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01:09:37 *** KenjiE20 has quit IRC 01:28:25 *** Brot6 has quit IRC 01:28:54 *** Brot6_ has joined #openttdcoop.devzone 01:29:40 *** Brot6_ is now known as Brot6 01:31:20 *** Brot6 has joined #openttdcoop.devzone 01:35:13 *** OwenSX-28AC has joined #openttdcoop.devzone 01:39:20 *** OwenS has quit IRC 01:39:20 *** OwenSX-28AC is now known as OwenS 02:08:58 *** Lakie has quit IRC 02:34:36 *** thgergo has quit IRC 08:15:20 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (Purno) @ http://dev.openttdcoop.org/issues/2211#change-5678 08:43:41 <Brot6> OpenGFX - Revision 602:444c9c2d4b73: Add: Allow to also generate parts of the extra grf (planetmaker) @ http://dev.openttdcoop.org/projects/opengfx/repository/revisions/444c9c2d4b73 08:43:41 <Brot6> OpenGFX - Revision 603:d2aa8fab2b58: Feature #2122 #2033 #1960: Separate rail engine sprites for ... (planetmaker) @ http://dev.openttdcoop.org/projects/opengfx/repository/revisions/d2aa8fab2b58 09:20:00 <Brot6> OpenGFX - Code Review #2122 (Closed): Tropic Diesel Locos Resized to 28px (planetmaker) @ http://dev.openttdcoop.org/issues/2122#change-5679 09:21:14 <Brot6> OpenGFX - Code Review #2033 (Closed): Tropical Wills (planetmaker) @ http://dev.openttdcoop.org/issues/2033#change-5680 09:22:04 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (Voyager1) @ http://dev.openttdcoop.org/issues/2211#change-5681 09:23:16 <Brot6> OpenGFX - Code Review #1960: shorter tropical rail wagons (planetmaker) @ http://dev.openttdcoop.org/issues/1960#change-5682 10:00:24 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (Purno) @ http://dev.openttdcoop.org/issues/2211#change-5683 10:48:19 <Brot6> OpenGFX - Revision 604:270df76c96f6: Fix: Add missing graphics file (planetmaker) @ http://dev.openttdcoop.org/projects/opengfx/repository/revisions/270df76c96f6 11:18:37 *** KenjiE20 has joined #openttdcoop.devzone 11:22:51 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (Voyager1) @ http://dev.openttdcoop.org/issues/2211#change-5684 11:27:51 <planetmaker> hm... meh... danmack's sprites are not paletted and conversion sucks as hell 11:36:36 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (V453000) @ http://dev.openttdcoop.org/issues/2211#change-5685 11:36:44 <V453000> uhh I see that typing "->" makes the line bork :D 11:39:49 <planetmaker> hehe "-" indicates strike-through 11:42:35 <V453000> could you delete those please? 11:42:46 <planetmaker> why don't you? 11:42:56 <planetmaker> can't you edit your posting? 11:43:45 <planetmaker> the pencil on the upper right next to the quote symbol 11:43:54 <planetmaker> of your posting should take care of that 11:44:26 <V453000> well that is the problem :) there is not the pencil 11:45:10 <planetmaker> how mean ;-) 11:45:26 <planetmaker> anyway, edited 11:45:27 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (V453000) @ http://dev.openttdcoop.org/issues/2211#change-5685 11:45:45 <planetmaker> use * for item lists ;-) 12:11:14 <V453000> thank you :) 12:12:24 <Ammler> planetmaker: you can add him as reporter, he needs to be member to get more privileges 12:14:43 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (Purno) @ http://dev.openttdcoop.org/issues/2211#change-5686 12:16:25 <planetmaker> ah 12:23:19 <planetmaker> btw, Ammler what happened to img.openttdcoop.org? 12:25:06 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (Voyager1) @ http://dev.openttdcoop.org/issues/2211#change-5687 12:25:31 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (Voyager1) @ http://dev.openttdcoop.org/issues/2211#change-5687 13:02:25 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (DJNekkid) @ http://dev.openttdcoop.org/issues/2211#change-5688 