Log for #openttdcoop.devzone on 3rd June 2012:
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18:40:58  <planetmaker> @seen Hirundo
18:40:58  <Webster> planetmaker: Hirundo was last seen in #openttdcoop.devzone 4 weeks, 6 days, 23 hours, 15 minutes, and 33 seconds ago: <Hirundo> <- still alive ;-)
19:27:29  <frosch123> awesome quote :)
19:27:50  <planetmaker> :-)
19:29:15  <Terkhen> heh :P
19:44:04  <Ammler> frosch123: awesome last words :-)
20:44:17  <Terkhen> planetmaker: did you check the new weight/power properties in OpenGFX+ Road Vehicles?
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20:44:32  <Terkhen> since I had no comments I think that I'll just release once I get all translation and you give me the green flag
20:44:47  <planetmaker> uhm... I'm afraid I did not check those really
20:45:14  <planetmaker> or at least not thoroughly
20:45:25  <planetmaker> I played around a bit with the newgrf and it worked fine for me though
20:46:03  <planetmaker> but I did not use every vehicle :-)
20:46:15  <Terkhen> :P
20:46:18  <planetmaker> But it was a nice small road network
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20:46:52  <Terkhen> :)
20:47:04  <Terkhen> I'll run a test game tomorrow I guess
20:47:14  <planetmaker> and I even played it myself. Not by AI :-P
20:48:23  <Terkhen> nice, that's enough for me
20:48:38  <Terkhen> if you did not notice anything strange that's a good thing
20:48:46  <planetmaker> It reminded me that I should play this game again much more ;-)
20:48:53  <V453000> you test newGRFs by AI? :D
20:48:58  <planetmaker> V453000: sure
20:49:12  <V453000> well at least for something AI is good right :P
20:49:14  <planetmaker> They build all kinds of cargo connections and vehicles. works well
20:49:28  <V453000> I still take the pleasure of testing myself :)
20:49:31  <planetmaker> just use different AI :-)
20:49:46  <planetmaker> Oh, you can do that, too. Play a game with AIs :-)
20:49:56  <V453000> :D
20:50:02  <Terkhen> AI testing can't replace real testing, but it is nice to see different ways of using your set
20:50:07  <V453000> the other people are usually a bit more communicative than AI :p
20:50:51  <V453000> yeah I can imagine that it is quite a good testing
20:51:00  <V453000> and especially time effective :p
20:54:05  <planetmaker> It's mostly (for me) a good way to get all cargo sprites ingame quickly
20:54:26  <planetmaker> it's easy to get empty vehicles. But not setup in a network with all wagons also loaded
20:54:50  <V453000> yeah indeed
20:55:21  <V453000> well I am currently at a stage when I have everything coded, I just redraw things, so I come to minimal amount of errors lately :)
20:56:41  <V453000> but for example the recyclables and some other minority cargoes are usually not even seen on a server game
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