Log for #openttdcoop.devzone on 27th July 2012:
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07:48:58  <Xotic750> Ammler: I am performing some hg converts locally for ogfx-trains. When finished I will have 2 local repositories with a complete history, 1 for all the blender and raw files and the other will be just the sprites and nml. Is it possible to replace the 2 current repositories with these when they are finished. this will solve the disk space issue
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08:00:07  <Alberth> blyp
08:00:51  <Xotic750> g'morning :)
08:02:08  <planetmaker> that will be possible, yes, Xotic750
08:02:22  <planetmaker> though not free of issues
08:02:33  <planetmaker> especially with redmine's project view
08:02:38  <planetmaker> but solvable
08:03:04  <Xotic750> ok, well I'm creating 2 temporary repos on bitbucket of the seperated projects, I will give you the name shortly
08:03:44  <planetmaker> ok
08:04:21  <Alberth> Xotic750: this morning I thought of two alternative solutions for m4 that you may want to look at for comparison, namely CETS by Eddi and various projects by Andy, including FISH.
08:05:10  <Xotic750> ok, in what way are they alternative?
08:05:33  <Alberth> Alternative as in generating nml, but I think they do even higher level stuff like automagic calculation of model life times for the entire set
08:06:34  <Alberth> ie it looks like their solution to what you want to aim to do with m4 (or something close to that)
08:07:05  <Alberth> but I have not looked at it in any detail
08:07:36  <Alberth> (I wouldn't know what to look for in the first place, as I have never written any significant newgrf)
08:08:17  <Alberth> hi planetmaker
08:08:30  <planetmaker> hallo Alberth
08:09:17  <Alberth> hmm, there was something I wanted to ask you, but I have forgotten what it was :p
08:09:40  <Xotic750> so FISH uses python to create its code
08:09:47  <Alberth> ah, well, it'll come back to me :)
08:10:18  <planetmaker> :-)
08:10:50  <Alberth> andy was discussing that indeed. He experimented in BANDIT, but that was mostly graphics generation
08:11:44  <Alberth> Not sure how far it has progressed
08:13:37  <Xotic750> looking at the repo, that's how it looks. it seems he does some calcs then uses some templates and performs a search and replace
08:14:04  <Xotic750> and some stuff is full generated by loops, then it is all concatenated
08:15:39  <Xotic750> planetmaker: here is the converted ogfx-trains repo -
08:15:41  <Webster> Title: Xotic750 / ogfx-trains-convert / overview Bitbucket (at
08:16:37  <Xotic750> a mere 207MB with all the blends etc removed :)
08:17:13  <planetmaker> wow, that's quite a bit reduction :-)
08:18:06  <Xotic750> yep
08:18:08  <Brot6> zBuild - Revision 14:fbb2873cbc47: Change: Update zbuild to latest subrepos revisions XAlberthX @
08:18:37  <Xotic750> little bit of fiddling and merging to do with the renders repo but then will have a full history for that too
08:19:06  <Ammler> hmm, my pc does not trust :-o
08:19:06  <Xotic750> then hopefully we can have a nightly build again
08:20:10  <Ammler> oh, system time is broken :-)
08:21:43  <Ammler> how did you convert?
08:22:22  <Ammler> and I don't think, the repo size alone is the case of failing :-(
08:23:18  <Xotic750> using hg convert
08:23:19  <Xotic750>
08:23:19  <Xotic750> then have a filemap
08:23:19  <Xotic750> exclude sprite_source/blender
08:23:19  <Xotic750> rename .
08:23:20  <Webster> Title: ConvertExtension - Mercurial (at
08:23:49  <Xotic750> hg convert --filemap ~/ottdproj/hgmapfile2 ~/ottdproj/ogfx-trains ~/ottdproj/ogfx-trains-Repo
08:23:49  <Ammler> hmm, but why exclude blender files, aren't those source?
08:23:56  <Xotic750> yes
08:23:58  <Ammler> shouldn't you exclude the rendered images
08:24:08  <Xotic750> no
08:24:13  <Xotic750> and yes
08:24:17  <Xotic750> it exludes both
08:24:43  <Xotic750> then I do the opposite for the blender directory to include it
08:24:58  <Xotic750> now I have all the files and history split into 2 projects
08:25:00  <Ammler> wellwell
08:25:24  <Ammler> I should fix the damn http server
08:25:49  <Xotic750> now, I will just merge the renders history and the renders repo and all should be done
08:27:10  <Xotic750> he only problem that I can see is that the revision number of ogfx-trains is much lower than current
08:27:37  <Ammler> so first step is to generate the rendered images and make a snapshort, right?
