Log for #openttdcoop.devzone on 25th November 2010:
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00:11:13  <Brot6> NewGRF Meta Language - Bug #1922 (Closed): Referencing random_id as dependent fails (planetmaker) @
00:11:13  <Brot6> NewGRF Meta Language - Revision 1041:c77087d0ddfd: Fix #1922: referencing an action2 id as (in)de... (yexo) @
00:11:14  <Brot6> NewGRF Meta Language - Bug #1922 (Closed): Referencing random_id as dependent fails (yexo) @
00:11:33  <Brot6> Backup test: abort: no suitable response from remote hg!
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01:01:36  <Brot6> WebOTTD - Revision 51:bef0911731e7: Add: introduce a translator class (avdg) @
01:14:11  <Brot6> WebOTTD - Revision 52:7daaa6508f44: Fix: fixes a wrong check (avdg) @
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07:18:45  <Brot6> WebOTTD - Revision 53:4c738c9af937: Change: allow some more flexibel translation filenames (avdg) @
07:18:45  <Brot6> WebOTTD - Revision 54:f671ed1e2093: Add: htaccess files (avdg) @
07:21:13  <Brot6> FIRS Industry Replacement Set - Feature #1901: Town industries - enforce separation distances (andythenorth) @
07:21:13  <Brot6> FIRS Industry Replacement Set - Feature #1901: Town industries - enforce separation distances (andythenorth) @
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08:07:29  <Brot6> 2cc train set - Feature #1902: BR Class 67 (Voyager1) @
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08:54:36  <planetmaker> hello
09:12:36  <Brot6> 2cc train set - Feature #1923 (New): Silver City Comet (EmperorJake) @
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10:08:30  <Brot6> OpenGFX+ Trains - Bug #1921 (Closed): Passenger and mail wagon sprites (planetmaker) @
10:08:30  <Brot6> OpenGFX+ Trains - Revision 153:74734970db4c: Fix #1921: The turbotrain-specific sprites for passe... (planetmaker) @
10:08:30  <Brot6> OpenGFX+ Trains - Revision 154:865b90df3c08: Add: Template for MUs (planetmaker) @
10:08:30  <Brot6> OpenGFX+ Trains - Revision 155:e3f5dc90d8f8: Feature: Livery override for passenger and mail wago... (planetmaker) @
10:08:33  <Brot6> OpenGFX+ Trains - Bug #1921 (Closed): Passenger and mail wagon sprites (planetmaker) @
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12:09:17  <Brot6> 2cc train set - Feature #1924 (New): KkStB Class 99 (Voyager1) @
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15:06:21  <planetmaker> @calc 130*365
15:06:21  <Webster> planetmaker: 47450
15:21:48  <Brot6> OpenGFX+ Trains - Feature #1540 (Closed): Disable the behaviour that all default wagons are disab... (planetmaker) @
15:22:35  <Brot6> OpenGFX+ Trains - Feature #1620 (Rejected): Use separate sprites for maglev and monorail tank wagon (planetmaker) @
15:22:35  <Brot6> OpenGFX+ Trains - Feature #1621 (Rejected): Special sprites for monorail and maglev flatbed wagon (planetmaker) @
15:23:41  <Brot6> OpenGFX+ Trains - Feature #1622 (Rejected): Special sprites for monorail and maglev piecegoods wagon (planetmaker) @
15:23:41  <Brot6> OpenGFX+ Trains - Feature #1623 (Rejected): Special sprites for monorail and maglev refrigerated ... (planetmaker) @
15:24:28  <planetmaker> Terkhen: cement is indeed missing in our cargo table. Any idea how we should transport it?
15:25:00  <planetmaker> separate vehicles?
15:25:30  <Terkhen> why not tanker trucks with a special sprite?
15:25:37  <planetmaker> <-- ideas
15:25:46  <planetmaker> well, could be, too. That's the other option
15:27:50  <Terkhen> IMO it is the simplest alternative, although it might not be a reasonable refit
15:28:21  <Rubidium> planetmaker: strip a load of the unneeded whitespace?
