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00:12:05 *** KenjiE20 has quit IRC 00:16:22 <Webster> Latest update from devactivity: OpenGFX - Revision 326: Doc: also update the credits section of the readme <http://dev.openttdcoop.org/projects/opengfx/repository/revisions/326> || OpenGFX - Bug #683 (Feedback): Blue eyes too blue <http://dev.openttdcoop.org/issues/683#change-2146> || OpenGFX - Revision 325: Change [#683]: De-spice the blue eyes a bit (Jonha) <http://dev.openttdcoop.org/projects/opengfx/repository/revisions/325> 00:23:22 *** Frankr is now known as Guest417 00:23:26 *** Frankr has joined #openttdcoop.devzone 00:25:24 *** Frankr has quit IRC 00:26:23 *** Frankr has joined #openttdcoop.devzone 00:29:12 *** Guest417 has quit IRC 00:48:15 *** Rubidium has quit IRC 01:18:55 *** Rubidium has joined #openttdcoop.devzone 01:52:58 *** PeterT_ has joined #openttdcoop.devzone 04:01:04 *** Frankr has quit IRC 06:48:57 *** ODM has joined #openttdcoop.devzone 08:06:34 *** Paul2_ has joined #openttdcoop.devzone 08:07:06 *** Paul2 has quit IRC 08:34:30 *** ODM has quit IRC 09:02:40 *** Paul2_ is now known as Paul2 11:12:55 *** Doorslammer has joined #openttdcoop.devzone 12:04:11 *** KenjiE20 has joined #openttdcoop.devzone 12:20:52 *** ODM has joined #openttdcoop.devzone 15:17:33 *** andythenorth has quit IRC 15:17:33 *** V453000 has quit IRC 15:17:33 *** Ammler has quit IRC 15:17:33 *** Hirundo has quit IRC 15:21:32 *** Hirundo has joined #openttdcoop.devzone 15:22:32 *** V453000 has joined #openttdcoop.devzone 15:23:02 *** andythenorth has joined #openttdcoop.devzone 15:24:02 *** Ammler has joined #openttdcoop.devzone 16:00:50 <DJNekkid> Doorslammer: how did thoose metro tracks turn out? 16:00:58 <DJNekkid> or ... 3rd rail 16:36:07 <Doorslammer> Nah, my idea wasn't much improvement 16:36:14 <Doorslammer> Bloody third rail :/ 16:36:17 <Doorslammer> lol 16:36:28 <Doorslammer> Catenary is much more fun :P 16:39:39 <DJNekkid> hehe 17:14:34 <DJNekkid> did anyone try supreme commander 2 ? 17:15:41 <Rubidium> I guess so 17:23:42 <DJNekkid> i didnt get it towork :( 17:45:16 *** Chris_Booth has joined #openttdcoop.devzone 17:59:48 <Paul2> can we get the situation where half you track is third rail and half in overhead lines and trains wont run on the other? 18:09:28 <DJNekkid> there is currently a 3rd rail with catenart 18:09:31 <DJNekkid> *catenary 18:20:25 <Paul2> oooo posh 18:22:15 <Doorslammer> Very 18:40:11 <Chris_Booth> its a shame you cant get regual trail to run on 3rd rail 18:40:20 <Chris_Booth> like you can with erail and none erail 18:48:58 <DJNekkid> there isnt a problem to code it... 18:49:15 <DJNekkid> but the metro depot would be VERY full :P 18:49:28 <DJNekkid> but i've thaught about it 18:50:57 *** Doorslammer has quit IRC 19:10:27 <DJNekkid> planetmaker: are you around? 19:25:50 <Webster> Latest update from devactivity: Redmine - Revision 3401: Removes broken javascript on wiki history. <http://dev.openttdcoop.org/projects/redmine/repository/revisions/3401> 19:28:25 <DJNekkid> make remake 19:28:28 <DJNekkid> ehm, wrong window 19:34:48 <DJNekkid> new NuTracks version on Bananas, with GUI 19:41:53 <Webster> Latest update from devactivity: Nutracks - Revision 43: Add: Special planning GUI <http://dev.openttdcoop.org/projects/nutracks/repository/revisions/43> 20:08:39 <planetmaker> DJNekkid, I'm around but don't have much time 20:12:19 *** Frankr has joined #openttdcoop.devzone 20:20:34 <DJNekkid> and probably gone by now :) 20:21:32 <planetmaker> hm, no ;-) 20:21:57 <planetmaker> but it usually helps to address an issue instead of asking "around?" ;-) 20:22:07 <planetmaker> then I can answer asynchronously :-P 20:22:25 <DJNekkid> i've been thinking about the 2cc wagons 20:22:44 <planetmaker> aye 20:22:50 <DJNekkid> we done have alot of gfx, atleast not with good quality 20:23:05 <DJNekkid> and, id like to have 4 generations of wagons... 