Log for #openttdcoop.devzone on 6th November 2010:
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00:01:09  <Brot6> Unable to connect to execution expired
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08:39:44  <Brot6> 2cc train set - Feature #1758: Shangai Transrapid (Voyager1) @
09:19:50  <andythenorth_> morning
09:20:07  <planetmaker> moin andythenorth_
09:20:44  * planetmaker just created a shunting capable engine, provided it only uses passenger wagons :-)
09:22:38  * planetmaker finds it strangely inconsistent to need the 'wagon_power_callback' in order to change visual effects...
09:26:20  <andythenorth_> ours is not to wonder why...
09:28:57  * andythenorth_ wonders if it's time to rework ISR yet
09:29:06  <planetmaker> I don't think. Why?
09:29:21  <planetmaker> There's not many newgrfs which are so nicely 'finished'
09:29:24  <andythenorth_> true
09:29:29  <andythenorth_> vanity
09:29:31  <planetmaker> :-)
09:29:33  <andythenorth_> I don't like the ground tiles
09:29:54  <andythenorth_> some of the buidlings are not in scale with each other
09:29:59  <andythenorth_> small stuff :P
09:30:03  <planetmaker> hehe
09:30:17  <planetmaker> well... the DevZone has the repository as do you
09:31:02  <planetmaker> But... if _I_ would do that, I'd start a NISR (new industrial station renewal :-P ) and write it in NML :-P
09:31:24  <planetmaker> isr being gpl would easily allow re-use everything needed
09:40:53  <andythenorth_> yes
09:41:01  <andythenorth_> I think ISR is one of the few 'done' sets
09:41:03  <andythenorth_> so ISR 2
09:41:08  <planetmaker> :-)
09:41:09  <andythenorth_> or Stations for FIRS
09:41:13  <Hirundo> I'd rather not write stations in NML now....
09:41:18  <planetmaker> :-)
09:41:29  * planetmaker neither
09:41:35  <andythenorth_> Hirundo: I can probably find something else to do between now and then :P
09:41:44  * planetmaker is rather having fun to decide when shunting _can_ be done and when it will break
09:41:50  <planetmaker> and putting that in newgrf IFFs
09:42:07  <Hirundo> Of course, you're free to provide an implementation of the station spec for NML :P
09:42:07  <planetmaker> -F
09:42:16  <planetmaker> :-)
09:42:44  <planetmaker> Hey, I'm happy to have the wills280 not turn around when changing direction - and when coupled with passenger wagons ;-)
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10:35:33  <DJNekkid> spam inc
10:37:02  <Brot6> 2cc train set - Revision 640:2025eb99890e: Add: Desiro xMUs. Close #1651 (DJNekkid) @
10:37:02  <Brot6> 2cc train set - Revision 641:987beaf6e8b8: Add: M131 dmu, close #1696 (DJNekkid) @
10:37:02  <Brot6> 2cc train set - Revision 642:72bc4d45c3cf: Add: Traxx F140 engine, close #1652 (DJNekkid) @
10:37:02  <Brot6> 2cc train set - Revision 643:6b92eae4b0e2: Add: Aln668 DMU, close #1674 (DJNekkid) @
10:37:07  <Brot6> 2cc train set - Revision 644:ed120aafa72f: Add: Class 400 DMU, Close #1680 (DJNekkid) @
10:37:10  <Brot6> 2cc train set - Feature #1651 (Closed): Desiro EMU and DMU (DJNekkid) @
10:37:13  <Brot6> 2cc train set - Feature #1652 (Closed): TRAXX F140 (DJNekkid) @
10:37:16  <Brot6> 2cc train set - Feature #1696 (Closed): M131 DMU (DJNekkid) @
10:37:19  <Brot6> 2cc train set - Feature #1674 (Closed): ALn668 DMU (DJNekkid) @
10:37:22  <Brot6> 2cc train set - Feature #1680 (Closed): Class 400 DMU (DJNekkid) @
