> where?
12:51:29  <Beardie> where?
12:51:31  <Beardie> to ym comp
12:51:34  <Beardie> my*
12:51:36  <Beardie> thats where
12:51:38  <yorick> fish!
12:51:50  <Beardie> cod?
12:51:51  <Brot6> ::DevZone:: World Airliners Set - Revision 260: Added basic Cost Factor and Running Costs for 737-500 and 737... @ (by Beardie27)
12:51:57  <yorick> COD, where!
12:52:10  <Beardie> installed on my X Drive
12:52:20  <Beardie> Got to love Call Of Duty
12:52:20  <yorick> ok
12:52:38  <Beardie> COD on x Drive
12:52:47  <planetmaker> uh... Beardie but you read the install guide to MinGW which talks about deviating from the default path?
12:52:56  <Beardie> yes
12:53:01  <Beardie> to somthing with no spaces
12:53:17  <Beardie> C:\dev\mingw
12:53:33  <Beardie> thats where it is
12:53:33  * yorick has D:/mingw
12:54:01  <Beardie> sorry yes forward on back slashes
12:54:05  <Beardie> not*
12:54:18  <planetmaker> doesn't matter on windows command line
12:54:27  <Beardie> really? wow
12:54:30  <planetmaker> matters for some commands, though
12:56:46  <yorick> $(Q)$(PP) $(CFLAGS) "$<" | sed -e '/^#/d' - '/^$$/d' > $@ :)
12:56:49  <Beardie> ?
12:57:07  <yorick> sense, who needs sense...
12:57:28  <planetmaker> hehe :)
12:57:40  <Beardie> c:/foo/bar ?????
12:57:44  <yorick> omg, it doesn't work...
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12:58:24  <Beardie> do i ahve to type c:/dev/mingw at this point?
12:58:35  <Beardie> what does foo and bar represent?
12:58:46  <planetmaker> Beardie, ?
12:58:59  <Beardie> installing Minimal Systems
12:59:10  <Beardie> need the directory of MinGW
12:59:13  <planetmaker> I noticed.
12:59:21  <yorick> yes
12:59:24  <Beardie> ok
12:59:26  <yorick> you need to install mingw first
12:59:33  <yorick> or change your fstabs later
12:59:43  <Beardie> i have mingw installer
12:59:44  <planetmaker> if you installed it to c:/dev/mingw that's your path
12:59:49  <Beardie> installed*
12:59:54  <Beardie> ok
13:00:05  <yorick> you can also run the postinstall again
13:01:08  <Beardie> well its ok
13:03:32  <yorick> ooh, it works :)
13:04:02  <yorick> one step closer to becoming the mightiest man of the world
13:05:19  <Beardie> what you doing?
13:05:36  <yorick> I'm making my makefile more flexible
13:05:46  <yorick> because it would be too easy to copy the firs one
13:06:14  <Beardie> ok
13:11:08  <Beardie> done i think
13:11:16  <Beardie> well i have added the paths in
13:12:15  <yorick> ooh, 4208 sprits
13:12:17  <Beardie> yorick ?
13:12:21  <Beardie> lol
13:12:22  <yorick> Beardie ?
13:12:25  <yorick> sprites*
13:12:32  <Beardie> i have done all the stuff on that page
13:12:43  <Beardie> what nexy?
13:12:51  <yorick> click msys.bat
13:13:13  <Beardie> yep
13:13:38  <Ammler> well, actually, you don't need to start the msys console, afaik.
13:13:54  <Beardie> lol
13:14:08  <yorick> Ammler: yes, but it's helpful in testing if it works
13:14:17  <yorick> Beardie: what does gcc -v do?
13:14:30  <Ammler> ok, indeed.
13:14:36  <Beardie> type "ggc -v"
13:14:38  <Beardie> one sec
13:14:40  <yorick> no
13:14:41  <yorick> gcc -v
13:14:42  <planetmaker> yorick, the usual makefile can just be called from the windows command line
13:14:48  <Beardie> yes i know without ""
13:14:50  <planetmaker> a simple make will give you all the info you need
13:15:06  <yorick> huh?
13:15:27  <Beardie> ggc -v gives me command not foud
13:15:36  <yorick> gcc -v
13:15:38  <yorick> not ggc -v
13:15:45  <Beardie> sorry
13:16:00  <Beardie> lots of info
13:16:09  <yorick> last line?
13:16:25  <Beardie> gcc version 3.4.5 (nigw-vista special r3)
13:16:33  <Beardie> ningw*
13:16:37  <yorick> mingw*
13:16:39  <yorick> k
13:16:42  <yorick> you got the old one
13:16:45  <planetmaker> ?
13:16:50  <planetmaker> that version is fine.
13:17:03  <yorick> planetmaker: they released gcc 4.4 stable last week
13:17:11  <Beardie> lol ming on the 19" monitor and ning on the 26" monitor
13:17:12  <planetmaker> and it's afaik the latest stable minGW release.
13:17:38  <Ammler> yorick: keep it simple :-)
13:17:55  <planetmaker> nothing else is needed for the sake of pre-processing nfo files.
13:18:00  <planetmaker> Not even for compiling openttd.
13:18:03  <yorick> :D true
13:18:13  <Beardie> so what next???
13:18:20  <planetmaker> Only if you want to compile mac binaries which utilize boost you need it :)
13:18:36  <planetmaker> (or a svn snapshot thereof)
13:18:37  <Beardie> don;t think i will be doing that lol
13:18:37  <yorick> planetmaker: boost worked fine on 3.4.5
13:18:52  <planetmaker> yorick, I talked of _mac_
13:18:57  <yorick> Beardie: try "hg version"
13:18:58  <yorick> ok
13:19:06  <yorick> mac doesn't have mingw ;)
13:19:09  <planetmaker> the correspoinding mac binaries are broken in that respect.
