Log for #openttdcoop.devzone on 24th November 2010:
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00:23:41  <Ammler> old server shutdown already :-)
00:27:16  <Ammler> planetmaker: were you able to download whole old server?
00:27:49  <Ammler> else a backup is also on a haydn vps
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01:09:18  <Brot6> Hello World :-)
01:09:31  <Ammler> @rss help
01:09:38  <Ammler> !rss help
01:09:38  <Brot6> Ammler: incorrect usage, ask for help using 'Brot6: help rss'
01:09:43  <Ammler> !help rss
01:09:43  <Brot6> Ammler: manage RSS feeds: rss types|show|list|watched|add|change|del(ete)|rm|(force)replace|watch|unwatch|rmwatch|rewatch|who watches
01:09:55  <Ammler> !rss watched
01:09:55  <Brot6> Ammler: Patches: (in format: devzone)
01:09:55  <Brot6> Administration: (in format: devzone)
01:09:55  <Brot6> aidev: (in format: devzone)
01:09:55  <Brot6> admintools: (in format: devzone)
01:09:57  <Brot6> grftools: (in format: devzone)...
01:13:15  <Brot6> British Rail OpenTTD Set - Revision 24:a07f79b67642: Add: Class 365 proper gfx (DJNekkid) @
01:13:15  <Brot6> British Rail OpenTTD Set - Revision 25:3b5340ef3c57: Change: Removed the eurostar/north-of-london... (DJNekkid) @
01:13:15  <Brot6> OpenGFX+ Trains - Revision 145:9b026a59c6b8: Change: Unify the cargo transport capabilities of th... (planetmaker) @
01:13:16  <Brot6> British Rail OpenTTD Set - Revision 26:518166639073: Add: 3rd railtype: (DJNekkid) @
01:13:19  <Brot6> FIRS Industry Replacement Set - Revision 1529:3f60d5d14543: Added tag 0.5.5 for changeset 52ff099... (andythenorth) @
01:14:12  <Brot6> NewGRF Meta Language - Revision 1040:bdf2927bfbdd: Add: variables 'vehicle_is_hidden' and 'vehicl... (planetmaker) @
01:14:40  <Brot6> AdmiralAI - Bug #1904 (New): DevZone compile failed (compiler) @
01:14:44  <Brot6> indonesiantowns: compile of r38 still failed (#1873) -
01:14:55  <Brot6> OpenGFX+ Trains - Bug #1903 (New): DevZone compile failed (compiler) @
01:14:55  <Brot6> Belarusian Town Names - Bug #1905 (New): DevZone compile failed (compiler) @
01:14:55  <Brot6> Manual Industries - Bug #1906 (New): DevZone compile failed (compiler) @
01:15:00  <Ammler> mäh :-(
01:15:27  <Brot6> ogfx-trains: compile of r145 still failed (#1903) -
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01:16:27  <Brot6> OpenGFX+ Road Vehicles - Bug #1907 (New): DevZone compile failed (compiler) @
01:16:27  <Brot6> Swedish Rails - Bug #1908 (New): DevZone compile failed (compiler) @
01:16:27  <Brot6> Swiss Town Names - Bug #1909 (New): DevZone compile failed (compiler) @
01:16:42  <Ammler> hmm, why do they use grfcodec?
01:17:53  <Ammler> seems like none is able to respect custom type
01:18:51  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus (Diffsize: 6), frenchtowns (4 errors) (Diffsize: 9), newgrf_makefile, openmsx, ttdviewer (Diffsize: 8)
01:21:42  <Ammler> hmmmmmmmmmmmmmmmmmmmmmm!
01:26:44  <Brot6> swisstowns: update from r21 to r21 done -
01:28:12  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r684), 32bpp-extra (r39), ai-admiralai (r75), airportsplus (r69), basecosts (r22), belarusiantowns (r7), comic-houses (r71), firs (r1529), fish (r423), frenchtowns (r4), grfcodec (r802), heqs (r514), indonesiantowns (r38), manindu (r5), metrotrackset (r56), newgrf_makefile (r236), nml (r1040), nutracks (r117), ogfx-rv (r57), ogfx-trains (ERROR r145), ogfx-trees (r41), opengfx
01:28:12  <Brot6> (r557), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r45), swedishrails (r188), swisstowns (r21), transrapidtrackset (r15), ttdviewer (r26), ttrs (r23), worldairlinersset (r669)
01:29:25  <Brot6> indonesiantowns: compile of r38 still failed (#1873) -
01:30:06  <Brot6> ogfx-trains: update from r136 to r145 done -
01:30:26  <Brot6> swedishrails: rebuild of r188 done (Diffsize: 6) (DiffDiffsize: 8) -
01:30:29  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: belarusiantowns (3 errors) (Diffsize: 21), manindu, ogfx-rv (1 errors)
01:36:16  <Brot6> 32bpp-ez-patches - Bug #1910 (New): DevZone compile failed (compiler) @
02:00:11  <Brot6> clientpatches: update from r21296 to r21309 done -
02:00:41  <Brot6> serverpatches: compile of r21309 still failed (#1855) -
02:00:42  <Brot6> Following repos didn't need a testing update: 32bpp-ez-patches (ERROR r21309)
02:08:34  <Brot6> firs: update from 0.5.5-RC1 to 0.5.5 done (3 errors) -
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07:43:22  <Brot6> 2cc train set - Feature #1902: BR Class 67 (Voyager1) @
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07:51:38  <Terkhen> I got a compile failed bug for OpenGFX+ Road Vehicles, but the log link in the task (#1907) gives an error and the nightly has been built correctly
07:51:38  <andythenorth> Terkhen: 404?
