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01:33:33 <Brot6> Backup done! (Usage: 64M) 01:33:33 <Brot6> PUNK ROCK!! DISCO DUCK!! BIRTH CONTROL!! 02:04:04 <Brot6> firs: Backup push to ssh://hg@bitbucket.org/firs/firs/ initiated. 06:04:31 *** andythenorth_ has joined #openttdcoop.devzone 06:15:18 <Brot6> ::DevZone:: OpenGFX - Revision 82: Change: add issue* to .hgignore to allow authors to have unversioned files... @ https://dev.openttdcoop.org/projects/opengfx/repository/revisions/82 (by planetmaker) 06:15:18 <Brot6> ::DevZone:: OpenGFX - Revision 83: Feature: Add toyland bus, sugar, battery and lemonade trucks (part of issu... @ https://dev.openttdcoop.org/projects/opengfx/repository/revisions/83 (by planetmaker) 06:19:19 <Brot6> ::DevZone:: OpenGFX - Feature #124: Sprites 601:760 (160) - Road trucks @ https://dev.openttdcoop.org/issues/124#change-610 (by planetmaker) 06:44:10 *** andythenorth_ has quit IRC 06:47:49 *** andythenorth_ has joined #openttdcoop.devzone 07:05:19 <planetmaker> hey andythenorth_ thanks for forwarding the PM 07:05:28 <andythenorth_> np 07:05:36 <planetmaker> was there already an answer to wally? 07:06:05 <planetmaker> I mean... given FIRS' license they may re-use anything they desire - on the condition of making their stuff also GPL. 07:06:27 <planetmaker> or do you plan to re-license it to them, so they can make again a closed source set? 07:06:31 <planetmaker> I'd find that kinda sad. 07:07:11 <andythenorth_> that's what I said. If they don't want to use GPL I'd consider alternative licenses, but they'd have to get permission from all the other artists. 07:07:59 <planetmaker> it'd actually be cool, if you didn't. Only then opensource grfs can spread :) (just my 2ct) 07:09:25 <planetmaker> I guess the only graphics contributors are you, FooBar and Zephyris so far. So, if they get permission from you three, they can distribute your stuff along with their - again - under any proprietary license they usually emply for their north american stuff 07:10:01 <andythenorth_> XeryusTC has anti-aliased some buildings...and I've lifted lots of bits from ISR (under GPL) 07:10:05 <planetmaker> Well, I guess it need not be GPL, but personally I wouldn't support -NC or -ND :) 07:10:20 <planetmaker> haha :) Then it's difficult indeed. 07:10:36 <andythenorth_> They could get individual permissions from all artists 07:10:37 <planetmaker> ISR contributors cannot be tracked anymore, I guess. 07:10:42 <andythenorth_> not really 07:11:10 <planetmaker> andythenorth_, yes, my point is: I wouldn't give my permission if I were you ;) 07:11:27 <planetmaker> only if they use some free license which allows to completely re-use things again without asking 07:11:34 <planetmaker> and allow modifications, too 07:11:42 <planetmaker> like GPL or CC-BY, CC-BY-SA 07:11:56 <andythenorth_> well maybe I won't. I'm not sure. I don't want any of that CC nonsense, it's way complicated. GPL is easy and elegan 07:11:57 <andythenorth_> t 07:11:59 <planetmaker> (I honestly hate the -ND thing) 07:12:19 <planetmaker> a -ND licensed work is basically lost :( 07:12:55 <planetmaker> well, you're one of the authors :) It's up to you to decide what it can be used for and under which conditions :) 07:13:14 <planetmaker> My point is: you make it easy for them. Why not require that they make it easy for you in return? 07:14:55 <andythenorth_> well I'll see what OzTrans says about licensing. I find these control freak grf authors a bit weird, but hey, CanSet is good :) 07:20:36 *** yorick has joined #openttdcoop.devzone 07:36:07 * yorick pushes makefile changes now 07:40:07 <Brot6> ::DevZone:: World Airliners Set - Revision 267: Change strings and use preprocessor magic some more @ https://dev.openttdcoop.org/projects/worldairlineset/repository/revisions/267 (by yorick) 07:45:19 <planetmaker> Well, yes, they do a good job. A very good one actually. But this control-freak thing gets to me sort-of 08:02:21 <andythenorth_> :) I've got FIRS nightly building with stable grfcodec 08:02:29 <planetmaker> :) 08:02:57 <planetmaker> Too bad that it doesn't work with the nightly builds of those two, though. I'm really waiting for a response by DaleStan on that. 08:03:20 <Ammler> server uses grfcodec/nforenum trunk 08:03:34 <planetmaker> I'll try to compile the stable, native versions of grfcodec / nforenum for mac 08:03:44 <planetmaker> Ammler, but it could employ a makefile.local, too :) 08:03:56 <planetmaker> if you have, say renum-stable and grfcodec-stable 08:04:18 <planetmaker> For the sake of firs it would be an idea. Or our nightlies will fail 08:05:09 <planetmaker> or rather renum-3.4.6 08:06:04 <planetmaker> and grfcodec-0.9.10 08:08:15 <planetmaker> well. Makefile.local :) 08:27:08 <Ammler> what did fail with the grf yesterday? 08:27:36 <Ammler> and what is other with fris then other grfs? 08:31:30 <Ammler> [10:03] <planetmaker> Ammler, but it could employ a makefile.local, too <-- I need it for the zip anyway 08:39:49 *** andythenorth_ has quit IRC 08:56:37 <planetmaker> Ammler, the processing of some action2 with \wx80008000 like constructs fails with recent renums 08:56:57 <planetmaker> and why do you need a Makefile.local for zip? 08:57:29 <Ammler> well, your "default" didn't work there 08:57:45 <Ammler> 7za ... 08:58:06 *** yorick has quit IRC 08:58:32 <Ammler> renum r2111 should be fine 08:58:48 <Ammler> that is the one before this new escape things 08:59:20 <planetmaker> ah, yes. the ZIP command needs to be adapted. Sure. 08:59:52 <Ammler> and grfcodec, do I really go back to stable? 09:00:09 <planetmaker> I guess you don't need to do that. Basically it's a failure of renum. 09:00:24 <planetmaker> I just tried to build stable renum here. It fails. 09:00:35 <Ammler> use 2111 09:01:23 *** FooBar_ has joined #openttdcoop.devzone 09:01:43 <planetmaker> hm... I'll try. 09:02:44 *** yorick has joined #openttdcoop.devzone 09:34:45 *** andythenorth_ has joined #openttdcoop.devzone 09:35:18 *** yorick has quit IRC 09:45:39 *** andythenorth_ has quit IRC 10:04:09 <Brot6> opengfx: Backup push to ssh://hg@bitbucket.org/OpenTTD/opengfx/ initiated. 