Log for #openttdcoop.devzone on 27th June 2010:
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00:39:42  *** dan123 has quit IRC
06:11:23  <Brot6> Example NewGRF Project - Feature #897 (Closed): make bundle in a subdir (planetmaker) @
06:52:58  *** DJNekkid has joined #openttdcoop.devzone
07:05:32  <DJNekkid> g00d morning fellas
07:05:46  <planetmaker> moin Ammler. concerning usage of tars for OpenGFX: sensible to tar it, considering there *might* be a TTDP version?
07:05:50  <planetmaker> moin DJNekkid :-)
07:06:07  <Ammler> DJNekkid: heya :-)
07:06:25  <Brot6> Example NewGRF Project - Feature #1017: Don't tar a single GRF (planetmaker) @
07:06:40  <Ammler> planetmaker: we need to make a "special" ttdp zip anyway
07:07:06  <Ammler> renaming files etc.
07:12:13  <planetmaker> Hm... it looks like too much work for too little gain to tar those files then specifically...
07:18:51  <planetmaker> <-- is that still current?
07:21:55  <Brot6> Example NewGRF Project - Feature #880 (Closed): add expected md5sums to readme (planetmaker) @
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07:39:53  <Brot6> Example NewGRF Project - Bug #950 (Rejected): Repo should have same name as project identifier (Ammler) @
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08:00:56  <Brot6> Example NewGRF Project - Feature #1017: Don't tar a single GRF (Ammler) @
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09:34:08  <DJNekkid> there we go
09:34:13  <DJNekkid> subways for default buildings :D
09:34:33  <Brot6> Nutracks - Revision 70:0281a8974a10: Huge add: (DJNekkid) @
09:35:29  <planetmaker> enjoy the day folks :-)
09:37:42  <DJNekkid> now i "only" have alot of copy/paste to do :/
09:39:03  <Alberth> write a script to do it for you
09:39:14  <Alberth> or use a pre processor :)
09:39:21  <DJNekkid> hard to do with gfx i would think?
09:39:38  <Ammler> convert to nml :-P
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09:40:37  <DJNekkid> how would that help me?
09:41:03  <Ammler> well, nml has railtypes support
09:41:53  <DJNekkid> the clue is, i need to paste (at first) tiles on top of a-lot-of-blue :)
09:41:58  <DJNekkid> tile gfx
09:42:06  <Ammler> actually, no idea, just poking...
09:42:09  <DJNekkid> i doubt nml can do that for me? :)
09:56:05  <Brot6> Nutracks - Revision 71:431571572362: Fix: were a wrong sprite at one point (DJNekkid) @
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11:07:40  <Brot6> NewGRF Meta Language - Revision 504:645465cbdc35: Codechange: Allow multiple ranges of random bits. (Hirundo) @
11:07:40  <Brot6> NewGRF Meta Language - Revision 505:07c01dec0dbf: Feature [#967]: Allow access of the tile-specif... (Hirundo) @
11:07:40  <Brot6> NewGRF Meta Language - Revision 506:2124386f087f: Feature [#967]: Allow type 0x84 for random acti... (Hirundo) @
11:12:20  <Brot6> NewGRF Meta Language - Feature #967: Random action2 (Hirundo) @
11:24:00  <Brot6> Nutracks - Revision 72:ca846a86e750: Add: Snow gfx (DJNekkid) @
11:24:01  <Brot6> Nutracks - Revision 73:d1dbd147fb07: Add: Base Arctic gfx (DJNekkid) @
11:24:01  <Brot6> Nutracks - Revision 74:a735841375e5: Add: Tropical grass and desert subways (DJNekkid) @
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11:53:17  <DJNekkid> guess its time to start on the houses *sigh*
11:53:49  <Ammler> you spend quite a lot time with the subway :-)
11:54:39  <DJNekkid> its a cool "feature" isnt it?
11:54:44  <Ammler> hehe
11:55:49  <DJNekkid> i mean, its something i've wanted to have for a LONG time :)
11:55:57  <DJNekkid> and if i cant have "proper" ones, then fake ones will do
11:56:22  <Ammler> are there already stations for it?
11:57:14  <DJNekkid> no reason why they cant be used as sations as well
11:57:25  <DJNekkid> but that reminded me of something...
