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00:14:11 <Brot6> ::DevZone:: Japanese Buildings Set - Bug #627 (New): pure white pixels (alignment?) @ https://dev.openttdcoop.org/issues/627 (by planetmaker) 00:14:11 <Brot6> ::DevZone:: Japanese Buildings Set - Feature #628 (New): Make system @ https://dev.openttdcoop.org/issues/628 (by planetmaker) 00:15:40 <Rubidium> planetmaker: regarding #627, unlikely alignment issues; some of those sprites are ginourmous though 00:16:03 <planetmaker> yes. For some the assumption is unlikely that it's an alignment issue 00:16:13 <planetmaker> But fixing those warnings is a good idea nevertheless 00:16:30 <planetmaker> 1 in 10k pixels won't be an alignemtn :-) 00:16:48 <planetmaker> s/emtn/ment/ 00:17:59 <Rubidium> actually, only from 1 in 32767+ it's for certain not an alignment issue 00:18:17 <planetmaker> and the idea behind that issue is also to show that we're willing to contribute here, too :-P 00:18:21 <Rubidium> oh, more like 00:18:32 <Rubidium> from 1 in 32764+ 00:18:46 <planetmaker> but we'll need at least some directions how to proceed with these newgrfs. 00:21:38 <Rubidium> http://dev.openttdcoop.org/projects/minigrfs <- pice? 00:21:46 <Rubidium> and what's the point of that empty thing? 00:23:51 <Rubidium> wow... that fatmap project really got of the ground ;) 00:30:47 <planetmaker> well... that empty thing is... dunno... probably a kind of dummy newgrf which should hold things like the lumbermilll in temperate and such 00:31:11 <Ammler> :-) 00:31:13 <planetmaker> and fatmaps... haven't seen any work done there in the commits. But maybe I just missed it 00:31:36 <planetmaker> highlight on lumbermill? ;-) 00:32:09 <Ammler> minigrfs is meant for the migration of all my small newgrfs 00:32:48 <planetmaker> hm... should I commit Zuu's latest version of the fizzy drinks factory? 00:34:03 <Ammler> maybe wait another day, if/when he comes up with another version. 00:34:14 <planetmaker> hm, yeah 00:34:47 <planetmaker> I like the way with the step-function in brightness actually quite a bit more than a completely smooth transition 00:35:46 <Brot6> ::DevZone:: OpenGFX - Feature #115: Sprites 4737:4742 (6) - Toyland: Fizzy drink factory @ https://dev.openttdcoop.org/issues/115#change-1581 (by athanasios) 00:37:59 <Brot6> ::DevZone:: OpenGFX - Feature #107: Sprites 4627:4674 (48) - Toyland: Buildings @ https://dev.openttdcoop.org/issues/107#change-1579 (by athanasios) 00:38:07 <Ammler> he, if you speak about ^ :-) 00:38:19 <planetmaker> he, yeah :-) 00:39:44 *** Chris_Booth has quit IRC 00:40:02 <Ammler> athanasios should draw another thing 00:40:13 <planetmaker> yes :-) 00:41:57 <planetmaker> hm, but all people like the iglu ;-) 00:42:36 <Brot6> ::DevZone:: OpenGFX - Feature #115: Sprites 4737:4742 (6) - Toyland: Fizzy drink factory @ https://dev.openttdcoop.org/issues/115#change-1581 (by athanasios) 00:45:45 <planetmaker> hm... I'm not sure that the iglu is actually different enough... 00:46:01 <planetmaker> same alignment, same holes, all in the same place. 00:46:17 <Rubidium> agreed :) 00:46:38 <Rubidium> was my first thought when I saw the original vs 'new' 00:55:01 <planetmaker> btw I wondered: which newgrfs read the plane speed? 00:55:23 <planetmaker> I find it actually quite bad that they can... 00:58:12 <Rubidium> IIRC pikka's does for running cost etc 00:58:29 <planetmaker> hm 00:58:54 <planetmaker> we haven't seen any desyncs related to that. And I'm sure we used AV8 and the extension 00:59:15 <Rubidium> but did you change the plane speed while the game was running in MP? 00:59:26 <planetmaker> it's sad to see that closed... it's a setting frequently gotten wrong 00:59:34 <planetmaker> we change it not seldomly 00:59:56 <planetmaker> but I cannot say which set we had then - but it always worked 01:00:27 <planetmaker> we usually make money initially with planes nowadays, so we want them fast, if they're set to slow 01:01:46 <planetmaker> It's getting increasingly difficult to get all settings, including sensible and up2date choice of newgrfs "right" 01:02:01 <planetmaker> But I guess we're quite picky with the settings, too ;-) 01:03:15 <planetmaker> Most maps we get need some adjustment. Even some made by quite experienced players... 