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04:36:52 *** andythenorth has joined #openttdcoop.devzone 04:36:54 *** andythenorth has left #openttdcoop.devzone 08:03:35 *** Zuu has joined #openttdcoop.devzone 08:25:56 *** Zuu has quit IRC 10:48:45 *** Katve has joined #openttdcoop.devzone 11:02:11 *** Katve has quit IRC 15:01:32 <Brot6> Central European Train Set - Revision 696:af8c659c1124: Fix: Use separate color ("terra brown") for ... (oberhuemer) @ http://dev.openttdcoop.org/projects/cets/repository/revisions/af8c659c1124 15:01:32 <Brot6> Central European Train Set - Revision 697:d3ccbf76fcd3: Fix: Misalignment. (oberhuemer) @ http://dev.openttdcoop.org/projects/cets/repository/revisions/d3ccbf76fcd3 15:24:56 *** frosch123 has joined #openttdcoop.devzone 16:11:20 *** ODM has joined #openttdcoop.devzone 16:29:37 <Brot6> NewGRF build framework - Feature Request #4053 (New): Add support for GNU M4 macro processor (Xotic750) @ http://dev.openttdcoop.org/issues/4053 16:33:26 *** Xotic750 has joined #openttdcoop.devzone 16:55:35 <Terkhen> hi Xotic750 16:55:45 <Xotic750> Hi there 16:56:11 <Terkhen> I never liked much using the C preprocessor in my nml projects, but I don't know a word about M4... any obvious advantages? 16:56:54 <Xotic750> well, I have just redone ogfx-trains in it, and I can say it is fantastic 16:57:17 <Xotic750> so many things I can now template that I couldn't beforew 16:57:39 <Xotic750> and the output it produces is readable, rather than huge long lines 16:58:40 <Xotic750> far better suited to writing NewGRFs compared to cpp 16:59:24 * Hirundo would prefer NML having such features that preprocessor magic is not needed 17:00:39 <Xotic750> of course but I guess NML is likely never to have such features code? :) 17:01:02 <frosch123> Terkhen: m4 is considered the final preprocessor :) it is the most advanced, but the features can also make it quite cryptic 17:01:06 <frosch123> but it all depends on the user 17:01:59 <Terkhen> I would also prefer templating as a native feature in NML, but meanwhile... :) 17:02:40 <Terkhen> nice, I'll check your work in ogfx-trains to get an idea of what it can do then :) 17:02:42 <Xotic750> now, all I need is for planetmaker to give his blessing for an upload :P 17:02:55 <Terkhen> oh, then I'll have to wait for checking it:P 17:03:17 <Terkhen> I don't plan to work much more in ogfx-rv, though, but I'm curious 17:03:28 <Xotic750> you can gladly have a zipped up copy of the pnml files, if you are interested 17:04:09 <Xotic750> I can put a copy on the backup server 17:04:15 *** LordAro has joined #openttdcoop.devzone 17:06:11 <Terkhen> don't worry, it can wait :) 17:06:48 <Terkhen> as I said, until someone(TM) starts providing sprites for ogfx-rv I won't be working on it 17:06:50 <Terkhen> oh, hi LordAro :P 17:07:23 <Xotic750> https://bitbucket.org/Xotic750/ogfx-trains/downloads/src.tar.gz 17:07:39 <Terkhen> thanks :) 17:07:40 <Xotic750> well, that's the source, just missing my Makefile changes 17:08:12 <LordAro> hai Terkhen :) (note: wrong(ish) channel :P) 17:18:15 <Brot6> Dutch Trains 2 - Feature #3952: Additional steam engines (Voyager1) @ http://dev.openttdcoop.org/issues/3952#change-11066 17:25:56 *** Zuu has joined #openttdcoop.devzone 17:26:41 *** frosch123 has quit IRC 17:37:41 <Terkhen> it looks somewhat similar to what cpp can do 17:37:50 <Terkhen> but maybe that's because I'm not used to it :) 17:38:42 <Xotic750> it can do all of what cpp can do and then some :) 17:41:49 <Xotic750> like you don't have the headache of the 2 pass macros, and you can it can do iteration 17:42:24 <Xotic750> the only downside that I have noticed so far though, is the fact that you can't name macro arguments 17:42:45 <Xotic750> and have to use a shell like manner, , and so on 17:47:35 <Terkhen> hmm... I see :P 17:47:41 <Terkhen> I'll give it a try somewhen 18:05:52 *** Xotic750 has quit IRC 19:42:51 <planetmaker> hm, gnu m4... 19:42:55 <planetmaker> hello also 19:43:13 <planetmaker> it's not my project then anymore, I fear 19:43:35 <planetmaker> but might be a good idea nevertheless 19:50:54 <planetmaker> but it might anyway be good to hand it over or so 19:51:08 <planetmaker> eager hands with time at hands are good ;-) 19:51:17 <planetmaker> I hope it stays ogfx+trains, though 19:51:22 <planetmaker> and not yet another trainset 20:30:53 <Terkhen> it should :P 20:34:57 <Terkhen> IMO that's what make it special :P 20:35:44 <planetmaker> yes, I agree there 20:35:58 <planetmaker> But I'm not 100% convinced that xotic shares that view 20:37:22 <planetmaker> i.e. too much realism etc will hurt it IMHO. I already find the articulated tenders... going far 20:37:46 <planetmaker> it it doesn't matter much as it doesn't restrict much in what the players can do 20:59:09 <Brot6> Dutch Track Set - Bug #4013: Warning to load Track Set before Train Sets in OpenTTD < r24272 (Transportman) @ http://dev.openttdcoop.org/issues/4013#change-11067 21:11:17 <Brot6> Dutch Track Set - Revision 74:f1368868f353: Doc: Warning to load set before train sets in OpenTTD <r... (Transportman) @ http://dev.openttdcoop.org/projects/dutchtracks/repository/revisions/f1368868f353 21:11:17 <Brot6> Dutch Track Set - Bug #4013 (Closed): Warning to load Track Set before Train Sets in OpenTTD < r2427... (Transportman) @ http://dev.openttdcoop.org/issues/4013#change-11068 21:13:01 *** ODM has quit IRC 21:14:26 <Brot6> Dutch Track Set - Revision 75:11dfb6682ccf: Update r74: Small rephrasing in the readme (should have ... (Transportman) @ http://dev.openttdcoop.org/projects/dutchtracks/repository/revisions/11dfb6682ccf 21:24:38 *** Xotic750 has joined #openttdcoop.devzone 21:28:20 <Xotic750> Hi, anyone know if setting TRAIN_FLAG_MU on a wagon which will not be used in any livery refit would cause any problem? 22:07:56 *** LordAro has quit IRC 22:28:29 *** NataS has joined #openttdcoop.devzone 22:35:54 *** Nat_aS has quit IRC 22:42:12 *** Xotic750 has quit IRC 23:26:36 *** Zuu has quit IRC