11:59:05  <DJNekkid> i need to make some action A's to remove the monorail stations
12:14:17  <Brot6> FIRS Industry Replacement Set - Revision 1011:8d90662e3865: Change: partial code to control date ... (andythenorth) @
12:16:47  <dan123> yesterday I've registered on but it says my login is invalid and there was no confirmation email, should somebody activate it?
12:27:16  <Ammler> check your spam folder
12:27:35  <Ammler> sender was
12:29:08  <Brot6> World Airliners Set - Support #946 (Closed): Rename worldairlineset -> worldairlinersset (Beardie27) @
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12:33:28  <Beardie> Ammler are you there? :)
12:36:19  <Beardie> Maybe not, well its been a while since i used hg, and hg pull isn;t working, "no suitable response from remote hg" so if anyone got any help would be great, thanks :)
12:37:27  <Alberth> what path are you pulling?
12:37:36  <Beardie> Path?
12:37:47  <Alberth> hg pull http://......
12:37:58  <andythenorth> Beardie: FWIW, the devzone is working - I just tried a FIRS pull and that's fine.  So it's something specific to WAS or your local settings
12:38:18  <Beardie> as i said its been a while, its been a while, i have never needed paths?
12:38:22  <Beardie> Hey andy
12:38:33  <Beardie> Thanks, i think its WAS specific :)
12:38:59  <Beardie> Or i missed something
12:40:35  <Beardie> Might be to with the fact that the set got renamed on the site :S
12:48:42  <Brot6> Nutracks - Revision 75:71d69eda39a9: Change: ActionA'ed the monorail station gfx with blank sprites (DJNekkid) @
12:52:43  <Beardie> Ammler: "Illegal Repository" error message, can;t think what i have done wrong :S
12:53:28  <Alberth> what command do you use?
12:53:38  <Beardie> hg pull
12:53:59  <Beardie> Ammler: Its Been a while
12:54:20  <PeterT> Beardie \o/
12:54:26  <Ammler> Hello Beardie :-)
12:54:29  <PeterT> <-- new ClanMega site
12:54:29  <Beardie> Hey PeterT
12:54:30  <Webster> Title: Clanmega • Index page (at
12:54:49  <Ammler> push is now also possible with https
12:54:56  <Beardie> LOL it still survives
12:55:15  <Ammler> ah no
12:55:21  <Ammler> I guess, I know the issue
12:55:27  <Ammler> we renamed the repository
12:55:28  <Beardie> Ok Ammler, but i have made no changes, this is my first pull in a while
12:55:35  <Beardie> yes i did think that
12:56:03  <Ammler> worldairlinersset
12:56:08  <Alberth> Beardie:  what does  hg paths  say?
12:56:16  <Ammler> you might just need to fix .hg/hgrc
12:57:15  <Beardie> ssh://ottdc@mx.openttdcoop.orf/hg-repos/worldairlineset
12:57:34  <Ammler> yes, fix that ^
12:57:35  <Beardie> need the extra "s" i guess :D
12:57:42  <Beardie> how do i do that? ty
12:57:42  <Ammler> "rs"
12:57:48  <Ammler> in .hg/hgrc
12:57:52  <Alberth> 'orf' ?
12:58:14  <Ammler> well, also mx is wrong
12:58:27  <Ammler> did you copy&paste?
12:58:45  <Beardie> no
12:58:53  <Beardie> mz XD
12:58:57  <Beardie> i typed it lol
12:59:53  <Ammler> if ssh fails, you can change to http
13:00:02  <Beardie> ssh failled
13:00:09  <Ammler> example for nml:
13:00:14  <Ammler> default =
13:00:15  <Ammler> default-push = ssh://
13:00:19  <Beardie> [paths]
13:00:21  <Ammler> oh
13:00:21  <Beardie> default = ssh://
13:00:38  <Beardie> that didn;t work
13:01:30  <Beardie> Ammler: must be somethign i am missing :S
13:01:38  <Ammler> [14:57] <Ammler> "rs"
13:01:50  <Ammler> [14:55] <Ammler> worldairlinersset
13:01:57  <Beardie> LOL
13:01:59  <Beardie> ty
13:02:20  <Beardie> Its my set and i didn;t notice XD
13:02:32  <Beardie> Ammler: It works now, ty
13:02:46  <Ammler> you have some sprites to catch up now :-P
13:02:56  <Beardie> i know LOL
13:03:43  <Beardie> Ammler: whilst your here i got another question if you don;t mind?