01:03:16 <Rubidium> anyhow, it's pre-emptive 01:03:21 <planetmaker> yes, sure 01:03:30 <Rubidium> as most other desync 'fixes' were lately 01:04:30 <planetmaker> btw, I've a feature request: restart a map (e.g. water, land, height) as it is now, towns in the same places and the current settings 01:05:22 <planetmaker> that would offer a big advantage in that respect that scenarios can be really re-started (except industry placement), but w/o newgrf conflicts 01:05:28 <Rubidium> load game in sceneditor, landscape->remove all player owned stuff->load scenario 01:05:40 <planetmaker> yeah, but newgrfs :-) 01:05:57 <planetmaker> like ecs -> firs. ttrs -> swedish or alike 01:06:08 <planetmaker> jptrains -> nars 01:06:44 <planetmaker> that's one of the main points imo which make scenarios a bit limited in re-use. It's hard to update a nice terrain map 01:06:53 <planetmaker> or play with a different set 01:07:31 <planetmaker> or maybe a button just like "restart" with the current settings (both newgrf + adv. settings) 01:08:10 <Rubidium> that's what restart does 01:08:40 <planetmaker> but ... doesn't that use the same grf settings as the map had? 01:09:36 <Rubidium> AFAIK it copies the 'current' game settings (incl. grf) 01:10:57 <planetmaker> hm... I just tested it. 01:11:19 <planetmaker> I have the same as the map had when I loaded it. Not with the changed grfs 01:12:21 <planetmaker> yup 01:13:39 <planetmaker> but ok, restart is taken. Then it needs to be called differently, maybe reinit ;-) 01:15:32 * Rubidium slaps TB for ever adding it 01:20:56 <planetmaker> :-D 01:21:19 <Rubidium> as always... give them a finger and they take your whole arm 01:21:34 <planetmaker> he :-) 01:21:41 * planetmaker grabs the whole person :-P 01:23:00 <Rubidium> time for bed 01:25:40 <planetmaker> indeed. long time 01:25:42 <planetmaker> good night 01:27:46 *** KenjiE20|LT has joined #openttdcoop.devzone 01:27:50 *** KenjiE20 has quit IRC 02:13:19 <Brot6> ::DevZone:: Redmine - Revision 2825: Do not show user profile if no visible project or activity (#4129, #3720). @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2825 (by jplang) 02:13:19 <Brot6> ::DevZone:: Redmine - Revision 2832: Merged r2986 from trunk. @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2832 (by jplang) 02:13:19 <Brot6> ::DevZone:: Redmine - Revision 2826: AccountController#show (/account/show/:id) moved to UsersController#show... @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2826 (by jplang) 02:13:20 <Brot6> ::DevZone:: Redmine - Revision 2827: Include missing fixtures. @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2827 (by jplang) 02:13:23 <Brot6> ::DevZone:: Redmine - Revision 2828: Fixes users links. @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2828 (by jplang) 02:13:26 <Brot6> ::DevZone:: Redmine - Revision 2829: Unified UsersController#list and #index. @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2829 (by jplang) 02:13:31 <Brot6> ::DevZone:: Redmine - Revision 2830: Fixed a test failure. @ https://dev.openttdcoop.org/projects/redmine/repository/revisions/2830 (by jplang) 02:16:56 *** KenjiE20|LT has quit IRC 02:17:11 *** KenjiE20|LT has joined #openttdcoop.devzone 02:33:46 <Brot6> Backup done! (Usage: 103M) 02:33:47 <Brot6> I selected E5 ... but I didn't hear "Sam the Sham and the Pharoahs"! 