13:29:44 *** DayDreamer has joined #openttdcoop.devzone 13:56:25 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (DJNekkid) @ http://dev.openttdcoop.org/issues/2211#change-5689 13:59:11 <Brot6> 2cc train set - Revision 734:72382ff8d049: Change: YET another purchase cost scheme (DJNekkid) @ http://dev.openttdcoop.org/projects/2cctrainset/repository/revisions/72382ff8d049 14:07:00 <Brot6> 2cc train set - Feature #2242 (New): Lisbon ML7 (Voyager1) @ http://dev.openttdcoop.org/issues/2242 14:08:57 <Ammler> [13:23] <planetmaker> btw, Ammler what happened to img.openttdcoop.org? <-- please explain, any issue? 14:13:21 <Ammler> oh, seems like uploading doesn't work anymore 14:13:29 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (Purno) @ http://dev.openttdcoop.org/issues/2211#change-5690 14:17:15 <planetmaker> yes, that's what I mean :-) 14:17:30 <Ammler> use img.susepaste.org 14:17:47 <planetmaker> I use normally then imagebin. But... :-) 14:18:13 <planetmaker> this one was cooler :-) 14:18:42 <Ammler> well, feel free to fix it or to find someone who is able to :-P 14:19:01 <Ammler> it is on the www vps 14:19:27 <planetmaker> :-P 14:19:50 <planetmaker> Damn, I hoped I had found such person already ;-) 14:22:25 <Ammler> stikked seems to be a nice pastebin for everything, but it uses a quite outdated template framework 14:22:41 <planetmaker> what about the gallery? 14:22:42 <Ammler> so it didn't work out-of-the-box 14:23:18 <planetmaker> what logins are used at the gallery? 15:07:01 <Brot6> OpenGFX - Revision 605:338ad54473aa: Doc: Aircraft sprites (planetmaker) @ http://dev.openttdcoop.org/projects/opengfx/repository/revisions/338ad54473aa 15:19:07 *** DayDreamer has left #openttdcoop.devzone 15:32:40 <Brot6> 2cc train set - Support #2211: Feedback from the community / playerbase (DJNekkid) @ http://dev.openttdcoop.org/issues/2211#change-5691 15:53:33 *** welshdragon has quit IRC 16:16:04 <Rubidium> who knows a NewGRF where train engines have white/red lights? 16:16:50 <Brot6> 2cc train set - Bug #2243 (New): single unit metros (DJNekkid) @ http://dev.openttdcoop.org/issues/2243 16:26:03 <V453000> japanese train set iirc 16:26:29 <V453000> the shinkansens have red in back and white in front for sure 16:27:05 <DJNekkid> Rubidium, the 2cc trainset :D 16:27:25 <DJNekkid> 95% of all stuff have yellow fronts and red in the back 16:30:07 <Rubidium> is 95% also articulated? 16:30:43 <DJNekkid> not in the 2cc set 16:30:46 <DJNekkid> were that needed? 16:30:53 <DJNekkid> if so, checkout BROS 16:30:58 <DJNekkid> and start the game in y2k 16:31:00 <DJNekkid> :D 16:31:21 <Rubidium> because basically all engines I tried to reverse in a depot get the "it's a multiple unit so can't be turned around" error message 16:31:56 <Rubidium> hmm, I even get it for the wagons... 16:31:59 <Rubidium> what's going on? 16:32:02 <DJNekkid> in the 2cc set? 16:32:13 <Rubidium> yep 16:32:34 <V453000> :( 16:32:46 <DJNekkid> Rubidium: what rev are you useing? 16:32:52 <Rubidium> beta4 16:32:56 <DJNekkid> get a nightly 16:33:17 <Rubidium> I guess you set the articulated engine callback for all vehicles, right? 16:33:26 <DJNekkid> it WERE 16:33:28 <DJNekkid> but not anymore 16:35:53 *** welshdragon has joined #openttdcoop.devzone 16:36:24 * Rubidium pokes someone about the Welsh translation 16:37:35 <Rubidium> ah yes, you can turn them in the new version 16:38:54 <DJNekkid> but if the engine isnt symmetric the front lights dont magically turn to backlights/red lights 16:39:17 <planetmaker> how bad ;-) 16:39:18 <DJNekkid> but that would not be hard to implement... 