Log for #openttdcoop.devzone on 17th March 2011:
Times are UTC Toggle Colours
01:01:57  <Brot6> NewGRF Meta Language - Revision 1292:e309a580a0a2: Cleanup: remove semicolons at the end of lines (yexo) @
01:01:57  <Brot6> NewGRF Meta Language - Revision 1293:6f3f0b935eed: Fix: cases in the language file caused an inte... (yexo) @
01:01:57  <Brot6> NewGRF Meta Language - Revision 1294:7b3721a5ec9d: Feature: allow a 1 character long literal stri... (yexo) @
01:01:59  <Brot6> NewGRF Meta Language - Revision 1295:4cde320ba2bc: Doc: ast-node of error-block (yexo) @
01:02:02  <Brot6> NewGRF Meta Language - Revision 1296:e9b6b0c98319: Add: name of town_names block as comment to nf... (yexo) @
01:10:23  *** KenjiE20 has quit IRC
04:39:55  *** supermop has quit IRC
07:07:34  <Brot6> OpenGFX+ Trains - Feature Request #2411: Reversing engines (planetmaker) @
07:41:59  <planetmaker> ^ V453000
07:42:37  <Brot6> OpenGFX+ Trains - Feature Request #2411: Reversing engines (V453000) @
07:49:35  <V453000> looks good :)
07:51:16  <planetmaker> :-) I'm just concerned it looks a bit too big and blunt
08:32:49  <Brot6> 2cc train set - Feature #56: rework region availability parameter (Purno) @
08:33:49  *** andythenorth has joined #openttdcoop.devzone
08:34:40  <Brot6> DictatorAI - Revision 103:85126491cf49: - Try to find a better job for passenger by limiting carg... (krinn) @
08:37:00  *** andythenorth has left #openttdcoop.devzone
11:15:49  <Brot6> 2cc train set - Feature #56: rework region availability parameter (DJNekkid) @
11:30:25  *** KenjiE20 has joined #openttdcoop.devzone
11:44:11  *** Lakie has joined #openttdcoop.devzone
12:12:51  *** andythenorth has joined #openttdcoop.devzone
12:18:28  <Brot6> 2cc train set - Feature #56: rework region availability parameter (Purno) @
12:25:33  <Brot6> 2cc train set - Feature #56: rework region availability parameter (Ammler) @
13:00:32  <Brot6> 2cc train set - Feature #56: rework region availability parameter (Voyager1) @
13:21:08  <Brot6> 2cc train set - Feature #56: rework region availability parameter (DJNekkid) @
13:41:56  <Ammler> planetmaker: teach DJNekkid how to disalbe/enable a vehicle ;-)
13:47:14  <Brot6> 2cc train set - Feature #56: rework region availability parameter (planetmaker) @
13:47:44  <planetmaker> I'll try ^ :-)
15:52:36  *** Lakie` has joined #openttdcoop.devzone
15:59:34  *** Lakie has quit IRC
16:07:33  <Brot6> 2cc train set - Feature #56: rework region availability parameter (DJNekkid) @
16:37:13  *** frosch123 has joined #openttdcoop.devzone
17:09:24  <Brot6> nml: update from r1286 to r1296 done -
17:17:21  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r750), 32bpp-extra (r39), ai-admiralai (r75), ai-aroai (r11), ailib-common (r21), ailib-direction (r17), ailib-list (r32), ailib-string (r29), ailib-tile (r16), airportsplus (r73), basecosts (r22), belarusiantowns (r8), bros (r52), chips (r78), comic-houses (r71), firs (r1858), fish (r617), frenchtowns (r6), grfcodec (r825), heqs (r580), indonesiantowns (r41), manindu (r7),
17:17:21  <Brot6> metrotrackset (r56), narvs (r29), newgrf_makefile (ERROR r263), nml (r1296), nutracks (r179), ogfx-industries (r12), ogfx-landscape (r58), ogfx-rv (r80), ogfx-trains (r224), ogfx-trees (r42), opengfx (r618), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r49), spanishtowns (r10), swedishrails (r198), swisstowns (r22), transrapidtrackset (r15), ttdviewer (r26), ttrs (r36), worldairlinersset (r671)
17:20:07  <Brot6> newgrf_makefile: compile of r263 still failed (#2435) -
17:22:01  <Brot6> swedishrails: rebuild of r198 done (Diffsize: 6) (DiffDiffsize: 8) -
17:22:16  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: airportsplus, belarusiantowns (Diffsize: 30), frenchtowns, indonesiantowns (1 errors), manindu, narvs, ogfx-industries, ogfx-landscape (Diffsize: 6), ogfx-rv, ogfx-trains, spanishtowns, swisstowns (Diffsize: 156)
17:30:27  <Ammler> planetmaker: why don't you apply the fix?