08:27:52  <Ammler> then use that packages as dependency for ogfx-trains?
08:28:10  <Xotic750> yes, create blender files then render them. They all go to the renders project
08:28:46  <Xotic750> next create the sprites from the renders, they all go to the ogfx-trains project
08:29:05  <Ammler> which part does need much time?
08:29:08  <Xotic750> so, the way I do it is to clone both repos
08:29:43  <Xotic750> then I create a softline to the renders project within the ogfx-trains project
08:30:24  <Xotic750> both rendering and post processing take a similar amount of time
08:30:44  <Ammler> I also wonder, won't we get the same issue with zbase?
08:31:19  <Xotic750> zbase is like our renders repo
08:31:50  <Xotic750> zzbasebuild is like ogfx-trains
08:32:15  <Xotic750> then zbuild pulls all the repos and does the equivalent of my softlink
08:32:41  <Xotic750> so zbase will be big
08:32:51  <Xotic750> and yes may cause an issue on your CF
08:33:08  <Xotic750> ogfx-trains should never cause that issue any more
08:33:18  <Ammler> so first to fix is http clone/pull
08:33:37  <Ammler> then rising memory useage of the compiler chroot
08:33:59  <Xotic750> this is the repo to replace ogfx-trains
08:34:01  <Xotic750>
08:34:04  <Webster> Title: Xotic750 / ogfx-trains-convert / overview Bitbucket (at
08:34:19  <Xotic750> still working on the renders repo as it requires a merge
08:34:24  <Xotic750> to get all the history
08:34:46  <Ammler> then we backup current ogfx-trains to ogfx-trains-backup
08:35:03  <Ammler> and then you can push your repo to a fresh repo
08:35:36  <Xotic750> ok
08:35:52  <Ammler> but before we do that, we really need to fix the http server
08:35:53  <Xotic750> we still need all the issues from the original ogfx-trains
08:36:10  <Ammler> Xotic750: we do not replace the project
08:36:19  <Ammler> the repo only
08:36:20  <Xotic750> ok
08:36:44  <Ammler> (needs to be done from admin via ssh)
08:40:12  <Ammler> back some time, I used uwsgi for the repos, maybe it was a bad idea to swith to gunicorn
08:42:45  <Ammler> I sill setup this today/this WE and then we see...
08:43:35  <Xotic750> I will give you the address to the other converted repo when I finish
08:43:53  <Xotic750> then I will not perform any commits/pushes until we are finished
08:49:51  <Ammler> oh, that i no issue, you know, DVCS :-P
08:49:55  <Ammler> no crappy svn
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09:21:57  <Brot6> zBuild - Bug #4105 (New): DevZone compile failed XcompilerX @
09:23:01  <Brot6> zbuild: compile of r14 still failed (#4096) -
09:25:39  <dihedral> greetings
09:44:56  * Alberth waves hi
09:45:37  <Brot6> NewGRF Meta Language - Revision 1955:d72339a68def: Add: actionD.write_action_value to write a single... XHirundoX @
09:45:37  <Brot6> NewGRF Meta Language - Revision 1956:648863b5484f: Codechange: Use actionD.write_action_value to ded... XHirundoX @
09:45:37  <Brot6> NewGRF Meta Language - Revision 1957:4ebd74491283: Fix: Make ActionA work for more than 255 consecut... XHirundoX @
09:51:14  <Brot6> NewGRF Meta Language - Revision 1958:3f3e4fcaa4d5: Fix: Update 'Usage' section of readme to match th... XHirundoX @
09:58:17  <Brot6> zBuild - Revision 15:31e7f1069325: Fix: Logfiles usually stay where they are XAlberthX @
09:58:46  * Alberth keeps fingers X-ed
10:03:34  <Brot6> zbuild: compile of r15 still failed (#4096) -
10:10:52  * Alberth does not understand this
10:12:24  <planetmaker> nor do I :-(
10:12:47  <Alberth> half the files have the wrong revision, and I see no file that shows the actual error
10:17:37  <Brot6> NewGRF Meta Language - Revision 1959:798f9104ea17: Add: Vehicle misc_flag VEHTYPE_FLAG_NO_BREAKDOWN_... XHirundoX @
10:20:51  <Alberth> is there a way to build this stuff locally, or does it need an insane number of other stuff and/or custom scripts?