15:28:49  <Rubidium> also I'd expect bricks on a flatbed
15:29:00  <planetmaker> yes, me, too
15:29:15  <planetmaker> bricks are the 2nd not yet handled cargo
15:29:28  <Terkhen> IMO bricks -> flatbed and cement -> tanker
15:29:39  <planetmaker> ok, let's go for that
15:29:47  <Terkhen> I'd expect bricks in a bulk wagon to break when loading/unloading
15:29:55  <Rubidium> cement in a tanker?
15:30:13  <Terkhen> cement -> tanker does not make much sense, but otherwise we would need a specific wagon only for that
15:30:39  <Terkhen> I don't mind an additional wagon; I never played a NewGRF which includes that cargo
15:30:46  <planetmaker> look at the sprites I got for that, for liquid cement. If you interpret it as the powder, that's different
15:31:03  <planetmaker> ECS has cement and bricks
15:31:33  <planetmaker> I also ponder to merge livestock and goods...
15:32:07  <Rubidium> hmm, apparantly there are tanker type cement transporters
15:32:23  <Terkhen> hmm... interpreting it as powder would be simpler for us... bulk covered, maybe
15:33:09  <planetmaker> molace draws the wagons looking at the real wagons, so yes, I assume liquid cement exists
15:33:10  <Rubidium> yes, but... cement + water == trouble
15:33:23  <Rubidium> planetmaker: liquid cement doesn't exist
15:33:49  <planetmaker> Probably the difference between concrete and cement
15:33:49  <Rubidium> when you add water it becomes mortar/concrete
15:34:11  <Rubidium> (though you add some aggregrates to concreate as well)
15:34:56  <Yexo> lists cement as Bulk covered/sheltered
15:35:11  <Terkhen> I'd go with bulk then
15:35:23  <Rubidium> <- images :)
15:35:24  <Webster> Title: Bulk cement transport apparatus (at
15:35:29  <planetmaker> it also lists fuel oil as liquid - and I transport it in barrels, too ;-)
15:36:37  <Rubidium> liquid doesn't imply tanker by definition, and neither does build imply never in tanker :)
15:36:54  <Rubidium> limestone is black?
15:37:09  <Rubidium> hmm... can't read; never mind
15:37:13  <planetmaker> not quite. But might have no dedicated sprites yet
15:37:24  <Rubidium> livestock != limestone
15:37:25  <planetmaker> which then defaults to coal ;-)
15:37:32  <planetmaker> :-P
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16:31:00  <Brot6> OpenGFX+ Trains - Revision 156:60e61590d5d8: Add: Sources in psd format for those sprites where a... (planetmaker) @
16:31:00  <Brot6> OpenGFX+ Trains - Revision 157:0e6e3a931b97: Cleanup: Remove meanwhile unused graphics files (planetmaker) @
16:38:09  <Brot6> OpenGFX+ Trains - Revision 158:77855801d051: Cleanup: Loads of whitespace in wrong places (planetmaker) @
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17:08:25  <Brot6> nml: update from r1040 to r1041 done -
17:18:05  <Brot6> firs: update from r1530 to r1531 done (1 errors) -
17:18:37  <Brot6> heqs: update from r514 to r521 done -
17:19:01  <Brot6> ogfx-trains: update from r151 to r158 done -
17:19:07  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r684), 32bpp-extra (r39), ai-admiralai (r75), airportsplus (r69), basecosts (r22), belarusiantowns (r7), comic-houses (r71), fish (r423), frenchtowns (r4), grfcodec (r809), indonesiantowns (r38), manindu (r5), metrotrackset (r56), newgrf_makefile (r236), nml (r1041), nutracks (r117), ogfx-rv (r57), ogfx-trees (r41), opengfx (r557), openmsx (r97), opensfx (r97), smts (r19),
17:19:07  <Brot6> snowlinemod (r45), swedishrails (r188), swisstowns (r21), transrapidtrackset (r15), ttdviewer (r26), ttrs (r23), worldairlinersset (r669)
17:19:57  <Brot6> indonesiantowns: compile of r38 still failed (#1873) -
17:21:03  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus (Diffsize: 6), belarusiantowns (3 errors) (Diffsize: 21), frenchtowns (4 errors) (Diffsize: 9), manindu, ogfx-rv (1 errors), swedishrails (Diffsize: 6), swisstowns
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18:05:20  <Ammler> <-- good example, why openttd nightly source bundles are useless
18:05:22  <Webster> Title: Transport Tycoon Forums • View topic - FIRS Industry Replacement Set - Development & Translations (at
18:17:08  <planetmaker> <-- some votes for toyland as favourite climate anyone? ;-)
18:17:10  <Webster> Title: Transport Tycoon Forums • View topic - Which climate do you prefer? (at
18:18:11  <Ammler> planetmaker: done :-)
18:18:29  <planetmaker> :-)
18:18:50  <Yexo> done too :p
18:19:01  <Yexo> good example of how little people actually read the general transport tycoon section
18:19:07  <planetmaker> yep
18:20:11  <Ammler> I never do
18:20:18  <Ammler> only graphics and openttd dev
18:20:27  <Doorslammer> The who now?
