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00:06:37 *** JVassie has quit IRC 06:43:51 *** andythenorth has joined #openttdcoop.devzone 07:20:32 *** LordAro has joined #openttdcoop.devzone 07:25:02 *** JVassie has joined #openttdcoop.devzone 07:36:50 <planetmaker> I really need a 2nd set of eyes, my river version distinction doesn't work: http://paste.openttdcoop.org/show/583/ 07:37:06 <planetmaker> or can't I skip conditionally an action0 for feature 5? 07:37:25 *** andythenorth has quit IRC 07:37:49 <planetmaker> or rather: is my version check borked? 07:38:09 <planetmaker> (all interesting stuff in lines 295ff) 08:09:01 *** Hirundo has quit IRC 08:09:01 *** SmatZ has quit IRC 08:09:01 *** planetmaker has quit IRC 08:09:02 *** Ammler has quit IRC 08:09:02 *** tneo has quit IRC 08:09:02 *** ^Spike^ has quit IRC 08:09:02 *** Terkhen has quit IRC 08:09:02 *** V453000 has quit IRC 08:09:02 *** XeryusTC has quit IRC 08:09:03 *** Yexo has quit IRC 08:09:03 *** avdg has quit IRC 08:09:03 *** DJNekkid has quit IRC 08:10:47 *** Ammler has joined #openttdcoop.devzone 08:10:52 *** Hirundo has joined #openttdcoop.devzone 08:11:22 *** ^Spike^ has joined #openttdcoop.devzone 08:11:22 *** SmatZ has joined #openttdcoop.devzone 08:11:52 *** Terkhen has joined #openttdcoop.devzone 08:11:52 *** planetmaker has joined #openttdcoop.devzone 08:12:22 *** tneo has joined #openttdcoop.devzone 08:12:46 *** XeryusTC has joined #openttdcoop.devzone 08:12:52 *** V453000 has joined #openttdcoop.devzone 08:13:22 *** avdg has joined #openttdcoop.devzone 08:13:22 *** Yexo has joined #openttdcoop.devzone 08:13:52 *** DJNekkid has joined #openttdcoop.devzone 08:17:29 *** ODM has joined #openttdcoop.devzone 10:13:07 <Brot6> OpenGFX - Revision 734:4dc4d80d6087: Feature #3081: New park sprites to match trees and river water (planetmaker) @ http://dev.openttdcoop.org/projects/opengfx/repository/revisions/4dc4d80d6087 10:15:10 *** andythenorth has joined #openttdcoop.devzone 10:22:35 <andythenorth> hmm 10:22:38 <andythenorth> FIRS chat? 10:24:26 <V453000> talking about FIRS, does this look like scrap metal to you? :) http://dl.dropbox.com/u/20419525/scrapscrap.png 10:24:45 <andythenorth> yes 10:25:06 <V453000> :) 10:38:20 <andythenorth> hmm 10:38:30 <andythenorth> in my current game I am well over-supplied with ENSP and FMSP 10:38:37 <planetmaker> what about FIRS andythenorth? 10:39:14 <andythenorth> planetmaker: mostly, the question was, should we work on it? :) 10:39:32 <planetmaker> principally: yes 10:39:38 <planetmaker> today for me: not that much 10:39:50 <planetmaker> or at least not now 10:39:52 <V453000> :D good answer 10:41:37 <andythenorth> hmm 10:41:43 <andythenorth> eddi isn't in this channel 10:41:49 <andythenorth> but the other channel is full of nonsense 10:42:23 <planetmaker> eddi hardly develops firs, does he? 10:42:30 <andythenorth> he's one of the best sources of ideas 10:42:35 <planetmaker> and the other channel is quite fine if you set the diablo guy on ignore 10:42:43 <V453000> :DDD 10:42:57 <andythenorth> hmm 10:43:00 <andythenorth> #develop_firs 10:43:11 <andythenorth> he 10:43:31 <V453000> I am really wondering about those people .. they know hardly anything about openttd, and instead of playing they talk shit in #openttd ... 10:43:43 <andythenorth> well it's nice to have some chat :P 10:44:02 <planetmaker> you create yet another channel, andythenorth? Hardly useful, is it? 10:44:18 <andythenorth> :P 10:44:31 <planetmaker> well. It scatters information even more 10:44:49 <planetmaker> and no-one will read it. Maybe except you and whoever is there 10:44:58 <andythenorth> just me :P 10:44:58 <planetmaker> And tbh, I've enough channel windows to be bothered by more 10:45:21 <planetmaker> esp. that low-frequency 10:46:42 <planetmaker> and... if you want to discuss strategy rather than a certain current issue - then the issue tracker is the better place to pose the questions IMHO 10:47:09 <planetmaker> as people then have time to think about it in their own time - and not when you happen to