10:21:55  <Brot6> NewGRF Meta Language - Bug #4097 (Closed): DevZone compile failed XcompilerX @
10:21:55  <Brot6> NewGRF Meta Language - Bug #4097 (Closed): DevZone compile failed XHirundoX @
10:31:58  <Brot6> NewGRF Meta Language - Feature #4106 (New): New capacity system in OpenTTD 1.2.x XHirundoX @
10:33:39  <Ammler> planetmaker: I would start with a vanilla spec instead copying opengfx spec
10:33:57  <Ammler> one of the most complex specs we have
10:34:47  <Ammler> well, if you need a custom spec at all, why?
10:36:07  <Ammler> or Alberth ^
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10:38:20  <Ammler> I always told you that copying spec from other project is bad idea
10:40:31  <Alberth> what language is that spec, and how do you make one?
10:41:12  <Alberth> I probably don't have enough time :p
10:41:32  <Alberth> nvm, it will have to wait
10:43:12  <Ammler> well, why do you need a custom spec
10:43:57  <Brot6> zbuild: update from r13 to r15 done (1168 warnings) -
10:46:43  <Ammler> Alberth: also what is fetch subrepos for? Doesn't hg do that automatically?
10:48:15  <Ammler> also why generate all the additional bundles but not publish?
10:48:48  <Ammler> if you want to test it, you should use file flag T
10:49:05  <Alberth>  no it does not
10:49:06  <Webster> Title: Subrepository - Mercurial (at
10:49:33  <Alberth> Ammler: you have the wrong impression that I understand what that spec is about, and how your build system works
10:49:50  <Ammler> :-)
10:49:58  <Ammler> then answer the initial question
10:50:03  <Ammler> why do you need custom spec?
10:50:27  <Alberth> I was not aware this is a custom spec, nor do I know what a non-custom spec is
10:50:44  <Ammler> non-custom is like 90% of the other newgrfs have
10:51:05  <Ammler> default is without any spec
10:51:07  <Alberth> I have never seen the spec of that either
10:51:26  <Ammler> because most projects don't have any
10:52:00  <Alberth> the minimal you need is  cd zbasebuild  before building, and moving the result again, I suppose
10:52:21  <Ammler> hmm, you use fedora, right?
10:52:23  <Alberth> ie zbuild is not where you build the baseset
10:52:29  <Ammler> fedora does also package via rpm
10:52:29  <Alberth> yes I do
10:52:43  <Ammler> the used build language we use here too
10:53:08  <Ammler> a kind of shell script
10:53:38  <Alberth> yeah it looks that way, but that's all I can say about it
10:53:57  <Ammler> the default nml script for example:
10:54:04  <Alberth> just because my package manager uses rpm does not mean I know about it :)
10:54:27  <Ammler> project without any spec use the specs from .default
10:55:00  <Alberth> (12:52:25 PM) Brot6: zbuild: update from r13 to r15 done (1168 warnings) - <-- this one gives more informarion, enough for me to figure out what to change, it seems
10:55:07  <Ammler> and asyou see, much easier
10:55:50  <Ammler> well, the opengfx spec builds around 10 times the same thing
10:56:24  <Ammler> I am not sure, if that is really what you want, specially if you don't need the resulting packges neither for publihg nor testing
10:57:19  <Ammler> if you copy from opengfx, you should also copy the other files, like files
10:58:45  <Ammler> again, why do you need a custom spec?
10:59:15  <Ammler> what do you need different than the rest of the devzone projects?
10:59:44  <Alberth>  <sigh/>
10:59:49  <Ammler> :-)
11:00:01  <Ammler> you think, it is wise to start with a complex spec then?
11:00:40  <Alberth> I did not create zbuild, i did not copy opengfx build files to zbuild, I have no idea what any spec does or not does, i do not know why or why not
11:00:57  <Ammler> Alberth: also about subrepos, why do you think does the server work without running tat script?