18:20:27  <Terkhen> done :)
18:21:55  <Ammler> oh, that even not openttd general section :-o
18:22:00  <planetmaker> nice :-)
18:22:16  <planetmaker> Ammler: I only see it as I most often use the 'new postings' view
18:34:38  <frosch123> done :)
18:36:12  <Terkhen> the reactions will be fun :)
18:41:41  <planetmaker> yeah :-)
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19:02:25  <Brot6> 32bpp-ez-patches: update from r21312 to r21324 done (2 errors) -
19:04:42  <Brot6> clientpatches: update from r21312 to r21324 done -
19:05:11  <Brot6> serverpatches: compile of r21324 still failed (#1855) -
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19:36:40  <Brot6> OpenGFX - Revision 558:4f302017f3f3: Fix: Wrong sprites in the snowy maglev tracks (planetmaker) @
19:41:40  <andythenorth> "I release therefore I am"
19:41:43  <andythenorth> :P
20:09:50  <andythenorth> hmmm
20:09:54  <andythenorth> can't pull for HEQS
20:10:08  <andythenorth> Ammler / planetmaker do I need to change hgrc for pull
20:10:09  <andythenorth> ?
20:11:17  <Ammler> andythenorth: sed -i "/" ~/.ssh/known_hosts
20:11:34  <Ammler> the server has a new ip
20:12:06  <Ammler> or use https to push
20:14:54  <andythenorth> sed: 1: "/Users/andy/.ssh/known_ ...": command a expects \ followed by text
20:15:57  <Ammler> andythenorth: edit known_hosts and remove the lines with
20:16:14  <Ammler> maybe osx sed doesn't have -i
20:32:42  <planetmaker> it doesn't
20:33:41  * andythenorth wonders if the nodwell goes in 'light trucks', 'crawlers' or some new folder :P
20:35:21  <planetmaker> 'strangestuff'
20:35:56  <andythenorth> everything in HEQS goes in that folder
20:36:05  <planetmaker> :-)
20:42:04  <DJNekkid> arent BROS set up for nightly builds?
20:54:53  <Yexo> no, it isn't
20:55:20  <Yexo> no .devzone directory in the repo
20:56:29  <Brot6> AdmiralAI - Bug #1904 (Rejected): DevZone compile failed (compiler) @
20:56:29  <Brot6> AdmiralAI - Bug #1904 (Rejected): DevZone compile failed (yexo) @
20:57:48  <planetmaker> DJNekkid: copy the .devzone folder from e.g. the 2cctrainset
21:02:37  <Brot6> OpenGFX+ Trains - Revision 159:95925262c9bc: Codechange: Apply the MU template also to the TurboT... (planetmaker) @
21:06:33  <Brot6> OpenGFX+ Trains - Revision 160:5d2011a58e12: Change: Support for cement cargo by the bulk and tan... (planetmaker) @
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21:11:26  <Brot6> NewGRF Meta Language - Revision 1042:c4bc6f467164: Codechange; optimize complex varaction2 expres... (yexo) @
21:11:53  <Brot6> OpenGFX+ Trains - Revision 161:0529c34a84d6: Add: Sprite support for cement for the tanker wagon.... (planetmaker) @
21:15:52  <Brot6> NewGRF Meta Language - Revision 1043:88568b69cd48: Fix: typo (yexo) @
21:16:54  <planetmaker> Did I say 'thank you' already for the quick fix yesterday, Yexo? If not: 'thank you' :-)
21:17:06  <Yexo> you're welcome :)
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21:30:09  <Yexo> could someone give an example of a newgrf string where you need a gender or case choice list?
