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09:25:13 *** Seberoth has joined #openttdcoop.devzone 10:46:47 *** Seberoth has quit IRC 10:46:52 *** Seberoth has joined #openttdcoop.devzone 11:31:01 *** KenjiE20 has joined #openttdcoop.devzone 11:45:06 *** ODM has joined #openttdcoop.devzone 11:50:00 <DJ_Nekkid> that is the WIERDEST bug! 11:50:16 <DJ_Nekkid> the cimaera is only available when nutracks is loaded... 11:50:30 <planetmaker> did you check whether that's really the case? 11:50:43 <planetmaker> or whether it's only the case, if done with engine pool off? 11:50:53 <planetmaker> or in neither case? ;-) 11:52:57 <DJ_Nekkid> well, 2ccset chimaera i mean 11:53:10 <planetmaker> yes, I know 11:53:37 <DJ_Nekkid> but i see no reason for it to not be in :) 11:53:47 <planetmaker> did you check those cases? 11:53:52 <DJ_Nekkid> no 11:53:55 <planetmaker> then do :-) 11:54:02 <DJ_Nekkid> but what would enginepool matter? 11:54:15 <planetmaker> over-writing by an "enabling" engine? 11:54:57 <DJ_Nekkid> aaaah! 11:54:59 <DJ_Nekkid> i found it 11:55:13 <DJ_Nekkid> but i still dont understand why it didnt work in the first place :) 11:55:33 <DJ_Nekkid> it should have been a monorail engine 11:55:35 <DJ_Nekkid> in that case 11:57:25 <Brot6> 2cc train set - Revision 544: Fix: Chimaera is now available not only with NuTracks (Action0 prop... (DJNekkid) @ http://dev.openttdcoop.org/projects/2cctrainset/repository/revisions/544 11:58:18 <planetmaker> so... what is it? 11:59:49 <DJ_Nekkid> its one of thoose problems you dont really see, but you know you fixed it :P 12:00:08 <DJ_Nekkid> i mean: 12:00:19 <DJ_Nekkid> oh 12:00:19 <DJ_Nekkid> nvm 12:00:25 <planetmaker> ? 12:00:25 <DJ_Nekkid> 02 would be R120 12:00:33 <DJ_Nekkid> thus, its not excisting 12:00:49 <planetmaker> you lost me right at the start 12:01:02 <DJ_Nekkid> want it explained? 12:01:28 <DJ_Nekkid> in sprites/nfo/cargotable.pnfo there is a "railtable" as well 12:01:41 <planetmaker> uhm, yes? 12:01:44 <DJ_Nekkid> entry 02 is tracktype R120 12:01:45 <planetmaker> so two rail tables 12:01:48 <planetmaker> ? 12:01:56 <DJ_Nekkid> no, a cargotable, and a rail table 12:02:21 <DJ_Nekkid> but the railtable isnt conditionally skipped 12:02:31 <planetmaker> oh 12:02:34 <DJ_Nekkid> (if nutracks is loaded) 12:03:02 <DJ_Nekkid> so; 12:03:17 <DJ_Nekkid> the action0 property 5 on the chimaera (tracktype) 12:03:20 <DJ_Nekkid> were set to 02 12:03:23 <DJ_Nekkid> i.e. R120 12:03:48 <DJ_Nekkid> and when R120 isnt defined the game wont know what track to use 12:03:53 <planetmaker> so in any case: wrong rail type translation table 12:04:08 <DJ_Nekkid> no, wrong tracktype on the chimaera :) 12:04:21 <DJ_Nekkid> but, without a table would 02 be correct 12:04:22 <DJ_Nekkid> :=) 12:08:40 <DJ_Nekkid> btw, im working on an idea for subway tracks 12:08:55 <DJ_Nekkid> catenary that looks like houses and such 12:12:10 <planetmaker> sounds awesome :-) 12:12:45 <DJ_Nekkid> i _think_ it sould be possible 12:13:34 <planetmaker> sounds also feasible, yes 12:13:53 <DJ_Nekkid> and i did get zimlocks permission to use stuff from TTRS a couple of years ago if i wanted to make some subway stations 12:37:13 <DJ_Nekkid> hmm, i think i might have found a problem 12:37:18 <DJ_Nekkid> not tested yet tho 12:37:21 <DJ_Nekkid> but intersections? 12:55:42 <DJ_Nekkid> i got only one thing to say 12:55:45 <DJ_Nekkid> glitchy like a bitch! 12:57:21 <DJ_Nekkid> but that _might_ be the offsets tho 13:01:45 *** Seberoth has quit IRC 13:06:17 *** Alberth has joined #openttdcoop.devzone 14:11:10 <planetmaker> DJ_Nekkid, concerning availability of track types: 14:11:44 <planetmaker> when the nutracks newgrf is active: wouldn't it make sense to use some of the existing engines as track type enabling vehicles? 