17:55:52  <Yexo> <Brot6> swedishrails: rebuild of r198 done (Diffsize: 6) (DiffDiffsize: 8 <- any way to found out the actual diff?
18:01:06  <Ammler> Yexo:
18:02:10  <Yexo> I see, but that's not really helpful
18:02:15  <Ammler> why?
18:02:26  <Yexo> I can see that the grf changed, but not what has changed
18:02:34  <Yexo> a diff of the nfo output would be more helpful
18:02:48  <Yexo> although I don't think there is any nfo output at all currently
18:02:49  <Ammler> well, planetmaker doesn't want to make the nfo
18:03:12  <Ammler> in the projects, where a nfo is generated, you would see the nfo
18:03:21  <Yexo> ok
18:03:21  <Ammler> nfodiff*
18:03:22  <planetmaker> Ammler: there's probably nothing wrong with it
18:03:32  <planetmaker> I just did not have any time to look at it
18:04:02  <planetmaker> or which nfo don't I want to 'make'?
18:04:05  <Ammler> well, it is quite a simple thing, I just removed the header from mygrf.nfo
18:04:19  <Ammler> planetmaker: nfo of nml projects
18:04:32  <Ammler> hmm, we talk about different things :-)
18:04:38  <planetmaker> oh :-)
18:04:46  <Ammler> the diff I posted is for the example grf
18:05:12  <planetmaker> Well. I did not think it's needed as regression tests. But I would not really mind it. But I would mind to modify the makefile to automatically generate it by default
18:05:29  <planetmaker> as generating nfo is not quick
18:05:52  <Yexo> so never mind that
18:05:59  <Yexo> I'll generate it locally when I think it's needed
18:06:24  <planetmaker> well. I _don't_ mind, if the CF would always produce it
18:06:33  <Ammler> well, we could add nmlc --nfo additional to the buildscript
18:06:39  <planetmaker> The only thing I'd mind is if a normal call of 'make' would do so
18:06:40  <Ammler> or you make a target nfo or so
18:06:51  <planetmaker> that's both fine with me
18:07:14  <Ammler> nmlc --nfo *.nml ?
18:07:19  <Ammler> would that work?
18:07:39  <Yexo> that means nmlc is called twice
18:07:54  <Yexo> nmlc --nfo filename.nfo *.nml
18:07:59  <Yexo> --nfo needs the filename as argument
18:08:01  <planetmaker> nmlc --output blub.nfo --output blub.grf blub.nml
18:08:24  <Ammler> can we modify the nmlc flags on the server script?
18:08:26  <Yexo> ^^ that is the better approach, it means nmlc is only run once
18:08:40  <planetmaker> which?
18:08:51  <Ammler> adding --output blub.nfo
18:08:57  <planetmaker> Ammler: sure we can.
18:09:08  <Ammler> then that would be easiest, wouldn't?
18:09:13  <Ammler> tell me how :-)
18:11:01  <Ammler> Yexo: why does --nfo need a filename btw., why not simply use the same as input?
18:11:21  <Yexo> --grf needs a filename too, as does --output (= -o )
18:12:29  <Ammler> yeah, any reason?
18:12:45  <Ammler> does it make sense to have another name for input than ouput?
18:13:16  <Yexo> because almost all commandline tools work like that?