13:03:55  <Ammler> NEVER ask to ask
13:03:59  <Beardie> lol
13:04:06  <Beardie> just ask?
13:04:07  <Ammler> you should know :-P
13:04:13  <Beardie> XD
13:04:52  <Beardie> Well one of our planes has broke, apparently its to with the 17th refit, heard of anything that can;t have more than 16 refits?
13:17:26  <Ammler> that isn't a specific question for me...
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13:24:57  <Beardie> didn't think so
13:25:55  <Ammler> :-)
13:38:26  <Brot6> World Airliners Set - Revision 644:b0d26db24688: Added number of repaints plus 773New (FaddyPainter) @
13:38:58  <Ammler> \o/
13:39:57  <Beardie> XD
13:40:19  <Ammler> oh, btw. you lost the "race" against firs :-P
13:42:46  <Rubidium> Beardie: I remember the limit of refits was lower before 1.0, but as far as I can see it should be 256
13:43:20  <Beardie> we think its a code error, but thanks.
13:45:17  <Beardie> Ammler: which race lol?
13:45:26  <Ammler> r1000
13:45:41  <Beardie> lol
13:45:51  <Beardie> first openttdcoop project to do so?
13:46:06  <Brot6> World Airliners Set - Revision 645:e977d47519b1: pushing PCX files (FaddyPainter) @
13:46:19  <PeterT> Ammler: I have a forum now \o/
13:46:26  <PeterT>
13:46:28  <Webster> Title: SimulationNation (at
13:46:45  <Ammler> xshunter available now?
13:46:51  <PeterT> no :(
13:47:15  <PeterT> first we have to fix long bug's list:
13:47:18  <Webster> Title: View Issues - X-Base Bugtracking (at
13:54:01  <Beardie> Football, England vs Germany, See Ya Laters, Thanks for the help guys!
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14:09:32  <DJNekkid> booooo
14:09:47  <DJNekkid> my back hurts, my foot hurts, im slightly hungry, feeling abit ill... boooo
14:17:18  <DJNekkid> dont arctic and tropical share alot of buildings?
14:18:04  <Ammler> yes, the no snowy ones
14:18:28  <Ammler> well, around 5-10
14:19:27  <DJNekkid> then i'll let them share :)
14:19:38  <DJNekkid> atleast the "downtown" buildings
14:22:49  <Ammler> evil Germany
14:23:24  <DJNekkid> nice goal :)
14:23:45  <DJNekkid> the keeper did get an assist :D
14:26:40  <Brot6> 32bpp-ez-patches - Revision 44:1a95db4e4cd5: Cleanup: whitespace, style and merger errors (svn 19... (GeekToo) @
14:30:06  <Brot6> Nutracks - Revision 76:290066712cf9: Add: City Core arctic buildings (DJNekkid) @
14:30:07  <Brot6> Nutracks - Revision 77:c0b837a6b2a1: Add: arctic/subtropical highrise subways (DJNekkid) @
16:02:27  <Brot6> 32bpp-ez-patches - Revision 45:f4031ed6f868: Codechange:update to trunk svn (20026) (GeekToo) @
16:18:58  <Brot6> firs: update from r1010 to r1011 done -
16:19:48  <Brot6> nml: update from r503 to r506 done -
16:20:41  <Brot6> nutracks: update from r69 to r77 done (112 errors) -
16:22:03  <Brot6> worldairlinersset: update from r643 to r645 done -
16:22:04  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r557), 32bpp-extra (r36), airportsplus (r50), bros (r12), comic-houses (r70), fish (r375), heqs (r320), newgrf_makefile (ERROR r102), nmts (r16), ogfxplus (r32), opengfx (r461), openmsx (r57), opensfx (r94), snowlinemod (r12), swedishrails (r90)
16:25:24  <Brot6> World Airliners Set - Revision 646:5f5cf2f77a12: Add A320-200 17th Fit- Currently Doesn't Appear (Beardie27) @
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18:15:01  <DJNekkid> planetmaker: are you around?