10:40:00  <Brot6> 2cc train set - Revision 645:30bb8b58d7f9: Add: DB class 608 DMU, close #1743 (DJNekkid) @
10:40:00  <Brot6> 2cc train set - Feature #1743 (Closed): DB Class 608 (DJNekkid) @
10:58:59  <Brot6> 2cc train set - Revision 646:99f441ea654c: Change: Added the name-thingy to the metros as well (DJNekkid) @
10:58:59  <Brot6> 2cc train set - Revision 647:6702dda7a296: Add: MX3000, close #1654 (DJNekkid) @
10:58:59  <Brot6> 2cc train set - Revision 648:23847415f4d7: Add: T1000 Metro. Close 1710 (DJNekkid) @
10:58:59  <Brot6> 2cc train set - Revision 649:24b40ae1ba83: Add: New York R1/R44, Close #1727, close #1728 (DJNekkid) @
10:59:03  <Brot6> 2cc train set - Feature #1654 (Closed): Oslo Metro MX3000 (DJNekkid) @
10:59:06  <Brot6> 2cc train set - Feature #1727 (Closed): NY R44 (DJNekkid) @
10:59:11  <Brot6> 2cc train set - Feature #1710 (Closed): OS T1000 (DJNekkid) @
10:59:14  <Brot6> 2cc train set - Feature #1728 (Closed): NY R1 (DJNekkid) @
11:11:03  <Brot6> NewGRF Meta Language - Revision 1015:a2c24d2cf8d5: Change: Document the use of 'custom_tags.txt' ... (planetmaker) @
11:15:27  <Brot6> NewGRF Meta Language - Feature Request #1760 (New): Improve documentation on getting nml up & run... (Alberth) @
11:22:24  <Ammler> that isn't spam :-)
11:25:25  <dih> lies! :-P
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11:47:39  <dih> Ammler, planetmaker can either of you set up the hg repo for the project 'berries'?
11:47:42  <dih> forgot the checkbox
11:48:49  <dih> or can i do that via the webinterface?
11:48:57  <planetmaker> you can't. I'm on it
11:49:10  <dih> you are a star :-)
11:49:19  <planetmaker>  /home/ottdc/hg-repos/berries
11:49:25  <planetmaker> ^ add that as repo path
11:50:03  <dih> thank you :)
11:50:08  <planetmaker> you're welcome :-)
11:52:14  <Ammler> you can still activate the module
11:53:08  <dih> i did :-)
11:53:16  <Ammler> he can't?
11:53:17  <dih> it's all set now :-)
11:53:22  <Ammler> well, I could
11:53:26  <Ammler>
11:53:27  <dih> Ammler, looks like it does not create the repo then
11:54:02  <Ammler> just activate the module Repository and the rest would be done automatically
11:55:06  <Ammler> planetmaker: there is no need for manual repo creating anymore, except you like to use another repo path than identifier
11:55:22  <planetmaker> oh, ok :-) Learnt something new then. Thanks
11:55:43  <dih> i did enable the module, but nothing happened
11:56:34  <planetmaker> did you wait 7 minutes?
11:58:00  <Ammler> it does, but pm already did it manually :-=)
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12:00:24  <Ammler> as said, pm was too fast :-P
12:00:55  <planetmaker> :-)
12:35:30  <frosch123> damn, i type at least once per day "svn st" in a hg repo :s
12:35:40  * Hirundo states the obvious: Action2 resolving is a major mess
12:38:32  <planetmaker> Hirundo: you want an action2 paradise?
12:39:44  <planetmaker> <-- use that on the current ogfx-trains repository :-)
12:40:06  <planetmaker> <-- you might need that, too
12:40:25  <planetmaker> it has some nice advanced action2 sequences ;-)
12:45:10  <Hirundo> There is more than enough action2 paradise written in python already
12:45:18  <planetmaker> :-)
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13:10:55  <Hirundo> Yexo: What is the type of 'unit'? A simple string?