16:43:26 <Brot6> 2cc train set - Bug #2243: single unit metros (Voyager1) @ http://dev.openttdcoop.org/issues/2243#change-5692 16:43:27 <DJNekkid> just need to put in sprites in a 2nd row :) 16:45:14 <Brot6> 2cc train set - Bug #2243: single unit metros (DJNekkid) @ http://dev.openttdcoop.org/issues/2243#change-5693 17:08:18 *** Lakie has joined #openttdcoop.devzone 17:18:50 <Brot6> 2cctrainset: update from r732 to r734 done (6 errors) - http://bundles.openttdcoop.org/2cctrainset/nightlies/r734 17:19:01 <Brot6> 2cc train set - Bug #2243: single unit metros (Voyager1) @ http://dev.openttdcoop.org/issues/2243#change-5694 17:19:27 <Brot6> firs: update from r1693 to r1695 done - http://bundles.openttdcoop.org/firs/nightlies/r1695 17:20:31 <Brot6> opengfx: update from r598 to r605 done - http://bundles.openttdcoop.org/opengfx/nightlies/r605 17:20:38 <Brot6> Following repos didn't need a nightlies update: 32bpp-extra (r39), ai-admiralai (r75), ai-aroai (r11), ailib-common (r21), ailib-direction (r17), ailib-list (r32), ailib-string (r29), ailib-tile (r16), airportsplus (r70), basecosts (r22), belarusiantowns (r8), bros (r45), comic-houses (r71), fish (r567), frenchtowns (r6), grfcodec (r821), heqs (r572), indonesiantowns (r41), manindu (r6), metrotrackset (r56), narvs (r5), newgrf_makefile 17:20:38 <Brot6> (r254), nml (r1144), nutracks (r176), ogfx-industries (r3), ogfx-landscape (r22), ogfx-rv (r78), ogfx-trains (r201), ogfx-trees (r42), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r45), spanishtowns (r10), swedishrails (r193), swisstowns (r22), transrapidtrackset (r15), ttdviewer (r26), ttrs (r24), worldairlinersset (r671) 17:21:52 *** Lakie has quit IRC 17:21:52 *** dihedral has quit IRC 17:22:43 *** Lakie has joined #openttdcoop.devzone 17:22:43 *** dihedral has joined #openttdcoop.devzone 17:49:25 *** LordAro has joined #openttdcoop.devzone 18:04:59 *** ODM has joined #openttdcoop.devzone 18:26:48 *** andythenorth has joined #openttdcoop.devzone 18:34:27 <Brot6> 2cc train set - Bug #2243: single unit metros (DJNekkid) @ http://dev.openttdcoop.org/issues/2243#change-5699 18:57:45 <Brot6> OpenGFX - Revision 606:34e221475dd6: Fix: Glitch with some maglev crossing sprites (planetmaker) @ http://dev.openttdcoop.org/projects/opengfx/repository/revisions/34e221475dd6 19:03:29 <Brot6> 32bpp-ez-patches: update from r21941 to r21950 done (2 errors) - http://bundles.openttdcoop.org/32bpp-ez-patches/testing/r21950 19:05:52 <Brot6> OpenGFX - Bug #2222 (Rejected): wooden brigde, upper construction missing (Ammler) @ http://dev.openttdcoop.org/issues/2222#change-5700 19:06:24 <Brot6> clientpatches: update from r21941 to r21488 done - http://bundles.openttdcoop.org/clientpatches/testing/r21488 19:07:33 <Brot6> serverpatches: compile of r21950 still failed (#2080) - http://bundles.openttdcoop.org/serverpatches/testing/ERROR/r21950 19:11:10 *** LordAro has quit IRC 19:18:03 <Yexo> what do you think of nml handling all recolour sprites in the dos palette. If the graphics are in the window palette it'll convert the recolor sprites to the window palette before writing it to the nfo / grf file 19:18:06 <Yexo> good idea or not? 19:27:43 *** LordAro has joined #openttdcoop.devzone 19:37:12 <planetmaker> hm... What are the implications? 19:38:39 <Yexo> that even if you use windows paletted graphics you'll have to write recolour sprites for the dos palette 19:38:41 <Ammler> Yexo: why is there still need for windows grfs at all? 19:38:56 <Yexo> for openttd there is none 19:39:06 <Yexo> except backwards compatibility with older newgrfs 19:39:32 <planetmaker> given that there's little need for windows palette in the future... I'd be fine with the dos palette only for recolour sprites 19:41:29 <Ammler> the only grf which need to be windows is opengfx :-) 19:43:37 <Yexo> http://pastebin.com/TC2G9evw <- which syntax would you prefer? Or even something completely different? 