03:22:32 *** KenjiE20|LT has quit IRC 04:18:06 <Brot6> Web seems down, restarting apache 07:41:56 *** andythenorth has joined #openttdcoop.devzone 07:46:20 *** andythenorth has quit IRC 07:56:51 *** ODM has joined #openttdcoop.devzone 08:20:46 *** andythenorth has joined #openttdcoop.devzone 08:53:44 *** andythenorth has quit IRC 09:25:05 <DJ_Nekkid> well guys... tty on monday... we are off to copenhagen for a few days :P 09:25:08 *** DJ_Nekkid has quit IRC 09:27:46 *** andythenorth has joined #openttdcoop.devzone 09:31:43 <planetmaker> oh, enjoy DJ... 09:31:50 <planetmaker> hello & good morning andythenorth 09:36:57 <andythenorth> morning 09:37:10 *** andythenorth has left #openttdcoop.devzone 09:46:11 <Rubidium> reverse psychology? 09:46:25 <Rubidium> saying 'morning' when leaving and 'evening' when coming? 09:46:49 <planetmaker> :-) 09:51:41 <planetmaker> http://www.tt-forums.net/viewtopic.php?p=828521#p828521 <-- Rubidium, I'd like your opinion: different enough? 09:51:43 <Webster> Title: Transport Tycoon Forums View topic - [8bpp] Graphics Replacement Project - OpenGFX (at www.tt-forums.net) 09:52:00 <Rubidium> ianal! 09:52:15 <Rubidium> iamgone 10:05:50 <Ammler> "I am not a l..."? 10:06:42 <Ammler> ah, planetmaker you fear it wouldn't look different enough? 10:09:09 <planetmaker> yes 10:09:24 <planetmaker> Ammler, I am not a lawyer 10:09:53 <planetmaker> and good morning, too :-) 10:13:25 <Brot6> ::DevZone:: Japanese Buildings Set - Bug #629 (New): compile warnings @ https://dev.openttdcoop.org/issues/629 (by planetmaker) 10:17:36 <Ammler> there are other sprites, who look like exact copies 10:17:48 <Ammler> which* 10:18:00 <Ammler> like the industries 10:20:45 <planetmaker> yes... 10:20:55 <planetmaker> but it's a weak argument, isn't it? 10:22:04 <Ammler> yes, well he changed it now :-) 10:22:34 *** LordAzamath has joined #openttdcoop.devzone 10:23:06 <planetmaker> so you think it's ok? 10:26:27 <LordAzamath> hmm.. just to be sure, you didn't ask me? 10:26:29 <LordAzamath> :P 10:26:43 <planetmaker> :-) 10:27:23 <planetmaker> Well... the question is why it has also the same black dot e.g (and maybe not a snow man instead) or so... 10:27:56 <LordAzamath> black dot? 10:28:13 <LordAzamath> you mean the fishing hole? 10:28:17 <planetmaker> call it dark. Probably the whole in the ice which makes the ground. yes 10:28:48 <Ammler> toylands people don't eat fish 10:28:49 <LordAzamath> there is because I took a glance at what was I supposed to draw 10:28:53 <LordAzamath> well 10:28:56 <LordAzamath> it's not a fish hole 10:28:57 <Ammler> they eat lollipop 10:28:59 <LordAzamath> it's a candy hole 10:29:10 <LordAzamath> :D 10:34:53 <LordAzamath> well Zeph agrees 10:34:54 <LordAzamath> with me 10:34:58 <LordAzamath> so no worries 10:35:00 <LordAzamath> :D 10:49:12 <Ammler> I am looking forward to play toyland 10:49:23 <Ammler> this wasn't possible with original graphics 10:57:29 *** LordAzamath has quit IRC 10:58:08 *** LordAzamath has joined #openttdcoop.devzone 11:48:59 *** KenjiE20 has joined #openttdcoop.devzone 12:18:59 <planetmaker> hm... how does the box editor for the houses work? I cannot talk it into loading any sprite... 12:21:01 <LordAzamath> no idea 12:21:04 <Ammler> Isn't the website running anymore? 12:21:18 <Ammler> shall I install it on the devzone? 12:22:01 <planetmaker> hm... which website? :-) I don't have that link. Besides it'd make sense to have it on the devzone 12:23:17 <planetmaker> well. I can call the page from the repository in my browser. It works to create the box. 12:23:23 <planetmaker> But without the sprite in it... 12:23:37 <planetmaker> And I don't remember anymore where that wrapper ran. 12:26:56 <planetmaker> actually, Ammler skip it for our old server. 12:27:02 <planetmaker> Not worth to install it there. 12:27:50 <Ammler> well 13:34:28 <Brot6> ::DevZone:: OpenGFX - Revision 210: Feature: Add iglu as building (sprite 4662, part of issue #107) @ https://dev.openttdcoop.org/projects/opengfx/repository/revisions/210 (by planetmaker) 14:17:25 <Brot6> ::DevZone:: OpenGFX - Feature #111 (Closed): Sprites 4694:4694 (1) - Toyland: Statue @ https://dev.openttdcoop.org/issues/111#change-1582 (by planetmaker) 14:21:53 <Brot6> ::DevZone:: OpenGFX - Feature #136: add test case / test save @ https://dev.openttdcoop.org/issues/136#change-1583 (by planetmaker) 15:04:08 <Brot6> opengfx: Backup push to ssh://hg@bitbucket.org/OpenTTD/opengfx/ initiated. 