Log for #openttdcoop.devzone on 12th October 2010:
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06:29:32  <Brot6> OpenGFX+ Trains - Revision 62:b2901b30f95e: Change: Adjust credits (planetmaker) @
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06:50:16  <Brot6> OpenGFX+ Trains - Feature #1632 (New): Check for enabled engine pool (planetmaker) @
06:54:55  <Ammler> planetmaker: did I broke something?
06:55:11  <planetmaker> dunno. Did you change something?
06:55:20  <Ammler> no :-)
06:55:35  <Ammler> not that I know, push via https not working?
06:55:37  <planetmaker> People seem to be unable to connect to the bouncer and use redmine push
06:55:44  <planetmaker> probably, yes
06:55:45  <Ammler> bouncer?
06:55:55  <Ammler> I am here with the bouncer
06:55:57  <planetmaker> ok, you're fine. then those are stupid ;-)
06:56:01  <Ammler> :-P
06:56:15  <Ammler> I will check if the push server is running
06:56:31  <planetmaker> I didn't quite know what to check for
06:56:35  <planetmaker> ssh and push works fine
06:56:55  <planetmaker> levi complained about getting bad gateway when trying to push
06:57:01  <Ammler> you rebooted the server?
06:57:05  <planetmaker> yes
06:57:12  <planetmaker> yesterday noon
06:57:23  <Ammler> oh, and you followed the "reboot guide"?
06:57:35  <planetmaker> well... mostly?
06:57:41  <Ammler> there seems no screen on ottdc
06:57:48  <planetmaker> there is
06:57:56  <planetmaker> at least I started one yesterday
06:58:22  <planetmaker> btw, it'd make sense to put a reboot.txt or so in the root's home dir
06:58:35  <Ammler> yes, there is :-)
06:58:40  <planetmaker> is?
06:58:48  <Ammler> I meant the screen
06:59:13  <planetmaker> ah
06:59:16  <Ammler> push server up again
06:59:23  <planetmaker> what was missing?
06:59:32  <Ammler> you didn't start it :-)
06:59:36  <planetmaker> :-P
06:59:49  <planetmaker> right. I guess I didn't follow the correct guide then
07:00:01  <Ammler>
07:00:50  <planetmaker> I can swear to have looked through that project's pages ... and missed that
07:01:20  <Ammler> what was the reason for the reboot?
07:02:57  <planetmaker> bad gateways, timeouts, brot not having ressources...
07:03:16  <Ammler> oh well :-)
07:04:18  <planetmaker> did you also restart webirc?
07:04:27  <Ammler> just now
07:04:53  <planetmaker> oh ok
07:07:26  <Brot6> OpenGFX+ Trains - Feature #1633 (New): Add action0 for every default vehicle (planetmaker) @
07:08:01  <planetmaker> btw, OpenGFX+ Trains 0.1.0 just for you ;-)
07:08:34  <Ammler> for me? How that? :-)
07:10:03  <planetmaker> let's say 'upon special request' ;-)
07:10:56  <planetmaker> But I guess it's usable already. Mostly
07:10:58  <Ammler> hmm, my internet connection is ugly slow currently
07:11:10  <Ammler> I am not able to connect to my remote desktop :-)
07:12:15  <planetmaker> oh :S
07:12:43  <Ammler> did you btw. ping our new server sometime again?
07:12:55  <Ammler> no losts anymore
07:13:05  <Ammler> it was definitly a XenServer issue
07:13:54  <planetmaker> that's good and bad at the same time.
07:14:00  <planetmaker> I shall run some pings again, though
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08:10:56  <Brot6> FIRS Industry Replacement Set - Bug #1634 (New): Accepted cargos by forge (planetmaker) @
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10:25:57  <andythenorth_> planetmaker: found a FIRS bug
10:26:07  <andythenorth_> is it valid to release 0.5.1 for a single bug fix?
10:29:03  <planetmaker> depends. Did you fix the cargo for the forge?