19:45:06 <Ammler> and opengfx is almost the only grf with recolor sprites :'-( 19:47:47 <planetmaker> doesn't matter, Ammler 19:47:59 <planetmaker> if it gets easier to use, it'll become more common 19:48:43 <Yexo> I'm not sure of that 19:48:47 <Ammler> planetmaker: I just meant, it is sad, that yexo needs to implement windows support just because opengfx needs it 19:49:01 <Ammler> which even not sure will ever be ported to nml completely 19:49:12 <Yexo> newgrfs can already use the recolour sprites defined in the baseset, so there are not that many situations where they need to define their own 19:49:30 <Ammler> and when that happen, we might be able to convert opengfx to dos :-) 19:49:36 <Yexo> Ammler: it's not just because of opengfx 19:49:52 <Yexo> it'll still be quite a while (if ever) before all graphic artists switch to the dos palette 19:50:00 <Ammler> Yexo: opengfx is the only grf which need to stay windows 19:50:19 <Ammler> all others can use dos with a14 19:50:53 <Ammler> Yexo: also if artists use windows, the grf can become dos 19:50:57 <Yexo> as soon as all other newgrfs use either the dos palette or a14 (or both) opengfx can switch to the dos palette without problems 19:51:07 <Yexo> Ammler: yes ,it can, but that doesn't happen yet 19:51:43 <Ammler> opengfx can't switch to dos as long as the baseset palette is used for the non-action14 grfs 19:52:56 <michi_cc> Small suggestion for NML: The spritegroup block has no direct meaning for railtype graphics, so allowing a spriteset directly for the railtype graphics (when there's no need to use a switch) saves some redundant lines. 19:52:59 <Ammler> since windows is the "openttd" palette :-) 19:57:13 <planetmaker> [20:48] <Ammler> planetmaker: I just meant, it is sad, that yexo needs to implement windows support just because opengfx needs it <-- OpenGFX doesn't need it. 19:57:58 <planetmaker> In a year we can convert to the DOS graphics 19:58:05 <Yexo> michi_cc: good suggestion, thanks 19:58:25 <Ammler> planetmaker: why are you able to change default palette in a year but not now? 19:58:32 <Yexo> back to the original question: <Yexo> http://pastebin.com/TC2G9evw <- which syntax would you prefer? Or even something completely different? 19:58:49 <planetmaker> because now we still have people using non-1.1.0 versions 19:58:57 <planetmaker> In a year that percentage is negligible 19:59:07 <michi_cc> Some more stuff: RAILTYPE_FLAG_CATANERY is spelled wrong and the docs give the property map_colour while the code has map_color 19:59:10 <Ammler> will 1.1.0 change this behavior? 19:59:21 <Ammler> maybe I missed that 19:59:31 <planetmaker> Yexo: the 2nd one would be nicer IMHO 20:00:01 <planetmaker> Usually I'd e.g. like to change only 2CC or alike in a few variations. 20:00:10 <planetmaker> That'd be a scenario I'd use for the OGFX+Trains 20:00:42 <Ammler> I thought, Rubi doesn't want to change that 20:00:55 <Yexo> planetmaker: my idea too, thanks :) 20:01:29 <planetmaker> Ammler: NewGRFs will start to use the a14 property 20:01:54 <Ammler> yes, but that is not needed for opengfx, opengfx needs a change in openttd default behavior 20:02:09 <Ammler> it would imo already be better now 20:05:09 <planetmaker> well. maybe. But in any case, OpenGFX is no need to support alternate syntax, if it's a single case 20:05:21 <planetmaker> Yexo: thanks go to you :-) 20:07:35 <Ammler> planetmaker: in any case, would be nice to decide that palette thing with 1.1 release 20:08:03 <Ammler> else you can't change that for another year 20:08:28 <Ammler> some grfs stay for years unchanged :-) 20:09:02 <planetmaker> that'd require to assume windows palette for newgrfs