14:12:14 <planetmaker> And programme nutracks such that it doesn't provide those vehicles, if either a certain parameter is set (preferred) and / or 2cctrains is found? 14:12:40 <planetmaker> the track type enable vehicles kinda look like a hack ;-) 14:23:50 <DJ_Nekkid> that would make sense! 14:24:36 <DJ_Nekkid> i guess i need to make a list :) 14:25:39 <planetmaker> I'll make you a ticket ;-) 14:25:54 <DJ_Nekkid> no need 14:25:57 <DJ_Nekkid> i'll get on it now 14:29:05 <Brot6> 2cc train set - Feature #971 (New): Enable nutracks rail types natively (planetmaker) @ http://dev.openttdcoop.org/issues/971 14:30:03 <planetmaker> oh. too late :-P 14:30:06 <DJ_Nekkid> np 14:30:10 <planetmaker> it's a two-fold issue anyway :-) 14:30:19 <planetmaker> or rather three-fold: 14:30:20 <Brot6> Nutracks - Feature #972 (New): disable "track type enabler vehicles" by parameter (planetmaker) @ http://dev.openttdcoop.org/issues/972 14:30:36 <DJ_Nekkid> there is one track that needs them tho 14:30:39 <planetmaker> a) 2cctrainset: define a few engines which natively define the track types as their own 14:30:41 <DJ_Nekkid> the planning tracks 14:31:10 <planetmaker> hm, is there? why not make one engine with that type as their first? 14:31:14 <planetmaker> Like a draisine? 14:31:33 <planetmaker> No capacity, slow speed. Probably borrowing some gfx from HEQS or ISR 14:31:45 <DJ_Nekkid> sure! 14:31:46 <DJ_Nekkid> np :D 14:34:24 <planetmaker> b) disable track enabler engines via parameter (maybe bit parameter to disable them per track type?) 14:34:52 <planetmaker> c) disable track enabler engines by auto-detecting a proper trainset with nutracks support and setting the proper newgrf parameter itself 14:35:00 <planetmaker> For now that'd be only 2cctrainset probably 14:35:54 <planetmaker> hm, might make sense to add this draisine into nutracks, though 14:36:25 <DJ_Nekkid> yes, :) 14:37:33 <planetmaker> hm... maybe one could give it some speed after all. But no coupling and no capacity. 14:37:47 <planetmaker> could make for nice eye candy. Similar to the invisible engine by LA 14:38:02 <planetmaker> which allows for nicely populated switch yards with wagons only 14:38:13 <planetmaker> hm... idea for nutracks, too^ ? 14:38:25 <planetmaker> or rather 2cctrainset? 14:38:31 <planetmaker> as easter egg via parameter? 14:38:37 <DJ_Nekkid> sure :D 14:38:56 <planetmaker> lala ... having ideas is SOOO easy :-P 14:39:15 <DJ_Nekkid> but i have probably forgotten all of theese when im done with the native support :D 14:39:29 <planetmaker> shall I make you another ticket? ;-) 14:40:43 <DJ_Nekkid> sure :D 14:41:08 <planetmaker> there you go 14:41:21 <planetmaker> issue #973 14:42:29 <Brot6> 2cc train set - Feature #973 (New): invisible engine (planetmaker) @ http://dev.openttdcoop.org/issues/973 14:45:58 <DJ_Nekkid> hmm 14:46:01 <DJ_Nekkid> i just realized one thing 14:46:11 <DJ_Nekkid> with native support 14:46:16 <DJ_Nekkid> most trainsets override just that 14:46:21 <planetmaker> hu? 14:46:26 <DJ_Nekkid> i mean 14:46:34 <DJ_Nekkid> if i.e. DB-set is loded 14:47:03 <DJ_Nekkid> then all default engines are overridden 14:47:12 <planetmaker> yes? 14:47:58 <planetmaker> isn't the important thing to have one engine which uses the rail type label? 14:48:07 <DJ_Nekkid> yes :) 14:48:08 <planetmaker> or what enables a rail type? 14:48:15 <DJ_Nekkid> one engine 14:48:17 <planetmaker> so... what's the issue with default engines? 