07:51:38  <Ammler> Terkhen: yes, every nml project failed
07:51:45  <Ammler> or every non-nfo
07:51:50  <Terkhen> yes, 404
07:52:00  <Terkhen> okay, I'll just close the task then :)
07:52:09  <Ammler> and good morning, 404 on the error link means the issue got invalid
07:53:57  <Brot6> OpenGFX+ Road Vehicles - Bug #1907 (Closed): DevZone compile failed (compiler) @
07:53:57  <Brot6> OpenGFX+ Road Vehicles - Bug #1907 (Closed): DevZone compile failed (Terkhen) @
07:55:38  <Brot6> British Rail OpenTTD Set - Feature #1897 (New): Class 365 (DJNekkid) @
07:55:38  <Brot6> 2cc train set - Feature #1898 (New): DFH3 (Voyager1) @
07:57:41  <Brot6> OpenGFX+ Trains - Revision 143:c18365a885fe: Codechange: Move the magic value of the 'allow to at... (planetmaker) @
07:57:41  <Brot6> OpenGFX+ Trains - Revision 144:f9a5f811c13c: Add: Some initial support for complete livery overri... (planetmaker) @
07:57:41  <Brot6> OpenGFX+ Trains - Feature #1895 (New): Adjust cargo definitions to match OpenGFX+ RV (planetmaker) @
08:00:16  <Brot6> opengfx: update from r557 to r557 done -
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08:11:15  <Brot6> Backup test: abort: no suitable response from remote hg!
08:20:20  <Brot6> British Rail OpenTTD Set - Bug #1911 (New): class 465 (DJNekkid) @
08:23:12  <Brot6> OpenGFX - Support #665 (Closed): exporting archive (Ammler) @
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08:41:03  <Ammler> andythenorth: btw. the 0.5.5 did build this night
08:41:09  <Ammler> [03:08] <Brot6> firs: update from 0.5.5-RC1 to 0.5.5 done (3 errors) -
08:41:29  <Ammler> (with a bit of delay :-P
08:46:21  <andythenorth> nice
08:46:44  <andythenorth> what are those 3 fricking errors though :P
08:46:47  <andythenorth> they've been there a while
08:51:32  * andythenorth fixes two errors
08:52:24  <andythenorth> can't fix the other one - will break savegames
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09:52:20  <Brot6> FIRS Industry Replacement Set - Revision 1530:29169a60b2af: Fix: two errors with biorefinery tiles (andythenorth) @
10:42:24  <V453000> why do FIRS industries tend to spawn in clusters? like... there is a cluster of iron ore mines, there is a cluster of farms of 1 type, there are another farms, ... :o
10:46:56  <planetmaker> V453000: by design
10:47:09  <V453000> but why :O
10:47:28  <planetmaker> mines are usually close by where there is the mineral. And not evenly spread
10:47:34  <V453000> oh, so realism
10:47:36  <planetmaker> And farms are there where good soil is found
10:48:04  <planetmaker> For farms the additional reason is that they are rather low output. So a cluster gives incentive to use a kind of feeder system there
10:48:27  <planetmaker> realism... not necessarily. It's also quite nice IMHO. Not everything everywhere on the map.
10:48:35  <planetmaker> makes for better transport routes
10:49:04  <planetmaker> If you e.g. would like to supply all towns with food
10:49:04  <V453000> well, it might be nice, but from the networking point of view, I think it sucks ... will see how it will turn out
10:49:16  <planetmaker> I think we should play a FIRS game on the PS again :-)
10:49:47  <planetmaker> Maybe both Terkhen and I should release the OpenGFX+Trains and OpenGFX+RV and then with those vehicle sets :-)
10:49:47  <V453000> maybe
10:50:47  <planetmaker> so we'd also have a nice feedback basis there ;-)
10:50:47  <V453000> if FIRS, then I would do a multiple set mix
10:50:47  <planetmaker> why?
10:50:47  <V453000> wagons
10:50:47  <V453000> super nice variety
10:50:47  <V453000> and some cargoes then get really appropriate and nice wagons
10:50:47  <planetmaker> OpenGFX+trains has everything...
10:50:47  <planetmaker> so do RVs
10:50:51  <V453000> yes but it is kind of similar for everything still imo
10:51:13  <V453000> I currently use US, DB, NARS, UKRS, TRS, and it looks awesome
10:51:15  <planetmaker> then it's not quite a good enough test
10:51:17  <Terkhen> besides sprite support for cargos, the only major thing missing in OpenGFX+ RVs is setting correct capacities for some cargos in some cases, I should have that done for the weekend
10:51:45  <planetmaker> using all sets... well. possible. but well...
