Log for #openttdcoop.devzone on 13th January 2011:
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00:45:38  <Brot6> 2cc train set - Feature #2157: China Railways HXD3 (EmperorJake) @
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04:35:39  <Brot6> 2cc train set - Feature #2163 (New): Costar Fuel Cell Railcar (EmperorJake) @
04:36:32  <Brot6> 2cc train set - Feature #2163: Costar Fuel Cell Railcar (EmperorJake) @
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06:48:11  <Brot6> OpenGFX - Bug #2164 (New): inconsistent invisibility for industries (planetmaker) @
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10:19:34  <Brot6> OpenGFX+ Landscape - Bug #2165 (New): steep slopes misaligned (planetmaker) @
10:22:24  <Brot6> 2cc train set - Feature #2166 (New): Indian Railways WCG-1 (EmperorJake) @
10:25:37  <dukeman> hi everybody
10:26:03  <dukeman> I have a question about town name generator I'm thinking about
10:26:19  <dukeman> i divided town names in 3 groups
10:26:29  <dukeman> class1, class2 and class3
10:27:05  <dukeman> so I will made 3 town_names blocks in nml
10:27:17  <dukeman> and 4th with 3 town names
10:27:22  <dukeman> smth like this
10:27:28  <dukeman>
10:27:29  <Webster> Title: Plain Text code - 54 lines - codepad (at
10:28:03  <dukeman> the probability will be highest for class1
10:28:12  <dukeman> then for class2 and class3
10:28:20  <dukeman> will my code work as I described?
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10:36:33  <Ammler> dukeman: you should rather tell the error you get
10:36:49  <Ammler> and yes, it would work
10:37:23  <Ammler> well, styles tag belong to the block you finally like to use
10:38:42  <dukeman> so styles should be in 4th (generate) block?
10:39:55  <Ammler> styles should be in the block you like to finally use, currently it would use block class1
10:40:41  <Ammler> but again, what is the error you get?
10:41:12  <dukeman> I dont have error yet its the idea atm
10:41:32  <dukeman> I wanted to divede towns into the 3 groups
10:41:43  <Ammler> it is easier to just run your nml with nmlc instead asking here, if it "would" work
10:42:10  <dukeman> I just asking if 4th (generate) block will be working properly
10:43:17  <dukeman> if it will properly get the town names from the class1 class2 and class3
10:43:29  <Ammler> ok
10:43:34  <dukeman> so in this case style tag should be in block 4 (generate)?
10:43:40  <dukeman> am I right?
10:43:50  <Ammler> it would make sense
10:45:55  <dukeman> so the 4th block will be in fact the block where generating will start
10:45:58  <dukeman> ?
10:47:00  <Ammler> I don't think, 4th block will be used at all, as it has no style tag
10:47:25  <Ammler> it is useless to talk about it, try to make something real and run nmlc
10:47:44  <dukeman> ok
10:48:27  <dukeman> just the last little thing
10:48:48  <dukeman> if the 4th block will have style tag then it will be used right?
10:49:13  <Ammler> yes, and it would need the other blocks
10:49:44  <dukeman> ok, and other blocks doesnt need to have style tag right?
10:49:47  <Ammler> you could also make one block and simply rise the probabilities ot the town entries
10:50:15  <Ammler> only the block, which you finally like to have listed in the options menu
10:50:54  <dukeman> I know but that is the more clear version I guess and better to make an update
10:51:30  <dukeman> ok, thanks guys
10:51:51  <Ammler> yes, it looks like you use a simple list, and not generate names from different parts
10:52:59  <dukeman> you are talking about one big list?
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11:10:20  <Ammler> dukeman: doesn't really matter, we looking forward to your first "real" example :-)
11:10:34  <dukeman> ok :)
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11:39:13  <Brot6> OpenGFX+ Landscape - Bug #2165 (Closed): steep slopes misaligned (planetmaker) @
11:39:13  <Brot6> OpenGFX+ Landscape - Revision 20:6050c814241d: Fix #2165: Some steep slope shore tiles were mis-a... (planetmaker) @
11:39:13  <Brot6> OpenGFX+ Landscape - Bug #2165 (Closed): steep slopes misaligned (planetmaker) @
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14:48:46  <Ammler> seberoth: does participate to froxlor?