13:19:19  <planetmaker> no. But gcc
13:19:27  <Beardie> hg version gives me
13:19:28  <planetmaker> and my mac has mingw :P
13:19:35  <Beardie> Version 1.2.1
13:19:41  <planetmaker> that's good
13:19:42  <yorick> ok, so it works :)
13:19:55  <Beardie> good
13:19:57  <yorick> you know how to use cd
13:20:03  <yorick> then cd to your was directory
13:20:13  <yorick> I guess
13:20:30  <Beardie> well i need the full address
13:21:19  <Beardie> yorick
13:21:21  <Beardie> i can't
13:21:27  <yorick> no
13:21:31  <yorick> ../ = upper dir
13:21:35  <yorick> ls = list dir
13:21:46  <yorick> /c/ = c drive
13:21:49  <yorick> /x/ = x drive
13:22:01  <Beardie> ?
13:22:04  <yorick> why not?
13:22:32  <Beardie> well you amy give me what things mean, but i still don;t know who to use them
13:22:35  <Beardie> may*
13:22:41  <Beardie> how*
13:22:56  <yorick> >)
13:23:08  <planetmaker> have you ever used the command window of windows, Beardie ?
13:23:13  <Beardie> yes
13:23:26  <planetmaker> then you should know how to change directories, do you?
13:23:45  <planetmaker> and go to you was directory
13:23:56  <Beardie> well when i open cmd windoes
13:24:16  <Beardie> i am in my documents and settings/onwer folder
13:24:22  <yorick> yes
13:24:23  <planetmaker> yep
13:24:24  <Beardie> all i type is cd worldilineset
13:24:38  <planetmaker> what does dir then tell you?
13:24:38  <Beardie> worldairlineset*
13:24:47  <Beardie> well i am in that folder then
13:24:48  <yorick> so now you need to type cd "/c/documents and settings/owner.worldairlineset"
13:24:56  <yorick> /*
13:25:15  <yorick> cd "/c/documents and settings/owner/worlairlineset"*
13:25:18  <Beardie> ok
13:25:20  <planetmaker> yorick, why that?
13:25:36  <yorick> becuase documents and settings is usually on the c drive
13:25:46  <planetmaker> but if he is already there?
13:25:53  <Beardie> i am not on cmd windows
13:25:54  <yorick> mingw starts in ~
13:26:14  <yorick> which is /msys/home
13:26:40  <Beardie> i am in my folder now :)
13:27:06  <Beardie> so what next?
13:27:14  <yorick> why can't I just specify nfo files to grfcodec...
13:27:15  <Beardie> does push and pull work from ehre i guess
13:27:21  <yorick> yes
13:27:32  <planetmaker> Beardie, visit you banking site and transfer €1000 to my account ;)
13:27:38  <planetmaker> that's next :P
13:27:42  <Beardie> cool
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13:27:50  <Beardie> and not cool lol
13:28:12  <yorick> yes that's cool
13:28:12  <Beardie> right this is all good
13:28:18  <yorick> what's your banking site?
13:28:29  <Beardie> just how do a make the grf from this?
13:28:31  <yorick> and your password/username
13:28:36  <yorick> Beardie: does grfcodec work?
13:28:40  <planetmaker> you want to make a transfer to my account, too, yorick ?
13:28:42  <Beardie> how do i test
13:28:52  <yorick> planetmaker: no
13:28:55  <yorick> I don't even have 1000
13:29:03  <Beardie> i do and you can;t have it
13:29:12  <planetmaker> doh... :( too bad
13:29:21  <yorick> but I don't need 1000
13:29:23  <Beardie> actaully i have double that nad you still can;t have it
13:29:34  <Beardie> in english pounds
13:29:41  <yorick> I need ?100000
13:29:46  <yorick> pounds are worth nothing
13:30:11  <Beardie> pounds are worht more than euros
13:30:18  <yorick> yes
13:30:23  <yorick> euros are worth less
13:30:54  <Ammler> Schwiizer Frankä!
13:31:02  <Beardie> pounds are worth more than euros,dollers and swiss francs
13:31:17  <Ammler> :-(
13:31:17  <Beardie> i go to seiss and nearly double my money
13:31:20  <Beardie> swiss*
13:31:36  <Beardie> 1 pound = 1.78 Swiss Francs
13:31:48  <Beardie> no 1.7
13:31:50  <Beardie> 9
13:31:51  <Beardie> 1 British pound = 1.79128786 Swiss francs
13:32:36  <Beardie> anway back to using this program
13:32:54  <Beardie> yorick?
13:33:01  <yorick> ?
13:33:09  <Beardie> well i can puhs and pull and whatnot
13:33:18  <yorick> k
13:33:21  <Beardie> i need to test grefcodec you said
13:33:37  <yorick> what does "grfcodec" do
13:33:51  <yorick> and then "make -v" the first line
13:33:54  <Beardie> give me a big list
13:33:58  <Beardie> but
13:34:01  <yorick> yes, first line
13:34:10  <Beardie> grfcodec is in the worldairlineset folder
13:34:42  <planetmaker> Beardie, it's good practice to put it into some global folder and make that folder available via the paths settings as described in the mingw instructions
13:34:51  <Beardie> i know
13:34:57  <planetmaker> I have mine in c:\ottd
13:35:01  <yorick> try "start /usr/local/bin"
13:35:03  <planetmaker> and added it to the path
13:35:08  <yorick> it opens up something where you can put it
13:35:24  <planetmaker> yorick, you don't want them in unix path but in windows path
13:35:33  <yorick> no I want them in unix path!
13:35:42  <planetmaker> no. You want a bat file to find it.
13:35:46  <yorick> no I don't
13:35:55  <planetmaker> the unix will find it, if it's in the windows path, too
13:36:07  <yorick> and bat files starting from mingw will have its path too
13:36:11  <planetmaker> Beardie, sorry, don't listen to Yorick. He'll screw up your usual way :)
13:36:27  <Beardie> ????
13:36:38  <Beardie> my GRFCodec program is in
13:36:45  <yorick> planetmaker: anything started from mingw will inherit the mingw path
13:36:49  <Beardie> C:\Dev\newgrf\bin
13:36:54  <yorick> and don't listen to me
13:37:05  <planetmaker> yorick, I know. BUT it's good practise to make it available so that his bat file can find it, too!