10:51:50  <V453000> not all :p
10:51:55  <V453000> just most :)
10:52:11  <planetmaker> yeah. Japanese is missing. And 2cc. But no else ;-)
10:52:26  <V453000> japanese doesnt add much and 2cc sucks
10:52:38  <V453000> for firs scenario
10:55:30  <V453000> see for yourself what I use :p
10:55:31  <Webster> Title: KingdomofFIRS2073-03-16.png picture by V453000 - Photobucket (at
10:56:29  <V453000> that is what makes FIRS really nice and shows the cargoes :)
10:56:37  <V453000> imo anyway :p
10:56:57  <planetmaker> :-)
10:57:19  <planetmaker> indeed looks nice
10:57:59  <V453000> yarr
10:58:07  <planetmaker> if you now could tell me which wagon is from which set... :-)
10:58:15  <V453000> of course I could
10:59:04  <planetmaker> maybe something can be 'stolen' when nicely asked
10:59:17  <V453000> to the opengfx+ trains?
10:59:51  <V453000> I think it still is nicer to mix all the graphics :) people who know deserve it and who dont know it would fuck up anyway, so they deserve only opengfx+ waongs :p
11:01:29  <planetmaker> ...
11:02:15  <planetmaker> did you look at the images I posted concerning newly addes cargo-specific wagons?
11:02:27  <V453000> not rly :)
11:02:31  <V453000> why?
11:02:58  <planetmaker> you seem to thing OpenGFX+Trains should (stay) boring :-(
11:03:22  <V453000> well, they are nice but I would not use them :)
11:03:50  <planetmaker> why?
11:04:22  <V453000> I consider them some kind of "basic" you get when you need more industries ... since the very name suggests it ... I think that when people already downloaded opengfx, they will first grab opengfx+ stuff
11:04:25  <V453000> then try other sets
11:04:36  <V453000> and it remains nicely simple to use
11:05:08  <planetmaker> it will remain simple to use
11:05:15  <V453000> the nice thing about having 1000 wagons from all sets is that you have way too many possibilities, which for example I can use, but I doubt others will :)
11:05:20  <planetmaker> but I'm sure I can help all other points ;-)
11:05:21  <V453000> or ... the new people
11:05:37  <V453000> yes, sure, but the more possibilities, the less simplicity, I suppose :)
11:06:27  <V453000> the train yard I have here is just one of the possibilities how to create it ... among about endless others
11:07:18  <V453000> when I use 3 sets on stable, every of those guys uses something else - and that makes also some nice personal/individual variety ... not just "difference between newGRFs"
11:07:44  <planetmaker> true
11:08:11  <planetmaker> hm... that actually... Terkhen what about a filter for newgrfs in the purchase menu? :-)
11:08:15  <V453000> if I gave example from somewhere else ... for example UKRS is imo the best train set because it has so many reasonable possibilities how to create your network ... where for example DB set just tells you "use BR 182 or die"
11:08:43  <V453000> pm: that is interesting :) so far I solve by sorting by ID but that isnt really a filter :)
11:09:18  <planetmaker> for scenarios like you just described: every company or so... or reagion. or both :-)
11:09:35  <V453000> it could be useful for sure, in such situations
11:09:51  <Terkhen> as long as it is not complicated to know the newgrf of each vehicle and to get the name of that newgrf, it shouldn't be too complicated
11:09:55  <V453000> or just for "normal people" who do not remember all train sets like me :p
11:10:11  <Terkhen> I would make that filter option dissapear if no newgrfs are loaded, though; it might confuse the average newbie
11:10:19  <planetmaker> yeah
11:10:39  <V453000> it could even activate only when you have multiple newGRFs applied to the same vehicle class :)
11:11:00  <Terkhen> me too, but I don't know if that's easy to check
11:11:03  <V453000> but well, it might be nice to inform you which set you have even if you have 1 ... just for the niceness
11:11:23  <planetmaker> it's possible. the vehicles know. So sorting by grfid and then checking whether all are the same
11:11:39  <V453000> :)
11:12:26  <planetmaker> hm... they *should* know their grfid... stations do so. So vehicles should, too
11:12:46  <V453000> vehicles have stupid who do things wrong tho
11:12:48  <V453000> :p
11:13:00  <planetmaker> ?
11:13:01  <V453000> *stupid drivers
11:34:32  <V453000> just one more thing with FIRS ... when I have a farm that produces grain and sugar beet, will it raise both productions at the same rate? like from 18&18 to 32&32? or independently on each other?
11:35:10  <V453000> when I deliver supplies, ofc
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11:42:01  <planetmaker> probably
11:42:04  <planetmaker> currently
11:42:35  <V453000> just cause that could mean possibility of mixed cargo trains
11:42:44  <V453000> like 1:1 of those supplies
11:43:05  <V453000> of course, reasonaby only for feeders since for example grain goes to brewery where sugar beet doesnt, but still :)
11:44:17  <V453000> and I totally like how you can control the industry outputs :)
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11:54:10  * andythenorth now has HEQS with smoke support
11:54:14  <andythenorth> but can't release it
11:54:19  <andythenorth> need some action 7 or some such
11:56:12  <planetmaker> that's a subtle hint, eh?
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11:57:56  <andythenorth> subtle?
11:58:53  <planetmaker> :-) not? Then all is well, too
11:59:34  <planetmaker> andythenorth: do you have a diff for me which creates that smoke for one ship?