21:30:50  <Rubidium> extra text in industry view window
21:31:02  <Yexo> thanks
21:31:04  <Rubidium> that's gender choice list
21:31:40  <Rubidium> case choice list: cargo name, see e.g. czech.txt
21:32:39  <Yexo> thanks
21:32:54  <Yexo> how can I get the different case names for eg passengers in game?
21:33:30  <Rubidium> subsidy uses the first-char-capitalized one of cargos
21:34:10  <Yexo> ok, let's see if I can modify that with a newgrf
21:34:26  <Rubidium> station accepts stuff uses the .acc case
21:43:38  <Yexo> station accept doesn't seem to use the .acc case
21:44:18  <Yexo> the string for iron ore ends in ruda, which ir the default and big case, for .acc it should end in rudu
21:48:14  <Brot6> British Rail OpenTTD Set - Revision 31:17225dc3eede: change: enable nightly builds (DJNekkid) @
21:57:33  <Yexo> Rubidium is this a valid action0 to add a single case mapping?
21:58:14  <Yexo> nforenum doesn't like it (//!!Error (141): ID 15 out of valid range (00..00).), but that might be because it isn't updated yet
22:00:18  <Rubidium> Yexo: do you use the latest grfcodec/nforenum?
22:00:23  <Yexo> yes
22:00:32  <Yexo> that 15 is the language index
22:00:42  <Yexo> or at least, that's how I understood the specs / openttd's code
22:00:53  <Ammler> DJNekkid: you are sure, you like to push bros to the 2cc backup repo?
22:01:51  <Rubidium> Yexo: I think there's one number too much on the first line
22:02:02  <Rubidium> hmm, no... I'm wrong
22:02:07  <Hirundo> planetmaker: NML needs a disable(feature, id[,count]); to disable a range of items
22:02:25  <planetmaker> yes. And the same for enable ;-)
22:02:36  <planetmaker> But in >0.1
22:02:59  <planetmaker> I want to be able to move OpenGFX to NML. The template feature is just great
22:03:06  <planetmaker> A real time saver
22:03:53  <Ammler> also DJNekkid, you aren't allowed to push to BROS
22:04:21  <planetmaker> Ammler: we should change that
22:04:25  <Brot6> British Rail OpenTTD Set - Code Review #1925 (New): backup.push to 2cc (Ammler) @
22:04:33  <Rubidium> Yexo: it looks right to me
22:04:47  <planetmaker> though... maybe not
22:05:00  <Ammler> planetmaker: maybe a new project BROS2?
22:05:21  <planetmaker> it had no content. And he commited already
22:05:21  <Ammler> or did the others allow him and just nobody told us?
22:05:29  <planetmaker> He did the first commit
22:05:36  <Ammler> ah ok
22:05:44  <planetmaker> And he could do as he used ssh
22:06:13  <Ammler> hmm
22:06:37  <Ammler> well, I thought, we were clear, that ssh doesn't allow someone to push to a project automatically ;-)
22:06:47  <planetmaker> I take it on me, if someone complains about DJN being the only person doing work on BROS
22:06:56  <Ammler> :-D
22:06:59  <planetmaker> Ammler: it was discussed in tt-forums
22:07:41  <Brot6> GRFCodec - Revision 810:04e300fba933: Fix: incorrect range warning about action0 general variable... (Rubidium) @
22:08:13  <Ammler> hmm, the first committers are Frank and Beardie
22:08:58  <planetmaker> well, yes
22:09:28  <Ammler> I made djn manager
22:11:56  <Brot6> British Rail OpenTTD Set - Code Review #1925: backup.push to 2cc (Ammler) @
22:21:02  <Yexo> 4 * 38	 04 0B 95 01 \wxD000 "IRON ORE " 9A 14 9A 10 01 "BIG" 9A 11 "DEFAULT" 9A 12 " ! " 00
22:21:16  <Yexo> I'm trying to change the the translation of iron ore in czech
22:21:27  <Yexo> displayed in game: IRON ORE
22:21:32  <Yexo> but neither BIG nor DEFAULT
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22:22:24  <Yexo> any clue what I'm doing wrong there?