13:37:31  <planetmaker> without mingw and such things
13:37:46  <yorick> listen to planetmaker, beardie, he knows
13:37:54  <Beardie> ok go on plaentmaker
13:38:13  <planetmaker> well so your grfcodec and renum programmes are in c:\dev\newgrf\bin?
13:38:17  <Beardie> yes
13:38:21  <planetmaker> then add them to your windows path
13:38:24  <Beardie> like the wiki said
13:38:30  <planetmaker> and it should be settled
13:38:32  <Beardie> ok
13:38:34  <DJNekkid> omg! i think im actually laying in a pool on the ground! its completely windstill, and i bet 29-30c outside... Mallorca were colder then this last week!
13:38:41  <planetmaker> for all purposes, mingw and your bat file.
13:38:56  <Beardie> good :)
13:38:58  <planetmaker> Beardie, and possibly get the latest exe files from
13:39:02  <yorick> DJNekkid: and your matter of saying that is still try?
13:39:23  <yorick> dry(
13:39:26  <yorick> dry**
13:40:18  <Beardie> .tar file?
13:40:22  <Beardie> can i open them?
13:40:30  <yorick> brb
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13:40:54  <Beardie> Planet maker which files am i getting here?
13:41:10  <Beardie> i kniow GRF and nforemun
13:41:42  <Beardie> but whats a .tar file?
13:41:58  <planetmaker> Beardie, it's an archive format.
13:42:03  <planetmaker> like zip, but not compressed
13:42:19  <planetmaker> the same format OpenTTD downloads from bananas
13:42:59  <Beardie> well i don;t have a program that can open them#
13:43:12  <planetmaker> Beardie, winzip?
13:43:13  <yorick> Beardie: what does tar say
13:43:31  <planetmaker> besides you usually don't want to open them :P
13:43:43  <planetmaker> or get total commander - it treats them like directories
13:43:45  <yorick> pm: mingw should include tar
13:43:51  <planetmaker> I know, yorick
13:43:55  <planetmaker> but it has not GUI
13:44:14  * Ammler doesn't like tar for single grfs
13:44:19  <Beardie> i don't have winzip
13:45:03  <planetmaker> hehe @ Ammler
13:45:18  <Beardie> wait
13:45:19  <planetmaker> I added bundle_zip for you :)
13:45:21  <Beardie> i have 7zi
13:45:24  <Beardie> 7zip*
13:45:29  <Beardie> that will open it :)
13:45:38  <Ammler> that will open everything useful
13:46:55  <Beardie> anyway i have the two latest files
13:47:03  <Beardie> in the correct folders
13:47:06  <Beardie> what next
13:47:45  <Beardie> yorick wanted to know make -v? info
13:48:08  <Beardie> CNU Make 3.81
13:48:11  <Beardie> GNU*
13:49:06  <yorick> 7zip opens some exe files too
13:49:07  <yorick> and msi
13:50:04  <Beardie> cool anyway
13:50:15  <Beardie> i installed all these programs and stuff for makefiles
13:51:54  <yorick> Beardie: where did I ask you to install anything?
13:52:12  <Beardie> emm the wiki said so
13:52:20  <Beardie> c:\dev\...
13:52:22  <yorick> ok, blame ammler :D
13:52:47  <Beardie> great
13:53:07  <Beardie> i just want to give up and go back to my old ways
13:53:20  <Beardie> me nfos, pcxs and one batch file
13:53:59  <yorick> I guess you can
13:54:05  <planetmaker> Beardie, it doesn't really help *you*, if you do it the way of a makefile
13:54:16  <yorick> until there is a makefile
13:54:20  <planetmaker> But it will greatly help *others* to contribute and build the thing
13:54:34  <planetmaker> And it would allow e.g. the devzone to build possibly a nightly.
13:54:41  <Beardie> ok thats cool
13:54:49  <Beardie> just i don't know what to do
13:54:49  <planetmaker> maybe something you might be interested in :)
13:55:02  <yorick> we can use nice preprocessor options
13:55:05  <yorick> like macros
13:55:08  <Ammler> yes, server can't use bat
13:55:17  <Beardie> cool
13:55:19  <Ammler> and won't :-)
13:55:25  <planetmaker> :)
13:55:33  <yorick> hmm, grfcodec seems to be using options
13:55:40  <yorick> -MMD -MG -MF
13:55:42  <yorick> that doesn't work
13:55:46  <Beardie> This is all very nice and all, but i havn;t a single clue in the world how to make a makefile
13:55:59  <Ammler> as planetmaker told you
13:56:03  <Ammler> copy from firs
13:56:10  <planetmaker> Beardie, have a look at the Makefiles in other projects, especially firs.
13:56:19  <planetmaker> it's the most advanced one, though
13:56:31  <planetmaker> and requires some changes to other files, too.
13:56:49  <planetmaker> though they could be kept to a minimum.
13:57:01  <planetmaker> basically the important file is Makefile.config
13:57:12  <planetmaker> There you add your grf-specific stuff.
13:57:23  <yorick> I'm making a makefile
13:57:39  <planetmaker> I feared so.
13:57:42  <Beardie> yorick you making a makefile for WAS?
13:57:48  <yorick> :D
13:58:07  <planetmaker> instead of making it compatible, I guess, it will be incompatible and feature many bashisms :P
13:58:41  <planetmaker> But it's not my work and my project :)
13:59:18  <yorick> planetmaker! I'm not that bad
13:59:48  <DJNekkid> planetmaker: how are the progress on being able to use VID_ICE3 (and stuff) going btw?
14:00:05  <planetmaker> DJNekkid, I basically need to port it to 2cctrainset.
14:00:09  <planetmaker> Firs has it.
14:00:33  <DJNekkid> oki... :)
14:00:49  <DJNekkid> so its _basicly_ done? :p
14:00:55  <planetmaker> which I used as test toy as it is not a released thingy yet and compile is fast with two pcx :)
14:01:00  <planetmaker> basically yes.
14:01:07  <planetmaker> it needs fine tuning.
14:01:41  <DJNekkid> oki...
