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00:28:28 <Brot6> Central European Train Set - Feature #3045: Wagons - sprites (oberhuemer) @ http://dev.openttdcoop.org/issues/3045#change-7863 01:14:08 <Brot6> Revived US Trainset - Revision 18:5799db292895: Dropped livery cargo, using cargo capacity callba... (EyeMWing) @ http://dev.openttdcoop.org/projects/rust/repository/revisions/5799db292895 01:22:46 <Brot6> Revived US Trainset - Revision 19:983c2645871e: Locked min_compatible_version to the repository r... (EyeMWing) @ http://dev.openttdcoop.org/projects/rust/repository/revisions/983c2645871e 01:22:47 <Brot6> Revived US Trainset - Revision 20:93de7b2250e7: Missed a file for the livery refit conversion. (EyeMWing) @ http://dev.openttdcoop.org/projects/rust/repository/revisions/93de7b2250e7 01:38:42 <Brot6> Central European Train Set - Support #3071 (New): Forum thread(s?) (oberhuemer) @ http://dev.openttdcoop.org/issues/3071 01:40:51 <Brot6> Central European Train Set - Support #3072 (New): Goals for 0.1.0 (oberhuemer) @ http://dev.openttdcoop.org/issues/3072 04:40:21 <Brot6> Central European Train Set - Feature #3045: Wagons - sprites (Elukka) @ http://dev.openttdcoop.org/issues/3045#change-7865 05:37:46 <Brot6> Revived US Trainset - Revision 21:f445f8c9754e: Colorado Railcar DMUs and passenger trailers are in. (EyeMWing) @ http://dev.openttdcoop.org/projects/rust/repository/revisions/f445f8c9754e 05:37:46 <Brot6> Revived US Trainset - Revision 22:2658571467cd: Colorado Railcar DMUs and passenger trailers are ... (EyeMWing) @ http://dev.openttdcoop.org/projects/rust/repository/revisions/2658571467cd 05:40:25 <Brot6> Revived US Trainset - Revision 23:e94edc7269dc: F7's were slightly underweight - by a factor of 10. (EyeMWing) @ http://dev.openttdcoop.org/projects/rust/repository/revisions/e94edc7269dc 08:08:53 *** ODM has joined #openttdcoop.devzone 08:39:04 <Brot6> OpenGFX+ Road Vehicles - Revision 124:7134dcbcfb90: Feature #1880: Oil Seeds sprite support (bulk... (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/7134dcbcfb90 08:41:49 <Brot6> OpenGFX+ Road Vehicles - Feature #1880: Graphical support for new cargos (Terkhen) @ http://dev.openttdcoop.org/issues/1880#change-7866 09:05:21 <Brot6> Dutch Road Furniture - Code Review #3063 (Closed): check height of gantry signs with bridges and ... (foobar) @ http://dev.openttdcoop.org/issues/3063#change-7861 09:05:21 <Brot6> OpenGFX+ Road Vehicles - Feature #2688: Random recolouring (Terkhen) @ http://dev.openttdcoop.org/issues/2688#change-7867 09:16:21 <Brot6> OpenGFX+ Road Vehicles - Bug #3052: Capacities for some cargos in the flatbed truck (Terkhen) @ http://dev.openttdcoop.org/issues/3052#change-7868 09:16:25 <Terkhen> planetmaker^ does that look good? 09:21:22 <Terkhen> I also need to know who did each cargo sprite in ogfx-trains before I release :P 09:26:07 <Brot6> OpenGFX+ Road Vehicles - Revision 125:dd31f489c274: Feature #3052: Cargo takes more time to age i... (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/dd31f489c274 09:26:17 <Terkhen> meh, I used a wrong number 09:27:13 <Brot6> OpenGFX+ Road Vehicles - Feature #2991 (Closed): Use cargo_age_period with refrigerated trucks (Terkhen) @ http://dev.openttdcoop.org/issues/2991#change-7869 09:36:59 <Brot6> OpenGFX+ Road Vehicles - Revision 126:f87ecd5bdaa7: Feature #1879: Names for truck models. (DXTR) (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/f87ecd5bdaa7 09:37:00 <Brot6> OpenGFX+ Road Vehicles - Feature #1879 (Closed): Missing names for many truck models. (Terkhen) @ http://dev.openttdcoop.org/issues/1879#change-7870 09:38:06 <V453000> there is a colour picking imate for ttd-win palette from Purno ... I have my own for ttd-DOS ... should I place it there? 