Log for #openttdcoop.devzone on 10th May 2012:
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03:35:40  *** Nat_AFK is now known as Nat_aS
03:58:49  *** Nat_aS is now known as Nat_AFK
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06:16:52  <Brot6> OpenGFX+ Trains - Revision 471:adf3d051b9cf: Codechange: Alternate 32bpp masks that can be lightened... (Xotic750) @
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06:46:35  <Brot6> OpenGFX+ Trains - Revision 472:759976bab248: Update: Post-processed sprites, using new 32bpp masks (Xotic750) @
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11:06:08  <Brot6> OpenGFX - Feature #3971 (New): Train Effects (Xotic750) @
11:10:46  <Xotic750> planetmaker: I have a strange issue with 2 models, both the tim valuables livery and the asia star valuables livery, everything appears correct but the 32bpp masks are not being used in game
11:11:21  <Brot6> DevZone Help Center - Bug #3969: Corrupt OpenGFX+ Trains repository (r468) (Ammler) @
11:25:50  <Brot6> OpenGFX+ Trains - Revision 473:b5215f7e4c83: Fix: Added the misc_flags TRAIN_FLAG_2CC so they now us... (Xotic750) @
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11:51:51  <Brot6> ogfx-trains: update from r452 to r472 done (1 warnings) -
11:55:40  <Ammler> planetmaker: error for you :-) ^
11:56:00  <planetmaker> Xotic750: that sounds strange...
11:56:25  <Xotic750> it is indeed, I have been over everything and can't see any problem
11:56:37  <planetmaker> Ammler: you mean the lang error?
11:56:48  <planetmaker> Ammler: why didn't it build for the last days actually?
11:57:07  <Xotic750> there are no errors or warnings thrown during build either
11:57:28  <Xotic750> the correct liveries are used but not masked
11:57:49  <Xotic750> and it is just the valuables wagons on both
11:57:55  <Ammler> lang error, I mean the missing Makefile.dist error
11:58:06  <Brot6> firs: update from r2844 to r2850 done -
11:58:30  <Xotic750> they use the same templates as used by passenger and mail for both, so it's not a coding issue
11:58:31  <planetmaker> hm, which error, Ammler? the error.log only has the lang thing
11:58:34  <Ammler> never ever ask me again, why something did not build until I/we fixed it :-)
11:59:01  <planetmaker> haha :-) I promise I WILL do that again, Ammler
11:59:06  <Ammler> <-- I see no error about lang
11:59:12  <planetmaker> Xotic750: only the valuable wagon? Rail I assume?
11:59:28  <Xotic750> yep, rail and valuables only
11:59:39  <Xotic750> and only the refit ones for tim and asia star
11:59:44  <planetmaker> <-- I saw there, Ammler
12:00:18  <Ammler> well, that error log is mostly uninteresting for you guys
12:00:19  <planetmaker> ah. Ok. Those which have probably a livery override
12:00:34  <Ammler> it just tells, there are no lang log files to publish
12:00:39  <Xotic750> sorry, meant livery not refit
12:00:46  <planetmaker> Did you check those engines? They define a livery override for pax/mail/valuables
12:00:53  <Ammler> because there might be no translation or no check_language script in that project
12:01:00  <planetmaker> and thus define their own sprites in that?
12:01:21  <Xotic750> yes, all appears in order, and the mask sprites are present and I even checked the full nml file
12:01:25  <Ammler> but there "(1 warnings)" is refering to the build log
12:01:59  <Brot6> dutchtrains: update from r531 to r550 done -
12:02:32  <Xotic750> I've been over everything about 10 times now, and just can't see anything wrong
12:03:36  <planetmaker> I will have a look, Xotic750.
12:03:47  <Xotic750> ok, cheers
12:09:58  <Brot6> britrains: update from r42 to r45 done (10 warnings) -
12:12:36  <Brot6> bandit: compile of r469 still failed (#3900) -
12:14:06  <Brot6> make-nml: compile of r0 still failed (#3730) -
12:14:19  <Ammler> planetmaker: and this ^
12:14:48  <Brot6> metrotrackset: compile of r59 still failed (#3882) -
12:14:56  <planetmaker> make-nml?