which don't declare it. 20:09:10 <Ammler> banans does 20:09:24 <Ammler> or show me one grf there using dos without a14 20:09:44 <planetmaker> I don't know 20:10:02 <Ammler> and you can still use the openttd option to overrule it 20:10:33 <Yexo> michi_cc: thanks, fixed both the catenary spelling and every "colour" is now spelled "colour", never "color" 20:10:42 <Ammler> which was actually the reason for Rubi to not change it :-P 20:10:42 <Brot6> NewGRF Meta Language - Revision 1145:2c85c42b5b26: Codechange: use set_defaults for all commandli... (yexo) @ http://dev.openttdcoop.org/projects/nml/repository/revisions/2c85c42b5b26 20:10:42 <Brot6> NewGRF Meta Language - Revision 1146:0ad76476ec66: Change: be consistent in the spelling of 'colo... (yexo) @ http://dev.openttdcoop.org/projects/nml/repository/revisions/0ad76476ec66 20:10:42 <Brot6> NewGRF Meta Language - Revision 1147:dbfd544cfc28: Fix: catenary was spelled wrong in RAILTYPE_FL... (yexo) @ http://dev.openttdcoop.org/projects/nml/repository/revisions/dbfd544cfc28 20:10:46 <Yexo> planetmaker: ^^ the "colour" change might break some of your nml projects 20:10:56 <planetmaker> hm, how? 20:11:08 <Yexo> "recolor" property has changed to "recolour" for example 20:11:44 <planetmaker> hm, I don't use recolour anywhere so far 20:11:56 <planetmaker> but let's check 20:12:00 <Yexo> map_color -> map_colour, and a few more 20:13:19 <planetmaker> oh. those, too. Hm 20:13:24 <planetmaker> yes, but a good change 20:19:49 <Brot6> OpenGFX+ Landscape - Revision 23:1fdb9a0af1ad: Change: Reflect changes in NML color->colour (planetmaker) @ http://dev.openttdcoop.org/projects/ogfx-landscape/repository/revisions/1fdb9a0af1ad 20:20:04 <planetmaker> Yexo: I update ogfx+airports? 20:20:25 <Yexo> sure :) 20:24:45 *** LordAro has quit IRC 20:25:13 *** Lakie` has joined #openttdcoop.devzone 20:25:46 <Brot6> OpenGFX+ Airports - Revision 71:665d373953cb: Change: Reflect changes in NML color->colour (planetmaker) @ http://dev.openttdcoop.org/projects/airportsplus/repository/revisions/665d373953cb 20:29:21 *** LordAro has joined #openttdcoop.devzone 20:31:18 *** Lakie has quit IRC 20:41:15 *** andythenorth has quit IRC 20:56:16 <LordAro> Ammler: is there any chance you could force the AroAI releases (1.1.0, 1.1.0.1 and 1.1.1) to compile? it looks bad with just the fail for 1.1.1... :) 21:02:10 <Ammler> why don't you fix 1.1.1? 21:03:27 <LordAro> 1.1.1 (and the others) are fine 21:03:49 <LordAro> you said it said something to do with the devzone (i think..) 21:04:02 <Ammler> ok, I trigger a rebuild 21:05:45 <Brot6> ai-aroai: compile of 1.1.1 still failed (#2146) - http://bundles.openttdcoop.org/ai-aroai/releases/ERROR/1.1.1 21:06:05 <Ammler> LordAro: why do you think, it is a error on devzone? 21:06:53 <planetmaker> make: *** No rule to make target `bundle_tar'. Stop. 21:06:56 <planetmaker> makefile error 21:08:28 <LordAro> makefile has since been improved 21:08:41 <Ammler> yes, then you need to retag 21:09:03 <LordAro> but thats a different version :p 21:09:25 <Ammler> well, if you want, you can just backport the Makefile fixes 21:09:34 <Ammler> but why not simply release 1.1.2? 21:10:34 <LordAro> i could (and probably will) but would like the other versions up there as well 21:11:02 <Ammler> yes, then start with the earliest version 21:11:35 <LordAro> what do you mean? 21:12:24 <Ammler> backport the Makefile fix to 1.1.0 and tag that etc. 21:12:41 <Ammler> but why do you need to publish obsolete version? 21:12:59 <Ammler> and aren't those on bananas already? 