Log for #openttdcoop.devzone on 8th June 2011:
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07:28:16  <andythenorth> mornings
07:32:48  <Terkhen> good morning andythenorth
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12:05:54  <Tloo-ZaRaZa> hello )
12:07:09  <Terkhen> hi Tloo-ZaRaZa
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12:11:38  <Tloo-ZaRaZa> I made russian (cyrrilic and latin) town names grf.  I want to know where to post it or maybe some testing before )
12:13:32  <Ammler> tt-forums, bananas, grfcrawler
12:14:13  <Ammler> Tloo-ZaRaZa: or do you want to public the source?
12:14:28  <planetmaker> hi Tloo-ZaRaZa
12:14:33  <Ammler> create a ticket here and you get a project page
12:15:14  <Tloo-ZaRaZa> Ammler: source is just a list of names is it worth it?
12:15:33  <planetmaker> you'll need to create an account, with the DevZone and it can be granted.
12:15:40  <planetmaker> and... yes, it might be worth it.
12:16:04  <planetmaker> Maybe someone wants to extend it. Fix a small mistake or whatever. Then publishing it under an open source license will allow that
12:16:23  <planetmaker> and a grf is slightly more than just a lost ;-)
12:16:31  <Ammler> <-- there are already some townsets on the devzone
12:16:34  <planetmaker> in the case of town names, very little more ;-)
12:17:25  <Ammler> well, it's not just the source, you get also a tracker (keep todos, buglist etc.)
12:17:55  <Ammler> you do not necessary need a vcs, but you can :-)
12:18:11  <Tloo-ZaRaZa> heh
12:18:15  <Tloo-ZaRaZa> I got it. Thanks. Going to register)
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12:27:41  <Tloo-ZaRaZa> And how should i create a ticket?
12:33:14  <planetmaker> <-- follow the link which says "Please create a ticket for a new project here..."
12:35:54  <Ammler> needs to be done once, then you can make your project self
12:37:19  <planetmaker> hm, I always forget, Ammler: does the repo module need ticking or not?
12:37:46  <Ammler> if you want a repo, of course
12:37:56  <Ammler> (but no configure)
12:38:09  <planetmaker> ok :-)
12:41:19  <Brot6> DevZone Help Center - Membership #2703 (New): Applying for project: Russian Town Names (Tloo-ZaRaZa) @
12:41:19  <Tloo-ZaRaZa> done.
12:41:28  <Tloo-ZaRaZa> O_o
12:41:33  <Tloo-ZaRaZa> he knew!
12:42:39  <planetmaker> Tloo-ZaRaZa: do you want a repository for source control, i.e. use mercurial?
12:44:09  <planetmaker> <-- anyway
12:44:22  <Tloo-ZaRaZa> =)
12:44:28  <Tloo-ZaRaZa> I don't know)
12:44:40  <Tloo-ZaRaZa> :3
12:44:58  <planetmaker> well, I enabled it.
12:45:52  <Ammler> planetmaker: managers can enable modules too
12:46:07  <planetmaker> yes, I know... well :-)
12:46:17  <planetmaker> I kinda consider it default ;-)
12:48:49  <Tloo-ZaRaZa> Im kinda proud of it... :sniff:
12:49:03  <Brot6> repository /home/hg/russiantowns registered in Redmine with url /home/hg/russiantowns
12:49:03  <Brot6> repository /home/hg/russiantowns created
12:49:08  <Tloo-ZaRaZa> now lets see how to use it)
12:50:14  <planetmaker> :-) Is your grf already complete or do you have "only" the list of town names?
12:50:56  <Tloo-ZaRaZa> completed
12:52:30  <planetmaker> you might then also want to present the grf to the community in tt-forums and maybe make it available on bananas, OpenTTD's online content, too
12:54:31  <Tloo-ZaRaZa> online conten is a goal) i still have some problems
12:56:12  <Tloo-ZaRaZa> in newGrf settings my grf is added and Russian names selected in settings. but afrer rerstart lines in setting droplist are missing. need to go to new grfsetting and press apply
12:56:38  <Tloo-ZaRaZa> ok. i need to upload sources first)
13:02:35  <planetmaker> that's usually then done via the VCS. Which here - by default - is mercurial. Have you ever used a VCS?