12:15:24  <planetmaker> I don't feel responsible for bandit, brittrains and alike which use their own make  / build system
12:16:56  <Ammler> yes, make-nml :-P
12:18:58  <Brot6> Metro Track Set - Bug #3882: DevZone compile failed (Ammler) @
12:19:21  <Brot6> Makefile for NML - Bug #3730: DevZone compile failed (Ammler) @
12:45:10  <planetmaker> Xotic750: I didn't see it yet either. I'll have another look tonight or probably rather tomorrow night
12:45:59  <Xotic750> ok, I'm begining to wonder if the problems is somewhere else, either the game itself or nmlc
13:06:52  <planetmaker> Xotic750: and before I forget to mention: the new passenger wagon also with the new light settings looks very nice :-)
13:07:47  <Xotic750> Thanks, as I said, it's just material change and I've altered how the 32bpp mask is used :)
13:08:58  <Xotic750> still not sure about the new glass material, you can't really see the detail on the inside even zoomed right in
13:09:35  <Xotic750> but it has the UV tint that you wanted :)
13:12:12  <Xotic750> and of course, the big change is the fact that the sources are now cropped in blender rather than afterwards by gimp, giving you that little disk space saving ;)
13:12:54  <Xotic750> don't think it will cure the repo download issue though
13:22:18  <Brot6> OpenGFX+ Trains - Revision 474:b6438335f2df: Codechange: Now using a standard template for earlier 3... (Xotic750) @
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15:20:38  <Brot6> Metro Track Set - Revision 60:b43f5fb255d7: Change: disable nightly builds as they are broken and I ... (foobar) @
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16:09:37  <Brot6> Dutch Trains 2 - Feature #3686: ingame helptexts (foobar) @
16:12:15  <Brot6> Dutch Trains 2 - Feature #3905 (Assigned): Loading speed (foobar) @
16:13:19  <Brot6> Dutch Trains 2 - Revision 551:600ee835cd25: Feature: standardized railtype labels for DMUs (issue #3... (foobar) @
16:13:19  <Brot6> Dutch Trains 2 - Revision 552:2657278db068: Feature: standardized railtype labels for EMUs (issue #3... (foobar) @
16:18:14  <Brot6> Dutch Trains 2 - Feature #3686: ingame helptexts (foobar) @
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16:48:56  <Brot6> Dutch Trains 2 - Revision 553:6cce2cf58bbc: Feature: standardized railtype labels for carriages (iss... (foobar) @
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17:43:27  <Brot6> Dutch Trains 2 - Revision 554:072fea608cef: Feature: standardized railtype labels for wagons (issue ... (foobar) @
17:43:27  <Brot6> Dutch Trains 2 - Revision 555:06262d24b90a: Change: expand railtypetable for broader compatibility (... (foobar) @
17:43:27  <Brot6> Dutch Trains 2 - Feature #3927 (Closed): Support for advanced track sets (foobar) @
17:55:56  *** Nat_aS is now known as Nat_AFK
17:56:44  <Brot6> ogfx-trains: update from r472 to r474 done (1 warnings) -
18:03:05  <Brot6> dutchtrains: update from r550 to r555 done -
18:06:32  <Brot6> bandit: compile of r469 still failed (#3900) -
18:08:13  <Brot6> make-nml: compile of r0 still failed (#3730) -
18:37:40  *** Nat_AFK is now known as Nat_aS
19:43:01  <Brot6> Dutch Trains 2 - Revision 556:7c21eb72fba8: Feature: ICE3M power depends on railtype (foobar) @
19:43:01  <Brot6> Dutch Trains 2 - Revision 557:4866dd5957c8: Feature: Thalys power depends on railtype (foobar) @
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