18:15:11  <Ammler> grfcodec doesn't :-)
18:15:23  <Ammler> all the compressor tools don't
18:15:39  <Ammler> but doesn't matter, whould not be a issue
18:56:30  <Brot6> Example NewGRF Project - Bug #2435 (Closed): DevZone compile failed (compiler) @
18:56:30  <Brot6> Example NewGRF Project - Revision 264:a89cce6c7294: Fix #2435: Better don't include the sprite co... (planetmaker) @
18:56:30  <Brot6> Example NewGRF Project - Bug #2435 (Closed): DevZone compile failed (planetmaker) @
18:57:13  <Brot6> newgrf_makefile: update from r262 to r264 done -
18:59:22  <Brot6> Following repos didn't need a testing update: 32bpp-ez-patches (ERROR r22255), clientpatches (r22255), serverpatches (r22255)
19:51:59  <Ammler> :-o no openttd commit?
19:52:45  <Yexo> not even a language update today
19:52:49  <frosch123> lazy translators :p
19:52:54  <Ammler> indeed
19:54:30  <Terkhen> heh
19:55:15  <frosch123> poor tk and pm, they cannot blame some group :p
19:55:32  <frosch123> +glx as well
19:57:36  <Terkhen> that's no problem, I already know I'm lazy :)
19:58:11  <Terkhen> for the translation I'm blaming the lack of feedback, though
20:01:10  *** Lakie` has quit IRC
20:01:32  *** Lakie` has joined #openttdcoop.devzone
20:07:18  <Brot6> Nutracks - Feature #2447 (New): intro dates (DJNekkid) @
20:07:27  <Ammler> Terkhen: then you do your job good :-)
20:32:55  *** andythenorth has quit IRC
21:18:13  *** DanMacK has joined #openttdcoop.devzone
21:34:26  *** DanMacK has quit IRC
21:50:30  *** DanMacK has joined #openttdcoop.devzone
22:08:46  <planetmaker> V453000: around?
22:08:54  <V453000> yes :)
22:09:03  <planetmaker> Got any idea how to sensibly set wagon speed limits for OpenGFX+Trains?
22:09:12  <V453000> yes, disable them :D
22:09:12  <planetmaker> Not that it matters for you or me, but... :-)
22:09:16  <planetmaker> :-P
22:09:28  <planetmaker> Well, OpenTTD does that for us. But some people like it
22:09:50  <planetmaker> Like 80km/h for 1st gen, 120km/h for 2nd gen?
22:09:55  <V453000> I really see no point in that feature _at_all_ so I am not able to make any decision that would have any reasons
22:10:08  <V453000> but probably one: all wagons to have the same speed at the same date :)
22:10:35  <planetmaker> yeah, that's what I'd do. Maybe, just maybe differ mail/pax/valuables and the rest
22:10:54  <planetmaker> but not for now. And I thought I might fulfill that feature request, too
22:11:01  <planetmaker> Not difficult. Just pointless :-P
22:24:53  <Terkhen> hmmm... I don't see the point for that either
22:24:53  <V453000> :p
22:25:12  <V453000> btw make maglev wagon speed limits? xD something original, no? :D
22:27:56  <Terkhen> why don't you add a string to all wagons: "Wagon speed is limited to the engine speed"
22:31:13  <planetmaker> Terkhen: but you get that already when you have the "wagon speed limits" disabled in the adv. settings
22:31:29  <Terkhen> heh :D
22:31:37  <planetmaker> And some people seem to like it. I don't mind it then. It's just a matter of how to set the property
22:31:45  <planetmaker> not that it is much work
22:32:19  <Terkhen> hmm... only that? wouldn't you need to define multiple wagons with different max speeds and costs?
22:34:01  <DJNekkid> do i understand action6 correctly that i can have more then 1 'thing to do' ? (for example one parameter adjust something, and a 2nd parameter to adjust something ?
22:36:01  <planetmaker> Terkhen: I can just set the wagon speed limit to X and that's it
22:36:10  <planetmaker> for each wagon of course
22:36:12  <Terkhen> as a parameter?
22:36:17  <planetmaker> oh, I won't do that
22:36:20  <planetmaker> hard-coded
22:36:42  <Terkhen> hmm... but then either you have unusable engines or the wagon speed limits are pointless
22:36:45  <planetmaker> in the general wagon templates
22:36:51  <planetmaker> uh?
22:37:08  <planetmaker> oh, you mean some engines are then pointless? Well...