13:03:54  <Tloo-ZaRaZa> used svn some times
13:04:01  <planetmaker> <-- we tried to write some brief introduction here.
13:04:10  <planetmaker> If you know svn, then hg is not much different
13:06:58  <planetmaker>
13:06:59  <Webster> Title: Mercurial for Subversion Users - Pylons Cookbook - PythonWeb (at
13:07:39  <Tloo-ZaRaZa> ok. i will install it at home in th evening
14:07:05  <Brot6> Russian Towns - Revision 0:a223842700af: First version (Tloo-ZaRaZa) @
14:07:16  <Tloo-ZaRaZa> hey) looks like i added files to repository! )
14:08:04  <Tloo-ZaRaZa> that bot reads my thoughts...
14:11:29  <planetmaker> hm... I thought we forbid to upload grfs to the repo ;-)
14:11:32  <Terkhen> :)
14:12:20  <Terkhen> Tloo-ZaRaZa: do you want me to add a spanish translation?
14:13:23  <Tloo-ZaRaZa> sure... why not
14:13:41  <planetmaker> Tloo-ZaRaZa, usually a source repository does NOT contain the product of compilation ;-)
14:14:36  <Terkhen> there is a typo: cyrrilic -> cyrillic
14:14:37  <Tloo-ZaRaZa> planetmaker: i looked to dutch names and made like there )
14:15:07  <planetmaker> meh :-P
14:15:41  <planetmaker> I guess we told that guy the same thing ;-)
14:15:47  <Tloo-ZaRaZa> =D
14:17:16  <Tloo-ZaRaZa> last time i was so excited when made very fist russian subs to Corpse Bride...
14:17:42  <planetmaker> could you please add a license file though? If unsure just add
14:18:15  <Terkhen> I'll wait for the fixes before adding a translation :)
14:18:17  <planetmaker> which obviously puts it under GPL v2
14:18:25  <Tloo-ZaRaZa> sure it is
14:19:30  <Terkhen> Tloo-ZaRaZa: for commit messages other than the first we follow this guidelines:
14:20:19  <Tloo-ZaRaZa> Yes, I read it
14:20:19  <planetmaker> Of course you can use your own message style. But when it comes to referencing tickets and revisions which shall be picked up by the web interface it helps to read through that
14:20:37  <Terkhen> ok :)
14:28:04  <Brot6> Russian Towns - Revision 1:ae6c58adb072: Add: GNU GENERAL PUBLIC LICENSE Version 2 file (Tloo-ZaRaZa) @
14:28:09  <Terkhen> hmm... I should update spanish towns too, I got an updated list of town names
14:28:17  <planetmaker> :-)
14:28:26  <Tloo-ZaRaZa> strange... grf was not deleted
14:28:49  <planetmaker> did you use "hg rm filename"?
14:29:02  <planetmaker> or the equivalent of that in the GUI, if you use one
14:29:15  <planetmaker> just deleting it in the file browser doesn't do the trick ;-)
14:29:41  <Brot6> Spanish Town Names - Bug #2275 (Closed): DevZone compile failed (Terkhen) @
14:29:41  <Brot6> Russian Towns - Revision 2:f28449bdfa37: Cleanup: .grf (Tloo-ZaRaZa) @
14:29:41  <Brot6> Spanish Town Names - Bug #2678 (Closed): DevZone compile failed (Terkhen) @
14:30:14  <Tloo-ZaRaZa> done
14:30:17  <planetmaker> :-)
14:30:32  <planetmaker> which OS do you use?
14:30:40  <Tloo-ZaRaZa> win7
14:30:42  <Tloo-ZaRaZa> 64x
14:31:00  <planetmaker> hm, ok. Then I probably cannot recommend to make use of my grf build system
14:31:06  <Brot6> Spanish Town Names - Feature #2704 (New): Update town name data (Terkhen) @
14:31:22  <Terkhen> for such a simple grf is probably not worth the effort :)
14:31:30  <Terkhen> Tloo-ZaRaZa: I'm going to add the spanish translation now
14:31:34  <Tloo-ZaRaZa> ok
14:31:40  <planetmaker> yes and no. For building nighties and releases ;-)
14:31:53  <Tloo-ZaRaZa> its one command to build gfr
14:31:55  <planetmaker> from the newgrf compile "farm"
14:32:36  <planetmaker> I know :-)
14:32:38  <Tloo-ZaRaZa> or "system" doest much more than just a compile?