11:59:45  <planetmaker> uhm. Vehicle
11:59:51  <andythenorth> ships are later ;)
12:00:23  <andythenorth> I can diff the whole of HEQS :P
12:00:26  <andythenorth> or I could just commit it
12:00:33  <andythenorth> I don't really care if the nightly needs a nightly
12:00:46  <planetmaker> or just give me a diff so that I can see whether a quick fix with action7 via template is possible
12:00:52  <andythenorth> think so
12:00:58  <andythenorth> it's just one action 0 prop
12:01:02  <planetmaker> hg diff > file
12:01:04  <andythenorth> but the value varies for each vehicle
12:01:07  <planetmaker> yes
12:01:16  <planetmaker> I've an idea, though :-)
12:01:44  <planetmaker> post the diff to or so
12:02:47  <andythenorth> ok
12:02:51  <andythenorth> 2 mins
12:03:09  <planetmaker> wtf? XCode terminated :-(
12:04:43  <andythenorth> planetmaker:
12:04:58  <andythenorth> I was thinking set an internal param, then check that
12:05:28  <andythenorth> perhaps abstraction is overkill though
12:07:12  <planetmaker> not needed
12:07:41  <planetmaker> give me a few minute
12:07:45  <planetmaker> ss
12:10:45  <planetmaker> well. actually exactly that is needed. A parameter...
12:16:18  <planetmaker> which revision, andythenorth ?
12:16:40  <andythenorth> HEQS or OTTD?
12:17:03  <andythenorth> planetmaker: ^
12:17:08  <planetmaker> openttd minimum requirement
12:17:20  <andythenorth> 21240 far as I can see
12:17:23  <andythenorth> I'll check again
12:17:51  <planetmaker> @base 10 16 21240
12:17:51  <Webster> planetmaker: 52F8
12:18:07  <andythenorth> yep 21240
12:40:52  <planetmaker> hm, the nice macro approach doesn't work :-(
12:41:03  <planetmaker> So it really has to be done the usual way
12:41:34  <V453000> dont be nice :P
12:42:16  <planetmaker> #define THIS_ID VEH_ID_GMUND
12:42:22  <planetmaker> #define THIS_SMOKE 27
12:42:31  <planetmaker> would that work for you, andythenorth ?
12:42:38  <andythenorth> yes
12:42:42  <planetmaker> and an #include ADD_SMOKE
12:42:46  <andythenorth> yes
12:42:58  <andythenorth> those were my thoughts too
12:48:06  <planetmaker> <-- then you can use this and add the things to all vehicles
12:48:39  <planetmaker> wait... file missing
12:49:15  <planetmaker> <-- updated
12:52:11  <planetmaker> ^ andythenorth
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12:55:37  <andythenorth> thanks
12:57:38  <planetmaker> I tried to get a nice thing like ADD_MAYBE_SMOKE(veh_id, type) - but that failed yet again horribly :-(
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13:47:03  <Brot6> FISH - Feature #1913 (New): Reduce running costs while docked (andythenorth) @
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14:34:40  <planetmaker> Terkhen: I think we need to look at cement and bricks with our cargo definitions. At least I'm not sure they do the right thing [TM] right now
14:46:41  <Brot6> OpenGFX+ Trains - Revision 146:26e3d7731926: Add: Sprite templates for 88 engine sprites, forward... (planetmaker) @
14:46:41  <Brot6> OpenGFX+ Trains - Revision 147:e46c8d56675d: Fix / Change: Livery override templates now show the... (planetmaker) @
14:46:41  <Brot6> OpenGFX+ Trains - Revision 148:2a46d0f4adde: Feature: Support transporting small amounts of fuel ... (planetmaker) @
14:46:43  <Brot6> OpenGFX+ Trains - Revision 149:a931c71626a4: Fix: Again, add graphics files (planetmaker) @
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15:45:24  <Brot6> OpenGFX+ Trains - Revision 150:2b0460efc1ab: Feature: Dedicated sprite support for engineering su... (planetmaker) @
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16:00:13  <Ammler> planetmaker: you need to share same repo? DevZone, your makefile needs support for mulitple grfs per project :-)
16:01:12  <planetmaker> hm.
16:03:34  <Ammler> opengfx+ trains and rv (same cargo tables and such) :-)
16:11:35  <Rubidium> pff...
16:20:52  <Brot6> OpenGFX - Code Review #1914 (New): Alignment of maglev engines (planetmaker) @
16:21:19  <planetmaker> Ammler: having the same cargo translation table and refit properties IMHO is not sufficient to make it a shared repo
16:21:49  <planetmaker> E.g. with RVs one might choose to ignore the PETR and RFPR additions to flatbed as long as their are no special sprites
16:21:51  <Ammler> mabe again back to one big grf
16:21:57  <planetmaker> not at all
16:22:01  <planetmaker> no need
16:22:46  <planetmaker> The grfs are big enough on their own. And combining them IMHO is not needed nor helpful
16:23:22  <planetmaker> it's already 2800 lines of source for the trains alone. And it has not much special support so far for anything
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16:23:33  <planetmaker> (I know, 2800 lines is not much)
16:28:41  <Ammler> well, fine enough for a small addon grf :-)
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16:32:18  <planetmaker> yes
16:32:35  <planetmaker> I'm just pondering: where do I add Zephyris' source psd files?
16:32:47  <planetmaker> Als src/gfx/wagon/blub.psd?