21:13:27 <LordAro> they are, i just want them on the bundles server :) 21:14:18 <Ammler> well, if you want, you can upload the bundles from bananas there :-) 21:14:28 <Ammler> s/you/I/& 21:15:38 *** Lakie` is now known as Lakie 21:15:47 <LordAro> i can? how? 21:17:55 <Ammler> [22:14] <Ammler> s/you/I/ 21:19:17 <LordAro> ah, i thought that was an 'L' :) 21:19:23 <LordAro> yes please! 21:19:42 <Ammler> then gimme version and link to the files 21:24:58 <Ammler> LordAro: ? 21:25:52 <LordAro> just a sec... 21:27:28 <LordAro> actually, i'm not sure...how can i get links of older files on bananas? 21:29:25 <Yexo> http://pastebin.com/kPWpgQpR Improvement or not? Any suggestions to make it better? 21:31:10 <Rubidium> 2..9: 0 21:31:20 <Rubidium> 2..9: 12..19 21:31:24 <Rubidium> or is that too complex? 21:32:11 <Yexo> it's quite doable, no problem 21:32:28 <Yexo> <Rubidium> 2..9: 0 <- not sure how useful that actually is, I think the values that are 0 can be any value 21:32:34 <Yexo> <Rubidium> 2..9: 12..19 <- but that seems very useful 21:34:25 <LordAro> waiting for an answer... ;) 21:35:15 <LordAro> Also, Ammler: might it be a good idea, if the make target (e.g. bundle_tar) does not exist, it might be a good idea to try just make? (if you get what i mean) 21:35:25 <Ammler> no 21:35:32 <Ammler> I do waht you order in the buildscript 21:35:54 <Ammler> buildscript does btw. use default head 21:36:08 <Ammler> also for older versions 21:36:17 <LordAro> was just a suggestion... 21:36:25 <Ammler> yes, already possible :-) 21:36:35 <Ammler> that is what is my answer :-P 21:36:56 <planetmaker> Yexo: just for my understanding: 2: 0x00 means that I assign value 0x00 (black) to palette entry 2? 21:37:18 <Yexo> correct 21:37:44 <Ammler> is there entry 0? 21:37:47 <Yexo> the example is recolour sprite 775 = 0x307, which identity maps all colours to themselfs expect the reserved colours in the windows palette 21:37:55 <LordAro> Ammler: if default head is used, why does it fail on my (old) makefile? or have i got the wrong idea about what the 'default head' is...? 21:38:06 <Yexo> Ammler: yes, colour 0 is transparent 21:38:50 <Ammler> the makefile is not part of build script :-) 21:39:22 <LordAro> but the part that runs 'make' is 21:39:27 <Ammler> yes 21:39:37 <Ammler> you really like to customize it? 21:39:44 <Ammler> I can push that to your repo 21:40:42 <LordAro> nah, my makefile is fine now, is just a suggestion for older makefiles that do not have a 'bundle_tar' tag-thing in their makefile 21:40:47 <planetmaker> Yexo: how do I reference then a certain recolour sprite? Should it not get a "name"? 21:41:14 <planetmaker> esp. outside a base set. 21:43:05 <Ammler> LordAro: again, I do not speak about the Makefile, I mean the build script 21:43:21 <Yexo> recolour sprites outside a baseset only work via actionA / grm 21:43:40 <Brot6> DevZone Help Center - Revision 135:e677856ee669: [Compiler] update .default scripts (Ammler) @ http://dev.openttdcoop.org/projects/home/repository/revisions/e677856ee669 21:43:45 <Yexo> the actionA block can already have a name, but you'll need the sprite offset obtained by grm to make use of those recolour sprites 21:43:48 <Ammler> in your case this: http://dev.openttdcoop.org/projects/home/repository/entry/compiler/.default/ai/makeai.spec 21:44:32 <planetmaker> Yexo: also in nfo? Well then it doesn't matter that it has none, I guess 21:45:01 <Yexo> planetmaker: yes, using your own recolour sprites needs action6 to add the grm value 21:45:13 <planetmaker> hm, right. 21:45:21 <LordAro> Ammler: i think there is some misunderstanding going on... nevermind, i just want to know how to get links to older versions of files on bananas... 21:45:30 <planetmaker> wait, action6? 