09:38:20 <V453000> there (in the documents in devzone help center) 12:09:58 <Ammler> V453000: you have access? 12:10:22 <V453000> there is a (+)new document 12:10:38 <V453000> if that actually works.. 12:10:45 <Ammler> you should add it to the existing palette overview 12:11:19 <V453000> http://dev.openttdcoop.org/documents/1 there< 12:11:20 <V453000> ? 12:14:48 <planetmaker> Ammler, the palette document(s) should IMHO only be palettes - not colour tables 12:14:58 <planetmaker> and the colour picker... that's for both IMHO in the newgrf wiki 12:15:17 <V453000> ok :) 12:15:24 <planetmaker> http://newgrf-specs.tt-wiki.net/wiki/PalettesAndCoordinates#Palettes <-- or what do you call that? 12:17:31 <V453000> well these images are rather large 12:17:43 <V453000> it is nice to have a colour picking image 16x16 12:19:04 <V453000> just like http://dev.openttdcoop.org/documents/3 12:19:25 <planetmaker> well, then add it :-) 12:19:59 <planetmaker> I prefer the large ones - or rather I use directly the palette which gimp shows me in a separate window - I don't need a picker 12:20:14 <Ammler> sorry for confusion :-P 12:20:24 <planetmaker> (if you use gimp - you know about the palette window, do you?) 12:23:22 <V453000> I use photoshop but there are swatches too ... but sometimes it is good to have it just to compare colours with the magic wand (no clue how gimp calls it - selection of the same colour) 12:23:46 <V453000> so rather a "bunch of usable colours" instead of "colour picker" really :) 12:24:09 *** FooBar has joined #openttdcoop.devzone 12:24:14 <V453000> And I copy (at least parts) of it all over the images for quicker picking 12:24:39 <V453000> dunno, I found it usefull ... so should I put it straight here? http://dev.openttdcoop.org/projects/home/documents 12:25:30 <planetmaker> three swiss switched witches watch three swiss swatch watches... ;-) 12:25:59 <planetmaker> add it to the same document where the other picker is 12:26:14 <planetmaker> not every picker needs its own document 12:28:58 <V453000> oh, true :)) 12:29:41 <V453000> ok added :) 12:29:47 <Brot6> DevZone Help Center - ttdDOS.png (V453000) @ http://dev.openttdcoop.org/attachments/download/1882/ttdDOS.png 12:29:52 <FooBar> hmm, maybe I can share my photoshop swatches there as well 12:30:36 <V453000> another useful thing :) 12:31:25 <Terkhen> planetmaker: http://dev.openttdcoop.org/attachments/1881/cargo_capacities.diff <--- do you think that they are correct? 12:34:12 <Brot6> DevZone Help Center - TTD-Win-Swatches.aco (foobar) @ http://dev.openttdcoop.org/attachments/download/1883/TTD-Win-Swatches.aco 12:36:34 <FooBar> I removed the palette comparison image as there is an updated version of that on the newgrf spec wiki 12:37:28 <planetmaker> for certain definitions of 'correct', certainly, Terkhen :-) 12:37:35 <planetmaker> what capacities would you then suggest for trains? 12:37:42 <planetmaker> 20% more? 12:42:52 <planetmaker> http://dev.openttdcoop.org/projects/ogfx-trains/repository/revisions/256f3b5164e6/entry/src/wagon_flatbed.pnml#L169 is what trains currently use... 12:43:38 <planetmaker> so probably their capacity could go down to like 12 .. 