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16:43:38  <Ammler> I once suggested to use the png/pcx file name as folder for the source
16:43:57  <Ammler> as you could have multiple src files per sprite sheet
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16:45:03  <Ammler> you use gfx for the non png files?
16:46:03  <Ammler> the speed of redmine is good, btw.?
16:46:18  <planetmaker> so far in gfx there are only files which are referenced by the grf
16:46:25  <planetmaker> that's why I'm asking
16:46:36  <Brot6> OpenGFX+ Trains - Revision 151:b5076b58f9cb: Add: Support an alternative vehicle for engineering ... (planetmaker) @
16:47:17  <planetmaker> I cannot complain about the DevZone's performance, works nicely quick and smooth :-)
16:47:28  <planetmaker> well, I could. But it would be injust ;-)
16:48:16  <Ammler> we are at 2.5 GB memory usage now
16:48:21  <planetmaker> wow
16:48:30  <planetmaker> that's more than the old one had overall, right?
16:48:36  <Ammler> that is mostly my KDE VM :-P
16:48:41  <planetmaker> :-P
16:48:46  <Ammler> dev uses 500MB
16:48:50  <planetmaker> ressource hog, that
16:49:04  <Ammler> mysql needs 200MG
16:49:24  <Ammler> nameserver needs 150MB
16:49:38  <Ammler> irc/bnc 150
16:49:50  <Ammler> the others 100
16:50:48  <Ammler> so we still are at around 1.2 GB like on salieri
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16:54:18  <DJNekkid> if there are any low bandwith services i can provide server capacity for that?
16:55:42  <Ammler> DJNekkid: gameserver :-P
16:57:12  <DJNekkid> sure...
16:57:37  <Rubidium> Ammler: doesn't the devzone pick up commits anymore?
16:57:38  <DJNekkid> its only an i3-540
16:57:49  <Ammler> Rubidium: it should again, not?
16:58:05  <Ammler> it didn't last night
16:58:29  <Rubidium> dev is 7 revisions behind hg for grfcodec
16:58:47  <Brot6> GRFCodec - Feature #1864 (Rejected): long option --version (Rubidium) @
16:59:07  <Ammler> hmm, I thought, I run fetch all repos already
16:59:10  <Ammler> let me check...
17:00:50  <Brot6> GRFCodec - Revision 803:82809ebb3d53: Fix: replace strcpy with a safer replacement (#1862) (Rubidium) @
17:00:50  <Brot6> GRFCodec - Revision 804:d08e9bda4809: Fix: make sure getting the ".bak" filename stays within bou... (Rubidium) @
17:00:50  <Brot6> GRFCodec - Revision 805:87cbb13a2676: Fix/Change: make sure the other string ops in grfmerge.cpp ... (Rubidium) @
17:00:52  <Brot6> GRFCodec - Revision 806:4c390f9600d8: Fix: use safe string ops for path.cpp (#1862) (Rubidium) @
17:00:56  <Brot6> GRFCodec - Revision 807:f24820628c4f: Fix: use safe stringops for grfcomm.cpp (#1862) (Rubidium) @
17:01:00  <Brot6> GRFCodec - Revision 808:a177ecc3eae7: Change: introduce a safestrncpy; one that makes sure the st... (Rubidium) @
17:01:04  <Brot6> GRFCodec - Revision 809:b2906f9e8ba0: Fix: replace unsafe string ops in grfcodec.cpp with somethi... (Rubidium) @
17:01:08  <Brot6> GRFCodec - Bug #1862 (Closed): Littered with unsafe string ops (Rubidium) @
17:01:23  <Rubidium> yay :)
17:01:26  <Ammler> Rubidium: here, no idea, why it failed for grfcodec :-)
17:01:49  <Ammler> run again the hourly job
17:02:00  <Rubidium> oh, it happens hourly?
17:02:11  <Rubidium> it seemed to run way way more often in the past
17:02:47  <Ammler> well, if you commit to hg, it happens at least in 100 secs
17:03:00  <Ammler> ah no, devzone fetches immediately
17:03:08  <Ammler> but the rss feed does query in 100 secs steps
17:03:20  <Ammler> but the non hg repos are fetched hourly
17:03:31  <Ammler> (those without hook)
17:04:09  <Ammler> he, maybe I limited the hourly job to non hg repos only :-)
17:04:30  <Ammler> hmm, no idea :-)
17:04:32  <Rubidium> but isn't the grfcodec repository somewhat a hg repository?
17:04:34  <Terkhen> planetmaker: okay
17:04:49  <Terkhen> I should also check the cargo support, but I won't have much free time until saturday
17:05:31  <Ammler> Rubidium: that is why I wondered
17:05:56  <Ammler> well, please complain if you push something and you don't get annoucement in 3mins
17:06:09  <Ammler> or if the devzone doesn't show the commit immediately
17:06:59  <planetmaker> there's no rush, Terkhen. I just thought I should mention it :-)
17:07:03  <Brot6> repository /home/ottdc/hg-repos/create-repo-for-test registered in Redmine with url /home/ottdc/hg-repos/create-repo-for-test
17:07:03  <Brot6> repository /home/ottdc/hg-repos/create-repo-for-test created
17:07:21  <Ammler> mäh, that path should be updated :-)
17:07:25  <planetmaker> I haven't looked deeply into support for either of those two cargos... I was too excited about Zephyris new sprites :-)
17:10:54  <Ammler> planetmaker: <-- my suggestion for non grf source files
17:12:29  <Ammler> where is grfcodec nightly then?
