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06:55:26 *** andythenorth has joined #openttdcoop.devzone 06:59:41 <Brot6> Revived US Trainset - Revision 15:346064f8776a: Modified F7A and F7B to demonstrate cargoless sub... (EyeMWing) @ http://dev.openttdcoop.org/projects/rust/repository/revisions/346064f8776a 07:02:22 *** andythenorth has quit IRC 07:04:54 *** andythenorth has joined #openttdcoop.devzone 07:32:16 *** andythenorth has quit IRC 07:33:05 *** andythenorth has joined #openttdcoop.devzone 07:39:52 *** andythenorth has quit IRC 08:45:50 *** andythenorth has joined #openttdcoop.devzone 08:51:54 *** ODM has joined #openttdcoop.devzone 08:58:23 <Brot6> Revived US Trainset - Revision 16:8c2a942faf1f: Test for FS2521 var62. Build a string of F7B's an... (EyeMWing) @ http://dev.openttdcoop.org/projects/rust/repository/revisions/8c2a942faf1f 08:58:23 <Brot6> Revived US Trainset - Revision 17:520484459af2: Made F7A's do the same var62 trick for the vehicl... (EyeMWing) @ http://dev.openttdcoop.org/projects/rust/repository/revisions/520484459af2 09:20:10 *** andythenorth has left #openttdcoop.devzone 12:33:09 <Brot6> Central European Train Set - Support #2750: Tracking Table (oberhuemer) @ http://dev.openttdcoop.org/issues/2750#change-7841 12:34:23 <Brot6> Central European Train Set - Support #2750: Tracking Table (oberhuemer) @ http://dev.openttdcoop.org/issues/2750#change-7841 12:38:35 <Brot6> Central European Train Set - Support #2750: Tracking Table (Eddi) @ http://dev.openttdcoop.org/issues/2750#change-7842 12:40:16 <Brot6> Central European Train Set - Support #2750: Tracking Table (oberhuemer) @ http://dev.openttdcoop.org/issues/2750#change-7841 12:47:26 <Brot6> Central European Train Set - Support #2750: Tracking Table (oberhuemer) @ http://dev.openttdcoop.org/issues/2750#change-7843 12:48:33 <Brot6> OpenGFX+ Road Vehicles - Feature #3053: Parameter for disabling / enabling vehicle types (oberhuemer) @ http://dev.openttdcoop.org/issues/3053#change-7844 14:44:32 <Brot6> OpenGFX+ Road Vehicles - Feature #3053: Parameter for disabling / enabling vehicle types (Terkhen) @ http://dev.openttdcoop.org/issues/3053#change-7845 15:41:32 *** FooBar has joined #openttdcoop.devzone 17:02:43 *** frosch123 has joined #openttdcoop.devzone 18:14:36 *** andythenorth has joined #openttdcoop.devzone 18:53:34 *** JVassie has joined #openttdcoop.devzone 18:55:50 *** StepanBarth has joined #openttdcoop.devzone 19:04:56 <Brot6> clientpatches: compile of r22929 still failed (#2964) - http://bundles.openttdcoop.org/clientpatches/testing/ERROR/r22929 19:07:43 <Brot6> Dutch Road Furniture - Revision 39:aba6b6d6f864: Fix (r37): allow signs to be transparent (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/aba6b6d6f864 19:07:43 <Brot6> Dutch Road Furniture - Revision 40:f7d4ce7d66a5: Feature: motorway gantry sign (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/f7d4ce7d66a5 19:10:17 <Brot6> openttd-vehiclevars: update from r22927 to r22929 done - http://bundles.openttdcoop.org/openttd-vehiclevars/testing/r22929 19:10:55 <Brot6> Dutch Road Furniture - Bug #3059 (Assigned): Slope check of gantry signs incomplete (foobar) @ http://dev.openttdcoop.org/issues/3059 19:12:12 <Brot6> serverpatches: compile of r22929 still failed (#2966) - http://bundles.openttdcoop.org/serverpatches/testing/ERROR/r22929 19:12:26 <Brot6> Dutch Road Furniture - Feature #3060 (New): Make fingerposts one object (foobar) @ http://dev.openttdcoop.org/issues/3060 19:13:35 <Brot6> Dutch Road Furniture - Bug #3061 (Assigned): Fingerpost hovering (foobar) @ http://dev.openttdcoop.org/issues/3061 19:15:18 <V453000> hi, when I have electric engines with pantographs, it is common that one adds a few pixels in height for them? Pikka has such templates so I suppose that works well? http://users.tt-forums.net/pikka/wiki/index.php?title=Sprite_templates 19:15:52 <planetmaker> you can make vehicles also 200px high 19:15:59 <planetmaker> it just sucks with tunnels 19:16:13 <Brot6> 32bpp-ez-patches: compile of r22929 still failed (#2446) - http://bundles.openttdcoop.org/32bpp-ez-patches/testing/ERROR/r22929 19:16:16 <Brot6> Dutch Road Furniture - Feature #3062 (New): rework median spritelayouts (foobar) @ http://dev.openttdcoop.org/issues/3062 19:16:26 <frosch123> the catenary is 10 pixels above the track 19:16:33 <frosch123> the bridge is 6 :p 19:16:39 <planetmaker> :-D 19:17:05 <FooBar> that explains why wires aren't drawn under bridges :) 19:17:34 <FooBar> that reminds me to check the height of my gantry signs... 19:18:39 <Brot6> Dutch Road Furniture - Code Review #3063 (Assigned): check height of gantry signs with bridges an... (foobar) @ http://dev.openttdcoop.org/issues/3063 19:24:26 <Brot6> Dutch Road Furniture - Feature Request #3064 (New): high sign for single-sided gantries (foobar) @ http://dev.openttdcoop.org/issues/3064 19:26:00 <Brot6> Dutch Road Furniture - Feature #3065 (New): reorder objects (foobar) @ http://dev.openttdcoop.org/issues/3065 19:27:29 <Brot6> Unrealistic Trainset - Feature #3066 (New): Strong electric loco 50s/60s (StepanBarth) @ http://dev.openttdcoop.org/issues/3066 19:31:44 <Brot6> Unrealistic Trainset - Feature #2880: Maglev Flatbed #01 (V453000) @ http://dev.openttdcoop.org/issues/2880#change-7846 19:34:12 <Brot6> Dutch Road Furniture - Feature #3067 (New): guardrails (foobar) @ http://dev.openttdcoop.org/issues/3067 19:41:44 <Brot6> Dutch Road Furniture - Feature #3068 (New): end piece for hard shoulders and third lanes (foobar) @ http://dev.openttdcoop.org/issues/3068 19:48:46 <Brot6> German town names - Revision 35:abf26c1b828c: Fix: Typo in two town names (planetmaker) @ http://dev.openttdcoop.org/projects/german-townnames/repository/revisions/abf26c1b828c 19:51:02 *** StepanBarth has quit IRC 20:13:40 <andythenorth> hmm 20:14:51 <andythenorth> I guess I should try and fix this 20:14:51 <andythenorth> http://tt-foundry.com/misc/grain_mill_grr.png 20:15:08 <andythenorth> planetmaker more of the same from the work we did on Sunday... 20:17:58 <Brot6> Japanese Trees - Revision 0:095756a1787a: Setup repository (dandan) @ http://dev.openttdcoop.org/projects/jptrees/repository/revisions/095756a1787a 20:18:24 <Brot6> Dutch Road Furniture - Bug #3069 (Assigned): motorways should not be always available (foobar) @ http://dev.openttdcoop.org/issues/3069 20:18:42 <planetmaker> yes... it has twice the snow spirte in the spriteset for the building 20:18:46 <planetmaker> dunno why 20:18:57 <planetmaker> http://paste.openttdcoop.org/show/575/ <-- like that 20:19:11 <andythenorth> could be my mistake 20:19:12 <planetmaker> or just use the conditional building template 20:19:19 <andythenorth> yes, I'm trying that :) 20:19:21 <andythenorth> CONDITONAL_BUILDING_SPRITE 20:24:37 <Brot6> Japanese Buildings - Revision 2:d3238c00466f: Start from scratch with version 3 (dandan) @ http://dev.openttdcoop.org/projects/jpbuild/repository/revisions/d3238c00466f 20:25:54 <planetmaker> hm, interestink :-) 20:26:41 <Brot6> Dutch Road Furniture - Feature #3067 (New): guardrails (foobar) @ http://dev.openttdcoop.org/issues/3067 20:26:41 <Brot6> FIRS Industry Replacement Set - Revision 2596:d47a348ed58d: Fix: Grain Mill building was showing ... (andythenorth) @ http://dev.openttdcoop.org/projects/firs/repository/revisions/d47a348ed58d 20:27:48 <Brot6> Japanese Landscape - Revision 3:5cfaf4e05f51: Start from scratch with version 3 (dandan) @ http://dev.openttdcoop.org/projects/jpland/repository/revisions/5cfaf4e05f51 20:28:23 <Brot6> Japanese Landscape - Revision 4:5646b21be98e: Add files (dandan) @ http://dev.openttdcoop.org/projects/jpland/repository/revisions/5646b21be98e 20:29:38 <andythenorth> hmm 20:31:42 <Brot6> Japanese Trains - Revision 0:03df739e962d: Setup repository (dandan) @ http://dev.openttdcoop.org/projects/jptrains/repository/revisions/03df739e962d 20:31:54 <andythenorth> what a lot of work to get snow :) 20:34:54 <andythenorth> planetmaker: instead of repeating conditions everywhere, can the snowline condition be a macro or define? 20:35:05 <andythenorth> terrain_type == TILETYPE_SNOW is not sufficient 20:35:20 <planetmaker> not? 20:35:45 <andythenorth> no 20:35:52 <andythenorth> due to way snowline works 20:35:56 <planetmaker> what's additionally needed? 20:36:01 <andythenorth> I'm testing... 20:36:02 <planetmaker> For the building sprite? 20:36:08 <andythenorth> it will be nearby_tile_height(0, 0) >= (snowline_height + some_offset) 20:36:14 <andythenorth> some_offset I haven't figured yet 20:36:22 <planetmaker> I don't think we need that for the building sprites 20:36:28 <planetmaker> Or do you want to draw 4 different ones? 20:36:44 <planetmaker> if not: then TILETYPE_SNOW is fine 20:36:52 <andythenorth> maybe I make a mistake 20:37:15 <planetmaker> it means the house will be snowed before the ground is 100% snowed, but... is that wrong? 20:37:34 <andythenorth> no 20:37:42 * andythenorth tests again 20:38:14 <Rubidium> doesn't snow stay earlier on a well isolated house than on the ground? 20:38:35 <planetmaker> thanks for the reason :-) 20:38:47 <planetmaker> so now we can also argue "realistic!" 20:39:50 <Hirundo> Nitpick question: when the snowline moves, when is the ground sprite updated? 20:39:59 <planetmaker> tile loop 20:40:12 <Hirundo> tile loop, or when the tile is drawn? 20:40:32 <planetmaker> the tile loop first has to change it. Which sets it to dirty 20:40:34 <planetmaker> iirc 20:40:35 <Hirundo> for normal tiles it's the tile loop indeed, but for FIRS industry tiles? 20:40:41 <planetmaker> just look at a varying snow line 20:40:49 <planetmaker> hm... you mean different there? 20:40:58 <Hirundo> I don't know, that's why I ask? 20:41:08 * Hirundo removes question mark 20:41:08 <planetmaker> :-) 20:41:30 <planetmaker> well, the wood for example changes the same. So I assume it works that way there, too 20:41:49 <Hirundo> IIRC anything that changes gfx w/o an explicit trigger glitches when for some reason half the tile is redrawn 20:42:07 <Yexo> snow is only updated during the tile loop 20:42:20 <Yexo> it can't be updated when it's drawn, because that would introduce desyncs in multiplayer games 20:42:30 <Hirundo> for normal tiles indeed, but for FIRS gfx also? 20:42:38 <Yexo> perhaps not 20:42:55 <Yexo> however I think that when the snowline changes the whole screen is redrawn 20:42:55 <planetmaker> should also pose a desync risk then, though 20:43:15 <andythenorth> hmm 20:43:15 <planetmaker> not only those tiles which need a re-draw? 20:43:32 <Hirundo> drawtile calls don't desync, unless you happen to use persistent storage in them 20:43:34 <Yexo> every tile potentially needs a redrawn when the snowline height changes 20:43:45 <Yexo> you can't use persistent storage in drawtile calls 20:43:55 <Hirundo> can't, or shouldn't? 20:43:55 <Yexo> (you can, but it's not really "persistent" in that case) 20:44:14 <Yexo> the contents of the persistent storage are reset after drawing to the values they had before 20:44:14 <Hirundo> isn't it? 20:44:25 <Hirundo> persistent or temporary? 