14:33:41  <planetmaker> yes. It updates the version with each commit. It uses tags as releases and displays them then as version. It builds the grf and a zip / xz and source bundle
14:34:02  <planetmaker> and publishes them to the DevZone's binary server
14:34:25  <planetmaker> and allows to build a nightly version. Which might not be so important for town name newgrfs, but larger projects
14:34:27  <Yexo> Tloo-ZaRaZa: I'm curious: do you use the precompiled nml binaries for windows or did you install python/pil/etc.?
14:34:40  <Tloo-ZaRaZa> precomp )
14:34:54  <Tloo-ZaRaZa> sounds noob, eah )
14:35:02  <Yexo> not at all
14:35:12  <Yexo> installing all prerequisites on windows is a pain
14:35:36  <Terkhen> indeed
14:35:43  <Yexo> there aren't too many people using nml at the moment, and most of them are in this channel
14:37:23  <Ammler> [16:11] <planetmaker> hm... I thought we forbid to upload grfs to the repo <-- I guess the hook is disabled by your request isn't?
14:37:48  <planetmaker> Ammler, I would have sworn that I enabled it again after I created the subrepo test repos
14:37:49  <Tloo-ZaRaZa> why not? other use nfo?
14:38:02  <planetmaker> yes. nml is still quite new
14:38:03  <Ammler> planetmaker:
14:38:09  <Ammler> ah, you might not then :-)
14:38:31  <planetmaker> yep, I might
14:38:48  <Tloo-ZaRaZa> new but very simple
14:38:49  <planetmaker> memory like a salad sieve ;-)
14:39:07  <planetmaker> please carry on with the praise, Tloo-ZaRaZa ;-)
14:39:09  <Ammler> bad-endings = .pyc .pyo .bak .log .orig .rej .patch ~ <-- no .grf
14:39:21  <Ammler> shall I add?
14:39:26  <planetmaker> hm... I think I did not change that.
14:39:33  <planetmaker> Ammler, would it then also apply to NML repo?
14:39:44  <Ammler> doesn't nml have it's own ini
14:39:51  <planetmaker> I don't recall
14:40:10  <Ammler> yes, it does
14:40:12  <Ammler> so I add it
14:40:17  <planetmaker> ok :-) Thanks
14:40:18  <Tloo-ZaRaZa> planetmaker: it was yesterday just like "wow! ottd at last is over 1.0! i want to download russian town names from online downloader... what!? no such a thing? lets do it!" if i fugured that i should use NFO i dont think it was done by now
14:40:53  <Tloo-ZaRaZa> i spent 2 hours fighting with BOL in UTF )
14:41:03  <planetmaker> Tloo-ZaRaZa, I'd not argue against that time argument ;-)
14:41:32  <planetmaker> and yes... NML is the language which I nearly exclusively write NewGRFs in since NML started ;-)
14:42:08  <planetmaker> and nice to hear that you - obviously - found it easy enough to get going so quickly from getting the game and writing your (first) newgrf :-)
14:42:11  <Brot6> DevZone Help Center - Revision 142:7e17f09d90ac: [HG] add .grf as bad ending to default hook (Ammler) @
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14:43:02  <Ammler> Tloo-ZaRaZa: you can use files for binaries like .grf
14:43:11  <Ammler> should not be part of source repo
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14:43:23  <planetmaker> yep, he changed that already ;-)
14:43:37  <Ammler> ah may
14:43:47  <Ammler> I just read part of backlog :-P
14:45:30  <planetmaker> Tloo-ZaRaZa, indeed you may and should publish your grf though, so that the common users will find it. There the two best places are tt-forums (mostly for feedback) and - of course - OpenTTD's online content (for easy ingame access)
14:45:56  <Tloo-ZaRaZa> planetmaker: lets test it for some time
14:45:59  <planetmaker> the latter is also easy: go to
14:46:11  <planetmaker> Tloo-ZaRaZa, then only publish it at tt-forums
14:46:29  <planetmaker> You'll get feedback from those willing to test things
14:46:42  <Tloo-ZaRaZa> yeah
14:46:50  <Ammler> but really usage you got from bananas only
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14:47:24  <planetmaker> <-- proper sub-forum
14:47:25  <Webster> Title: Transport Tycoon Forums View forum - Graphics Development (at
14:47:32  <planetmaker> even if it contains no single graphic sprite ;-)
14:48:28  <Terkhen> wait, I'm still with the translation :P
14:48:36  <Terkhen> my internet is being stupid
14:48:39  <Tloo-ZaRaZa> whole workday ruind by ottd )
14:48:49  * Terkhen lost count of those days :D
14:49:08  <planetmaker> :-D
14:49:15  <Tloo-ZaRaZa> )
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14:53:43  <Tloo-ZaRaZa> so. cyrillic names should by used with unicode fonts?