14:48:25 <DJ_Nekkid> nothing with the default engines 14:48:30 <DJ_Nekkid> but with i.e. DB-set 14:48:34 <DJ_Nekkid> UKRS 14:48:36 <DJ_Nekkid> NARS2 14:48:37 <DJ_Nekkid> etc 14:48:43 <planetmaker> they don't have native nutracks support 14:49:03 <planetmaker> I don't get your point :-) 14:49:09 <DJ_Nekkid> no they dont 14:49:51 <DJ_Nekkid> the point is, we need some kind of engine to be this or that tracktype 14:50:02 <DJ_Nekkid> so that support is enabled for the none-native sets 14:50:19 <planetmaker> of course 14:50:36 <planetmaker> that's why I said "disable those engines only, if native support is present" 14:51:04 <DJ_Nekkid> yea :) 14:51:35 <planetmaker> or: if a parameter tells nutracks to disable these support engines 14:51:47 <planetmaker> which is the future-proof way to do that without knowing grf IDs 14:52:23 <DJ_Nekkid> yup :) 14:52:26 <planetmaker> or what is your concern? 14:53:18 <DJ_Nekkid> im not sure anymore :) 15:20:59 <DJ_Nekkid> any suggestion for that dresin? 15:21:03 <DJ_Nekkid> gfx-wise 15:27:59 <DJ_Nekkid> i took that smallest tram engine thingy 16:01:55 *** ODM has quit IRC 16:05:16 <DJ_Nekkid> hmm 16:05:17 <DJ_Nekkid> actually 16:06:18 <DJ_Nekkid> if the nutracks are _underneeth_ the DB-set (or whatever) the properties are actually overridden 16:06:39 <DJ_Nekkid> bah 16:06:41 <DJ_Nekkid> no they arent 16:06:45 <DJ_Nekkid> they are _added_ 16:09:53 <planetmaker> which properties are over-ridden? And what's the engine pool setting? ;-) 16:13:53 <DJ_Nekkid> well, that is, with pool enabled 16:14:13 <DJ_Nekkid> and, prop 5 16:18:09 <Brot6> 2cctrainset: compile of r544 failed - http://bundles.openttdcoop.org/2cctrainset/nightlies/ERROR/r544 16:18:20 <Brot6> firs: compile of r862 failed - http://bundles.openttdcoop.org/firs/nightlies/ERROR/r862 16:18:28 <Brot6> fish: compile of r374 failed - http://bundles.openttdcoop.org/fish/nightlies/ERROR/r374 16:18:36 <Brot6> Following repos didn't need a nightlies update: 32bpp-extra (r36), airportsplus (r50), bros (r12), comic-houses (r70), heqs (r320), newgrf_makefile (ERROR r98), nml (r203), nmts (r16), nutracks (r62), ogfxplus (r23), opengfx (r459), openmsx (r57), opensfx (r94), snowlinemod (r12), test (ERROR r20), worldairlinersset (r643) 16:27:36 <Brot6> Following repos didn't need a nightlies update: 2cctrainset (ERROR r544), 32bpp-extra (r36), airportsplus (r50), bros (r12), comic-houses (r70), firs (ERROR r862), fish (ERROR r374), heqs (r320), newgrf_makefile (ERROR r98), nml (r203), nmts (r16), nutracks (r62), ogfxplus (r23), opengfx (r459), openmsx (r57), opensfx (r94), snowlinemod (r12), test (ERROR r20), worldairlinersset (r643) 16:29:01 <planetmaker> lllllaaaazy ;-) 16:29:12 <Brot6> 2cctrainset: update from r543 to r544 done (103 errors) - http://bundles.openttdcoop.org/2cctrainset/nightlies/r544 16:29:44 <Brot6> firs: update from r859 to r862 done (1 errors) - http://bundles.openttdcoop.org/firs/nightlies/r862 16:30:03 <Brot6> fish: compile of r374 failed - http://bundles.openttdcoop.org/fish/nightlies/ERROR/r374 16:30:11 <Brot6> Following repos didn't need a nightlies update: 32bpp-extra (r36), airportsplus (r50), bros (r12), comic-houses (r70), heqs (r320), newgrf_makefile (ERROR r98), nml (r203), nmts (r16), nutracks (r62), ogfxplus (r23), opengfx (r459), openmsx (r57), opensfx (r94), snowlinemod (r12), test (ERROR r20), worldairlinersset (r643) 16:31:07 <Ammler> planetmaker: your makefile update seems to work :-) ^ 16:31:18 <planetmaker> thanks :-) 16:31:23 <planetmaker> and your compile farm! 16:31:28 <Ammler> didn't work 16:31:33 <planetmaker> no? 16:32:07 <Ammler> well, it did, I removed the connector to suse build system, so it wasn't able to build the chroots 16:32:18 <planetmaker> meh 16:32:39 <Ammler> it needs that for resolving dependencies 16:33:05 <Ammler> (like zypper) 16:59:27 *** frosch123 has joined #openttdcoop.devzone 