Log for #openttdcoop.devzone on 30th September 2010:
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14:23:59  <Yexo> planetmaker: I think it's more use to document the "nfo id" for vehicles
14:24:11  <Yexo> MPS Regal Bus is id 0 in nfo
14:24:27  <Yexo> so in nml the user has to use id 0 to change it, not 116
14:35:02  <Hirundo> ^^ agreed with Yexo
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16:10:58  <Brot6> nml: update from r806 to r808 done -
16:18:57  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r615), 32bpp-extra (r39), ai-admiralai (r68), airportsplus (r63), basecosts (r22), belarusiantowns (r7), comic-houses (r71), firs (r1431), fish (r394), frenchtowns (r4), grfcodec (r772), heqs (r380), indonesiantowns (r31), metrotrackset (r56), newgrf_makefile (r219), nforenum (r506), nml (r808), nutracks (r117), ogfx-trains (r32), ogfx-trees (r30), ogfxplus (r42), opengfx
16:18:57  <Brot6> (r550), openmsx (r97), opensfx (r97), smts (r5), snowlinemod (r45), swedishrails (r182), swisstowns (r20), transrapidtrackset (r15), ttdviewer (r25), ttrs (r23), worldairlinersset (r664)
16:21:17  <Brot6> belarusiantowns: rebuild of r7 done (3 errors) (Diffsize: 21) (DiffDiffsize: 17) -
16:21:48  <Brot6> frenchtowns: rebuild of r4 done (4 errors) (Diffsize: 9) (DiffDiffsize: 8) -
16:23:45  <Brot6> ogfxplus: rebuild of r42 done (Diffsize: 6) (DiffDiffsize: 8) -
16:25:24  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus, indonesiantowns (4 errors), ogfx-trains (1 errors), swedishrails, swisstowns (Diffsize: 4845)
16:41:36  <planetmaker> [18:40]	<Yexo>	[16:23:58] planetmaker: I think it's more use to document the "nfo id" for vehicles <-- I do agree.
16:44:23  <planetmaker> It was also meant to be that.
16:44:50  <planetmaker> The regex took the wrong column...
16:45:10  <Yexo> ok, so you'll fix it?
16:45:40  <planetmaker> I shall. I can't promise anything before next week, though. I'll create a ticket for me.
16:45:59  <planetmaker> Another question: what about adding gpl colour palettes to the documentation?
16:46:07  <planetmaker> (and other palettes subsequently?)
16:46:19  <Ammler> gpl?
16:46:28  <planetmaker> gimp palettes
16:47:40  <Yexo> fine, just make sure to add palette files for all supported palettes
16:48:14  <Ammler> how does nml decide which palette to use?
16:48:27  <planetmaker> Yexo: I can only add those which I have.
16:48:30  <Ammler> with the grf{} properity?
16:48:43  <Brot6> NewGRF Meta Language - Bug #1582 (Confirmed): Doc: use NFO numbers for vehicles rather than a con... (planetmaker) @
16:48:53  <planetmaker> There's some automatism afaik
16:48:54  <Yexo> Ammler: it doesn't write the palette it uses to the nfo/grf yet
16:49:17  <Yexo> and it checks for every graphics file if the palette is valid, but it doesn't check if every graphics file uses the same palette
16:49:30  <planetmaker> hm
16:49:45  <planetmaker> feature request?
16:49:47  <planetmaker> :-)
16:49:51  <Ammler> Yexo: something like autodetect?
16:50:04  <Yexo> yes, it should autodetect the palette
16:50:10  <Yexo> and also check if it's the same for every graphics file
16:50:35  <Rubidium> pff... just convert it to DOS :)
16:50:45  <Yexo> eventually a palette convert function could be useful so you can specify on the commandline which palette to write to the grf (and convert the grahpics automatically)
16:51:08  <planetmaker> feature request created :-)
16:51:27  <Ammler> convert to dos or the palette defined in grf{}
16:51:27  <Brot6> NewGRF Meta Language - Feature Request #1583 (New): Autodetect palette (planetmaker) @
16:51:32  <planetmaker> actually using DOS as default is quite fine.
16:51:52  <planetmaker> when a conversion is done :-)
16:52:06  <Yexo> for compatibility with ttdpatch there should remain an option to write the win palette
16:52:12  <planetmaker> true
16:52:22  <planetmaker> --palette :-)
16:52:28  <Yexo> exactly :)
16:53:24  <Ammler> maybe the palettes should also be renamed
16:53:42  <planetmaker> yes, they should for this purpose.