11:00:58  <Alberth> I just try to get the damn thing produce output
11:01:24  <Ammler> ok
11:01:29  <Alberth> Ammler: that fetch_subrepos scripts is not used during build
11:01:53  <Ammler> so what does the server use to build?
11:02:41  <Alberth> cd zbasebuild ; make <whatever>
11:03:36  <Ammler> yes, and zbasebuild needs to be pulled
11:03:48  <Ammler> which is done automatically
11:04:46  <Ammler> hmm, maybe that sript is for hg versions which do not support subrepos
11:05:07  <Brot6> zBuild - Revision 16:46eccb5174f9: Fix: Going two directories deeper implies going two levels as wel... XAlberthX @
11:05:11  <Alberth> ?
11:05:12  <Ammler> anyway, nice to see i works
11:05:26  <Ammler> s/i/it/
11:05:26  <Brot6> Ammler meant: "anyway, nitce to see i works"
11:05:40  <Ammler> ah, stupid Brot6 :-P
11:05:55  <Alberth> hg does subrepos all by itself, the script does not need to support subrepos afaik
11:06:30  <Ammler> yeah, I wonder what the script is for, automatically update the state?
11:06:37  <Ammler> hmm, no
11:07:01  <Alberth> I find it highly irritating tbh, in addition it breaks if I make suggested changes to sentences from others
11:07:16  <Alberth> the fetch_subrepos script?
11:07:23  <Ammler> yes
11:08:37  <Alberth> it's a shorthand for             cd zbasebuild ; hg pull -u ; cd ../opengfx ; hg pull -u ; cd ../zbase; hg pull -u
11:08:54  <Ammler> and what is tat for?
11:09:05  <Alberth> which is too long complicated to type more than one time
11:09:08  <Ammler> shouldn't you commit the new state?
11:09:26  <Alberth> it fetches new revisions from the sub repos
11:09:59  <Alberth> afterwards, I can test and/or commit an update to zbuild
11:10:07  <Ammler> I mean, if you pull and update manually, I understand, why do you think, the server uses wrong revs, why not simply use the subrepo feature of hg?
11:10:35  <Ammler> ah ok
11:11:05  <Alberth> zbuild does not automatically use new revisions from its subrepos, that's how subrepos work
11:11:22  <Ammler> yeah, I see, you need that script for you only
11:11:45  <Ammler> it is not meant for users
11:11:45  * Alberth nods
11:11:54  <Ammler> yeah, that was confusing :-P
11:12:23  <Alberth> you never commit anything for development only? :)
11:13:36  <Ammler> no, I was wondering, because you complaint about server using wrong revs
11:14:19  <Ammler> anyway, back to the spec, what else as the final grf do you need from zbuild?
11:15:26  <Ammler> should it build opengfx grfs?
11:15:56  <Alberth>
11:16:45  <Alberth> it should build a zbase baseset
11:17:47  <Ammler> same way as opengfx?
11:17:59  <Ammler> with all the additional bundles and testing?
11:19:24  <Alberth> I don't know, I assume planet maker left that in on purpose
11:19:28  <Ammler> ah well, just check the dae
11:19:31  <Ammler> date
11:19:47  <Ammler> hmm
11:22:54  <Ammler> IMO, the step via source bundle is not necessary yet
11:23:09  <Ammler> then you could scipt the whole moving etc.
11:23:23  <Ammler> and add that part later,if everything else work
11:23:40  <Ammler> skip*
11:24:42  <Ammler> IMO, it is easier to get iw roking from a very basic spec and add new things when old things work instead start with very complex spec
11:24:52  <Ammler> and search for error, if you even don't know what you want
11:25:19  <Alberth> [ 2409s] + cd ../zbuild[ 2409s] error: Bad exit status from /var/tmp/rpm-tmp.vrj8we (%prep)
11:26:00  <Alberth> I just fixed that 'cd' command, so perhaps it works now
11:26:46  <Alberth> it's already running for 20 minutes :p
11:49:01  <Ammler> yes, as you build the same around 10 times, it needs time
11:50:01  <Ammler> just check how long it needs locally (with one core) and then multplicate with 10
11:50:22  <Alberth> but the previous time it broke after 6 minutes, so it seems I fixed that error
11:51:52  <Ammler> yes, still do you really need it to build 10 times?
11:53:03  <Alberth> planetmaker: ^^ do we need that many builds?