10:29:13 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Bug #295: industry production @ https://dev.openttdcoop.org/issues/295 (by foobar) 10:30:27 <Ammler> planetmaker: feature #xx doesn't close a ticket :-) 10:46:05 <planetmaker> Ammler, I know. And it's intended 10:46:16 <planetmaker> There are missing still a lot of vehicles. 10:46:23 <planetmaker> which belong to that ticket 10:46:26 <Ammler> yes, that is why feature doesn't close 10:46:29 <planetmaker> :) 10:46:44 <planetmaker> issue was the keyword there, though, I think :) 10:46:48 <Ammler> no 10:46:50 <Ammler> feature 10:47:10 <planetmaker> is it the first word of the commit message or the word preceeding the #XX ? 10:47:11 <Ammler> well, issue is also one :-) 10:47:13 <planetmaker> I thought the latter 10:47:34 <Ammler> feature doesn't close either, :-P 10:47:40 <planetmaker> Yes, I know. 10:47:55 <Ammler> no, you don't, at least your commit didn't look like you did 10:48:02 <planetmaker> And to be sure to use the correct thing I usually look up :) 10:48:07 <Ammler> :-) 10:48:12 <planetmaker> I didn't want to close it. 10:48:23 <planetmaker> I only wanted to reference it. And that worked. 10:48:39 <Ammler> slows, feature doesN'T close 10:48:41 <planetmaker> Or what do you think I should have done? 10:49:07 <planetmaker> YES. I DO NOT want to close issue #124 10:49:13 <planetmaker> :) 10:49:37 <Ammler> Feature #XX: ... would have done the same 10:49:37 <planetmaker> sorry for shouting :) 10:49:54 <planetmaker> yes 10:50:19 <Ammler> nvm :-) 10:50:49 <Ammler> shall we move feature to close? 10:51:02 <planetmaker> not sure. Might be an idea. 10:51:14 <Ammler> your commit was exactly the reason, I didn't 10:51:23 <Ammler> but as you didn't trust it 10:51:41 <planetmaker> well. It's not I didn't trust it. 10:51:54 <FooBar_> There's a guide on this you know ;) http://dev.openttdcoop.org/projects/home/wiki/Writing_Commit_Messages 10:52:15 <planetmaker> :) 10:52:46 <FooBar_> I agree that a feature should close something though 10:52:47 <planetmaker> FooBar_, inded. And very well documented 10:53:13 <Ammler> FooBar_: the idea behind was, that a feature could have multiple commits 10:53:14 <FooBar_> If there's a reason not to close a 'feature' then it isn't a feature really... 10:53:27 <Ammler> like pm now did. 10:53:30 <planetmaker> FooBar_, well. Depends :) 10:53:39 <planetmaker> issue #124 has like a dozen vehicles. 10:53:48 <planetmaker> I added 4. Is it now a feature or not? :) 10:54:01 <FooBar_> I'm aware of that idea, but I think once you state 'feature' that it should indicate that that feature is actually done and not incomplete 10:54:02 <planetmaker> it definitely is a "not close" though. 10:54:06 <planetmaker> And it's IMO a feature. 10:54:13 <FooBar_> use add then 10:54:20 <planetmaker> Doesn't fit IMO 10:54:27 <planetmaker> I added something new. 10:54:47 <planetmaker> It can stand on its own. It's just not the complete (big) issue 10:55:14 <Ammler> FooBar_: the commit is a feature 10:55:27 <Ammler> but it isn't everything of the ticket 10:55:33 <FooBar_> lets see what the guide says about that. Since the guide reflects my opinion anyways I might as well look my opinion up there... 10:55:40 <planetmaker> :D 10:55:47 <Ammler> :-) 10:55:54 <planetmaker> It agrees with what I did. 10:56:12 <FooBar_> well have I ever...it's a feature indeed... 10:56:13 <Ammler> if there wouldn't be a ticket, feature is the word too. 10:56:55 <FooBar_> maybe then add "closed" to the closing keyword list, so you can do a "Feature closed #XX" 10:57:08 <planetmaker> :) 10:57:23 <FooBar_> or maybe is "completed" even better... 10:57:29 <planetmaker> I think a commit message like 10:57:31 <FooBar_> "Feature completed #XX" 10:58:36 <planetmaker> Feature #124: Add X, Y and Z. This closes #124 10:58:38 <planetmaker> is fine 10:58:41 <planetmaker> and already possible 10:58:46 <FooBar_> agreed 10:59:00 <planetmaker> So I think no change is necessary. 11:00:04 <FooBar_> well then it's settled 11:00:07 <FooBar_> :) 11:00:09 <planetmaker> :) 11:01:13 <planetmaker> btw Ammler : I didn't write Feature #124 because then there'd be more commit messages with that beginning. But not all IMO would be Feature #124. All together only. So... that's why I wrote what I wrote 11:01:50 <FooBar_> anyways, back to the cement plant... 11:02:06 <planetmaker> :) 11:02:51 <Ammler> planetmaker: that is the reason, it would be nice. 11:03:22 <planetmaker> it = ? 11:03:34 <planetmaker> it = "Feature closes issue"? 11:03:42 * FooBar_ wonders how many industry tiles can be used... 11:04:20 <Ammler> hmm, we move feature to cloe 11:04:36 <Ammler> and if you don't like to close a feature with commit, do it like pm 11:04:50 * planetmaker will be interested in the resolution of Foobar's wondering, too 11:05:04 <planetmaker> Ammler, ok. Change it. I don't really mind. 11:05:20 <planetmaker> actually I can find arguments for both :) 11:05:52 <Ammler> well, your commit the reason, my idea is useless 11:05:58 <Ammler> is* 11:06:28 <Ammler> he, I am even not sure, if the number needs to be adjacent to the keyword. 11:06:44 <planetmaker> :) I hope it's necessary. 11:06:50 <Ammler> we will see 11:07:04 <planetmaker> Btw, Ammler renum 2111 doesn't compile firs here, either. 11:07:10 <planetmaker> Or do I need to delete some files? 11:07:18 <FooBar_> I think I'll just assign one larger than AE (the last TTD tile ID) and see what happens... 11:08:17 <planetmaker> :) 11:11:04 <Ammler> pm, but what about the nightly grf? 11:11:24 <planetmaker> I don't know. What does your compile log tell you? 11:11:27 <Ammler> hmm, maybe the bug is because of that? 11:11:36 <planetmaker> My current renums will produce a not-proper firs grf 11:11:56 <Ammler> I remake 11:13:51 <planetmaker> Ammler, I get a number of lines like 11:13:59 <planetmaker> The sprite following sprite 453 could not be processed. 