17:13:51  <Ammler> I fear slowly, that crontab isn't running at all :-D
17:14:03  <Brot6> repository /home/hg/create-rep-for-test2 registered in Redmine with url /home/hg/create-rep-for-test2
17:14:03  <Brot6> repository /home/hg/create-rep-for-test2 created
17:15:12  <Brot6> grfcodec: update from r802 to r809 done -
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17:17:34  <Ammler> ah, stupid me
17:17:41  <Ammler> server uses UTC now
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17:18:43  <planetmaker> he
17:18:58  <planetmaker> then the crontab times need adjustment
17:19:13  <Brot6> firs: update from r1529 to r1530 done (1 errors) -
17:19:24  <Ammler> already done, as you see ^ ;-)
17:19:38  <Brot6> ogfx-trains: update from r145 to r151 done -
17:19:42  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r684), 32bpp-extra (r39), ai-admiralai (r75), airportsplus (r69), basecosts (r22), belarusiantowns (r7), comic-houses (r71), fish (r423), frenchtowns (r4), grfcodec (r809), heqs (r514), indonesiantowns (r38), manindu (r5), metrotrackset (r56), newgrf_makefile (r236), nml (r1040), nutracks (r117), ogfx-rv (r57), ogfx-trees (r41), opengfx (r557), openmsx (r97), opensfx (r97),
17:19:42  <Brot6> smts (r19), snowlinemod (r45), swedishrails (r188), swisstowns (r21), transrapidtrackset (r15), ttdviewer (r26), ttrs (r23), worldairlinersset (r669)
17:20:31  <planetmaker> nice :-)
17:20:48  <planetmaker> especially as I promised a nightly of OpenGFX+Trains ;-)
17:21:22  <Ammler> it was faster and does still use 1 core
17:21:31  <Ammler> we our 8 cores, we could rise that now
17:22:29  <Brot6> indonesiantowns: compile of r38 still failed (#1873) -
17:25:05  <Ammler> does UTC also have a summertime?
17:27:03  <Ammler> what is the difference between UTC and UCT?
17:27:17  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: 2cctrainset (8 errors), 32bpp-extra (Diffsize: 1), basecosts, comic-houses (2 errors) (Diffsize: 14), fish (4 errors), heqs, metrotrackset (Diffsize: 1), nutracks (2 errors), ogfx-trees, opengfx, smts (Diffsize: 8), snowlinemod, transrapidtrackset (Diffsize: 12), ttrs (7 errors) (Diffsize: 1324), worldairlinersset
17:27:27  <Rubidium> UCT?
17:27:35  <Rubidium> UTC has no summer time
17:28:50  <Ammler> oh and last question about UTC, which region/city should I chose for UTC?
17:29:01  <planetmaker> eh?
17:29:30  <Ammler> there is no Greenwhich
17:29:36  <planetmaker> London
17:29:49  <planetmaker> It's also Greenwich
17:29:50  <Ammler> they don't have summertime either?
17:30:02  <planetmaker> UTC is per definition universal.
17:30:05  <Rubidium> GMT != UTC
17:30:24  <planetmaker> it's not equivalent to WET or GMT
17:30:25  <Rubidium> Ammler: but just UTC in /etc/timezone
17:30:54  <Ammler> I hope, my Proxmox is able to interpret that :-)
17:31:45  <Ammler> Rubidium: do I need to restart a service?
17:31:54  <Ammler> date still has 18:30
17:31:55  <Rubidium> don't know
17:32:03  <Rubidium> probably starting the shell again
17:32:08  <Ammler> ah
17:32:18  <Ammler> no
17:35:50  <Ammler> "dpkg-reconfigure tzdata" solved it
17:36:50  <Rubidium> oh... a .deb based OS. You should've said that earlier, then I could've told you to use that :)
17:38:05  <Ammler> yes, the host is debian
17:38:13  <Ammler> hypervisor*
17:38:39  <Ammler> well, debian based indeed
17:39:33  <Ammler> but most vpses are still suse :-)
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18:13:26  <Brot6> FIRS Industry Replacement Set - Bug #1915 (New): Closure code appears to be failing (andythenorth) @
18:32:30  <Brot6> FIRS Industry Replacement Set - Feature #1916 (New): Industrial Costs (Bob_Mackenzie) @
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18:44:56  <Brot6> British Rail OpenTTD Set - Revision 27:ca7a319dce2c: Change: Quite alot again: (DJNekkid) @
19:02:19  <Brot6> 32bpp-ez-patches: update from r21296 to r21312 done (2 errors) -
19:04:38  <Brot6> clientpatches: update from r21309 to r21312 done -
19:05:07  <Brot6> serverpatches: compile of r21312 still failed (#1855) -
19:25:19  <Brot6> HEQS "Heavy Equipment" Set - Bug #1917 (New): DevZone compile failed (compiler) @
19:25:42  <andythenorth> bleargh
19:25:45  <andythenorth> Ammler: ^
19:25:58  <andythenorth> my bad
19:26:30  <andythenorth> the usual problem
19:26:50  <andythenorth> what to do?