15:25:06 <Brot6> Web seems down, restarting apache 15:33:03 <Brot6> ::DevZone:: Japanese Buildings Set - Feature #628: Make system @ https://dev.openttdcoop.org/issues/628#change-1585 (by planetmaker) 15:35:04 *** Chris_Booth has joined #openttdcoop.devzone 15:36:04 <Brot6> ::DevZone:: Japanese Landscape Set - Feature #630 (New): Makefile support @ https://dev.openttdcoop.org/issues/630 (by planetmaker) 15:47:28 *** LordAzamath has quit IRC 15:48:08 *** LordAzamath has joined #openttdcoop.devzone 16:01:34 <Brot6> ::DevZone:: OpenGFX - Feature #115: Sprites 4737:4742 (6) - Toyland: Fizzy drink factory @ https://dev.openttdcoop.org/issues/115#change-1581 (by athanasios) 16:06:13 <Brot6> ::DevZone:: OpenGFX - Feature #136: add test case / test save @ https://dev.openttdcoop.org/issues/136#change-1586 (by athanasios) 16:08:52 <Brot6> ::DevZone:: OpenGFX - Feature #136: add test case / test save @ https://dev.openttdcoop.org/issues/136#change-1586 (by athanasios) 16:08:52 <Brot6> ::DevZone:: OpenGFX - Feature #136: add test case / test save @ https://dev.openttdcoop.org/issues/136#change-1587 (by planetmaker) 16:19:20 <Ammler> he, the japan set is also a good example, they didn't share the source 16:19:35 <Ammler> dandan continued with a decoded grf 17:06:35 <planetmaker> indeed 17:06:50 <planetmaker> though it might actually have looked like that: one big file... 17:06:51 <planetmaker> dunno 17:18:02 <Brot6> 2cctrainset: update from r355 to r356, starting nightly compile 17:18:38 <Brot6> 2cctrainset: compile done (0 errors) - http://bundles.openttdcoop.org/2cctrainset/nightlies/ 17:18:38 <Brot6> bros: nightly compile not needed. (r10) 17:18:38 <Brot6> firs: nightly compile not needed. (r349) 17:18:38 <Brot6> fish: nightly compile not needed. (r159) 17:18:39 <Brot6> heqs: nightly compile not needed. (r169) 17:18:40 <Brot6> nmts: nightly compile not needed. (r15) 17:18:41 <Brot6> opengfx: update from r209 to r210, starting nightly compile 17:19:32 <Brot6> opengfx: compile done (0 errors) - http://bundles.openttdcoop.org/opengfx/nightlies/ 17:19:32 <Brot6> opensfx: nightly compile not needed. (r43) 17:19:32 <Brot6> worldairlineset: nightly compile not needed. (r584) 17:55:14 *** LordAzamath has quit IRC 17:56:30 *** mark has joined #openttdcoop.devzone 17:58:57 *** mark has quit IRC 18:09:34 *** mark has joined #openttdcoop.devzone 18:54:04 *** andythenorth has joined #openttdcoop.devzone 18:57:35 *** andythenorth has quit IRC 19:36:43 *** andythenorth has joined #openttdcoop.devzone 19:52:46 <andythenorth> evening 19:54:47 <Rubidium> planetmaker: nice move to lawton27 :) 19:55:06 <planetmaker> you cannot imagine how I enjoyed it :-) 19:56:19 <planetmaker> if there's something like an evilgasm, I certainly had it ;-) 19:56:30 <Rubidium> planetmaker: why can't I imagine that? 19:57:04 <planetmaker> well... :-) as every person experiences such things differently :-) 19:57:11 <Rubidium> oh 19:57:35 <Rubidium> someone asked a binary and I gave him a 64 bits PPC OSX binary 19:57:38 <planetmaker> Consider it a figure of speach - probably it doesn't translate well into English and then into Dutch ;-) 19:57:48 <planetmaker> haha :-) 19:57:55 <Rubidium> and someone asked a "zip binary"... and well... the rest you can guess 19:58:05 <planetmaker> I would have given him 64bit OSX intel. But that was too big for the forums 19:58:15 <planetmaker> so it's "only" 32bit linux 19:58:31 <planetmaker> of course I can. Taking people litterally can be BIG fun ;-) 19:58:34 <Rubidium> for those who can't guess: info-zip works nice 19:58:42 <planetmaker> hehe 19:58:50 <Rubidium> planetmaker: just strip the binary, or was it already stripped? 19:59:16 <planetmaker> I didn't strip it. I didn't think of it actually. bundle_zip doesn't do it, I assume? 