14:50:03  <Ammler> was seberoth ever here since he uses the proxy?
14:50:33  <Ammler> @seen seberoth
14:50:33  <Webster> Ammler: seberoth was last seen in #openttdcoop.devzone 8 weeks, 0 days, 2 hours, 16 minutes, and 9 seconds ago: <seberoth> re
16:10:04  <dihedral> @invite Seberoth
16:10:05  <dihedral> :-)
16:10:12  <dihedral> hmmgrr
17:08:07  <Brot6> NewGRF Meta Language - Bug #2167 (New): DevZone compile failed (compiler) @
17:09:12  <planetmaker> ^ I don't understand that, Ammler
17:13:42  <Brot6> nml: compile of r1130 still failed (#2167) -
17:15:53  <Ammler> planetmaker: something down at obs
17:16:06  <planetmaker> right...
17:16:32  <Ammler> maybe :-)
17:16:50  <Ammler> we will see, if it builds ogfx-land
17:17:36  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r718), 32bpp-extra (r39), ai-admiralai (r75), ai-aroai (r10), ailib-common (r21), ailib-direction (r17), ailib-list (r32), ailib-string (r29), ailib-tile (r16), airportsplus (r70), basecosts (r22), belarusiantowns (r8), bros (r45), comic-houses (r71), firs (r1627), frenchtowns (r6), grfcodec (r818), heqs (r567), indonesiantowns (r41), manindu (r6), metrotrackset (r56), narvs
17:17:36  <Brot6> (r5), newgrf_makefile (r254), nml (ERROR r1130), nutracks (r138), ogfx-industries (r3), ogfx-rv (r78), ogfx-trains (r201), ogfx-trees (r42), opengfx (r593), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r45), spanishtowns (r10), swedishrails (r193), swisstowns (r22), transrapidtrackset (r15), ttdviewer (r26), ttrs (r24), worldairlinersset (r671)
17:18:01  <Brot6> FISH - Bug #2168 (New): DevZone compile failed (compiler) @
17:18:01  <Brot6> OpenGFX+ Landscape - Bug #2169 (New): DevZone compile failed (compiler) @
17:19:36  <Ammler> yeah, looks like
17:23:23  <planetmaker> :-(
17:23:29  <Brot6> OpenGFX+ Landscape - Bug #2169 (Rejected): DevZone compile failed (compiler) @
17:23:29  <Brot6> OpenGFX+ Landscape - Bug #2169 (Rejected): DevZone compile failed (planetmaker) @
17:23:32  <planetmaker> happens quite frequently
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17:24:57  <DJNekkid> -1 * 0  07 PARAM0  01 ! \b1 01 <--- this would skip 1 sprite unless parameter0=1, right?
17:25:00  <Ammler> planetmaker: first time
17:25:10  <Ammler> at least I can't remember such a case
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17:25:56  <planetmaker> iirc, yes, DJNekkid
17:27:03  <Brot6> 2cc train set - Feature #2162: SJ V4 (Voyager1) @
17:43:33  <Ammler> planetmaker: I made a bugreport at obs, they deployed a new code base today which might have forgotten teh user which use it locally
17:44:28  <Ammler> there is no chance to build the nightly today with the system, I fear
17:44:58  <Ammler> sorry :-(
17:45:53  <Ammler> DevZone2 will have own obs
17:46:54  <planetmaker> :-) No worries
17:47:21  <Brot6> FISH - Revision 519:6205c4a47a41: Change: minor change to Coaster Large psd (andythenorth) @
17:48:01  * Ammler deleted the ticket from fish, just if andy will wonder...
17:48:19  <LordAro> Ammler, planetmaker: can i ask what you are talking about (i joined halfway through, sorry), DevZone2? :?
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17:48:49  <planetmaker> nothing visible for the user, at least not large-scale. "Just" a rewrite of the backend
17:48:59  <planetmaker> Where the "just" means LOTS of work
17:49:16  <planetmaker> but in the end probably a bit more comfort ;-)
17:49:19  <Ammler> the compiler depends on obs (openSUSE build system), if that changes/has troubles, it effects also the DevZone compiler
17:50:04  <LordAro> cool. What advantages will users get?
