Log for #openttdcoop.devzone on 12th April 2012:
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10:25:03  <V453000> morning ... I have ran into a strange issue, I have a vehicle with tilt but the tilt bonus does not come into effect for some reason. I have even tried copying the vehicle from another vehicle with working tilt to make sure it is the same. Therefore I guess the issue has to be in the graphics{} block... Does anyone happen to have any idea what could be the problem please?
10:25:39  <V453000> I tried to change some stats like speed but it did not have any effect either :z
10:26:18  <V453000> I also tried to remove the articulated part, or add tilt to the articulated part as well ... didnt work
11:59:33  <planetmaker> "↑ The tilting speed bonus only applies if all vehicles in the train have this bit set. In TTDPatch it requires the "curves" switch to be on. For realistic curves, it gives the train two free curving pieces with no speed decrease, and for other settings, it increases the curves setting by one (0->1, 1->2, 2->2). In OpenTTD, the curve speed limit increases by 20% if 'realistic' acceleration is enabled, else th
11:59:33  <planetmaker> ere is no effect. "
12:00:13  <planetmaker> articulated parts are separate vehicles in this context
12:00:29  <V453000> hm
12:00:35  <planetmaker> as are, of course, wagons
12:00:35  <V453000> I added tilt to the articulated part too
12:02:31  <V453000> oh wow
12:02:35  <V453000> the wagons indeed made a difference
12:02:58  <V453000> but why does it work on other vehicles :o
12:03:43  <planetmaker> some wagons have the tile, some don't?
12:04:41  <V453000> oh :i yes
12:04:48  <V453000> wonder how I managed that
12:04:53  <V453000> sorry for bothering, thanks
12:13:21  <V453000> works now :)
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14:31:05  <Brot6> Dutch Trains 2.0 - Revision 448:cade020382d1: Change: double the animation speed of steamers (foobar) @
14:31:05  <Brot6> Dutch Trains 2.0 - Revision 449:c4e307d0b14d: Fix: alignment issue of NS3900 (foobar) @
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15:33:10  <Brot6> Dutch Trains 2.0 - Feature #3899: Postrijtuigen and similar (foobar) @
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16:24:59  <Brot6> Dutch Trains 2.0 - Revision 450:5c8d9f18cb6f: - Fix: vertical alignment of some coaches (foobar) @
16:45:12  <Brot6> OpenGFX+ Trains - Revision 299:8950b58a273d: First commit of blender sources and raw rendered images... (graham@localhost6.localdomain6) @
17:08:47  <frosch123> well, you definitely need a special personality to go through hundreds of posts and replace them "..." :o
17:09:13  <frosch123> spending multiple days on it ...
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17:15:23  <Terkhen> wow, who did that?
17:17:52  <Terkhen> ok, I'm reading the thread
17:18:23  <Brot6> OpenGFX+ Trains - Bug #3904 (New): DevZone compile failed (compiler) @
17:19:01  <Terkhen> internet drama at its finest
17:19:11  <Brot6> dutchtrains: [nightlies] openSUSE API (osc) not reachable, sleep an hour and try again...
17:21:45  <planetmaker> hm, I thought this error is cought, #3904, Ammler? Or is this a timing issue that it failed after the check?
17:21:45  <Brot6> planetmaker: hm: #3904 is "Bug #3904: DevZone compile failed - OpenGFX+ Trains - #openttdcoop Development Zone"
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18:08:02  <Ammler> planetmaker: it should indeed be
18:21:37  <Brot6> dutchtrains: update from r441 to r450 done -
18:25:57  <Brot6> make-nml: compile of r0 still failed (#3730) -
18:26:51  <Brot6> metrotrackset: compile of r59 still failed (#3882) -
18:37:24  <Brot6> Dutch Trains 2.0 - Revision 451:4c3c71dc148f: Feature: Mat '24 mP (graphics by Voyager One) (issue #... (foobar) @
18:37:24  <Brot6> Dutch Trains 2.0 - Revision 452:d90d5596e21c: Change: Jules is now part of Mat' 24 mP, remove it fro... (foobar) @
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18:42:05  <Brot6> Dutch Trains 2.0 - Revision 453:6c0c97ce8a56: Fix: action colours in HLR77 (foobar) @
20:07:18  <Brot6> FISH - coaster_gen_1.png (andythenorth) @
20:09:48  <Brot6> FISH - coaster_gen_1b.png (andythenorth) @
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