feel like ;-) 10:50:12 <andythenorth> true 10:50:26 <andythenorth> sometimes I just want to know if I'm smoking crack or not 10:50:31 <andythenorth> irc gets me a quick answer 10:50:32 <planetmaker> :-) 10:50:36 <planetmaker> true that 10:50:42 * andythenorth also thinks irc is bad for the brain 10:50:47 <planetmaker> but then... just asking the question is also easiest 10:50:51 <andythenorth> *not* getting replies is quite frustrating 10:51:03 * andythenorth wonders what brain chemicals are at work 10:51:04 <planetmaker> asking meta-questions is frustrating 10:52:07 <andythenorth> what's a meta-question? 10:52:27 <andythenorth> :D 10:52:33 <andythenorth> sorry 10:52:35 <andythenorth> I had sleep 10:52:40 <andythenorth> that always makes me facetious 10:52:42 <planetmaker> like "do you have now time to discuss" :-) 10:58:56 *** Webster has joined #openttdcoop.devzone 10:59:40 <Brot6> Unable to connect to http://dev.openttdcoop.org/sys/: execution expired 11:00:36 *** Hirundo has joined #openttdcoop.devzone 11:00:36 *** V453000 has joined #openttdcoop.devzone 11:01:24 *** andythenorth has left #openttdcoop.devzone 11:02:08 <Brot6> Unable to connect to http://dev.openttdcoop.org/sys/: execution expired 12:05:51 *** hanf has joined #openttdcoop.devzone 12:25:42 *** andythenorth has joined #openttdcoop.devzone 12:47:43 <Brot6> OpenGFX - Revision 735:ed57d2ec0dab: Feature #3081: New road side trees to match other trees for ... (planetmaker) @ http://dev.openttdcoop.org/projects/opengfx/repository/revisions/ed57d2ec0dab 12:48:22 <Brot6> OpenGFX - Bug #3081 (Closed): Update tree sprites in buildings / roads (planetmaker) @ http://dev.openttdcoop.org/issues/3081 12:48:22 <Brot6> OpenGFX - Bug #3081 (Closed): Update tree sprites in buildings / roads (planetmaker) @ http://dev.openttdcoop.org/issues/3081#change-7898 13:41:59 <Terkhen> planetmaker: do you have the credits for ogfx-trains sprites? 13:42:15 <Terkhen> I'll release either today or tomorrow 13:47:33 <planetmaker> Terkhen: aren't they in the readme? 13:48:18 <Terkhen> hmm 13:48:26 <Terkhen> I don't know, you said that you needed to check them :P 13:48:32 <Terkhen> I mean the cargo sprites 13:48:37 <planetmaker> hm :-) 13:48:42 <Terkhen> supplies are credited to andy 13:48:52 <Terkhen> but I also took chemicals and scrap metal 13:50:47 <planetmaker> iirc that's molace. He drew most wagons 13:51:32 <Terkhen> ok :) 13:52:19 <V453000> hi, when I want my wagons to have 2 versions - one with normal CC and second with swapped CC (like CC1 instead of CC2 and vice versa), do I have to manually re-draw and recolour them, or is there some way how to do it via the code? 13:53:14 <planetmaker> yes, definitely. The graphics are from him 13:53:24 <Terkhen> thanks :) 13:55:27 <Terkhen> lumber too? 14:01:37 <planetmaker> yes 14:02:17 <Terkhen> ok 14:12:32 *** JVassie has quit IRC 14:42:42 *** andythenorth is now known as Guest10651 14:42:43 *** andythenorth has joined #openttdcoop.devzone 14:45:26 *** andythenorth has quit IRC 14:53:00 <Brot6> Unrealistic Trainset - Feature #3017: Maglev Hopper Wagons (V453000) @ http://dev.openttdcoop.org/issues/3017#change-7902 15:05:48 *** JVassie has joined #openttdcoop.devzone 15:16:59 *** andythenorth has joined #openttdcoop.devzone 16:08:05 *** LordAro has quit IRC 16:10:11 * planetmaker has been doing a bit pixel pushing... http://imagebin.org/172841 16:17:53 <Terkhen> nice :) 16:24:04 <andythenorth> he 16:24:10 <andythenorth> you get the job for FIRS ;) 16:24:44 <planetmaker> the wood pile is a FIRS sprite ;-) 16:24:54 <andythenorth> actually from ISR originally 16:24:56 <planetmaker> s/wood/lumber/ 16:25:00 <planetmaker> hm :-) 16:25:34 <planetmaker> construction stages is easy in the way that I don't have to create a building shape anymore ;-) 16:27:45 <planetmaker> granted, I probably learn(t) a lot from the FIRS and swedish houses style. Or that's what I'd got for somewhat 16:28:06 <planetmaker> and nice little details make the game so much more alive than just a brick wall and nothing else 16:30:11 <andythenorth> :) 18:04:51 <Hirundo> Yexo: Wrt the bug report at the forum, is the Spritesetcollection->action1 conversion not done during add_to_action1? 