18 units or so 12:43:43 <planetmaker> and vehicles maybe to 10 12:45:28 <V453000> 12 .. 18 per wagon? 12:49:07 <V453000> Ammler: for you :P http://dl.dropbox.com/u/20419525/duckies.png 12:57:18 <planetmaker> per wagon 13:08:28 <Terkhen> sorry, I had to go :) 13:09:01 <Terkhen> planetmaker: I set them to something even smaller than goods and then increased them 1 by 1 instead of 2 by 2 like other cargos 13:09:28 <Terkhen> since wagons don't increase capacity... I would set it to something like 2/3 of goods capacity 13:09:34 <Terkhen> even less for vehicles 13:10:43 <V453000> wow 12-18 is really low :) 13:12:24 <V453000> I think even UKRS2 has more, and there the values reduced a lot :) 13:12:39 <planetmaker> Terkhen, well, default capacity (i.e. for goods) is 30 units 13:12:52 <planetmaker> thus 15 is already half the default capacity 13:13:00 <Terkhen> hmm 13:13:11 <planetmaker> the wagons don't really have generations, except rail / mono / maglev 13:13:21 <Terkhen> maybe 16 for SP and 14 for vehicles 13:13:38 <planetmaker> well. I don't really mind if 2 rail wagons require 3 trucks. 13:14:06 <planetmaker> V453000, we're talking supply capacity exclusively 13:14:35 <Terkhen> I don't know, I'm just taking guesses that sound correct :P 13:16:20 <planetmaker> well, so do I :-) 13:16:43 <planetmaker> And... monorail wagon (flatbed is what I look at) has no specific capacity callback. That should change, I guess 13:17:34 <planetmaker> btw, that 'stepping' and relation might be good: rail wagons increase from 30 (rail) to 37 (maglev). Thus default stepping is 3.5 for trains 13:18:05 <planetmaker> reducing that would mean 15, 16, 18 for rail / monorail / maglev 13:18:08 <planetmaker> sounds fine to me 13:19:07 <Terkhen> capacity increases between different types? 13:19:10 <V453000> I do it vice versa 13:19:17 <Terkhen> I don't think it should increase 13:19:19 <V453000> 40-30-20 rail-mono-mag 13:19:38 <Terkhen> if I update train types to a different type, I expect trains to keep carrying the same 13:19:51 <V453000> why? :) 13:19:54 <planetmaker> Terkhen, a capacity ratio of 2:3 seems default for road:rail 13:20:06 <Terkhen> why not? :P 13:20:18 <V453000> different technology :P 13:20:19 <planetmaker> so if you go for 10t (I'm quite fine with that), I'll go for 15t 13:20:54 <planetmaker> and similar for vehicles. That'll need adjustment in ogfx+trains then, too. But that makes sense also from an ECS gameplay perspective 13:21:14 <Terkhen> hm 13:21:26 <Terkhen> there is a slight increase of cargo capacity between the default wagons 13:21:29 <Terkhen> I never noticed it 13:22:42 <Terkhen> 20->25->27, 30->35->37, 40->45->47 13:22:48 <V453000> yes, it is "nice" that wagons improve over time, but I think that it should go vice versa to keep at least some availability/choices of any rail type. Therefore I make 40t/wagon for 200 kmh trains, 30t/wagon for 300 kmh trains and 20t/wagon for 400kmh+ trains 13:23:19 <V453000> there still is throughput increase if you count it, but not as huge 13:23:34 <V453000> maybe maglev might have 25 :) not too sure yet ... but you see the point 13:23:42 <Terkhen> planetmaker: so 10 for vehicles and 12 for sp instead of 8 and 10? 13:23:57 <V453000> on the other hand I am not sure how far is my point valid since you probably want to keep the style of original vehicles :) 13:24:02 <Terkhen> yup 13:24:22 <Terkhen> sounds valid for other sets 13:24:37 <V453000> ok :) dont mind me then 13:25:23 <planetmaker> Terkhen, I thought 8 for vehicles and 10 for SP? Wasn't that your suggestion? 