17:00:19 <DJ_Nekkid> hey nice! 17:00:25 <DJ_Nekkid> this subway idea might actually work :) 17:03:42 *** Seberoth has joined #openttdcoop.devzone 17:04:39 <Brot6> Redmine - Revision 3600: Translation updates, Locales sync (rake locales:update) (winterheart) @ http://dev.openttdcoop.org/projects/redmine/repository/revisions/3600 17:04:40 <Brot6> Redmine - Revision 3602: Show subproject versions on the Roadmap. (edavis10) @ http://dev.openttdcoop.org/projects/redmine/repository/revisions/3602 17:04:40 <Brot6> Redmine - Revision 3603: Include the Project name when sorting versions. (edavis10) @ http://dev.openttdcoop.org/projects/redmine/repository/revisions/3603 17:04:40 <Brot6> Redmine - Revision 3601: Somehow ran out of unique identifiers. (edavis10) @ http://dev.openttdcoop.org/projects/redmine/repository/revisions/3601 17:12:23 <DJ_Nekkid> awsome! 17:21:40 <Brot6> #openttdcoop - Revision 58: [Compiler] disabled WS for fetch changesets again (Ammler) @ http://dev.openttdcoop.org/projects/home/repository/revisions/58 17:22:51 <DJ_Nekkid> guys 17:23:01 <DJ_Nekkid> take a look at that subway post on the gfx forum :) 17:42:11 <planetmaker> link? 17:52:53 <DJ_Nekkid> http://www.tt-forums.net/viewtopic.php?f=26&t=48614 17:52:54 <Webster> Title: Transport Tycoon Forums • View topic - [OTTD] Subway stations disguised as parks [concept] (at www.tt-forums.net) 17:53:35 <frosch123> hmm, i guess the tunnelstuff is not yet possible 17:58:36 <frosch123> maybe with a new property similiar to the "default station graphics" but for "default tunnel graphics". then one could replace the maglev tunnelroof with a complete transparent sprite, so the catenery becomes the topmost visible sprite 18:00:13 <DJ_Nekkid> frosch123: look at my picture at the almost bottom 18:00:39 <frosch123> i saw that, but that does not work for tunnelentries 18:00:57 <DJ_Nekkid> i know, i saw that 18:01:11 <DJ_Nekkid> i mean 18:01:14 <DJ_Nekkid> i tested it :) 18:01:22 <frosch123> looks like currently all additional railtypes use the tunnelroof of normal rail 18:01:30 <DJ_Nekkid> yup :) 18:01:53 <planetmaker> which is actually a bit sad ;-) 18:01:53 <DJ_Nekkid> according to peters specs (some wiki-page) is that supposed to work, but i guess someone forgot it :) 18:02:29 <DJ_Nekkid> wiki.openttd.org/Peter1138/Railtypes 18:02:54 <frosch123> no, there is only a railtype specific overlay and catenary, but no roof 18:03:11 <frosch123> the roof was decided to be landscape specific, not railtype specific 18:04:21 <DJ_Nekkid> roof? 18:05:48 <frosch123> The original ground sprite is drawn, then the overlay, (then the train, then the catenary), then the original tunnel head is drawn over the top 18:05:56 <frosch123> "(...)" additions by me 18:06:27 <planetmaker> hm, yes, I remember that 18:06:33 <planetmaker> that discussion 18:06:48 <planetmaker> there's no way to do a tunnel entrance which will fit every type of ground sprite 18:06:55 <planetmaker> and ground sprites cannot be made accessible 18:06:59 <frosch123> sprites like 2372 18:14:06 <DJ_Nekkid> overlay, as in the trackbit? 18:15:47 <frosch123> yes 18:16:03 <frosch123> there is a separate track overlay of tunnelsprites 18:18:58 <DJ_Nekkid> oki :) 18:19:24 <DJ_Nekkid> i.e. four simple sprites :) 18:48:35 <DJ_Nekkid> well, this have been a productive day :) 18:48:39 <DJ_Nekkid> fixed a couple of bugs 18:48:42 <DJ_Nekkid> gotten some ideas 18:48:45 <DJ_Nekkid> given some ideas 18:49:00 <DJ_Nekkid> but now im off to a preparty, and a gig from midnight-ish 18:49:05 <PeterT> hey DJ_Nekkid :-) 18:49:46 <DJ_Nekkid> howdy PeterT 18:50:11 <Brot6> rsync & cp -Rl - Revision 10: Fix: touch sync to have current backup time (Ammler) @ http://dev.openttdcoop.org/projects/cprsync/repository/revisions/10 18:50:16 <DJ_Nekkid> test 18:50:23 <DJ_Nekkid> didnt work, nvm :) 18:50:35 <DJ_Nekkid> byehbyeh! :D 18:50:36 *** DJ_Nekkid has quit IRC 18:50:52 *** DJNekkid has joined #openttdcoop.devzone 18:51:04 <DJNekkid> wtf, alt-F4 works in VNC? :D 18:51:05 <DJNekkid> apparently 18:51:36 <Ammler> you can somehow disable such key combinations 18:56:33 <Ammler> planetmaker: repos don't need the same name as identifier anymore... 