10:29:07  <andythenorth_> hmm
10:29:13  <andythenorth_> that's the bug
10:29:20  <andythenorth_> code says it's correct
10:29:23  <andythenorth_> game disagrees
10:29:29  <andythenorth_> I need second eyes on the problem :P
10:29:35  <planetmaker> fixing that is IMHO sufficient for a bug fix release
10:29:48  <planetmaker> ingame is the ultimate judge
10:30:08  <andythenorth_> when you have a moment, have a look in forge.pnfo
10:30:13  <andythenorth_> the tile seems to be accepting wood
10:30:16  <andythenorth_> which would be correct
10:30:32  <andythenorth_> maybe there's another definition of forge tile somewhere else :|
10:31:00  <andythenorth_> that would be the problem :P
10:31:06  <planetmaker> that *might* be the cause indeed
10:31:07  <andythenorth_> lime kiln redefines forge tile
10:31:12  <planetmaker> :-D
10:31:19  <andythenorth_> I don't have time to fix it - am at work
10:31:30  <planetmaker> bad bad :-) copy&paste error, I assume?
10:31:39  <andythenorth_> failure to make new defines ;)
10:31:42  <andythenorth_> yes
10:36:12  <planetmaker> <-- it even has an issue number ;-)
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15:01:26  <Brot6> Indonesian Town Names - Revision 36:7a301f979ca7: Change: We don't need to pre process the licens... (fanioz) @
15:01:26  <Brot6> Indonesian Town Names - Revision 37:168a0a2534c0: Fix #1581: (g)CC need to know that the #include... (fanioz) @
15:01:26  <Brot6> Indonesian Town Names - Bug #1581 (Closed): Makefile dependency not found (fanioz) @
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16:10:29  <Brot6> nml: update from r836 to r837 done -
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16:19:44  <Brot6> indonesiantowns: update from r33 to r37 done (1 errors) -
16:20:23  <Brot6> ogfx-trains: update from r61 to r62 done (1 errors) -
16:20:38  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r615), 32bpp-extra (r39), ai-admiralai (r68), airportsplus (r63), basecosts (r22), belarusiantowns (r7), comic-houses (r71), firs (r1473), fish (r394), frenchtowns (r4), grfcodec (r772), heqs (r380), metrotrackset (r56), newgrf_makefile (r219), nforenum (r506), nml (r837), nutracks (r117), ogfx-trees (r41), opengfx (r550), openmsx (r97), opensfx (r97), smts (r19), snowlinemod
16:20:38  <Brot6> (r45), swedishrails (r182), swisstowns (r20), transrapidtrackset (r15), ttdviewer (r26), ttrs (r23), worldairlinersset (r664)
16:23:36  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus (Diffsize: 6), belarusiantowns (3 errors) (Diffsize: 21), frenchtowns (4 errors) (Diffsize: 9), swedishrails (Diffsize: 6), swisstowns (Diffsize: 4649)
16:35:41  <Rubidium> still not removed nforenum? :(
16:36:34  <planetmaker> in what way?
16:37:04  <Rubidium> Brot's still talking about it every night
16:39:46  <planetmaker> I removed the nightly build enable file now
16:39:49  <planetmaker> maybe that helps
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18:09:58  <Brot6> 32bpp-ez-patches: update from r20915 to r20918 done -
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18:18:25  <Brot6> clientpatches: update from r20915 to r20916 done (4 errors) -
18:21:06  <Brot6> #openttdcoop Server Patch Pack - Bug #1635 (New): DevZone compile failed (compiler) @
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18:37:25  <Brot6> FIRS Industry Replacement Set - Revision 1474:53a9421e8fd1: Fix: bug with Forge cargo acceptance ... (andythenorth) @
18:38:26  <Brot6> FIRS Industry Replacement Set - Revision 1475:bf4ab0e8defb: Feature: update changelog (andythenorth) @
18:39:28  <Brot6> FIRS Industry Replacement Set - Bug #1634 (Closed): Accepted cargos by forge (planetmaker) @
18:39:29  <Brot6> FIRS Industry Replacement Set - Revision 1476:71962019aaef: Added tag 0.5.1 for changeset bf4ab0e... (andythenorth) @
18:39:29  <Brot6> FIRS Industry Replacement Set - Bug #1634 (Closed): Accepted cargos by forge (andythenorth) @
18:41:36  <Brot6> firs: update from 0.5.0 to 0.5.1 done (1 errors) -
18:42:51  <Alberth> another nice FIRS version!