18:15:18  <planetmaker> actually I just started to be around. So yes
18:15:31  <DJNekkid> cool :)
18:15:43  <DJNekkid> did you do anything "fancy" with the levelcrossings on the swedish rails?
18:16:03  <planetmaker> not really. I made separate ones for left and right handed traffic
18:16:09  <planetmaker> and snowy versions
18:16:13  <planetmaker> apart from that: no
18:16:26  <Brot6> NewGRF Meta Language - Revision 507:d24ec8151c32: Feature [#967]: Allow any expression as paramet... (Hirundo) @
18:17:10  <planetmaker> oh, and a switch to de-activate any level crossing graphics :-)
18:17:10  <DJNekkid> so, they open and close and such?
18:17:15  <planetmaker> of course
18:17:20  <DJNekkid> oki...
18:17:24  <planetmaker> :-)
18:17:36  <planetmaker> I used the feature as much as I reasonably can.
18:17:46  <planetmaker> But not as fancy stuff as you do with the catenery
18:18:45  <planetmaker> <-- DJNekkid my conditions for the level crossings
18:19:46  <DJNekkid> yea :)
18:19:49  <planetmaker> it was a bit a pain to get the sprites properly prepared
18:20:04  <planetmaker> The combined sprites of bar and road traffic light didn't exist...
18:20:11  <planetmaker> but well, I think I managed :-)
18:21:21  <planetmaker> as they're GPL you certainly could re-use them
18:21:40  <DJNekkid> i were thinking to "just" add a piece of track without any fancy stuff
18:21:41  <planetmaker> including the alignment info ;-)
18:21:42  <DJNekkid> atleast not yet
18:21:53  <DJNekkid> just to get rid of the (!)-signs
18:22:01  <planetmaker> DJNekkid: that's very easily done. And if you don't have any others: go for it
18:22:16  <planetmaker> add empty sprites for the signs and the plain overlay tracks for the tracks of the level crossings
18:22:23  <planetmaker> that's what I did initially to avoid the glitches
18:22:50  <DJNekkid> yea
18:22:53  <DJNekkid> that was my plan :)
18:23:26  <planetmaker> it actually looks quite ok.
18:23:34  <planetmaker> That's why I even made it a newgrf parameter :-)
18:24:11  <planetmaker> I kept that initial hack for the fun of it
18:26:23  <DJNekkid> worked like a charm :)
18:26:51  <planetmaker> yep
18:27:18  <planetmaker> level crossings with (i) really suck. But just plain tracks with road there - no big deal and problem
18:27:37  <planetmaker> and now for OpenMSX :-)
18:28:35  <Brot6> Nutracks - Revision 78:8ebe560a3a5a: Fix: No more (.)s on levelcrossings, close #949 (DJNekkid) @
18:28:35  <Brot6> Nutracks - Bug #949 (Closed): missing level crossing sprites (DJNekkid) @
18:45:26  <Brot6> OpenMSX - Revision 58:802a36fc72c0: Feature: '5432..Gone from Jim Redfarn (planetmaker) @
18:45:26  <Brot6> OpenMSX - Revision 59:42c7bc728699: Feature: 'Boogie Marabi' from Jim Redfarn (planetmaker) @
18:45:26  <Brot6> OpenMSX - Revision 60:af8379e243b4: Feature: 'Moo Moo Boogie' from Jim Redfarn (planetmaker) @
18:45:27  <Brot6> OpenMSX - Revision 61:d0cea1433120: Feature: 'Say What' from Jim Redfarn (planetmaker) @
18:45:30  <Brot6> OpenMSX - Revision 62:5f2c61333ce4: Feature: 'Be sharp boogie' from Jim Redfarn (planetmaker) @
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19:00:12  <planetmaker> voila. OpenMSX has 31 songs :-)
19:00:14  <Brot6> OpenMSX - Revision 63:e975bfe791c1: Feature: 'Careless Love' by Jim Redfarn (planetmaker) @
19:00:14  <Brot6> OpenMSX - Revision 64:e0d5cc0ca03d: Feature: 'Mosey Along' by Jim Redfarn (planetmaker) @
19:00:14  <Brot6> OpenMSX - Revision 65:239016503105: Feature: 'Slow and Easy' by Jim Redfarn (planetmaker) @
19:00:14  <Brot6> OpenMSX - Revision 66:ce2621c2a89d: Feature: 'City Blues' by Jim Redfarn (planetmaker) @
19:00:16  <Brot6> OpenMSX - Revision 67:eb7c9e53a929: Feature: 'No Work Song' by Jim Redfarn (planetmaker) @
19:00:19  <Brot6> OpenMSX - Revision 68:dee9178dc848: Feature: 'The Hobo' by Jim Redfarn (planetmaker) @
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19:09:09  <Ammler> planetmaker: gratulation
19:09:16  <planetmaker> I did the least work :-)
19:09:59  <Brot6> OpenMSX - Revision 69:c51194934444: Change: Table style in song list (planetmaker) @
19:10:22  <planetmaker> Now I want to replace 'the fast route' and the 'smooth groove' with something imuh3 did. The first crashes my OpenTTD, the latter seems to be problematic for this Samu guy, though I don't quite follow what he tells
19:13:16  <Ammler> please do also enable release building...