14:01:53  <planetmaker> I hope I'll get around to implementing it soon :)
14:02:27  <DJNekkid> me2
14:02:39  <DJNekkid> plus i need to do more testning on the template file
14:02:51  <DJNekkid> it dont seem to work 100% as intended, but im _suspecting_ a bug withing ottd
14:03:23  <planetmaker> which template file?
14:03:33  <planetmaker> oh, the one for the MUs?
14:03:34  <DJNekkid> .nfo
14:03:57  <DJNekkid> yes
14:04:01  <planetmaker> oki
14:04:34  <planetmaker> well... basically I wanted to clean up the Makefile a bit more before I port it to others. But not sure how feasable that is :)
14:06:52  <Beardie> be back in a bit :D
14:08:05  <yorick> should I need to worry about dos compilation?
14:10:23  <planetmaker> you could :)
14:10:38  <planetmaker> look at the dutch station set. They do.
14:12:13  <yorick> heh, does openttd run on dos? no. it doesn't
14:12:42  <planetmaker> that's the wrong line of argument :)
14:12:42  * yorick is not going to worry about compiling compatible things for a compatibility mode
14:13:13  <planetmaker> it's not a question about the OS type, it's a question about the version of the base graphics used.
14:13:38  <yorick> openttd has that switch pallette thingy nowadays
14:15:16  <planetmaker> yes. OpenTTD.
14:15:29  <yorick> we're not supporting ttdpatch
14:15:29  <planetmaker> But it's a pain to have to do it, I guess :)
14:19:46  <Beardie> we can't really support TTDpatch when we are expecting a high amount of Vehicle IDs
14:20:09  * yorick is in doubt about stuff
14:20:18  <Beardie> which stuff
14:20:31  <yorick> should I edit in the grf revision + modified using the preprocessor flags?
14:20:45  <Beardie> o lol
14:21:39  <planetmaker> let's say: it doesn't work always
14:21:56  <planetmaker> been there. seen that. done that :P
14:22:29  <yorick> planetmaker: how would it not work?
14:22:57  <planetmaker> well... mostly the title or the description failed.
14:23:20  <planetmaker> resulting in bad NFO code.
14:23:30  <yorick> it failed like how
14:23:39  <yorick> it had a " inside?
14:24:05  <planetmaker> that, too, yes
14:24:12  <yorick> but also?
14:25:19  <planetmaker> you need to give environment vars (the rev) to GCC as a #define. Either you write a rev file or you'd need to do it differently.
14:25:40  <planetmaker> which all is longer than a short sed
14:26:04  <yorick> planetmaker: gcc -E -Drevision=$(GRF_REVISION) doesn't work?
14:27:57  <planetmaker> dunno. maybe.
14:28:45  <planetmaker> I did what works on Win/Lin/mac.
14:28:48  <planetmaker> for me
14:29:42  <Ammler> yorick: we don't use the make system that long
14:29:51  <Ammler> don't expect, everything is perfect, please.
14:30:46  <yorick> did I?
14:30:48  <Ammler> and if you have something to improve, tell it, but do allow planetmaker to decline.
14:30:55  <Ammler> :-)
14:32:42  <planetmaker> Ammler, he does :) I'm just wondering why he's completely re-inventing the wheel :)
14:35:30  <Ammler> planetmaker: that is yorick :-)
14:39:46  <Beardie> LOL
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14:42:43  <Brot6> ::DevZone:: Total Bridge Replacement Set - Bug #290: nforenum errors on many sprites @ (by planetmaker)
14:43:34  <Ammler> hmm, planetmaker we should continue there :-)
14:44:01  <Ammler> maybe XeryusTC would help us
14:44:27  <XeryusTC> with the curent ps game?
14:44:31  <Ammler> :-)
14:44:38  <Ammler> no, with TBRS
14:44:49  <XeryusTC> :o
14:45:06  <XeryusTC> atm not really insterested, maybe after the weekend :o
14:45:15  <XeryusTC> although i'm quite busy then too
14:45:26  <Ammler> :-o
14:47:11  <yorick> aaaaarrrrhhhhhhgggg
14:47:18  <yorick> it refuses to quote my number
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14:49:04  <yorick> ooh, it works :) :) :) :)
14:54:09  *** andythenorth_ has quit IRC
15:04:39  <yorick> heh, could use boost.preprocessor
15:07:38  <Ammler> boost might be problematic on different systems
15:08:16  <Brot6> ::DevZone:: World Airliners Set - Revision 261: Fixed #270 - Royal Mail 737-300F No longer Flashes @ (by Beardie27)
15:08:16  <Brot6> ::DevZone:: World Airliners Set - Bug #270 (Closed): 737-300F Royal Mail Flashes @ (by Beardie27)
15:10:32  <yorick> mhm, but it has nice loops :)
15:13:45  <Ammler> create a example, if pm is able to run it on the mac, fine
15:14:24  <yorick> Ammler: do you know what the \wxd escape does?
15:14:28  <yorick> I can't find it anywhere
15:15:41  <Ammler> maybe it is \wxD000 ?
15:16:13  <Ammler> now, you mention it, I liked to ask DJNekkid that too. :-)
15:16:34  <yorick> ah yes
15:16:36  <yorick> :)
15:19:32  <Brot6> ::DevZone:: World Airliners Set - Revision 262: Fixed #196 - Fixed 733 and 737 Frlshing Orange 732 Fine @ (by Beardie27)
15:19:32  <Brot6> ::DevZone:: World Airliners Set - Bug #196 (Closed): Fix 732 733 737 Easyjets @ (by Beardie27)
15:19:32  <Brot6> ::DevZone:: World Airliners Set - Revision 263: Added 2 737-900 pcx Files @ (by Beardie27)
15:19:36  <yorick> D0xx are the graphics texts used for stuff...
15:20:58  <Ammler> the lower case D is a bit confusing
15:21:23  <Ammler> it looks like the d belongs to the escape sequence
15:44:35  <DJNekkid> yes
15:44:46  <DJNekkid> it _could_ be written with a captial D
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15:47:13  <Ammler> DJNekkid: you meant _should_ _P
15:47:36  <DJNekkid> optionally :)
15:48:13  <yorick> meh, I can't use macros to define other macros?