22:24:43  <planetmaker> Hm, that's some of the new gender or case stuff, right?
22:24:53  <planetmaker> _Terkhen_: bouncer dead or inaccessible?
22:25:10  <Yexo> planetmaker: yes, a case
22:25:23  <Brot6> HEQS "Heavy Equipment" Set - Revision 522:f96134c1b4ae: Feature: sparks effect for industrial t... (andythenorth) @
22:25:59  <_Terkhen_> planetmaker: I can't even ping to it... it must be something on my side
22:26:22  <planetmaker> ping is disabled (behind proxy). But...?
22:26:30  <planetmaker> you used it today before, did you?
22:26:54  <_Terkhen_> I was using it until a few minutes ago when I disconnected
22:27:10  <planetmaker> re-connect not possible?
22:27:40  <Terkhen> it wasn't, now I tried again and it worked
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22:30:52  <planetmaker> hm, where's that documented, Yexo ?
22:30:58  <Yexo>
22:35:55  <Rubidium> Yexo: case switches must start at the begin and span the whole string
22:36:30  <Ammler> Terkhen: can you ping
22:36:42  <Ammler> or you could try
22:37:05  <Ammler> password is username:password
22:37:21  <planetmaker> he's connected again, Ammler
22:37:21  <Ammler> oh
22:37:23  <Ammler> missted it
22:37:28  <Ammler> :-)
22:37:38  <planetmaker> Miss Ted? ;-)
22:37:47  <Ammler> :-P
22:37:51  <Terkhen> yes, but I'll take note of that in case it happens again :)
22:37:55  <Rubidium> went to Uni Ted?
22:38:05  <Ammler> anyway, if you like to ping our server, is the only unfiltered host
22:38:25  <Brot6> NewGRF Meta Language - Feature #1395: sprite layouts (Hirundo) @
22:38:30  <Ammler> is there need to forward pings to the vps?
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22:42:33  <Yexo> Rubidium: that doesn't fix the problem, now openttd displays an empty string
22:42:45  <Yexo> 4 * 38	 04 0B 95 01 \wxD000 9A 14 9A 10 01 "BIG" 9A 11 "DEFAULT" 9A 12 " ! " 00 <- new action 4
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22:44:01  <Rubidium> could you give me a simple NewGRF?
22:44:30  <Yexo>
22:44:36  <Yexo> you could leave out the action 14
22:45:31  <Rubidium> WHAT THE FUCK...
22:45:34  <Rubidium> stupid pastebin...
22:45:46  <Rubidium> raw isn't raw
22:46:27  <Rubidium> which language?
22:46:30  <Rubidium> czech, right?
22:46:32  <Yexo> yes
22:47:30  <planetmaker> [23:38]	<Ammler>	is there need to forward pings to the vps? <-- it's a cheap mean to test availability of a service / server
22:47:40  <Rubidium> where should I be able to see those strings?
22:48:01  <Yexo> test savegame with an iron ore subsidy
22:48:20  <Ammler> planetmaker: I use a script to write the iptables entries, no idea, if I am able to, I will check :-)
22:48:35  <planetmaker> very low priority :-)
22:48:52  <Yexo> you can see an empty string int he subsidy window, but also in a steel mill
22:49:28  <Yexo> when the language is english openttd shows "undefined string", which I guess is correct since there is no default translation for it
23:03:03  <Yexo> Rubidium: strings.cpp line 145 (in GetStringWithArgs), always uses 0 for casei, shouldn't that be GB(string, 24, 8) just line on line 161?
23:09:45  <Rubidium> probably
23:10:20  <Yexo> newgrf_text.cpp around lines 330 encodes the length of the string, but also adds a 0 byte at the end
23:10:35  <Yexo> strings.cpp:1111 skips the string length but not the ending 0 byte
23:10:57  <Rubidium> yup, that I've fixed already
23:11:26  <Yexo> ok :)
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23:14:58  <Yexo> again you're just a minute faster :p
23:15:01  <Rubidium> Yexo: it should work now :)
23:17:17  <Yexo> I get "DEFAULT" in the subsidy menu now instead of "BIG"
23:21:51  <Yexo> nvm, it works now :)

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