14:54:13  <planetmaker> with a font which supports them and the chosen language
14:54:23  <planetmaker> that can be unicode - but for you it might be many more
14:55:55  <Brot6> Russian Towns - Feature #2705 (New): Spanish translation (Terkhen) @
14:56:06  <Terkhen> ^ Tloo-ZaRaZa: the computer where I have nml refuses to connect so I can't commit it (I'm not sure I had permissions anyways)
14:58:57  <Tloo-ZaRaZa> Terkhen: maybe giving you some role will work?
14:59:18  <Terkhen> probably, but I have no internet connection in that computer :/
14:59:25  <Tloo-ZaRaZa> do you live developer? )
14:59:28  <Tloo-ZaRaZa> like*
15:00:03  <Tloo-ZaRaZa> =(
15:00:34  <Terkhen> stupid computer... it was already giving me random crashes and now this
15:02:24  <Yexo> you need the developer or manager role to commit
15:02:29  <Terkhen> Tloo-ZaRaZa: feel free to commit it if you want, don't forget hg add :P
15:02:36  <Yexo> or use an ssh connecting, that way you can commit to every repository :)
15:02:44  <Terkhen> I won't be able to commit until... who knows how much time
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15:03:30  <Tloo-ZaRaZa> .lng file must have strict name?
15:05:04  <Yexo> nope
15:05:16  <Yexo> the ##grflangid line inside the file is important
15:13:32  <planetmaker> Terkhen, you can only commit, if you're developer of a project
15:13:49  <planetmaker> thus Tloo-ZaRaZa would have to add you as developer to the project
15:14:00  <planetmaker> oh... slow backlog reading ;-)
15:14:20  <Brot6> Russian Towns - Revision 3:94c49a7e716c: Feature: Spanish translation by Terkhen (Tloo-ZaRaZa) @
15:14:22  <Tloo-ZaRaZa> =))
15:14:55  <Terkhen> :)
15:21:31  <planetmaker> <-- @ Tloo-ZaRaZa
15:22:26  <planetmaker> oh... wait. typo
15:22:54  <Ammler> my stupid browser does interpret .lng as binary file
15:22:56  <Tloo-ZaRaZa> planetmaker: made you a dev
15:23:03  <Ammler> or is your webserver broken
15:23:12  <planetmaker> Ammler, mine does, too
15:23:20  <planetmaker> Tloo-ZaRaZa, easier, if you commit it ;-)
15:23:27  <planetmaker> (for me at least ;-) )
15:23:33  <Tloo-ZaRaZa> ok
15:23:50  <planetmaker> as I don't yet have a checkout
15:24:39  <planetmaker> but thanks
15:25:35  <Tloo-ZaRaZa> i missed Setting up SSH (obsolete) part of installing. is there not-obsolete version?
15:26:11  <Yexo> yes, simply don't set up ssh at all
15:26:19  <Yexo> there is no need for it, since you can commit over https
15:26:59  <Ammler> Tloo-ZaRaZa: ssh is just for admins
15:27:57  <Ammler> we have no access control with ssh yet
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15:31:30  <planetmaker> https allows only commits to the repos you're manager or developer of.
15:31:49  <Yexo> he's gone
15:31:49  <planetmaker> With ssh you could basically commit to every repo. Which is potentially not the best thing, if everyone can do that
15:31:57  <planetmaker> oh :)
15:32:09  <Ammler> ah nice, thanks, now I know :-P
15:33:31  <planetmaker> :-P
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15:34:52  <Tloo-ZaRaZa> im back) got a nice juicy BSOD
15:34:57  <planetmaker> <planetmaker> https allows only commits to the repos you're manager or developer of.