11:14:37 <planetmaker> which is a bit of a pain as I don't have any other binaries which avoid this... 11:14:49 <planetmaker> And I cannot produce others obviously either. 11:14:56 <Ammler> yes 11:14:57 <planetmaker> well. Not obviously. But I cannot :) 11:15:00 <Ammler> same on the server 11:15:26 <Ammler> and that is why? 11:15:34 <planetmaker> On the one hand, it makes me a bit happy that I obvously (sic!) didn't mess up mac and windows compilation. 11:15:50 <planetmaker> But otoh... I'd like to have a renum which works with that nfo code. 11:16:15 <Ammler> is the nfo code like it should be? 11:16:16 <planetmaker> if that = "cannot produce binaries": compilation fails 11:16:34 <Ammler> maybe foobar meesed it up, you know him ;-) 11:16:36 <planetmaker> if that = "new renum fails on firs": dunno. 11:16:40 <planetmaker> :P 11:17:11 <planetmaker> we need input from DaleStan. 11:17:12 <Ammler> he tends to make silly experiments ;-) 11:17:41 <FooBar_> hold it there. I do mess things up (like industries producing way too much cargo) but I also do make sure my code is up to spec :) 11:18:05 <FooBar_> And I'll modify the spec if necessary 11:18:08 <FooBar_> :P 11:18:29 <Ammler> hmm 11:18:41 <Ammler> but maybe the bug you reported is because of that renum bug? 11:18:54 <Ammler> the nightly is obvious broken 11:19:00 <planetmaker> lool @ FooBar_ 11:19:08 <planetmaker> "I AM THE SPECS" ;) 11:19:38 <planetmaker> Which bug report? 11:20:29 <planetmaker> There's only one concerning this in the renum thread 11:22:03 <Ammler> no the bug FooBar_ added to firs tracker 11:22:33 <planetmaker> link? 11:22:43 <FooBar_> that would surprise me really, as the code is legal but produces silly outcome 11:23:04 <FooBar_> It's a few words I didn't put in little endian resulting in very high values... 11:23:12 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Code review: #7 @ https://dev.openttdcoop.org/code_review/show/firs?review_id=7 (by Ammler) 11:23:27 <Ammler> planetmaker: ^ for you :-) 11:23:56 <planetmaker> :O 11:24:02 <planetmaker> yes, I used vim 11:24:30 <Ammler> vim has some nice "hidden" features to repeat same things ;-) 11:25:30 <planetmaker> yes, I know. Sometimes I trigger them. They always pop up at the most unwanted times. 11:25:44 <planetmaker> And I don't know how to trigger it :P 11:25:50 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Revision 123: Fix r105: The first sprite is 4 bytes long, not 444... @ https://dev.openttdcoop.org/projects/firs/repository/revisions/123 (by planetmaker) 11:27:12 <Ammler> and clos the review... 11:29:02 <planetmaker> done 11:30:33 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Code review: #7(Closed) @ https://dev.openttdcoop.org/code_review/show/firs?review_id=8 (by planetmaker) 11:30:53 <Ammler> hmm, should also autoclose somehow :-) 11:31:27 <planetmaker> :) yes 11:31:56 <planetmaker> We should have a button "Develop, code, draw and encode newgrf" 11:32:13 <planetmaker> you just put in a parameter like "train", "industry" and alike and it does the rest for us :P 11:32:17 <Ammler> ? 11:32:28 <Ammler> indeed 11:32:30 <planetmaker> sorry. It's too warm here and i'm in a funny mood ;) 11:32:38 <Ammler> shall I open the project for you? 11:33:02 <planetmaker> :D 11:33:30 <planetmaker> nah. It's closed source. I'll patent it when I'm done. 11:36:22 <planetmaker> because it will describe a general method to realize a thought. 11:36:45 <planetmaker> So any thought which leads to a physical result will be covered by it. 1ct per such thought as royalty is just fine. 11:42:46 <FooBar_> I think I'll better stop thinking then... otherwise it'll cost me a fortune :P 11:42:53 *** andythenorth_ has joined #openttdcoop.devzone 11:43:06 <planetmaker> :) 11:43:23 <planetmaker> Well... I grant you a life-time long special license :) 11:43:53 <planetmaker> But it will only become effective, if you finish FIRS within two years, or you'll have to pay, too ;) 11:44:45 <FooBar_> in that case, can I define 'finished' then? 11:44:52 <planetmaker> :D 11:45:27 <FooBar_> In that case I finished it yesterday, I'm only improving now... 11:45:52 <planetmaker> nah. Nekomaster defines "finished" :P 11:45:54 * planetmaker hides 11:46:15 <FooBar_> I'm improving the cement plant now, as it was invisible previously... 11:46:56 <planetmaker> hehe :) 11:58:29 *** yorick has joined #openttdcoop.devzone 12:08:00 *** andythenorth_ has quit IRC 12:09:11 *** yorick has quit IRC 12:15:17 *** andythenorth_ has joined #openttdcoop.devzone 12:16:27 <Ammler> planetmaker: FooBar_, isn't it possible to make the nfo in a way nforenum works? 12:17:13 <Ammler> do I really need to grab for old binaries just for firs? 12:18:12 <andythenorth_> Ammler: yes 12:18:13 <FooBar_> Yes, but that would mean that I have to convert some things to hex/little endian myself and I don't fancy doing that. It workes in previous versions of renum and the specs say that I can use it, so obviously renum is broken... 12:18:18 <andythenorth_> until renum stops being broken 12:18:27 <FooBar_> :) 12:18:51 <Ammler> and the stable is the last version which worked? 12:18:55 <andythenorth_> did I mention renum is broken? 12:19:00 <FooBar_> I'm sorry, but I'm not changing perfectly good code only to support a broken renum... 12:19:05 <andythenorth_> and grfcodec is also broken 12:19:26 <Ammler> FooBar_: of course not. 12:19:44 <FooBar_> Ammler: I haven't tested anything but the latest stable and the latest release available at devzone/mz 12:19:53 <Ammler> mäh :-( 12:20:31 <Ammler> that sucks 12:23:50 <FooBar_> There's action colours in the cement plant. How silly :P 12:25:44 <FooBar_> not anymore... 