11:54:15  <Ammler> specially as don't publish those and don't need it for test
11:54:34  <Ammler> I see 0 sense
11:55:19  <Ammler> e.q. we install opengfx and check for the rpm, you don't do that in zbuild
11:55:52  <Ammler> as said, copying the spec from opengfx without copying the file files is silly
11:57:02  <Ammler> also copying a spec you do not understand is sillier :-P
11:58:01  <Alberth> (01:09:08 PM) Alberth: I did not create zbuild, i did not copy opengfx build files to zbuild, I have no idea what any spec does or not does, i do not know why or why not
11:59:25  <Ammler> well, pm might read this
11:59:46  <Alberth> you run that risk indeed :)
12:00:15  <planetmaker> omg. I read it!
12:00:33  <planetmaker> Ammler, why build 10 times?
12:00:54  <Ammler> planetmaker: at last 2 times
12:00:56  <Ammler> but every make is dep check,
12:01:25  <Ammler> the opengfx spec builds first the source bundle
12:01:30  <planetmaker> it builds the same way as opengfx. Which means... once from hg, once from tar source generated from that
12:01:35  <planetmaker> yes
12:02:37  <Ammler> ok
12:02:48  <Ammler> so want that :-)
12:03:45  <Ammler> but why build all the different bundles, but not publish it and also not test it?
12:04:24  <Ammler> it might make sense to build 1 source bundle and build from it
12:04:56  <planetmaker> Ammler, *that* is the part which you wrote ;-)
12:05:18  * Alberth looks for some popcron :)
12:05:25  <planetmaker> hm... popcron
12:05:38  <Ammler> planetmaker: I wrote it for opengfx
12:05:46  <Ammler> and we publish there those additional packages
12:05:50  <planetmaker> crontab -pop /usr/local/fun
12:06:11  <Ammler> as you see in the file files, which you didn't copy :-P
12:06:37  <planetmaker> Ammler, yes... and zbuild simply uses the unmodified build procedure... might not make sense in all aspects thus. But should work all the same. And publish the same stuff as OpenGFX
12:06:51  <planetmaker> Even when it makes not too much sense :-)
12:06:57  <Ammler> then  would copy files too
12:07:31  <Ammler> well, I am already happy, subrepos works
12:07:46  <planetmaker> in any case: I think it will be good, if building of zbase is tremendously simplified
12:08:01  <planetmaker> we could even, for now, cut away the test for building from tar source
12:08:11  <Ammler> just comment it out then
12:08:21  <planetmaker> and, it should get the simplified new build system :-)
12:08:28  <planetmaker> instead of the old makefile
12:08:30  <Ammler> or remove the spec
12:08:40  <Ammler> ah no, you need custom spec
12:08:43  <Ammler> for the cd thing
12:09:11  <Ammler> hmm, you could add a Makefile to zbuild though
12:09:24  <Ammler> a kind of wrapper
12:09:26  <planetmaker> yes, I could. Maybe I should
12:09:42  <planetmaker> But as far as I saw it, it would need to define all targets which one could want to call there
12:10:00  <planetmaker> which would be nearly an identical copy of what we have in zbasebuild
12:10:19  <Ammler> make $@
12:10:37  <Ammler> make -C zbasebuild $#
12:10:46  <Ammler> ah well, you get what I mean :-P
12:11:20  <planetmaker> well... I know what you mean. I am just not sure whether it's that easy to implement :-)
12:11:30  <Ammler> :-)
12:12:06  <Ammler> also is zbuild that much smaller as ogfx-trains=?
12:13:03  <Alberth> zbuild is practically empty
12:13:06  <Ammler> 700MB
12:13:08  <Brot6> zbuild: update from  to r16 done (1167 warnings) -
12:13:08  <Brot6> zbuild: update from r15 to r16 done (1167 warnings) -
12:13:42  <Ammler> planetmaker: which size was "the dead" of ogfx-trains?
12:14:52  <Ammler> Alberth: I meant a clone of zbuild
12:15:07  <planetmaker> how "dead"?
