Log for #openttdcoop.devzone on 25th December 2009:
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02:12:48  <Brot6> ::DevZone:: Redmine - Revision 3078: Translation updates. @ (by jplang)
02:12:48  <Brot6> ::DevZone:: Redmine - Revision 3079: Hide "Groups" tab on user form if no group exist. @ (by jplang)
02:12:48  <Brot6> ::DevZone:: Redmine - Revision 3080: Adds a 'Add subprojects' permission. @ (by jplang)
02:12:48  <Brot6> ::DevZone:: Redmine - Revision 3081: Project#activities should check all overridden activities, not just acti... @ (by edavis10)
02:33:41  <Brot6> Backup done! (Usage: 111M)
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16:42:48  <Brot6> ::DevZone:: OpenGFX - Revision 294: Doc: The introduction of windows shading sprites requires nforenum versio... @ (by planetmaker)
16:42:48  <Brot6> ::DevZone:: OpenGFX - Revision 295: Change: Use further improved graphics for the mapgent sprites (graphics b... @ (by planetmaker)
16:42:48  <Brot6> ::DevZone:: OpenGFX - Code Review #684 (Closed): review map generation sprites @ (by planetmaker)
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17:02:38  <Brot6> ::DevZone:: HEQS "Heavy Equipment" Set - Revision 173: Add: psd source file for Foundry Transporters @ (by andythenorth)
17:09:28  <Brot6> ::DevZone:: HEQS "Heavy Equipment" Set - Revision 174: Delete: copied wrong source file for Foundry Transpo... @ (by andythenorth)
17:09:28  <Brot6> ::DevZone:: HEQS "Heavy Equipment" Set - Revision 175: Add: (correct) psd source file for Foundry Transporters @ (by andythenorth)
17:18:01  <Brot6> 2cctrainset: nightly compile not needed. (r413)
17:18:02  <Brot6> bros: nightly compile not needed. (r10)
17:18:02  <Brot6> comic-houses: nightly compile not needed. (r68)
17:18:02  <Brot6> firs: nightly compile not needed. (r366)
17:18:03  <Brot6> fish: nightly compile not needed. (r225)
17:18:03  <Brot6> heqs: update from r172 to r175, starting nightly compile
17:18:59  <Brot6> heqs: compile done (49 errors) -
17:18:59  <Brot6> nmts: nightly compile not needed. (r15)
17:18:59  <Brot6> opengfx: update from r293 to r295, starting nightly compile
17:20:35  <Brot6> opengfx: compile done (0 errors) -
17:20:35  <Brot6> opensfx: nightly compile not needed. (r70)
17:20:35  <Brot6> worldairlineset: nightly compile not needed. (r584)
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18:03:15  <Brot6> ::DevZone:: HEQS "Heavy Equipment" Set - Revision 176: Add: pcx and nfo files for Foundry Transporters @ (by andythenorth)
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18:26:10  <Brot6> ::DevZone:: Infrastructure Sharing - Feature #670: Basic version @ (by planetmaker)
18:29:41  <Hirundo> planetmaker: agreed
18:29:57  <planetmaker> hey :-) merry Christmas
18:30:09  <planetmaker> so... want a new repo? IS3?
18:35:36  <planetmaker> Hirundo: there have been requests for an IS server. Thoughts? Worthwhile, if we offer one again?
18:41:02  <Hirundo> I think playtesting could be quite helpful
18:41:22  <Hirundo> Although players are notoriously bad at finding bugs ;)
18:41:48  <Hirundo> and merry Christmas to you :)
18:41:52  <Rubidium> I wholeheartedly agree with that
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18:50:35  <planetmaker> ok, I'll see to get one running in the next days. I currently don't find the dir theIS devserver was usually started from...
18:51:13  <Hirundo> What version do you intend to run?
18:56:59  <Ammler>
18:57:22  <Ammler>
18:58:43  <PeterT> will there ever be an IS2 game?
19:01:24  <Hirundo> Given that beta5 is one-and-a-half months old, I'd prefer a fresh set of binaries, if possible
19:01:40  <PeterT> Ok
19:02:04  <Rubidium> that's definitely going to take 90 minutes :)
19:02:05  <PeterT> one-and-a-half isn't that old...
19:04:03  <Hirundo> Lots of changes and fixes have been made since, in IS and trunk
19:04:05  <Brot6> heqs: Backup push to ssh:// initiated.
19:04:20  <Brot6> opengfx: Backup push to ssh:// initiated.
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19:21:42  <Hirundo> I'll do some more work tomorrow and then we'll see
19:33:35  <PeterT> Cool
19:43:44  <planetmaker> Hirundo: we run that version which is the choice of yours :-)
19:43:54  <planetmaker> But we need one which is tagged :-)
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23:03:18  <welshdragon> Hirundo: you might want to check (or whoever made the OSX binary)
23:03:19  <Webster> Title: Transport Tycoon Forums • View topic - Infrastructure sharing 2.0 beta 5 (at
23:13:28  <Brot6> ::DevZone:: HEQS "Heavy Equipment" Set - Revision 177: Change: some progress on Foundry Transporters (don't... @ (by andythenorth)
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23:52:07  <planetmaker> welshdragon: I'm guess it's not the OSX binary.
23:52:19  <welshdragon> :(
23:52:20  <planetmaker> besides: it's made by OpenTTD's compile farm
23:52:29  <planetmaker> the same which makes the nightlies and releases
23:52:34  <welshdragon> so what's to blame then planetmaker?
23:53:02  <planetmaker> your ISP?
23:53:21  <welshdragon> no
23:53:36  <welshdragon> i have NARS already on the system
23:54:12  <welshdragon> the nightly recognises it, as does IS2 (when I check the newgrf settings)
23:54:38  <welshdragon> but it doesn't recognise it when I join Jonty's server)
23:54:41  <planetmaker> let me check whether I have the problem.
23:54:53  <planetmaker> and there's more than one NARS version...
23:55:00  <welshdragon> yes
23:55:03  <welshdragon> hang on
23:55:06  <planetmaker> even more than one NARS 2 version
23:55:18  <welshdragon> i'll do some screenies
23:56:45  <Rubidium> oh, OSX binaries are broken... that's a good reason to disable building them and be really done with the OSX support ;)
23:56:56  <planetmaker> :-P
23:57:00  <welshdragon> Rubidium: shush
23:57:11  <planetmaker> welshdragon: IP of the server?

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