15:34:57  <planetmaker> <planetmaker> With ssh you could basically commit to every repo. Which is potentially not the best thing, if everyone can do that. We changed that when this server became more popular
15:35:09  <Tloo-ZaRaZa> ok
15:35:42  <Tloo-ZaRaZa> and there was no ini file in user folder
15:36:58  <Tloo-ZaRaZa> hg asks me pass every operation. looks like it do not see ini file that i created in %USERPROFILE%
15:37:37  <Terkhen> Tloo-ZaRaZa: I have a .hgrc file in C:\Users\username
15:37:43  <planetmaker> ah. Dunno where exactly in windows it must be.... ^
15:37:52  <planetmaker> note the leading dot
15:38:06  <Terkhen> I think it works without the leading dot too
15:38:10  <planetmaker> it's not automatically created, you need to do that manually
15:39:56  <Tloo-ZaRaZa> here stated about Mercurial.ini
15:42:07  <Ammler> Mercurial.ini is the windows pendant to unix .hgrc
15:42:22  <planetmaker> ah
15:42:28  <Terkhen> oh, sorry, I was talking about the console version of mercurial, not TortoiseHg
15:43:00  <Ammler> windows might just be able to read both
15:44:18  <Ammler> Tloo-ZaRaZa: if a config file doesn't exist, mostly you can simply create it :-)
15:44:36  <Ammler> that is with most apps
15:44:55  <Ammler> no sense to create empty files
15:45:17  <Tloo-ZaRaZa> done. but it asks me password every time. Is this ok?
15:45:25  <Ammler> up to you
15:45:39  <Ammler> you could add a [auth] section to mercurial.ini
15:45:57  <Tloo-ZaRaZa> it is there
15:45:58  <Ammler> or username:password@repo to your path
15:46:24  <Ammler> Tloo-ZaRaZa: then that file might not be read
15:46:27  <Tloo-ZaRaZa> yes. i forgot about a path
15:46:34  <Tloo-ZaRaZa> lets forget it)
15:48:26  <Tloo-ZaRaZa> I have a bug with town names. I open ottd and see <undefined string> in town names. if go to newGrf settings and press apply, than proper <Russian <(latin)> gets back
15:50:36  <Yexo> Tloo-ZaRaZa: what are the exact steps to follow so I can reproduce that problem?
15:50:58  <Yexo> in baby steps, like "add grf", "open game options", "close game", "start game again", etc.
15:52:25  <planetmaker> Yexo, add a newgrf. select its provided town names. remove the newgrf from the newgrf list. look at town names list in options again
15:52:38  <Yexo> that is simply a user error imo
15:52:59  <Yexo> especially as it won't cause any trouble when starting the game, since it'll fallback to the english town names
15:53:20  <planetmaker> in a way yes. I'm not sure whether it should not just revert to showing the default. As it uses them anyway.
15:53:41  <Yexo> the advantage of the current behavior is that as soon as the user adds the grf back it'll chose that one again
15:53:50  <planetmaker> yep
15:54:11  <planetmaker> which is good for re-configuring newgrfs indeed
15:54:41  <Tloo-ZaRaZa> 1. open game 2. goto game options. 3. look at (undefined string) in town names. 4. close game options 5. open newgrf settings 6. click Apply changes. 7. close menu. 8. open game options again. 9 look at good string. 10. close game
15:54:48  <Tloo-ZaRaZa> and again and again
15:55:29  <planetmaker> Yexo, but maybe it should not show "undefined string" but rather something more informative like "unavailable NewGRF, using default"
15:55:38  <Yexo> in step 6 you only click "Apply changes"? You don't add your grf to the list first?
15:55:48  <Tloo-ZaRaZa> no. jst click
15:56:11  <planetmaker> uhm... not make your newgrf active?
15:56:26  <Tloo-ZaRaZa> it is already there
15:56:34  <Tloo-ZaRaZa> if not to go anywhere - just start new game - it works
15:56:44  <planetmaker> hm.
15:56:56  <planetmaker> Yexo, different md5sums maybe?
15:57:15  <Yexo> md5sum is not stored in the config file
15:58:06  <Tloo-ZaRaZa> if remove newgrf, apply, close game, open, add newgrf - same thing
15:58:45  <Yexo> that case is expected, because as long as the newgrf is not in the list the name of the townnames is not known
15:58:58  <Yexo> however it should "apply" the newgrfs automatically when the game starts
15:59:06  <Yexo> which version are you using?