12:15:24  <Ammler> well, do you remember from which size on ogfx-trains didn't build anymore
12:15:46  <planetmaker> on the CF? I don't know really
12:15:56  <Ammler> around 2G
12:16:16  <planetmaker> that was the overall repo size in the end, I think. Issues started earlier
12:16:33  <planetmaker> 2.3G is my ogfx-trains repo here
12:16:48  <planetmaker> 2.1G is .hg, thus the "real" repo size
12:17:22  <Alberth> clean ogfx-trains is 2.2GB here, zbuild with all generated files is 908MB
12:17:55  <Ammler> -rw-r--r-- 1 hg hg 668M 27. Jul 11:11 zbuild-r16.tar
12:18:26  <Alberth> sounds reasonable
12:19:02  <Ammler> well, I expect not much time in the future, we (I) will have the same issue with it as with ogfx-trains
12:19:19  <Ammler> so indeed, I (we) need to find a solution soon
12:19:26  <Alberth> 56M     opengfx
12:19:26  <Alberth> 649M    zbase
12:19:26  <Alberth> 204M    zbasebuild  <-- contains all generated stuff
12:20:09  <Ammler> Alberth: what is the size of zbuild snapshot?
12:20:33  <Ammler> (just wonder if it worth to think about using snapshots instead hole repo
12:20:51  <Alberth> what's a snapshot and how do I make one?
12:20:55  <Ammler> I hate this keaboard
12:21:02  <Ammler> hg archive
12:24:42  <planetmaker> Ammler, another thing from the logs: I notice that it takes like 8 minutes before the chroot actually is in a state that it can start thinking of building *anything*
12:25:07  <planetmaker> wouldn't it make maybe sense to indeed do that differently, at least by default?
12:25:20  <planetmaker> by providing a few pre-specified VMs?
12:25:46  <Ammler> well, creating the tar needs that long
12:26:07  <Ammler> I don't think, you could speedup that
12:26:20  <Alberth> unpack it from a tar file?
12:26:34  <Ammler> no creating
12:26:42  <Ammler> unpack is part of the building
12:27:28  <Ammler> planetmaker: you mean making a vm just for zbase?
12:27:40  <Alberth> I mean set up the environment by unpacking a tar file instead of installing everything every time from scratch
12:27:55  <Ammler> that is around 1min
12:28:22  <Ammler> making the big tar is the time consuming thing
12:29:01  <planetmaker> Ammler, no. I mean making a VM which builds NewGRFs
12:29:18  <Ammler> yes, but as I said, that is the low time part
12:29:22  <planetmaker> Ammler, and by the logs, that takes 400+ seconds. Which is about 7 to 8 minutes
12:29:32  <Alberth> 283822080 Jul 27 14:35 zbuild_tip.tar    recursive snapshot from an existing zbuild repo is about 280MB
12:29:40  <Ammler> setup build env doesn't need time, but it could solve the memory issue
12:30:22  <planetmaker> [ 1037s] Starting SuSEconfig, the SuSE Configuration Tool...
12:30:47  <Ammler> planetmaker: then we could use a existing ci thing
12:31:02  <planetmaker> but 1000 seconds surely is even > 10 minutes
12:31:38  <Ammler> hmm
12:31:48  <planetmaker> [ 1037s] Starting SuSEconfig, the SuSE Configuration Tool...
12:31:59  <planetmaker>
12:32:45  <planetmaker> it needs 5 minutes to break cyclic deps
12:33:04  <Ammler> planetmaker: now check the log of push
12:33:39  <planetmaker> yes. same thing. so?
12:33:55  <Ammler> [  620s] + make -j1
12:33:57  <Ammler> [ 2313s] + make -j1 bundle_xsrc
12:34:24  <planetmaker> at 1618s it starts make -j1 for me
12:34:28  <planetmaker>
12:34:37  <planetmaker> @calc 1600/60
12:34:37  <Webster> planetmaker: 26.6666666667
12:34:43  <Ammler> yes, there is builds same time 2 packages
12:34:46  <planetmaker> which is after 26 minutes of setting up stuff
12:35:06  <Ammler> [14:13] <Brot6> zbuild: update from  to r16 done (1167 warnings) -
12:35:07  <Ammler> [14:13] <Brot6> zbuild: update from r15 to r16 done (1167 warnings) -
12:35:22  <Ammler> anyway, it is a option
12:35:34  <Ammler> but not the time is the issue I would consider something else
12:35:53  <Ammler> rather if I don't get a solution for the memory
12:36:03  <planetmaker> Ammler, how is building it twice an issue when the first build run only starts after 25 minutes of setup procedure?