16:01:46  *** andythenorth_ has quit IRC
16:17:38  <yorick> <-- new language file
16:18:02  <Brot6> OpenGFX: nightly compile not needed. (r80)
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16:26:28  *** DJNekkid has quit IRC
16:40:41  <planetmaker> Ammler, you don't really want to make boost a pre-requisite to compile a newgrf?!
16:45:29  <yorick> nono, just boost.preprocessor
16:45:40  <yorick> and probably not even that
16:46:22  <yorick> and you people even made gcc and make a prequisite
16:46:44  <planetmaker> gcc comes with mingw. Which windows people need anyway for a makefile.
16:46:50  <yorick> yes
16:46:56  <planetmaker> And the boost pre-processor is not related to the boost c library?
16:47:02  <planetmaker> if so, it's a very bad idea.
16:47:14  <yorick> it might be a bit related
16:47:22  <planetmaker> well. It's an extra install.
16:47:26  <planetmaker> that's what counts.
16:50:51  <DJ_Nekkid> unless its a zip :)
16:51:43  <planetmaker> DJ_Nekkid, even then: why install yet another thing?
16:51:56  <DJ_Nekkid> i have absolutely no idea
16:52:01  <planetmaker> I find even MinGW actually quite a barrier for many people.
16:52:08  <DJ_Nekkid> me three
16:52:09  <DJ_Nekkid> :p
16:52:19  <planetmaker> It's not like "just drop them there and be fine"
16:52:47  <planetmaker> it would violate the KISS principle even more than we do already IMO
16:52:56  <DJ_Nekkid> KISS?
16:53:30  <planetmaker> keep it simple stupid
16:53:31  <planetmaker> :)
16:53:38  <DJ_Nekkid> indeed!
16:53:41  <DJ_Nekkid> totally agree
16:57:47  <yorick> away now
17:03:17  <Ammler> bottd is a easy preinstaller
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17:12:40  <Brot6> ::DevZone:: FIRS Industry Replacement Set - Bug #291: rework cargo strings @ (by foobar)
17:16:04  <planetmaker> ha, someone doesn't like my strings :P
17:16:34  <planetmaker> hm... no. I don't understand the bug report :P
17:27:15  * yorick back
17:27:33  <yorick> oh, it's foobar
17:30:21  <yorick> planetmaker: boost.preprocessor could be included too :p
17:32:17  <planetmaker> yorick, I also could be the pope. But is it included? Am I the pope? ;)
17:32:37  <yorick> we're not using it (yet)
17:35:06  <yorick> planetmaker: does the FIRS nfo do dep?
17:35:40  <planetmaker> you mean whether the makefile searches for changed dependencies? Sure
17:35:56  <yorick> yes
17:36:06  <planetmaker> as do all other makefiles...
17:36:08  <planetmaker> I made
17:36:08  <yorick> hmm, nice
17:36:24  <planetmaker> that's one of the main points for using make.
17:36:41  <yorick> my makefile does it
17:52:33  <yorick> why does it remove everything when it's done :(
17:57:25  <DJ_Nekkid> i got an idea guys, if you want "stuff, and more stuff, and even more stuff" for us windows users, make a new installer :p
17:57:56  <planetmaker> DJ_Nekkid, I don't want it :)
17:58:20  <planetmaker> And basically BuildOTTD is everything you need. And grfcodec. And nforenum. And mercurial. And...
17:58:23  <planetmaker> :P
18:01:06  <yorick> I hate installers
18:01:27  <yorick> they are always so instally
18:01:36  <Ammler> planetmaker: lol
18:01:39  <planetmaker> they are what the average user needs.
18:01:47  <Ammler> but seriously, BOTTD is easy.
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18:01:59  <Ammler> and tortoise
18:02:09  <yorick> ugh, tortoise
18:02:13  <planetmaker> that's included in mercurial or rather vice versa.
18:02:18  <Ammler> the hg version looks very nice
18:02:25  <DJ_Nekkid> im wondering
18:02:26  <planetmaker> though I didn't get a proper SVN with TortoiseSVN. Dunno why
18:02:34  <planetmaker> The hg version worked nicely.
18:02:39  <DJ_Nekkid> do i really need all the "shit" tortoise give me, or only the hg.exe ...
18:02:47  <FooBar_> tortoise hg works beautifully
18:02:49  <planetmaker> DJ_Nekkid, you need more than the exe
18:02:51  <DJ_Nekkid> hg.exe and pageant
18:02:59  <FooBar_> I'm not even using the commandline shizzle
18:03:00  <yorick> DJ_Nekkid: you need the python files
18:03:01  <planetmaker> and patch and merge and ... just keep it :)
18:03:06  <Ammler> I tried to install tortoise on my linux
18:03:08  <planetmaker> it's only a few MB
18:03:13  <yorick> or hg.exe
18:03:14  <Ammler> but it doesn't like KDE
18:03:19  <planetmaker> he
18:03:32  <FooBar_> 'only' 40 MB altogether
18:03:36  <DJ_Nekkid> the point is ... i dont mind hg and stuff, but i dont need the whole GUI-stuff
18:03:36  <yorick> patch is just included with msys
18:03:41  <Ammler> it has a plugin for GNOME Nautilus
18:03:51  <yorick> DJ_Nekkid: just install mercurial and mingw/msys then ;)
18:04:01  <DJ_Nekkid> some kind of "hg light" would be better (for me)
18:04:07  <yorick> yes
18:04:14  <yorick> it's called "normal command line hg"
18:04:44  <planetmaker> DJ_Nekkid, I don't need it either. But in times where a GB costs you like 0,10€ - do you care about 5MB?
18:05:08  <yorick>
18:05:13  <Webster> Title: Mercurial - Mercurial (at
18:05:14  <yorick> planetmaker: that is a wrong argument
18:05:23  <DJ_Nekkid> planetmaker: no i dont, but i dont like too much "installed" if i dont need to
18:05:37  <DJ_Nekkid> if i can only unzip stuff or similar i prefer that
18:05:48  * yorick agrees with DJ-Nekkid
18:05:52  <planetmaker> DJ_Nekkid, true. But you have it installed. Never touch a running system and next time get plain mercurial from the link Yorick gave you
18:06:24  <yorick> I usually unzip installers too :)
18:06:44  <yorick> uniextract *O*
18:06:54  <DJ_Nekkid> i mean, the less i have to add to the register, start menu and so on... i like that....
