Log for #openttdcoop.devzone on 29th May 2010:
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01:46:31  <Brot6> Redmine - Revision 3604: Locales update (winterheart) @
01:46:31  <Brot6> Redmine - Revision 3605: Add 'Start date' and 'End date' keywords for incoming email. #5595 (edavis10) @
01:46:31  <Brot6> Redmine - Revision 3606: Add an "Assigned To" keyword to receiving email. #5594 (edavis10) @
01:48:26  <DJNekkid> hi again peepz
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06:23:28  <Brot6> NFO Meta Language - Feature #974 (New): Write sprites instead of bytes (Alberth) @
06:31:42  <Brot6> NFO Meta Language - Feature #975 (New): grfstrings.get_string_size(s) != byte count of OutputGrf.... (Alberth) @
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07:59:54  <Brot6> FIRS Industry Replacement Set - Revision 863: Change: improved Lumber Yard graphics (andythenorth) @
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10:03:06  <Brot6> NFO Meta Language - Revision 204: Fix: Raise a ScriptError for an untranslatable string instead o... (Alberth) @
10:03:06  <Brot6> NFO Meta Language - Revision 205: Add: Support for specifying town names added. (Alberth) @
10:03:06  <Brot6> FIRS Industry Replacement Set - Revision 864: Change: some nice progress on Lumber Yard graphics (andythenorth) @
10:03:07  <Brot6> NFO Meta Language - Revision 206: Doc: Add town_names documentation (closes #959). (Alberth) @
10:03:10  <Brot6> NFO Meta Language - Patch #959 (Closed): add action F (Alberth) @
10:03:13  <Brot6> NFO Meta Language - Feature #963: Real action2 for industries (production callback) (Hirundo) @
10:32:59  <Ammler> we could publish the reference.html to bundles so you can link it...
10:33:52  <planetmaker> how do you mean?
10:34:18  <Ammler> you can't view it with redmine
10:34:28  <Ammler> hmm, would work
10:35:44  <Ammler> or adding it to files and then link from bundles
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11:14:34  <Hirundo> Alberth: did you 'hg add actions/' ?
11:15:09  <Alberth> ARGH!
11:17:08  <Hirundo> It happens, try 'hg log -k 'forgot' '
11:18:15  <Alberth> pushed
11:18:31  <Alberth> it was worse, I had already deleted the dev repo.
11:18:47  <Alberth> luckily it got copied to the push/pull repo
11:19:13  <Brot6> NFO Meta Language - Revision 207: Fix (r205): Add new file. (Alberth) @
11:20:37  <planetmaker> :-)
11:23:44  <Ammler> do I still need to group names to max of 255 or does nml take care of such things?
11:36:40  <Hirundo> names of what?
11:37:25  <Ammler> <-- We need a patch to block streets from town growth :-)
11:37:26  <Webster> Title: Transport Tycoon Forums • View topic - Heavy Equipment Set (HEQS). Sneak Preview: v0.7 [OTTD] (at
11:38:54  <Ammler> Hirundo: town names needed to be grouped in lists of 255, so my 3k real town names grf had a lot subgroups just because of that limitation
11:41:31  <Hirundo> I don't think that that limitation is lifted
11:42:07  <Ammler> Alberth: did you now use swisstowns to test or shall I try to convert it?
11:42:46  <Alberth> I did not try to convert it, just used it as inspiration
11:51:27  <Alberth> Ammler: from the docs: "...A part should have at least one and at most 255 entries."
11:53:07  <Brot6> NFO Meta Language - Revision 208: Fix: Always print a newline after an empty real sprite. (Hirundo) @
11:53:27  <Ammler> Alberth: would be nice, if nml does the splitting :-)
11:54:49  <Alberth> yes, it would be :)
11:56:40  <Alberth> I don't see an algorithm to do that in the general case
12:09:51  <Brot6> NFO Meta Language - Revision 209: Fix (r206): Add explicit </a> tag. (Alberth) @
12:12:51  <Brot6> NFO Meta Language - Revision 210: Fix (r206): Fix internal link too. (Alberth) @
12:34:12  <Hirundo> Is it possible to raise warnings (not errors) in nml/python?
12:35:46  <Alberth> make a function for it would be best, I think
12:36:37  <Alberth> raising something implies an exception, which you don't want
12:38:02  <Alberth> hmm, would some form of 'info' level be useful too ?
12:38:56  <Alberth> In the general case, you end up with some logging package, never looked into those however
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13:23:01  <Hirundo> hmm..
14:13:56  <Brot6> NFO Meta Language - Feature #965: Action 5 / 12: various ways to add real sprites (Hirundo) @
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14:49:11  <PeterT> has webster been replaced?
14:49:20  <PeterT> can we make those messages bold please?