13:13:20  <Yexo> I think so
13:13:39  <Yexo> there is a Unit class
13:13:45  <Yexo> in ast/
13:13:56  <Yexo> is a simple string
13:14:25  <Yexo> unit.type is a simple string, one of: nfo, speed, power, weight
13:14:33  <Yexo> unit.convert is a float, the conversion factor
13:15:36  <Brot6> Berries - Revision 0:9eab0f287d3a: -Add: basic parent pom, dependency definition and configuratio... (dih) @
13:17:50  <Brot6> Berries - Revision 1:83202f4e2c46: Add: hgignore to avoid commits of target directories (dih) @
13:17:50  <Brot6> Berries - Revision 2:29b85123768a: -Add: irc plugin, currently merely provides a basic chat bridge (dih) @
13:23:19  <dih> \o/
13:24:11  <Brot6> Berries - Revision 3:5e5a88c9531d: Change: note the new module (dih) @
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14:03:20  <Brot6> NewGRF Meta Language - Revision 1016:61d08cc9809c: Doc: functions for reading special patch varia... (yexo) @
14:06:06  <Brot6> NewGRF Meta Language - Revision 1017:b3d925aee452: Add: some more ttdpatchflags based on feedback (yexo) @
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14:11:27  <Brot6> FIRS Industry Replacement Set - Revision 1489:f53eec0ffa7c: Change: more progress on graphics for... (andythenorth) @
14:21:02  <Brot6> NewGRF Meta Language - Revision 1018:9957083ba99b: Change #1760: [Doc] Improve and enhance the do... (planetmaker) @
14:23:34  <Brot6> NewGRF Meta Language - Revision 1019:57126a94e550: Add: [Doc] Windows palette file for use with P... (planetmaker) @
14:30:45  <Hirundo> I'd guess, at least python 2.5 is needed
14:31:20  <planetmaker> I think I ran it with 2.4...
14:31:30  <planetmaker> even though I have 2.5
14:31:47  <Hirundo> <- according to this, a if b else c doesn't work in 2.4 and we make use of that
14:32:23  <planetmaker> hm, ok, will fix that then
14:33:56  <planetmaker> yes, also tells 2.5. It does so for a reason
14:34:58  <Brot6> NewGRF Meta Language - Revision 1020:290bb4e2f60a: Fix (r1018): Minimum version is python 2.5 (planetmaker) @
14:34:58  <Brot6> NewGRF Meta Language - Code Review #1754 (Closed): ttdpatch_flags / config_flags (yexo) @
14:35:38  <Yexo> planetmaker: does #1759 really need new syntax or is documentation enough? visual_effect: VISUAL_EFFECT_STEAM | 3; for example works fine
14:35:38  <Brot6> Yexo: planetmaker: #1759 is "NewGRF Meta Language - Feature Request #1759: use full meaning of train property 22, visual_effect - #openttdcoop Development Zone"
14:36:00  <Yexo> and that syntax can also be directly reused for callback 10
14:36:15  <Yexo> while if we introduce special syntax it doesn't work for the callback
14:38:45  <planetmaker> personally I'd consider it more consistent, if it used something like [VISUAL_EFFECT_STEAM, -4]
14:38:58  <planetmaker> when moving it half a wagon to the front
14:39:14  <Brot6> NewGRF Meta Language - Feature #1584 (Closed): Doc: generate gimp palette files from nml/ (yexo) @
14:39:30  <planetmaker> but, yes... callback10 would then be an inconsistency.
14:39:36  <planetmaker> But so far all callbacks are inconsistent
14:39:56  <Yexo> hmm, the offset is signed?