18:26:15 <Hirundo> <away for today 19:06:28 <Brot6> OpenGFX - Revision 736:e7351154e4ac: Feature: Improved construction stages for some tiles of the ... (planetmaker) @ http://dev.openttdcoop.org/projects/opengfx/repository/revisions/e7351154e4ac 19:06:52 <planetmaker> better ship them before I keep them gathering dust here... 19:07:10 <Brot6> clientpatches: compile of r22940 still failed (#2964) - http://bundles.openttdcoop.org/clientpatches/testing/ERROR/r22940 19:07:27 <planetmaker> I might add the source file later though only... add ing 500kByte for only trivial changes each is... a bit bad 19:11:27 <V453000> andythenorth: bottom http://dev.openttdcoop.org/attachments/1912/MaglevWagons_Hopper04_recyclables.png 19:11:27 <V453000> :P 19:11:44 <V453000> felt like all those pet bottles, cans or what not could be colourful 19:11:59 <andythenorth> V453000: :) 19:12:06 <V453000> guess also fits for sweets in toyland... 19:13:15 <Brot6> openttd-vehiclevars: update from r22939 to r22940 done - http://bundles.openttdcoop.org/openttd-vehiclevars/testing/r22940 19:13:32 <Brot6> OpenGFX - food_factory.xcf (planetmaker) @ http://dev.openttdcoop.org/attachments/download/1913/food_factory.xcf 19:14:26 <planetmaker> he... who immediately downloaded food factory? 19:14:34 <V453000> o/ 19:14:35 <Brot6> OpenGFX - terrain2.xcf (planetmaker) @ http://dev.openttdcoop.org/attachments/download/1914/terrain2.xcf 19:14:58 <V453000> what is .xcf btw :d 19:15:03 <planetmaker> gimp 19:15:12 <V453000> oh 19:15:28 <Brot6> serverpatches: compile of r22940 still failed (#2966) - http://bundles.openttdcoop.org/serverpatches/testing/ERROR/r22940 19:17:54 <Brot6> 32bpp-ez-patches: compile of r22940 still failed (#2446) - http://bundles.openttdcoop.org/32bpp-ez-patches/testing/ERROR/r22940 19:25:10 <planetmaker> V453000: you ship all cargo in a nut shell it seems :-D 19:25:21 <V453000> just in maglev :) 19:25:49 <V453000> http://dev.openttdcoop.org/attachments/1700/Wagons_monorail_hopper01_1.png this is a monorail hopper for example 19:44:37 *** LordAro has joined #openttdcoop.devzone 20:23:20 *** hanf^ has joined #openttdcoop.devzone 20:26:12 <Brot6> Unrealistic Trainset - Feature #3002: Maglev Strong Series (V453000) @ http://dev.openttdcoop.org/issues/3002#change-7915 20:27:59 *** andythenorth has left #openttdcoop.devzone 20:30:10 *** hanf has quit IRC 21:11:46 <Brot6> Central European Train Set - Feature #3045: Wagons - sprites (Eddi) @ http://dev.openttdcoop.org/issues/3045#change-7916 21:18:06 <Brot6> Central European Train Set - Code Review #2868 (Closed): 64 px max length vs. 48 px max length (Eddi) @ http://dev.openttdcoop.org/issues/2868#change-7917 21:26:51 <Brot6> Central European Train Set - Support #2784 (Reopened): graphics template (Eddi) @ http://dev.openttdcoop.org/issues/2784#change-7918 21:50:24 <Brot6> OpenGFX - Revision 737:f835283a684e: Feature #3011: More undulating riverbanks for flat river tiles (planetmaker) @ http://dev.openttdcoop.org/projects/opengfx/repository/revisions/f835283a684e 21:52:43 <planetmaker> rivers is too big to ship in once piece, too... as such: enjoy the progress now commited :-) 21:57:10 *** LordAro has quit IRC 22:15:29 *** ODM has quit IRC 22:24:15 <Brot6> OpenGFX - Feature #156: Temperate sprites for toyland (planetmaker) @ http://dev.openttdcoop.org/issues/156#change-7919 22:39:48 <planetmaker> Ammler: did you change at some stage something with redmine's config? 22:40:19 <planetmaker> like in the issue view (of OpenGFX) I can and need to scroll horizontally, but the sidebar right has LOTS of unused space... 22:41:47 <planetmaker> http://imagebin.org/172879 22:41:48 <Webster> Title: Imagebin - A place to slap up your images. (at imagebin.org) 22:45:09 *** JVassie has quit IRC 22:48:39 *** JVassie has joined #openttdcoop.devzone 23:57:17 <Ammler> planetmaker: not aware of any 23:57:30 <Ammler> at least not recently