19:59:35 <planetmaker> the bundle is 4.6M 19:59:46 <planetmaker> actually even the linux bundle is 3.9M 19:59:54 <Rubidium> I think stripping is disabled by default 20:00:46 <planetmaker> it removes useful asserts, does it? 20:01:07 <Rubidium> no, it removes debugging stuff but leaves the asserts 20:01:24 <planetmaker> oh, right. 20:03:28 <planetmaker> but I asked orudge to possibly extend the upload file size limit to 5MB :-) Seems OpenTTD grew a bit in the last two years :-) 20:04:06 <Brot6> derailed, restarting apache 20:04:12 <planetmaker> :S 20:04:24 <Rubidium> just remove most .lngs :) 20:04:48 <planetmaker> True :-) 20:05:10 <planetmaker> Might be an idea to distribute actually two things: binary + language extension :-) 20:05:18 <planetmaker> Or making them available via bananas, too 20:05:36 <planetmaker> but that's... a lot of change. Possibly not worth the effort 20:05:51 <Rubidium> making them available via bananas is just going to cause a mess 20:05:57 *** LordAzamath has joined #openttdcoop.devzone 20:06:01 <planetmaker> why? 20:06:23 <Rubidium> self built + no svn == mayhem 20:06:40 <LordAzamath> why not 20:06:42 <planetmaker> well. self-built has the languages. 20:06:42 <LordAzamath> tf2 time 20:07:20 <planetmaker> or could have. But otoh... a bit disk storage doesn't matter nowadays. 20:10:06 <Rubidium> for the debian-offical package it is planned to split the package, but for the 'normal' releases it's too much work for *us* and the users (downloading two things etc) 20:14:50 <planetmaker> oh, debian wants to split it? Why do they? 20:15:30 <andythenorth> hmm Neko 20:15:59 <andythenorth> he's been ...helpful... in the FIRS thread 20:16:45 <planetmaker> hehe @ andythenorth. I considered replying. But then... keeping silent there was probably the better choice 20:17:00 <andythenorth> well he's right. but impatient 20:17:05 <planetmaker> yes 20:17:11 <andythenorth> committing bugs to the nightly is bad 20:17:17 <andythenorth> but sometimes necessary 20:17:32 <planetmaker> well. It's not a bug in that sense. It's testing values. 20:17:52 <Rubidium> planetmaker: ~10 architectures * sizeof(full package) vs ~10 architectures * sizeof(binary) + sizeof(data) 20:18:04 <andythenorth> it's borderline a bug :) I half-finished code and pushed it 20:18:30 <andythenorth> I need a faithful assistant to help copy and paste the rest of the code :O 20:18:33 <planetmaker> He... debian also has many architectures... I keep forgetting that, too :-) 20:18:46 <planetmaker> :-) 20:19:02 <planetmaker> andythenorth: in what way you mean? Don't you use templates? ;-) 20:19:10 <Rubidium> sorry, I lied... 14 architectures 20:19:28 <planetmaker> if you can copy&paste something you should put it into a separate file and use it as a template via #include "filename" 20:19:40 <planetmaker> if possible 20:19:58 <Rubidium> oh... you should use m4nfo! 20:20:03 <andythenorth> planetmaker: :P it's the #includes that I need to copy and paste 20:20:11 <planetmaker> :-) 20:20:13 <andythenorth> copy #defines.... 20:20:17 <andythenorth> copy #include.... 20:20:20 <andythenorth> change values... 20:20:22 <andythenorth> save.... 20:20:24 <andythenorth> build.... 20:20:25 <andythenorth> test... 20:20:27 <andythenorth> commit.... 20:20:28 <planetmaker> right... 20:20:29 <andythenorth> push... 20:20:48 <andythenorth> takes about 10 mins per industry, not hard. Any volunteers :D 20:20:53 <andythenorth> ? 20:21:16 <andythenorth> I'll do it this weekend then ;) 20:21:16 <planetmaker> Rubidium: well... :-) mb mb... 20:21:31 <Rubidium> vw! 20:22:17 <planetmaker> I guess using the macro power of the gcc pre-processor is quite a good thing already. 20:22:37 <planetmaker> Not sure whether using yet another language is worth the effort. 20:23:10 <Rubidium> as I said... vapourware 20:23:14 <Rubidium> like his other 'stuff' 20:24:36 <planetmaker> yep. Looks like. Joint releases with Duke Nukem Forever. 