12:36:06  <Ammler> anyway, I am not against another building tool
12:36:37  <Ammler> because it needs to share cpu and specially file io
12:36:44  <planetmaker> yes, it takes 3485-1618 seconds to build
12:36:49  <planetmaker> @calc 3485-1618
12:36:49  <Webster> planetmaker: 1867
12:36:56  <planetmaker> @calc 1867/60
12:36:57  <Webster> planetmaker: 31.1166666667
12:37:00  <planetmaker> 30 minutes...
12:37:21  <Ammler> again, that is special case, if it build 2 packages parallel
12:37:39  <planetmaker> I don't see where it builds the other?
12:37:56  <Ammler> [14:35] <Ammler> [14:13] <Brot6> zbuild: update from  to r16 done (1167 warnings) -
12:37:58  <Ammler> [14:35] <Ammler> [14:13] <Brot6> zbuild: update from r15 to r16 done (1167 warnings) -
12:38:59  <planetmaker> ok, why does it build it twice?
12:39:04  <Ammler> but anyway, if 30 mins or 15 mins, both is long :-)
12:39:16  <Ammler> one is nightlies, one is push
12:39:30  <planetmaker> ah
12:39:43  <planetmaker> why... was push enabled?
12:39:58  <Ammler> ask the guy, who setup .devzone/build
12:40:38  <planetmaker> I'm sure I didn't put it there
12:40:39  <Ammler> it does not hurt, imo
12:40:51  <planetmaker> Ammler, with 30 minutes build time it does hurt
12:41:00  <Ammler> well
12:41:04  <planetmaker> as it'll queue process till no end, if you commit a few things within an hour
12:41:15  <Ammler> nono
12:41:21  <Ammler> it does not build every commit
12:41:31  <Ammler> only push and it does queue
12:41:39  <planetmaker> yes.
12:42:00  <Ammler> so if you push multiple times in the 30 mins, it doesn't build multipl times, just the last one
12:42:15  <planetmaker> eh?
12:42:34  <planetmaker> ah well
12:42:38  <Ammler> only one push will be build at a time
12:42:53  <Ammler> push and nightlies are build parallel because they have different queue
12:48:17  <Ammler> who did setup the new cf for openttd?
12:53:00  <planetmaker> TB
12:53:22  <Ammler> hmm, again, hoped someone new :-)
12:58:19  <Ammler> that the openttd cf setup newgrf compiler is no option
12:58:48  <Ammler> or that someone else than me setup compiler on our server
12:59:50  <Alberth> it's not something you want to let anyone handle
14:30:08  <Ammler> well, I would... :-P
14:35:28  * Rubidium wonders what graphics are left to be coded for zbase
15:17:59  <Alberth> monorail/maglev bridge slopes
15:18:03  <Alberth> bridge supports
15:18:20  <Alberth> cantilever bridges
15:18:42  <Alberth> wooden bridges
15:19:32  *** Xotic750_ has joined #openttdcoop.devzone
15:25:03  <Alberth> simple bridges afaik too
15:31:52  <Brot6> OpenGFX+ Trains - Support #4017: Reduce repo size by archiving sources that are split into own repo XXotic750X @
15:32:30  <Brot6> OpenGFX+ Trains - Bug #4040: DevZone compile failed XXotic750X @
15:34:35  <Brot6> OpenGFX+ Trains - Bug #4020: Language files not up to date with new text XXotic750X @
15:44:55  <Brot6> zBaseBuild - Revision 47:35e7817e4f01: Add: bridge ramps for road and rail, fixing bridge height or ... XAlberthX @
15:44:55  <Brot6> zBaseBuild - Revision 48:e686a2df618b: Fix: Bridge height of suspension bridges XAlberthX @
15:44:55  <Brot6> zBuild - Revision 17:327be967a79b: Change: Added bridge ramps, fixed height of bow and suspension br... XAlberthX @
16:28:16  <Brot6> zBaseBuild - Revision 49:52ad1519763d: Add: Bridge ramps for monorail and maglev XAlberthX @
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16:36:42  <Brot6> zbuild: update from r16 to r17 done (1167 warnings) -
16:53:02  <Brot6> OpenGFX+ Trains - Support #4017: Reduce repo size by archiving sources that are split into own repo XXotic750X @
16:54:19  <frosch123> <- look what is in the list of active grfs! (it starts with D)
16:56:08  <Hirundo> you mean DACH trainset, Dutch stations or Dutch trains? ;-)
16:59:54  <frosch123> do i have to mention that it is a 2kx2k map?