12:26:00 <FooBar_> gotta love photoshop actions :) 12:26:52 <Ammler> GIMP! 12:28:00 <Ammler> well, as soon as it supports layers, it is fine :-) 12:31:22 *** andythenorth_ has quit IRC 12:34:02 <FooBar_> should I care about bounding boxes being not exactly the right size? 12:35:47 <Ammler> FooBar_: how do you align a new sprite? 12:36:57 <FooBar_> I make all sprites the same size and put the ground tile (or where it should sit) at the very bottom of the sprite. With all bounding boxes being the same I only have to figure out the offsets for one sprite to get everything right 12:37:28 <Ammler> I was a bit confused as I coded BornAcorns trains 12:37:32 <FooBar_> Once we have a working grfcodec that can crop, it should do the cropping. 12:38:21 <FooBar_> Well for trains you don't have to set the bounding boxes. For industries you have. 12:38:47 <Ammler> but to what is the x and y offset referenced? 12:39:47 <Ammler> I just took around the half of the sprite and it seems to be ok. 12:40:57 <Ammler> but it isn't that easy, if the sprite has even sizes 12:41:36 <Ammler> so it looks like you need SprtieAligner or ingame tests 12:42:44 <FooBar_> For vehicles the middle of the bounding box, so approx half of the sprite sizes is correct. For other sprites it's the bottom of the furthest corner of the tile 12:44:15 <Ammler> well, SpriteAligner was a nice help. 12:45:00 <FooBar_> For trains it is indeed. It's virtually no use for other things at the moment though. 12:46:29 *** andythenorth_ has joined #openttdcoop.devzone 12:51:54 <planetmaker> andythenorth_, what's broken with grfcodec? 12:53:23 <andythenorth_> There's action colours in the cement plant. How silly. BlameBot says: Zephyris :) 12:54:00 <andythenorth_> planetmaker: grfcodec chokes on the same sprite numbers that renum does 12:54:05 <andythenorth_> 'stable' grfcodec works fine 12:54:52 <Ammler> what is the reason, not using stable renum and codec? 12:55:28 <andythenorth_> mac versions 12:55:32 <andythenorth_> for one reason 12:56:53 <FooBar_> Cement plant is mostly done I think. Screenshop: http://www.tt-forums.net/viewtopic.php?f=36&t=44177&p=800031#p800031 12:56:55 <Webster> Title: Transport Tycoon Forums View topic - FIRS Industry Replacement Set - Releases (at www.tt-forums.net) 12:58:31 <planetmaker> andythenorth_, even if you use stable renum? 12:59:14 <andythenorth_> didn't try that way around. tbh, I have it working fine with stable, so I didn't poke further. I'm assuming it will get resolved at some point. 12:59:18 <planetmaker> Ammler, and some bug fixes which were done meanwhile. stable renum is about 200 revisions older than head 12:59:34 <planetmaker> andythenorth_, because, of course, if you get broken nfo, grfcodec cannot do a thing. 13:00:05 <planetmaker> latest renum already comments out those sprites. Grfcodec then has no chance to code them. 13:00:26 <planetmaker> My guess is that only renum needs a bugfix 13:00:44 <planetmaker> unless you show me fine nfo code which grfcodec doesn't like :) 13:00:50 <andythenorth_> possibly. Makes sense. IIRC I am using a relatively old renum anyway (via crossover) 13:01:05 <planetmaker> hm... I thought you used the one I produced? 13:01:31 <planetmaker> well... no point, if it fails, though, obviously. 13:01:44 <andythenorth_> I'll need to check - am at work, so probably not right now 13:01:44 <planetmaker> but grfcodec should be fine. 13:01:47 <planetmaker> :) 13:02:36 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Bug #296: Should primary industries exhaust their resources and c... @ https://dev.openttdcoop.org/issues/296 (by andythenorth) 13:07:27 <FooBar_> old renum + new grfcodec doesn't work either... 13:09:23 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Bug #296: Should primary industries exhaust their resources and c... @ https://dev.openttdcoop.org/issues/296#change-611 (by foobar) 13:12:34 <Ammler> YES, THEY SHOULD :-P 13:13:08 <Ammler> well parameter wise ;-) 13:13:36 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Revision 124: Feature: Cement Plant @ https://dev.openttdcoop.org/projects/firs/repository/revisions/124 (by foobar) 13:13:36 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Bug #296: Should primary industries exhaust their resources and c... @ https://dev.openttdcoop.org/issues/296#change-612 (by andythenorth) 13:13:39 <Ammler> coopers wouldn't like it either. 13:19:40 <planetmaker> FooBar_, then you should report that in the grfcodec thread, too :) 13:20:26 <FooBar_> And risk the chance of double posting? :P 13:21:39 *** andythenorth_ has quit IRC 13:21:52 <FooBar_> Whenever DaleStan gets back from holidays he'll read all my problems in the renum thread, that's more than enough for now. 13:22:25 <FooBar_> I'll start bugging him in more topics if he doesn't fix it soon enough after he gets back 13:22:28 <planetmaker> FooBar_, it's a different programme 13:22:44 <planetmaker> and you get different error messages, I assume. 13:23:05 <planetmaker> I haven't tested that combination myself so far either - mostly due to the lack of a properly old renum. 13:23:40 <FooBar_> True, but errors are much alike: both have to do with the escape sequences I like to use 13:24:00 <planetmaker> ok 13:24:21 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Bug #296: Should primary industries exhaust their resources and c... @ https://dev.openttdcoop.org/issues/296#change-613 (by planetmaker) 13:24:26 <planetmaker> Then maybe edit your post and mention that grfcodec has the same / a similar error, if fed by the input of old renum 13:24:39 <FooBar_> Either way, we'll have to wait for him to get back from what he's doing. 