22:37:09  <Terkhen> or maybe I'm misunderstanding how the limits work :)
22:37:25  <planetmaker> that's why I don't like it, yes
22:37:32  <Terkhen> yes, if you set the limit to X, engines with speeds >
22:37:38  <planetmaker> MU might work differently there
22:37:43  <Terkhen> >X will not be much useful
22:37:50  <planetmaker> yep
22:38:08  <planetmaker> DJNekkid: you can have an action6 modify the following sprite in several places afaik
22:38:21  <Yexo> indeed, you can modify as many places as you want within the next sprite
22:38:32  <Yexo> see chips code as an example :)
22:38:37  <Terkhen> I think that the people suggesting that actually want something like the 2cc wagons
22:39:21  *** DanMacK has quit IRC
22:41:09  <planetmaker> hm, what do the 2cc wagons do?
22:41:44  <planetmaker> afaik they 'just' have different generations
22:41:49  <planetmaker> with different properties
22:42:00  <DJNekkid> not for long :)
22:42:18  <DJNekkid> voyager is 'spamming' some really nice ones
22:42:25  *** frosch123 has quit IRC
22:42:38  <DJNekkid> there are gonna be 4 different gfx for all/most wagons
22:44:05  <Terkhen> yes, IMO without different wagons the feature is not really useful
22:45:22  <planetmaker> hm. yeah, probably
22:45:32  <DJNekkid> for example, the IC pax wagons will be a combination of 2nd class, 1st class, diner and sleeper
22:45:39  <planetmaker> different topic: <-- what do you think of that, Terkhen ?
22:46:48  <Terkhen> IIRC it just needed setting a flag/property, right?
22:47:12  <planetmaker> yes. I rather meant the graphics suggestion for symmetric engines ;-)
22:47:49  <Terkhen> oh, I'll read further then, sorry :)
22:47:50  <planetmaker> as visual feedback within depots
22:50:14  <Terkhen> hmm... looks tedious to implement / draw
22:50:50  <planetmaker> not at all
22:51:10  <planetmaker> 5 minutes per engine
22:51:45  <planetmaker> open. copy&paste engine. copy&paste arrow. save. done
22:52:20  <planetmaker> and then apply the depot view template to the source
22:52:34  <Terkhen> hmm... you have all of those sprites already in the NewGRF?
22:53:18  <planetmaker>
22:53:23  <planetmaker> yes
22:54:45  <planetmaker> hm, forgot to add a file. updated
22:56:49  <Terkhen> looks simpler than I expected :)
22:56:55  <Terkhen> // We define this in a separate file <-- s/this/sprites/
22:57:16  <Terkhen> but still it is long to do it for all engines
22:57:30  <planetmaker> it only needs doing for the few symmetric ones
22:57:45  <planetmaker> the others where you see it visually... no need to do anything there, I think
22:58:00  <planetmaker> There I just enabled flipping and done
22:58:19  <Terkhen> hmm... okay, sounds good then :)
22:59:34  <planetmaker> mostly I wonder whether that arrow is a good idea :-) - but without *something* one would not know whether it's flipped or not. And that might matter for replacement
22:59:53  <planetmaker> as V pointed out correctly
23:00:35  <planetmaker> hm, s/this/sprites would be a separate commit. It's used everywhere where the engine is defined in a separate file :-)
23:01:01  <Terkhen> hmm... I can't think of a better option
23:01:11  <planetmaker> ok :-)
23:01:23  <planetmaker> well, easy to change later on, too
23:01:42  <planetmaker> Thanks for the feedback :-)
23:02:12  <Terkhen> :)
23:05:13  <Brot6> OpenGFX+ Trains - Revision 225:cd9d919e7679: Add #2284: Special purchase list sprites for the Kel... (planetmaker) @
23:05:13  <Brot6> OpenGFX+ Trains - Revision 226:1146d78f7938: Doc: Be more verbose what we (re-)define where (planetmaker) @
23:05:22  <planetmaker> But looks like the other engines are for another day :-)
23:05:28  <planetmaker> Good night
23:05:47  <Terkhen> good night planetmaker
23:21:44  *** supermop has joined #openttdcoop.devzone
23:58:19  *** thgergo has joined #openttdcoop.devzone

Powered by YARRSTE version: svn-trunk