16:53:49  <Yexo> that'll cause more confusion than that is solves a problem
16:53:55  <Ammler> but that is also a task for openttd
16:54:12  <planetmaker> though it doesn't really make sense :-) as the naming is... only historically sensible and has nothing to do with the function
16:54:39  <Ammler> Yexo: well, then not renaming but aliasing :-)
16:55:00  <Ammler> to default (=dos) and windows and dos
16:55:46  <Yexo> don't forget toyland (although I'm not sure that is actually supported for newgrf files)
16:55:49  <Ammler> or full (=dos) and reduced (=win)
16:56:05  <Brot6> NewGRF Meta Language - Feature Request #1583: Autodetect palette (planetmaker) @
16:57:22  <Ammler> or call the windows palette 7.5bpp :-)
16:57:49  <planetmaker> [18:55]	<Yexo>	don't forget toyland (although I'm not sure that is actually supported for newgrf files) <-- I know about it. But I don't have it. And... it can still be added subsequently, can't it?
16:57:56  <planetmaker> I shall mention it already, though
16:58:19  <Yexo> what is the format of the gpl files?
16:58:28  <Yexo> maybe you can generate them with some python code
16:58:31  <planetmaker> but as we support not only newgrf but also grf... support for it will be good :-)
16:58:37  <planetmaker> I've no idea tbh
16:59:22  <planetmaker> but seems readable well
16:59:35  <planetmaker> plain text file
16:59:52  <Ammler>
17:00:32  <planetmaker> Yexo: but... why would we generate them? From what?
17:00:40  <planetmaker> I mean... what would be the advantage?
17:00:59  <Yexo> nml/ has the palettes
17:01:00  <planetmaker> If, it could be used itself to generate others ;-)
17:01:03  <planetmaker> ah.
17:01:11  <planetmaker> Then it's possible probably. Let's see
17:01:37  <Yexo> should be trivial, the gpl file is in a text format
17:02:06  <planetmaker> yes
17:03:41  <Brot6> NewGRF Meta Language - Feature #1584 (New): Doc: generate gimp palette files from nml/ (planetmaker) @
17:06:49  <Brot6> NewGRF Meta Language - Feature #1584: Doc: generate gimp palette files from nml/ (yexo) @
17:10:09  <Ammler> Yexo: how are you able to autodetect the palette but grfcodec or openttd isn't?
17:10:28  <Yexo> because nml reads the pcx files and the pcx files have the palette in the header
17:10:38  <planetmaker> :-)
17:10:40  <Yexo> grf files don't have that information
17:10:50  <Yexo> s/pcx/png/ if appropriate
17:10:53  <planetmaker> grfcodec can, btw
17:10:57  <Ammler> ah, stupid :-)
17:11:29  <planetmaker> I tried a few times to encode a rgb file... grfcodec severly complained ;-)
17:12:42  <Yexo> a rgb file doesn't have to be a problem for nml as long as only "valid' colors are used
17:13:28  <planetmaker> well. IF :-)
17:13:42  <planetmaker> And how to distinguish action colour from normal one?
17:13:49  <planetmaker> Or are they actually slightly different?
17:13:52  <Ammler> does pil have capability to convert or would oyu need to code that self?
17:14:07  <Yexo> probably code self, but it's very easy
17:14:17  <Yexo> basically just a lookup in a conversion table
17:14:38  <Ammler> also a kind of switch would be neded --noactioncolor --nocompanycolor
17:15:50  <Ammler> or only colors which need to be converted shouldn't convert to those, but keep already action/company colors
17:16:28  <Ammler> might be too complicated :-P
17:17:06  <Ammler> or automatically use 32bpp for those :-D
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18:11:14  <Brot6> 32bpp-ez-patches: update from r20857 to r20858 done -
18:21:09  <Brot6> clientpatches: update from r20857 to r20858 done -
18:31:02  <Brot6> serverpatches: update from h41d33c9e to hfabe84a5 done (2 errors) -
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18:51:42  <Brot6> NFORenum - Bug #1571 (Closed): Strange error report 134 for multiple ground sprites (George) @
18:51:42  <Brot6> NFORenum - Bug #1571 (Closed): Strange error report 134 for multiple ground sprites (frosch) @
18:54:21  <frosch123> evening btw :)
18:58:37  <Rubidium> konbanwa
18:59:47  <frosch123> are you in the east again?
19:00:28  <Rubidium> nope, just listening to jpop
19:02:17  <Rubidium> not knowing what they sing makes it easier to write thesis stuff but to cancel out cars running by and such
19:05:25  <Rubidium> although I'm east of the prime meridian
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