13:24:40 <planetmaker> he likes error messages verbose :) 13:24:48 <FooBar_> That's already in the post if i'm not mistaken 13:25:27 <FooBar_> Yes, I described three cases: 13:25:33 <planetmaker> sorry, yes 13:25:39 <planetmaker> My memory :) 13:25:48 <FooBar_> - renum r2124 with no grfcodec as I don't get to that point 13:26:00 <FooBar_> - stable renum with new grfcodec gives error 13:26:06 <FooBar_> - both stable works fine 13:28:33 *** DJNekkid has joined #openttdcoop.devzone 13:29:27 <DJNekkid> hi guys 13:29:46 <planetmaker> Hey DJNekkid 13:29:59 <DJNekkid> how r u? :) 13:30:17 *** andythenorth_ has joined #openttdcoop.devzone 13:31:08 <planetmaker> FooBar_, btw, I completely agree with you wrt the exhaustion of ressources 13:31:22 <FooBar_> thanks :) 13:31:31 <DJNekkid> copy/paste plx :p 13:31:32 <FooBar_> Hi DJ 13:31:32 <planetmaker> 10°C above feel-well temperature here, DJNekkid ... 13:31:55 <DJNekkid> like me earlier this week? 13:32:09 <planetmaker> like the whole week here. 13:32:22 <DJNekkid> here it's just 2 or 3 above such now... 13:32:24 <planetmaker> but else, yes, I'm fine, thanks :) 13:32:30 <planetmaker> How're you? 13:32:47 <DJNekkid> sitting in an AC'ed ferry atm :P 13:33:03 <DJNekkid> looking how to code the ICM better 13:35:07 *** andythenorth_ has quit IRC 13:35:15 <planetmaker> he :) 13:39:16 <FooBar_> darn, andy just left... 13:39:48 <FooBar_> I'd like to know what to code next, as all two industries marked "sprites:done" are coded now... 13:40:01 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Feature #296: Should primary industries exhaust their resources a... @ https://dev.openttdcoop.org/issues/296 (by andythenorth) 13:40:01 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Feature #296: Should primary industries exhaust their resources a... @ https://dev.openttdcoop.org/issues/296#change-611 (by foobar) 13:40:01 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Feature #296: Should primary industries exhaust their resources a... @ https://dev.openttdcoop.org/issues/296#change-612 (by andythenorth) 13:40:03 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Feature #296: Should primary industries exhaust their resources a... @ https://dev.openttdcoop.org/issues/296#change-613 (by planetmaker) 13:40:07 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Feature #296 (Feedback): Should primary industries exhaust their ... @ https://dev.openttdcoop.org/issues/296#change-614 (by foobar) 13:41:13 <DJNekkid> FooBar_: did NS, some time after 1990, add a 2nd ICM-wagon? 13:41:28 <DJNekkid> motor-wagon-wagon-end head 13:41:28 <DJNekkid> ? 13:42:01 <FooBar_> ICM... let's see... 13:43:30 <FooBar_> yes. The thee-part EMUs were introduced in 1997 and a four-part ICM was introduced in 1990 13:43:41 <DJNekkid> that i know 13:43:42 <FooBar_> Those were actually newly built and not just a wagon added 13:43:55 <DJNekkid> 1997 = 1977 13:43:57 <DJNekkid> but; 13:44:07 <FooBar_> yes 1977 ;) 13:44:11 <DJNekkid> did they, at some point, "upgrade" the 3parters to 4parters? 13:44:25 <DJNekkid> or are the old 3parters still 3parters? 13:45:22 <FooBar_> no, that didn't happen afaik 13:45:27 <DJNekkid> oki 13:45:29 <DJNekkid> good :p 13:45:47 <FooBar_> the current three parters are still the old three parters, although most of them modernised at the moment 13:45:48 <DJNekkid> they only changed the doors from about august 2005 ? 13:46:06 <DJNekkid> (ifmsc) 13:46:15 <DJNekkid> (ifmsmc that is) 13:46:19 <DJNekkid> (glorified iirc) 13:46:56 <FooBar_> they stopped using the doors between two connected ICMs on october 31 of 2005. 13:47:13 <FooBar_> The doors still remained in place though 13:47:18 <DJNekkid> october was it! :) 13:47:34 <DJNekkid> arent they welded together? 13:47:39 <DJNekkid> i think i saw that on a picture 13:47:51 <DJNekkid> or changed for a more "solid plate" type thing? 13:48:08 <FooBar_> In april 2007 the first modernised version was put into service which had those doors removed and replaced by a metal plate 13:48:19 <DJNekkid> oki... 13:48:31 <FooBar_> So april 2007 is when you want to introduce the new livery for the 3-part models 13:48:41 <DJNekkid> oki... 13:49:05 <DJNekkid> you mean _from_ :) 13:49:16 <DJNekkid> i _plan_ to actually make it kind of variable 13:49:20 <DJNekkid> depending on the age of the vehicle 13:49:48 <FooBar_> the 4-part models will be modernised in 2010 according to schedule 13:49:50 <DJNekkid> and it will span over a couple of years 13:50:08 <DJNekkid> pre 1990's in 2007-8 and 9 13:50:21 <DJNekkid> and the 4parts from 2010 and a couple of years ahead 13:50:31 <FooBar_> That be great! 13:50:40 <DJNekkid> but new ICMs they build after 2007 will be "modern" ones 13:50:53 <DJNekkid> it's already done, but the old code is so ugly, and _kind_ of buggy 13:51:20 <FooBar_> The "solid plate" is actually a piece of plastic :P 13:51:46 <DJNekkid> no doubt! 13:52:36 <FooBar_> One or two trains received a metal plate after being involved in an accident where the doors were damaged, before they started modernising the trains 13:53:03 <DJNekkid> stupid drivers! 13:53:05 <DJNekkid> :p 13:53:38 <FooBar_> Also make sure to decrease the weight of a consist by a ton for the modernised versions :P 13:54:38 <DJNekkid> thats doable :) 13:54:51 <DJNekkid> and also, deincrease the running cost by one factor or something :) 13:55:16 <DJNekkid> i swear, this ICM is gonna be the most advanced code (or atleast long for one train) in history of newgrf 13:55:26 <DJNekkid> it already is 544 lines long 13:56:06 <FooBar_> running cost should be decreased by around EUR 1400 if you want to do it properly... :P 13:56:35 <DJNekkid> depending on the original running cost i guess... but the plans are there 13:56:47 <DJNekkid> i just need to make a proper spreadsheet for the dutch-set 13:56:47 <DJNekkid> i had one made 13:56:49 <FooBar_> 544 lines? that's a lot., Current FIRS is 'only' 2442 lines and 516 sprites... 13:57:07 <DJNekkid> but the computer crashed, twice, so i could not recope it 13:57:15 <FooBar_> that sucks man 13:57:51 <FooBar_> Put it in the repo once you have a start ;) 13:58:09 <DJNekkid> the current icm is already there 13:58:53 <DJNekkid> and i need 9 (!) sprites for one train 14:00:19 <FooBar_> Also charge 2 mln euros for the upgrade of such a train... :P 14:01:16 <FooBar_> I wonder if that's possible by massively increasing the running costs for just one month... 