18:43:06  <andythenorth_> bug fix :)
18:43:37  <Alberth> ssst, 'feature reduction'  :)
18:45:34  * Hirundo considers quitting his current FIRS 0.4/NARS2 game and starting a FIRS 0.5/UKRS2 one
18:45:47  <andythenorth_> it's fun with UKRS 2 :)
18:45:58  <andythenorth_> I am playing such a game
18:46:16  <andythenorth_> my advice: a mountainous map with lots of water is not optimal for FIRS
18:46:33  <andythenorth_> I have built / levelled a lot of plateaus to allow the bigger industries to construct :|
18:47:15  <Hirundo> I prefer maps with both flatness and some hill ranges (variety distribution)
18:47:41  <Hirundo> My last map featured quite a nice winding mountain track :)
18:47:41  <andythenorth_> I can't get any sense out of variety distribution :o
18:48:17  <Hirundo> I don't get exactly what it does either, I just adjust its value until I get the map I want
18:48:31  <andythenorth_> is 'whole map screenshot' still a bit of a mental option?
18:48:38  <andythenorth_> last time I tried it I got....slowness
18:48:59  <Hirundo> how large is your map?
18:49:21  <andythenorth_> 512x256
18:49:38  <andythenorth_> a sharing tool would be fun :)
18:49:45  <Hirundo> multiplayer?
18:50:05  <andythenorth_> means everyone has to have all the weird nightly / beta grfs I use
18:50:36  <andythenorth_> someone wrote a cool viewer app?
18:50:51  <Hirundo> grfs not available from the fruit store?
18:50:57  <andythenorth_> not so much
18:51:34  <Alberth> nigtlies probably not at least :)
18:52:09  <Hirundo> you can make them available but not visible for any existing version, then they'll only be downloaded if needed IIRC
18:52:22  <andythenorth_> 24MB is a bit large to upload for a png :P
18:52:31  * andythenorth_ experiments
18:57:19  <Alberth> perhaps we should have a 'save as heightmap' option :)
18:58:50  <andythenorth_> I find the screenies really useful to understand how people are using grfs :)
18:59:00  <andythenorth_> maybe I should just connect to multiplayer games :P
18:59:09  <andythenorth_> it's...more work though :P
19:00:34  <andythenorth_> :o
19:00:48  <andythenorth_> giant screen shot causes photoshop out of memory errors
19:10:44  <Alberth> nobody wants to edit a picture bigger than the screen resolution :p
19:22:49  * Alberth ponders about doing #1584 the other way around, that is, loading palettes from palette files
19:22:50  <Brot6> Alberth: #1584 is "NewGRF Meta Language - Feature #1584: Doc: generate gimp palette files from nml/ - #openttdcoop Development Zone"
19:53:15  * Rubidium pokes andythenorth_ about FS#4096
19:53:43  <Rubidium> (or about #1236)
19:53:43  <Brot6> Rubidium: #1236 is "FIRS Industry Replacement Set - Feature #1236: 1 tile buffer should be ignored when player / scenario builds - #openttdcoop Development Zone"
19:54:27  <Yexo> Alberth: what would be the use of that?
19:54:29  <andythenorth_> I'd better look into it
19:54:41  <andythenorth_> I don't know what the issue is yet :)
19:54:50  <andythenorth_> I never test with scenario editor :o
19:54:54  <Yexo> why would nml want to load a palette from a palette file? (maybe only when decoding a grf)
19:55:47  <Alberth> Yexo: generating a palette file by nmlc seems weird.