14:40:05  <planetmaker> it's not. But 8 is no change
14:40:26  <Yexo> so it should be signed in nml
14:40:38  <Yexo> in that case I agree with the array syntax
14:40:38  <planetmaker> yep
14:40:51  <Hirundo> A function VisualEffect(<type>,<offset>, <disable-power>
14:40:56  <Yexo> how to handle DISABLE_WAGON_POWER though? [DISABLE_WAGON_POWER | VISUAL_EFFECT_STEAM, -3] ?
14:41:09  <Yexo> function is also nice, that can be reused
14:41:46  <planetmaker> that might then even work for the CB
14:41:52  <Yexo> indeed
14:42:23  <Yexo> ok, I'll implement that
14:42:26  <planetmaker> I just wonder whether the property and callback should really be named WAGON_POWER - most of it deals with visual effects
14:43:06  <Yexo> visual_effect is a more consistent function name with grf_current_status / etc.
14:44:24  <planetmaker> hm, yes. But what about the power then?
14:44:42  <planetmaker> it *might* be nice to actually abstract that away and present it to the user as two different things
14:44:50  <planetmaker> But... how would that work with the CB?
14:46:04  <Hirundo> Short answer: not
14:46:08  <Hirundo> Longer answer: not yet
14:46:13  <Hirundo> :)
14:47:09  <planetmaker> :-)
14:47:27  <planetmaker> as usual: preferred is the loooooooong, complicated solution
14:47:50  <Yexo> I don't see a way at all to abstract it away
14:48:32  <planetmaker> then we need a better name
14:48:53  <planetmaker> and the function as proposed
14:49:12  <planetmaker> visual_effect_and_powered ?
14:50:09  <Yexo> Visual effects and wagon power <- that is the description from the property
14:50:21  <Yexo> maybe reused that? visual_effect_and_wagon_power ?
14:52:37  <planetmaker> hm... but it doesn't set the power but only the powered state
14:52:46  <planetmaker> so I prefer powered
14:52:51  <Yexo> ok
14:53:16  <Yexo> also for the property name?
14:53:32  <planetmaker> similar to the variable which is vehicle_is_powered
14:53:37  <planetmaker> yes
14:53:58  <planetmaker> yes :-)
14:54:06  <planetmaker> same with the CBF
14:54:22  <planetmaker> man are those names bulkily long :-)
14:54:41  <planetmaker> anti-nfo lengths
15:13:53  <Hirundo> spam and eggs incoming
15:13:54  <Brot6> NewGRF Meta Language - Revision 1024:2c61391fbba5: Remove: Unused parser token. (Hirundo) @
15:13:54  <Brot6> NewGRF Meta Language - Revision 1023:8bf9e08c4685: Codechange: Use the new SpriteGroupRef in the ... (Hirundo) @
15:13:54  <Brot6> NewGRF Meta Language - Revision 1021:18117967a435: Remove: Some (broken) functionality that allow... (Hirundo) @
15:13:55  <Brot6> NewGRF Meta Language - Revision 1025:f9c4ff48c578: Codechange: Use the new SpriteGroupRef to coll... (Hirundo) @
15:13:59  <Brot6> NewGRF Meta Language - Revision 1022:77ee5679d250: Add: A new container class for storing an acti... (Hirundo) @
15:14:03  <Brot6> NewGRF Meta Language - Revision 1027:62043a9335fe: Codechange: Deduplicate some of the varaction2... (Hirundo) @
15:14:07  <Brot6> NewGRF Meta Language - Revision 1028:548aeb8b47a0: Change: Introduce a check to allow passing par... (Hirundo) @
15:14:11  <Brot6> NewGRF Meta Language - Revision 1026:dd9fe0f9c556: Codechange: Use SpriteGroupRef during action g... (Hirundo) @
15:14:15  <Brot6> NewGRF Meta Language - Revision 1029:8633d8728867: Fix: Wrong variable name was used. (Hirundo) @
15:14:50  <Brot6> NewGRF Meta Language - Revision 1030:24fbcae67c55: Add: helper function to set visual_effect_and_... (yexo) @
15:18:27  <Brot6> NewGRF Meta Language - Feature Request #1759 (Closed): use full meaning of train property 22, vis... (yexo) @
15:24:49  <planetmaker> hm. seems I need to update my shunting patch