14:01:39 <DJNekkid> sure is 14:02:16 <DJNekkid> combination of var2 00 and CB36 14:02:24 <DJNekkid> 00 W current date (counted as days from 1920) 14:02:56 <DJNekkid> "if between <this> and <that>, use <cb36>, else <use normal> 14:02:59 <DJNekkid> " 14:03:00 <DJNekkid> :=) 14:03:33 <DJNekkid> probably the easiest one 14:03:42 <DJNekkid> http://wiki.ttdpatch.net/tiki-index.php?page=VariationalAction2 14:03:44 <FooBar_> Interesting... I don't think users would like it though :P 14:03:52 <DJNekkid> they would not even notice! 14:04:04 <Brot6> firs: Backup push to ssh://hg@bitbucket.org/firs/firs/ initiated. 14:04:06 <DJNekkid> but now i got to drive for 1hour... 14:04:11 <DJNekkid> ttu then :) 14:04:20 <FooBar_> they wouldn't know the cause, but probably wonder "hey, where did my cash go?" :P 14:04:20 <DJNekkid> or ... i might even do some talking on the road :P 14:04:57 <DJNekkid> however, it woudnt be more massive then 1/12th of max cost 14:05:23 <DJNekkid> 0D to ff 14:06:38 <DJNekkid> but with proper high running cost base and similar bad resolution would it be possible 14:07:47 <planetmaker> :P Basically you then want to sell all those vehicles prior to that month and then buy new ones the month after :) 14:13:04 <FooBar_> "bad resolution" :P 14:13:38 <DJNekkid> you know, the steps between the running costs... 14:13:49 <DJNekkid> øets say its at most 4mill... 14:13:54 <FooBar_> i know, I just had a laugh about it :P 14:14:00 <DJNekkid> 4.000.000/255 14:14:20 <DJNekkid> what would u call it= 14:14:20 <DJNekkid> ? 14:15:05 <FooBar_> dunno... "bad resolution"... 14:15:25 <DJNekkid> :) 14:17:42 <DJNekkid> hehe 14:22:03 <DJNekkid> if you drive a ... lets say car at 300m/s, and you fire a gun backwards with 300m/s mussle velocity, would the bullet just fall to the ground? 14:25:27 <FooBar_> that's an interesting question... I'd say no. It's a bit similar to the airplane on the conveyor belt... 14:26:01 <DJNekkid> never hesard that one 14:26:13 <FooBar_> On the other hand, if you fire an arrow while riding a horse, the impact force is higher thus is the velocity... 14:26:33 <FooBar_> ...than when firing the arrow from standstill at the same distance 14:26:51 <DJNekkid> indeed, as the arrow already have kinetic energy 14:26:54 <FooBar_> Mythbusters ;) Actually both 14:27:15 <FooBar_> In this case, the bullet has the same kinetic energy as the arrow, but in the opposite direction 14:27:35 <DJNekkid> yup 14:29:45 <FooBar_> Try throwing a crumpled up piece of paper from a moving car to see what happens... 14:30:02 <FooBar_> You might need a high-speed camera with that though 14:34:43 <DJNekkid> and, a missile fired from an airplane have a longer range then from a groundbsased launcher, even neglecting the heightdifference 14:39:46 <FooBar_> Yes, though I still find it hard to believe that the bullet would just plummet to earth at the point it was fired... 14:41:30 <DJNekkid> what if the musslevotity were lower, lets say half of the vehicle? 14:43:57 <FooBar_> following the analogy it should pass you, which obviously doesn't happen... 14:44:21 <FooBar_> I think one can state that the car is standing still at the very moment the bullet is fired 14:49:43 <DJNekkid> well.... another filosofical question... two vehivcels are, lets say 50 meters appart, traveling in the same direction (paralel). 14:50:09 <DJNekkid> but both are traveling at the speed of light 14:51:04 <DJNekkid> would you be able to see the other craft from the one you are in? 14:53:48 <FooBar_> yes 14:55:11 <FooBar_> Unless vision directonality is bent due to the high speed... 14:55:13 <DJNekkid> 50 meters behind yes? :) 14:55:17 *** andythenorth_ has joined #openttdcoop.devzone 14:58:09 <planetmaker> FooBar_, Airplane on conveyor belt and gun fired from person on conveyor belt are different. 14:58:46 <planetmaker> Airplane doesn't use the ground to propell itself, but the air. Which is not moving wrt earth. Just its wheels will roll faster 14:58:50 <FooBar_> yes, that's why I brought the arrow from horse in 14:59:07 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Revision 125: Feature: Waste Collection Point @ https://dev.openttdcoop.org/projects/firs/repository/revisions/125 (by foobar) 14:59:10 <planetmaker> OTOH the bullet, it will have no velocity wrt the air (assuming that you don't drag the air with you 14:59:13 <FooBar_> IRC doesn't have an undo function... :P 14:59:23 <FooBar_> there we have it, a waste collection point :) 14:59:34 * planetmaker drops the bullet there :P 15:00:28 * FooBar_ thinks the waste collection point is rather useless at the moment... 15:00:52 <planetmaker> no no. For all those useless thoughts before they incur a charge :P 15:02:00 <FooBar_> I thought only thoughs that accomplished something need to be paid for. The waste collection point doesn't accomplish anything at the moment 15:02:04 <FooBar_> it just sits there :P 15:05:20 *** andythenorth_ has quit IRC 15:19:02 <DJNekkid> btw, did u look at the old icm code? 15:19:11 <DJNekkid> mmm! beer! 15:25:34 <DJNekkid> and planetmaker: why dont u (also) add that nice banner i made :p 15:28:32 <planetmaker> DJNekkid, lazyness I guess :) 15:28:51 <DJNekkid> or that "not so nice banner" :) 15:28:51 <planetmaker> I actually thought about it already. 15:29:09 <DJNekkid> i've never claimed to be a good gfx artist :) 15:29:13 <planetmaker> It doesn't fit quite the style of the other openttdcoop banner, though IMO 15:29:34 <planetmaker> I updateded 2cctrainset's makefile. 