19:56:10  <Yexo> that was never part of the suggestion
19:56:25  <Yexo> only that the palette files are generated "one time" so they can be part of the documentation
19:58:07  <Alberth> ah, I misunderstood the title.
20:03:42  <Alberth> andythenorth_:
20:04:17  <Alberth> also, there are some lines with white space at the end, and ^M is not at every line
20:04:35  <andythenorth_> 80 char wrap?
20:06:05  <andythenorth_> Alberth: did anything else change beside wrap in that diff?
20:06:09  <Alberth> not always, eg line 65 the middle one above the box around 'chapter 2'
20:06:36  <andythenorth_> you can't commit to FIRS?
20:06:59  <Alberth> no, I cannot
20:07:08  <Alberth> last 'chapters' got dedented
20:07:29  <andythenorth_> Ammler: can Alberth get commit rights to FIRS?
20:07:34  <Alberth> NO!
20:10:31  <andythenorth_> would be quicker than you uploading the patch and me applying the patch :P
20:11:01  <Alberth> I am in no hurry :)
20:11:27  <Alberth> besides, I will not make any significant contribution to firs, I think
20:11:58  <andythenorth_> two patches in a week?
20:13:18  <Alberth> more like 7 months :p
20:13:18  <Brot6> FIRS Industry Replacement Set - Revision 1477:f9794c4e4072: Change: format readme to 80 char (Alb... (andythenorth) @
20:15:33  <Alberth> oh, and I am even 12 months off :)
20:16:34  <andythenorth_> dutch translation?
20:17:40  <Alberth> r1 was april 2009, 7 + 12 months ago, so 2 patches in 19 months
20:20:09  * andythenorth_ is baffled by patch, but it seems to work
20:20:16  <andythenorth_> why sometimes p1 and sometimes p0 (with hg)
20:20:25  <Alberth> with one due to a missing firs dev, and one due to me getting annoyed with the wrong indentations while reading the readme.
20:21:05  <Alberth> I have not seen a p0 with hg so far
20:21:57  <andythenorth_> I just used it to apply the diff here:
20:22:03  <andythenorth_> p1 sulked when I tried it
20:22:29  <Alberth> -pX means 'remove X prefix directories from the path names of the files'. Since hg/git add an additional "a/" and "b/" prefix, p1 is usually needed.
20:24:04  <Alberth> that's a SVN diff, notice lack of the "a/" and "b/" prefix with the --- and +++ lines
20:25:28  <andythenorth_> Rubidium: I've compiled the patch in fs4096
20:25:29  <Alberth> but if you would be in 'docs', and apply my patch, you'd need to do -p2, to remove the "a/docs" and "b/docs" prefixes
20:25:38  <andythenorth_> but I need some time to figure out how to patch FIRS and then test
20:26:18  <Alberth> good night
20:26:56  <andythenorth_> good night alberth
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20:28:27  <andythenorth_> Rubidium: so var18 of cb2f can return 0,1,2,3?
20:31:05  <Rubidium> the second lowest byte can
20:32:26  <Rubidium> (as the lowest byte is already used for something else)
20:33:19  <andythenorth_> ok
20:33:20  <andythenorth_> thaks
20:33:22  <andythenorth_> thanks /s
20:33:41  <andythenorth_> I won't have test nfo for it tonight, brain fried
20:34:09  <andythenorth_> does it perform same in scenario editor / in game
20:34:09  <andythenorth_> ?
20:35:33  <Rubidium> it should
20:36:16  <andythenorth_> great
20:36:19  <andythenorth_> easier to test :)
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20:54:27  <Brot6> FIRS Industry Replacement Set - Bug #1636 (New): bug in brick works text? (Hirundo) @
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22:07:22  <Brot6> OpenTTD WebConfig - Revision 4:52d5245c1f18: Changed PHP output in templates from <?=$var?> to <?... (Levi) @
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