14:56:01  <planetmaker> no. and no
14:58:05  <Ammler> I had my troubles to make those unbold :-P
14:59:00  <Ammler> as brot is on same host as the devzone, we can pull there more frequently the rss feed
14:59:21  <Ammler> so annoucements are almost realtime now
15:00:58  <PeterT> why not bold?
15:01:20  <PeterT> Bold in Webster's message allowed me to distinguise between a normal user and Webster
15:01:20  <Webster> PeterT: in Webster's message allowed me to distinguise between a normal user and
15:01:45  <PeterT> KenjiE20 should remove that
15:01:50  <PeterT> @bold my message
15:01:51  <Webster> PeterT: my message
15:02:04  <Ammler> set brot6 to highlight you :-)
15:02:27  <PeterT> No, I don't want it highlighting me
15:02:47  <PeterT> I just want to be able to look and see, "oh, webster has updated us"
15:02:57  <Ammler> well, my client allows different "levels" of highlight
15:09:10  <DJNekkid> hi guys, i've made a plan for the further development of NuTracks:
15:09:11  <Webster> Title: Transport Tycoon Forums • View topic - [OpenTTD] NuTracks - Dev Thread (at
15:09:18  <DJNekkid> any comments please? :)
15:09:23  <PeterT> link to a post please
15:09:42  <DJNekkid> bottom of that page ^^
15:10:02  <PeterT> fine, but next time link to it
15:10:10  <PeterT> like this
15:10:11  <Webster> Title: Transport Tycoon Forums • View topic - [OpenTTD] NuTracks - Dev Thread (at
15:11:15  <DJNekkid> how do you find the links to a specific post?
15:12:20  <Ammler> the wrong labled "New Post" icon on the right side
15:12:49  <Ammler> left of "Posted: Sat 29. May 2010 5:01 pm"
15:13:29  <PeterT> "the wrong" what?
15:13:46  <PeterT> it's the icon that looks like this:
15:13:56  <DJNekkid> yea, thanx :D
15:14:01  <Ammler> PeterT: and how is it labled?
15:14:02  <PeterT> yea, welcome :D
15:14:17  <Ammler> DJNekkid: are there any example screens for subway tracks already?
15:14:24  <PeterT> Ammler: I don't know what you mean, I don't see anything that says "wrong"
15:14:48  <Ammler> well, for me "NewPost" seems wrong
15:14:55  <Alberth> hoover with your mouse on it
15:15:08  <DJNekkid> Ammler: yes, sec
15:15:18  <PeterT> it says "post"
15:15:39  <DJNekkid>
15:16:05  <PeterT> that looks pretty nice :)
15:16:33  <Ammler> lol
15:16:43  <DJNekkid> plan is to have 8 or so different buildings in each direction
15:17:14  <Ammler> hmm, that ask for a random callback...
15:17:32  <DJNekkid> no, just a normal random VarAction2
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15:18:15  <Ammler> do you reuse base set sprites?
15:18:43  <DJNekkid> that building there is a "random" baseset building just to test
15:18:43  <frosch123> what is the difference in the two highspeed tracks of the balanced set?
15:19:12  <DJNekkid> frosch123: exactly nothing, an error from me :)
15:19:18  <DJNekkid> but well observed :)
15:19:37  <DJNekkid> good news tho, that means i can include something else :)
15:20:47  <Ammler> are different tunnels per type possible?
15:20:59  <DJNekkid> semi-possible
15:21:11  <frosch123> rather, not possible
15:21:34  <DJNekkid> not yet anyway
15:21:38  <frosch123> except with the catenary + transparency trick .)
15:24:13  <DJNekkid> do the tunnel entrance use a specific catenary sprite?
15:24:18  <frosch123> DJNekkid: i guess those tables would be easier to read, if there where only one line per type, and some crosses or checkmarks for the setups they are present
15:24:37  <frosch123> iirc they do
15:24:48  <DJNekkid> oki, thats good news :D
15:25:54  <DJNekkid> i have currently only tested to replace the 6 "normal" direction sprites
15:26:25  <frosch123> oh, they share their special sprites with the depots
15:26:43  <DJNekkid> i guess that shouldnt REALLY matter
15:26:44  <DJNekkid> i mean
15:27:05  <DJNekkid> if the subway depot are to be situated in a city center that actually would be a benefit
15:30:40  <DJNekkid> but i guess i gotta jet for a while, the beersale ends at 6...
16:10:52  <DJNekkid> bah
16:11:03  <DJNekkid> does anyone have windows xp or earlier?
16:11:11  <DJNekkid> i need mspaint.exe :)
16:13:41  <DJNekkid> or vista
16:19:02  <Brot6> firs: update from r862 to r864 done (1 errors) -
16:19:25  <Brot6> nml: update from r203 to r210 done -
16:19:29  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r544), 32bpp-extra (r36), airportsplus (r50), bros (r12), comic-houses (r70), fish (ERROR r374), heqs (r320), newgrf_makefile (ERROR r98), nmts (r16), nutracks (r62), ogfxplus (r23), opengfx (r459), openmsx (r57), opensfx (r94), snowlinemod (r12), test (ERROR r20), worldairlinersset (r643)
16:22:33  <Ammler> you are using windows but doesn't have mspaint.exe?