15:27:13  <Brot6> NewGRF Meta Language - Feature Request #1759 (Reopened): use full meaning of train property 22, v... (Hirundo) @
15:44:36  <Brot6> NewGRF Meta Language - Revision 1031:5c7c91560208: Doc: visual_effect_and_powered (yexo) @
15:44:36  <Brot6> NewGRF Meta Language - Feature Request #1759 (Closed): use full meaning of train property 22, vis... (yexo) @
15:59:04  <Yexo> what notation should be use to list the climates an engine is available in? Openttd code uses TASY (temperate, arctic, sub-tropic, toyland) but the openttd wiki uses TSRY
16:03:01  <Brot6> NewGRF Meta Language - Revision 1032:2230fb40452a: Doc: Add climates of the train engines. (Alberth) @
16:03:49  <frosch123> where does the wiki use such stuff? :o
16:04:01  <Yexo>
16:04:12  <Yexo> it even has a page explaining it:
16:04:31  <planetmaker> I prefer arctic. and... why did alberth use Toy-land
16:09:14  <Brot6> NewGRF Meta Language - Revision 1033:f0dbb8e27f40: Doc: Fixes Toy-land -> Toyland, Sub-arctic -> ... (Alberth) @
16:10:37  <frosch123> arctic is better. "s" could also mean subtropic
16:10:50  <Brot6> HEQS "Heavy Equipment" Set - Revision 481:27fceb8fb5e3: Change: set speed with cb36 depending o... (andythenorth) @
16:10:50  <Brot6> HEQS "Heavy Equipment" Set - Feature #1110: Gmund Mog Road + Rail versions (andythenorth) @
16:27:41  <Brot6> HEQS "Heavy Equipment" Set - Revision 482:4baa83cd087a: Change: support buy menu graphics & cb ... (andythenorth) @
16:37:20  <Ammler> why not use the same as grf? 1hct
16:38:24  <Ammler> hot,cold,toy
17:10:29  <Brot6> nml: update from r1013 to r1033 done -
17:19:51  <Brot6> 2cctrainset: update from r635 to r649 done (7 errors) -
17:20:59  <Brot6> firs: update from r1487 to r1489 done (3 errors) -
17:21:51  <Brot6> heqs: update from r479 to r482 done (1 errors) -
17:22:17  <Brot6> Following repos didn't need a nightlies update: 32bpp-extra (r39), ai-admiralai (r71), airportsplus (r69), basecosts (r22), belarusiantowns (r7), comic-houses (r71), fish (r415), frenchtowns (r4), grfcodec (r786), indonesiantowns (r38), manindu (r5), metrotrackset (r56), newgrf_makefile (r220), nml (r1033), nutracks (r117), ogfx-trains (r87), ogfx-trees (r41), opengfx (r554), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r45),
17:22:17  <Brot6> swedishrails (r188), swisstowns (r21), transrapidtrackset (r15), ttdviewer (r26), ttrs (r23), worldairlinersset (r667)
17:24:02  <Brot6> indonesiantowns: compile of r38 still failed (#1755) -
17:26:24  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus (Diffsize: 6), belarusiantowns (3 errors) (Diffsize: 21), frenchtowns (4 errors) (Diffsize: 9), manindu, ogfx-trains (1 errors), swedishrails (Diffsize: 6), swisstowns
17:32:01  <Hirundo> indonesiantowns error is caused by a change in NML
18:01:37  <Brot6> 2cc train set - Bug #1761 (New): r649 bugs, bugs, bugs (Voyager1) @
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18:52:31  <Brot6> 2cc train set - Revision 650:da05b16e6219: Add: Washingon 7000 metro. Close #1730 (DJNekkid) @
18:52:31  <Brot6> 2cc train set - Revision 651:be7b4f0a14f2: Fix: EMD DDA40X did not have its length set, now it is... (DJNekkid) @
18:52:31  <Brot6> 2cc train set - Feature #1730 (Closed): Washington 7000 (DJNekkid) @
19:03:36  <Brot6> 2cc train set - Bug #1761: r649 bugs, bugs, bugs (DJNekkid) @
19:09:37  <Brot6> 32bpp-ez-patches: update from r21089 to r21102 done -
19:18:26  <Brot6> clientpatches: update from r21089 to r21102 done -
19:19:37  <Brot6> serverpatches: compile of r21102 still failed (#1658) -
19:36:43  <Brot6> 2cc train set - Bug #1761: r649 bugs, bugs, bugs (Voyager1) @
19:58:19  <frosch123> hmm, does someone have a testcase for #1403 ?
