Log for #openttdcoop.devzone on 2nd June 2010:
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14:15:24  <Ammler> yeah, and it might not make sense to make opengfx sprites for ActionA
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15:32:25  <planetmaker> tunnels :-)
16:08:57  <Hirundo> Yexo: Is 'a = a > b' currently supported?
16:09:25  <Yexo> I think so, not 100% sure
16:10:05  <Yexo> actually no
16:11:28  <Yexo> actually all comparison operators (==, !=, <, >) are only supported in constant expressions currently
16:19:00  <Brot6> firs: update from r877 to r882 done (2 errors) -
16:19:23  <Brot6> nml: update from r210 to r215 done -
16:19:42  <Brot6> nutracks: update from r65 to r67 done (14 errors) -
16:20:25  <Brot6> swedishrails: update from  to r6 done (7 errors) -
16:20:28  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r544), 32bpp-extra (r36), airportsplus (r50), bros (r12), comic-houses (r70), fish (ERROR r374), heqs (r320), newgrf_makefile (ERROR r98), nmts (r16), ogfxplus (r23), opengfx (r459), openmsx (r57), opensfx (r94), snowlinemod (r12), test (ERROR r20), worldairlinersset (r643)
16:21:03  <Ammler> 7 is good :-)
16:21:58  <Ammler> hmm, we should enable verbose mode for building...
16:24:33  <Ammler> planetmaker: doesn't like to use one name for all
16:24:51  <Ammler> se-rails <-> swedishrails
16:42:57  <DJNekkid> any suggestions on what buildings to use in on the subways?
16:43:16  <DJNekkid> need 8 "core" buildings and 8 "urban" ones
16:47:16  <Ammler> are there so many?
16:47:52  <DJNekkid> hehe
16:48:08  <DJNekkid> that is what in figureing out as well :)
16:51:27  <DJNekkid> there... 8 "core" buildings... sprite nr: 1428, 1442, 1455, 1478, 1523, 1545, 1551,
16:51:32  <DJNekkid> and one more :P
17:09:14  <Brot6> NFO Meta Language - Feature #983 (New): changes to handling expressions (Hirundo) @
17:10:36  <Brot6> NFO Meta Language - Feature #984 (New): regression test (Hirundo) @
17:12:33  <Brot6> NFO Meta Language - Feature #965 (Closed): Action 5 / 12: various ways to add real sprites (Hirundo) @
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21:16:51  <planetmaker> [23:13]	<Ammler>	[18:24:51] se-rails <-> swedishrails <-- with ttdp the name needs to be < 8 characters IIRC
21:17:00  <planetmaker> but se-rails is not a name I easily understand
21:17:17  <Ammler> for the dos version, yes
21:18:55  <planetmaker> that's the reason in this case for chosing it differently
21:19:05  <planetmaker> I guess that might happen in the future again with other projects
21:19:10  <Ammler> yes, but the se-rails is no dos version, afaik
21:19:17  <planetmaker> hm?
21:19:34  <planetmaker> you mean it uses the windoze palette? Yes
21:19:34  <Ammler> you encoded as dos?
21:19:49  <Ammler> so why does it need a dos name?
21:20:08  <planetmaker> :-) Point taken
21:20:12  <Ammler> :-)
21:20:25  <planetmaker> I didn't think of that a windows palette cannot be read by DOS TTDP
21:20:35  <Ammler> hehe
21:20:39  <planetmaker> I took interchange-ability granted ;-)
21:20:52  <planetmaker> I'll rename it then
21:21:17  <planetmaker> as I don't like the grf name as now either
21:21:23  <planetmaker> *grf file name
21:21:26  <Ammler> well, it is your grf, I would give it a more verbose name
21:21:46  <planetmaker> yes. The name of the grf is fine. The filename... too short
21:22:02  * Ammler does have a ttdpatch installation for opengfx testing
21:22:09  <planetmaker> :-)
21:22:11  <Ammler> and there I use ogfxe_extra.grf
21:22:39  <planetmaker> Well... I'm not sure how to implement that with NML. There's no palette option which automatically converts it
21:22:54  <planetmaker> and... swedishrail source has no PCX anymore ;-)
21:23:09  <Ammler> if someone ever will request a dos grf pipe it trough grfcodec
21:23:18  <planetmaker> true, that's possible
21:23:26  <planetmaker> maybe we could always do that?
21:23:47  <Ammler> _if_ someone request a dos version, yes.
21:23:54  <Ammler> but I would wait those 100 years, first
21:24:14  <planetmaker> :-)
21:24:26  <Ammler> the only dos users are devs which test it for dos
21:24:36  <planetmaker> possibly, yes
21:24:47  <Ammler> MB might be one or was
21:25:00  <planetmaker> swedish-rails.grf ?
21:25:15  <planetmaker> or without the -
21:25:18  <Ammler> I would call it like the identifier
21:25:31  <Ammler> you can use "-" for identifier
21:27:24  <Rubidium> but the DOS palette is superior!
21:27:45  <planetmaker> it is
21:30:23  <planetmaker> but still...