21:45:53 <Yexo> ie something like this: http://pastebin.com/niQed1p2 21:45:57 <Ammler> you don't, they are for some subspicious reasons hidden 21:46:03 <Yexo> yes, action6 21:46:14 <Ammler> LordAro: you could upload to files 21:46:21 <Ammler> then I download those to bundles 21:46:30 <Yexo> the recolour_sprite is unknown until runtime, but you need it as part of the action2, so it can only be done by action6 21:46:40 <Yexo> at least if I've understood the relevant specs correctly 21:47:00 <planetmaker> hm, interesting. But I guess part of my lack of complete understanding is based on my lack of understanding of how GRM works 21:47:01 <Yexo> see also http://wiki.ttdpatch.net/tiki-index.php?page=RecolorSprites about dual company colours 21:47:26 <Yexo> basically it works the same like that, except instead of reading patch variable 11 you get a value via GRM 21:47:35 <planetmaker> lack of complete understanding != complete lack of understanding ;-) 21:47:44 <Yexo> GRM is basically "get me a sprite number from the baseset that is unused" 21:47:58 <planetmaker> and reserve it somehow, yes. 21:48:14 <planetmaker> But I've never seen an example I guess to actually follow how it 'really works' 21:48:16 <Yexo> yes, but imo the latter is not something an nml script should have to bother with 21:48:35 <Yexo> I haven't seen an example either 21:49:21 <LordAro> Ammler: "upload to files"? i don't (think i) know how 21:49:27 <Ammler> :-D 21:50:05 <Ammler> this: http://dev.openttdcoop.org/projects/ai-aroai/files 21:50:33 *** frosch123 has joined #openttdcoop.devzone 21:50:49 <Yexo> ah, our newgrf expert is here :) 21:51:06 <Ammler> a partially archive of bananas is here: http://ps.openttdcoop.org/public/content_download/ai/ 21:51:16 <Yexo> frosch123: do you know of any newgrfs using custom recolour sprites? 21:51:26 <frosch123> newstations 21:51:38 <frosch123> green glass on station roofs 21:51:42 <LordAro> Ammler: that helps a lot! 21:51:53 <LordAro> but 1.0.0 isn't on there... 21:51:54 <frosch123> and i think german road vehicles use it too 21:52:04 <frosch123> at least uwe released some tool to create recolour sprites :p 21:52:31 <Ammler> well, the archive isn't perfect as said, it depends on the times we update it 21:52:53 <Yexo> thanks 21:53:36 <LordAro> Ammler: yeah, i think the update time from 1.0.0 and 1.0.1 was very short 21:54:06 <Yexo> yeah for grfcodec decoding recolor sprites partly as strings 21:55:10 <Yexo> hmm, it also violates the spec 21:55:15 <Yexo> (newstations that is) 21:55:34 <frosch123> yes, mb starts them always with 01 :p 21:55:39 <Yexo> indeed :) 21:55:58 <frosch123> i think dalestan called them mb-style recolour sprites :p 21:56:02 <Ammler> LordAro: I still need version and links to the files you want in that version 21:56:20 <Ammler> I won't do something on my own :-P 21:56:31 <LordAro> i can upload all except 1.0.0 21:56:59 <Ammler> hmm, well, I thought all except 1.0.0 is available? 21:57:01 <Yexo> nforenum doesn't like them 21:57:10 <Ammler> so you would just need to upload 1.0.0 21:57:48 <LordAro> i don't have a copy of 1.0.0 :( 21:57:57 <Ammler> then build it :-) 21:58:23 <LordAro> don't have any archive of it either... :L 21:58:25 <Yexo> lol, nforenum warns about it's own beautifications 21:58:29 <Ammler> or ask a dev, they have access to all bananas 21:59:45 <Yexo> seriously, a 58269 byte long action 0 .... 22:00:47 <planetmaker> :-O 22:01:02 <frosch123> yeah, when developing grf2html i thought something was broken :p 22:01:19 <frosch123> but it needed 30 seconds or more to write the spritelayout previews to disk :p 22:01:53 <Yexo> frosch123: newstations seems to use sprite 0x1213 always, so that'll break if another newgrf does the same 22:02:05 <Yexo> the correct way would be GRM, right? 