20:44:37 <Yexo> persistent are reset, temporary are simply zeroed 20:44:55 <Yexo> that's done exactly because every client draws different tiles, so runs the drawtile callbacks for different tiles 20:45:09 <Yexo> not resetting the persistent storage would introduce possible desyncs 20:45:23 <Yexo> but knowing that they reset, of course you shouldn't use them either 20:46:21 <Hirundo> Hmm I guess I missed that change at some point, nice it's there though 20:46:36 <Brot6> FIRS Industry Replacement Set - Revision 2597:45ba05735041: Change: attempt to fix Grain Mill gro... (andythenorth) @ http://dev.openttdcoop.org/projects/firs/repository/revisions/45ba05735041 20:46:42 <Yexo> it has worked like this for a very long time 20:46:48 <andythenorth> planetmaker: would you mind pulling that and testing it? ^^ 20:46:50 <andythenorth> it's broken 20:46:53 <Yexo> I can't even remember that it ever changed 20:47:07 <Ammler> I never see houses with snow on it but souronding with snow 20:47:22 <Ammler> not* 20:47:40 <Ammler> do you have rl images of that? 20:49:09 <frosch123> yup, it was like that from the beginning 20:49:18 <frosch123> (well, 0.6 :p) 20:49:28 <Yexo> for me, that is "the beginning" :) 20:49:38 <frosch123> but 0.6 is somewhat the beginning of newgrf in ottd 20:49:42 <Brot6> Dutch Road Furniture - Feature #3070 (Assigned): add OBJ_FLAG_ANYTHING_REMOVE (foobar) @ http://dev.openttdcoop.org/issues/3070 20:49:56 * andythenorth is confused 20:51:38 <andythenorth> identical FIRS code has different results in different places 20:53:55 <planetmaker> someone changed the spriteset probably 20:54:07 <planetmaker> it's a snow-only spriteset which used to draw snow / non-snow 20:54:59 <andythenorth> right 20:55:00 <andythenorth> ok 20:55:02 * andythenorth fixes 20:55:26 <andythenorth> why would it cause the ground tile to not be drawn as an overlay? 20:56:14 <andythenorth> http://tt-foundry.com/misc/grain_mill_grr_2.png 20:56:51 <andythenorth> should show snow tile overlaying ground tile 20:59:29 <andythenorth> hmm 20:59:35 <andythenorth> bed time 20:59:42 <planetmaker> very much so, yes 21:04:23 <andythenorth> good night 21:05:03 *** andythenorth has quit IRC 21:13:30 *** frosch123 has quit IRC 21:14:40 <Brot6> Japanese Tracks - Revision 0:2c67daef95b9: Setup repository (dandan) @ http://dev.openttdcoop.org/projects/jptracks/repository/revisions/2c67daef95b9 21:15:39 <planetmaker> Ammler: can it be that the repo creation script doesn't run? 21:16:19 <planetmaker> hm, can't be 21:16:44 <Brot6> Japanese Trains Addon - Revision 0:2165c8b43666: Setup repository (dandan) @ http://dev.openttdcoop.org/projects/jptrainsadd/repository/revisions/2165c8b43666 21:21:03 <Brot6> repository /home/hg/jpnames registered in Redmine with url /home/hg/jpnames 21:21:03 <Brot6> repository /home/hg/jpnames created 21:23:15 *** dandan1 has joined #openttdcoop.devzone 21:24:34 <planetmaker> welcome :-) 21:25:45 <dandan1> thanks 21:31:32 <Brot6> Japanese Stations - Revision 0:b6fdd2eea4a4: Setup repository (dandan) @ http://dev.openttdcoop.org/projects/jpstations/repository/revisions/b6fdd2eea4a4 21:33:19 <Brot6> Japanese Town Names - Revision 0:8605ed42f646: Setup repository (dandan) @ http://dev.openttdcoop.org/projects/jpnames/repository/revisions/8605ed42f646 21:34:14 <Brot6> Japanese Signals - Revision 0:ff4cfc2384b4: Setup repository (dandan) @ http://dev.openttdcoop.org/projects/jpsignals/repository/revisions/ff4cfc2384b4 21:35:53 <Brot6> Japanese Faces - Revision 0:d83e83344ef6: Setup repository (dandan) @ http://dev.openttdcoop.org/projects/jpfaces/repository/revisions/d83e83344ef6 21:42:20 *** dandan1 has left #openttdcoop.devzone 21:44:14 <Ammler> planetmaker: it worked, right? 21:44:32 <planetmaker> it worked except in two cases 21:45:10 <Ammler> and those 2 cases were? 21:46:40 <planetmaker> jpfaces and jptrainsadd 21:47:13 <Ammler> and you know the reason? 21:47:16 <planetmaker> no 21:47:50 <planetmaker> funnily projects created after jpfaces got their repo 21:49:22 <Ammler> jpfaces already exists 21:49:26 <Ammler> that is why 21:49:43 <Ammler> also jptrainsadd 21:49:55 <planetmaker> they all exist. I created them manually 21:50:06 <planetmaker> afterwards 21:50:22 <Ammler> well 21:50:29 <Ammler> did it that much hurry? 21:50:43 <Ammler> are you able to reprodcue? 21:51:11 <planetmaker> dandan wanted to push 21:51:24 <planetmaker> dunno how to reproduce 21:53:11 <Ammler> I would bet, he or you already added the path 21:53:19 <Ammler> to devzone then 21:53:27 <Ammler> (or type) 21:59:12 *** ODM has quit IRC 22:02:36 <planetmaker> I can't say for sure. He added a path once... but said that it worked despite 22:02:37 <Brot6> Dutch Road Furniture - Feature #3070 (Closed): add OBJ_FLAG_ANYTHING_REMOVE (foobar) @ http://dev.openttdcoop.org/issues/3070 22:02:37 <Brot6> Dutch Road Furniture - Revision 41:f0ef240181ec: Fix: introduction date for motorways (closes #3069) (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/f0ef240181ec 22:02:37 <Brot6> Dutch Road Furniture - Revision 42:cf9ad88ff2e0: Fix: remove/reduce hovering effect of fingerpost... (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/cf9ad88ff2e0 22:02:38 <Brot6> Dutch Road Furniture - Revision 43:51ab2679ca8d: Feature: OBJ_FLAG_ANYTHING_REMOVE for shoulders ... (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/51ab2679ca8d 22:02:42 <Brot6> Dutch Road Furniture - Revision 44:c668f19eb457: Fix: set correct height for gantries (closes #3063) (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/c668f19eb457 22:02:45 <planetmaker> anyway. It's to investigate another day. 22:02:46 <Brot6> Dutch Road Furniture - Bug #3069 (Closed): motorways should not be always available (foobar) @ http://dev.openttdcoop.org/issues/3069#change-7858 22:02:47 <planetmaker> Good night 22:02:49 <Brot6> Dutch Road Furniture - Code Review #3063 (Closed): check height of gantry signs with bridges and ... (foobar) @ http://dev.openttdcoop.org/issues/3063#change-7861 22:02:52 <Brot6> Dutch Road Furniture - Bug #3061 (Closed): Fingerpost hovering (foobar) @ http://dev.openttdcoop.org/issues/3061#change-7859 22:02:54 <FooBar> good night 22:02:55 <Brot6> Dutch Road Furniture - Feature #3070 (Closed): add OBJ_FLAG_ANYTHING_REMOVE (foobar) @ http://dev.openttdcoop.org/issues/3070#change-7860 22:07:03 *** FooBar has quit IRC 22:15:58 *** JVassie has quit IRC 22:40:04 <Ammler> he, jp sets rebuilds from scratch but not nml? 23:30:34 <Brot6> Central European Train Set - Feature #3045: Wagons - sprites (Elukka) @ http://dev.openttdcoop.org/issues/3045#change-7862