13:25:30 <Terkhen> you said 10 now :P 13:25:35 <Terkhen> ok, 8/10 :) 13:25:38 <planetmaker> I was talking about SP :-) 13:25:46 <planetmaker> sorry, if it was confusing 13:25:54 <Terkhen> I'll commit it once I'm done with availability parameters 13:26:04 <Terkhen> just after that, I plan to ask for translations 13:26:26 <Terkhen> so we can have a new (more or less definitive) version this weekend 13:26:57 <planetmaker> :-) I heart that last week already :-P 13:27:28 <planetmaker> but things kept popping up :-) 13:27:51 <Terkhen> nah, I said that I would finish cargo support that day 13:28:01 <Terkhen> I finished the day after that :P 13:31:35 <planetmaker> :-) 13:32:23 <Terkhen> what's more correct, "busses" or "buses"? 13:32:33 <V453000> ss 13:32:44 <V453000> I am not sure if buses is correct at all 13:33:28 <Terkhen> ok 13:33:49 <Hirundo> I'd say buses 13:34:26 <V453000> http://www.google.cz/search?sourceid=chrome&ie=UTF-8&q=busses 13:34:27 <Webster> Title: busses - Hledat Googlem (at www.google.cz) 13:34:30 <Terkhen> hmmm... :) 13:34:32 <V453000> duh google cz 13:34:36 <V453000> well shows the same results 13:34:46 <Terkhen> I have a bias, because in spanish it is "buses", which is the one that sounds better to me :P 13:35:05 <V453000> I am sure busses is correct while I quite doubt buses is 13:35:14 <planetmaker> buses is BE. busses is AE 13:35:24 <Terkhen> oh 13:35:26 <planetmaker> but buses is also used in AE 13:35:32 <planetmaker> according to my online dictionary 13:35:45 <V453000> oh ok :) sorry for confusion then 13:35:46 <Terkhen> buses then, my american english translator can fix it later :P 13:35:49 <planetmaker> http://www.dict.cc/?s=bus 13:35:50 <Webster> Title: dict.cc | bus | Wörterbuch Englisch-Deutsch (at www.dict.cc) 13:35:53 <V453000> http://www.tfl.gov.uk/modalpages/2605.aspx 13:35:54 <Webster> Title: Buses Transport for London (at www.tfl.gov.uk) 13:35:56 <V453000> oh :) 13:36:01 <planetmaker> hehe 13:36:44 <planetmaker> intuitively I'd have written it with 'ss', though 13:37:56 <V453000> I quite thought that busses would have been british 13:38:05 <V453000> but well .. :) 13:49:05 <Brot6> DevZone Help Center - nppp_nml_syntax.sh (foobar) @ http://dev.openttdcoop.org/attachments/download/1886/nppp_nml_syntax.sh 13:49:22 <planetmaker> err, what? 13:49:46 <FooBar> that's a script that generates a nml highlighter for notepad++ 13:49:58 <Brot6> DevZone Help Center - nppp_nml_r1665.xml (foobar) @ http://dev.openttdcoop.org/attachments/download/1887/nppp_nml_r1665.xml 13:50:03 <FooBar> modified from Terkhen's original script 13:50:17 <planetmaker> ah :-) 13:50:23 <Terkhen> nice :P 13:51:58 <FooBar> I had to many errors and missing keywords in my current highlighter, so I decided fix it but not by manually splitting the keywords in four groups any more :) 13:52:21 <FooBar> don't know if the script is 100% efficient, but it works 13:52:29 <Terkhen> yes, it's missing some things 13:52:38 <Terkhen> but not enough things to make me look at it :P 13:52:46 <Terkhen> for example, the fields of param blocks 13:52:57 <FooBar> I meant my added code actually 13:53:13 <Terkhen> oh :) 13:53:27 <FooBar> I did add one file to get words from though 13:53:31 <FooBar> for the new style callbacks 13:53:43 <FooBar> cat ./nml/nml/actions/action3_callbacks.py | grep "^ '" | awk -F\' '{ print }' >> temp_2.txt 13:56:08 <FooBar> I'll figure out the action 14 stuff and then update your script as well 13:56:49 <Terkhen> nice, thanks :) 13:57:30 <Terkhen> only def_value, type, min_value and max_value seem to be missing from action14 stuff 13:57:36 <Terkhen> and maybe other stranger words that are not usually used 13:57:46 <Terkhen> IIRC I added some manually already 13:58:07 <Terkhen> oh, and the "bool" type 13:58:26 <FooBar> "names" and "type" are also missing 13:58:45 <Yexo> don't forget "bit_num" for bool fields 13:59:05 <FooBar> that's not even documented ;) 13:59:27 <Yexo> oh 13:59:59 <Yexo> it's actually "bit" 14:00:09 <FooBar> is that an attribute or value? 14:00:09 <Yexo> and it has been supported for a very long time 14:00:15 <Yexo> an attribute 14:00:23 <FooBar> ok, adding it :) 14:00:28 <Yexo> type: bool; bit: 3; 14:00:34 <FooBar> in the script, not the documentation :P 14:00:46 <Yexo> ok, I'll add it to the documentation 14:01:19 <FooBar> :) 14:01:38 <FooBar> hmm, the value "int" is tricky. It's both a function and a value... 14:02:36 <FooBar> for consistency I'll add bool to the list of functions as well 14:03:32 <Yexo> bool is not a supported function 14:03:46 <Yexo> !!(expr) is the same as bool(expr) would do 14:05:11 <FooBar> I know, but we have "int" as value for param type and we have "int" as function 14:05:27 <FooBar> Depending on the use case they should have a different colour 14:05:48 <FooBar> but that's not possible in np++ 14:06:20 <FooBar> so I added "bool" to the "function colour" instead of the "constant colour" for sake of consistency 14:06:29 <FooBar> although it isn't really a function 14:11:22 <Brot6> DevZone Help Center - nml_syntax.sh (foobar) @ http://dev.openttdcoop.org/attachments/download/1888/nml_syntax.sh 14:11:23 <Brot6> DevZone Help Center - nppp_nml_syntax.sh (foobar) @ http://dev.openttdcoop.org/attachments/download/1889/nppp_nml_syntax.sh 14:11:56 <Brot6> DevZone Help Center - photoshop-ttd-dos.act (planetmaker) @ http://dev.openttdcoop.org/attachments/download/1749/photoshop-ttd-dos.act 14:11:56 <Brot6> DevZone Help Center - photoshop-ttd-dos-noact.act (planetmaker) @ http://dev.openttdcoop.org/attachments/download/1750/photoshop-ttd-dos-noact.act 14:13:31 <Brot6> DevZone Help Center - nppp_nml_r1665.xml (foobar) @ http://dev.openttdcoop.org/attachments/download/1890/nppp_nml_r1665.xml 14:14:00 <FooBar> planetmaker: nice coincidence: "...-noact.act" :P 14:40:02 <Brot6> Dutch Road Furniture - Feature #3073 (New): reorder views of motorway objects (foobar) @ http://dev.openttdcoop.org/issues/3073 14:41:34 <planetmaker> hehe 14:51:37 <Brot6> OpenGFX+ Road Vehicles - Revision 127:4c500062df29: Feature #3053: Add a parameter for enabling /... (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/4c500062df29 14:52:29 <Brot6> OpenGFX+ Road Vehicles - Feature #3053 (Closed): Parameter for disabling / enabling vehicle types (Terkhen) @ http://dev.openttdcoop.org/issues/3053#change-7876 15:14:48 <Yexo> Terkhen: your last post in the OpenGFX+Road vehicles topic contains a broken url 15:16:05 <Terkhen> thanks, fixed :) 15:19:46 <Brot6> Dutch Road Furniture - Revision 45:95c6fc669de1: Fix: slope check of gantry signs (closes #3059) (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/95c6fc669de1 15:19:46 <Brot6> Dutch Road Furniture - Revision 46:8112e6523238: Fix: display single gantry supports on slopes