18:07:07  <yorick> DJ_Nekkid:
18:07:08  <Webster> Title: Universal Extractor | (at
18:07:14  <yorick> best thing ever
18:07:39  <planetmaker> Best thing ever cannot be a piece of software.
18:07:55  <DJ_Nekkid> rofl!
18:07:56  <planetmaker> It can only be something I do with an attractive woman :P
18:08:01  <yorick> best piece of software ever*
18:08:03  <yorick> and not you, pm
18:08:28  <yorick> I like that a lot more if it doesn't involve you
18:08:43  <planetmaker> true. I'm not a thing. So the best thing cannot be me :)
18:08:57  <DJ_Nekkid> and sex is a thing?
18:09:06  <DJ_Nekkid> "can i have 5 sex'es please?"
18:09:16  <planetmaker> DJ_Nekkid, well... :)
18:09:20  <yorick> DJ_Nekkid: it's abstract
18:09:32  <DJ_Nekkid> sex is a feeling!
18:09:32  <planetmaker> he / she / it / generic sex A / generic sex B ?
18:10:00  <planetmaker> DJ_Nekkid, a feeling, an emotion, an activity
18:10:08  <planetmaker> Such it's not a person, so it's kind of a thing
18:10:21  <Ammler> FooBar_: the new monolev trains are very nice
18:10:22  <yorick> ah, the wonders of men
18:10:32  <yorick> :)
18:10:48  <planetmaker> haha :) Yes. Men have devices to install bio-ware in women :P
18:10:51  <FooBar_> Ammler: yes, very nice indeed. I like them a lot
18:11:01  * planetmaker is now silent and urgently needs food.
18:11:02  <Ammler> does it hurt, they are longer then default?
18:11:39  <FooBar_> railroad vehicles are longer than plain TTD as well, so I don't think that's a problem
18:11:56  <Ammler> sometimes they do overlap a bit
18:12:29  <FooBar_> As long as they're not longer than physically possible (i.e. exactly half a tile)
18:12:41  <FooBar_> overlap?
18:12:47  <Ammler> and first time, I had to code them 100%
18:12:58  <FooBar_> are they even longer than the opengfx rail thingies then?
18:12:58  <Ammler> couldn't use the adjustments of original nfo
18:13:14  <FooBar_> use adjustment from opengfx then
18:13:20  <FooBar_> should work
18:13:24  <Ammler> hmm
18:13:56  <Ammler> well, I guess, the final adjustment is fine
18:14:39  <FooBar_> haven't tested it ingame yet, so I trust you completely on that :P
18:14:47  <Ammler> hehe, nodobdy did
18:14:53  <Ammler> around 1 or 2 downloads
18:15:17  <FooBar_> well, that's exactly  the two persons that actually bugger to upgrade to monolev :P
18:15:57  <FooBar_> anyways, what's this "I don't like FooBar_" about? I appreciate to sort that out really...
18:16:13  <DJ_Nekkid> i dont like you!
18:16:16  <DJ_Nekkid> you are such a bitch!
18:16:22  <DJ_Nekkid> and ... you suck!
18:16:23  <DJ_Nekkid> and stuff!
18:16:24  <DJ_Nekkid> :p
18:16:45  <FooBar_> ah good... then I like my mx2000 code back please :P
18:17:00  <Ammler> PM from Sniper: Hi. I have a little question on you. I've already done the material on one of the sprites but now i don'ť know what to do next. Please give me advice
18:17:13  <Ammler> :-)
18:17:31  <FooBar_> next sprite maybe?
18:17:49  <Ammler> lol
18:18:00  <Ammler> why such a question?
18:18:10  <FooBar_> and why in a pm?
18:19:26  <Ammler> because it is kinda stupid question, I guess.
18:20:11  <Ammler> well, I wrote him, he should ask in public and maybe in the 32bpp
18:21:11  <FooBar_> sensible reply
18:21:18  <FooBar_> would have done the same
18:25:27  <yorick> oh these macros are lovely
19:41:45  <Brot6> ::DevZone:: OpenGFX - Revision 81: Change: remove a few old comments mostly used for debuging and extend make... @ (by planetmaker)
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20:29:52  <FooBar_> planetmaker: why is there a pcx file listed in sprites/nfo/firs.pnfo?
20:30:09  <FooBar_> And more importantly: do I need to do that as well for other pcx files?
20:37:46  <planetmaker> FooBar_: the pcx file is listed there as it's part of the newgrf
20:37:48  <planetmaker> It's not required to list them there, but it's good practise because then a re-compile will be triggered if the pcx listed there are changed, too
20:37:49  <planetmaker> that file may contain pcx files and pnfo files. All other files will be ignored :)
20:38:13  <FooBar_> ok good. Then I'll add it as well
20:38:19  <planetmaker> :)
20:38:46  <planetmaker> it also makes sure that you know what your newgrf constitutes of.
20:39:10  <FooBar_> in case my memory fails? :P
20:39:19  <planetmaker> in principle it's redundant though as it's in the nfo, too
20:40:08  <FooBar_> maybe we shouldn't call that file .pnfo, as it doesn't contain any nfo code...
20:40:32  <planetmaker> FooBar_: yes, I thought so already, too. Proposals?
20:40:55  <planetmaker> .main?
20:41:23  <FooBar_> maybe...
20:42:19  <planetmaker> otoh an argument for pnfo is: all code files which get edited are then called pnfo
20:42:20  <FooBar_> maybe even .main without a filename
20:42:29  <planetmaker> hm...
20:42:50  <planetmaker> I wouldn't want to hide the main souce file :)
20:43:06  <FooBar_> hide?
20:43:21  <FooBar_> is that what the . does?