21:30:36  <planetmaker> should we provide DOS paletted OpenGFX?
21:31:34  <frosch123> unless you do not use the 4 bonus colours of the dos palette, then no
21:31:53  <frosch123> last year ttdp dos build was broken for 3 months and noone noticed
21:32:01  <planetmaker> :-O
21:32:03  <frosch123> or so :p
21:32:42  <planetmaker> well. If we switched now, all people would have to a) change the palette of their grfs and b) we wouldn't be using the extra colours
21:32:47  <planetmaker> At least not straight away
21:32:55  <planetmaker> it'd be rather a change targeting the future
21:33:25  <planetmaker> I'd prefer to do that only when grfs tell their palette in use :-)
21:33:34  <frosch123> then you should convert the sources to dos palette, but encode and release as win palette
21:33:35  <Ammler> also bananas doesn't support palette, afaik
21:33:58  <Rubidium> palette doesn't quite matter for bananas
21:34:21  <planetmaker> which means I cannot have the same version with different palettes concurrently in the same project :-)
21:34:25  <Ammler> so how would you provide win and dos grf at same time?
21:34:37  <frosch123> Ammler: ottd does not store the palette permanently
21:34:45  <frosch123> (outside the save)
21:34:50  <Ammler> frosch123: I meant bananas
21:35:12  <frosch123> well, what is the point of bananas providing the information, if ottd cannot use it?
21:35:12  <Ammler> hmm, you would need to make 2 entries
21:36:04  <frosch123> no, ottd can convert, there is no point in providing two versions on bananas
21:36:38  <frosch123> except for the ttdp dos players who get their grfs from the bananas website :o
21:37:37  <Ammler> frosch123: you just said, openttd can't distinguish the palette
21:37:54  <Ammler> so a dos baseset would need dos newgrfs, imo
21:37:55  <Brot6> Swedish Rails - Revision 7: Change: Use a more descriptive filename. DOS TTDP cannot use a window... (planetmaker) @
21:37:55  <Brot6> Swedish Rails - Revision 8: Fix: Temperate tunnel sprites were still glitchy (planetmaker) @
21:38:11  <frosch123> Ammler: ottd does not save which grf uses which palette. you have to set it again everytime you start a new game
21:38:19  <Ammler> if you don't like to change the palette manually
21:39:13  <Ammler> well, solution would be to switch to dos
21:39:31  <Ammler> replace windows grfs with dos, not providing both
21:39:36  <frosch123> Ammler: on the long run ottd should get a grfcache which stores md5sums, palette and other static grf information of all grfs in some metafile, instead of scanning all grfs on start / download
21:40:08  <planetmaker> hm, yeah
21:40:25  <Rubidium> yeah, DV said he would write it but hasn't done that
21:40:27  <planetmaker> sounds nice :-)
21:40:39  <frosch123> Rubidium: we should remind him :p
21:43:05  <frosch123> sometimes i wonder, whether i already waited longer for ottd to start up, than it would take to write such a cache :p
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21:55:41  <Ammler> hehe
22:41:19  <Brot6> Swedish Rails - Revision 9: Change: Introduce a parameter which controls the usage for actionA. F... (planetmaker) @
22:41:19  <Brot6> Swedish Rails - Revision 10: Fix: Add md5sum and repository version to readme (planetmaker) @
22:41:19  <Brot6> Swedish Rails - Revision 11: Doc: Explain parameter usage (even though not yet active) (planetmaker) @
22:46:35  <Brot6> Swedish Rails - Revision 12: Change: Move parameter checks and declaration to header (planetmaker) @
22:46:35  <Brot6> Swedish Rails - Revision 13: Cleanup: Indentation levels fixed (planetmaker) @
22:53:42  <Brot6> NFO Meta Language - Bug #985 (New): conditional expressions (planetmaker) @
22:53:42  <Brot6> NFO Meta Language - Bug #985: conditional expressions (planetmaker) @
23:09:25  <Yexo> planetmaker: <Yexo> actually all comparison operators (==, !=, <, >) are only supported in constant expressions currently
23:10:19  <Yexo> that is the problem, not lacking support for "conditional expressions" (which really are just the same as other expressions)
23:10:58  <planetmaker> well, I didn't mean "no support", but limited support :-)
23:11:10  <planetmaker> as I didn#t figure when it worked and when not
23:11:35  <planetmaker> possibly change it to a feature request then :-)
23:11:42  <Yexo> it only works for constant comparisions, like "3 == 2"
23:11:43  <planetmaker> though not that important
23:11:55  <Yexo> actually I'd say it's pretty important
23:12:01  <planetmaker> at least for now for me :-)
23:12:48  <planetmaker> So how would one compare two parameters or two expressions with eachother?
23:13:18  <Yexo> not at all
23:13:30  <Yexo> support for the comparison operators needs to be implemented first
23:16:32  <planetmaker> ok :-)
23:16:48  <planetmaker> Good to hear that it's neither my stupidity nor a new bug though :-)
23:16:58  <planetmaker> I feared one of the two latter ;-)
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