20:26:27 <andythenorth> hmmm...what is m4nfo <googles> 20:27:02 <Rubidium> planetmaker: no, with the new TTDP 20:27:09 <andythenorth> ah I see. well screw it, I like the hex now 20:27:30 <andythenorth> even without the hex, nfo is still batshit crazy 20:27:48 <andythenorth> plus it gives me some credibility with the programmers I employ 20:28:24 <andythenorth> limited credibility though. they think a real programmer would have written a compiler from a high level language by now, instead of banging their head on partly-documented, baroque hex 20:29:10 <planetmaker> Rubidium: well... I have more trust in DaleStan taking it over than mb making a release :-) 20:29:47 <Rubidium> my feeling is the exact opposite (after a talk with Dalestan) 20:30:11 <planetmaker> he... :-) 20:30:33 <planetmaker> he told me once he dreads the official take-over from patchman 20:30:56 <planetmaker> in a way that he'd then had to admit (to himself) that he'd be completely responsible for it 20:31:02 <Rubidium> he didn't want to make a changelog of 5 years of changes, and I've got the feeling he doesn't have the proverbial balls to take it over 20:31:48 <Rubidium> if patchman would say he's okay with it (and gives him rights to the website) then the chances of it happening increase dramatically though 20:31:50 <planetmaker> making the changelog is the least of the tasks IMO. It's one, two hours maybe 20:32:02 <Rubidium> right... 20:32:09 <planetmaker> I wouldn't think that patchman would disagree... 20:33:22 <Rubidium> even for OpenTTD doing the changelog for a minor release, well... actually figuring out what to backport and what not takes an hour 20:34:49 <Rubidium> figuring out from the last branch-till-now svn log what wasn't backported, isn't a fix for an issue introduced in trunk *after* the branch (those fixes are totally unimportant) and what's worth mentioning took a whole afternoon for 0.7 20:34:58 <planetmaker> Well... but the backports are already done, so it's "only" skimming through the svn changelog and extracting the [0.7] commits or alike. And formatting it and... 20:35:02 <Rubidium> now I'm doing it as bits 'n pieces 20:35:29 <planetmaker> I didn't include the backporting itself in my time estimate. 20:35:40 <planetmaker> Just the log-reading and parsing 20:36:06 <planetmaker> I dunno... didn't TTDP backport things so far? 20:36:18 <Rubidium> I didn't include backporting either 20:36:42 <Rubidium> http://rbijker.net/openttd/misc/backport.txt <- the changelog for 0.7.4-RC1 *if* it comes 20:36:50 <planetmaker> ok. But when you make a release you don't have to decide anymore what you backport and what not? Or what did I misunderstand? 20:36:52 <Rubidium> yet there hasn't been a single backport 20:38:05 <planetmaker> oh, that's your list what to backport. Not what you did backport. Right... 20:40:20 <Rubidium> yes (formatted as the final changelog) 20:40:51 <Rubidium> http://rbijker.net/openttd/misc/changelog_0.8.txt <- few hours of work already 20:42:11 <planetmaker> uhm... you need hours to generate that list from svn log? 20:43:10 <Rubidium> filtering what's worth mentioning and what's not, yes 20:43:37 <planetmaker> I guess that's something which is quite "flexible" in the amount of time put into :-) 20:43:53 <planetmaker> Granted, that takes time. Cannot be automated and anything 20:44:31 <Rubidium> ofcourse you could show the user the complete changelog, but... well... that's too much info 20:44:53 <planetmaker> True. And changed on changes between versions don't count for them either.ok, I'm off for the night. 20:45:06 <planetmaker> Meeting some friends :-) 20:45:14 <planetmaker> in real life :-P 20:45:16 <Rubidium> ciao 20:45:37 <planetmaker> au revoir :-) 21:21:39 *** Chris_Booth has quit IRC 21:38:35 *** LordAzamath has quit IRC 21:41:45 *** andythenorth has left #openttdcoop.devzone 22:17:23 *** mark has quit IRC 22:30:26 *** ODM has quit IRC 23:27:05 <Brot6> ::DevZone:: OpenGFX - Feature #136: add test case / test save @ https://dev.openttdcoop.org/issues/136#change-1588 (by athanasios)