16:00:16  <Tloo-ZaRaZa>
16:00:44  <Yexo> I can reproduce it in 1.1.0, not in trunk
16:00:48  <Yexo> going to try 1.1.1 now
16:01:00  <Tloo-ZaRaZa> Yexo: but why newgrf is not in the list? it is where. wait - what list? (
16:01:33  <Yexo> the "active" list in the newgrf window
16:01:39  <Yexo> but the grf is there, so that's not the problem
16:03:26  <Yexo> it has probably been fixed between r22309 and r22314
16:03:49  <Yexo> however the fix has been accidental, nobody reported a bug before
16:04:02  <Yexo> which means that the changes in those commits have not been backported to 1.1
16:04:18  <Yexo> and given the impact those changes had I doubt they ever will
16:04:24  <Yexo> especially since the bug is so minor
16:05:17  <Tloo-ZaRaZa> =~(
16:05:17  <planetmaker> he. yeah
16:05:26  <planetmaker> Tloo-ZaRaZa, play nightly ;-)
16:05:37  <Tloo-ZaRaZa> np
16:05:45  <planetmaker> 1.2.0 will have it fixed, too. But that will take another 7 month till the first betas
16:06:00  <Tloo-ZaRaZa> but why its occures?
16:06:43  <Yexo> because of a small bug in the code for 1.1. I could try to find the exact cause, but that takes quite some time
16:06:52  <Yexo> and since it's already been fixed I'd be a waste of time
16:07:08  <Yexo> s/I/it/
16:07:18  <Tloo-ZaRaZa> does it happens only with town names newgrf?
16:07:24  <Yexo> yes
16:07:27  <planetmaker> :-D No, you're not a waste of time
16:07:29  <Yexo> as far as I know
16:08:19  <Tloo-ZaRaZa> ok ) I think we should add this info in the description
16:11:37  <Tloo-ZaRaZa> should it be reported?
16:12:21  <planetmaker> what do you think needs changing then, if the bug is already fixed?
16:13:09  <Yexo> only if you really want it fixed for 1.1.2, but in that case be prepared to get the answer: "it'll only be fixed if you provide a _small_ patch yourself"
16:13:25  <Tloo-ZaRaZa> fixed, but didnt get into 1.1
16:13:52  <planetmaker> It was fixed after 1.1.0 - which is another development tree
16:14:18  <Yexo> more importantly: it was accidentally fixed during some big codechanges
16:14:36  <Tloo-ZaRaZa> i really dont get all mechanism
16:14:56  <Yexo> which means that either all those codechanges have to be backported to 1.1 (which won't happen, since it's a small unimportant bug) or someone would have to provide a separate fix for 1.1
16:15:14  <Yexo> the latter could in theory be one of the devs, but seeing how small this bug is I doubt anyone would bother
16:15:28  <Yexo> which leaves you (as reported) to write a simple patch for that, which than could get included
16:15:45  <Yexo> but again only if the size of the patch was in relation to the bug, which in this case means: very small
16:15:55  <planetmaker> Tloo-ZaRaZa, there are separate repositories for 1.1.x versions and our nightly builds
16:16:22  <planetmaker> no new features will generally appear in later 1.1.x versions. Only the future 1.2.x will have new features
16:16:40  <planetmaker> This bug was fixed (accidentially) in the nightlies, thus a different repo from 1.1.x
16:17:00  <planetmaker> unadvertly and with a huge change which addressed something much bigger :-)
16:17:38  <planetmaker> future 1.1.x versions usually work the way that bug fixes from the nightlies are taken and patched into 1.1.x repo
16:17:54  <planetmaker> but that only works, if things are not too different - or if someone writes a separate patch
16:18:37  <Tloo-ZaRaZa> if things are not too different - what things>
16:18:47  <planetmaker> source code
16:20:46  <Tloo-ZaRaZa> interesting
16:28:04  <Brot6> Russian Towns - Feature #2705 (Closed): Spanish translation (Terkhen) @
16:28:04  <Brot6> Russian Towns - Feature #2705 (Closed): Spanish translation (Tloo-ZaRaZa) @
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17:10:29  <Brot6> nml: update from r1377 to r1385 done -