17:50:13  <Ammler> none
17:50:24  <planetmaker> :-)
17:50:30  <Ammler> the devzone already uses that
17:50:43  <Ammler> so you won't get any advantages :-P
17:51:02  <LordAro> boo. :P
17:51:12  <Ammler> if you mean devzone2, that is just in pre-planning phase
17:52:06  <planetmaker> point is: this thing has to stay manageable. The original setup was not written for the amount of users / projects which we (luckily) start to get.
17:53:22  <Ammler> <-- feel free to add :-)
18:04:33  <Brot6> DevZone Version 2 - Feature #2043 (New): independent compiler (obs) (Ammler) @
18:04:33  <Brot6> DevZone Version 2 - Feature #2044 (New): hg push/pull with ssh (restricted) (Ammler) @
18:04:33  <Brot6> DevZone Version 2 - Feature #2045 (New): basic git support (Ammler) @
18:04:33  <Brot6> DevZone Version 2 - Feature #2048 (New): instantely build/rebuild (Ammler) @
18:04:35  <Brot6> DevZone Version 2 - Feature #2049 (New): define build targets and which branches (Ammler) @
18:08:04  <planetmaker> hm, I just had a 502 on
18:08:09  <planetmaker> on an immediate reload it worked
18:08:35  <planetmaker> hm, again, on a linked page there
18:08:58  <LordAro> i had that with the redmine repo
18:09:21  <Ammler> I changed to uwsgi
18:09:53  <Ammler> just had it too
18:17:09  <planetmaker> why?
18:17:26  <Ammler> this is my config, if you like to tell me:
18:18:18  <planetmaker> :-P
18:18:28  <planetmaker> well, but why did you switch from nginx?
18:22:16  <Ammler> I moved from passenger to uwsgi
18:22:24  <Ammler> the nginx people told me to
18:22:41  <Ammler> but maybe, it was a bad idea, or I have some errors in the config
18:23:06  <Ammler> I made the paste for them ;-)
18:26:34  <planetmaker> nginx people told you to migrate?!
18:28:17  <Ammler> :-)
18:28:38  <Ammler> it is 3 clicks to go back to passenger
18:28:40  <Ammler> if that fails
18:29:05  <Ammler> as you see in the paste, I just commented those out
18:39:14  <planetmaker> jo...
18:39:19  <planetmaker> I just wonder :-)
18:45:55  <Brot6> NewGRF Meta Language - Bug #2170 (New): internal error after too big date (planetmaker) @
18:46:09  <Ammler> please tell me if you get another 502
19:00:00  <Brot6> 32bpp-ez-patches: compile of r21771 still failed (#2069) -
19:01:29  <Brot6> #openttdcoop Client Patch Pack - Bug #2171 (New): DevZone compile failed (compiler) @
19:01:37  <Brot6> serverpatches: compile of r21771 still failed (#2080) -
19:05:06  <Brot6> NewGRF Meta Language - Bug #2170 (Closed): internal error after too big date (planetmaker) @
19:05:06  <Brot6> NewGRF Meta Language - Revision 1131:8ca7a16a8889: Fix #2170: years after 9999 were not supported... (yexo) @
19:05:06  <Brot6> NewGRF Meta Language - Bug #2170 (Closed): internal error after too big date (yexo) @
19:06:29  <Yexo> what do you need such big dates for anyway?
19:07:04  <planetmaker> no real reason. I wanted to use 5 million as forever ;-)
19:08:13  <Yexo> What should I make from this error log?
19:08:18  <Yexo> ie why does nml fail on the server?
19:11:23  <planetmaker> opensuse build system is broken. and the CF somehow needs that
19:11:34  <planetmaker> reject the error
19:12:51  <Yexo> ok, thanks
19:13:29  <Brot6> NewGRF Meta Language - Bug #2167 (Rejected): DevZone compile failed (compiler) @
19:13:29  <Brot6> NewGRF Meta Language - Bug #2167 (Rejected): DevZone compile failed (yexo) @
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23:04:41  <Brot6> Polish PKP Set - (BarthVader) @

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