19:26:58  <andythenorth> strip?
19:29:15  <andythenorth> planetmaker: ^^ missing files in a tag
19:29:37  <planetmaker> hm
19:30:59  <planetmaker> fastest solution: fix it. and add a new(er) tag ;-)
19:31:07  <andythenorth> hmm
19:31:08  <andythenorth> ok
19:31:14  <planetmaker> 0.5.4a :-P. But let me look on the server
19:33:11  <planetmaker> sorry, you already commited something after the tag. I can't undo it
19:33:14  <andythenorth> 0.9.5 it will be
19:33:39  <planetmaker> you could use 0.9.4.
19:33:47  <planetmaker> you spellt your tag wrongly
19:33:55  <Brot6> heqs: update from 0.9.3 to 0.9.5 done -
19:34:03  <planetmaker> too late :-)
19:34:11  <planetmaker> impatience rules
19:36:33  <andythenorth> ha ha
19:38:10  <avdg> hmm, my commits are still not arrived
19:38:26  <planetmaker> they are on the server, no worries
19:38:29  <planetmaker> just not announced
19:38:54  <avdg> they aren't announced on redmine too
19:39:20  <planetmaker> hm, true. Ammler ^ ?
19:39:28  <Brot6> 2cc train set - Feature #1918 (New): A1 (Voyager1) @
19:39:51  <planetmaker> still, I see that it's commited :-)
19:41:45  <Brot6> 2cc train set - Feature #1902: BR Class 67 (DJNekkid) @
19:42:10  <Ammler> avdg: which repo?
19:42:16  <avdg> webottd
19:43:05  <avdg> seems like redmine is only warned about the age of the files alone
19:43:24  <avdg> <- redmines knows that
19:43:35  <avdg> <- but commits are missing
19:44:12  <Brot6> British Rail OpenTTD Set - Revision 28:b14c656a2779: add: Class 466 (DJNekkid) @
19:44:12  <Brot6> HEQS "Heavy Equipment" Set - Revision 515:0fe32bdbc5a2: Feature: smoke for approx 50% of vehicles (andythenorth) @
19:44:12  <Brot6> HEQS "Heavy Equipment" Set - Revision 516:fd9e00528ee2: Feature: smoke for remaining vehicles (andythenorth) @
19:44:13  <Brot6> HEQS "Heavy Equipment" Set - Revision 517:6a9e3c162b26: Change: updated changelog (andythenorth) @
19:44:17  <Brot6> HEQS "Heavy Equipment" Set - Revision 518:b8297750d58a: Added tag 0.5.4 for changeset 6a9e3c162b26 (andythenorth) @
19:44:19  <avdg> check the age
19:44:21  <Brot6> HEQS "Heavy Equipment" Set - Revision 519:1a90d16b560c: Add: template for smoke (andythenorth) @
19:44:25  <Brot6> HEQS "Heavy Equipment" Set - Revision 520:d4503259308d: Change: update changelog (andythenorth) @
19:44:28  <Ammler> files are read directly from the repo
19:44:29  <Brot6> HEQS "Heavy Equipment" Set - Revision 521:fa0287c9f57c: Added tag 0.9.5 for changeset d4503259308d (andythenorth) @
19:44:35  <Ammler> the commits needs fetching to the db
19:45:39  <Ammler> avdg: what is tip of that repo?
19:45:48  <Ammler> for me, it is equal
19:45:53  <Brot6> WebOTTD - Revision 40:bbe91ff43aa0: Change: some renaming/code cleanup (avdg) @
19:45:53  <Brot6> WebOTTD - Revision 41:446103d59caa: Change: change class save into a function called saveConfig (avdg) @
19:46:01  <avdg> ^ that was slow :p
19:46:22  <Ammler> have you done something?
19:46:22  <Brot6> OpenGFX+ Trains - Revision 152:a1b9dd64872f: Add: Some colour variation for containers when carry... (planetmaker) @
19:46:33  <planetmaker> that wasn't fast either ;-)
19:46:51  <avdg> so its probably not my fault :p
19:47:00  <Ammler> of course, it is
19:47:03  <Ammler> who elses?
19:47:12  * planetmaker blames avdg's aura
19:47:15  <avdg> me? :p
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20:44:46  <Brot6> WebOTTD - Revision 42:ffd592147ccd: Change: replace some includes by require_once and reorganise ... (avdg) @
20:44:46  <Brot6> WebOTTD - Revision 43:3c4be989e616: Fix: include the right file (avdg) @
20:44:46  <Brot6> WebOTTD - Revision 44:348ced0e1529: Change: admin.php doesn't need include/config.php (avdg) @
20:44:47  <Brot6> WebOTTD - Revision 45:86acae8befaf: Change: group functions (avdg) @
20:45:11  <Brot6> British Rail OpenTTD Set - Revision 29:aa86bc23e049: add: Class 390 (DJNekkid) @
20:46:47  <Ammler> avdg: those again much later? ^
20:46:54  <avdg> yeah
20:47:18  <Ammler> like 15 mins delay, hmm
21:08:19  <Ammler> so is this 15mins delay for every repo or just webottd?