19:14:20  <planetmaker> isn't it?
19:14:32  <planetmaker> I thought you enabled it for all projects? :-)
19:15:23  <Ammler> nighlties yes
19:15:44  <planetmaker> ah, but not releases?
19:17:10  <planetmaker> so, I just need to create .devzone/build/releases/enable right?
19:17:43  <Ammler> yes
19:17:56  <planetmaker> pushed :-)
19:18:02  <planetmaker> thanks for the notification
19:18:07  <planetmaker> I would have 100% missed it
19:19:37  <Brot6> OpenMSX - Revision 70:353db7802f51: Change: Enable release builds by the compile farm (planetmaker) @
19:42:47  <Rubidium> planetmaker: I think samu tries to tell that the song isn't in the gm format
19:43:08  <planetmaker> something along those lines. I guess I'll replace it then
19:43:18  <planetmaker> I've four additional songs by imuh3 which are quite good
19:43:31  <planetmaker> I can then also replace the crash-the-mac song ;-)
19:43:41  <planetmaker> which is also not proper midi
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22:15:44  <DJNekkid> planetmaker: did you test builddate on other things then the depot?
22:16:27  <DJNekkid> if not, what about tryiing with some dummy-ish sprites?
22:16:31  <planetmaker> DJNekkid: I didn't. But! The build date for depots was specifically implemented only then
22:16:36  <planetmaker> in r20003
22:16:56  <DJNekkid> for depots only?
22:17:02  <planetmaker> yes
22:17:08  <planetmaker> stations had it already
22:17:21  <planetmaker> everything else has no pool item, thus no storage for a date
22:17:53  <DJNekkid> oki...
22:18:14  <DJNekkid> then i guess my random-idea is the only possible way to have a smooth-ish transition
22:18:32  <planetmaker> somewhat. yes
22:19:59  <planetmaker> and I might indeed use it for tunnel portals or level crossings
22:20:21  <planetmaker> anyway... good night for now
22:20:25  <DJNekkid> yea
22:20:29  <DJNekkid> im getting to bed soon myself
22:20:41  <DJNekkid> had a good day with somewhat productive work on nutracks :)
22:20:54  <planetmaker> good :-)
22:20:58  <planetmaker> still on crete?
22:21:05  <DJNekkid> nope
22:21:08  <DJNekkid> came home yesterday
22:21:14  <planetmaker> oh :-) How was it?
22:21:37  <DJNekkid> +-30 degrees and sunny
22:21:39  <DJNekkid> :)
22:22:43  <DJNekkid> cheap beer
22:22:49  <planetmaker> :-D
22:22:51  <DJNekkid> lightly dressed women :)
22:23:04  <DJNekkid> quite cheap food
22:23:14  <planetmaker> hehe
22:23:19  <DJNekkid> two crappy and one somewhat ok disco
22:23:38  <DJNekkid> or one very crappy, one with music i dont fancy toooo much, and one ok one :)
22:24:21  <planetmaker> :-)
22:24:24  <DJNekkid> either way
22:24:27  <DJNekkid> sleeptime
22:24:31  <planetmaker> ^
22:24:35  <planetmaker> have a good one :-)
22:24:43  <DJNekkid> kristine saies hi btw
22:24:47  <DJNekkid> and gn :)
22:45:48  <Brot6> OpenGFX - Feature #922: menu bar: save/load and statistics (athanasios) @
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