19:58:20  <Brot6> frosch123: hmm: #1403 is "GRFCodec - Feature #1403: Replace Animation Colors - #openttdcoop Development Zone"
19:58:45  <frosch123> (not the initial issue with action colours, but with e.g. cargo recolouring)
19:58:51  <frosch123> andythenorth_ maybe? :p
20:00:19  <frosch123> ah,, well, let's just apply company colours
20:04:48  <planetmaker> frosch123: you could use the level crossings of swedishrails
20:04:53  <planetmaker> they have blinking red lights
20:05:36  <planetmaker> (if that's approx what you look for)
20:08:00  <frosch123> not exactly :) but i found something else
20:09:20  <planetmaker> :-P the Hereford bus is the default RV (in 1980) with the largest tractive effort. By a big amount, even surpassing all trucks...
20:32:21  <frosch123> <- my opinion about # 1403, which should also work for encoding partly dos/win palettised stuff, as well as custom cargo recolourings
20:35:47  * frosch123 wonders whether brot's "hmm" is releated to my "hmm"
20:39:12  <planetmaker> I like especially the "Do not edit. I wrote it." part
20:39:32  <planetmaker> does that look like additional nfo syntax, frosch123 ?
20:39:45  <frosch123> my memory lacked though, i should have written "Do not modify!" :)
20:40:08  <frosch123> planetmaker: it is an irreversible grfcodec feature
20:40:27  <frosch123> *encoding feature
20:41:06  <planetmaker> irreversible in what sense?
20:41:19  <planetmaker> are the (original) input graphics modified?
20:41:46  <frosch123> the recolouring is applied on encoding, when you decode you get many sprites without the recolouring informaiton
20:42:14  <frosch123> no, the source is not modified
20:43:01  <planetmaker> well, I'd not call that irreversible then ;-)
20:43:17  <planetmaker> it's "just" that the recolouring is done during compilation and not an in-game feature
20:43:34  <planetmaker> sounds awesome :-)
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22:39:57  <andythenorth_> recoloring?
22:40:01  <andythenorth_> looks interesting...
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23:34:16  <Brot6> NewGRF Meta Language - Revision 1025:f9c4ff48c578: Codechange: Use the new SpriteGroupRef to coll... (Hirundo) @
23:34:16  <Brot6> Example NewGRF Project - Revision 221:54890a416bd3: Add: Pre-configured config files for both NML... (planetmaker) @
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23:48:12  <Brot6> Example NewGRF Project - Revision 222:64110b382e9a: Add: Directory structure and dummy files for ... (planetmaker) @
23:54:57  <Yexo> LANG_DIR           := lang
23:54:57  <Yexo>  <- I think that shouldn't be int he config.nfo file
23:55:16  <planetmaker> hm yes. not anymore
23:59:14  <Brot6> NewGRF Meta Language - Revision 1021:18117967a435: Remove: Some (broken) functionality that allow... (Hirundo) @
23:59:14  <Brot6> Example NewGRF Project - Revision 223:d7b63c85769f: Fix: [NFO] NFO projects don't have a lang dir... (planetmaker) @

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