22:02:08 <frosch123> yup 22:06:33 <LordAro> Ammler: umm...how to upload files to that page? 22:09:13 <Ammler> http://dev.openttdcoop.org/projects/ai-aroai/files/new <-- sometimes I wonder, if you guys are able to learn something which you don't get told 22:10:33 <LordAro> oh *blushing-face* i had my browser on half screen (win7) so didn't see the link... 22:10:37 * LordAro hides 22:11:07 <Ammler> yes, stop using stupid os ;-) 22:13:34 <LordAro> don't have any choice atm 22:13:53 <Ammler> if you use linux, you learn how to use windows better :-) 22:15:18 <Rubidium> really? 22:15:44 <Ammler> you don't agree? :-P 22:16:00 <Rubidium> I fail to find even the most basic configuration windows (or Office features) 22:16:12 <Rubidium> and I don't think that's better using Windows 22:17:23 *** andythenorth has joined #openttdcoop.devzone 22:18:18 <Brot6> AroAI - AroAI-1.0.0_r53_.tar (LordAro) @ http://dev.openttdcoop.org/attachments/download/1424/AroAI-1.0.0_r53_.tar 22:18:19 <Brot6> AroAI - AroAI-1.0.1_r55_.tar (LordAro) @ http://dev.openttdcoop.org/attachments/download/1425/AroAI-1.0.1_r55_.tar 22:18:19 <Brot6> AroAI - AroAI-1.0.2_r59_.tar (LordAro) @ http://dev.openttdcoop.org/attachments/download/1426/AroAI-1.0.2_r59_.tar 22:18:19 <Brot6> AroAI - AroAI-1.1.0.1_r73_.tar (LordAro) @ http://dev.openttdcoop.org/attachments/download/1427/AroAI-1.1.0.1_r73_.tar 22:18:20 <Brot6> AroAI - AroAI-1.1.1_r96_.tar (LordAro) @ http://dev.openttdcoop.org/attachments/download/1428/AroAI-1.1.1_r96_.tar 22:18:58 <Ammler> LordAro: shall I add those to bundles? 22:19:07 <LordAro> Ammler: there you go :) should be 1 more to come though (1.1.0) 22:19:43 <Ammler> I still think, you should make a working release 22:20:44 <LordAro> i will, in a couple of days 22:21:03 <LordAro> i have a change i need to test (and commit) 22:25:01 <LordAro> done: 22:25:08 <Brot6> AroAI - AroAI-1.1.0_r72_.tar (LordAro) @ http://dev.openttdcoop.org/attachments/download/1429/AroAI-1.1.0_r72_.tar 22:25:16 <LordAro> :D 22:25:19 <LordAro> night all 22:26:00 *** LordAro has quit IRC 22:31:15 <Brot6> MailAI - Code Review #2127: use UTF-8 (LordAro) @ http://dev.openttdcoop.org/issues/2127#change-5321 22:31:15 <Brot6> MailAI - Code Review #2127: use UTF-8 (Hephi) @ http://dev.openttdcoop.org/issues/2127#change-5323 22:31:15 <Brot6> MailAI - Revision 5:fe550d7be76e: Many bugfixes and improvements. (Hephi) @ http://dev.openttdcoop.org/projects/ai-mailai/repository/revisions/fe550d7be76e 22:31:15 <Brot6> AI-Lib List - Bug #2136 (Closed): DevZone compile failed (fanioz) @ http://dev.openttdcoop.org/issues/2136#change-5326 22:31:17 <Brot6> AroAI - Revision 6:e1d8b66c51f4: Cleanup: Remove some unneeded files and comments (LordAro) @ http://dev.openttdcoop.org/projects/ai-aroai/repository/revisions/e1d8b66c51f4 22:31:21 <Brot6> AroAI - Bug #2146 (Rejected): DevZone compile failed (compiler) @ http://dev.openttdcoop.org/issues/2146 22:38:05 <Ammler> hmm, the bug report was valid :'-( 22:39:39 <planetmaker> good night 22:51:39 *** ODM has quit IRC 22:52:04 <Brot6> 2cc train set - Revision 735:afd82dedea90: Fix: Single unit metros should now show a string, part... (DJNekkid) @ http://dev.openttdcoop.org/projects/2cctrainset/repository/revisions/afd82dedea90 22:52:04 <Brot6> 2cc train set - Revision 736:8690afd17350: Fix: Railbuses (and possible other similars) should no... (DJNekkid) @ http://dev.openttdcoop.org/projects/2cctrainset/repository/revisions/8690afd17350 22:52:04 <Brot6> 2cc train set - Bug #2227 (Closed): r727 (DJNekkid) @ http://dev.openttdcoop.org/issues/2227#change-5701 22:58:42 *** frosch123 has quit IRC 22:58:55 <Brot6> 2cc train set - Bug #2243: single unit metros (Voyager1) @ http://dev.openttdcoop.org/issues/2243#change-5702 22:58:59 *** thgergo has joined #openttdcoop.devzone 23:28:13 *** andythenorth has quit IRC