15:29:41 <DJNekkid> i think i might have an idea :) 15:29:51 <planetmaker> It should have now all bugs that the firs system has now, too :P 15:30:02 <DJNekkid> hehe! 15:30:17 <Brot6> ::DevZone:: 2cc train set - Revision 214: Change: update the Makefile to the same level as FIRS r123: 2cctrai... @ https://dev.openttdcoop.org/projects/2cctrainset/repository/revisions/214 (by planetmaker) 15:30:17 <planetmaker> oh, plus a few more introduced by copy&paste :) 15:32:06 <FooBar_> DJNekkid: I didn't look at the old ICM code. I probably will not look at the new one either ;) I have code issues of my own... :P 15:32:23 <FooBar_> Like what to code next... :S 15:32:39 <DJNekkid> hehe ... i thought, just for inspiration :) 15:32:39 <DJNekkid> hehe 15:32:45 <DJNekkid> the new one is gonna an art :p 15:33:02 <FooBar_> Maybe once I start a recode of the dutch tramset... 15:37:13 <Brot6> ::DevZone:: 2cc train set - Revision 215: Change: don't ignore all files which start with 2cc when using 'hg st' @ https://dev.openttdcoop.org/projects/2cctrainset/repository/revisions/215 (by planetmaker) 15:47:38 <DJNekkid> var2 bitshift of 02 would be a length of 4 right? 15:55:37 *** andythenorth_ has joined #openttdcoop.devzone 15:58:49 <DJNekkid> this is looking good :p 16:02:08 <FooBar_> andythenorth_: which industry do you want me to code next? 16:02:33 <FooBar_> The ones marked "sprites:done" are already done now... 16:02:35 <andythenorth_> incinerator 16:02:40 <DJNekkid> ye sit would, 2^2 = 2 16:02:46 <andythenorth_> recycling plant 16:02:58 <andythenorth_> then the waste chain is mostly done (also needs the scrapyard) 16:03:43 <FooBar_> OK. I think it's best to code sprites that are unlikely to change much first 16:03:47 *** andythenorth_ has quit IRC 16:08:22 <DJNekkid> FooBar_: do you code with nice commented stuff? 16:08:38 <FooBar_> yes, almost every line is commented 16:08:52 <DJNekkid> i've never done any industries 16:09:10 <DJNekkid> and examples are always good:) 16:09:14 <FooBar_> Me neither until earlier this week :P 16:09:48 <DJNekkid> i did have a look at the wiki a while (last fall perhaps), and it were written in gibberish back then... 16:09:58 <FooBar_> I just started reading the manual and gave it a go... 16:09:59 <DJNekkid> it might be better now, or optionally, i may understand it better :) 16:10:49 <FooBar_> The latter might be more true. The industry tile page was last updated 2,5 years ago 16:10:59 <FooBar_> for instance 16:11:16 <DJNekkid> it were mostly ment as a joke to myself :) 16:11:23 <DJNekkid> or ... joke on my behalf 16:16:21 <FooBar_> Basic industry coding isn't really that complicated once you get the hang of it. 16:17:10 <FooBar_> I'm doing the basic stuff now (i.e. coding like TTD industry without advanced features), once that's done I'm going to try and understand the callback stuff. 16:17:39 <FooBar_> If the understanding part of that is successful, I'll revisit all industries and implement the more advanced stuff 16:18:03 <Brot6> OpenGFX: update from r81 to r83, starting nightly compile 16:18:34 <Brot6> OpenGFX: nightlies compile finished with 2 errors: http://mz.openttdcoop.org/bundles/opengfx/nightlies/log/ 16:18:37 <FooBar_> I'll be interested to see if it compiles FIRS as well... 16:19:22 <planetmaker> FooBar_, it won't... 16:19:23 <planetmaker> :( 16:19:46 <FooBar_> due to those renum/grfcodec issues? 16:20:07 <planetmaker> yes. Unless Ammler did magic and find an old version 16:22:20 <FooBar_> I can upload one manually... 16:23:15 <planetmaker> well... it will be needed, I guess, if a nightly is desired. 16:23:31 <planetmaker> Well. It will still build a grf. But it will chocke on those action2s 16:23:48 <planetmaker> and just skip them - which in a result may be quite the opposite of pretty 16:24:11 <FooBar_> Well, I added some new stuff before fixing a reported bug thus failing the joel list, so I think a nightly is in order not to fail on all points... 16:24:35 <planetmaker> well... 16:25:48 <FooBar_> It's there. I probably don't get to fixing those bugs today anyways... 16:26:06 <planetmaker> http://paste.openttd.org/183607 16:26:13 <planetmaker> ^ my compile log 16:26:24 <planetmaker> and the server got the same binaries and OS. 16:26:59 <FooBar_> I don't think that results in a fully functional grf... 16:27:08 <planetmaker> me neither. 16:27:34 <FooBar_> The one I uploaded compiled without complaints, so I suppose that one is alright. 16:27:52 <FooBar_> Hopefully DaleStan is back soon to fix it :P 16:28:14 <planetmaker> :) 16:28:45 <planetmaker> indeed I hope so, too 16:29:12 <planetmaker> anyway... party time. So enjoy your evening :) 16:29:34 <FooBar_> you to ;) 16:29:41 <FooBar_> too* 16:29:50 <FooBar_> :) 16:29:58 <planetmaker> :) I'm sure I will :) 16:31:06 *** andythenorth_ has joined #openttdcoop.devzone 16:37:08 <Ammler> no nightly :-( 16:38:33 *** andythenorth_ has quit IRC 16:40:13 *** andythenorth_ has joined #openttdcoop.devzone 16:45:13 <Ammler> FooBar_: do I really need to search for acient nforenum? 16:45:23 <Ammler> or do you have a link for me? 16:46:48 <FooBar_> I have a Windows version if that's any use... 16:46:52 <Ammler> ok, I see, 1795 16:46:56 <FooBar_> Let me see if I can find something else... 16:47:42 <FooBar_> nah, you have to build it yourself. r1795 indeed is the latest stable 16:57:16 <Ammler> and grfcodec? 16:58:58 <Ammler> mäh 16:59:06 <Ammler> my boost is too new now 16:59:08 <Ammler> :-( 17:00:35 <FooBar_> for grfcodec you can get a linux build here: http://www.ttdpatch.net/grfcodec/ 17:00:55 <Ammler> I try the windows veryion with wine 17:17:12 <Brot6> firs nightly done :-P 17:20:09 <Brot6> 0b33d47ba8630779379e22ab0ba317f0 firs.grf 17:21:06 <Brot6> ::DevZone:: FIRS Industry Replacement Set - Revision 126: Feature: Incinerator @ https://dev.openttdcoop.org/projects/firs/repository/revisions/126 (by foobar) 17:21:53 <Ammler> FooBar_: do you have same md5sum ^ 17:23:27 <FooBar_> that's an r120? 17:23:42 <Ammler> FooBar_: yes 17:24:59 <FooBar_> yes, I have the same, so congrats! :) 17:25:41 <Ammler> :P 17:26:00 <Ammler> ugly Makefile.local 17:26:19 <Ammler> ZIP_FLAGS = -tzip -mx9 17:26:30 <Ammler> NFORENUM = wine renum.exe 17:26:39 <Ammler> GRFCODEC = grfcodec-stable 17:26:47 <Ammler> ZIP = 7za a 17:26:48 <FooBar_> lol :P 17:27:29 <FooBar_> but it works, which is most important at the moment until recodec/grfnum are fixed :) 17:27:53 <Ammler> indeed 17:28:02 <Ammler> tomorrow, it should be done automatically 17:28:20 <Ammler> do you have a shedule proposal? 