20:43:24  <planetmaker> files which start with a dot are hidden files
20:43:28  <planetmaker> on *nix systems
20:43:36  <FooBar_> on your OS maybe... :P
20:43:41  <planetmaker> like the hidden attribute for windows
20:43:49  <FooBar_> on windows it's just a file without a filename
20:44:06  <FooBar_> on the other hand, windows doesn't like files without extensions...
20:44:25  <FooBar_> .main might be a bad idea then :)
20:44:26  <planetmaker> well. Even if not, I don't really see any advantage to give the main file of a newgrf no name.
20:44:49  <FooBar_> not even for the sake of a generic makefile?
20:44:58  <planetmaker> we could skip an extension, though. But... :) I'd like to have it the same name and some extension like the filename of the final grf
20:45:11  <planetmaker> ^^ for the sake of the generic makefile :)
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20:45:38  <FooBar_> ok, that's fine, but I don't like a file without an extension as I can't link a default editor to that
20:45:56  <planetmaker> he :) ok, then that's an argument against that :)
20:46:02  <planetmaker> firs.list?
20:46:09  <planetmaker> as it lists all files?
20:46:17  <planetmaker> or we just keep pnfo :P
20:46:23  <FooBar_> firs.def?
20:46:26  <FooBar_> as it defines firs?
20:46:37  <planetmaker> hm.... might be an idea.
20:48:34  <FooBar_> well, let me try and get this arable farm done first before I have to do all sorts of merges that I don't fancy doing...
20:48:43  <planetmaker> :)
20:48:50  <planetmaker> I think that's nothing urgent.
20:49:07  <planetmaker> I won't commit it now. I have a number of different changes here. I'm adding the toyland trucks.
20:49:09  <FooBar_> indeed, as it works the way it is now, and that's the most important
20:49:29  <planetmaker> it's basically a beautification change :) But maybe we should make a ticket :)
20:49:31  * FooBar_ is working on firs
20:49:40  <planetmaker> he... right :P
20:49:43  <FooBar_> :)
20:49:50  <planetmaker> mixed that up :)
20:50:47  <andythenorth_> yay FooBar_ is coding ;)
20:50:58  <FooBar_> andythenorth_: yes I am indeed
20:51:29  <FooBar_> renum is still throwing all kinds of errors about invalid escape sequences though...
20:51:51  <planetmaker> FooBar_: which renum do you use?
20:52:07  <FooBar_> r2114
20:52:17  <planetmaker> I compiled the latest svn version... available at
20:52:20  <planetmaker> r2124
20:52:21  <FooBar_> if there's a new one I might want that... :P
20:52:27  <planetmaker> ^^ :)
20:52:31  <planetmaker> as is grfcodec
20:53:13  <planetmaker> took me a bit, but I can compile for all systems. Though mac obviously only works on my maschine :S
20:54:15  <FooBar_> same error :S
20:54:25  <planetmaker> then it's not renum :P
20:55:30  <planetmaker> FooBar_: I only get level1 warnings which can be ignored. Do you get something different?
20:56:00  <FooBar_> obviously I haven't committed what I'm getting an error on
20:56:05  <FooBar_> here's a snippet:
20:56:11  <planetmaker> ok
20:56:40  <FooBar_> I think it has something to do with the \dx...
20:56:55  <Brot6> ::DevZone:: OpenGFX - Feature #96: Sprites 4462:4465 (4) - Arctic church @ (by athanasios)
20:57:39  <planetmaker> hm... I'd guess so, too. But I'm too inexperienced...
20:57:42  <planetmaker> DJ_Nekkid: ?
20:58:43  <planetmaker> FooBar_: what should that code snippet do?
20:59:04  <FooBar_> that's the action 2 for an industry tile
20:59:09  <FooBar_>
20:59:37  <planetmaker> ok, so that's all basically one action :)
20:59:59  <FooBar_> yep
21:01:54  <FooBar_> If I do it without the escape sequence it goes without complaints.
21:02:02  <DJ_Nekkid> \dx
21:02:10  <DJ_Nekkid> doubleword size, in hex format
21:02:19  <DJ_Nekkid> \dx12345678
21:02:23  <DJ_Nekkid> insted of
21:02:31  <DJ_Nekkid> 78 56 34 12
21:02:33  <DJ_Nekkid> or something
21:03:15  <FooBar_> DJ_Nekkid: yes, but renum doesn't like it
21:03:30  <FooBar_> I had \dx80008000
21:03:53  <FooBar_> and it seems that it doesn't like \wx either
21:04:04  <DJ_Nekkid> wierd
21:04:12  <DJ_Nekkid> its never complained with me
21:04:21  <planetmaker> hm... maybe ask in the renum thread :)
21:05:43  <FooBar_> nope, only \dx seems the culprit
21:06:54  <FooBar_> yes i might do that...
21:08:08  <FooBar_>  \wx8000 \wx8000 instead of \dx80008000 works without complaints :S
21:08:22  <FooBar_> let me try a stable release of renum first...
21:08:40  <DJ_Nekkid> thats wierd
21:08:52  <DJ_Nekkid> or just supress the warning :p
21:09:49  <FooBar_> it's not a warning. It's an error which comments the complete action...
21:10:19  <DJ_Nekkid> omg!
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21:10:20  <FooBar_> lol... stable release of renum doesn't have the problem...
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21:10:56  <DJ_Nekkid> i know ive used it on running cost type
21:12:37  <FooBar_> the r2123 build from here: doesn't have the problem either. And is much smaller in filesize as well...
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21:13:49  <DJ_Nekkid> i know
21:13:52  <FooBar_> I'll be using that one until i have it committed so that someone else with a different OS can test it with the r2124
21:14:06  <DJ_Nekkid> you on windows right?
21:14:09  <FooBar_> yep
21:14:24  <andythenorth_> FooBar_: when you get to layouts on the arable farm...the graphics aren't done.  I'm not planning extra tiles, but there will be additions to the current tiles.  just so you know...