17:00:40  <frosch123> which has a single straight railtrack accross the whole map in a deep terraformed canyon through all hills?
17:18:13  <Alberth> oh, you have a user!
17:19:15  <Brot6> nml: update from r1954 to r1959 done -
17:23:41  <Hirundo> He was obviously experiencing what he thought was a bug (hence FS5256) and tried to fix it by downloading 'debug vehicles'
17:25:53  <frosch123> haha, would be awesome :) but it was there from gamestart
17:26:02  <frosch123> (checked the gamelog earlier)
17:26:17  <frosch123> sadly he only built maglev, so did not see them
17:26:50  <frosch123> first goal of debugveh on bananas was making fun of people actually downloading it
17:26:55  <frosch123> second goal was that someone plays with it
17:27:07  <frosch123> next goal is that someone complains about weird boxes on the tracks
17:48:58  <Brot6> DevZone Help Center - Membership #4107 (New): UK Town Set XzephyrisX @
17:58:02  <planetmaker> <frosch123> next goal is that someone complains about weird boxes on the tracks <-- I recently had that in the CETS thread. Someone complaining about boxes for trains...
18:37:45  <Brot6> zBase - Revision 37:12e73517f8bb: Add: Quickly modeled landscape objects (lighthouse and transmitter... XzephyrisX @
19:21:47  <Brot6> zBaseBuild - Revision 50:b5dc668ac14e: Add: extra foundations XRubidiumX @
19:24:58  <Rubidium> Alberth: highscore misses most, if not all, 'extra' sprites
19:25:55  <Alberth> quite likely, as it tests for baset graphics
19:29:32  <Rubidium> <- seems to be the folders that have none of their sprites coded yet
19:30:32  * Rubidium wonders whether the OGFX+Trains vehicles are good enough/useful for zbase
19:33:35  <Rubidium> also templates are somewhat scewing the results
19:39:12  <Alberth> the industries are broken, I think, at least the goldmine is 4x4 in game, while there are only 3 stages of 3x3   I reported this to zephyris by PM
19:39:21  <Xotic750_> What is it that makes you wonder if the sprites are not good enough?
19:39:28  <Alberth> otherwise the list seems to be correct
19:41:10  <Alberth> there are also still a lot of bridge sprites not done
19:42:51  <Rubidium> Xotic750_: I've not seen many of them, and I'm not sure whether OGFX+Trains is focussed on refitable vehicles, other than 8/8 vehicle length and such
19:43:39  <Alberth> the nice thing is that the intro game also changes appearance when we add sprites :)
19:46:33  <Rubidium> <- by looking at the NFO
19:49:42  <Rubidium> <- when ignoring gui and font sprites (or those with that in the path)
19:51:08  <Brot6> zBaseBuild - Revision 51:e9b0c8f52bb7: Add suspension bridges for monorail/maglev, fix suspension ca... XAlberthX @
19:56:56  <Rubidium> Alberth: Zephyris committed a 'fix' making gold and ore mines 4x4
20:00:44  <Alberth> ah, missed that
20:04:05  <Alberth> Rubidium: are you aware that zbuild is the master repo for building zbasebuild at the devzone CF?  It has opengfx/zbase/zbasebuild as subrepos. It stores the revision of its subrepos, and some spec build files
20:07:47  <Rubidium> yes, I'm just not using it
20:13:22  <Brot6> zBaseBuild - Revision 52:7d1286c4113c: Add: toyland rail XRubidiumX @
20:14:00  *** Alberth has left #openttdcoop.devzone
20:17:16  <Brot6> zBaseBuild - Revision 53:0d1ec24b3782: Add: city roads for toyland XRubidiumX @
20:18:17  <Rubidium> ~30% (of about 8k needed 32bpp sprites) is coded now, slightly more are available
21:23:21  *** ODM has quit IRC
22:12:34  *** Xotic750_ has quit IRC
23:07:56  *** frosch123 has quit IRC
23:56:50  <Brot6> zBase - Revision 38:9f02f28abb87: Add: Temperate forest. XzephyrisX @

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