17:28:40 <FooBar_> once a day is sufficient :P 17:29:01 <Ammler> well, I add it to opengfx then 17:29:03 <FooBar_> right after OpenGFX would be fine I guess 17:29:09 <FooBar_> :) 17:32:07 <FooBar_> I'm off, bye! 17:32:10 *** FooBar_ has quit IRC 17:41:45 <DJNekkid> my god this will be unreadable when decoded! 18:04:03 <Brot6> 2cctrainset: Backup push to ssh://hg@bitbucket.org/OpenTTD/2cctrainset/ initiated. 18:04:11 <Brot6> firs: Backup push to ssh://hg@bitbucket.org/firs/firs/ initiated. 18:15:31 <Ammler> DJNekkid: use -C 18:16:10 <Ammler> CC_FLAGS = -E -C - < 18:19:31 *** DJ_Nekkid has joined #openttdcoop.devzone 18:19:51 <Ammler> [20:15] <Ammler> DJNekkid: use -C 18:19:52 <Ammler> [20:16] <Ammler> CC_FLAGS = -E -C - < 18:20:07 *** DJNekkid has quit IRC 18:20:22 <DJ_Nekkid> use what? 18:20:35 <Ammler> to have the final nfo readable 18:20:46 <DJ_Nekkid> does that help? 18:21:06 <Ammler> what will be unreadable? 18:21:19 <DJ_Nekkid> it's not _my_ problem tho, its the dude who is gonna decomepiles problem :) 18:21:52 <Ammler> who should do that 18:22:05 <Ammler> he can use your source :P 18:22:16 <DJ_Nekkid> but he might not know that :) 18:36:58 <DJ_Nekkid> i think that might be it! 18:40:13 <Brot6> ::DevZone:: Dutch Train Set - Revision 21: added express pax wagon @ https://dev.openttdcoop.org/projects/dutchtrainset/repository/revisions/21 (by DJ Nekkid) 18:40:13 <Brot6> ::DevZone:: Dutch Train Set - Revision 22: added the new icm, but it lacks gfx yet @ https://dev.openttdcoop.org/projects/dutchtrainset/repository/revisions/22 (by DJ Nekkid) 19:01:41 <Ammler> ah, dutch train set 19:03:36 <andythenorth_> the revised way that make install applies file names is *much* better for testing grfs 19:03:38 <andythenorth_> :) 19:04:01 <Ammler> ? 19:04:33 <Ammler> make bundle or release? 19:04:33 <andythenorth_> no longer appends the build number to the grf file 19:04:40 <andythenorth_> make install 19:04:45 <Ammler> better isn't? 19:04:58 <andythenorth_> much better for me 19:05:29 <Ammler> hmm 19:05:38 <Ammler> doesn't add revision anymore, either? 19:05:55 <Ammler> I only use make bundl 19:05:56 <Ammler> e 19:06:19 <andythenorth_> well make install works great for me 19:06:22 <andythenorth_> :D 19:14:04 <andythenorth_> Ammler: did you get renum? 19:14:30 <Ammler> I used the windows renum 19:14:38 <Ammler> with win 19:14:39 <Ammler> e 19:14:50 <andythenorth_> that's what I use too 19:15:05 <Ammler> (my right hand is faster, currently) ;-) 19:15:52 <Ammler> NFORENUM = wine renum.exe 19:16:18 <andythenorth_> my path is about the same, except much longer :0 19:19:06 <Ammler> [20:35] <Brot6> [19:20:08] 0b33d47ba8630779379e22ab0ba317f0 firs.grf <-- same md5sum as foobar 19:19:18 <Ammler> (r120) 19:19:40 <Ammler> ups 19:19:47 <Ammler> I should have updated 19:19:50 <Ammler> he 20:04:08 *** andythenorth_ has quit IRC 20:12:14 *** yorick has joined #openttdcoop.devzone 20:15:19 <DJ_Nekkid> damn, first draft didnt work totally as intended :( 20:15:45 <Ammler> oh, you call it draft :P 20:16:00 <DJ_Nekkid> not _to_ far off tho 20:16:14 <DJ_Nekkid> if it did work, it werent a draft :9 20:17:18 <DJ_Nekkid> it almost works tho 20:20:42 <Ammler> DJ_Nekkid: are you sure, you are allowed to work with dutch set? 20:20:55 <DJ_Nekkid> what do u mean? 20:20:55 <Ammler> I mean, it is ND license ;-) 20:21:03 <DJ_Nekkid> hehe 20:29:25 *** andythenorth_ has joined #openttdcoop.devzone 20:31:25 <andythenorth_> Small prize for the first person to recreate the movie Tremors using HEQS and FIRS... 20:31:45 <andythenorth_> You'll need a bulldozer, a waste dump, the desert landscape 20:31:54 <andythenorth_> oh and a fricking enormous great worm monster 20:38:11 <Ammler> :-) 20:39:22 <DJ_Nekkid> work god damn it! 20:45:54 <DJ_Nekkid> i hate the ICM 20:59:49 *** andythenorth_ has quit IRC 21:01:24 *** yorick_ has joined #openttdcoop.devzone 21:03:11 *** yorick has quit IRC 21:08:43 *** yorick_ is now known as yorick 21:10:48 <Ammler> XeryusTC: did you make the svn branch? 21:10:55 <XeryusTC> nope, not yet :P 21:10:58 <DJ_Nekkid> im gonna give up 21:11:02 <Ammler> but the login works? 21:11:14 <DJ_Nekkid> that one really needs to be tested on an individual basis 21:11:20 <Ammler> DJ_Nekkid: NO! 21:11:24 <XeryusTC> no clue either :P 21:11:31 <DJ_Nekkid> i think i'll even split it up to distinguised files 21:13:21 <DJ_Nekkid> or just fu** it, and use the old one 21:13:24 <DJ_Nekkid> it works... 21:15:03 <DJ_Nekkid> is tt-forums down? 21:15:30 <XeryusTC> seems so indeed 21:16:08 <Brot6> ::DevZone:: Dutch Train Set - Revision 23: back to the old icm file @ https://dev.openttdcoop.org/projects/dutchtrainset/repository/revisions/23 (by DJ Nekkid) 21:16:21 *** andythenorth_ has joined #openttdcoop.devzone 21:19:17 <DJ_Nekkid> amazing, something i didnt find on piratebay 21:21:05 <Ammler> what? 21:21:21 <DJ_Nekkid> season premiere of penn and tellers bullshit 21:26:25 <DJ_Nekkid> and if i had a wired connection (to the router) i would probably download it faster then 1mb/s :p 21:34:10 <Ammler> I use the server the devzone is on, mostly for torrents 21:34:40 <Ammler> since I moved all Mails to google 21:34:48 <yorick> so that's why it's so slow :D 21:34:50 *** yorick has quit IRC 21:35:01 <Ammler> :-) 21:35:51 <Ammler> is the devzone slow? 21:52:31 *** andythenorth_ has quit IRC 22:19:13 *** Chris_Booth_ has joined #openttdcoop.devzone 22:32:55 <Ammler> @topic add Downloads log: http://mz.openttdcoop.org/bundles/log.csv 22:32:55 *** Webster changes topic to "Talk about things hosted and developed on http://dev.openttdcoop.org | Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/devzonelogs/ | Downloads log: http://mz.openttdcoop.org/bundles/log.csv" 22:44:43 *** Chris_Booth_ has quit IRC