18:56:50 <Ammler> so feel free to continue with your silly "_" :-P 18:56:53 <PeterT> you use IRC from VNC? 18:56:55 <planetmaker> yippieh. Finally my craziness is cared for! :-) 18:57:08 <PeterT> is that how you stay online 24/7? 18:57:48 <Ammler> PeterT: some use pseudo proxy with text client on screen ;-) 18:58:04 <PeterT> Pseudo proxy? 18:58:25 <Ammler> however you call a remote client 18:58:29 <PeterT> oh 18:58:44 <frosch123> and some just do not sleep 18:58:50 <Ammler> :-D 18:58:57 <PeterT> ZNC never sleeps. 18:58:58 <PeterT> Ever. 18:59:02 <planetmaker> :-) 18:59:09 <planetmaker> Just run a pseudo-intelligent bot. 18:59:19 <planetmaker> For many people here that's sufficiently intelligent :-P 18:59:41 <planetmaker> well. maybe for some :-P 18:59:42 <Ammler> yes, I could replace me with brot quite easy :-P 19:01:48 <Alberth> PeterT: some people are just too scared to leave. 19:02:01 <DJNekkid> yes, i use irc from VNC :) 19:02:23 <PeterT> Of What, Alberth? 19:02:40 <Alberth> if they leave, they may miss something important 19:02:41 <Ammler> rl 19:03:20 <PeterT> since about two weeks ago, I decided that in addition to ZNC, I leave my computer on with IRC running 19:04:12 <PeterT> <Alberth> if they leave, they may miss something important <-- that's what logs are for. 19:04:54 <Alberth> PeterT: agreed, so it must be rl then 19:05:23 <frosch123> logs are stupid. you cannot make jokes about people when they are away 19:05:32 <Alberth> (or they don't trust logs they did not make themselves) 19:06:18 <Ammler> I use bouncer to keep you safe from d/c over the whole day :-) 19:06:25 <Ammler> like now 19:06:55 <PeterT> same, my internetz disconnect like...twice during the night 19:07:10 <PeterT> also, I like being around if people need me 19:07:57 <Alberth> if they really need you, they will try again when you are around :) 19:08:09 <PeterT> well, what if they leave when I'm around? 19:08:47 <frosch123> true, if he then gets hit by a bus, you will never figure it out 19:09:08 <frosch123> same reason why people dislike highlighting without stating reason 19:09:26 <Alberth> PeterT: since you stay on always, you force them to do that :p 19:09:49 <Alberth> frosch123: like the CIA :) 19:09:52 <PeterT> frosch123 19:10:00 <PeterT> I'm outta here! 19:10:07 <PeterT> Going to a movie :3 19:10:12 <PeterT> and since I have a bouncer 19:10:13 <Alberth> have fun 19:10:16 <PeterT> thanks :-) 19:10:27 <PeterT> you'll not notice my absence 19:11:13 <frosch123> we will, if we ban you 19:12:18 <frosch123> like, would you stay online if you get kicked every 15 minutes while you are asleep? 19:13:45 <planetmaker> rrright. 19:14:06 <planetmaker> I just thought PeterT was familiar with the concept of a bouncer for... at least weeks?! 19:14:30 <KenjiE20> planetmaker: think about it 19:14:53 * planetmaker refrains from thinking about it ;-) 19:15:30 <KenjiE20> :D 19:48:48 *** ODM has joined #openttdcoop.devzone 21:46:00 *** Seberoth has quit IRC 22:24:33 *** Seberoth has joined #openttdcoop.devzone 22:25:39 *** ODM has quit IRC 22:29:54 *** frosch123 has quit IRC 22:30:19 *** Alberth has left #openttdcoop.devzone 22:57:11 *** Seberoth has quit IRC 23:55:38 *** KenjiE20 has quit IRC