at... (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/8112e6523238 15:19:46 <Brot6> Dutch Road Furniture - Bug #3059 (Closed): Slope check of gantry signs incomplete (foobar) @ http://dev.openttdcoop.org/issues/3059#change-7877 16:38:36 <Brot6> Dutch Road Furniture - Revision 47:4f7b334eb20a: Fix: gantry sign bounding box and unify code (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/4f7b334eb20a 16:38:36 <Brot6> Dutch Road Furniture - Revision 48:59369802199e: Doc: prepare for release (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/59369802199e 16:38:36 <Brot6> Dutch Road Furniture - Revision 49:5fe834ad8c9b: Release: 0.4.0 (foobar) @ http://dev.openttdcoop.org/projects/dutchroadfurniture/repository/revisions/5fe834ad8c9b 16:40:37 <planetmaker> Terkhen: don't bother with a bug report. 16:40:56 <Terkhen> I added an edit field :P 16:40:56 <planetmaker> I'll look at it now. But ingame I don't see it. I'll test ttdviewer 16:40:56 <planetmaker> But I guess we need not bother 16:40:57 <Terkhen> I can't see any bugs 16:41:09 <planetmaker> :-) 16:41:56 <Brot6> dutchroadfurniture: update from 0.3.0 to 0.4.0 done - http://bundles.openttdcoop.org/dutchroadfurniture/releases/0.4.0 16:42:05 <Terkhen> I didn't see them either in old FIRS, but even then I guess I don't have the right to ask if it only happens on whatever patch he is using :) 16:45:45 <planetmaker> of course not ;-) 16:45:57 <planetmaker> but of course he doesn't see that. 16:46:10 <planetmaker> Well, he doesn't need to. But we then don't need to look into it :-P 16:49:01 <planetmaker> I found it anyway one of those remarkable answers which show total ignorance and total arrogance ;-) 16:49:07 <planetmaker> peacefully united 16:50:04 <Terkhen> :P 16:57:53 *** LordAro has joined #openttdcoop.devzone 16:59:03 <Brot6> Dutch Road Furniture - Feature Request #3038: hard shoulder check adjacent tile to decide slope o... (foobar) @ http://dev.openttdcoop.org/issues/3038#change-7878 17:08:54 <Brot6> Dutch Road Furniture - Bug #3038: hard shoulder check adjacent tile to decide slope or not (foobar) @ http://dev.openttdcoop.org/issues/3038#change-7878 17:31:22 *** frosch123 has joined #openttdcoop.devzone 18:31:16 <Brot6> Dutch Road Furniture - Feature #3074 (Assigned): matrixborden (foobar) @ http://dev.openttdcoop.org/issues/3074 18:57:51 *** andythenorth has joined #openttdcoop.devzone 19:05:07 <Brot6> clientpatches: compile of r22930 still failed (#2964) - http://bundles.openttdcoop.org/clientpatches/testing/ERROR/r22930 19:10:45 <Brot6> openttd-vehiclevars: update from r22929 to r22930 done - http://bundles.openttdcoop.org/openttd-vehiclevars/testing/r22930 19:12:29 <Brot6> serverpatches: compile of r22930 still failed (#2966) - http://bundles.openttdcoop.org/serverpatches/testing/ERROR/r22930 19:14:13 <Brot6> 32bpp-ez-patches: compile of r22930 still failed (#2446) - http://bundles.openttdcoop.org/32bpp-ez-patches/testing/ERROR/r22930 19:23:17 *** LordAro has quit IRC 19:32:03 *** andythenorth has quit IRC 19:56:03 *** LordAro has joined #openttdcoop.devzone 20:34:03 *** JVassie has joined #openttdcoop.devzone 20:43:11 *** frosch123 has quit IRC 20:59:30 *** LordAro has quit IRC 21:38:13 <Brot6> Dutch Road Furniture - Bug #3075 (New): slope check for gantry signs doesn't allow signs in trench (foobar) @ http://dev.openttdcoop.org/issues/3075 22:08:57 *** ODM has quit IRC 22:09:00 *** FooBar has quit IRC 22:21:57 *** JVassie has quit IRC