20:23:15 <planetmaker> right 20:23:15 <DJNekkid> early, upto 1920 or something... 20:23:25 <DJNekkid> then up to 1960/65 20:23:36 <DJNekkid> then new ones at 2000-2010/ish 20:23:51 <DJNekkid> and my idea might be to have two different generations with the same gfx 20:24:11 <planetmaker> might be an idea 20:24:14 <DJNekkid> but the newer ones have higher basespeed and higher capacity 20:24:29 <DJNekkid> and perhals lower weight 20:25:43 <planetmaker> no need to reduce the weight :-) 20:27:00 <planetmaker> perhaps, just perhaps I can get hold of better / additional wagon sprites, though. Drawn by Zephyris and / or DanMacK 20:28:05 <planetmaker> DanMacK is currently pushing an OpenGFX+ newgrf extension - which would also include a wagon extension for additional cargos. 20:28:35 <DJNekkid> yea, i saw that... 20:28:52 <planetmaker> we'll have to see when and what exactly comes from that, though, but... they're both incredibly productive artists :-) 20:29:02 <DJNekkid> indeed... 20:29:13 <DJNekkid> how many % of opengfx is zeph's gfx? 20:29:19 <DJNekkid> i BET its more then 50! 20:29:23 <planetmaker> 75% or so 20:29:32 <planetmaker> at least 21:25:03 <Ammler> I get compile errors locally for opengfx 21:25:13 <Ammler> but it works if I run a second tim 21:37:00 <Rubidium> planetmaker: are you aware of any skins or whatever for Mac OS X that make the height of the title bar less than 22 pixels and can Mac OS X "shade" a window? 21:37:35 <Rubidium> (or is the default title bar in newer Mac OS X versions already less than 22 pixels?) 21:37:42 *** Yexo has quit IRC 21:37:59 *** Yexo has joined #openttdcoop.devzone 21:40:27 <planetmaker> Rubidium: I'm not aware of such mods, I'll have to look at the height of the title bar; shading is not available out of the box 21:43:19 <planetmaker> I counted 22 pixels for my window title bars. 21:43:22 <planetmaker> Why do you ask? 21:43:33 *** Seberoth has joined #openttdcoop.devzone 21:44:21 <Rubidium> FS#3683: don't see the mouse pointer, he's on OS X, it crashes on a Clamp and two Clamps in OS X's code hardcode 22 (and assume that's the height of the title bar) 21:49:08 <planetmaker> hm, I assume the crash.sav doesn't crash, right? 21:49:45 <Rubidium> nope 21:55:13 <planetmaker> lol. The actions of the RioGrande AI are... stupid. Constantly moving HQ 22:00:35 <planetmaker> hm... I should have pretty much the very same binary here, just a few revisions later. And nothing... 22:00:51 <planetmaker> and not only binary but also OS binaries. Used same compiler etc. 22:08:34 *** ODM has quit IRC 22:20:04 *** Seberoth has quit IRC 22:34:32 <Ammler> mäh, I don't get that ground tile... 22:44:02 <planetmaker> Message: Assertion failed at line 74 of /Users/ingo/ottd/trunk/src/gfxinit.cpp: b <-- what a peculiar code line... 22:45:44 <SmatZ> hehe 22:47:10 <planetmaker> hm, even reproducable. Strange 22:48:19 <planetmaker> ok, I messed up toyland opengfx obviously 22:53:35 <planetmaker> yes... one engine was missing. 22:56:59 <SmatZ> still, it's not nice OTTD asserts on that 23:02:13 <planetmaker> On 8 missing sprites in the base set? 23:02:42 <planetmaker> If you like, I make a bug report from that. 23:07:43 <planetmaker> otherwise: just try to start toyland with one of the engines removed from the nfo of the ogfxt_toyland.nfo and re-encode it for a valid base set 23:08:17 <planetmaker> "valid" would be proper way of writing ;-) 23:13:19 <SmatZ> hmm I suppose there are just too many ways invalid GRF can crash OTTD 23:13:35 <SmatZ> the situation is improving over time though :) 23:14:28 <planetmaker> yes, that's why I decided to not bother with this crash ;-) 23:15:03 <planetmaker> Actually I don't mind the crash. I'm rather a bit puzzled by the error message. 23:15:28 <SmatZ> b 23:15:42 <planetmaker> or the assertion line itself. The crashlog semi-correctly states that I probably have incompatible newgrfs for that game.