17:17:29  <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r750), 32bpp-extra (r40), ai-admiralai (r75), ai-aroai (r39), ailib-common (r21), ailib-direction (r17), ailib-list (r32), ailib-string (r29), ailib-tile (r16), airportsplus (r93), basecosts (r25), belarusiantowns (r8), bros (r52), chips (r141), comic-houses (r71), firs (r1996), fish (r653), frenchtowns (r6), german-townnames (r34), grfcodec (r830), grfpack (r279), heqs
17:17:29  <Brot6> (r605), indonesiantowns (r41), manindu (r7), metrotrackset (r56), narvs (r37), newgrf_makefile (r294), nml (r1385), nutracks (r201), ogfx-industries (r119), ogfx-landscape (r69), ogfx-rv (r107), ogfx-trains (r241), ogfx-trees (r49), opengfx (r673), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r49), spanishtowns (r10), sub-landscape (ERROR r66), sub-opengfx (ERROR r666), swedishrails (r202), swisstowns (r22), transrapidtrackset
17:17:31  <Brot6> (r15), ttdviewer (r34), ttrs (r36), worldairlinersset (r672)
17:18:59  <Brot6> OpenGFX+ Airports - Bug #2706 (New): DevZone compile failed (compiler) @
17:22:06  <Brot6> OpenGFX+ Industries - Bug #2707 (New): DevZone compile failed (compiler) @
17:22:06  <Brot6> OpenGFX+ Landscape - Bug #2708 (New): DevZone compile failed (compiler) @
17:23:19  <Brot6> sub-landscape: compile of r66 still failed (#2616) -
17:24:05  <Brot6> sub-opengfx: compile of r666 still failed (#2586) -
17:24:32  <Terkhen> strange
17:24:49  <Terkhen> I don't think that industry_paper_mill has anything special
17:24:54  <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: belarusiantowns (Diffsize: 30), frenchtowns, german-townnames, indonesiantowns (1 errors) (Diffsize: 1), manindu (Diffsize: 1), narvs, newgrf_makefile, ogfx-rv, ogfx-trains (Diffsize: 813), spanishtowns (Diffsize: 1), swedishrails (Diffsize: 385), swisstowns
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20:08:43  <Brot6> FIRS Industry Replacement Set - Revision 1997:372360e90c5b: Change: improve appearance of Dairy c... (andythenorth) @
20:08:43  <Brot6> FIRS Industry Replacement Set - Feature Request #2548 (Closed): Do chimneys look better without c... (andythenorth) @
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20:55:54  <Brot6> FIRS Industry Replacement Set - Revision 1998:adab0fc4ca23: Change: improved appearance of Machin... (andythenorth) @
20:56:41  <Brot6> Russian Towns - Revision 4:be025858ddbc: Fix: Typos, Bug description (Tloo-ZaRaZa) @
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21:18:53  <Yexo> Terkhen: industry_paper_mill has nothing special indeed
21:19:24  <Yexo> these problems are caused by nml r1378
21:19:42  <Yexo> the name "industry_paper_mill" is used before it is defined
21:19:53  <planetmaker> eh?
21:20:01  <Yexo> previously that worked because the name was registered while parsing and using the name happened during the pre_process step
21:20:10  <Yexo> now the name is also registered during pre_process
21:20:24  <Yexo> which means usage before registering, hence a failure
21:20:40  <planetmaker> what does that imply wrt nml coding?
21:20:45  <planetmaker> what does 'register' imply?
21:21:02  <Yexo> item(feat_x, industry_paper_mill) {} <- thtat
21:22:12  <Yexo> since it's no problem in nfo, I think nml will need to get another pre_process step
21:31:48  <Brot6> FIRS Industry Replacement Set - Revision 1999:7bcdd42e2346: Fix: Machine Shop had some graphics m... (andythenorth) @
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21:33:30  <Brot6> FIRS Industry Replacement Set - Feature #2709 (New): Remove or rework layout 1 at machine shop (andythenorth) @
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22:47:23  <Brot6> GRFCodec - Bug #2710 (New): Spelling errors in binaries (matthijs) @
22:53:19  <Brot6> GRFCodec - Bug #2710 (Closed): Spelling errors in binaries (matthijs) @
22:53:19  <Brot6> GRFCodec - Bug #2710: Spelling errors in binaries (yexo) @
22:53:19  <Brot6> GRFCodec - Bug #2710 (Closed): Spelling errors in binaries (yexo) @

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