21:08:22  <Ammler> planetmaker: ? ^
21:08:43  <Ammler> hmm, seems like every repo
21:09:00  <Ammler> !uptime
21:09:05  <Ammler> !statis
21:09:08  <Ammler> !status
21:09:08  <Brot6> Ammler: Uptime 20 hours, 3 minutes and 6 seconds, 80 plugins active, 2286 lines sent, 3043 received.
21:09:22  <planetmaker> every repo
21:09:42  <Ammler> first I thought, it is the delay of the rss feed
21:09:44  <planetmaker> or at least FIRS and OpenGFX+Trains took their time, too
21:09:57  <Ammler> but the commits also are fetched to redmine with that delay, right?
21:10:16  <planetmaker> I guess yes
21:10:22  <Ammler> load average is 0
21:10:39  <planetmaker> because I could see on the server FIRS in the repo being at 0.9.5 while redmine insisted that it wasn't there yet
21:11:02  <andythenorth> FIRS at 0.9.5 :o
21:11:08  <andythenorth> someone has been busy :P
21:11:11  <planetmaker> uhm. HEQS :-)
21:11:17  <andythenorth> shame
21:11:20  <planetmaker> damn
21:11:22  <planetmaker> :-)
21:11:41  <planetmaker> I had been playing too much with FIRS lately, I guess ,-)
21:25:12  <Brot6> OpenGFX+ Trains - Feature #1919 (New): Selectable base costs (planetmaker) @
21:25:28  <planetmaker> This was damn fast.
21:25:37  <planetmaker> Much faster than previously on the old server, Ammler :-)
21:26:04  <planetmaker> I hit sent and IRC highlighted me in the same fraction of the second
21:26:55  <Ammler> well, that was just luck
21:30:02  <Brot6> FIRS Industry Replacement Set - Feature #1901: Town industries - limit number per town (andythenorth) @
21:31:56  <Rubidium> andythenorth: why add such a limit? And to what amount would you limit it?
21:32:01  <Ammler> oh, I guess, I found the issue
21:32:17  <Rubidium> because there already is a limit of 1 per town, unless you disable that limitation (in OpenTTD's settings)
21:32:27  <andythenorth> Rubidium: more like enforce distance between them
21:32:46  <andythenorth> it's long done anyway, except possibly not working in some case
21:32:55  <Ammler> now I need SQL command to replace /home/ottdc/hg-repos with /home/hg
21:33:03  <planetmaker> I just ran a few test generations... No such clash here
21:33:33  <planetmaker> besides... it's something I don't really care about. But I wrote that already. And I think it's nothing one *should* care about ;-)
21:34:08  <Rubidium> update set foes = replace(foes, "/home/ottdc/hg-repos", "/home/hg") from foo?
21:34:23  <Rubidium> ofcourse the string functions differ per SQL implementation
21:38:29  <Brot6> FIRS Industry Replacement Set - Bug #911 (Closed): Industry cbs / special flags may be wrong (andythenorth) @
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21:43:49  <Brot6> OpenGFX+ Trains - Feature #1920 (New): Wagon speed limits (planetmaker) @
21:45:33  <Brot6> WebOTTD - Revision 46:1d11b6b4673b: Change: codechange of login (avdg) @
21:46:14  <Brot6> FIRS Industry Replacement Set - Revision 1531:5e83043d60f3: Feature: Mixed Farm plants fields whe... (andythenorth) @
21:46:15  <Brot6> FIRS Industry Replacement Set - Bug #1885 (Closed): Mixed Farm doesn't appear to plant fields whe... (andythenorth) @
21:46:16  <planetmaker> andy... hm... gone
21:48:54  <Ammler> ok, converted, please check again for delays
21:49:46  <Ammler> it wasn't a dely
21:50:02  <Ammler> it worked with the hourly overall refetch
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21:51:08  <Ammler> and posting the tickets is somethig else
21:52:06  <Brot6> OpenGFX+ Trains - Bug #1921 (Confirmed): Passenger and mail wagon sprites (planetmaker) @
22:11:45  <Brot6> WebOTTD - Revision 47:643fd0868c2e: Change: do not end a request with a message, but redirect to ... (avdg) @
22:13:29  <avdg> thats fast :)
22:19:31  <Ammler> you see \o/
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23:01:03  <Brot6> WebOTTD - Revision 48:7ae71cb12562: Change: unify variable names by lowercase the first character (avdg) @
23:19:10  <Brot6> WebOTTD - Revision 49:7a6f9201eafb: Change: remove the need of a constant (avdg) @
23:24:02  <Ammler> planetmaker: works again
23:24:27  <planetmaker> nice :-)
23:28:18  <Brot6> WebOTTD - Revision 50:bfa47657fcc7: Fix: fix the name of a variable (avdg) @
23:51:41  <Ammler> and the authors
23:51:50  <Ammler> also not useful like it now
23:52:03  <Ammler> but that is something else not related to the migration :-)
23:56:16  <Ammler> please, do also report every broken link, I really would like to keep every variant from past running, like and such
23:58:44  <Brot6> NewGRF Meta Language - Bug #1922 (New): Referencing random_id as dependent fails (planetmaker) @
23:59:18  <planetmaker> ^ Yexo
23:59:45  <Brot6> NewGRF Meta Language - Bug #1922: Referencing random_id as dependent fails (planetmaker) @

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