16:23:10  <DJNekkid> look at #openttd if you are there :)
16:25:10  <DJNekkid> (so i dont have to explain 3 times :))
16:27:39  <Ammler>
16:27:47  <Webster> Title: senduit | Share easily. (at
16:28:17  <Ammler> DJNekkid: 30mins
16:28:58  <DJNekkid> is that english or germanish?
16:29:18  <Ammler> I have no idea, I guess german
16:29:49  <DJNekkid> Smat Z gave me a czeck version :) And i understand german just as little as czech :)
16:29:51  <Ammler> I just run "locate mspaint.exe", didn't run windows recently and never mspaint
16:31:33  <Ammler>
16:31:35  <Webster> Title: Download Microsoft Paint / Recover Missing Copy (at
16:31:44  <Ammler> did you try to search before?
16:32:01  <DJNekkid> i tried that one once, but i could not get the file, or it were the win7 version
16:32:04  <DJNekkid> i dont remember :)
16:32:41  <Ammler>
16:33:39  <Ammler> I know, you don't like me beeing smartass, but please don't crosspost...
16:34:02  * PeterT lols
16:36:53  <DJNekkid> np
16:38:10  <DJNekkid> appropos smartass, without the ass :)
16:38:36  <DJNekkid> any idea why saveing a .pcx file on the server is REALLY slow, but while i save it on my own local disk is (near) instant?
16:39:27  <Brot6> Autopilot - Bug #976 (New): Crash on !command-garbage (Combuster) @
16:39:40  <PeterT> huh?
16:41:58  <Alberth> DJNekkid: disk cache
16:43:06  <DJNekkid> hmm
16:46:25  <Alberth> and speed of access :)  several MB/2 vs a few hundred Kb/s usually
16:46:28  <Ammler> why do you think, it is related to pcx only?
16:47:15  <Alberth> isn't pcx a quite verbose image format?
16:49:14  <Alberth> but it isn't really, I think. When I update the screen shots, I work with the files locally without problem. When I need to upload them all, it takes ages...  Of course waiting for it makes the problem appear worse.
16:49:41  <Alberth> and those are .png files
16:51:20  <DJNekkid> a few hundred kb? my server is locally on my network, should be 100mb/s
16:51:47  <DJNekkid> and yes
16:51:49  <DJNekkid> its pcx only
16:51:56  <DJNekkid> png is instant on the server
16:52:08  <DJNekkid> but it might be the gfx software that is wierd?
17:14:34  <DJNekkid> but it might be the gfx software that is wierd?
17:14:42  <PeterT> wtf?
17:14:49  <DJNekkid> sorry... were gonna be an up-and-enter on my console :)
17:15:05  <PeterT> ok, I thought you were just being pushy
17:16:04  <DJNekkid> nope ... alt-tabed to VNC, and were gonna run a make on the nutracks :)
17:23:39  <Ammler> PeterT: you don't use AP+ anymore?
17:23:48  <Ammler> or are you able to fix #976?
17:23:51  <PeterT> I do on one of my servers
17:23:54  <PeterT> and I don't know how to fix that
17:24:18  <PeterT> I've never experiend that
17:24:23  <Ammler> can you reproduce it?
17:24:28  <PeterT> I've never experiend that
17:25:38  <Ammler> PeterT: new idea for custom command: move all clients to spec
17:25:52  <PeterT> hmm
17:25:58  <PeterT> they might work
17:26:07  <PeterT> if there is a command in TCL to look for words
17:26:23  <Ammler> ?
17:26:29  <PeterT> like first, execute "clients" in console, then look for "#xx" and then "move $clients 255"
17:26:47  <PeterT> like grep
17:26:58  <Ammler> those are already in array: !players
17:27:31  <PeterT> oh
18:04:17  <Hirundo> Any German-speakers around who could tell me the meaning of 'Irrtümchen' ?
18:11:24  <Ammler> dunno if that is really German, but I would translate it as "little mistake"
18:11:29  <frosch123> "mistake", but in a siily form
18:25:52  <Hirundo> German used by a dutchman... silliness is to be expected :)
18:39:41  <Brot6> #openttdcoop - Revision 59: [Compiler] silence an error (Ammler) @
18:39:41  <Brot6> #openttdcoop - Revision 60: Cleanup: chroots aren't needed anymore (Ammler) @
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20:28:14  <Brot6> Nutracks - Revision 65: Add: Initial work to make the subways (currently on the 3rd+cat and only ... (DJNekkid) @
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