21:15:33  <FooBar_> andythenorth_: layouts (or rather layout) is already done, but I made the sprites extra large so that they only need to be aligned once
21:15:42  <FooBar_> grfcodec can do the actual cropping :)
21:16:14  <FooBar_> replacing some things in the pcx file should be sufficient if the sprites change
21:16:45  <FooBar_> I even wouldn't mind extra tiles, as the layout code is actually rather simple
21:17:04  <andythenorth_> k
21:17:24  <andythenorth_> well once I see it in game we might need some more 'fill' tiles around the buildings
21:17:27  <FooBar_> just make sure to create an issue if something like that needs to happen
21:17:43  <andythenorth_> I'm not hopeful on 'plantable' tiles in the near future :)
21:17:57  <FooBar_> me neither :(
21:18:06  <andythenorth_> any of us want to learn C++?
21:18:18  <FooBar_> I'm just putting regular fields around the farms for now, just to have something farm-ish
21:18:55  <andythenorth_> makes sense
21:20:02  <FooBar_> do you by any chance know anything about bounding boxes?
21:20:14  <FooBar_> I figured I needed to specify the size of it in pixels
21:20:22  <andythenorth_> FooBar_not in respect of buildings
21:20:30  <FooBar_> but then renum gave me a //!!Warning (80): Offset 13: Value of <yoff+yextent> must not exceed 0Fh.
21:20:58  <FooBar_> which is not a lot, so I'm now assuming that it's tiles instead of pixels...
21:21:24  <FooBar_> we'll just have to see what it does ingame. ctrl+b is nice
21:24:56  <FooBar_> Now grfcodec throws me a "Could not parse unquoted escape sequence.". Maybe that's what renum was trying to tell...
21:27:38  <planetmaker> hm...
21:30:04  <Brot6> ::DevZone:: World Airliners Set - Revision 264: Fixed a few Faults @ (by Frank)
21:30:09  <planetmaker> FooBar_: just for me to check / recap: the latest renum and grfcodec: do they pose a problem now or not?
21:30:26  <planetmaker> I'm confused by the backlog :)
21:31:09  <FooBar_> haven't tested latest grfcodec. The grfcodec I have now tells me that I have an error in my escape sequence, so fixing that might fix the latest renum as well
21:31:18  <FooBar_> I'll let you know when I get there...
21:33:03  <FooBar_> I don't see why that latest renum is so big compared to the rest...
21:33:26  <planetmaker> FooBar_: that's a failure on my(?) part to remove the debug symbols.
21:33:29  <planetmaker> stip didn't work
21:33:33  <planetmaker> *strip
21:34:37  <planetmaker> r2124 | DaleStan | 2009-06-18 17:58:56 +0200 (Thu, 18 Jun 2009) | 1 line
21:34:39  <planetmaker> Comments not prefixed by whitespace could cause NFORenum to reject the preceding escape. (Reported by DJ_Nekkid)
21:35:38  <Brot6> ::DevZone:: World Airliners Set - Revision 265: Added 07 to ATR's @ (by Frank)
21:36:13  <FooBar_> I always have a whitespace in place as I think that's good practice anyways...
21:37:17  <planetmaker> :)
21:38:38  <DJ_Nekkid> me to
21:38:46  <DJ_Nekkid> but in some way didnt i in one file
21:38:53  <DJ_Nekkid> and it reported as invalid escape
21:39:24  <FooBar_> I think this is why my escape isn't working: // Escapes: 2+ = 71 = D= = DR 2- = 70 = D+ = DF 2< = 7= = D- = DC 2> = 7! = Du* = DM 2u< = 7< = D* = DnF 2u> = 7> = Du<< = DnC 2/ = 7G = D<< = DO 2% = 7g = D& 2u/ = 7gG = D| 2u% = 7GG = Du/ 2* = 7gg = D/ 2& = 7c = Du% 2| = 7C = D% 2^ 2sto = 2s 2rst = 2r 2+ 2ror = 2rot
21:39:44  <FooBar_> that's that silly new "feature" which I don't know why we need anyways
21:40:32  <planetmaker> wth is that?
21:40:45  <Frankr> lol
21:40:53  <FooBar_> that's a new header for defining custom escape sequences
21:41:04  <planetmaker> nah... we don't need it :)
21:41:23  <FooBar_> As I understand it, the default escape sequences have been moved there as well, but not all it seems...
21:43:27  <FooBar_> only thing is that I don't understand that stuff...
21:45:12  <planetmaker> he...
21:49:39  <planetmaker> anyway... good night for today from here.
21:50:13  <andythenorth_> sorry I can't help with the escapes.  probably bed time here too
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22:04:05  <Brot6> opengfx: Backup push to ssh:// initiated.
22:07:38  <Frankr> DJ_Nekkid: Are you there?
22:07:57  <DJ_Nekkid> almost not
22:08:03  <Frankr> lol
22:08:38  <Frankr> we seem to be having problems with the retirement property with the 737-100
22:09:04  <Frankr> is this property necessary
22:09:12  <DJ_Nekkid> does it retire early`?
22:09:43  <Frankr> no, the retirement is 10yrs ans the model life is 6yrs
22:10:14  <Frankr> but when we reduce it to 02 (2yrs it still doesn't do anything)
22:10:17  <DJ_Nekkid> remove the retire early property all tgether
22:10:22  <Frankr> kk
22:28:45  <Frankr> DJ_Nekkid: I am sorry i am a noob, but what does the Early Retirement thing do, Does it retire the vehicle early if it has not been used or just in general. And is it to increase the length the plane stays at a high reliability or something completely different
22:39:53  <DJ_Nekkid> the 2nd option :)
22:41:49  <Brot6> ::DevZone:: FIRS Industry Replacement Set - Revision 94: Feature: Arable Farm @ (by foobar)
22:43:13  <Frankr> ty
22:47:48  <FooBar_> good night all!
22:47:51  *** FooBar_ has quit IRC
22:52:39  <Frankr> DJ_Nekkid: I've got it to work now, ty
22:53:54  <Frankr> increasin the retire early does wat (increase or decrease reliability)
23:14:33  *** Frankr has quit IRC
23:14:50  *** Frankr has joined #openttdcoop.devzone
23:23:13  <Frankr> night buys
23:23:17  <Frankr> guys*
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